Quests
SexLab SE mods that are heavily focused on quests
69 files
-
Generated voice pack for Toys Workshop
Note:
If you are on LE, download the Loose file version.
If you are on SE and adding this mod mid-playthrough, download and use Toys Workshop BSA version
If you are on SE and starting a new game, download and use Toys Workshop BSA + ESP
Generated voice pack for:
Installation: Just install with your favorite mod manager like you would any other mod.
Credits:
Thanks to DoubleCheesburger for his script to extract voice lines, and thanks to Dan Ruta for xVaSyth. @VirginMarie for the original mod and testing.
P.S: I also welcome requests if you want something voiced. I'm particularly interested in quest mods but other stuff is fine too.
7420 downloads
Submitted
-
Generated voice pack for Hot&Wet
Note:
If you are on LE, download the Loose file version.
If you are on SE and adding this mod mid-playthrough, download and use Hot_Wet BSA version
If you are on SE and starting a new game, download and use Hot_Wet BSA + ESP
Generated voice pack for:
Installation: Just install with your favorite mod manager like you would any other mod.
Credits:
Thanks to DoubleCheesburger for his script to extract voice lines, and thanks to Dan Ruta for xVaSyth. @VirginMarie for the original mod and testing.
P.S: I also welcome requests if you want something voiced. I'm particularly interested in quest mods but other stuff is fine too.
4828 downloads
Submitted
-
Generated voice pack for Shout Like a Virgin Evolved
Note:
If you are on LE, download the Loose file version.
If you are on SE and adding this mod mid-playthrough, download and use Shout Like a Virgin BSA
If you are on SE and starting a new game, download and use Shout Like a Virgin BSA + ESP
You MUST be using SLaVE V9.12+ since the mod was updated to account for this voice pack.
Voice pack for:
Installation: Just install with your favorite mod manager like you would any other mod.
You can see a sample of the voice pack at work here:
Credits:
Thanks to DoubleCheesburger for his script to extract voice lines, and thanks to Dan Ruta for xVaSyth. @VirginMarie for the original mod, @Herowynne for testing.
P.S: I also welcome requests if you want something voiced. I'm particularly interested in quest mods but other stuff is fine too.
7300 downloads
Submitted
-
Generated voice pack for Toy Story
Note:
If you are on LE, download the Loose file version.
If you are on SE and adding this mod mid-playthrough, download and use ToyStory Voice Pack Old Version
If you are on SE and starting a new game, download and use ToyStory - Voices BSA
You MUST be using Toy Story V2.32+ since the mod was updated to account for this voice pack.
Voice pack for:
Installation: Just install with your favorite mod manager like you would any other mod.
Credits:
Thanks to DoubleCheesburger for his script to extract voice lines, and thanks to Dan Ruta for xVaSyth. @VirginMarie for the original mod, @Herowynne for testing.
P.S: I also welcome requests if you want something voiced. I'm particularly interested in quest mods but other stuff is fine too.
10442 downloads
Updated
-
Generated voice pack for Tirk The Riekling
Generated voice pack for:
Installation: Just install with your favorite mod manager like you would any other mod.
Credits:
Thanks to DoubleCheesburger for his script to extract voice lines, and thanks to Dan Ruta for xVaSyth. @Subject2Host for the original mod, @Schticky Playa for the port, and @asianboy345 for testing.
P.S: I also welcome requests if you want something voiced. I'm particularly interested in quest mods but other stuff is fine too.
2357 downloads
Updated
-
Generated voice pack for Phillip The Horse
Generated voice pack for:
Installation: Just install with your favorite mod manager like you would any other mod.
Credits:
Thanks to DoubleCheesburger for his script to extract voice lines, and thanks to Dan Ruta for xVaSyth. @Subject2Host for the original mod, @Schticky Playa for the port, and @asianboy345 for testing.
P.S: I also welcome requests if you want something voiced. I'm particularly interested in quest mods but other stuff is fine too.
1364 downloads
Updated
-
Generated voice pack for Skat the Rat
Generated voice pack for:
Installation: Just install with your favorite mod manager like you would any other mod.
Credits:
Thanks to DoubleCheesburger for his script to extract voice lines, and thanks to Dan Ruta for xVaSyth. @Subject2Host for the original mod, @Schticky Playa for the port, and @asianboy345 for testing.
P.S: I also welcome requests if you want something voiced. I'm particularly interested in quest mods but other stuff is fine too.
1269 downloads
Updated
-
Generated voice pack for From the Deeps
You might want to download V1.0 if you are on LE and the BSA version doesn't work.
Generated voice pack for:
Installation: Just install with your favorite mod manager like you would any other mod.
Credits:
Thanks to DoubleCheesburger for his script to extract voice lines, and thanks to Dan Ruta for xVaSyth. @Delzaron for the original mod.
P.S: I also welcome requests if you want something voiced. I'm particularly interested in quest mods but other stuff is fine too.
2560 downloads
Updated
-
Generated voice pack for SexLab Kidnapped
You might want to download version 1.0 if you are using LE and the BSA doesn't work.
Generated voice pack for SexLab Kidnapped:
Unfortunately this mod is buggy as hell and I couldn't really get it to work, so its not fully tested.
Installation: Just install with your favorite mod manager like you would any other mod.
Credits:
Thanks to @DoubleCheeseburger for his script to extract voice lines, and thanks to Dan Ruta for xVaSyth. Vinfamy for the original mod.
P.S: I also welcome requests if you want something voiced. I'm particularly interested in quest mods but other stuff is fine too.
3415 downloads
Updated
-
Generated voice pack for The Book Of Sex (beta)
For:
TBOS expands the vanilla quest "The book of love" by adding some sex scenes and dialog options to the quest so that you actually get to make some love instead of just talking to people about it. Since this expands on vanilla quests, a lot of vanilla voice lines are still present, while the handful of voice lines added by the mod were left un-voiced. So I went ahead and generated voices for them using xVaSynth. This is still in beta as I haven't tested all the voice lines, so please give me feedback and report anything that doesn't work. This is also my first time generating voices so if anyone has any pointers for improvement I'm all ears.
Installation: Just install with your favorite mod manager like you would any other mod.
Credits:
Thanks to DoubleCheeseburger for his script to extract voice lines, and thanks to Dan Ruta for xVaSyth. vinfamy for the book of sex original mod and nomkaz for the SSE conversion.
P.S: I also welcome requests if you want something voiced. I'm particularly interested in quest mods but other stuff is fine too.
