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  1. Twileks Redux

    The Twi'lek redux is an upgrade to Lovender's Twi'lek race mod.
     
    Features
         *Adds males for each of the twi'lek races
         *Attaches the Twi'lek's Lekkus in the tail slot so that you don't have to travel to the waterfront to get them. It also allows you to wear helmets (see Pictures).
         *Replaces the Lyn Me with a Darth Talon Texture (Darth Maul for males).
         *Gives each of them unique racial traits creating a normal Twi'lek, a Jedi, and a Sith. WARNING: The two force using twi'leks may be a bit over powered but are very flavorful.
     
    Installation
    To install you must first install Lovender's Twi'lek race and all of its prerequisite files. Then copy the data folder of Twi'lek Redux into your Oblivion folder and let it overwrite anything it asks to.
     
    And as always my stuff is open use, for anyone who wants to use anything for their own mods.
     
    Update
    Darth Talon Lekku Texture was missing. It has now been added.

    328 downloads

    Updated

  2. Tales From Elsweyr Anequina, Rev's Redo

    For the love of cats! 
     
    I really wanted to use this awesome addon for "Elsweyr Deserts of Anequina". Unfortunately it was broken due to having it's editor id's begin with numbers. Never never ever ever NEVER, do that. What I did was change all instances of the edid's that began with 001 to rev. I also took the time to attempt to repair three scripts that weren't compiled. As it stands, with the brilliant help of Oblivionaddicted on Nexus forums, two of them work. The third isn't firing but, won't break your game save though. Also, I included the "Sound" folder even though those files are irrelevant. They are nothing but silent voice files and lip files to match. However that works... Unless someone can convince me otherwise, I will not be changing the instances of 001 regarding these files. There are 3,088 of them that would have to be changed manually! I suggest not installing them and instead install OBSE if you somehow managed to not by now, along with the well known Elys silent voice mod. Enabling dialogue subtitles can help too.

    Edited June 30 2019;

    Testing is done, and only the one previously mentioned script is not functional. It is not critical though, so don't worry. Just know the spot with the ogres in it is quite a fight.  I have had no error feedback regarding anything I have done here, so I declare the mod Alpha state.  Any serious bugs found are probably not because of this redo. All in all, it is safe to use at this point. If you choose to use it, report anything you think relevant to the posts section of this page. I will continue to fix anything I can within reason if problems arise. I also included the requisite "Unique Landscapes" patch for people that use UL, with corresponding record changes.

    Requirements;
    Elsweyr Deserts of Anequina (preferably '14 re-release) and all it requires.

    Get it here; 

    https://www.afkmods.com/index.php?/files/file/2170-elsweyr-anequina/

    Permissions and Credits;
    The original Readme files included in this mod show full permissions to modify, repair, or include if credit is given. All of this mods content is credited to the original authors, save for my repair to it.

    Special credits;
    Obilivionaddicted... Without whom I was stuck. Thanx!

    My amazing wife for her patience with me and modding. Love you

    107 downloads

    Updated

  3. Sigil Stone Equalizer

    I was unsatisfied with the selection of mods that so called "unleveled" sigil stones. So, I made my own. Designed for a heavily modded game. When your difficulty out weights your ability. This a true and complete de-leveling of the records. ALL sigil stones are equal in effect and name, no matter what! No tricks, no bs. I took the liberty to make adjustments to stones that I thought were a bit weak. None have been weakened though. I usually mod for repairing or adjusting mods for my own purposes. This is my first publicly released mod.
     
    Permissions;
    Consider this a free resource. So long as I am credited as the original author, and it is given freely. 
     
    Enjoy...

    58 downloads

    Submitted

  4. CM Vae Victis

    Meet Vae Victis.  Her name is latin for "Woe to the conquered". She is a daedric spiderling custom modified to be a nice little support pet. I changed her to a creature instead of a daedra, so she will play nice with other companions/npc allies. She has low health but high magic. She will level with you at a -1 level offset. Fully tested and ready to go. I included Gizmodian's awesome spider daedra replacer if you want her to look like the pics. Otherwise she will be a vanilla spiderling, or whatever you did for changes to them. 

    Location; 
    In the market sewers, near the "Beneath the Bloodworks" door. (See pic) 

    Requirements; 
    CM Partner mod and any it requires. 

