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View File Enhanced Bodies for All Ages and Genders + Penis + Male underwear bulges + Sliders Boys and girls! Allow me to offer you my version of improved geometry meshes for sims bodies. I wish men's bottoms looked nice too, and not like square blocks. I was inspired by the great work on female anatomy by the author CHboom! I have been working for a long time on creating improved geometry for male bodies. I hope this work will please you! I took as a source many of your works (I can't list all the respected authors here, whose work I used, I just don't remember) as well as the works of the respected Cmar and carefully reworked and combined them into several packages. This archive includes male and female geometries, male penis, completely new bulges for male underwear from the standard game and all add-ons, as well as penis sliders and rigs, also many custom body sliders. All geoms have all seams, texture referrers, bone weights and normal maps rechecked. SexyFeet is also included in the pack. Important note: This is default replacements mesh mod. You can only have one default replacement mod per mesh. This mod won't interfere with other mods and shouldn't cause any major issues, but if you don't check for other default replacements for nude body meshes, you might not see changes to sim bodies. Please, when testing this pack, make sure you remove ALL default custom geometries from your mods folder. Including fixes of male and female top and bottoms, all penis mods, all muscle fixes and similar mods. You need to remove all default replacements geometry mods from Cmar, bulges, muscle fixes, penis mods of all ages. You will no longer need them as they are included in this pack, slightly tweaked or completely redone. Or just put my files in the override mod folder. You are free to use my work as you wish and where you wish. Many thanks to all for all your work, and thanks to everyone who wants to test mine. And sorry for the mistakes, I'm not good at English. Submitter Jvsmith Submitted 06/24/23 Category The Sims 3 Requirements
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Lore-friendly NSFW Skyrim (a.k.a. Craftable ZaZ) View File Lore-friendly NSFW Skyrim (A community project) Introduction: This mod's main goal is to provide a completely new way to play NSFW skyrim without compromising lore. This is achieved by changing visuals from other mods and adding new game mechanics. It replaces some visuals from other mods (like Devious Devices's Catsuits and ZaZ/MME's Milking Machines) to something more rustic/medieval/dwemer style. It also add new mechanics (still W.I.P.) to the game by using the game official lore. For example: You can craft zaz devices using dwemer schematics, which you can buy from a very talented dwemer schoolar named Calcelmo. Inspiration: Messing around through LoversLab mods and realized a few things: 1. The only mods that gives you access to BDSM clothes without adding a crazy lore or crazy mechanics, are shop mods like Laura's Bondage Shop (awsome mod, by the way) 2. The only way to get zaz furnitures is using commands or with Zaz Animation Pack 8.0 Helper 3. There are almost no simple NSFW dwemer mods 4. There are little to no dwemer sex machines resources 5. The best way to make a lore-friendly NSFW Sykrim is by not adding characters, nor creating a sidestory from scratch but using the own game lore. Concept: Dwemer were known for being "cruel, intelligent, industrious and careful". Their technology was really advanced. They used high quality materials, and created machines as good as it. But even in advanced societies, where people use their skill to help each other, there are always some individuals who use it for your own benefit. These individuals would use their skills to create things that would satisfy their needs. And they really did it: created Latex Clothes, Leather Harness, Sex Machines, Restraining Contraptions, and more. These creations disappeared, but the "Blueprints" used to create them, can still be found in dwemer ruins (although they are very rare). When you found a blueprint it will unlock a few recipes, these recipes can be used to craft "Machine Parts", and the "Machine Parts" to craft "Machine Items". When you craft a machine item, the machine itself will be in your inventory. Equiping it, places it on the ground and you can only move it using a positioner. To do list: Blueprint Items - Progress [■■■■■■■■■■] = 100% Machine Parts - Progress [■■■■■■■■■■] = 0% Machine Items - Progress [■■■■■■■■■■] = 100% Crafting Recipes - Progress [■■■■■■■■■■] = 10% Recipe unlocking system - Progress [■■■■■■■■■■] = 10% Scripts - Progress [■■■■■■■■■■] = 30% Mod Menu - Progress [■■■■■■■■■■] = 0% Textures - Progress [■■■■■■■■■■] = 10% Meshes - Progress [■■■■■■■■■■] = 10% Machines - Progress [■■■■■■■■■■] = 0% Zaz Animation Pack 8 Integration - Progress [■■■■■■■■■■] = 10% Devious Devices Integration - Progress [■■■■■■■■■■] = 10% AND MORE (WILL UPDATE LATER) Files Status: For Moderators/Administrators/Original Modders: Credits: GIFs: Craftable Dwemer Milking Machine Submitter EthernalNoob Submitted 04/11/2023 Category WIP / Beta Requirements Milk Economy Mod, Zaz Animation Pack V8.0, Devious Devices 5.2, Jaxonz/Cobb Positioner, 3BA/CBBE and BodySlide Special Edition Compatible Yes
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meshes Help! : Small Head, Long neck
KY117 posted a topic in Technical Support - Skyrim: Special Edition
So i'm new to SSE and start modding it with familiar mod that i have on LE, but when i edit this spesific follower mod that i ported from LE and change the meshes especially the skeleton_female.nif to match the 3bbb it makes the NPC's head small and have a long neck which a problem that didn't exist on my Skyrim LE. My LO: 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Special Edition Patch.esp 6 6 CreatureFramework.esm 254 FE 0 RealisticWaterTwo - Resources.esm 7 7 BeeingFemale.esm 8 8 Heels Sound.esm 9 9 ApachiiHair.esm 10 a Campfire.esm 11 b RaceCompatibility.esm 12 c Modular Clothing System.esm 254 FE 1 Ecotone Dual Sheath.esl 13 d ZaZAnimationPack.esm 14 e SexLab.esm 15 f Devious Devices - Assets.esm 16 10 SexLabAroused.esm 17 11 Devious Devices - Integration.esm 18 12 Devious Devices - Expansion.esm 19 13 Devious Devices - Contraptions.esm 20 14 Schlongs of Skyrim - Core.esm 21 15 Better_Male_Presets.esp 22 16 SkyUI_SE.esp 23 17 SexLab Inflation Framework.esp 24 18 InigoPerkPointGiver.esp 25 19 iNeed.esp 26 1a iNeed - Extended.esp 27 1b SlaveTats.esp 28 1c [COCO]wedding_2B.esp 29 1d VioLens SE.esp 72hours.esp 30 1e MoreBanditCamps.esp 31 1f UltimateCombat.esp 32 20 TKDodge.esp 33 21 Relationship Dialogue Overhaul.esp 254 FE 2 RDO Updated.esp 34 22 MoreNastyCritters.esp 35 23 HentaiCreatures.esp 36 24 Immersive Weapons.esp 37 25 Merchant Stock - All in One.esp 38 26 Bijin NPCs.esp 39 27 Bijin Wives.esp 40 28 UFO - Ultimate Follower Overhaul.esp 41 29 Bijin Warmaidens.esp 42 2a Za Warudo.esp 43 2b Toccata as Elisif.esp 44 2c Sugaruya Katana.esp 45 2d Modular Clothing System - NPC.esp 46 2e SexLabDefeat.esp 254 FE 3 BD Armor and clothes replacer.esp 47 2f Infinite Power 100%.esp 48 30 RaceCompatibilityUSKPOverride.esp 49 31 SexLab-Parasites.esp 50 32 Modular Clothing System - Races Patch.esp 51 33 Schlongs of Skyrim.esp 52 34 BadDogSchlongCore.esp 53 35 CFTO.esp 54 36 BDUngulates.esp 55 37 MilkModNEW.esp 56 38 MilkMod_MilkPumpsBasic.esp 57 39 ssapbwk.esp 58 3a SOS - Shop.esp 59 3b The Manipulator.esp 60 3c hankyenchRemade.esp 61 3d The Amazing World of Bikini Armors REMASTERED.esp 254 FE 4 TAWOBA Remastered Leveled List.esp 62 3e SexLab Eager NPCs.esp 63 3f BDUngulateHoodies.esp 64 40 BDUngulateSOS.esp 65 41 My Home Is Your Home.esp 66 42 MilkModNEW CF.esp 67 43 MilkModNEW HF.esp 254 FE 5 SLAL_AnimationByBakaFactory.esp 254 FE 6 BakaFactoryABC.esp 68 44 BeeingFemaleBasicAddOn.esp 69 45 AnubAnimObj.esp 70 46 CraftableEbonyMail.esp 254 FE 7 [COCO] RONIN.esp 254 FE 8 [COCO]Goddess War.esp 71 47 zzEstrus.esp 72 48 Ecotone Dual Sheath Patch.esp 73 49 EstrusChaurus.esp 74 4a AnimatedParasites.esp 75 4b RichMerchantsSkyrim_x10.esp 254 FE 9 CFTO-iNeed-Patch.esp 76 4c Overknee_Kassia.esp 254 FE a Overknee_Viola.esp 77 4d Devious Devices For Him.esp 78 4e Devious Devices - BRRF.esp 254 FE b Devious Devices SE patch.esp 79 4f adcSexlife.esp 80 50 SLAnimLoader.esp 81 51 Overknee_Regia.esp 82 52 UIExtensions.esp 83 53 AddItemMenuSE.esp 254 FE c 3BBB.esp 84 54 TW3Weaponry.esp 85 55 SOS - Smurf Average Addon.esp 86 56 SOS - VectorPlexus Muscular Addon.esp 87 57 SOS - VectorPlexus Regular Addon.esp 88 58 SOSRaceMenu.esp 89 59 FNISSexyMove.esp 90 5a FNIS.esp 91 5b RaceMenuHH.esp 92 5c CBBE.esp 93 5d RaceMenu.esp 94 5e XPMSE.esp 95 5f RaceMenuPlugin.esp 96 60 RaceMenuMorphsCBBE.esp 97 61 titkit.esp 98 62 RaceScalingDisabled.esp 99 63 Alternate Start - Live Another Life.esp 100 64 RealisticWaterTwo.esp I have The Manipulator mod that help change it in-game but it's not permanent on the save because it will revert everytime i update my LO. After modding (SE) Original (LE) -