2745 downloads
Updated
-
The Mysterious Breeding Rooms SE Voiced
By chenchao7534
The Mysterious Breeding Rooms SE Voiced
I did NOT create this mod, I merely repack aravis7 mod and Nomkaz's conversation for Skyrim Special Edition with voices generated with xVASynth using DoubleCheeseburger's Guide.
Hope my sharing can help SSE more enjoyable.
Requires
Estrus For Skyrim SE, Fuz Roh D'oh SE14371 downloads
Updated
-
Radiant Prostitution-Gigolo SE
By kevtg26
Radiant Prostitution and Gigolo Ver 7 (SLSO) for SE
Now Requires Sexlab Aroused (V29) as of Ver 7.0 and SLSO if you want the minigame
This is an update to the conversion by @nomkaz of the continuation by @-Caden- of the continuation by @WraithSlayer of the original mod by @mainfct and @korialstraszbob.
The 3.2.2 version of the mod that I first started using works well but comes off as being kind of bland after a while and it didn't really work well for male PCs. Caden then picked it up. He added quite a bit of color and recognition for different types of PCs. However, he never quite got his vision completed and has moved on to other things. Since he has announced that he is abandoning support for it, I decided I'd pick the ball up and run with it for bit. How hard can this modding thing be, right? (famous last words).
SOooo... What is Radiant Prostitution?
It's a time of war in Skyrim. It's people are broken, stressed and dispossessed. Jobs are scarce. One could join the armies or go adventuring, but that life is dangerous and training and equipment are expensive. What's a lad or lass fresh off the cart supposed to do? Well, the local innkeeper is always looking for help. While you can make some money waiting tables, there's always one more option that's available.... If you are willing... because there are people ready to buy....
Radiant Prostitution and Gigolo offers a different career path for the Dragon Born. One where waiting tables is just the door into a whole other side of Skyrim. One where you can find out what the people do on lonely nights when they don't know what the morrow will bring. One where you find out what people will pay for behind closed doors. One where you find that problems can be solved with more than sword and spells....
Features
A tiered set of radiant quests that are accessible from any inn in Skyrim Fully configurable MCM that allows you to adjust the difficulty and payout to suit your personal play style
Quests
Working at the Inn
You can start off just waiting tables. The money isn't great but at least you have your dignity, right? But the temptation is always there and some customers can't keep their hands to themselves. If you decide to take that plunge, you have to decide just what is you are willing to do, because the clients have ideas and some of them won't take no for answer...
Once you get a reputation, the Innkeepers will find other opportunities for you...
Now with SLSO Integration!!
So how does the SLSO integration work? Basically to succeed in your job, you need to make sure that your client has an Orgasm. Fail to do that and your client will become less and less happy with you. How this happens will depend on the quest. There is now Client satisfaction system that evaluates your performance of your interaction with them. If a scene includes an orgasm, you get a point. If there is no orgasm, that counts against. Client Satisfaction will depend on the particulars of the quest, but the points gained will result in a Client satisfaction level: 3 is fully satisfied - 0 is completely unsatisfied. NOTE: Multiple Orgasms for a single client in a scene still only count as one for this system.
Your performance is also evaluated on time. If you have SLSO set advance after a male orgasm, you have to edge them long enough to get full pay but still ensure they still cum. Currently, not all quests have this feature enabled for various reasons. . See the spoiler below for the particulars.
Requirements
SexLab Framework JContainers Fuz Ro D-oh Sexlab Aroused V29 (as of Version 7)
Installation:
Install with mod manager, or unzip and drop files into your Skyrim/data folder
Updates can be done midgame safely provided no radiant quests are currently running
Compatibility:
Radiant Prostitution should work nicely with pretty much anything, even other SexLab prostitution mods, but there are some things that may break it, namely mods that automatically start SexLab animations based on proximity to the player. Known incompatible mods:
SexLab Dangerously Nude - Will cause simple prostitution jobs to break if walking around naked. SexLab Aroused Creatures - Prevents Random Job quests involving bestiality from working properly. May be temporarily disabled in its MCM settings while performing these quests.
LE Compatibility
It's been reported that this works with LE but I haven't tested it personally. May need to resave the esp in the LE Creation Kit for full functionality
Here's the full description from Caden's page
Future Plans
I've gotten most of my near term goals completed. My next goal is to integrate Aroused into the mod and that will enable compatibility with Sexlab Separate Orgasms. That will allow me to make client orgasms part of the success criteria. That's proving to be more difficult that I thought
Beyond that I am open to suggestions with two caveats. First is that it can't be too complex. This is an old mod that has been worked on by a lot of people. It shows in the code. Trying to do too much can cause things to break. Then there is the structure of the mod. Each of radiant quests is essentially a dead end. You go out, you do the job and you get paid. The only change to game world is the money in your pocket. So contained scenarios is all that can really be done here.
Second, I'm not much for the more... uh... extreme stuff that appears on the site. I'm not knocking folks who are, I'm just pointing out that I may not be the guy to write that sort of thing. I'm going to focus mostly on consensual non-creature stuff. I might consider rape as a consequence for something but I'll never write a scenario where it is unavoidable.
For those who ARE interested in the more extreme stuff, I'd point you here:
NOTE: This method will only work for 6.1.7. This method is no longer applicable to 7.0 and beyond due to the changes needed for the SLSO minigame.
That's a guide for coming up with your own quests for this mod and it's what I used to get started on my own. I'll gladly help with any technical questions you have and if you come up with a working add-on. I'll even link to it so that folks can find it. I'll just leave the writing and testing to you. Fair enough?
Acknowledgements
I just want to thank all the guys I mentioned at the beginning for all the work they did. Fixing and tweaking are one, but building something from the ground up would be way beyond me. Hopefully I can do y'all credit and keep this thing alive a little longer.
171400 downloads
- prostitution mod
- quests
- (and 1 more)
Updated
-
Wintersun - SexLab Integration SE
By nomkaz
Wintersun - SexLab Integration SE
I did NOT create this mod, I merely converted PD_'s mod for Skyrim Special Edition, and shared it according to the permissions they gave me. I CANNOT give any perms not specified on the original upload page for this mod. If you wish to alter, edit, or otherwise make changes and upload them anywhere, please refer to the permissions (if given on upload page) by the Original Author or contact them directly. This mod should be considered a placeholder for when/if the original author decides to take control of it.
If you enjoy this mod, go to the Author’s page and give PD_some love!
