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Found 23 results

  1. Here's Matt, a new fucker in San Myshuno. He's 22 and has been raised by his grand-parents in a quiet neighborhood of Willow Creek. As both his grandparents sadly passed away now, he decided to take a whole new start in the big city. He's currently enroled at Britechester university where he studies history of art. Matt has really precised ambitions: as he used to be bored in Willow Creek where he couldn't find many interesting people and grew up in a quite strict family, he wants his life to become way more rythmic. So he decides to dedicate his new life to his one truly obsession: women. Matt has not fucked as much as he'd like and he intends to remedy it. As Matt inherited from his grand-parents, he has enough money to create his photo/videos studio. He wants to become the favorite photographer of the finest models of the region. But he knows he has to start from the bottom. And he also knows he has no contact in this business. So Matt's strategy is to go to university (where he could actually learn some photography skills) and to detect any potentiality: volunteer models, future girlfriend he could initiate and practise with... Matt is not quite an artworking student, so he might prefer distractions rather than following lessons so it will be a challenge for him. But living in a new city and studying in a new university can lead him to many encounters that would make him feel less alone, and that could bring him improvement in his projects. So today is the day one of the story of Matt. You can discover its content right underneath ⬇️
  2. Hi, I'm trying to learn how to create my own animation packages for WickedWhims. I've created a dead simple animation using Dagger's female rig with breast bounce physics built in, found here. It's a real simple animation, female only, planned to just be teasing, just the rig bouncing up and down to also test the physics. I made the basic package in Sims4Studio, because that's where I'm also going to be importing the .blend files. I imported the .blend files there, then did the rest of my work on S4PE. I deleted the extraneous files that Sims4Studio that the tutorial did not mention like strings for different languages and that long pose XML that Sims4Studio adds on its own. I downloaded the XML template for WickedWhims configs, edited it according to my needs (removed unnecessary things like the 2nd actor definition and such). I also added a simple sound event to my clip as well as allowed lip bone animations for it (as I animated the rig with a facial expression of my own). I imported the XML into the package by simply dragging it into S4PE and clicking ok on the dialog that followed. After that, I saved, then copied my package into my mods folder. I loaded up the game and a save I have, but it doesn't seem like WW has loaded my package. I don't see my AuthorName in the initial message that WW does on initialization, plus I tried to initiate the animation through the floor (I have set its location to FLOOR), but it doesn't seem to be there under Teasing. I've looked through other people's packages and I'm a bit at a loss on figuring out what I did wrong. Here's a copy of my XML for reference: <?xml version="1.0" encoding="UTF-8"?> <I c="WickedWhimsAnimationPackage" i="snippet" m="wickedwhims.sex.animations.animations_tuning" n="BabyMaker:WW_BabyMaker_Test_Anims" s="16053796507786328456"> <!-- 'n' as your Package Name and 's' as Integer ID of your package --> <T n="wickedwhims_animations">1</T> <L n="animations_list"> <U> <!-- [START OF ANIMATION ENTRY] --> <T n="animation_raw_display_name">BouncingTest</T> <!-- [REMOVE IF USING "animation_display_name" FIELD] Raw Text for displayed animation name --> <T n="animation_author">BabyMaker</T> <!