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  1. CK Zoo

    I've been wanting to see more bestiality content for CK3 for a while now and whilst a few mods have added the odd event here and there none have been really focused on it.
     
    Rather than sit here and moan I thought I'd throw my hat into the ring and attempt to make a mod of my own. This is my first attempt at modding I'm learning as I go so expect updates to be slow. Really all that exists right now is a single event to give you a dog and a long event chain for a married female with a pet dog. Both will happen on their own but can be triggered easily for those who just want to see the content, just turn debug on use the event commands:
     
    Find a stray: zoo_dog.001
    Dog licks whilst masturbating: zoo_dog.100
    Catch courtier with dog: zoo_dog.002
    See dog cock: zoo_dog.110
    Hear rumours of courtier with deviant tastes: zoo_dog.111
    Nearly catch wife with dog: zoo_dog.112
    Daydream about dogs: zoo_dog.006
    Bullied by dog: zoo_dog.008
    Bandit attack: zoo_dog.010 (With thanks to conversations with scum71 for being the inspiration behind this event)
     
    I do have more events planned and hope to eventually include horses, pigs, and maybe more exotic animals, in the mod in the future. It doesn't plug in to or require any existing mods and doesn't edit any vanilla files so I don't think there will be any compatibility issues with anything either.
     
    Feedback or ideas for scenes are welcome.
     
    Hopefully you guys enjoy what is done so far.
     

    13213 downloads

    Updated

  2. DZM Expanded

    DZM Expanded
     
    !Announcement!
     
    I haven't given an update in awhile but I might as well this one out of the way. Work on the mod stopped awhile ago. I got engaged, I'm preparing for university graduation, I've had multiple deaths in the family, and I had lost progress on the rebuild about three times due to crashes and back up corruptions. 
     
    I've learned enough about modding CK2 that I could feasibly get a working demo out in a month or so but my motivation is drained because-

    1. I was never a fan of coding to begin with.

    2. I have other projects that have been far more successful such as a Sims 4 save and an indie game I have been working as community manager and story outliner.
     
    3. The vast majority of users have moved onto Crusader Kings 3, which my computer has issues even loading.
     
    My desire to put out a mod that adds Fate summons(Eventually I was gonna move onto Legend of Zelda and Fire Emblem characters) still exist but my drive does not. This can change if I have help. If someone can help me with coding then I focus on localization and story. I may even go back on my original intention and make this mod optionally pornographic. Though right now I don't really see the point in performing the effort. If I had some people willing to help then that would show me that there's still an interest in Crusader Kings 2 but every time I've approached someone to ask, I got turned down and the one time I did get an assistant, they had to back out of it because of personal issues. No judgement there but yeah. 
     
    I apologize for my broken promise of getting this out. Though I'll only be keeping it if I can get some support as I don't have the time nor motivation to do this on my own anymore.

     
     
    Old Announcement about the rebuild.
     
    So what's for the future?
     
    To be perfectly transparent my interest in the original DroZzhat Mod was entirely centered on soulforges. I never really had interest in the guilds, the siege events, or capital expansion and only really finetuned it and fixed their bugs because other users enjoyed the content. Unfortunately I will NOT be carrying this content into the new mod.
     
    The new mod will essentially be what both DroZzhat and I said DZM and DZME wouldn't become and that is a Fate but for Crusader Kings 2 mod. It will have its own spin on things and will NOT be a copy paste of the nasuverse. Especially because I'm keeping the Nintendo and other franchise content.
     
    Something that DZM and DZME have had a hard time with is compatibility with some other heavy mods. The new mod will be built in a manner that simply adds content, not alter. While it will stand on its own, it will be built to hook into Dark World and Luxuria Fantasia as well as their associated mods with the only compatibility issues being what comes with those mods should you have them installed.
     
    Now for those who enjoyed the guilds and holding expansions. What's gonna happen for you? Well I'm completely abandoning it. Maybe something like it will be in the new mod but it will be in support of the soulforging not something that functions along side it as how it works currently.
     