Ok, I am changing mod created followers from whatever body they have to BHUNP. The meshes seem to be the easy part. But looking at some of the followers naked. They might have gaps at hips, or weird looking breasts. I am guessing this is a texture problem. SO, what textures do I need to change, or what textures can I change, without messing up the face. or getting a face to body color mismatch. Do I need to know what the original texture on the mod is? Some of mods I have problems with Ciri has gaps at hips and breast problems.
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trying to make floating nipple armor to make lactation effect to follow nipple location correctly. but unfortunately im too stupid and informations are scarce and too complex to comprehend. I will post my incomplete and flawed nipple armor bodyslide first. hope this one clarifies how i messed up in which aspects. Heard whole importance of data size of specific meshes you desire. but not sure how entire metric works. So further explanation and feedback for my mistakes will be extremely appreciated. I just couldnt stand the XP32 skeleton based lactations ruining immersion. thus i chose to invest on this specific work. But my lack of experience and talent is showing through this ordeal. Heard some oldbie experts are really bright on entire system so i really hope i attract their attention and share their knowledge. Nips2.zip
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The subject pretty much says it all. Dizona Male Body meshes are the best male bodies I've seen so far. The creator doesn't use SoS, but he or she did create nude textures and meshes in the event someone wanted to make them SoS compatibility. That being said, I haven't any clue on how to go about doing this but would like to... There's no tutorials from what I've seen, etc. Anyone know how I can find out about doing this or how it's done? Or even maybe if the compatibility is already there or something?
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View File Version: 3.0 Date: 02/24/2013 Requirements: Skyrim Recommended: Xenius Character Enhancemen, Pumping Iron Author: Elmanouche, GrillmeisterDX (armours) Contributor : wysiwyg UPDATE ! New LITE version, for low end GPU. 1k uncompressed muscle textures. The difference is barely noticeable. What's new in 3.0 What's new in MW Armours 2.4 Desciption Some of us always thought that Nords and Orcs women needed a more beefy look, their descriptions depicting them as muscular and strong. And with that thought, Tigersan released an awesome muscle texture. So now comes the body shape to complete the set. I released this mod on Nexus, of course, then discovered this forum where I have found some usefull tips. And also that some of you "hate" Nexus. The archive is NMM (Yes and I won't change that!) with install script (I love making those scripts xD ). The Info.xml is linked to the mods page so you can know when a new update is up List of vanilla armours and clothing conversion Details This mod is a race specific body replacer, for Nords and Orcs and female only. They will look muscled, with strong arms and legs, large shoulders and back. It has a working weight slider : @ 0, it is a feminine female body shape, skinny, looking skinny ripped with Tigersan's textures. The weight slider affects : shoulders, traps, arms, back, legs, pecs, breasts (slightly) and butt (slightly). There options to make it all race and work like a standard replacer, for body and armours. As well as several skin textures and muscle tone to play with. It supports Phygit's Femfeet, and is provided with it. Also comes with HD face normal maps. Links bellow I strongly recommend the use of Pumping Iron (Nexus link) mod with Muscle Definition plugin, and start a fresh game at weight 0. You'll enjoy watch her grow Only new armours for 2.4 are V3, others are still V2, but they'll be patch, of course. Installation/uninstallation Known Issues Screenshots Credits Thanks to Bethesda for creating Skyrim. Thanks to Tigersan for the muscle textures this mod is based on. Thanks to GrillmeisterDX for coming offering your hand and doing so well. Thanks to Bingles for his Bingles buff female armours. Thanks to Xenius for his body textures. XCE - Xenius Character Enhancement Thanks to humannature66 for his tanned textures and soft muscle effect. HN66s Litheria - Race - Body - Armors Thanks to yllib for the bronze odd shine fix. No more ugly bronze shine Thanks to zzjay for his female head HD normal map. Women of Skyrim-Enhanced female normalmaps Thanks to Phygit for his femfeet everyone uses. FemFeet Thanks to Caliente for his Nifcleaner tool. Thanks to wysiwyg for the help and support he provided. Tools used Licensing/Legal =============== You can do anything with this, just credit me and let me know, even more if you want to convert or create armor for it, so I can link to your mod here. DON'T upload this mod on Steam Workshop. Don't upload on any other modding community without my permission. Submitter Elmanouche Submitted 04/03/2013 Category Body Replacers Requires Special Edition Compatible
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View File Common and UpperClass beds meshes replacer SE Vanilla common and uppper class beds meshes replacers to make them less instrusive with some Sexlab animations. I wanted to learn the workflow of editing simple meshes using Outfit Studio, Blender, and Nifskope so I made these for myself. Install with you mod Manager. The following files will be overwritten: meshes\furniture\common\commonbed01.nif meshes\furniture\common\commonbeddouble01.nif meshes\clutter\upperclass\upperbeddouble01.nif meshes\clutter\upperclass\upperbedsingle01.nif Submitter fifty2pickup Submitted 03/17/2020 Category Regular Mods Requires Regular Edition Compatible No
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Hi all. So, I am very new to modding (<2 weeks). I've accomplished a lot, I think. I've bullied my way to a rough understanding of Creation Kit, BodySlide/Outfit Studio, etc. working through getting the hang of Papyrus now. But I've hit a hang up. Blender/Nifskope and making clothes and armors. I've had a world of problems with importing/exporting/converting, etc. and my usual method of, "Start a project and figure everything out by trial and error" has not been working. I want to change the mesh/textures of the standard wedding dress to something with an open front, deleting the mesh faces that make up the central panel/neckline and lower sleeves of the dress for npcs in my mod to wear (pics attached as example). It turns out that doing so is above my pay grade/knowledge base. Converting in and out of .nif format has proven to be a huge barrier. I can edit the meshes fine in Blender 2.7+, but doing the .nif conversion in Blender 2.49 yields.. garbage. Plus, I'm working on a 64-bit system, and running the 32-bit Blender 2.49/Nifskope version that can import/export .obj files is crazy laggy and buggy. So...I guess I'm requesting one of two things: Either advice on how to accomplish this project, or I'm humbly asking someone with a greater skill set to do it for me. Thanks for any and all help you can provide.
