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Found 23 results

  1. View File Worgen Female for Star Wars: Jedi Academy (18+) This here is a female worgen from World of Warcraft, ported from Blender source files meant for an SFM port set up by AvalonSFM. This one was easier to port, because her proportions fit JKA's skeleton better than the male worgen's. It took longer though, because I decided to give this one more than one body type option. This has sounds, customization, team skins, bot support, and NPCs. To use the NPCs, while cheats are enabled, type "npc spawn (name)", replacing (name) with any of the npc names listed below. You can also play as the NPC by typing "playermodel (name)" Here are the NPC names: worgenf - spawns a default female worgen worgenfexposed - spawns a female worgen with her garments pulled worgenfnude - spawns a naked female worgen worgenfpreg - spawns a pregnant female worgen worgenf2 - spawns a red team female worgen, on the enemy's side worgenf_r - spawns a harmless female worgen with 50,000 health Their sword has custom hit effects, World of Warcraft sounds, and uses the Sith Sword model by default, but if you have SithMasteR555's World of Warcraft weapon pack for Jedi Academy, they will use "WoW Pack - Sword 1" model from that pack instead. Since mrwonko's site seems to be currently down, here's an archived link: SithMasteR555's World of Warcraft Weapon Pack (Optional): https://web.archive.org/web/20200923135951/https://mrwonko.de/jk3files/files/93073_wow_weapon_pack.zip To use their weapon, type "saber worg" Details about the pk3 files: vvvWorgenFemale.pk3 - Contains the model, textures, voices, weapon sounds, botfile, and everything needed for the mod to work. vvvWorgenFemaleNPCs.pk3 - Optional. Contains the custom NPCs that you can spawn with cheats. vvvWorgenFemaleNSFW.pk3 - Optional. This enables NSFW customization options and contains the NSFW botfiles. This one is also needed for the NSFW custom NPCs to work. vvvWorgenFemaleReplaceNPCs.pk3 - Optional. This replaces some NPCs with female worgens. Goes well with vvvWorgenMaleReplaceNPCs.pk3 from the Male Worgen mod. vvvWorgenFemaleReplaceAlora.pk3 - Optional. Replaces Alora with a worgen vvvWorgenFemaleReplaceRosh.pk3 - Optional. Replaces Rosh with a female worgen. vvvWorgenFemaleReplaceTavion.pk3 - Optional. Replaces Tavion with a worgen. vvvWoWSwordsReplaceNPCSabers.pk3 - Optional. This replaces most NPC sabers with Sith Swords, but if you also have SithMasteR555's World of Warcraft weapon pack installed, NPC sabers will get replaced by several swords from that pack. You can edit the NPCs and other files in the pk3 files to your liking by opening the pk3 with PakScape or 7-zip, then edit the text files in "ext_data/npcs/" folder with Notepad. You can look in assets1.pk3 in the game's base folder to see what NPCs can be replaced and how you can make your own for reference. -CREDITS- Worgen and World of Warcraft © Blizzard Source files provided by AvalonSFM Model and sounds by Blizzard Other sounds by Raven Software and LucasArts -HOW TO INSTALL- Extract the zip file, then put the pk3 file(s) that you need into your base folder: "Star Wars Jedi Knight - Jedi Academy/Gamedata/base" Make sure you also run this in OpenJK to prevent crashes. OpenJK is an overhaul that raises the limitations of Jedi Academy's engine, and makes it possible to support higher-poly models. https://github.com/JACoders/OpenJK -BUGS- Like the Male Worgen, the facial animation may look weird in the starting cutscene of the Hoth level. -LICENSE- Others are free to share, modify, and/or put this in their mods, and should give credit while they're at it. ====================================================================== THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter inb4poof Submitted 09/23/2020 Category Misc Adult Mods Requires You need OpenJK in order for this mod to work. https://github.com/JACoders/OpenJK  
  2. View File Sirenclaw for Star Wars: Jedi Academy (18+) This is a port of a customized Fallout 4 Deathclaw, originally made for Source Film Maker, because why not? I rigged this to the humanoid skeleton and the wampa skeleton, so there are two versions of them that behave differently. The humanoid version has a custom weapon that sheds blood and breaks defenses easily, while the wampa version has double health, can run on all fours, and grabs humanoids. One thing about wampa-type NPCs is that they can get killed easily by saber-type weapons. That's why I gave them double the amount of health their humanoid versions have. This has NPCs, sounds, team skins, and bot support. To use the NPCs, while cheats are enabled, type "npc spawn (name)", replacing (name) with any of the npc names listed below. You can also play as the NPC by typing "playermodel (name)" Humanoid version NPCs: sirenclaw - spawns a default sirenclaw sirenclaw2 - spawns a glowing sirenclaw sirenclaw3 - spawns a sirenclaw matriarch sirenclaw4 - spawns a savage sirenclaw sirenclaw5 - spawns an albino sirenclaw sirenclawblue - spawns a blue team sirenclaw, on the good side sirenclawred - spawns a red team sirenclaw, on the enemy's side sirenclaw_r - spawns a harmless sirenclaw with 50,000 health Wampa version NPCs: sirenclaww - spawns a default sirenclaw with wampa creature behavior sirenclaww2 - spawns a glowing sirenclaw with wampa creature behavior sirenclaww3 - spawns a sirenclaw matriarch with wampa creature behavior sirenclaww4 - spawns a savage sirenclaw with wampa creature behavior sirenclaww5 - spawns an albino sirenclaw with wampa creature behavior sirenclaww_r - spawns a harmless 50,000 health sirenclaw with wampa creature behavior To use their "claws", enable cheats, then type "saber deathclaw deathclaw" Details about the pk3 files: zzzSirenclawFallout4.pk3 - Contains the model rigged to the humanoid skeleton, textures, custom weapon, sounds, effects, botfiles, and everything needed for the mod to work. zzzSirenclawFallout4NPCs.pk3 - Optional. Contains the custom NPCs of the humanoid version that you can spawn with cheats. zzzSirenclawFallout4Wampa.pk3 - Optional. This is the wampa version. It has the model rigged to the wampa skeleton and its NPCs, textures, and sounds. zzzSirenclawFallout4ReplaceNPCs.pk3 - Optional. This replaces some NPCs with sirenclaws. You can edit the NPCs and other files in the pk3 files to your liking by opening the pk3 with PakScape or 7-zip, then edit the text files in "ext_data/npcs/" folder with Notepad. You can look in assets1.pk3 in the game's base folder to see what NPCs can be replaced and how you can make your own for reference. -CREDITS- SFM Model by Dragon-V0942 Deathclaw and Fallout © Bethesda Original model and sounds by Bethesda Other sounds by Raven Software and LucasArts -HOW TO INSTALL- Extract the zip file, then put the pk3 file(s) you need in your base folder: "Star Wars Jedi Knight - Jedi Academy/Gamedata/base" Make sure you also run this in OpenJK to prevent crashes. OpenJK is an overhaul that raises the limits of Jedi Academy's engine, and makes it possible to support higher-poly models. https://github.com/JACoders/OpenJK -BUGS- When playing as the wampa-rigged version of the sirenclaw, you'll notice weird animation. Because wampa-type models weren't meant to be controlled by the player, they lack the responses needed to make them perfectly playable. You can run around with them though. The wampa-rigged version's claw attack after they grab someone sometimes doesn't play. -LICENSE- Others are free to share, modify, and/or put this in their mods, and should give credit while they're at it. ====================================================================== THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter inb4poof Submitted 10/04/2020 Category Misc Adult Mods Requires You need OpenJK in order for this mod to work. https://github.com/JACoders/OpenJK  
  3. Version 1.0.0