    Now that sounds sad but good news is that I have spoken to DroZzhat and here's his exact words.

    "I really have no intention of returning to CK2 at this point, so I have no problem with people taking stuff from the mod and running with it. I would just ask that they credit me and at least vaguely mention what it is they took from the mod, whether it be the artifacts, or the guilds, or whatever random bit of code.

    I don't need anyone to ask permission, but I would also like to be contacted with a link or whatever to whatever uses stuff from the mod."
     
    Now then for my content? I will be taking the vast majority of soulforged stuff with me. The only files I actually added to instead of creating a new one was the religion file and the original traits file. So if it's labeled as DZ, do whatever you want with it. If it's labeled as DZE I'm still using that. If you're unsure, just message me.
     
    :Current Content:

    -Expanded Holding Options
    Tribal and Feudal, and some Republic, holdings can build all sorts of game play enhancing content. You can have access to Court Assassins, Thieves Guilds, Mercenary and Fighter's Guilds. Create hidden tunnels and your own mystical workshop to tap into the arcane. Build a private library to improve your mind. Build a workshop to improve your tech level!
     
    -Soul Forging.
    Find relics of old and from other worlds to create and/or summon heroes to serve you in whichever way you see fit.(A lot of video game and anime characters) The rulers around you will also make use of this and summon grand generals and advisers.
     
    -Magical Mastery
    Find or steal mysterious spells to become a master of the mystical arts. Raise a spirit army, drain life force from your enemies, courtiers, or random wildlife. Regenerate from fatal wounds. Enhance yourself! Be it your mind, strength or beauty!
     
    For a more in depth explanation of content please check out the Original Description.


    What's the difference?
     
    DZM Expanded started out to expand primarily just Soulforging. My initial attempt at working with the mod lead to a lot of difficult situations. I fleshed out the soulforges to an extent and did make improvements to the mod however after many frustrating attempts I have chosen to start fresh.
     
    A lot of DroZzhat's content was hidden such as traits and certain events. I completed many of these traits' localization and implementation and even added a player soulforge with the aid of another community member.
     
    However the primary difference between the original mod and this one is some streamlining and a whole lot of NPCs wandering around.
     
    :To Do:
     
    Complete rewrite of the mod.

    :Compatibility:


    -Supported:

    Luxuria Fantasia: Races introduced in this mod will have their DZ traits switched with ones from this mod.
    I have disabled sexual interactions with the child and "legal" loli and shota characters. Both because the mod lacks the art for it and that kind of thing is discouraged in Lovers Lab's rules. It's very easy to patch out yourself if this is  a problem for you.
     
    Ala's Body Mod: Fully supported.

    Elemental Love: Elven and elf like characters will have their DZ traits switched with ones from this mod.
     
    Orc Horde: Orc characters will have their DZ traits switched with ones from this mod.
     
    The House of O: Some characters will have traits from this mod.
     
    Tentacled Dreams: The vast majority of characters will be immune to tentacle content but a handful of them will be supported and some will even feature scenes and add content
     
    Tale of Nine Tails: Kitsune characters will have their traits replaced with the ones ToNT uses and they will be given the appropriate number of tails.
     
    House Irae: Dark Elf characters will have their DZ traits switched with ones from this mod.
     
    -Incompatible:
     
    Overhaul Mods: This is waaaay out of my skill range. If you want to help make patches or something I welcome the aid.
     
    Dark World: Not a hard incompatibility but most of my compatibility efforts were for Lux and its submods. The new mod may come out with compatibility for both Lux and DW out of the box if I am able to program it.


    Q&A

    Q: Will you make DZM Expanded compatible with X/Y/Z?

    A: I am working on an entirely new rework of the mod. So no. The new version will however be a lot more compatible by default.

    Q: Will you be adding content to nomads?

    A: No. Neither DZ nor I play Nomads. The new mod may or may not have content for nomads.
     
    Q: Will you be adding content to Republics.

    A: The current build will stay as is. The new mod will support Republics.
     