    Credits; 
    Gizmodian for the new mesh and textures. 
    Progenitor23 for educating me on the spelling. Victis-conquered, not Victus-nourishment. Thanks

    Permissions; 
    Gimodian gave permission on the Nexus to use his work, provided credit is given.

    Found here; https://www.nexusmods.com/oblivion/mods/22013

    446 downloads

    Submitted

  5. CM Scampet

    Sometimes you meet a creature that somehow just captures your heart. After having to kill many of these adorable female scamps while traipsing through the realms, I decided to make a new custom friend. Don't expect a slouch here, she is handcrafted to handle a lot of punishment. And dish it out as well! Perfect for a heavily modded game. 

    Meet Scampet (I know I know, stupid name), she is a faithful follower with good magic and combat capabilities. Though she has magic, she tends to prefer shoulder bashing or curb stomps. She has been tested thoroughly and proved to be a worthy ally. 

    You will find her in the IC Marketplace, can't miss her!

    Cleaned with Tes4edit

    All needed resources included.

    Originally found here; 
    https://www.nexusmods.com/oblivion/mods/41210

    Requirements;
    CM Partners mod and anything it requires.

    Permissions;
    The original mod read me (included) states the resources are free to use. 

    Credits;
    FLY for the model and textures.
    yuravica for uploading Fly_Creatures_V32

    enjoy!

    174 downloads

    Submitted

  6. Rev's Tiny Chest

    This mod represents my first understanding of oblivion scripting. Simple as it may be, even Einstein was new to math once upon a time. There are other similar items from other mods, but this one is mine. It is actually a small piece of a larger mod I am working on. Details of which can be found here;
     
    https://forums.nexusmods.com/index.php?/topic/7817868-new-oblivion-realms/page-1
     
    Location;
    It can be bought from Calindil at the Mystic Emporium, and has a base value of 5,000 septims.
     
    Usage;
    It acts like any other item in the world unless you are sneaking. In which case you will open it for storage use. So, that is... Buy it, drop it, sneak, open it, use it, close it, un-sneak, pick it up (Technologic... ? )
     
    Installation;
    Just drop the contents of the Data folder into your Data folder. Check the esp with your favorite mod manager. It should be Bash Tagged for Invent and Scripts already, if not check those. Load order shouldn't matter, and it was cleaned with tes4edit. (Didn't even need it, go me!)
     
    If updating to 1.1;
    I haven't found any issues with replacing the old esp with the new one.The only thing is that an additional Tiny Chest will be available for sale. However I believe they won't work independently, because they are literally the same activator item. It could be convenient if you lose it though... 
     
    Permissions;
    You may do whatever you want with this provided it is given freely, and I am given credit. 
     
    Compatibility/Bugs;
    It shouldn't conflict with any other mods. No bugs, but it is rather small so be careful where you drop it.
     
    Shout Out;
    Special thanks to Fejeena for making this possible and so much more to come.
    And to my lovely wife for her infinite patience with me. I love you babydoll;)
     
    Enjoy,
     
    Rev.

    40 downloads

    Updated

  7. HGEC Body for XNALara XPS! [TOOL] [MODEL] [EASY]

    These adds the HGEC BODY model to Xnalara  it's a pose program for models and scene very very usual for converting models! It's sort of like bodyslide for FO3/NV.
     
    Details: 
    Originals Bones (Ones used in Oblivion.)
    Nude Textures 
     
    Practical for posing other models over it and saving it's pose and exporting for conversion. 



    246 downloads

    Updated

  8. Lovers Nehrim

    By rylasasin

     



    I take no credit for this; just reuploaded since the original download location was lost.

    950 downloads

    Submitted

  9. MPC: Modular Player Companions

    MPC:  MODULAR PLAYER COMPANIONS
    v 0.66
     
     
    MPC is a Japanese companion mod that was designed to be a framework where people could make custom companions that can join the party, engage in combat, heal, and the like.  Its name stems from MBP, or Modular Beautiful People, as it was intended to be used with Modular Beautiful People to create gorgeous companions.  However, the actual MPC.esm file has no dependencies other than Oblivion itself.
     
     

      The mod reserves slots for 24 individual companions, or MPCs (all the same high-elf as a placeholder)

      Each MPC may spawn in any random inn or tavern in Tamriel.

      After spawning, MPCs may walk freely.  A quest option lets you pinpoint where they are.

      An config spell exists that lets you set how close or far MPCs may be, how they react, and much more.