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Does anyone have any idea how I could get my hands on Renegade1979's meshes that add transparency and refraction to all the glass bottles, potions, etc? He was banned from the Nexus a while back for hurting fee-fees, and I can't find the mod anywhere any more.
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View File Description: These mods build upon Halo's Eiries Ohmes-Raht Race v1.1 file, only I have packaged it with a UUNP HDT and UUNP Special HDT zeroed sliders bodies with an updated xp32 skeleton and applied the fix for mounted combat in the EriesOhmesRaht.esp. I have also included an addition file that adds the Human RaceMenu sliders to the race. The difference between the UUNP HDT and UUNP Special HDT files is the "Special" file includes a body mesh with HDT collision for the vagina. Eiries was also kind enough to let me use the 4K texture from the Euka follower mod, which I blended with the "Special" asset from Leyenda's Skin. I have also included just the EriesOhmesRaht.esp for replacement in case you already have the UNP version from Halo's site and don't want to mess with UUNP BodySlide, HDT and all that. Please note that Halo used the Breton Race as the presets, so in RaceMenu, under the "makeup" section, the Breton warpaint is applied. It took me a minute to figure out it was being applied under the "makeup" section and not under "head". Also the Human RaceMenu sliders will add ears by default. You can fix this using the scale and sculpt features in RaceMenu, or by using a hairstyle that covers the ears. Requirements: Race Compatibility for Skyrim and Dawnguard (included in package), BodySlide 2 and Outfit Studio installed with the UUNP RaceMenu Sliders, RaceMenu, HDT Physics Extensions and any of their requirements as needed. Eiries Ohmes-Raht Khajiit UUNP Special HDT 4K require males use Schlongs of Skyrim in order for HDT collision to function properly. Install: Eiries Ohmes-Ragt Khajiit Race UUNP HDT or UUNP Special HDT 4K - Install requirements and "Eiries Ohmes-Raht Khajiit Race UUNP HDT.zip", or "Eiries Ohmes-Raht Khajiit Race UUNP Special HDT 4K.zip" with a mod manager of your choosing (recommended) or extract contents into to your Skyrim "data" folder. In version 1.3 I have now added performance friendly 2k and 1k UUNP Special textures. These are textures only and must be installed after the UUNP Special HDT 4k version. You need only use the (ESP Only) file if you have already installed Halo's version and just want to replace the EriesOhmesRaht.esp for the mounted combat fix. RaceMenu Human Sliders - Install after RaceMenu with a mod manager (recommended), or overwrite RaceMenu's race.ini file by copying contents into you Skyrim "Data" folder. Uninstall: Eiries Ohmes-Ragt Khajiit Race UUNP HDT or UUNP Special HDT 4K - Uninstall with a mod manager of your choosing (recommended), or delete all the included files from your Skyrim "data" folder. Keep in mind other custom race mods may use the "RaceCompatibility" .esp and .bsa files. RaceMenu Human Sliders - Uninstall with a mod manager (recommended), or delete RaceMenu's race.ini file from Skyrim "data > meshes > actors > character > facegenmorphs > racemenu" folder. Original is in the .bsa file. Recommended: I highly recommend My Body Is Not Jello - Bounce XML. Basically it tones down the exaggerated breast and butt jiggle of HDT. Also be sure to check out XP32 Maximum Extended Skeleton, SOS Addon - Pubic Hair for Females and Cat Like Eyes. I have not used these, but if you are looking a female Khajiit replacer there is one here, and a CBBE version of the original mod here. Future Plans: I am planning to add a Schlongs of Skyrim male version of the race. In addition, new presets with the ear fix, as well as a mod to add few in game Ohmes-Raht Khajiit NPCs. Other plans include updated hand meshes with claws, a tail-less version (can easily delete tail.nif for now) and possibly a high-poly replacement head mesh replacement. Permissions: You may not upload these files to another site or use any assets from these files without first getting permission from myself and/or credited authors. Credits: Bethesda for Skyrim. Eiries for the Euka and original Eiries Ohmes-Raht Khajiit textures. Leyenda for the "Special" texture from Leyenda Skin. Halo for creating the meshes and Eiries Ohmes-Raht Race v1.1. Groovetama for the XP32 Maximum Extended Skeleton. Ousnius, bnt2k3 and Caliente for BodySlide 2 and the UUNP RaceMenu sliders. Expired for RaceMenu. TMPhoenix for Race Compatibility. BringTheNoise and all the many contributors for Project Unified UNP. The Trouble Man for this post about the mounted combat fix. Submitter jtgibby Submitted 08/24/2015 Category Races Requires Skyrim.esm, Race Compatibillity (included), BodySlide with UUNP for RaceMenu, HDT Physics Extensions, SOS and any of their requirements Special Edition Compatible
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View File Frankly, I don't even see how it could be. This mod works standalone, but please consider it a resource that you may use in your own creations. Contains a slave collar, and manacles for the wrists and ankles. They can be worn all together, occupying the scarf slot, or individually, occupying the scarf slot, the arm armor slots and leg armor slots respectively. At this stage the items are entirely cosmetic. I hope to add some simple gameplay functionality; if anyone has any idea on how to do this I would love to hear them. Comments are welcome, criticisms are encouraged. Made with Blender 2.76b, FO4Edit 3.1.3, Nifskope 2.0, and Outfit Studio (Bdyslide v3.1a) Requirements: none Install: Extract to the main installation folder. How to acquire in-game: Use the console '~': Type "help slave 4", use the page up/down keys to find the FormID of the "Slave Collar and Manacles" Type "player.additem <FormID> 1", replacing "<FormID>" with the FormID The item will be added to your inventory. Uninstall: Delete the "slaveCollar" folders inside Data\Materials\Dixiepig, Data\Meshes\Dixiepig, and Data\Textures\Dixiepig as well as the file "Data\slaveCollar.esp". This work is provided under the Creative Commons Atribuition 4.0 license. This means you are welcome to use it however you wish, provided that you credit the original author. However, I request that you do not upload the mod to other sites just yet. This is an early version. Expect improvements and corrected mistakes soon. http://creativecommons.org/licenses/by/4.0/legalcode Submitter DixiePig Submitted 04/22/2016 Category Armor & Clothing Requires
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PSVAC pregnancy scalable vanilla armor and clothing meshes (node scaling) (+TBBP) View File This is a collection of vanilla armor and clothing meshes, with added belly- and TBBP-nodes and weighting. They can be used for pregnancy mods like BeeingFemale or just for jiggles. With these meshes - and a mod that scales the belly-node - it is possible to show a pregnant belly-effect on the PC or NPCs, while they are clothed. The TBBP nodes can be animated using TBBP-Animations or with the HDT physics extension plugin. The Belly can also be hdt physics enabled, depending on your hdt xml. The body-type is standard vanilla. No skimpy-fication. No fancy CBBE/UNP shape adjustments.. just good old vanilla. If you want to see some of the armors in action, check out this video made by shinji72: (fur armor from the thumbnail could be from another mod) Some armors/clothes also have minor weight-painting fixes or i moved some verts around a little to fix seams, gaps etc. Most of the amors have custom weightpainting to take the different materials of the armors in account. So that metal parts don't flex or get bent with TBBP animations for example. Or on the fur armors the whole scarf thing that hangs off the bra moves instead of just the area where the breasts are. So this is a