    =Thanks=
     
    DZ for handing over mod ownership and general advice on modding.
     
    Kekvit for showing me the basics.
     
    Cheri for teaching me more advanced modding.

    Blorb for fixing Republic related mechanics and providing localization for Zero and the Intoners.
     
    helixyos for fixed in regards to character longevity.
     
    Basically everyone reading this for being patient with my slow ass updates.

    29593 downloads

    Updated

  3. Carnal Court Integration for Various Mods

    Makes that the mods sex events use Carnal Court sex scenes.
     
    At the moment there are only dwToska2, intimate encounters, dCarnalitas and Adroit Religions (Continued version).
    Also tweaks dwToska2, so that for example prisoners do not die when choosing to rape them. instead all are send to prison.
    dCarnalitas version disables the windowed sex scenes completely.
     
    Installation:
    just drag the "event" folder into the original mods

    7841 downloads

    Updated

  4. CBO Animation Pack Overhauled & Carnal Court Animation Addon

    Due to popular demand, here is the overhauled animation pack for cbo and cbo court. Works with the newest version of both.
     
    Features are randomized animation cycling, choice between oral and sex, and ending with cumshots.

    There is also an addon which integrades the mod into cbo court.
     
    Installation:
    cbo court addon: install the original mod and DELETE the event folder, THEN put the one from the addon in its stead.
    cbo animation pack overhauled: load after everything
     
    Requires cbo and cbo court... naturally
     

    57910 downloads

    Updated

  5. True Harem

    This mod simply make it so you can have 20 wifes with the polygamy doctrine and 1 wife and 20 concubines with the concubine doctrine.
    It changes the default doctrine directly, sothere is no need to reform or create a new religion.

    7060 downloads

    Updated

  6. SSX Light

    This is a copy of SSX that works in 3.7. The only file that seemed to not be working was the interface file. The game loaded fine for me, but I have not yet done extensive testing to see if the game is completely stable.
     
    The original mod that these file are from is Stellaris Sexy Xenos and more
    DO NOT INSTALL THE sexysxenos traits and more 3.0.3 VERSION OF SSX IT WILL CRASH YOUR GAME. Cities and portraits still work.
     

    2830 downloads

    Updated

  7. [mod] [Stellaris] Lustful Void - Image Replacer

    This mod replaces almost every images in Lustful Void mod (excluding home world images). Some pictures might be more fitting, some might not. The reason I made this is to make it more consistence. The original had widely various form of art style, ranging from very detail pictures to crayon quality. So, what I did was took these pictures from similar 3d h-games such as Honey Select 2 and Paralogue, to keep the style relatively the same. Try it out and let me know that you think.
     
    Installation: Drag and drop into "...\Documents\Paradox Interactive\Stellaris\mod" folder. Create a the "mod" folder if it doesn't exit.
     
    *** I haven't done extensive testing for this, so some image's dimension might be off. Let me know if there's any issue ***
     
    All credits goes to -
    Contributors on Illusion Soft Discord Server for the scenes, mods and characters
    Lithia<3 for Lustful Void.

    6752 downloads

    Updated

  8. dCarnalitas

    An update and continuation/modification of Carnalitas. Non-english localizations are not updated by this work.
     
     
     
    Changes:
    1.8.2:
    Changes to "is_diplomatically_available" and "compare_value" events and interactions to prevent crashes caused by CK3 updates No cooldowns game rule will now actually not have cooldowns AIs no longer unable to seduce the player if a seduce plot targeting the player already exists Removes the basegame's snowflake rejection for seducing adult relatives under a certain age (21 iirc)  
    Important note: Carnalitas is NOT gpl3, despite potentially actionable legal claims to the contrary: this isn't compatible with and therefore isn't permitted by the CK3 end user license agreement and more importantly carnalitas in total contains quite a few documents that were originally penned by paradox. EULAs might not have case history in every court but I can reasonably assure you that verbatim copying files out of CK3's install folder (pdx's intellectual property) and then claiming that pdx do not have any right to their work after agreeing to this:
    is not going to hold up. In theory any original content in carnalitas is actually all rights reserved the author where applicable. In any case, do want because a pirate is free.
    Changes original to dCarnalitas are released under WTFPL where applicable.
     