The following is copied and edited for SE links from the Original Download Page:
--------------------------------------------------------------------------
The goal of this mod is to provide a way for Wintersun deities to react to SexLab-related events in a lore-friendly fashion, integrating them into this great role playing mod.
Some questions to the community I'm interested in right now:
Clavicus Vile pacts: any ideas?
Attention! I need your feedback and ideas on how to balance the mod and what reactions to what events different deities should have. I know the Nine Divines and daedra princes fairly well, but Wintersun adds much more than just them, and I need people to help me figure out personalities and attitudes of less common deities. Of course you can suggest ideas regarding any divine, I'm just most interested in ones I don't quite know myself.
Current functionality under the spoiler. Don't read if you want to figure it out by yourself.
Requirements
Hard requirements:
SexLab SE Wintersun SE - v. 3.0.1
Optional:
Kimy's Devious Devices SE - for the optional "WintersunSLI - DD expansion.esp" file If you enjoy my conversion work and would like to toss a coin to my coffee fund, you can visit my Patreon ~ Nomkaz
72726 downloads
Updated
-
The Book Of Sex SE
By nomkaz
The Book Of Sex SE
I did NOT create this mod. That honor belongs to the Talented Vinfamy
I only converted it for Skyrim Special Edition, and have shared it with you with their permission.
If you enjoy this mod, click on the link and give Vinfamy some love, and check out their other mods!
The following copied from the original LE page:
-----------------------------------------------------------------------
About This File
Update 22 Nov 19: All my mods for Skyrim, Skyrim SE and Fallout 4 are up for adoptions. All their source code is included in the download packages and can be used in whatever way any other modders see fit - no need to ask me for permission. I have retired from Bethesda games' modding to focus on my own indie game project LifePlay (check it out here, it's an life simulation RPG on Unreal Engine. It's also moddable and open-source, and completely free.).
-----------------------------------------------------
Remember that vanilla quest "The Book of Love" where you need to travel to a bunch of locations across the map and do nothing but talk to NPCs. This mod expands on this quest by adding more than 1.5 hour of sexual content, which is kept lore-friendly and can be enjoyed by both female and male PCs alike. It not only adds sex scenes but also many plot twists and a bit of humor which will sure keep you entertained.
I deliberately uploaded few screenshots to not spoil the surprises.
To start the quest, talk to Dinya Balu when she's inside the Temple of Mara in Riften - just like how you would normally start the vanilla quest.
Requirements:
SexLab Framework
Fuz Ro Doh
Recommended:
SexLab Privacy SE Normal Version - the scenes will make a lot more sense with it - remember to set "NPC use beds" in SexLab MCM to "Always"
SLAL Animation by Leito - for the additional threesome animations
Troubleshooting: You should be able to play through the entire quest without problems, but if you get stuck at one point (most likely due to a mod conflict somewhere), use console command "setstage t02 stagenumber" to advance to the next stafe. The stage numbers are below, obvious spoilers:
Credits: Edhildil for Sexy Mara Statue
If you enjoy my conversion work and would like to toss a coin to my coffee fund, you can visit my Patreon ~ Nomkaz
324173 downloads
Updated
-
Immersive Abduction (SL Defeat Add-On)
This is an add-on to SexLab Defeat to make kidnapping NPCs more challenging. People will no longer be completely oblivious to the fact that you have an NPC in a sack on your back, possibly struggling. The kidnapped NPC will now attempt to cry out for help, which will be treated as an assault by any NPC who hears them. If you bind and gag your victim first, her cries will be muffled and harder to hear, but NPCs who are close enough will still notice. (Note: this will only happen for civilian NPCs. Nobody cares if you take home a bandit as your captive.) Every abduction is now an adventure: you will now need to be careful and avoid the guards if you want to get away cleanly with your prize. In addition, the sack itself is now much heavier to reflect the fact that there is a person inside it.
Notes:
In this first version, only female NPCs are voiced. I plan to create an MCM eventually. In the meantime, you can adjust the radius at which the victim's cries can be heard by typing "help abduct" in the console and adjusting the globals. (These globals are checked when you first put the victim in the sack, so adjusting them while the sack is on your back won't be applied.) If you are caught by the guards, I recommend resisting arrest. Weird things might happen if you are taken to jail or pay a fine with the victim still on your back. These issues will be addressed in the next version.
Installation
Put this below Defeat. It's esl flagged and won't add to your plugin limit.
Compatibility
It should be compatible with most things. It doesn't touch any vanilla records except to place some dummy NPC references in a test cell, and only modifies the weight of the sack in Defeat.
Uninstallation
This shouldn't be a problem as long as you don't uninstall while you have a victim in a sack. The quests and their scripts start and stop when you equip or unequip the sack through Defeat.
Check out my other mods:
Immersive Daedra Worship: Temple of Molag Bal - Need something to do with NPCs that you kidnap? Stick them in a cage, rape them, sacrifice them. Molag Bal rewards those who serve him faithfully.
13964 downloads
Updated
-
Immersive Daedra Worship: Temple of Molag Bal
“Molag Bal, whose sphere is the domination and enslavement of mortals; whose desire is to harvest the souls of mortals and to bring mortals' souls within his sway by spreading seeds of strife and discord in the mortal realms.” – The Book of Daedra
“Molag Bal is… the King of Rape.” – The House of Troubles
Deep in the woods of Falkreath lies an ordinary, unassuming house that conceals a dark secret—a passage leading to an ancient daedric temple lost to the ages. Unlike the aloof Nine Divines, the Daedric Princes are more than willing to richly reward the mortals who serve their twisted ends. The only question is: what are you willing to do for a taste of true power?
It has always surprised me that there is little to nothing in the way of mods that allow you to become a proper Daedra worshipper. The Temple of Molag Bal (or ToMB) provides an opportunity to immersively worship Molag Bal in exchange for power. As a servant of the King of Rape and Lord of Domination, you will perform a forbidden ritual and commit unspeakable acts in a to please your malevolent master. Violate your victims over and over again until you crush their spirits. And when there is nothing left of your victims but a broken shell, sacrifice them and send their soul to Coldharbour, where their torment has only just begun. Molag Bal will bestow true power upon you.
How it works:
The bookcase conceals an entrance to a cave that leads to the temple below. There is a button to activate it.
You can make NPCs your prisoners and assign them to a cage in the right prison wing. (Note: this is buggy with non-unique NPCs.) You can assert some basic control over them (go to cage, follow, command). Sex and outfit management are still very WIP. I recommend The Manipulator for better control.