     
     
    Included in the package is a separate .esp file that is dependent on both MPC and upon MBP (Modular Beautiful People).  It creates a dozen pre-made MPCs that can join up with you along with several others not initially added into the game..  A Mystic Elf, an Ice Elf and a Carrier will be around somewhere.
     
     
    This version formerly existed at Nexus Mods, mostly translated into English.  Only two minor lines may remain in Japanese as the translation for the phrase appears ineffective.  And while there exists a version 1.2.3, I could only find a Korean translated version which I found buggy and contained recursive loop errors.    Original Nexus Mod Topic:  https://www.nexusmods.com/oblivion/mods/22494
     

    486 downloads

    Submitted

  10. Monster Girl Blockhead Edition BBB add-on

    Simply adds BBB to 96% (Armors were missing i'm doing them right now.) of the mod. Some outfits would CTD. The 
    "Monster Girl Blockhead Edition.zip" is just a error free.esp with the errors fixed it's optional .
    Requires: 
     

    6,883 downloads

    Updated

  11. LoversSetScale - Dukky Version

    The Dukky version of LoversSetScale is based on the original Japanese version (2013.03.04 v01.00f) found and submitted by Ger4.
                                  
    This system changes the scale/height  of involved NPCs when Sex Acts begin, the default scale being 1.0 (or the typical height of the Imperial Race).  And when the sex act is over and the clothing/armor of the NPC is restored, the involved NPCs are returned to their original height.  This allows your partners to line up better when having sex.
     
    The NPC whose height is adjusted is that of the submissive/recipent in the act. But if the player is involved, t he NPC's height is adjusted  regardless of who is the submissive partner.
     
    Initially set up not to adjust heights  when either the player or a creature is involved in sex. This is by default with switches that can be changed either by way of console commands or from within the system's INI file.
     
    Also, it is possible to change the height definitions by way of INI files such as those supplied.
     
    What's new you ask?
    Actual Translations and Paraphrased comments within the script and Readme file.  No longer gibberish. An actual INI file for those tired of using console commands to change how the system works. Code cleaning and ensuring some features function as intended. A size limiting fuction to prevent crashing if certain NPCs are too small for the system to handle  
    While the original author tested the system with NPCs with scales ranging from 0.85 to 1.1, I tested with races even smaller in stature.
     
     
     
     
    This is based on the original version found here: 
     
    It is not based on the revised version of LoversSetScale found here:
     
     
     
     
     

    1,618 downloads

    Updated

  12. Giant Anal Beads

    Giant Anal Beads
    For TES4 Oblivion
     
    Description...
    Do you feel your PC or companion NPC or whomever needs some extra motivation?? Just shove these brutes where the sun don't shine.

     
    Comes in two colours: black & pink. Includes amulet and tail slot versions. Ideal for enchantment...
    A standard seam-hider is also attached as well as a small arm tat.
     
    Install...just copy/paste drag/drop etc the meshes & textures folders plus the GiantAnalBeads.esp into your Oblivion Data folder. Activate the esp...load order isn't critical.
    Location: In two barrels: One is located in Anvil on the deck of the ship "Clarabelle". The other is on the wharf located at the Prison Sewer entrance. The barrels respawn if you need more...errr...motivation.
     
    Credits: Includes resources from Apachii, Brideynas Fetish Girl plus others from the Oblivion community. I'm not sure who originally built the meshes for the small anal beads...but all design credit to them. All I did was upscale the mesh in Nifskope and re-tangent them to work properly in game. 
     
    Enjoy.
    DogOnPorch

    730 downloads

    Updated

  13. LoversSoundCreature Dukky Version

    This is a revised version of ProximityFuse's classic, version 0.1.0.  Just like the original, this mod still allows creature to emit sounds when engaged in sex using the stock Oblivion sounds.   However, this version now ensures that submissive creatures also deliver audio effects.  Tested with an early Lovers Creatures 2.5 with some submissive creature actions.
     
    Some of the code within the mod had not changed, except cosmetically.  To make it work with submissive creatures, other pieces of code now no longer focus solely on offensive/aggressive creatures, but now work with creatures in general.
     
    The download for the Dukky version has the same filename for convenience and mod order sake.  And the download is merely an .esp file.
     
    Of course, this requires Lovers Creatures, lest no hanky-panky with Oblivion's bestiary.
     