-- Raw Text for displayed author name of this animation --> <T n="animation_locations">FLOOR</T> <!-- List of Location Categories for where this animation can be used at --> <T n="animation_category">TEASING</T> <!-- Sex Category of the animation (TEASING, HANDJOB, FOOTJOB, ORALJOB, VAGINAL, ANAL, CLIMAX) --> <T n="animation_loops">30</T> <!-- Number of times the animation will play in a row --> <T n="animation_allowed_for_random">0</T> <!-- Flag to disallow animation from being randomly picked in sex (0=Disallow, 1=Allow) --> <L n="animation_actors_list"> <!-- List of actors in this animation (add more for more actors, remove any that are not needed) --> <U> <!-- [START OF ACTOR ENTRY] --> <T n="actor_id">0</T> <!-- Numerical ID that represents this actor, should be 0 if this is the first actor --> <T n="animation_clip_name">Bouncing1</T> <!-- Sim animation ClipName --> <T n="animation_type">TEASING</T> <!-- Sex Category of interaction this actor is performing (NONE, TEASING, HANDJOB, FOOTJOB, ORALJOB, VAGINAL, ANAL) --> <T n="animation_genders">FEMALE</T> <!-- Gender Type of this actor (MALE, FEMALE, BOTH, ALIEN_MALE, ALIEN_FEMALE, ALIEN_BOTH, GHOST_MALE, GHOST_FEMALE, GHOST_BOTH, VAMPIRE_MALE, VAMPIRE_FEMALE, VAMPIRE_BOTH, MERMAID_MALE, MERMAID_FEMALE, MERMAID_BOTH, WITCH_MALE, WITCH_FEMALE, WITCH_BOTH) --> <T n="animation_pref_gender">FEMALE</T> <!-- [REMOVE IF UNUSED] Preferred gender type of this actor if actor gender is set to BOTH (MALE, FEMALE, ALIEN_MALE, ALIEN_FEMALE, GHOST_MALE, GHOST_FEMALE, VAMPIRE_MALE, VAMPIRE_FEMALE, MERMAID_MALE, MERMAID_FEMALE, WITCH_MALE, WITCH_FEMALE) --> <T n="animation_outfit_category">CURRENT_OUTFIT</T> <!-- [REMOVE IF UNUSED] Outfit Category this actor will change into when sex begins (CURRENT_OUTFIT, EVERYDAY, FORMAL, ATHLETIC, SLEEP, PARTY, CAREER, SWIMWEAR, HOT_WEATHER, COLD_WEATHER) --> <T n="animation_naked_type">ALL</T> <!-- Naked Type this actor will undress to when performing (NONE, TOP, BOTTOM, ALL, FORCE_ALL) --> <T n="animation_force_nude_hands">0</T> <!-- Flag to force undress gloves if needed (0=Ignore, 1=Force) --> <T n="animation_force_nude_feet">0</T> <!-- Flag to force undress shoes if needed (0=Ignore, 1=Force) --> <T n="animation_allow_strapon">0</T> <!-- Flag to allow equipment of strapon even if this position is not designed for males (0=Disallow, 1=Allow) --> <T n="animation_y_offset">0</T> <!-- [REMOVE IF UNUSED] Offset of actor position in y axis --> <T n="animation_angle_offset">0</T> <!-- [REMOVE IF UNUSED] Offset of actor orientation in 360 degrees --> <T n="animation_actor_tags"></T> <!-- [REMOVE IF UNUSED] List of Actor Tags that give the animation context and functions (PLEASE FOLLOW THE GUIDELINES FOR ADDING TAGS) --> <L n="actor_interactions"> <!-- List of this actor interactions with other actors --> </L> </U> <!-- [END OF ACTOR ENTRY] --> </L> <L n="animation_props_list"> <!-- List of props in this animation --> </L> <L n="animation_events_list"> <!-- List of events in this animation (add more for more events, remove any that are not needed) --> </L> </U> <!-- [END OF ANIMATION ENTRY] --> <!-- Next Animation Goes Here --> </L> </I>
  3. Carina Grimes View File Just another one of my sims I thought I'd share. Because of her traits she is both a challenge and a fun sim to play game with. You may need to tell her to do something more than once as she gets easily distracted. Hope you guys like. Submitter natokaay Submitted 05/17/2020 Category Sims Requires Seasons, backyard stuff  
  4. natokaay

    Carina Grimes

    Version 1.0.0

    1,262 downloads

    Just another one of my sims I thought I'd share. Because of her traits she is both a challenge and a fun sim to play game with. You may need to tell her to do something more than once as she gets easily distracted. Hope you guys like.