    34 downloads

    This is a port of a customized Fallout 4 Deathclaw, originally made for Source Film Maker, because why not? I rigged this to the humanoid skeleton and the wampa skeleton, so there are two versions of them that behave differently. The humanoid version has a custom weapon that sheds blood and breaks defenses easily, while the wampa version has double health, can run on all fours, and grabs humanoids. One thing about wampa-type NPCs is that they can get killed easily by saber-type weapons. That's why I gave them double the amount of health their humanoid versions have. This has NPCs, sounds, team skins, and bot support. To use the NPCs, while cheats are enabled, type "npc spawn (name)", replacing (name) with any of the npc names listed below. You can also play as the NPC by typing "playermodel (name)" Humanoid version NPCs: sirenclaw - spawns a default sirenclaw sirenclaw2 - spawns a glowing sirenclaw sirenclaw3 - spawns a sirenclaw matriarch sirenclaw4 - spawns a savage sirenclaw sirenclaw5 - spawns an albino sirenclaw sirenclawblue - spawns a blue team sirenclaw, on the good side sirenclawred - spawns a red team sirenclaw, on the enemy's side sirenclaw_r - spawns a harmless sirenclaw with 50,000 health Wampa version NPCs: sirenclaww - spawns a default sirenclaw with wampa creature behavior sirenclaww2 - spawns a glowing sirenclaw with wampa creature behavior sirenclaww3 - spawns a sirenclaw matriarch with wampa creature behavior sirenclaww4 - spawns a savage sirenclaw with wampa creature behavior sirenclaww5 - spawns an albino sirenclaw with wampa creature behavior sirenclaww_r - spawns a harmless 50,000 health sirenclaw with wampa creature behavior To use their "claws", enable cheats, then type "saber deathclaw deathclaw" Details about the pk3 files: zzzSirenclawFallout4.pk3 - Contains the model rigged to the humanoid skeleton, textures, custom weapon, sounds, effects, botfiles, and everything needed for the mod to work. zzzSirenclawFallout4NPCs.pk3 - Optional. Contains the custom NPCs of the humanoid version that you can spawn with cheats. zzzSirenclawFallout4Wampa.pk3 - Optional. This is the wampa version. It has the model rigged to the wampa skeleton and its NPCs, textures, and sounds. zzzSirenclawFallout4ReplaceNPCs.pk3 - Optional. This replaces some NPCs with sirenclaws. You can edit the NPCs and other files in the pk3 files to your liking by opening the pk3 with PakScape or 7-zip, then edit the text files in "ext_data/npcs/" folder with Notepad. You can look in assets1.pk3 in the game's base folder to see what NPCs can be replaced and how you can make your own for reference. -CREDITS- SFM Model by Dragon-V0942 Deathclaw and Fallout © Bethesda Original model and sounds by Bethesda Other sounds by Raven Software and LucasArts -HOW TO INSTALL- Extract the zip file, then put the pk3 file(s) you need in your base folder: "Star Wars Jedi Knight - Jedi Academy/Gamedata/base" Make sure you also run this in OpenJK to prevent crashes. OpenJK is an overhaul that raises the limits of Jedi Academy's engine, and makes it possible to support higher-poly models. https://github.com/JACoders/OpenJK -BUGS- When playing as the wampa-rigged version of the sirenclaw, you'll notice weird animation. Because wampa-type models weren't meant to be controlled by the player, they lack the responses needed to make them perfectly playable. You can run around with them though. The wampa-rigged version's claw attack after they grab someone sometimes doesn't play. -LICENSE- Others are free to share, modify, and/or put this in their mods, and should give credit while they're at it. ====================================================================== THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  4. View File Invisible Force Effects for Star Wars: Jedi Academy A file from my Minor FX Rework mod with some additions. This makes most force power effects invisible. This also includes a pk3 that mutes the Force Protect, Force Absorb, Force Drain, Force Rage, Force Heal, and Mind Trick sounds. Still figuring out how to completely hide the Force Rage effect, but this is the best I can do for now. So basically: Hides force protect and absorb shields Hides force drain's red lightning projectile Hides force grip's red bubble around victim's neck Hides force marks on characters that get force pushed/pulled Hides force heal's purple cloud Removes mind trick's blue sparks and blue cloud Details about the pk3 files: zzzzzzzzForceEffectsInvisible.pk3 - Hides the Force Absorption, Force Protection, Force Drain's red lightning, Force Push marks, Force Grip, Mind Trick, and Force Heal effects. zzzzzzzzForceMuteSounds.pk3 - Optional. Mutes the looping sounds and activation sounds of Force Protect, Absorb, Drain, Rage, Heal, and Mind Trick. -CREDITS- Raven Software for the files used for the effect edits. -HOW TO INSTALL- Extract the zip file, then put the pk3 file(s) you need into your base folder: "Star Wars Jedi Knight - Jedi Academy/Gamedata/base" -LICENSE- Others are free to share, modify, and/or put this in their mods, and should give credit while they're at it. ====================================================================== THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. invisiFX-2.mp4 Submitter inb4poof Submitted 10/04/2020 Category Misc Requires  
  5. Version 1.0.0