    Older versions/Carnalitas information
     

    6990 downloads

    Updated

  9. CBO + CFP + EPE rough compatibility patch for 1.8 - No more weirdly thin naked people

    Here is my imperfect, but satisfactory solution to the EPE-CBO incompatibility for 1.8. It assumes that you are using CFP
     
    All accessories and headgear work fine. EPE ethnicities have the CBO genes. No thin naked people anymore.  
    I followed an idea thebumpercar suggested in CBO's discord channel, which is to completely remove the EPE clothing. I substituted all clothing with the closest available in CBO and CFP.  This patch may be a dealbreaker for other EPE users.
     
    Personally, I'm more interested in the non-clothing aspect of EPE as well as being able to use Culture Extended, so I decided I can live with this (as long as I stop encountering weird naked people). I really wish I could have made clothing work, but it is way beyond my time availability and skill. I'm sure there are more incompatibilities that I have not squashed. For example, I'm not intending to fix the hundreds of starting DNAs, but I have not encountered any game-breaking bugs so far.
     
    The general mod order is:
     
    - Lots of stuff and events
    - Carnalitas
    - GUK Fix Carnalitas
    - CFP
    - EPE
    - CFP + EPE compatch
    - Stuff using EPE
    - CBO
    - CBO + CFP Compatch
    - CBO + CFP + EPE Overrides (this mod)
    - Carnal court
    - CC + CFP Compatch
    - More stuff

    REMOVING BLACK FACES

    As have been reported before, you need to remove EPE's FX folder inside the gfx folder.    Note that if your mod list has other mods with an FX folder, you need to remove that as well.   I noticed, for example, that the unofficial CK3 patch has an FX folder.   I don't fully know the negative impact of such a deletion, but so far I haven't seen any negative consequences.

    As I mentioned before, all this is supper hacky, and could bring problems down the line, but maybe it will motivate more people to help getting it to work better.
     

    6295 downloads

    Submitted

  10. Updated Mango's Lewd Diplomacy

    This is an updated version of mangos lewd diplomacy.

    Newer versions will be posted here.

    original mod: Mango's Lewd Diplomacy 
     
    unfortunately this mod over writes quite a few vanilla files so compatibility isin't great 
     

    5222 downloads

    Updated

  11. CyborgLV

    After seeing the changes to cyborgs made in base game, i wanted to add the same love to robotic traits in Lustfull void.
    All robotic traits has been converted to cyborg variants.
    Added an Origin: Nanite symbiosis. (+for DA)
     
    For Origins:
    - Decision to seed and bathe in nanite lakes. With benefits of pop growth.
    - Special trait.
     
    First time making a mod myself, hope all is fine.
    Please report bugs or thing you think should be adjusted. This includes writing, i feel my own descriptions lacking sometimes.
     
    Things i know is not done:
    Job Weight, as this would have me go and alter each job individually, i felt it was too much work and would easily make the mod obsolete/incompatible in any LV updates. As it is, i tried to keep duplicates to as few as possible and still keep a good enough.
    Art. i really wish to find some that fits well, DM me if you know any that fits for the origin and events. icons would be good too, but aint too bothered about those.
     

    4453 downloads

    Updated

  12. EK2 Skyrimized Female Argonians

    Unoffical Submod for EK2
    Here is the first version of my Argonian body mod.
     
    Credit to the EK2 team for the existing assets & credit to the CK3 Mod Co-op Discord for the shared resources.
     