The left prison wing has cells intended for Paradise Halls slaves. There is a patched script that *should* prevent jailed slaves from running, but it still needs more testing.
When you enter the ritual chamber, you will receive the “Ritual of Molag Bal” power. Cast this to begin a new ritual. You will then receive another power to access the ritual menu, which will be removed when the ritual is concluded. The ritual power will also be removed when you leave the ritual chamber.
With the ritual active, use the dialogue option to make a victim into a Bride of Molag Bal. The first time you do this, the mod will calculate how much rape it will take to break her will and how many points you earn from doing so. It will also calculate how many points you get for sacrificing her.** (This can be recalculated with the menu power, but use with caution. It will be based on current values, so you may lose virginity points.)
While a Bride, the ritual will track as a rape any SexLab animation that the actor participates in. This means that it is compatible with any method you choose to initiate sex (Defeat, Paradise Halls, SexLab Tools, etc.)
You can set a Bride as the Active Bride by telling her that it is her turn. This will let you view her stats in the ritual spell menu, and other functions still to be added.
Once you have broken a Bride’s will, your score will be added to your total. You will not receive any further points from raping her until she recovers (about a week in-game). When you get enough ritual points, Molag Bal will reward you with a perk point. Extra points roll over.
When you sacrifice a Bride, Molag Bal will also reward you with a portion of her lifeforce in the form of a permanent upgrade to either health, magicka, or stamina (chosen at random). You can sacrifice her however you choose, the mod simply tracks OnDeath on a Bride while the ritual is taking place.
If you deflower a virgin Bride, she will bleed. You can collect the blood from her inventory and take it to the blood fountain, where it can be distilled into a potion or as an alchemical ingredient.
Make a Bride fuck herself with a grand soulgem to turn it into a black soulgem. Can also ask female cultists to do the same.
You can use the ritual menu power to toggle collision for the altar. This makes it easier to use table animations, especially if you hide the anim objects in MO2.
Once the ritual is concluded, you will receive the Blessing of Molag Bal, the strength of which depends on how many Brides you broke during the ritual. This is equivalent to shrine blessing and independent of any other rewards.
Brides’ point values will eventually decay as they lose hope from being broken too many times, at which point they are nothing but fodder to be sacrificed
Other features:
Necromancy room (Currently just for roleplaying).
Freezer chamber to preserve corpses left in there. It definitely works with unique actors. Iffy with non-unique.
Bedroom with safe storage
Beds for cultists you recruit
Dining hall and crafting area
Arena (I use this to train my magic/combat skills on my prisoners/slaves as living targets)
Portal to cave near Winterhold
Custom music with add-on
NOTE: Although years in the making, this is still very much a work in progress, and this is by far the largest mod project I’ve ever attempted. Don’t blame me if it breaks your game, and be sure to back your stuff up. Cultist functionality is still being implemented and most of it doesn’t work, although the outfit management seems to be working. Constructive criticism is appreciated. I will listen to feature requests, but my modding skills are still pretty amateurish.
Future plans include:
MCM
Additional rewards based on lifetime scores
Quest to kidnap Keeper Carcette, destroy the Hall of the Vigilant, and blame it on the vampires
Other kidnapping quests
Automatically do and align table animations with the altar
Ability to make prisoners/slaves fight in the arena for your amusement
More portals to hidden locations around Skyrim for easier victim transport
Hostile sex magic, like forcing an opponent to stop combat and masturbate or something like Frenzy but that makes enemies try to rape each other
** These values are based on several factors, including whether the Bride is a unique actor, her level, her confidence, her morality, her SexLab purity (defiling a virgin gets a huge bonus!), whether she belongs to a faction hated by Molag Bal (Vigilants, Dawnguard). Please note that I am still working on balancing the scoring and reward system. There is a good chance that this will be too OP, especially if you aren’t using a perk overhaul mod.
Requirements
SexLab
ZaZ
Leito SLAL animations (for the soulgem functionality)
Recommended Mods:
Mods to make your NPCs pretty (Bijin, Ordinary Women, Pandorable, etc.)
VNPC for other actors that NPC overhauls ignore (like Keeper Carcette)
Defeat (This may become a hard requirement when specific kidnapping quests are implemented.)
Paradise Halls (patch available to prevent jailed slaves from running)
SexLab Tools
LC Build Your Noble Home (Fun player home mod. The temple is conveniently located just outside the village you build.)
A perk overhaul mod for the extra perks you earn
Follower overhauls to control your cultists. My system is still in its infancy.
Credits
136872 downloads
Submitted
-
Slaverun Reloaded SE Beta
By Kenjoka
This is my first SE version of Slaverun Reloaded.
I will add some more descriptions here soon, for now look here at the Oldrim file
---------------------------------------------------
old descriptions
Latest change:
03-06-2018 Slaverun V3.0 Beta 1 : so here it is finaly: the beta version of V3 where I tried to fix as many bugs as possible
there are no big changes and fixes, but here is a list
- finished the Finn quest
- finished the bounty hunters
- finished the slave gladiator training
- added a chance (configure in MCM) that a slaver gets raped too
- slaver has to report back to (if active in MCM)
- a slaver can quit his job now and get a normal free person again
BUT PLEASE READ MY COMMENT HERE BEFORE INSTALLING
Latest change:
14-02-2018 Slaverun V3.0 Alpha 3 (was not planned) fixes a problem with the Colosseum funfair quest; it also adds the missing animations for the crawling feature (credit goes to DarkAngel1265 (https://www.nexusmods.com/skyrim/mods/33097) . They are optional in the fomod installer, if you install them don't forget to run FNIS.
14-02-2018 uploaded Slaverun V3.0 Alpha 2c which is only a patched esp for : just intall over alpha 2 to overrite your esp (fixes bug with free woman blocked in arena quest when talking to Bellamy, Gustus and Quintus)
11-02-2018 I uploaded Alpha 2 version of Slaverun V3.0
08-01-2018 I uploaded Alpha 1 version of Slaverun V3.0. BUT PLEASE READ MY COMMENT HERE BEFORE INSTALLING
Latest change:
28-12-2017 Slaverun V2.1.3
- fixing not doing sexlab calls because Zaz Framework 8.0 results true for isanimating when npc uses furniture
- try to fix heavy deivces like yoke and armbinder for DD V 4.0
24-11-2017 Slaverun V2.1.2
- enabled usage of Zaz Framework 8.0
- removed haircoloring for slaves with yps fashion framework
New prequest:
Notes for Slaverun Reloaded 2.1
New prequest:
the Slaverun Mainquest will now not be started the first time you start a game with active slaverun esp file.