    10 downloads

    A file from my Minor FX Rework mod with some additions. This makes most force power effects invisible. This also includes a pk3 that mutes the Force Protect, Force Absorb, Force Drain, Force Rage, Force Heal, and Mind Trick sounds. Still figuring out how to completely hide the Force Rage effect, but this is the best I can do for now. So basically: Hides force protect and absorb shields Hides force drain's red lightning projectile Hides force grip's red bubble around victim's neck Hides force marks on characters that get force pushed/pulled Hides force heal's purple cloud Removes mind trick's blue sparks and blue cloud Details about the pk3 files: zzzzzzzzForceEffectsInvisible.pk3 - Hides the Force Absorption, Force Protection, Force Drain's red lightning, Force Push marks, Force Grip, Mind Trick, and Force Heal effects. zzzzzzzzForceMuteSounds.pk3 - Optional. Mutes the looping sounds and activation sounds of Force Protect, Absorb, Drain, Rage, Heal, and Mind Trick. -CREDITS- Raven Software for the files used for the effect edits. -HOW TO INSTALL- Extract the zip file, then put the pk3 file(s) you need into your base folder: "Star Wars Jedi Knight - Jedi Academy/Gamedata/base" -LICENSE- Others are free to share, modify, and/or put this in their mods, and should give credit while they're at it. ====================================================================== THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. invisiFX-2.mp4
  6. Version 1.01

    67 downloads

    This here is a female worgen from World of Warcraft, ported from Blender source files meant for an SFM port set up by AvalonSFM. This one was easier to port, because her proportions fit JKA's skeleton better than the male worgen's. It took longer though, because I decided to give this one more than one body type option. This has sounds, customization, team skins, bot support, and NPCs. To use the NPCs, while cheats are enabled, type "npc spawn (name)", replacing (name) with any of the npc names listed below. You can also play as the NPC by typing "playermodel (name)" Here are the NPC names: worgenf - spawns a default female worgen worgenfexposed - spawns a female worgen with her garments pulled worgenfnude - spawns a naked female worgen worgenfpreg - spawns a pregnant female worgen worgenf2 - spawns a red team female worgen, on the enemy's side worgenf_r - spawns a harmless female worgen with 50,000 health Their sword has custom hit effects, World of Warcraft sounds, and uses the Sith Sword model by default, but if you have SithMasteR555's World of Warcraft weapon pack for Jedi Academy, they will use "WoW Pack - Sword 1" model from that pack instead. Since mrwonko's site seems to be currently down, here's an archived link: SithMasteR555's World of Warcraft Weapon Pack (Optional): https://web.archive.org/web/20200923135951/https://mrwonko.de/jk3files/files/93073_wow_weapon_pack.zip To use their weapon, type "saber worg" Details about the pk3 files: vvvWorgenFemale.pk3 - Contains the model, textures, voices, weapon sounds, botfile, and everything needed for the mod to work. vvvWorgenFemaleNPCs.pk3 - Optional. Contains the custom NPCs that you can spawn with cheats. vvvWorgenFemaleNSFW.pk3 - Optional. This enables NSFW customization options and contains the NSFW botfiles. This one is also needed for the NSFW custom NPCs to work. vvvWorgenFemaleReplaceNPCs.pk3 - Optional. This replaces some NPCs with female worgens. Goes well with vvvWorgenMaleReplaceNPCs.pk3 from the Male Worgen mod. vvvWorgenFemaleReplaceAlora.pk3 - Optional. Replaces Alora with a worgen vvvWorgenFemaleReplaceRosh.pk3 - Optional. Replaces Rosh with a female worgen. vvvWorgenFemaleReplaceTavion.pk3 - Optional. Replaces Tavion with a worgen. vvvWoWSwordsReplaceNPCSabers.pk3 - Optional. This replaces most NPC sabers with Sith Swords, but if you also have SithMasteR555's World of Warcraft weapon pack installed, NPC sabers will get replaced by several swords from that pack. You can edit the NPCs and other files in the pk3 files to your liking by opening the pk3 with PakScape or 7-zip, then edit the text files in "ext_data/npcs/" folder with Notepad. You can look in assets1.pk3 in the game's base folder to see what NPCs can be replaced and how you can make your own for reference. -CREDITS- Worgen and World of Warcraft © Blizzard Source files provided by AvalonSFM Model and sounds by Blizzard Other sounds by Raven Software and LucasArts -HOW TO INSTALL- Extract the zip file, then put the pk3 file(s) that you need into your base folder: "Star Wars Jedi Knight - Jedi Academy/Gamedata/base" Make sure you also run this in OpenJK to prevent crashes. OpenJK is an overhaul that raises the limitations of Jedi Academy's engine, and makes it possible to support higher-poly models. https://github.com/JACoders/OpenJK -BUGS- Like the Male Worgen, the facial animation may look weird in the starting cutscene of the Hoth level. -LICENSE- Others are free to share, modify, and/or put this in their mods, and should give credit while they're at it. ====================================================================== THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  7. Version 1.01