     
    Original version here: 
     

    1,754 downloads

    Submitted

  14. trapdoor for brideynas fetish girl 2.0 dmra guts/se

    just a trapdoor for the 2.0 dmra guts se edition of brideynas fetish girl
    i did this because the 2.0 version doesn't have the trapdoor on the inside option like 1.0 had, it just has the outside option
    this is really just for people who use 2.0 and better cities or some other mod that covers the outside trapdoor
     
    requires
    brideyna fetish girl dmra guts version 2.0 link in credits
    and original version plus trainer addon links in credits
     
    credits
    Brideynas Fetish Girl for DMRA-GUTS and UMK-RA-GUTS by samhain6
     
    Brideynas Fetish Girl by Brideyna
     
    Trainer Addon for Brideynas Fetish Girl by Brideyna

    156 downloads

    Submitted

  15. Western Saddles for Horses

    This is a file I uploaded to the Nexus. Since it was a ported model from the first Red Dead Redemption that I found on another site, I had to be clever in order to make sure no one reported it. So I created what is known as a Cornelia Style Archive which is one of the methods people use to post files on 4chan. You see that random mess of pixels at the bottom of the image? That is the files embedded in the image itself.
     
    To get the files:
    1. Download this image using the download button or save it from the screenshot.
    2. Open it in MS Paint, Photoshop, or GIMP.
    3. Convert/Save it as a 24-bit bitmap image.
    4. Open the image in 7zip. If that does not work then change the file extension to ".zip" and then open it.

    29 downloads

    Submitted

  16. lapf futa addons

    just some futa addons for muscle girl and dmra guts se
    once installed just select your respective lower body from sexual exploits settings  spell menu undressing futa display options
    i did this for personal use and becuase muscle girl only had a strapon this overwrites that as well
     
    credits
    DMRA-GUTS BBB BB by samhain6
    Oblivion Muscle Girl body and race by samhain6
    LAPF By gregathit

    1,773 downloads

    Updated

  17. Dr. Kingsley, V2

    Dr Kingsley's Expedition
    Written by Katemck
    *****************************
    Version 2...16th March 2019
    ***********This version is a completed Version of the first half of the series******
    It deals with...All about Dunmer women.
    WARNING.... contains Explicit Sexual content.
    WHAT IS THIS MODE ABOUT?
    A collection of books detailing the expedition of Dr Ben Kingsley.
       The books detail the journey of Dr Ben Kingsley in the newly discoverd lands of the Dunmer. Known as the Morowinds. 
    He discovers for the first time the exotic gynaecological differences that all elven females' posses, 
    And the very curious elven form of lovemaking called Pirowing! 
    In which all elven women perform upon their lovers, and its Highly addictive and disturbing nature. 
    He discovers the impotency of Dunmer men, The primitive Dunmer female adolescent practice called the Hunt!  
    In that Kingsleys very life could be in danger!
     
    To find the collection of books, travel to the Imperial city Market District and look for them in a locked trunk
    in the cellar of the Merchants Inn under the staircase....the inn owner Velus Hosidius.

    538 downloads

    Submitted

  18. Gorangas Economy system Katemck V2

    ....Gorangas Economy System....3rd March 2019
    re- wright by Katemck.  Version 2...This is the second edition.
    WHATS NEW IN Version 2
    Added 30 new lines of dialogue to taking orders from customers
    Added 30 lines of dialogue to employer inn keepers starting work each time.
    many other lines too numerous to mention hear. and tidy some lines.
    Apply for a waitress job at any inn.
    WARNING contains Explicit Sexual content.
    To get started go to any inn
    Ask any inn owner ' I need a job'
    promote the inn by handing out steaks to potential patrons
    Works best if you are a Female character. this mode is not designed around male characters.

    997 downloads

    Submitted

  19. Blackmarsh Wilderness

    Black Marsh Wilderness (Nov 28th, 2018) 
    For Elder Scrolls IV Oblivion
    By DogOnPorch (Rolf K)
    Includes work/items by:
    Muggrug
    Betty (Elbethien)
    Momo
    syn420
    + any I missed!
    (much thanks!)
     