little more then just slapped on TBBP and belly weights.. although it originally started as that nodes added in detail: NPC L breast NPC R breast NPC L breast01 NPC R breast01 NPC L butt NPC R butt NPC Belly See list below for more information All edits were done using BodySlide/Outfit Studio and NifSkope. However this doesn't mean this mod has slider-support. These meshes still behave the same way as the vanilla ones do with BodySlide.. (plans to change this situation have been made, but not yet put into action.. and maybe never will. sorry) List of affected armors/clothes: vanilla: Armors: - (banded) Iron armor (belly only) (USKP) - draugr / ancient nord armor (full) - steel armor (belly only) (USKP) - steelplate armor (belly only) (USKP) - bandit / fur armor (full) - falmer armor (full) - forsworn armor (full) (USKP) - elven (light) armor (belly only) (USKP) - glass armor (belly only) (USKP) - hide armor (full) - scaled armor (full) - savior's hide (full) - stormcloaks cuirass / guard armor (full) - studded armor (full) - leather armor (full) - shrouded armor (full) - daedric armor (belly only) (USKP) - dwarven armor (belly only) - blades armor (belly only) (USKP) - dragonplate armor (belly only) - dragonscale armor (belly only) - ebony armor (belly only) (USKP) - ebony mail (belly only) (USKP) - imperial armor (belly only) - imperial light armor (belly only) - studded imperial armor (belly only) - orcish armor (belly only) (USKP) - nightingale armor (full) - thieves guild armor (belly+butt) - karliah's armor (belly+butt) - guild master's armor (belly+butt) - thieves guild variant armor (full) - wolf armor (belly only) - general tullius / penitus oculatus armor (full) clothes: - famclothes 01...04 (full) (belly can look weird) (02 -> USKP mesh) - blacksmith (full) - beggar (full) - miner (full) - black mage robes (full) - necromancer robes (full) - college robes (apprentice + expert) (full) (USKP) - archmage clothes (full) (USKP) - vaermina robes (full) - monk robes (full) -mage robes (full) - barkeeper (full) (USKP) - chef tunic (full) (USKP) - tavern wench (full) - merchant clothes (full) - Fine clothes01 + 02 (full) - roughspun tunic / ragged trousers (full) - jarl clothes / fine raiments / noble clothes (full) - nocturnal's clothes (full) - hammerfell garb (full) (USKP) - shrouded robes (full) (USKP) - greybeard robes (full) - jester's clothes (full) - thalmor robes (full) - mythic dawn outfit (full) - wedding dress Dragonborn-DLC (optional): - nordic carved armor (belly only) (USKP) - cultist robes (full) (USKP) - darkelf /dunmer clothes (full) - miraak robes (full) - telvanni (full) - temple priest robes (full) (USKP) - chitin heavy (belly+butt) - chitin light (full) (eggshells?) <(°^°)> - stahlrim heavy (belly+butt) - stahlrim light (belly+butt) - bonemold all 4 variants (belly+butt) - skaal clothes (belly only) Dawnguard-DLC (optional): - blind moth priest (full) - prisoner bloody (full) - vampire clothes (full) - vampire armor (full) - vampire royal armor (full) - falmer heavy (belly+butt) - ivory armor (belly only) - dawnguard armor (all 5 variants) (belly only) annotation: (belly only) -> added only belly node (full) -> added belly node and TBBP (belly+butt) -> added belly node and butt nodes, because breast nodes didn't make any sense (too rigid or other reasons) (USKP) -> meshes include fixes from the Unofficial Skyrim patches Installation: - install the archive using MO/NMM or manually extract the files to your data folder - if you don't like any of the changes for a specific armor/clothing, just delete the corresponding folder/the meshes in the archive. - no esps needed as this just replaces the vanilla meshes Requirements LE: - XPMSE XP Maximum Skeleton Extended by Groovtama at least v2.xx-> http://www.nexusmods.com/skyrim/mods/68000/? - If you still use XPMS 1.94, install the PSVAC 0.981 files. otherwise you will get crushed breasts issues. optional: - a mod that utilizes the belly node like BeeingFemale, FillHerUp or EstrusChaurus ... etc. - HDT physics extension by HydrogensaysHDT (latest version 14.28 should work fine) -> http://www.nexusmods.com/skyrim/mods/53996/? OR - TBBP animations Requirements SSE:- Skeleton: XP32 Maximum Skeleton Special Extended - XPMSSE or similiar optional:- a mod that utilizes the belly node like BeeingFemale SE or Fertility Mode (set it to skeleton scaling, netimmersive or nioverride)- for physics: CBPC - CBP Physics with Collisions (works out of the box, but might need some tweaking to make its less like jello) or HDT-SMP (which might need some setting up first, but I haven't tested that so far) FAQs: Q: I get a CTD when I tried to equip one of the armors or enter a cell with a npc that wears it. A: CTDs with this mod are almost always skeleton related. So make sure you installed XPMSE correctly and that it isn't overwritten by any other mod you installed that includes a custom skeleton. Q: I sometimes get huge spiky breasts that stretch into infinity on npcs when they enter the cell and then they become invisible. A: This is a problem with HDT, your HDT xml file and/or the weight painting of the armor/clothing/body. TBBP from a technical perspective is a system of springs, dampeners and constraints that are capable of oscillatory movement.. Under certain circumstances it can happen that the system breaches a constraint and becomes unstable and thus resulting in the observed behaviour. How often this happens depends on your HDT xml and the weight painting of the armor. The same thing can happen with nude npcs too, so it is not only a problem of this armor set. But the probability of seeing this increases with this mod or any hdt clothing installed. tldr: it's a problem with HDT Q: Does this work with CBBE? UNP? UNPB? etc A: Yes. In skyrim the body mesh for the nude character is independent of the body mesh included in the armor/clothing mesh. So you can use any body you like.. The result will be the same as using it with the standard vanilla clothing. But be aware that some bodies like CBBE use textures that are more different to vanilla than for example UNP/B, so there might be some visual imperfections like gaps on the knees or the nipples showing on the wench outfit. Known issues: - you might experience a slight (or more notable, depending on your machine) performance hit, due to npcs now also using the hdt physics extension. So in areas with many (female) npcs fps might drop a little. - scaled horn armor not added yet (horn part keeps disappearing at certain camera angles / doesn't get rendered properly) - savior's hide has a problem, were the sleeve parts disappear at some camera angles (same issue as with scaled horn armor, but I had it finished already and it isn't as noticeable. So i kept it in for now..) - yarlclothes03 has also been edited. This can cause CTD issues during the quest "The Wolf Queen Awakened", when potema tries to equip this armor. This happens with any (or at least most) mods that attempt to edit this set of armor. There are several fixes here on the nexus that attempt to fix this. So get one of those or simply get rid of the files in the folder "data\meshes\clothes\yarlclothes03" while you are playing the quest. For example set them to hidden in MO or rename/copy them somewhere else if they lie in your data folder. - The belly weight painting on some of the vanilla armors is still a bit rough / edgy.. The Dawnguard and Dragonborn meshes already have better, more conflict free weighting. If I ever resume work on this mod it will be the first thing that gets improved. Note about the USKP meshes: The fixed USKP meshes that are included in this mod do not represent the last status of the USKP. After I added the nodes some other fixes were done (mainly introduced by v2.1.3 ->"corrected various issues such as missing specular maps, incorrect shader flags and options, adding or removing vertex colors") that are not included, as that would require me to redo all my work over again or somehow carry over the fixes from the USKP. But as I don't exactly know what was changed and how, I can't do that as of now. The meshes still work fine with the latest USKP for me, though. have fun! If you find any bugs or have other suggestions to improve something, let me know. btw. this mod can now also be found on the evil nexus: complete changelog: Credits: - lowe for the tutorial that got me started (http://www.loverslab.com/topic/18466-pregnant-armor-meshes-unpbbbpreg-updated-w-fix/?p=794117). - the fine people who created bodyslide / outfit studio - Bethesda for meshes + game - Unofficial Skyrim Patch-team for fixed meshes - Malystraza for the body i was using as reference (http://www.loverslab.com/topic/22986-req-sevenbase-pregnant/?p=633208) Submitter gullu Submitted 06/01/2014 Category Armor & Clothing Requires XPMS or XPMSE or XPMSSE... %) Special Edition Compatible Yes