    27 downloads

    This is a male worgen from World of Warcraft, ported from Blender source files meant for an SFM port set up by AvalonSFM. Getting the arms to fit the JKA skeleton right was tricky, as they were longer than the JKA skeleton's arms. There were also missing textures for some parts of the alternate skins, so I had to improvise with some texture recolors of what I had. This one also comes with sounds, customization, team skins, bot support, and NPCs. To use the NPCs, while cheats are enabled, type "npc spawn (name)", replacing (name) with any of the NPC names listed below. You can also play as the NPC by typing "playermodel (name)" Here are the NPC names: worgenm - spawns a default male worgen worgenmexposed - spawns a male worgen with his bottomwear pulled down worgenmnude - spawns a bottomless male worgen worgenm2 - spawns a red team male worgen, on the enemy's side worgenm_r - spawns a harmless male worgen with 50,000 health Their sword has custom hit effects, World of Warcraft sounds, and uses the Sith Sword model by default, but if you have SithMasteR555's World of Warcraft weapon pack for Jedi Academy, they will use "WoW Pack - Sword 1" model from that pack instead. Since mrwonko's site seems to be currently down, here's an archived link: SithMasteR555's World of Warcraft Weapon Pack (Optional): https://web.archive.org/web/20200923135951/https://mrwonko.de/jk3files/files/93073_wow_weapon_pack.zip To use their weapon, type "saber worg" Details about the pk3 files: vvvWorgenMale.pk3 - Contains the model, textures, voices, weapon sounds, botfile, and everything needed for the mod to work. vvvWorgenMaleNPCs.pk3 - Optional. Contains the custom NPCs that you can spawn with cheats. vvvWorgenMaleNSFW.pk3 - Optional. This enables NSFW customization options and contains the NSFW botfiles. This one is also needed for the NSFW custom NPCs to work. vvvWorgenMaleReplaceNPCs.pk3 - Optional. This replaces some NPCs with worgens. Goes well with vvvWorgenFemaleReplaceNPCs.pk3 from the Female Worgen mod. vvvWorgenMaleReplaceKyle.pk3 - Optional. This replaces Kyle with a worgen. vvvWorgenMaleReplaceRosh.pk3 - Optional. This replaces Rosh with a worgen. vvvWoWSwordsReplaceNPCSabers.pk3 - Optional. This replaces most NPC sabers with Sith Swords, but if you also have SithMasteR555's World of Warcraft weapon pack installed, NPC sabers will get replaced by several swords from that pack. vvvWorgenMaleOldAlt.pk3 - Optional. This brings back the red/blue hair decors on the alternate skins from the original release. You can edit the NPCs and other files in the pk3 files to your liking by opening the pk3 with PakScape or 7-zip, then edit the text files in "ext_data/npcs" folder with Notepad. You can look in assets1.pk3 in the game's base folder to see what NPCs can be replaced and how you can make your own for reference. -CREDITS- Worgen and World of Warcraft © Blizzard Source files provided by AvalonSFM Model and sounds by Blizzard Other sounds by Raven Software and LucasArts -HOW TO INSTALL- Extract the zip file, then put the pk3 file(s) that you need into your base folder: "Star Wars Jedi Knight - Jedi Academy/Gamedata/base" Make sure you also run this in OpenJK to prevent crashes. OpenJK is an overhaul that raises the limitations of Jedi Academy's engine, and makes it possible to support higher-poly models. https://github.com/JACoders/OpenJK -BUGS- Facial animation may look weird in the beginning cutscene of the Hoth level. -LICENSE- Others are free to share, modify, and/or put this in their mods, and should give credit while they're at it. ====================================================================== THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  8. View File Slave Phasma for Star Wars: Jedi Academy (18+) This one is a frankenstein I did that combines parts of Kualan's Captain Phasma model with parts of Jora Custov's Slave Leia HD model. Why? I wanted Phasma in a bikini. This includes sounds, customization, bot support, team skins, and custom NPCs. There's also an optional pk3 that replaces most NPCs in the game with Slave Phasmas. This mod actually works fine in vanilla Jedi Academy. However, if you're using mods that give lightsaber type weapons that have more than 2 blades or are very high-poly, you may encounter crashes when a Slave Phasma gets attacked/attacks with those weapons. To fix this, you'd have to run the mod in OpenJK. To use the custom NPCs, you need to do the usual thing to enable cheats: In-game, press Shift and ~ to open the console, then enter "helpusobi 1". Now that cheats are enabled, you can type "npc spawn (name)" to spawn the character, replacing (name) with any of the npc names listed below. You can also play as the NPC by typing "playermodel (name)" Here are the names of the NPCs: slavephasma - spawns Phasma in a slave bikini wielding a Repeater slavephasma2 - spawns Phasma in a slave bikini wielding a lightsaber slavephasmablue - spawns blue team Slave Phasma with lightsaber, on the good side exposedphasma - spawns a caped, partially nude Phasma with a Disruptor nudephasma - spawns a nude Phasma wielding an E-11 Blaster slavephasma_r - spawns a harmless Slave Phasma with 50,000 health The sounds were first taken from Jedi Academy and various Star Wars media and reedited to create new sounds for the character by Kualan. I added more sounds edited from Battlefront 2 (2017), The Force Awakens, The Last Jedi, and the animated short Attack of the Conscience. Details about the pk3 files: zzzSlavePhasma.pk3 - Contains the model, textures, botfiles, sounds, and everything needed for the mod to work. zzzSlavePhasmaNPCs.pk3 - Optional. Contains