    Description
    ===========
    This is a major overhaul of the Leyawiin area from the Elswyer border to the far East map edge (Cell Line +69). It goes north to about the -29 Cell Line. That's around Fort Blueblood, latitude-wise. To the South...this mod goes all the way to the southern edge (-69 Cell Line).
    As far as what this mod does...
    1. Add greatly to the Leyawiin region: more trees/shrubs/flora/rocks/NPCs/monsters/player homes/etc. Named NPCs have full AI and daily routines. Thy will respawn if they get bumped-off. 
    2. Fixes the too numerous to count sharp terrain conflict lines present in this area.
    3. Adds a massive swampy moor beyond the eastern border regions (Black Marsh). It's HUGE. The terrain had to be mostly painted from scratch as literally nothing existed out there save the odd tree. This area is fully pathed for AI and populated with monsters, etc. Almost all monster spawns are by percentage and many are unleveled...so beware. I'll let you figure-out the rest...
    4. There are no quests...just adventure/treasure. Interiors are copies of stock interiors with some changes here and there. 
    5. This is NOT lore friendly. But it is fair and balanced and ideal for companions like Vilja, etc.
    6. This mod includes Muggrug's Sub-Tropical South as well as a fix for the Niben River/Topal Bay connection based on sny420's mod. So not big enough for ships...by any means. But they do join! Feel free to swap-out Muggrug's trees for others if you so desire. I know some folks prefer other tree types.
    7. It doesn't pay a lot of attention to Argonians, oddly enough. But other familiar themes will soon become apparent while exploring...
    8. Some attention was paid to the Leyawiin/Elswyer border region...mainly sinking annoying floating trees. I think I got them all. This area has long been a bit of a dead zone in most folk's Oblivion.
    9. A permanent guard outside the one gate in Leyawiin near the stable. He just stands there. Poor guy is probably tired so bring him a beer.
     
    Conflicts
    ==========
    Pretty much anything that affects the Leyawiin region. Black Marsh Wilderness is, however, designed to work with Elsweyr and DLC Vile Lair...hopefully as seamlessly on your rig as it is on mine. I was a big fan of 'Tales From Elsweyr Anequina' until I started building this mod and got a good look at the BIG issues that 'Tales From Elsweyr Anequina' has in terrain painting and how it affects the original Elswyer mod. I don't recommend it in use with this particular set-up. But...experiment if you must.  
    Load Order: Black Marsh should sit *above* Elsweyr and Vile Lair in your load order (using Oblivion Mod Manager available @ Nexus). If you're missing lots of cattails surrounding Leyawiin, some other mod needs to be loaded above Black Marsh. If you have Knights of the Nine active, load it after Black Marsh, as well.
    I made no elevation changes, so smaller mods are likely to still work with only minor conflicts...a bush or rock in the way...etc. Easily fixed in the Construction Set if you're familiar with this program...or let me know and I'll see what I can do.
     
    Install & Requirements 
    ===========
    -Empty the Black Marsh Wilderness folder into your Oblivion data folder (meshes/textures/water statics/esp)
    -Border Regions must be disabled (see below for how-to).
    -Oblivion should be patched. Shivering Isles might be required though I don't recall using any of SI's resources. 
    -There might be a landscape tear near Alabaster that has no patch as of yet. However, if you use Land Magic, it will patch it and any other landscape issues you're having.
    https://www.nexusmods.com/oblivion/mods/30519
     
    I tried to set all trees a bit deeper than usual for those that use mods like 'Natural Environments' by Max Tael which scales-up tree sizes. This should prevent most trees from 'floating' or showing their bases....annoying.
     
    Cleaning, etc
    ===========
    -This esp has NOT been cleaned and care should be taken when cleaning if you feel you have to. It's been running for months here in playtesting without trouble. There have been many base terrain textures & grass fixes done and I'm not sure if they'd revert back to the original if the esp cleaned...experiment. Muggrug's Sub Tropical South made some changes to the Leyawiin City World which I'd have prefered he not have...but there are not too many. Leyawiin is a bit of a trainwreck, anyways, in terms of gaps in the walls...sunken walls...and missing fence posts. So if you have a mod that overhauls Leyawiin, itself, run it below Black Marsh in your load order to trump this esp in priority. I made a fix to the Leyawinn Castle that covers the see-through bits along the walls. I think this mesh error was present in both the stock castle and the Imperial Empire-Unique Castles version (which I'm using).

    ============
    Uninstall:
    ============
    Just deactivate the esp and delete it. Leaving the few resources behind is not a problem and best left alone if your Oblivion is heavily modded. You never know what other mods use the same resources. Various utilities can be used to handle your mods which many old salts (the majority of Oblivion players, I assume) are already well aware of. If you toggle mods on and off as some do, this can be done safely as far as I can tell...no trouble here.  
     