  5. Hi, I just recently discovered you can auto add items on the player script free by using the "On game start" enabled for your quest and just adding the alias as the "Player" then add items to the inventory. The good thing about this is it's script free. However, I want to know if there is a way to do something like this but this time "On game start" (player.equipitem #). Thank you very much.
  6. Anyone know of an existing step by step guide to editing vanilla NPC's in creation kit? I found quite a few tutorials on how to create new npcs and add them to the game, but none for editing vanilla npcs properly and safely. What is up with that? Anyone out there willing to type up a guide for us newbz? I just want to edit npc physical appearance like hair, scars, tattoos, eye color, skin textures, clothing, etc., but I'd like to use existing vanilla game items and mods like KS Hairdos Renewal, Eyes of Beauty, Fine Face Texures, and clothing/armor mods without it affecting SOS, HDT All-In-One Animated P***y, and Sex Lab. I've tried other tutorials, but what typically ends up happening is I save the changes I've made and they look perfect in creation kit, but then the changes don't transfer to the game resulting in no changes at all, gray face, missing textures, neck seams, or bald heads. Anywho. Anyone out there willing to walk myself and others through this process? Thank you in advance!
  7. Let's face it; 99% of anyone looking to create a sexy-looking character for their Skyrim playthrough (and I'm pretty sure that's most of us, considering the site we're on) are going to steer clear of the Beast Races. You'll see plenty of Humans, a lot of heavily modded Elves, and even a few sexy Orc ladies showing up in mods, screenshots, and videos. That's great and all, but if you're thinking about playing one of the more animalistic races....let's face it, the game's creation menu is not very kind to them, and surprisingly few mods do much to change this. If you're lucky, you'll spot the occasional cute khajiit girl, and you may see a small selection of buff-looking Orc and Argonian males around the web. Still, a good look at the "Post your sex screenshots" thread on this forum will show you that beautiful beasties are few and far between. SO! I'm throwing the challenge out there to all you Masters of Creation. Let's see just how good you are with the character creation menu. Mods are 100% allowed, so feel free to go nuts with RaceMenu or any other mods you choose. You can use fancy lighting mods and ENBs to enhance your efforts in screenshots, but bonus points if your creation still looks pleasing with the fancy effects turned off. Keep in mind, each race and gender comes with its own unique challenges! The base game is pretty geared towards masculine features, so good-looking male characters will likely be a bit easier to create (especially if you're into the hyper-masculine muscly type). Orcs are more humanoid and have skin instead of scales or fur, so they are included in quite a few extra mods to help with crafting them. Khajiit present a larger challenge with fewer mods to available to assist, but they also have the "cute and fluffy" factor working towards them; being mammal probably help a bit too! Argonians will be the REAL challenge here. Males are doable with a bit of effort, but a truly sexy Argonian female is a rare sight to behold! Mods catering to them often veer towards making them MORE beastly, and while this can lead to some amazing creations, it doesn't help too much in the "sexy" department. Rules: 1. All non-human/elven races are permitted. This includes Orcs, because while they may not technically count as a Beast Race, they're left out often enough that they probably deserve a bit of recognition. 2. As previously mentioned, don't feel the need to hold back on the mods. This is a modding community after all, so, by all means, make the most of them. Also, feel free to enhance your screenshots with lighting effects, ENBs, or even a bit of photoshop! Use the tools available to you. 3. Female AND Male characters are both welcome! Males may be considered less challenging by some, but that also means that there should be some really amazing creations to show off! Eye-candy is eye-candy, and we're not picky. ( ; 4. Both contributors and casual visitors are welcome, and comments/feedback are appreciated. You don't need to put up a picture to participate; feel free to just hang around and comment, provided you keep the atmosphere friendly and don't cause any drama. 5. Feel free to show off your Half-Breed characters, but do keep in mind that managing to pull off a good-looking Argonian or Khajiit without swapping in a human face or torso will probably be considered a more impressive achievement. Well all, I do believe that's everything. I'll cut things off here, as I'm sure you're bored of me talking by now. ( ; So, get to posting, and show us what you're capable of!