the custom NPCs that you can spawn with cheats. zzzSlavePhasmaClones.pk3 - Optional. This replaces most NPCs in the game with many different Slave Phasmas. zzzSlavePhasma-Rosh.pk3 - Optional. This replaces Rosh Penin in singleplayer with a Slave Phasma, but it still doesn't replace his voice in cutscenes. -CREDITS- Captain Phasma and Star Wars © LucasArts Captain Phasma model by Kualan Slave Leia HD model by Jora Custov Sounds by Raven Software and LucasArts -HOW TO INSTALL- Extract the zip file, then put the pk3 files you need into your base folder: "Star Wars Jedi Knight - Jedi Academy/Gamedata/base" Make sure you also run this in OpenJK to prevent crashes. OpenJK is an overhaul that raises the limitations of Jedi Academy's engine, and makes it possible to support higher-poly models. https://github.com/JACoders/OpenJK -LICENSE- Others are free to share, modify, and/or put this in their mods, and should give credit while they're at it. ====================================================================== THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter inb4poof Submitted 09/12/2020 Category Misc Adult Mods Requires You need OpenJK in order for this mod to work. https://github.com/JACoders/OpenJK  
  9. View File Worgen Male for Star Wars: Jedi Academy (18+) This is a male worgen from World of Warcraft, ported from Blender source files meant for an SFM port set up by AvalonSFM. Getting the arms to fit the JKA skeleton right was tricky, as they were longer than the JKA skeleton's arms. There were also missing textures for some parts of the alternate skins, so I had to improvise with some texture recolors of what I had. This one also comes with sounds, customization, team skins, bot support, and NPCs. To use the NPCs, while cheats are enabled, type "npc spawn (name)", replacing (name) with any of the NPC names listed below. You can also play as the NPC by typing "playermodel (name)" Here are the NPC names: worgenm - spawns a default male worgen worgenmexposed - spawns a male worgen with his bottomwear pulled down worgenmnude - spawns a bottomless male worgen worgenm2 - spawns a red team male worgen, on the enemy's side worgenm_r - spawns a harmless male worgen with 50,000 health Their sword has custom hit effects, World of Warcraft sounds, and uses the Sith Sword model by default, but if you have SithMasteR555's World of Warcraft weapon pack for Jedi Academy, they will use "WoW Pack - Sword 1" model from that pack instead. Since mrwonko's site seems to be currently down, here's an archived link: SithMasteR555's World of Warcraft Weapon Pack (Optional): https://web.archive.org/web/20200923135951/https://mrwonko.de/jk3files/files/93073_wow_weapon_pack.zip To use their weapon, type "saber worg" Details about the pk3 files: vvvWorgenMale.pk3 - Contains the model, textures, voices, weapon sounds, botfile, and everything needed for the mod to work. vvvWorgenMaleNPCs.pk3 - Optional. Contains the custom NPCs that you can spawn with cheats. vvvWorgenMaleNSFW.pk3 - Optional. This enables NSFW customization options and contains the NSFW botfiles. This one is also needed for the NSFW custom NPCs to work. vvvWorgenMaleReplaceNPCs.pk3 - Optional. This replaces some NPCs with worgens. Goes well with vvvWorgenFemaleReplaceNPCs.pk3 from the Female Worgen mod. vvvWorgenMaleReplaceKyle.pk3 - Optional. This replaces Kyle with a worgen. vvvWorgenMaleReplaceRosh.pk3 - Optional. This replaces Rosh with a worgen. vvvWoWSwordsReplaceNPCSabers.pk3 - Optional. This replaces most NPC sabers with Sith Swords, but if you also have SithMasteR555's World of Warcraft weapon pack installed, NPC sabers will get replaced by several swords from that pack. vvvWorgenMaleOldAlt.pk3 - Optional. This brings back the red/blue hair decors on the alternate skins from the original release. You can edit the NPCs and other files in the pk3 files to your liking by opening the pk3 with PakScape or 7-zip, then edit the text files in "ext_data/npcs" folder with Notepad. You can look in assets1.pk3 in the game's base folder to see what NPCs can be replaced and how you can make your own for reference. -CREDITS- Worgen and World of Warcraft © Blizzard Source files provided by AvalonSFM Model and sounds by Blizzard Other sounds by Raven Software and LucasArts -HOW TO INSTALL- Extract the zip file, then put the pk3 file(s) that you need into your base folder: "Star Wars Jedi Knight - Jedi Academy/Gamedata/base" Make sure you also run this in OpenJK to prevent crashes. OpenJK is an overhaul that raises the limitations of Jedi Academy's engine, and makes it possible to support higher-poly models. https://github.com/JACoders/OpenJK -BUGS- Facial animation may look weird in the beginning cutscene of the Hoth level. -LICENSE- Others are free to share, modify, and/or put this in their mods, and should give credit while they're at it. ====================================================================== THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter inb4poof Submitted 09/23/2020 Category Misc Adult Mods Requires You need OpenJK in order for this mod to work. https://github.com/JACoders/OpenJK  
  10. Re-edit of Vi Moradi View File This character is from the new Star Wars pack. I didn't like how she looked so I tweaked her a bit. Even though she is from the Star Wars pack, you do not need in order to download her. I do recommend you have Get to work, get together, and seasons just so you can have her not missing a bunch of stuff. All cc and mods are included in zip. Hope you guys like 🤗 Submitter natokaay Submitted 09/14/2020 Category Sims Requires get to work, get together, seasons  
  11. Version 1.0.0