    Suggested:
    ============
    -Imperial Empire-Unique Castles: This is the Leyawiin castle I used while building Black Marsh Wilderness. 
    https://www.nexusmods.com/oblivion/mods/22446/?
    -A mod that makes Lilly of the Valley give ingredients (missing in Oblivion) is a good idea. I use this one by EggDropSoap: 
    http://www.nexusmods.com/oblivion/mods/15609/?
    -A mod to add new distant LOD is suggested. I use this one. Run it as instructed to get the new features at a distance.
    http://www.nexusmods.com/oblivion/mods/15781/?
    -A mod that allows more actors/creatures in a complex scene or fight. Many mods do this, but this one is stand alone. Mass-AI
    http://www.nexusmods.com/oblivion/mods/8158/?
    -Natural Environments which will make the Black Marsh even more wilderness-y. The weather part has been upgraded by newer mods. But it's still beautiful if a tad buggy. 
    http://www.nexusmods.com/oblivion/mods/2536/?
    -If frame rates are an issue for you...when aren't they?...I highly recommend using Low Poly Grass so you can enjoy Black Marsh in 'full cattail'...so to speak.
    http://www.nexusmods.com/oblivion/mods/5434/?
    -Experiencing tears and gaps in your landscape from too many mods playing with the terrain? Try this little marvel out by DarklyDreaming. Land Magic... Dog swears by it.
    http://www.nexusmods.com/oblivion/mods/30519/?

    Common Complaints:
    ==================
    Hey...none of my NPCs/critters are moving! 
    This is common in many modded Oblivions where some script is getting in the way *or* some large number of spawn is going over the limit set in Oblivion. In Black Marsh's case, it's the latter. The Oblivion game engine will ~eventually~ get around to issuing them orders. See: Mass-AI in the suggested section if you run into issues.
    I can't see some map markers! 
    I know...Black Marsh extends beyond the map edges (F4) for many cells. I figured this out at some point and stopped marking them...lol. You won't be able to travel to a few locations that are marked unless you have a modded map that allows you to see them.
    Versions:
    ============
    This is the first version for public release. It existed as a personal mod for my wife for about a year already.

    ******IMPORTANT*******: 
    In order to reach Black Marsh, you need to disable "Border Regions". 
    Head to your Documents / My Games / Oblivion Folder.
    Look for the "Oblivion.ini" File. Double Click it, and it will open in Notepad.
    Press Ctrl+F to open the "Find Dialogue".
    Type bBorderRegionsEnabled and press "Find".
    Once it's found the line, head to the end of "bBorderRegionsEnabled=1" and change it to: bBorderRegionsEnabled=0 
     
    Legal Mumbo-jumbo
    ================
    Anybody wishing to use this mod in their own project is free to as long as proper credit is given to all the involved parties. Commercial use is forbidden. If for any reason there are objections to Black Marsh Wilderness, please contact me and I'll see what I can do to rectify things. I aim to please. 
    Cheers and Enjoy!
    Rolf (DogOnPorch)
     
    This MOD is "as-is" and limited release.
    Mirror
    http://www.mediafire.com/file/7lgx06ah820plmc/BlackMarshWilderness12062018.7z/file

    424 downloads

    Updated

  20. Dr. Kingsley, V1

    Dr Kingsley's Expedition
    Written by Katemck
    Version 1...20th January 2019
    WHAT IS THIS MODE ABOUT?
    A collection of books detailing the expedition of Dr Ben Kingsley.
       The books detail the journey of Dr Ben Kingsley in the newly discoverd lands of the Dunmer. Known as the Morowinds.
    He discovers for the first time the exotic gynaecological differences that all elven females' posses,
    And the very curious elven form of lovemaking called Pirowing!
    In which all elven women perform upon their lovers, and its Highly addictive and disturbing nature.
    He discovers the impotency of Dunmer men, The primitive Dunmer female adolescent practice called the Hunt! 
    In that Kingsleys very life could be in danger!
       To find the collection of books, travel to the Imperial city Market District and look for them in a locked trunk
    in the cellar of the Merchants Inn under the staircase....the inn owner Velus Hosidius.
     
    ***********This version is a pre-release version, as yet not completed******
    I am simply pre-releasing as the story has developed considerably.
    WARNING contains Explicit Sexual content.