  8. So these questions is more oriented toward toward mod author, but mod user can also answer. Mod author: Which skyrim do you guys make your mod for? OG or SE? Why one version over the other? Mod user: Know any author that dropped OG and only supported SE to this point? Agreed with their choice? Sad by it? Thought it was agood move? Let me know, trying to decide where to go with my mod, and like to here from many angles.
  9. the happiest dark elf you'll ever see she may look kinda... sinister, in some pictures. but that is because i had (and still have) the intent to make her a necromancer. pics have a nice day kiss kiss feedback welcome
  10. (POLL: there is a picture of every character at the bottom + code names ) the poll results on the last entry (super short screenshot selections #3) redguard: 8 votes elf: 3 votes dark elf: two pink: two a big butt: two so, next time i feel like making a character i'll make an elf. but for now, heres the redguard (emphasis on the red) fire mage with lots of tattoos making the character took 2.5 hours and im tired so instead of actual screenshots i just took some quick ones right after, they should be fine. i fixed her neck after this and made outlines thicker (not too much) i'll put the general process of character creation in a spoiler, kinda like a time lapse but not a video. but of course, she is subject to change like all other characters feel free to give feedback, like usual its appreciated. REDGUARD character creation (long) (no UI) heres a picture of every character: schedule for now: schedule for now: -another crazy character creation (done) -another super short screenshot selection or character creation (next, depends on poll, if another CC wins i''ll make a SSSS after) and then the final amateur hour where i compile the best of the best pictures from my blog entries P.S i've been getting alot of bodyslide requests aswell lately so MAYBE expect a creation lab later on. (and if you have one make sure to send it in) otherwise i've been a bit busy, sad and tired so there probably wont be any major progress till this weekend or later. goal: to get 10 or more likes on the next screenshot select >:) thanks for reading
  11. i always use the inflate sculpt function to add to the lips cause if you dont they remain completely flat changed the chin moved some eyelids smoothed her face out like some damn peanut butter on bread i wasnt really liking the eyebrows but i settled on some. bunch of other minuscule stuff with sculpting after i changed her face a bit i tried to find hairs but i couldnt find any that fit her really. then i took some quick booty pics lol. enjoy (ignore the lighting) cc pics have a nice daaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay thanks for readin
  12. Hello all! I've recently set up skyrim on a new PC and got it back to it's overly modded state.. I am pretty experienced with modded setups but I seem to be missing something here. The Problem: Skyrim is crashing after loading the character creation menu. I hit "new game" wait for it to load, then it crashes. I've got close to 255 mods, load order sorted, bashed patch created, textures optimized, and It's a fresh installation. I don't get a crash at the main menu and my load order seems to open in TES5Edit and Wyre.. I use ENB as well. I used BethINI to set up my .ini's.. I can't think of any other information to include that might be helpful. System Specs: Load Order: I imagine the problem might be the load order, however I used LOOT to sort. Anyway, all help is appreciated.
  13. not super slim BUT down to weight 0, will revisit sooner or later ...theres also no nudity in the pictures but its not a screenshot selection anyway so you cant really expect me to focus on the pictures. enjoy the second version of elf princess. hope you like @Elf Prince and even though this entry is posted about 2 weeks after your child came, still congrats. i made it on the same day. (to slow down gif, right click and press open in new tab.)