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View File Deer Hooves and Ears Resources These are a set of resource meshes I put together for "deerfu" characters, inspired by this old blog post by DreamBurrow. The download consists of a set of hooves and ears taken from the vanilla elk mesh and weighted to the human skeleton as well as a UUNP Special based UNPB body mesh with the lower legs removed to accommodate the hooves. The file also contains a barebones .esp packaging the resources into a mod for testing purposes, with the hooves occupying the feet slot, the body occupying the chest slot and the ears (attached to a set of Nuska's antlers to save biped slots) using biped slot 50. The hooves and ear textures are based on modified versions of 530gothic25's whitetail deer textures colour matched to Setribb's deer body textures which they've shared on their package of Nuska's deer hooves and tail. The body I've supplied uses the default femalebody texture path and probably won't match these resources without those or similar textures installed. Modified Body Textures: deer body textures.zip The armor pieces can be obtained through the console "help deer" or with a mod like AddItemMenu. Why resources, if I've provided a mod to make use of them? The mesh and texture work I've done isn't very well polished. The weighting is shoddy in that the knees crinkle up a bit depending on how far they're bent, and as the hooves aren't level with the vanilla feet I couldn't get the hooves weighted to the foot bones without deforming badly so they're fairly static below the knee. To keep the hooves from sinking into the ground HDT or NiOverride High Heel offsets will likely have to be used. There's no difference between the low- and high-weight hoof meshes. When I tried shaping the hooves for the higher weight I kept getting weird issues with the edge vertices turning transparent in game when zooming out on the character. I think the mesh normals were probably getting fudged between the two meshes but when nifksope's "Mesh" > "Face Normals" didn't fix it I gave up on weight slider support. The "rough fur" cutoff texture around the top of the hooves and the really dark texturing of the back of the ears leaves a lot to be desired. Art's not my bag, baby. Only UNPB meshes are provided. Unlike Nuska's hooves these require the body mesh to have the lower legs removed to prevent clipping, so the female body and the skin in any skimpy armors would have to be replaced on a per-character basis to be compatible. This is the biggest justification for resourceness, as I have no plans to undertake the creation of a custom race or armor conversions based on these legs. It's up to the downloader to decide and figure out how they want to use them. With all that out of the way, feel free to use or improve these as you see fit, provided they are not used in mods which have been monetised in any way. Cheers! Credits: Bethesda for the vanilla elk mesh 530gothic25 for the whitetail deer base textures Setribb for providing their deer body textures regenbot03 for PureSkinTexture which I used in my modification of the body textures DreamBurrow for the idea of using vanilla elk parts HoneyVanity who I believe may have coined the term "deerfu" Everyone else posting their deerfu characters for giving my high opinion of elves a run for their money (elves are still better) Nuska for all the fantastic resources which made sexy deer girls possible Submitter TheOniNinja Submitted 08/26/2017 Category Modders Resources
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Animated Furnitures - Add-ons (FO4) - [WIP]
Guest posted a topic in Downloads - Fallout 4 Non Adult Mods
View File Furnitures: (in special menu) =================== initial release: 25/02/18 - deckChair [red color] (female) - deckChair 2 [blue color] (male) - poolLounge - poolLounge 2 - relaxChair - towel1 - towel2 - sunbathing towel - umbrella static V1: 10/03/18 - airdoughnut - airdoughnutDecor (for decoration) movable static - airmattress - airmattressDecor (for decoration) movable static - beachballDecor (for decoration) movable static - bed1 - bed2 - bed3 the beds works only for one npc/player and only from the left side (works as a normal workshop bed) - cornersofaF1 (female only) - cornersofaF2 (female only) - cornersofaM the cornersofaM should be placed first then the F1 and F2 by eye - hammock (wroks only for player) !? - umbrella2 with table static V1.1 18/03/18 - new doghouse (!This will Replace the Vanilla!) - duplicates of bed 1,2,3 No sleep (can be used as normal furniture) - added snap points for corner sofa F1,F2,M - changed deck chairs F with M ================================ i will add more when i make them. ------------------------------------------------------------------------ Download and extract the archive to Fallout 4 directory or use your prefered download manager. V1 25/02/18 is the Main file. to Update download just the updates -------------------------------------------------- Demo Video Update V1 Video - Enjoy - ------------------------- ================= Credits: = ShadeAnimator - FO4 animation kit, and documentation. = MaikCG - F4Biped animation rig ------------------------------------------------------------ = meshes/obj : from sweethome3d.com = corner sofa BY Mitch37 - CC-0 = Public domain deckChair BY BigMouse - CC-0 = Public domain poolLounge BY LarryStephenRobb - CC-BY = Creative Commons Attribution License poolLounge 2 BY North.star - CC-BY = Creative Commons Attribution License relaxChair BY Semhustej - CC-0 = Public domain bed 1 BY SVAFnemesis - CC-0 = Public domain bed 2 BY eTeks - CC-BY = Creative Commons Attribution License - meshes/obj not mentioned above are made by me "gamoholik" - ========================================== ------------------------------------------------------------ Do Not Redistribute on other sites , forums etc. ------------------------------------------------------------ Submitter Gamoholik Submitted 02/25/2018 Category Animation Requires fallout 4- 67 replies
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- animated
- furnitures
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(and 2 more)
Tagged with:
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Hi all, I'm a novice modder and found out that I can drag in assets from vanilla items into an outfit in outfit studio. I recently was trying to make a version of the roughspun tunic without pants, and I used the CBBE vanilla (physics) as a base. I then deleted the vertices of the pants successfully. However, I use the 3BA body type, and the base outfit comes with the standard CBBE body with physics. I found out unfortunately that after dragging in the 3ba body and deleting the cbbe body, that the bones don't seem to be connected to the mesh. Does anyone know a fix for this? If it's a long and tedious process I can bite the bullet and just redo it without dragging in the 3ba body assets, but I'd like to keep those if possible.