    223 downloads

    Updated

  21. FluffSkelly's GIGABITE Femboy Body armor and clothing Vol.1

    Description:
     
    Did you install GIGABITE's femboy body but thought "Golly gee! I sure do wish there was more equipment I could put on my femboy!"
    Well now, your wish has come true! 10 new pieces of equipment (plus a few color variations to some of them) are available in a barrel next to the imperial city sewer entrace (the place you get to after exiting the sewers in the beginning of the game).
     
    Installation:
    -Drag and drop the contents of the archive to the main oblivion directory and then activate the esp.
     
    KNOWN BUGS AND ISSUES:
    -I'm a NOOB modder so a lot of them will have quite nasty clipping, especially around the croch area (dont look between your femboy's legs when you crouch )
     I'm still learning and this was more of a passion project than anything. If a more experienced modder is willing to fix the clipping, then my all means, Ill include any fixes in the downloads.
     
    OTHER INFORMATION:
    -Compatible with vanilla equipment retextures since it uses vanilla textures!
    -Feel free to tell me about any issues (there shouldn't be any) you may have with the mod!
    -DON'T feel free to give me 3d modeling lessons. I didn't release this mod to get feedback.
     
    That's it, enjoy!
     

    819 downloads

    Updated

  22. DMZ Vortex armor replacer in peaces

    Expect incompatibility and mesh clipping with some armour wore. In future some fixes will be made.
     
    I am not the creator of original armours! All endorsements go to original creators VortexZz and Darigaz17.
     
    Edited armours:
    Amber
    Blades Light & Heavy
    Daedric
    Dark Seducer
    Dwemer
    Glass
    Golden Saint
    Iron (bbb added)
    Light Arena Raiment
    Heavy Arena Raiment (identical to light arena raiment)
    Madness
    Mythic Dawn Armor
    Orcish
    Legion
         - Imperial Dragon (Heavy / Light)
         - Imperial Watch (unplayable in vanilla Oblivion)
         - Imperial Palace (unplayable in vanilla Oblivion) 

    1,063 downloads

    Updated

  23. Player Slave Encounters (Updated Oct 18)

    All the meshes, textures and sounds required for Player Slave Encounters plus the ESP
     
    External links:
    ESP: http://www.mediafire.com/download/077kv07x79lngp7/PlayerSlaveEncounters_V0.69.esp
    Meshes http://www.uploadmb....p?id=1361789151
    Sounds http://www.uploadmb....p?id=1361790336
    Textures http://www.uploadmb....p?id=1361793003
    Patch http://www.mediafire.com/download.php?3bk1t7xv3oxnzhh
    DMRA Boobie Stocks is optional for those who use it
     
    ESP updated 23 Aug 14 (place this in your Data\ folder)
    Meshes uploaded 11 Mar 13 (place these in your Data\Meshes\ folder)
    Textures uploaded 11 Mar 13 (place these in your Data\Textures\ folder)
    Sounds uploaded 11 Mar 13 (place these in your Data\Sound\ folder)
    Patch uploaded 27 Apr 13
    Your textures, sounds and meshes should be in the base folder not sub-folders. (e.g. Data\Meshes\ not Data\Meshes\Meshes\)
     
     
    Gaebrial's ESPs:
    - Merge the dialogue options from LoversPayBandit and PSE. It expects PSE to be before LoversPayBandit in the load order, and should go just after the latter.
    - Merge the appearance changes to the Hackdirt residents and brethren from HackdirtAlive with the responsibility changes from PSE. Doesn't actually have PSE as a master, because they are all vanilla NPCs. In fact, it may not even be required.
    - Fix a landscape tear near to Lord Pelham's estate in Pell's Gate caused by having LostSpires loaded as well as PSE. (Lost Spires is not needed for PSE)
     
     
    Oldwolf58's Fix ESPs (6-8-14):
    With Ichabod's permission I'm posting my fix to the V0.691 esp. This fix is for the Dog Days quest " I have no dialogue" bug with Gendrahel. Included is a patch esp for those of you who have LoversBitch installed and prevents all the dogs in Player Slave Encounters from becoming companions, which in most cases will cause a serious problem with the PSE quests.
     