    94 downloads

    This character is from the new Star Wars pack. I didn't like how she looked so I tweaked her a bit. Even though she is from the Star Wars pack, you do not need in order to download her. I do recommend you have Get to work, get together, and seasons just so you can have her not missing a bunch of stuff. All cc and mods are included in zip. Hope you guys like 🤗
  12. Version 1.0.0

    33 downloads

    This one is a frankenstein I did that combines parts of Kualan's Captain Phasma model with parts of Jora Custov's Slave Leia HD model. Why? I wanted Phasma in a bikini. This includes sounds, customization, bot support, team skins, and custom NPCs. There's also an optional pk3 that replaces most NPCs in the game with Slave Phasmas. This mod actually works fine in vanilla Jedi Academy. However, if you're using mods that give lightsaber type weapons that have more than 2 blades or are very high-poly, you may encounter crashes when a Slave Phasma gets attacked/attacks with those weapons. To fix this, you'd have to run the mod in OpenJK. To use the custom NPCs, you need to do the usual thing to enable cheats: In-game, press Shift and ~ to open the console, then enter "helpusobi 1". Now that cheats are enabled, you can type "npc spawn (name)" to spawn the character, replacing (name) with any of the npc names listed below. You can also play as the NPC by typing "playermodel (name)" Here are the names of the NPCs: slavephasma - spawns Phasma in a slave bikini wielding a Repeater slavephasma2 - spawns Phasma in a slave bikini wielding a lightsaber slavephasmablue - spawns blue team Slave Phasma with lightsaber, on the good side exposedphasma - spawns a caped, partially nude Phasma with a Disruptor nudephasma - spawns a nude Phasma wielding an E-11 Blaster slavephasma_r - spawns a harmless Slave Phasma with 50,000 health The sounds were first taken from Jedi Academy and various Star Wars media and reedited to create new sounds for the character by Kualan. I added more sounds edited from Battlefront 2 (2017), The Force Awakens, The Last Jedi, and the animated short Attack of the Conscience. Details about the pk3 files: zzzSlavePhasma.pk3 - Contains the model, textures, botfiles, sounds, and everything needed for the mod to work. zzzSlavePhasmaNPCs.pk3 - Optional. Contains the custom NPCs that you can spawn with cheats. zzzSlavePhasmaClones.pk3 - Optional. This replaces most NPCs in the game with many different Slave Phasmas. zzzSlavePhasma-Rosh.pk3 - Optional. This replaces Rosh Penin in singleplayer with a Slave Phasma, but it still doesn't replace his voice in cutscenes. -CREDITS- Captain Phasma and Star Wars © LucasArts Captain Phasma model by Kualan Slave Leia HD model by Jora Custov Sounds by Raven Software and LucasArts -HOW TO INSTALL- Extract the zip file, then put the pk3 files you need into your base folder: "Star Wars Jedi Knight - Jedi Academy/Gamedata/base" Make sure you also run this in OpenJK to prevent crashes. OpenJK is an overhaul that raises the limitations of Jedi Academy's engine, and makes it possible to support higher-poly models. https://github.com/JACoders/OpenJK -LICENSE- Others are free to share, modify, and/or put this in their mods, and should give credit while they're at it. ====================================================================== THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  13. Version 1.0.0