- 1 reply
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- outfit studio
- cbbe
- (and 10 more)
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Version 3.0
3815 downloads
Version: 3.0 Date: 02/24/2013 Requirements: Skyrim Recommended: Xenius Character Enhancemen, Pumping Iron Author: Elmanouche, GrillmeisterDX (armours) Contributor : wysiwyg UPDATE ! New LITE version, for low end GPU. 1k uncompressed muscle textures. The difference is barely noticeable. What's new in 3.0 What's new in MW Armours 2.4 Desciption Some of us always thought that Nords and Orcs women needed a more beefy look, their descriptions depicting them as muscular and strong. And with that thought, Tigersan released an awesome muscle texture. So now comes the body shape to complete the set. I released this mod on Nexus, of course, then discovered this forum where I have found some usefull tips. And also that some of you "hate" Nexus. The archive is NMM (Yes and I won't change that!) with install script (I love making those scripts xD ). The Info.xml is linked to the mods page so you can know when a new update is up List of vanilla armours and clothing conversion Details This mod is a race specific body replacer, for Nords and Orcs and female only. They will look muscled, with strong arms and legs, large shoulders and back. It has a working weight slider : @ 0, it is a feminine female body shape, skinny, looking skinny ripped with Tigersan's textures. The weight slider affects : shoulders, traps, arms, back, legs, pecs, breasts (slightly) and butt (slightly). There options to make it all race and work like a standard replacer, for body and armours. As well as several skin textures and muscle tone to play with. It supports Phygit's Femfeet, and is provided with it. Also comes with HD face normal maps. Links bellow I strongly recommend the use of Pumping Iron (Nexus link) mod with Muscle Definition plugin, and start a fresh game at weight 0. You'll enjoy watch her grow Only new armours for 2.4 are V3, others are still V2, but they'll be patch, of course. Installation/uninstallation Known Issues Screenshots Credits Thanks to Bethesda for creating Skyrim. Thanks to Tigersan for the muscle textures this mod is based on. Thanks to GrillmeisterDX for coming offering your hand and doing so well. Thanks to Bingles for his Bingles buff female armours. Thanks to Xenius for his body textures. XCE - Xenius Character Enhancement Thanks to humannature66 for his tanned textures and soft muscle effect. HN66s Litheria - Race - Body - Armors Thanks to yllib for the bronze odd shine fix. No more ugly bronze shine Thanks to zzjay for his female head HD normal map. Women of Skyrim-Enhanced female normalmaps Thanks to Phygit for his femfeet everyone uses. FemFeet Thanks to Caliente for his Nifcleaner tool. Thanks to wysiwyg for the help and support he provided. Tools used Licensing/Legal =============== You can do anything with this, just credit me and let me know, even more if you want to convert or create armor for it, so I can link to your mod here. DON'T upload this mod on Steam Workshop. Don't upload on any other modding community without my permission. -
Version 1.0.0
2355 downloads
Vanilla common and uppper class beds meshes replacers to make them less instrusive with some Sexlab animations. I wanted to learn the workflow of editing simple meshes using Outfit Studio, Blender, and Nifskope so I made these for myself. Install with you mod Manager. The following files will be overwritten: meshes\furniture\common\commonbed01.nif meshes\furniture\common\commonbeddouble01.nif meshes\clutter\upperclass\upperbeddouble01.nif meshes\clutter\upperclass\upperbedsingle01.nif -
Version 1.6
55814 downloads
Hello everyone. I and many others have wanted cum meshes for quite some time and I took it upon myself to learn more about 3ds Max and Nifskope and decided it was time to learn how to do more than animations lol so I made some cum meshes. This is my first time doing anything other than animating so be gentle. I want to thank Azmodan for the meshes and textures used (I used the meshes and textures from his amazing Sextreme Loading Screens Mod. Its AMAZING.) Now I will be working on meshes for the Cbbe body for the next few days (hopefully it will only take one day lol) I'm going for different bukkake looks and styles. Stay brutal and enjoy! Azmodan has blessed me with his permission and new Meshes for me to use so I will continue to build this mod:blush: Tanookitamatachi made the LOWER and UPPER body cum meshes BODYSLIDE compatible for CBBE and UUNP HDT! For cum meshes on males I HIGHLY recommend Tweens SOS HDT body! --> http://www.loverslab.com/files/file/3065-sos-body-hdt/ **You need to install the Funnybizcummeshes file first then install TTT Funnybiz CumMeshes_CBBE_UUNP_HDT file over it!** About the Facial meshes: The Facial mesh was completely redone And looks great with mouth closed or open! YAY! Thanks again to Azmodan. [ ] *****I checked and males can equip the meshes also**** *****SLOTS INFO**** CumMesh: Slot 55 TearsMesh: Slot 44 CumVagPelvis: Slot 49 TheLowerBodyMesh: Slot 48 TheUpperBodyMesh: Slot 46 How to get them: Open console command menu and type in help "cum" and the items and ID's should show up. CREDIT: Azmodan for creating and allowing me to use his AMAZING meshes and textures! tanookitamatachi For creating the cum meshes for CBBE and UUNP HDT BODYSLIDE!!! PREVIEWS incase you can't open the gifs here... https://gfycat.com/InferiorSelfassuredAfricangroundhornbill https://gfycat.com/SlushyThunderousAfricanjacana https://gfycat.com/OfficialImpishAlligatorgar https://gfycat.com/ScentedPleasingGibbon -
Version 1.3
11842 downloads
Description: These mods build upon Halo's Eiries Ohmes-Raht Race v1.1 file, only I have packaged it with a UUNP HDT and UUNP Special HDT zeroed sliders bodies with an updated xp32 skeleton and applied the fix for mounted combat in the EriesOhmesRaht.esp. I have also included an addition file that adds the Human RaceMenu sliders to the race. The difference between the UUNP HDT and UUNP Special HDT files is the "Special" file includes a body mesh with HDT collision for the vagina. Eiries was also kind enough to let me use the 4K texture from the Euka follower mod, which I blended with the "Special" asset from Leyenda's Skin. I have also included just the EriesOhmesRaht.esp for replacement in case you already have the UNP version from Halo's site and don't want to mess with UUNP BodySlide, HDT and all that. Please note that Halo used the Breton Race as the presets, so in RaceMenu, under the "makeup" section, the Breton warpaint is applied. It took me a minute to figure out it was being applied under the "makeup" section and not under "head". Also the Human RaceMenu sliders will add ears by default. You can fix this using the scale and sculpt features in RaceMenu, or by using a hairstyle that covers the ears. Requirements: Race Compatibility for Skyrim and Dawnguard (included in package), BodySlide 2 and Outfit Studio installed with the UUNP RaceMenu Sliders, RaceMenu, HDT Physics Extensions and any of their requirements as needed. Eiries Ohmes-Raht Khajiit UUNP Special HDT 4K require males use Schlongs of Skyrim in order for HDT collision to function properly. Install: Eiries Ohmes-Ragt Khajiit Race UUNP HDT or UUNP Special HDT 4K - Install requirements and "Eiries Ohmes-Raht Khajiit Race UUNP HDT.zip", or "Eiries Ohmes-Raht Khajiit Race UUNP Special HDT 4K.zip" with a mod manager of your choosing (recommended) or extract contents into to your Skyrim "data" folder. In version 1.3 I have now added performance friendly 2k and 1k UUNP Special textures. These are textures only and must be installed after the UUNP Special HDT 4k version. You need only use the (ESP Only) file if you have already installed Halo's version and just want to replace the EriesOhmesRaht.esp for the mounted combat fix. RaceMenu Human Sliders - Install after RaceMenu with a mod manager (recommended), or overwrite RaceMenu's race.ini file by copying contents into you Skyrim "Data" folder. Uninstall: Eiries Ohmes-Ragt Khajiit Race UUNP HDT or UUNP Special HDT 4K - Uninstall with a mod manager of your choosing (recommended), or delete all the included files from your Skyrim "data" folder. Keep in mind other custom race mods may use the "RaceCompatibility" .esp and .bsa files. RaceMenu Human Sliders - Uninstall with a mod manager (recommended), or delete RaceMenu's race.ini file from Skyrim "data > meshes > actors > character > facegenmorphs > racemenu" folder. Original is in the .bsa file. Recommended: I highly recommend My Body Is Not Jello - Bounce XML. Basically it tones down the exaggerated breast and butt jiggle of HDT. Also be sure to check out XP32 Maximum Extended Skeleton, SOS Addon - Pubic Hair for Females and Cat Like Eyes. I have not used these, but if you are looking a female Khajiit replacer there is one here, and a CBBE version of the original mod here. Future Plans: I am planning to add a Schlongs of Skyrim male version of the race. In addition, new presets with the ear fix, as well as a mod to add few in game Ohmes-Raht Khajiit NPCs. Other plans include updated hand meshes with claws, a tail-less version (can easily delete tail.nif for now) and possibly a high-poly replacement head mesh replacement. Permissions: You may not upload these files to another site or use any assets from these files without first getting permission from myself and/or credited authors. Credits: Bethesda for Skyrim. Eiries for the Euka and original Eiries Ohmes-Raht Khajiit textures. Leyenda for the "Special" texture from Leyenda Skin. Halo for creating the meshes and Eiries Ohmes-Raht Race v1.1. Groovetama for the XP32 Maximum Extended Skeleton. Ousnius, bnt2k3 and Caliente for BodySlide 2 and the UUNP RaceMenu sliders. Expired for RaceMenu. TMPhoenix for Race Compatibility. BringTheNoise and all the many contributors for Project Unified UNP. The Trouble Man for this post about the mounted combat fix. -