A new prequest will now be started by courier. After the new prequest is done the mainquest will start as usual.
Wedding quest:
The wedding quest is totaly optional. In this quest you will get visit from your family. Your family members (5 NPCs) will be Nord and Breton race. So if you are playing a non-human race and are annoyed by this, just don't play this quest. You have more then one option to skip or abort it! As I said it is optional
Conditions to start the wedding quest:
- you are a slave
- Windhelm slavery quest is finished
- faction with Bellamy must have been at least once at 20 and now > 15
- DeadslaveWalking quest must have been proceeded where you have done enough whiterun tasks and enough arena fights to make Slave master Pike rethink his execution plans (you can do this by easy by activating the ingame cheat option); for this the faction with Pike must now also be 20 (= most submissive as possible)
- once who have started and aborted the whitewedding1 quest by telling Pike your parents are dead, the wedding quest can not be retriggered
Notes for Slaverun Reloaded 2.0
Very Important.
- the latest patch 2.04 reqires and checks at startup for ZAZ Animation Pack V7, you can find it here
- Version 2.0 has more hard dependencies than 1.x, if you have a CTD at startup you probably missed one, please do yourself something good and use a TOOL like Wyrebash or MO to find out what you are missing
- Version 2.0 has a storymode flag in MCM Menu which is by default disabled. With storymode off, scenes will be shorter, less text is displayed, and skipped. I recommend playing with storymode on, but I guess more people don't want to read text and there is realy a lot of it in v2
Here is a list of ids and names of the complete slave quests, in case you need them , yes there are more than in v1
Slaverun Reloaded
This mod was inspired by the original Slaverun mod:
The authors pchs and WaxenFigure did a fantastic job. But since the mod wasn't updated in a long time and with major updates for other mods as well as new content rolling out, compatibility problems began to pop up for a lot of people.
I wanted to fix this, so I learned to use CK (and am still learning).
Eventually I realized that in order to rid the mod of all of it's issues, I had to recode it from scratch. And while I was there, I figured I might as well expand on it's potential.
So expand on it I did. A lot.
Version 1.x of Slaverun Reloaded is finished with a slave and slaver questline for all cities (in my opinion), but I am sure not bugfree. I will make bugfix releases for 1.0, but there will be no new features in this version.
I continue working on Slaverun Reloaded V2 Beta which will have new features, new quests and also new dependencies (see the forum thread for more details)
What is this mod about:
"Civil war has turned Skyrim bad. As men fight, women become victims of their rage and lust. Whiterun, now commonly called Slaverun, became a center of female slave trade.
Every unwealthy female without resources to keep herself safe may become a victim of enslavement." (quote from original mod)
In the original mod, when you arrive at Whiterun, the town is already enslaved, and if you're a female Dragonborn, you might end up as part of the inventory. A nice little slave training quest followed. All of this is still intact (and fixed).
Here is where the mod was expanded.
The mod starts automatically when activated, but the town has not changed, you get a quest to go to the Jarl of Whiterun instead.
After the prologue quest you have choices:
- Get enslaved as a female but with resistance. Your slave trainer has a particular fondness for rebellious slaves, he didn't buy all those torture devices for nothin'. (This is the female slave questline. You will have to do a lot of quest for your slave master. Status: finished)
- Get enslaved without resistance or voluntarily and you will get a normal slave training. Good girl. (Also the female slave questline, just the beginning differs a little bit)
- Comply with the new law but remain free (all other options remain available). I suggest you bring your favorite killing skill up to max fast cuz otherwise we all know where you will end up. (You stay free, but have to obey the "women naked" law. City after city will fall autimatically under slavery, but you will do nothing about that, there are no quests for you!)
- Male player characters can join the slavery organization if you like. Oh you know you do, I don't even know why I made this optional. (This is the male slaver questline, you work as a slaver and will do quests for the slave master. Status: finished
- If you happen to be a strong woman you can kick the slavers' asses and start to work in the slavery organisation despite having the vagina box checked on the equipment tab. Who knows, you may end up making your would be master into your own personal bitch. Charma is fun. (This is the female slaver questline, you work as a slaver and will do quests for the slave master. This questline is nearly identical to the male slaver questline. Status: finished
Right now the female submissive story is functionally complete. It will send you onto a long quest to enslave the whole of Skyrim for your slave masters. It has three different endings depending on your choices. It may recieve more polishing later.
The dominant player questline is now also finished and has two different endings.
Both the slave and slaver quests will eventually implement the laws layed down in Whiterun by the original mod in every hold capital + Riverwood.
Things you should know BEFORE installing the mod:
- This mod is now released in a version 1.0, For me this version runs pretty good, but of course there a some bugs still hidden and compatibility is always a problem. I will make bugfixes in this version, but no further features. New features will all be in a beta of V2.0, which will come soon. If you expect a bug-free and polished mod like Falskaar, this mod will as big a disappointment to you as you are to your parents.
- Quests are still being worked on, content is still being added. Don't play with a save that you care about. Once an update rolls out, it may well be that you have to start over from a point where the mod was not started yet.
- This mod will change the world forever, even after the main quest is finished. Keep that in mind before you begin.
- If you don't want your female Dragonborn to get tortured and have lot of sex with things both humanoid and not so humanoid (and I do mean a LOT), don't play. I'm serious, you'll be fucking for hours.
- Strong language should not offend you. If it does, the fuck are you doing here.
- Some of the quests for the submissive story line assume you are neither Orc, Argonian nor Khajiit. There is nothing preventing you from playing as these races but odd things will happen. You have been warned.
- If you plan on continuing to play vanilla quests in enslaved cities, this is entirely possible. But beware. If the enforcer options are toggled on, things may break vanilla quests in new and exciting ways (e.g. try using the Staff of Magnus in the college after it has been enslaved during the Arch Mage quest line. Tolfdir will troll you no end. Or the guard reporting to the Jarl of Whiterun during the Alduin questline might decide to go fuck a slave instead, breaking the quest). So i suggest turning those off for the duration.