    76 downloads

    There's a severe lack of adult mods for Star Wars: Jedi Academy, so I made this. This is a port of a custom Renamon model by warfaremachine, originally made for Source Film Maker, and the first of a few SFM models I ported to Jedi Academy. This includes sounds, customization, NPCs, bot support, and team skins. While cheats are enabled, type "npc spawn (name)", replacing (name) with any of the npc names listed below. To enable cheats, type "helpusobi 1" into the console. You can also play as the NPC by typing "playermodel (name)" Here are the names of the NPCs: rena - spawns default Renamon with blue fire renaarmor - spawns armored Renamon with lightsaber renaclassic - spawns Renamon with 2018 head, wielding dual sabers renajedi - spawns Renamon with lightsaber rena2 - spawns red team Renamon with lightsaber, on the enemy's side renansfw - spawns NSFW Renamon with blue fire rena_r - spawns a harmless Renamon with 50,000 health To use Renamon's blue fire in Singleplayer, type "saber rena rena" The sounds were taken from Jedi Academy and Jedi Outcast and reedited to create new sounds for the character. Details about the pk3 files: zzzRena2019.pk3 - Contains the model, textures, botfiles, custom weapon, sounds, and everything needed for the mod to work. zzzRena2019npcs.pk3 - Optional. Contains the NPCs. I made this a separate file in case it might mess with the NPC limit. zzzRena2019nsfw.pk3 - Optional. Enables NSFW customization parts for the model and the renansfw NPC and botfile. -CREDITS- Renamon and Digimon © Akiyoshi Hongo, Toei Animation, BANDAI NAMCO Entertainment Inc. Model created by Victor Suarez AKA "Warfaremachine" Additional clothes by kaitou3d and Kespr Sounds and Effect Textures by Raven Software -HOW TO INSTALL- Extract the zip file, then put the pk3 file(s) you need into your base folder: "Star Wars Jedi Knight - Jedi Academy/Gamedata/base" Make sure you also run this in OpenJK to prevent crashes. OpenJK is an overhaul that raises the limitations of Jedi Academy's engine, and makes it possible to support higher-poly models. https://github.com/JACoders/OpenJK -LICENSE- Others are free to share, modify, and/or put this in their mods, and should give credit while they're at it. ====================================================================== THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. rena2019-3.mp4
  14. View File Renamon 2019 for Star Wars: Jedi Academy (18+) There's a severe lack of adult mods for Star Wars: Jedi Academy, so I made this. This is a port of a custom Renamon model by warfaremachine, originally made for Source Film Maker, and the first of a few SFM models I ported to Jedi Academy. This includes sounds, customization, NPCs, bot support, and team skins. While cheats are enabled, type "npc spawn (name)", replacing (name) with any of the npc names listed below. To enable cheats, type "helpusobi 1" into the console. You can also play as the NPC by typing "playermodel (name)" Here are the names of the NPCs: rena - spawns default Renamon with blue fire renaarmor - spawns armored Renamon with lightsaber renaclassic - spawns Renamon with 2018 head, wielding dual sabers renajedi - spawns Renamon with lightsaber rena2 - spawns red team Renamon with lightsaber, on the enemy's side renansfw - spawns NSFW Renamon with blue fire rena_r - spawns a harmless Renamon with 50,000 health To use Renamon's blue fire in Singleplayer, type "saber rena rena" The sounds were taken from Jedi Academy and Jedi Outcast and reedited to create new sounds for the character. Details about the pk3 files: zzzRena2019.pk3 - Contains the model, textures, botfiles, custom weapon, sounds, and everything needed for the mod to work. zzzRena2019npcs.pk3 - Optional. Contains the NPCs. I made this a separate file in case it might mess with the NPC limit. zzzRena2019nsfw.pk3 - Optional. Enables NSFW customization parts for the model and the renansfw NPC and botfile. -CREDITS- Renamon and Digimon © Akiyoshi Hongo, Toei Animation, BANDAI NAMCO Entertainment Inc. Model created by Victor Suarez AKA "Warfaremachine" Additional clothes by kaitou3d and Kespr Sounds and Effect Textures by Raven Software -HOW TO INSTALL- Extract the zip file, then put the pk3 file(s) you need into your base folder: "Star Wars Jedi Knight - Jedi Academy/Gamedata/base" Make sure you also run this in OpenJK to prevent crashes. OpenJK is an overhaul that raises the limitations of Jedi Academy's engine, and makes it possible to support higher-poly models. https://github.com/JACoders/OpenJK -LICENSE- Others are free to share, modify, and/or put this in their mods, and should give credit while they're at it. ====================================================================== THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. rena2019-3.mp4 Submitter inb4poof Submitted 08/24/2020 Category Misc Adult Mods Requires You need OpenJK in order for this mod to work. https://github.com/JACoders/OpenJK  
  15. Hey! I'm Star Lord and I'm game developer. Let me introduce you my new game - Star Wars: Path of Lust. Short about development game: Developer/Publisher: StarLord Games [http://patreon.com/starlordgames] Status: in development, alpha-release expected Engine: Unity Censorship: No OS: Windows (In the future expected release for Android) Language: English, Russian Genre: 3D, Sci-Fi, Star Wars, Movie Heroes, Adventure, Action, Third-Person, NSFW, Animation, Simulator, Hardcore Sex, Seduction, Aliens, Interracial The demo version is not ready yet, but I will try to demonstrate the development process as much as possible :) The plot: In a far, far away galaxy is restless. In the midst of the Clone Wars, the battles between the Republic and the Separatists are fiercer. The Galactic Senate is concerned about the growing number of rumors spread from the edges of the galaxy. A mysterious group of mercenaries kidnaps young women of various races, after which they are sold into sexual slavery to the separatists, gangsters and Hutt clans. In order to sort out the situation and put an end to arbitrariness, the Jedi Council sends in the wake of the mercenaries the jedi knight, Kara Silero, a master of reincarnation and a subtle connoisseur of temptation and sensual pleasures. Few words about gameplay: Together with Kara, you have to go a way from planet to planet, revealing the identity and motives of the kidnappers and acting with all the means available to the young jedi girl 😊 The game world is represented by several legendary planets, such as Tatooine, Coruscant, Naboo, Kashiyyk, as well as numerous spacecraft and stations. At your disposal is a full arsenal of jedi: lightsabers, Force skills, various technical means, as well as Kara's natural actives - beauty, sexy body, hot temperament and the ability to use them to achieve their goals 😊 And yes - beware of the Dark Side! Thank you for your attention 😉
  16. Greetings, dear travelerI have long wanted to do something like this, but due to the absence of time/money/power/world domination (гnderline whatever applicable) and lack of sweet rolls I never got round to it! Thanks to @Deso561PL, and to other people who somehow inspired me to do this ^_^ But let's omit the welcoming speeches and wish each other a pleasant pastime, because I hope you enjoy watching it the same way I liked to create it. And as never before... ...may the force serve you well And thank you for your time ^_^
  17. With all the controversy surrounding Disney's efforts with Star Wars, it just occurred to me that the date 12/21/12 is in fact more amusing than before. Ep.IV Yavin Temple is in jungle previously occupied by the Mayan culture. The Mayan(s) created a calendar which was praised for it's accuracy and hyped for it's 'end'. The last date on this calendar (12/21/12) has been the subject of 'the end of the world', but in reality, on this date, one of the biggest deals in Hollywood history was the sale of Star Wars from Lucas to Disney. I don't think this is the end people had in mind when the calendar was mentioned, but for a lot of fans, this would almost seem prophetic. Anyways, it amused me and since a google search for anything related turned up nil for me, I thought tossing this out might amuse others.
  18. Twileks Redux View File The Twi'lek redux is an upgrade to Lovender's Twi'lek race mod. Features *Adds males for each of the twi'lek races *Attaches the Twi'lek's Lekkus in the tail slot so that you don't have to travel to the waterfront to get them. It also allows you to wear helmets (see Pictures). *Replaces the Lyn Me with a Darth Talon Texture (Darth Maul for males). *Gives each of them unique racial traits creating a normal Twi'lek, a Jedi, and a Sith. WARNING: The two force using twi'leks may be a bit over powered but are very flavorful. Installation To install you must first install Lovender's Twi'lek race and all of its prerequisite files. Then copy the data folder of Twi'lek Redux into your Oblivion folder and let it overwrite anything it asks to. And as always my stuff is open use, for anyone who wants to use anything for their own mods. Update Darth Talon Lekku Texture was missing. It has now been added. Submitter Doodlecute Submitted 08/14/2019 Category Races Requires HGEC Body with BBB https://www.nexusmods.com/oblivion/mods/34442/? RobertsMaleBody https://www.nexusmods.com/oblivion/mods/40532/? Twilek Race https://www.nexusmods.com/oblivion/mods/39069  
  19. Version 1.3.0