    Currently this mod overwrites the following files in EK2:
     
    Modified:
    gfx\models\portraits\female_body\blendshapes\female_argonian_digitigrade_bs.mesh
    common\genes\ek_beast_race_genes.txt
    common\ethnicities\001_ek_ethnicities_beast_argonian.txt

    New Files:
    gfx\models\portraits\decals\female_body\argonian\scales_01
        argonians_body_highlights.dds
        argonians_body_normal.dds
        argonians_body_properties.dds
        argonians_body_shading.dds
        argonians_body_shadows.dds
     
    Load Order
    Elder Kings 2
    Skyrimized Argonians (Must be below EK2)
     

    2251 downloads

    Updated

  13. Lustful Void Loading Screens

    LV Loading Screens
     
     
     
     
     
     
    Description: 
     
    Stellaris lewd loading screens mods! I made these as a little bonus now and then while I updated the main LV mod, which you can find here!
     
    Also, these packs should always work with the latest Stellaris version even if the launcher says they are out of date!
     
     
     
    Current Packs:
     
            LV Loading Screens Tentacles 1 - 80 (updated)        LV Loading Screens Tentacles 1 (Extra Squishy) - 100 (updated)        LV Loading Screens Monsters 1 - 31 (old)        LV Loading Screens Futanari 1 - 41 (old)        LV Loading Screens (Calm) - 46 (old)        LV Loading Screens (Nyuunzi) - 80 (old)        LV Loading Screens Smex (Nyuunzi) - 40 (old)        LV Loading Screens Female Only (Nyuunzi) - 40 (old)        LV Loading Screens (personalami) - 105 (old)        LV Loading Screens Smex (personalami) - 27 (old)        LV Loading Screens Female Only (personalami) - 51 (old)        LV Loading Screens Trap (personalami) - 27 (old)        LV Loading Screens (sabudenego) - 28 (old)        LV Loading Screens (cherry-gig) - 43 (old)        LV Loading Screens (deathmask) - 75 (new!)  
     
     
    Installation:
     
    Required: Nothing! Extract the contents to (...\Documents\Paradox Interactive\Stellaris\mod), if you don't have a "mod" folder create one there. Optional: At least one pack. Also, only use one pack! All credit for loading screen art go to their respective artists (see credits).  
    Another note...delete all the old mod folders and .mod files! then extract the new .zip file's contents to the mod folder. You will have duplicate and broken mods if you don't do this!
     
    If you experience any weird problems, I've heard it helps some people to extract the .zip file's contents to a separate folder first, then move them to the mod folder after.
     
     
     
    Compatibility:
     
           The packs should be compatible with anything except each other.
     
     
     
     New Changelog:
     
     
    Old Changelog:
     
     
     
     Artists:
     
     
     
    Discord:
     

     
    You can join the discord server here. If you want help, you're more likely to get it there.
     
     
    Tip Jars!
     

     
    Any support helps keep me motivated! ❤️
     

    110051 downloads

    Updated

  14. Italian Translation for Carnalitas

    Traduzione ITA Carnalitas
    v1.1.0
     
    Traduzione italiana della mod Carnalitas.
     
    Changelog v1.1.0
    Rimossi file di Sex Slave (Troverete i file nella versione 0.3.2)
    Aggiunto Physical Attributes
    Aggiunto Carnalitas Slavery Reimagined
     
    Upcoming Features:
    Carnalitas Slavery Reimagined

    Important:
    Seguite attentamente le istruzioni per l'installazione della traduzione italiana di CK3
     
     
    Required:
    Traduzione Italiana di CK3 ( potete trovarla su Steam )
    Carnalitas v1.7.x Link
    (Optional) Carnalitas Slavery Reimagined Link (In fase di traduzione)
    (Optional) Carnalitas Slavery Expansion Link
    (Optional) CBO Carnal Court Link
    (Optional) Physical Attributes Link (In fase di completamento)
    (Optional) DWToska Link
    (Optional) Submissive Partners Link
     
    (Optional) Sex Slaves Link OLD 
     
    Install:
    Estrarre la cartella Carnalitas-ITA  in Documents\Paradox Interactive\Crusader Kings III\mod
    e attivarla dal Paradox Launcher
     