Credits
pchs and waxenfigure for Slaverun + Enforcer/
Requirements:
Fuz Ro Do - on Nexus
Hard Dependencies for V1 (mod won't work/game will crash without these):
SexLab - by Ashal (I recommend 1.61+, as it fixed all freeze problems for me)
Zaz Animation Pack [2014-04-21] - by xaz
Devious Devices and Devious Integration - by Min
SexLab Aroused - mod redneck2x or Sexlab Aroused Redux by fishburger67
Hard Dependencies for V2 (mod won't work/game will crash without these):
SexLab - by Ashal (I recommend 1.61+, as it fixed all freeze problems for me)
Zaz Animation Pack [2014-04-21] - by xaz
Devious Devices and Devious Intgration - by Min
SexLab Aroused - mod redneck2x or Sexlab Aroused Redux by fishburger67
Dragonborn.esm (yes, slavery comes to Raven Rock) and Dawnguard.esm
Devious Expansion.esm iis now a hard dependency
ApachiiHair.esm and ApachiiFemalesHair.esm both here
Crash fixes to handle the 64k string limitation of Skyrim
Very very very much recommended mods:
Better Dialogue Controls
Highly recomended is to install the fantastic animations by FunnyBizness , here , Slaverun V2 will use these animations, special the FMMMM gangbang animations if available
Soft dependencies (mod will utilise or has been made compatible with these mods, nothing bad will happen if you don't have them):
Slavetats V1.2.1 with Tatoos "SlaveTats-slut" by murfk
if enabled in MCM an enslaved PC will get 3 tattoes in the face and 2 on the hands, 10 progressive tatoos which can be configured in the json config file will be added later, each after a new city is enslaved
BrandingDevice of Doom V0.47 by nooblet123 (also needs "SlaveTats-slut" from Slavetats)
if tattoos are enabled in MCM and this mod is found, the progressive tatoos will be applied in a little scene where the player is branded down in the slaverun dungeon
Coriontios Progressive Slavetats v0.04 by Corinthio
(you don't need the esp only the tatoos) these tatoos are the default configuration in the json config file, change to other if you want to use your own tatoo selection
SerialStrip v1.1.4 by Antono
was used when the player was forced to undress during the enslavement (I think it will not be used there anymore, as serialstrip does not work in scenes)
SexLab - Sexual Fame Framework version 0.95+ by Versh (for the OPTIONAL slaverun comments.esp)
Slaverun comments.esp is is an standalone esp which can be used with slaverun or without, it uses collected fame of the sexual fame framework to let npc make comments, for example when you are seen with devious devices or be well known to have sex with animals, argonians, orcs....
Simple Slavery v3.92+ by jfraser
is used in both directions; slaverun is a possible outcome from simple slavery when enabled in the MCM of simple slavery,
but also Slave Master Pike offers you the dialogue option to sell you (if you are his slave) to Simple Slavery
in V2.0 there is also a button in slaverun MCM where you can simply trigger the event to be send to simple slavery
Hydragon Slavegirls by hydragorgon
this mod adds a lot of npc which are slavers or slaves. Slaverun Reloaded can use them to create a more immersive feeling that cities fall to slavery.
As default (can be disabled in MCM) slaverun will disable slaves in free towns and will enable them if a new town is enslaved
Diablo-esque Decorations - by nooblet123
is similar to hydragon slavegirls and adds some tortured or killed nps to a few Skyrim cities. Slaverun will also disable them and slowly add them again when a city is enslaved
Milk Mod Economy by Ed86
Slave Master Pike will get a dialogue to make you a milk cow it the esp is found. When you are a milk cow, Pike gets an option to milk you (slaves only)
Skooma Whore by Guffel
Slave Master Pike will get a dialogue to give you some drugs if you ask nice (slaves only)
Deviously Cursed Loot by Kimy
Slave Master Pike will get a dialgoue to give you a cursed item if you ask nice (slaves only)
Player Succubus Quest by ojanen
After finishing the dremora slave training, your dremora trainer will offer you a quest to make you a succubus, if this mod is found
Frostfall 3.0+ by Chesko
Due to forced being naked in enslaved cities you would probably freeze to death, so slaverun will save you from that
Immersive Hair Growth and Styling by emily1673
in MCM you can choose between slaverun hairgrowth or Immerysive hair growth
Slaverun Reloaded had its own hair regrowth mechanic, but you can check an MCM option to use the mechanic of Immersive Hair Growth mod
Amputation Framework by Haeretic
This framework is used in 3 places to cut off some arms and legs (even if installed in can be disabled in MCM)
The first victim is your slave sister Ivana during your enslavement, then the player when your Master will get very angry by some actions and during the quest 'Daughter of Coldharbour'
SOS Schlongs of Skyrim by b3lisario,
if mod is installed and checkbox in mcm menu is enabled all male slavers will start with a schong size 10 (default for the max size in SOS), after every city quest the schlong size will increase and your slavers dick will get bigger
Sexlab Inflation Framework by qotsafan
if enabled in MCM the enslaved PC boobs will grow after enslaving a city (Alternative you can enable weight growth if you have a bodyslide configuration that fits). Any growing feature is disabled by default.
Mods that add more NPCs, like Inconsequential NPCs, Interesting people, Immersive Whenches, Populated Towns, etc.
Appropos by gooser
With the wear and tear textures toggled on, your female PC will be in tears half way through slave training, I kid you not.
Conflicting mods
The original Slaverun mod of course, as it does the same.
Special Features:
Slave Tattoos (if toggled on in MCM):
Your master might give you tattoos so you and others may know your place. If installed he may also send you into the branding device of doom.
Note that if you want slavetats to do it's work, you must make sure the number of overlays defined in the nioverride.ini is larger than 0.
The customisable progressive tats feature:
If you enabled slave tattoos in the MCM menu, the PC will get a new tattoo after each city quest and city prequest. The names of the tattoos are defined in the json file in skse/plugins/slaverun/slaverunconfig.json
Tattoo section and tatoo names build a pair to define the tattoo to be used. Predefined are here the tattoos from Corintio's Progressive Slavetats by Corintio, see the threads there and my screenshots. You can replace them with any tattoo you like.
At the moment there a 10 tatoos defined, if you want to use them, your nioverride.ini must have iNumOverlays>=10 in Overlays/Body (I use 12). If you want less tatoos, you could simply accept the slavetats error, or replace the tattoo name by "", i.e. replace "Slave Stg 10" by "" (removing the complete line is not recommended).
Slave shaving (if toggled on in MCM):
Once enslaved your master will shave your head. Ya know, just to remove any illusions of control over your body you might still have. Over time your hair will regrow to it's original length. How long this takes and how many stages there are are also configurable in the MCM. If you are an Elf and nothing happens, try installing this: http://www.nexusmods.com/skyrim/mods/11282
Slave Name changing (if toggled on in MCM):
The PC will get a new surname at the end the slave training and following that the end of each city quest.