Version 0.0.9
1564 downloads
Lore-friendly NSFW Skyrim (A community project) Introduction: This mod's main goal is to provide a completely new way to play NSFW skyrim without compromising lore. This is achieved by changing visuals from other mods and adding new game mechanics. It replaces some visuals from other mods (like Devious Devices's Catsuits and ZaZ/MME's Milking Machines) to something more rustic/medieval/dwemer style. It also add new mechanics (still W.I.P.) to the game by using the game official lore. For example: You can craft zaz devices using dwemer schematics, which you can buy from a very talented dwemer schoolar named Calcelmo. Inspiration: Messing around through LoversLab mods and realized a few things: 1. The only mods that gives you access to BDSM clothes without adding a crazy lore or crazy mechanics, are shop mods like Laura's Bondage Shop (awsome mod, by the way) 2. The only way to get zaz furnitures is using commands or with Zaz Animation Pack 8.0 Helper 3. There are almost no simple NSFW dwemer mods 4. There are little to no dwemer sex machines resources 5. The best way to make a lore-friendly NSFW Sykrim is by not adding characters, nor creating a sidestory from scratch but using the own game lore. Concept: Dwemer were known for being "cruel, intelligent, industrious and careful". Their technology was really advanced. They used high quality materials, and created machines as good as it. But even in advanced societies, where people use their skill to help each other, there are always some individuals who use it for your own benefit. These individuals would use their skills to create things that would satisfy their needs. And they really did it: created Latex Clothes, Leather Harness, Sex Machines, Restraining Contraptions, and more. These creations disappeared, but the "Blueprints" used to create them, can still be found in dwemer ruins (although they are very rare). When you found a blueprint it will unlock a few recipes, these recipes can be used to craft "Machine Parts", and the "Machine Parts" to craft "Machine Items". When you craft a machine item, the machine itself will be in your inventory. Equiping it, places it on the ground and you can only move it using a positioner. To do list: Blueprint Items - Progress [■■■■■■■■■■] = 100% Machine Parts - Progress [■■■■■■■■■■] = 0% Machine Items - Progress [■■■■■■■■■■] = 100% Crafting Recipes - Progress [■■■■■■■■■■] = 10% Recipe unlocking system - Progress [■■■■■■■■■■] = 10% Scripts - Progress [■■■■■■■■■■] = 30% Mod Menu - Progress [■■■■■■■■■■] = 0% Textures - Progress [■■■■■■■■■■] = 10% Meshes - Progress [■■■■■■■■■■] = 10% Machines - Progress [■■■■■■■■■■] = 0% Zaz Animation Pack 8 Integration - Progress [■■■■■■■■■■] = 10% Devious Devices Integration - Progress [■■■■■■■■■■] = 10% AND MORE (WILL UPDATE LATER) Files Status: For Moderators/Administrators/Original Modders: Credits: GIFs: Craftable Dwemer Milking Machine-
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- lore-friendly
- replacer
- (and 16 more)
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Version 0.982f (SSE)
156420 downloads
This is a collection of vanilla armor and clothing meshes, with added belly- and TBBP-nodes and weighting. They can be used for pregnancy mods like BeeingFemale or just for jiggles. With these meshes - and a mod that scales the belly-node - it is possible to show a pregnant belly-effect on the PC or NPCs, while they are clothed. The TBBP nodes can be animated using TBBP-Animations or with the HDT physics extension plugin. The Belly can also be hdt physics enabled, depending on your hdt xml. The body-type is standard vanilla. No skimpy-fication. No fancy CBBE/UNP shape adjustments.. just good old vanilla. If you want to see some of the armors in action, check out this video made by shinji72: (fur armor from the thumbnail could be from another mod) Some armors/clothes also have minor weight-painting fixes or i moved some verts around a little to fix seams, gaps etc. Most of the amors have custom weightpainting to take the different materials of the armors in account. So that metal parts don't flex or get bent with TBBP animations for example. Or on the fur armors the whole scarf thing that hangs off the bra moves instead of just the area where the breasts are. So this is a little more then just slapped on TBBP and belly weights.. although it originally started as that nodes added in detail: NPC L breast NPC R breast NPC L breast01 NPC R breast01 NPC L butt NPC R butt NPC Belly See list below for more information All edits were done using BodySlide/Outfit Studio and NifSkope. However this doesn't mean this mod has slider-support. These meshes still behave the same way as the vanilla ones do with BodySlide.. (plans to change this situation have been made, but not yet put into action.. and maybe never will. sorry) List of affected armors/clothes: vanilla: Armors: - (banded) Iron armor (belly only) (USKP) - draugr / ancient nord armor (full) - steel armor (belly only) (USKP) - steelplate armor (belly only) (USKP) - bandit / fur armor (full) - falmer armor (full) - forsworn armor (full) (USKP) - elven (light) armor (belly only) (USKP) - glass armor (belly only) (USKP) - hide armor (full) - scaled armor (full) - savior's hide (full) - stormcloaks cuirass / guard armor (full) - studded armor (full) - leather armor (full) - shrouded armor (full) - daedric armor (belly only) (USKP) - dwarven armor (belly only) - blades armor (belly only) (USKP) - dragonplate armor (belly only) - dragonscale armor (belly only) - ebony armor (belly only) (USKP) - ebony mail (belly only) (USKP) - imperial armor (belly only) - imperial light armor (belly only) - studded imperial armor (belly only) - orcish armor (belly only) (USKP) - nightingale armor (full) - thieves guild armor (belly+butt) - karliah's armor (belly+butt) - guild master's armor (belly+butt) - thieves guild variant armor (full) - wolf armor (belly only) - general tullius / penitus oculatus armor (full) clothes: - famclothes 01...04 (full) (belly can look weird) (02 -> USKP mesh) - blacksmith (full) - beggar (full) - miner (full) - black mage robes (full) - necromancer robes (full) - college robes (apprentice + expert) (full) (USKP) - archmage clothes (full) (USKP) - vaermina robes (full) - monk robes (full) -mage robes (full) - barkeeper (full) (USKP) - chef tunic (full) (USKP) - tavern wench (full) - merchant clothes (full) - Fine clothes01 + 02 (full) - roughspun tunic / ragged trousers (full) - jarl clothes / fine raiments / noble clothes (full) - nocturnal's clothes (full) - hammerfell garb (full) (USKP) - shrouded robes (full) (USKP) - greybeard robes (full) - jester's clothes (full) - thalmor robes (full) - mythic dawn outfit (full) - wedding dress Dragonborn-DLC (optional): - nordic carved armor (belly only) (USKP) - cultist robes (full) (USKP) - darkelf /dunmer clothes (full) - miraak robes (full) - telvanni (full) - temple priest robes (full) (USKP) - chitin heavy (belly+butt) - chitin light (full) (eggshells?) <(°^°)> - stahlrim heavy (belly+butt) - stahlrim light (belly+butt) - bonemold all 4 variants (belly+butt) - skaal clothes (belly only) Dawnguard-DLC (optional): - blind moth priest (full) - prisoner bloody (full) - vampire clothes (full) - vampire armor (full) - vampire royal armor (full) - falmer heavy (belly+butt) - ivory armor (belly only) - dawnguard armor (all 5 variants) (belly only) annotation: (belly only) -> added only belly node (full) -> added belly node and TBBP (belly+butt) -> added belly node and butt nodes, because breast nodes didn't make any sense (too rigid or other reasons) (USKP) -> meshes include fixes from the Unofficial Skyrim patches Installation: - install the archive using MO/NMM or manually extract the files to your data folder - if you don't like any of the changes for a specific armor/clothing, just delete the corresponding folder/the meshes in the archive. - no esps needed as this just replaces the vanilla meshes Requirements LE: - XPMSE XP Maximum Skeleton Extended by Groovtama at least v2.xx-> http://www.nexusmods.com/skyrim/mods/68000/? - If you still use XPMS 1.94, install the PSVAC 0.981 files. otherwise you will get crushed breasts issues. optional: - a mod