    514 downloads

    THIS IS NOT MY OUTFIT. THIS IS A CBBE CONVERSION OF THE ORIGINAL BY Neodavinci CBBE HDT BODYSLIDE conversion of the " Twilek Dancers" original Outfit By Neodavinci How to get the armor: Items sold by khajit merchant madran, who travels between windhelm and dawnstar. OR In console : "help oola 4" & "help lyn 4" INSTALLATION Utilize mod manager of your choice. USAGE This outfit does NOT belong to me. For permission on using it in ANY way plz contact the Neovinci, the original mod author instead.
  20. Star Wars themed stuff Its been a while when I did Sims 4 stuff, recently I had a little Star Wars mood, so I decided to do a few stuff in that theme in the game. Well I ended up star was themed porn with very minimal story , two little short one of them. Enjoy Sith lord Futa and her twi'lek slaves Darth Futa after the recent conquest of the outer Rim, she acquired an exotic twin slaves, she decided to try them. Interrogating the Rebel pilot The aspiring X-wing pilot Vanessa ended up a quite big trouble, she got captured, Darth Futa decided to interrogate her in her bedroom by her way. End
  21. I here by post this towards requesting of having a proper nude mod made for this game. Heres what needs to be added in which is realistic nipples w/ color customization, a futa version option available for playing as a futanari instead of a female, and having breast/ass physics if possible. I will make sure to give my utmost respect, appreciation, gratitude, and thanks to whom ever has fulfilled my request.
  22. Doodlecute

    Twileks Redux

    Version 1.0.0

    146 downloads

    The Twi'lek redux is an upgrade to Lovender's Twi'lek race mod. Features *Adds males for each of the twi'lek races *Attaches the Twi'lek's Lekkus in the tail slot so that you don't have to travel to the waterfront to get them. It also allows you to wear helmets (see Pictures). *Replaces the Lyn Me with a Darth Talon Texture (Darth Maul for males). *Gives each of them unique racial traits creating a normal Twi'lek, a Jedi, and a Sith. WARNING: The two force using twi'leks may be a bit over powered but are very flavorful. Installation To install you must first install Lovender's Twi'lek race and all of its prerequisite files. Then copy the data folder of Twi'lek Redux into your Oblivion folder and let it overwrite anything it asks to. And as always my stuff is open use, for anyone who wants to use anything for their own mods. Update Darth Talon Lekku Texture was missing. It has now been added.
  23. Twilek (Oolala) Dancer CBBE HDT Bodyslide View File THIS IS NOT MY OUTFIT. THIS IS A CBBE CONVERSION OF THE ORIGINAL BY Neodavinci CBBE HDT BODYSLIDE conversion of the " Twilek Dancers" original Outfit By Neodavinci How to get the armor: Items sold by khajit merchant madran, who travels between windhelm and dawnstar. OR In console : "help oola 4" & "help lyn 4" INSTALLATION Utilize mod manager of your choice. USAGE This outfit does NOT belong to me. For permission on using it in ANY way plz contact the Neovinci, the original mod author instead. Submitter NIND (jimmyyu) Submitted 01/14/2020 Category Armor & Clothing Requires Outfit Studio/Bodyslide 4.9+ ; CBBE Special Edition Compatible No  
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