The surname can also be configured in SlaverunConfig.json. Find the lines containing "slaverunslavename" in the json file to see what the names are in order of appearance (slaverunslavename0 is 1st, slaverunslavename1 is 2nd and so on).
The Enforcer System (if toggled on in MCM):
Men will periodically check for slaves and/or free women to tend to their needs. I mean cocks.
Highly customizable regarding who should be called, what arousal levels should be used and if you want a filter for aggressive animations.
If you have performance issues, try turning this off, it does put stress on your system.
Test/Cheat mode for testing (if toggled on in JSON file):
In the JSON file is a property testmode. Setting the value 1 will enable some new Cheat dialogues to skip content and jump from the begin of a subquest to its end. Recommended for testing
MCM help:
Walkthrough
for the medium end of the female slave quest line since the good and bad endings can't be missed. I'm assuming that if you're reading here, you just want to get shit done and don't care about spoilers. But still. Spoilers ahead.
Here an overview what quest are in the mod, if you need the technical ids (OLD, this is for V1.x, see top for slave quests in V2)
Old Changelog
108763 downloads
Updated
-
Simple Slavery Plus SE
By Jman3000
This mod is originally made by jfraser then Lozeak created Simple slavery Plus they deserve the credit this isn't my mod it is simply a conversion of the mod for Special edition Players
About This File
This Mod is made by jfraser
New in 6.0 - Fixed some properties not being set correctly, corrected outfits so it's compatible with ZAZ 7.0 and ZAZ 8.0+. Fixed an error found by Morferous (THX!) Devious Framework stuff is not fixed or still in the state it was.
Added SendmodEvents "PlayerRefEnslaved" "PUnEnslave" "PEnslaveCheck" this is allow non Zaz mods to use SS as a bridge to set and check zbfFactionSlave on player. See ZAZ and DD cross slavery support. (6.01 is minor bug fix for this support no mods use yet)
If you use Devious Framework, use the Devious Framework version. Otherwise, use the WITHOUT version.
Defeat Patch - If you use Defeat 5.3.5, this patch will help smooth the enslavement using the Devious Frameworkversion. If you don't have Devious Framework and Defeat, you don't need this patch (although it won't hurt anything if you have it).
Updating
If you are updating from a previous version...I'm sorry, but much of the functionality probably won't work if you try adding this to a previous save. I don't know how to fix that. A new game is absolutely necessary or it might not work.
Current issues-
Death alternative, you need to register the quest via the manual reg in DAs MCM.
___________________________________________
Description
I was shoved onto the platform in front of the milling crowd, shoulders burning, chains clanking. I still struggled, knowing it to be futile, as they attached my wrists to manacles hanging from the ceiling, my ankles to iron rings sunk into the ground*. The crowd jeered and laughed.
"She's a fiery one!" A rough-clothed man, hair like dirty straw, smiling as wide as a lecherous saber cat. The gag kept me from spitting at him; a glare was the best I could muster. Naturally, that only created more amusement. "I'm going to enjoy breaking this one!"
And as I stood there, spreadeagled and exposed, I knew in the plummeting depths of my stomach that he was right. I would fight it to my limit, but I had a limit. I would break, sooner or later.
No, I vowed in silence as the bidding began. I will not give them the satisfaction. I will not succumb to despair. I will escape. The words were a balm, but I knew in my soul they were void of meaning. The moment the gavel hit and the auctioneer said, "Sold!", my life was, for all intents and purposes, over.
This is a slave auction mod. You will get sent to the auction via any of these:
Angrim's Apprentice: Do what you're told or else...
Content Consumer's Alternative Starts: Start your game ignobly.
Death Alternative: You will go to the auction when defeated by most enemies (not sure about creatures). If you do not want to go to the auction after defeat by particular enemies (city guards, for instance), increase those enemies' chance of being chosen in Death Alternative to a number higher than Simple Slavery's (ex make Prison Overhaul's number greater than SS's). Or decrease the SS chance. Either should work.
Defeat: Now that your captors are done using and abusing your body, time for them to make a quick profit!
Devious Framework: Watch out for slavers with lassos! Will actually walk you to the slave market and hand you off!
Deviously Cursed Loot: There was a flash of light and a deafening BANG. Next thing I knew, I was waking up naked in a cell.
Deviously Enslaved: Get that collar off before someone realizes you are an escaped slave, or you can just cross the word "escaped" from that title.
Failure Mode Effects Analysis in Skyrim (FMEA): People lock doors for a reason, you know. And don't even THINK that they would leave a treasure chest just sitting around without safeguards.
Loansharks of Skyrim: If you don't pay off your loan in time, bad things will happen...
SLUTS: Be diligent in your job or they'll find another job for you.
Prison Overhaul Patched: Y'know, guards don't make much money. But there's a way to make a quick buck on the side.
SL Kidnapped: It's late at night. There's no one around. Or so you think...
Devious Followers: Can't afford to pay your follower, well maybe they'll sell you to make ends meet.
Naked Dungeons : When robbed, maybe the robbers feel your worth pawning as well.
Skyrim Chain Beasts: Adds some very friendly creatures that'll take you to auction.
However you end up being captured, you will be brought to a holding cell. Speak to the guard in front of the cage and you will find yourself on the auction block, where people will bid on you. You will then be sent to one of the many slavery (or slave-like) mods provided by the talented modders of LL.
__________________________________________________
This mod has become something of a community project, for which I am grateful. I cannot, alas, add more authors' names to the box up in the corner, so for the record, here are the people who took it upon themselves to do the things I was not capable of doing (in alphabetical order):
Arbiter
Bane_Master
CGi
CliftonJD
DocClox
Kana Red
Legume
There has been much help from many others as well (see the list of thanks at the bottom).
__________________________________________________
Slavery Mods
NOTE: None of these are required, but you should have at least one of them, or you will end up being only twelve minutes a slave.
Whiterun Brothel Revamped - with thanks to Tyrant99
Devious Followers- with thanks to Lozeak (ME!!!)