that utilizes the belly node like BeeingFemale, FillHerUp or EstrusChaurus ... etc. - HDT physics extension by HydrogensaysHDT (latest version 14.28 should work fine) -> http://www.nexusmods.com/skyrim/mods/53996/? OR - TBBP animations Requirements SSE:- Skeleton: XP32 Maximum Skeleton Special Extended - XPMSSE or similiar optional:- a mod that utilizes the belly node like BeeingFemale SE or Fertility Mode (set it to skeleton scaling, netimmersive or nioverride)- for physics: CBPC - CBP Physics with Collisions (works out of the box, but might need some tweaking to make its less like jello) or HDT-SMP (which might need some setting up first, but I haven't tested that so far) FAQs: Q: I get a CTD when I tried to equip one of the armors or enter a cell with a npc that wears it. A: CTDs with this mod are almost always skeleton related. So make sure you installed XPMSE correctly and that it isn't overwritten by any other mod you installed that includes a custom skeleton. Q: I sometimes get huge spiky breasts that stretch into infinity on npcs when they enter the cell and then they become invisible. A: This is a problem with HDT, your HDT xml file and/or the weight painting of the armor/clothing/body. TBBP from a technical perspective is a system of springs, dampeners and constraints that are capable of oscillatory movement.. Under certain circumstances it can happen that the system breaches a constraint and becomes unstable and thus resulting in the observed behaviour. How often this happens depends on your HDT xml and the weight painting of the armor. The same thing can happen with nude npcs too, so it is not only a problem of this armor set. But the probability of seeing this increases with this mod or any hdt clothing installed. tldr: it's a problem with HDT Q: Does this work with CBBE? UNP? UNPB? etc A: Yes. In skyrim the body mesh for the nude character is independent of the body mesh included in the armor/clothing mesh. So you can use any body you like.. The result will be the same as using it with the standard vanilla clothing. But be aware that some bodies like CBBE use textures that are more different to vanilla than for example UNP/B, so there might be some visual imperfections like gaps on the knees or the nipples showing on the wench outfit. Known issues: - you might experience a slight (or more notable, depending on your machine) performance hit, due to npcs now also using the hdt physics extension. So in areas with many (female) npcs fps might drop a little. - scaled horn armor not added yet (horn part keeps disappearing at certain camera angles / doesn't get rendered properly) - savior's hide has a problem, were the sleeve parts disappear at some camera angles (same issue as with scaled horn armor, but I had it finished already and it isn't as noticeable. So i kept it in for now..) - yarlclothes03 has also been edited. This can cause CTD issues during the quest "The Wolf Queen Awakened", when potema tries to equip this armor. This happens with any (or at least most) mods that attempt to edit this set of armor. There are several fixes here on the nexus that attempt to fix this. So get one of those or simply get rid of the files in the folder "data\meshes\clothes\yarlclothes03" while you are playing the quest. For example set them to hidden in MO or rename/copy them somewhere else if they lie in your data folder. - The belly weight painting on some of the vanilla armors is still a bit rough / edgy.. The Dawnguard and Dragonborn meshes already have better, more conflict free weighting. If I ever resume work on this mod it will be the first thing that gets improved. Note about the USKP meshes: The fixed USKP meshes that are included in this mod do not represent the last status of the USKP. After I added the nodes some other fixes were done (mainly introduced by v2.1.3 ->"corrected various issues such as missing specular maps, incorrect shader flags and options, adding or removing vertex colors") that are not included, as that would require me to redo all my work over again or somehow carry over the fixes from the USKP. But as I don't exactly know what was changed and how, I can't do that as of now. The meshes still work fine with the latest USKP for me, though. have fun! If you find any bugs or have other suggestions to improve something, let me know. btw. this mod can now also be found on the evil nexus: complete changelog: Credits: - lowe for the tutorial that got me started (http://www.loverslab.com/topic/18466-pregnant-armor-meshes-unpbbbpreg-updated-w-fix/?p=794117). - the fine people who created bodyslide / outfit studio - Bethesda for meshes + game - Unofficial Skyrim Patch-team for fixed meshes - Malystraza for the body i was using as reference (http://www.loverslab.com/topic/22986-req-sevenbase-pregnant/?p=633208)- 15 reviews
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Version 6.1
55455 downloads
Boys and girls! Allow me to offer you my version of improved geometry meshes for sims bodies. I wish men's bottoms looked nice too, and not like square blocks. I was inspired by the great work on female anatomy by the author CHboom! I have been working for a long time on creating improved geometry for male bodies. I hope this work will please you! I took as a source many of your works (I can't list all the respected authors here, whose work I used, I just don't remember) as well as the works of the respected Cmar and carefully reworked and combined them into several packages. This archive includes male and female geometries, male penis, completely new bulges for male underwear from the standard game and all add-ons, as well as penis sliders and rigs, also many custom body sliders. All geoms have all seams, texture referrers, bone weights and normal maps rechecked. SexyFeet is also included in the pack. Important note: This is default replacements mesh mod. You can only have one default replacement mod per mesh. This mod won't interfere with other mods and shouldn't cause any major issues, but if you don't check for other default replacements for nude body meshes, you might not see changes to sim bodies. Please, when testing this pack, make sure you remove ALL default custom geometries from your mods folder. Including fixes of male and female top and bottoms, all penis mods, all muscle fixes and similar mods. You need to remove all default replacements geometry mods from Cmar, bulges, muscle fixes, penis mods of all ages. You will no longer need them as they are included in this pack, slightly tweaked or completely redone. Or just put my files in the override mod folder. You are free to use my work as you wish and where you wish. Many thanks to all for all your work, and thanks to everyone who wants to test mine. And sorry for the mistakes, I'm not good at English. -
Version v2024.12.25
644 downloads
Created based on works by: faces - Virake, Iboltax, Adeline, Waswar, CulturedGuy female body, skeleton, textures - DtheHun byzantine earrings - authors of Dickplomacy biggest earrings - me other female jewelry - Broken_one female voices - FreeSound.org, authors of Dickplomacy Reloaded, Star Wars Conquest, Mortal Women Sound Pack (see txt file in Sounds folder for more specifics and license info) everything else (including male piercings) by me, I also heavily edited a lot of resources listed above Sound files have their own credits and license information inside the Sounds folder. Code on how to implement it in your game can be found here: https://forums.taleworlds.com/index.php?threads/improved-faces-and-bodies-compilation.458663/ -
Version 0.1
16388 downloads
Frankly, I don't even see how it could be. This mod works standalone, but please consider it a resource that you may use in your own creations. Contains a slave collar, and manacles for the wrists and ankles. They can be worn all together, occupying the scarf slot, or individually, occupying the scarf slot, the arm armor slots and leg armor slots respectively. At this stage the items are entirely cosmetic. I hope to add some simple gameplay functionality; if anyone has any idea on how to do this I would love to hear them. Comments are welcome, criticisms are encouraged. Made with Blender 2.76b, FO4Edit 3.1.3, Nifskope 2.0, and Outfit Studio (Bdyslide v3.1a) Requirements: none Install: Extract to the main installation folder. How to acquire in-game: Use the console '~': Type "help slave 4", use the page up/down keys to find the FormID of the "Slave Collar and Manacles" Type "player.additem <FormID> 1", replacing "<FormID>" with the FormID The item will be added to your inventory. Uninstall: Delete the "slaveCollar" folders inside Data\Materials\Dixiepig, Data\Meshes\Dixiepig, and Data\Textures\Dixiepig as well as the file "Data\slaveCollar.esp". This work is provided under the Creative Commons Atribuition 4.0 license. This means you are welcome to use it however you wish, provided that you credit the original author. However, I request that you do not upload the mod to other sites just yet. This is an early version. Expect improvements and corrected mistakes soon. http://creativecommons.org/licenses/by/4.0/legalcode