  14. since i love you guys, and since i love making characters, heres a poll based entry to decide the physical fate that our red-haired girl has in store. its a simple premise, just pick a letter for each and comment the highest numbers will be picked and combined. note: the site converts C : and D : into emojis. 😄 looks like that, and 😧 looks like that, just respond with the letter that would have been there so many options i had to spoil have fun voting i worked p hard making all this (and all the other entries i made tonight) ...but, make her look good guys P.S i'll also be including votes from any other site, if i get them. truly yours daedal
  15. Hi! I currently use RaceMenu for character creation and find Skyrim character creation in general to be very time consuming since it's really difficult to get exactly what you want with all the different sliders. My most recent plan has been to create the face I want in Sims 4, screenshot that, then open it up on my second monitor to reference while I create that face in Skyrim. This way I don't lose sight of what I'm going for halfway through character creation or get lost in the sliders I was just wondering if there was, or was any way to create, a mod that cuts out the middle man and makes Skyrim character creation similar to Sims 4 or Black Desert Online, as two examples. I'm sure it's a long shot, but I would love to know if such a thing is even possible for this 2011 game and all of you talented modders. Attached Image: Skyrim Character took about an hour (not including eye color and hairstyle selection), Sim Character took no more than 5 minutes.
  16. I have been wanting to make my very own custom retextures for all of the races of Skyrim but one thing in particular is holding me back: where do people get textures? I don't particularly want to just take someone elses work and modify it, but at the same time I just don't know where people manage to get the textures they use in say Fair Skin for example. Are they self taken photos, are they drawn? Anyone help me out here?
  17. uh cat and a lizard when will i ever feel like using these two? i dunno but now i have them, and you people who like fur and scales, you can see them. cat (her eyes were too big to move to the camera) lizzy (i just couldnt tell)
  18. im really just doin whatever i feel like scenery tomorrow morning @ 7 (first i made slight changes to steel, saved and then made her into someone else. like usual, more changes are definitely possible) SUCC thanks for reading
  19. i want to make some changes to freckle, and since i love you guys, and since she SEEMS *cough* to be the fan favorite, i have multiple detailed customization questions, the most voted will be employed by the next time you see her. another thing, i changed some things about her while i was taking these pictures so you might not see them, but they're all seen here (with an amalgamation of the options): changed her chin and jaw cheeks and cheek bones, also added more freckles but they arent visible because of the lighting note: i dont have any favorites besides one of the hairs (primarily because of the bangs and the no boob collision.) FIRST: 1. eyes A B C D E F G H 2. hair A B (my favorite ) C D E F G H I J K 3. ears you probably didnt notice these but she had elf ears at first. A B 4. lips, slight but noticeable difference for me A B 5. weight (may give you a glimpse of all the new bodies weight sliders) only up to 75 since i intend to give either the blonde or steel 80-100 A B C D - gravity i'll be taking away some gravity on the body soon, so consider this while voting. thanks for reading, thanks for voting, thanks for everything have fun. (i'll be doing that redguard + elf thing soon.)
  20. i have literally nothing to say its all in the title very short entry kiss kiss ...tomorrow will be something i find very nice, my favorite scheduled entry by far.
  21. hello all the stuff i want to say is in this spoiler so you can ignore it: BLACK CREATION pictures RED CREATION pictures
  22. quickly changed some things about the vampire, no time lapse or anything so heres just some pictures you can also use this to see the progress on the new body (and lower weights with some smaller proportions @Elf Prince @Tirloque) do not expect super great quality, i was low on time so i quite literally took these in about 10 minutes, it took me longer to actually upload them than it did to take them. i spent most of my time changing her face around, tell me what you think. poll based on the winners of the last poll. breton and redguard both had 4 votes futa was highest with 6 votes but i dont have a futa character, what do? thanks for reading appreciate ya and thanks for commenting and thanks for liking and thanks for literally anything you do involving me have a nice day
  23. So awhile back I accidentally deleted my very first three character presets by uninstalling raecmenu and reinstalling it again. As a result, ive made note to keep any saved presets copied to another folder in case of an accident. Just recently, though, while going through my games base folder, I found a .NPC file in there called Tyrrha2.npc, Tyrrha being the characters name ofc. As it stands I have no idea where it came from or how it came to be. It seems to contain slider settings for racemenu or something. Can anyone shed light on this?
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