Captured Dreams Shop - with thanks to Veladarius
Devious Cidhna (the pirate quest) - with thanks to stobor
Deviously Cursed Loot - with thanks to Kimy
Heroine in Distress - with thanks to Quisling
Island of Mara (original or Tweaked versions will work) - with thanks to quimboles and ffabris (gay male adventure; females can use it, but there will be minor oddities)
Maria Eden (legacy Slavery version - will kind of work with the updated one - better connections to the new one coming soon!) - with thanks to zaira
Quick as you Like - with thanks to DocClox
Raven Beak Prison - with thanks to Guffel
Sanguine's Debauchery Enhanced - with thanks to Skyrimll
Skyrim Licensed Universal Transport Service - with more thanks to DocClox - You must start the SLUTS quest first. Speak to an innkeeper about getting a job that doesn't include killing all the time.
Skyrim Licensed Universal Transport Service Redux!- with more thanks to MrEsturk - No need start SLUTS quest first.
Sexlab Stories (Red Wave) - with more thanks to Skyrimll
Slaverun Reloaded - with thanks to Kenjoka (and pchs, since he made the original)
Slaves of Tamriel Continuation - with thanks to Slaves of Tamriel and theFirstHeretic
Submissive Lola - with thanks to alexvkj
Things in the Dark - with thanks to Delzaron
Wolfclub - with thanks to pchs
______________________________________________________________________________________________
A SECOND NOTE: if you use Sanguine's Debauchery, requires Sanguine's Debauchery Enhanced 3.1 or higher.
.
ANOTHER NOTE: Slaves of Tamriel is still a WiP. Well, all these are, but SoT doesn't have an actual way to escape the mine yet, so you will have to COC your way out of there whenever you want to escape.
YET ANOTHER NOTE: The mechanics for Submissive Lola have not changed. If it is chosen as your enslavement, pick from a variety of follower-enabled NPC's after the auction is over. Make them your follower, and then ask to be enslaved, just as usual.
YOU GUESSED IT! ANOTHER NOTE!: Getting sent to Slaverun should skip the quests leading to Whiterun becoming a slave city.
Notes! Notes! Notes!: Island of Mara normally requires the player to be the Harbinger of the Companions, but ffabris has made a unique start that removes this requirement.
Notable note: You must activate SLUTS by speaking to an innkeeper before you go to auction or you will end up just standing on the podium.
_______________________________________________________________________
Requirements
Requires only Zaz Animations and fuz doh rah: Silent Voice, along with at least one of the above-mentioned mods.
Unless you want the leash system, in which case you also need Devious Framework and its dependencies.
This mod shouldn't conflict with anything, although I suppose the old slave market at the back of Riften might conflict with other mods that try to put stuff there. Hmm, hadn't thought of that...
That said, be sure to put SS as low in your load order as possible in order to avoid the "double auction" bug.
________________________________________________________________________
Connecting your mod to Simple Slavery
Sending the player to Simple Slavery is really easy - just stick in this code (provided by the very kind and enthusiastic DocClox):
sendModEvent("SSLV Entry")
Or, if you don't want to muck about with modevents, just unequip the player and transfer her/him to sslv_cagemark2.
To go the other way - sending the player to your mod from SS - pm me. That will need to be added manually.
ZAZ and DD cross slavery support.
Modders only, if you have ZAZ as a requirement using zbfFactionSlave on player is all you need do (what existing mod were doing)
There is an issue with Slavery mod that do not have access to zbfFaction to make sure they are not enslaving players at the right time so I've added the Sendmod events to resolve this. guide will be spoilered.
141729 downloads
- slavery
- debauchery
- (and 1 more)
Updated
-
Submissive Lola SSE(Beta)
[About this mod]
This is a LE mod by aexvkj.
I try to port this mod to SSE, fix several bugs and intend to extend it.
If anyone have some good ideas or advices or interesting quests, feel free to post here . Thanks a lot.
I try to intend this mod with more submission context which can play with your follower without interrupt your other quests.
[Require]
Sexlab Sexlab Aroused ZAZ ANIMATION Rydin animation with SLSA (option, but recommended...only use 2 spanking animation) [Introduction]
What's this all about, how to start and how to play
The mod gives you a possibility to turn your follower into a Dom or Domina. It works with every follower, vanilla and custom, male and female. PC may be of any gender too, the devices and animations work fine. As for the name... you submissive guys don't mind to be called Lola, don't you?
Go to Haelga's Bunkhouse in Riften. In her bedroom look under the bed near that famous horker tusk, . The book you'll find there explains the rest (and starts the quest). After you become enslaved, you will be approached by your owner every game hour with some semi-random demands. You'll also get couple of dialogue options where you may ask to free you from your restraints for example.
Typical punishment is the well known electrocutting. Under circumstances (high difficulty, low level) it may get very painful or even deadly. There is also some spanking, light bondage, gagging and forced stripping.
How the submission score works I'll explain later.
Some suggestions for gameplay:
Don't combine this mod with Devious Devices as well (actually, I think DD is totally OK) as other slavery mods like SD+ or Maria Eden. At least, enjoy responsibly. There are no technical problems, but if you happen to break some rules because of some DD randomly locked on you, the things may get very ugly. IMO, DDs also break immersion of this mod, but this is not for me to judge. Use some basic needs mod. Anyone will do. That's because the dom events are bound to game time, not the real time. You have to pay somehow if you just skip hour after hour. Don't munchkin too much on difficult terrains (jumping from the mountains etc). As the dom event occurs randomly, your owner may not always be able to forcegreet you. It's no problem, the event will be just skipped after ~5 seconds. But you want the event to happen, don't you? Don't fast travel very often. Give your owner a chance to play with you on the road. [About Permission]
The original author alexvkj seems do not support this mod for a long time.
I ask for his permisson but he haven't reply me.
But He post it in his topic that we can take over this mod. So I think its a kind of permission.
If he feels this is not ok, i will delete it ?^^
[Credit]
1. crawl on fours.
2.DD4.0I
3. RohZima Animation
4. Zazanimation
[Development Plan]
Next Version, No new feature will be added, because all my current ideas are already implemented in it. I will find some interesting contents for this mod in the future. The main work of next few versions is to make this mod as stable as possible. So you can play it without interrupt any your other mods or quests.
[LOG]
v1.2 Some New things
1.Add New Quest:
1. Mistress will give a viberator. which can bring you to organism (exatract a pump from DD)
2. Mistress may let you kneel down when you are around her. (You also can open it in MCM menu, several different kneel down pose )
2.MCM Menu Improvement
v1.1 New Quest! Mistress will order you climb as a dog for several hours.
v1.0 port it, fix bug. add a MCM menu.
19938 downloads
Updated