    V0.691 is the last version I created.
    V0.694 and the LB patch is now here courtesy of Siskin

    194,902 downloads

    Updated

  24. Lovers Situations Voiced

    A voiced version of Lovers Situations by Isskini. The quests had to change considerably in some cases to make sense with voiced dialogue and not all NPCs are voiced yet, so this is a beta version. Putting this here for feedback purposes.  Based on v1.15
     
    Link to the original mod 
     

    1,505 downloads

    Submitted

  25. LoversCrowningIsle K no MBP patch

    LoversCrowningIsle K
     
    no MBP patch
     
    No MBP patch for LoversCrowningIsle 1.03.6K SpecialFix
     
    Some NPCs have new clothes.
    The Sirens use the Angelic Siren race from AsharasSirensAndTritons Mod
     
    You need:
    You need AsharasSirensAndTritons Mod ( not the MBP version. Use this http://www.nexusmods.com/oblivion/mods/19103/ )
    And of course the CrowningIsle1.03.06K_Animation_update.7z ( NOT the LoversCrowingIsle__esp_Only_1.03.06J.7z ) http://www.loverslab.com/files/file/270-loverscrowningisle/
    The Beautiful People 2ch-Ed.esm is empty (included in the download), only a dummy file (so it is easier to update the no MBP patch) you can use a "real" Beautiful People 2ch-Ed.esm
     

    The LoversCrowningIsle K no MBP patch.7z
    and Mesh Texture fix2.7z
    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    For German users

    -----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
     
    All esm and esp in load order( of course not directly after each other )
    Oblivion.esm
    Beautiful People 2ch-Ed.esm (my fake version or a real MBP.esm, included in the download)
    Lovers with PK.esm
    LoversCrowningIsle.esp
    AsharasSirensAndTritons.esp
    LoversCrowningIslenoMBP+Sirens.esp
     
    Remember that CrowningIsle use the old animation system, if you use LAPF some dialogs not fit with the animation (Talking about blow job and fucking your ass)
    And LAPF does not have all 200 animations (human-human) but CrowningIsle use some of the missing animations. ( so sometimes no animation is played )
    You can "filling the holes" with the old animations:
    use the "Revised BBB 11-200 Animations Pack 12-12-12" http://www.loverslab.com/topic/11501-lovers-animations-workshop-old-one/?do=findComment&comment=255685
    post 4 the last Link "Revised BBB 11-200 Animations Pack 12-12-12.7z" Do not overwrite LAPF animation ( or backup the LAPF animations)
    Hope you know each animation has 4 Off kf and 4 Def kfin Data\meshes\Characters\_male\idleanims\ani2 and a INI file in Data\ini .
    In an old CrowningIsle Version galgat added the animations he used in the mod. Not missing animation! All the animations are also in LAPF but they differ.
    You can use them if it bothers you that dialog and ani does not fit.
    The animations are in the "galgat animations" folder. (backup your LAPF animations before install).
     
    _________________________________________________________________________________________________________________
     
    You can use the Lovers CrowningIsle BBB replacer ( a mesh replacer) or the LoversCrowningIsleClothesAddon (esp version)
    http://www.loverslab.com/topic/20041-lovers-crowningisle-bbb-replacer/?do=findComment&comment=468683
    You don't need the LoversCrowningIsleClothesAddon (esp Version), all 4 clothes are in this Mod.
    You can download it if you want a different Moanett (Siren Queen) Outfit and replace only the mesh ( In this Mod is the original Outfit. so you can replace it with Version 2 or 3 )
    original in this Mod, Version 2 and 3 in LoversCrowningIsleClothesAddon. ! only replace the meshes ! you don't need the esp !
     
    These Outfits are in LoversCrowningIsle K no MBP patch (and in LoversCrowningIsleClothesAddon (esp Version) ) So don't use/install the LoversCrowningIsleClothesAddon (esp Version)

     
    NEW: Booty clothes version2 replacer (20 Dec 2014)

     
    Download it here http://www.loverslab.com/topic/20041-lovers-crowningisle-bbb-replacer/?do=findComment&comment=468683
    File: Booty version2 gloss and no gloss.7z
    ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Meshes and Textures fix ( 16 Dec 2014 ) Not in the main file.
    Mesh Texture fix2.7z
     
    Fix for Ms. Greaves clothes and the Queen Armor.And the original CockGag from galgats Mod. And a textures fix for Bootys clothes.
     
    I always thought in the Crowning School are too many whores, that's why I have some stuttering ( My Graphics Card wanks )
    But it was the Ms. Greaves clothes mesh.
     
    The Cock-Gag fix: was partially transparent

     
    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Credits: galgat

    4,644 downloads

    Updated

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