    Load Order:
    Traduzione Italiana
    Carnalitas
    ...
    (Optional) CBO Carnal Court
    (Optional) Carnalitas Slavery Reimagined
    (Optional) Carnalitas Slavery Expansion
    (Optional) DWToska
    (Optional) Physical Attributes
    (Optional) Sex Slaves OLD
    (Optional) Submissive Partners
    Carnalitas ITA
     
     
    Old Changelog v0.3.2
    Add Carnalitas Slavery Expansion
     
     
    Help Me:
    Se volete segnalare frasi incomplete, errori di battitura, o testi inappropriati, preferirei uno screen della frase o eventuale errore di stringa.
     

    188 downloads

    Updated

  15. FredsAlias Lewd Factions

    I'm new to Stellaris modding (which is why I put this in the wrong place first, doh!), but I seem to have made something that works - hooray!
     
    This mod overwrites the existing vanilla factions, rather than adding new factions.  As such, its likely not compatible with other mods that overwrite vanilla factions.  I've tweaked some of the flavour text and descriptions.  Its not a huge mod, but should hopefully support RPing, where factions didn't previously work well with, for example, Lustful Void. 
     
    Let me know if you find mistakes and I'll try and fix them, but please don't expect magic results or instant replies, very much a noob!  If you've additions, or an alternative theme you'd like, feel free to post.  

    3018 downloads

    Updated

  16. Origin Image Replacer

    Mod Description:
    This mod aims to replace the vanilla origins within the game with more  "immersive" ones for ye maidenless tarnished.
     
    Artists:
    MinnoSimmins
    Twitter Link:
    https://twitter.com/MinnoNsfw?s=20
     
    Installation:
    Install the mod, extract the compressed file contents into your Stellaris mod folder when you're done extracting cut out the secondary descriptor named "ReplacerOriginLL" and paste outside the main folder. 
    If the secondary descriptor is not there go into the paradox launcher and down to installed mods, go to create a mod and create a random mod. Copy and paste the contents of my mod into the newly created mod and that should also fix it.
     
    The Mod isn't Working:
    The descriptor should remain inside the mod folder alongside the GFX. I wouldn't recommend removing the descriptor or the GFX folder unless the mod is absolutely not working. Sometimes the mod may not show up right away in the Paradox Launcher, so you might have to relaunch the Stellaris launcher once or twice and then check your Installed mods, it may or may not be automatically inserted into your current playset, if not you will have to do that by yourself (it's simple). If after all that it still is not working, delete the folder (and it's descriptor if you removed it) and extract the contents from the compressed file again and repeat the steps. If it still doesn't work delete the compressed file and re-install it. If none of these work send me a message.
     
    TroubleShooting:
    Open the named descriptor (outside of mod file) and check to see if "mod/ReplacerOriginLL" is present, launch the paradox launcher and wait until the mod appears. Reopen the named descriptor to see if it has read your directory (path= "C:/Users/Example/Documents/Paradox Interactive/Stellaris/mod/ReplacerOriginLL")
    For the mod to work, the afore mentioned should be present in the named descriptor.
     
    Mods I'd Recommend:
    This mod can be played in 100% vanilla without any additional mods, but I would recommend you get a UI mod if you intend to play this mod in 1080p or above, but these aren't required.
    So, UI Overhaul Dynamic is a good choice.
     
    If you experience any new bugs or problems with the mod aside from the one I mentioned earlier, let me know via DM.

    4585 downloads

    Updated

  17. [EU4] The Scourge - A TF mod

    Well, this is a weird one.
     
    This is The Scourge, a mod that adds a new religion to EU4 that functions as a plague, transforming its followers into strange new forms. Right now, I've got the framework in with the religion popping in at the start of the game and being fairly hard to dislodge until later. There's also a selection of 'deities' to choose to follow, which are the transformations you subject your people to. These give you powerful bonuses that last until the death of your ruler.
     
    In the future, I plan on adding more events hopefully locked behind each transformation, along with more artwork changes and centers of reformation. I hope you enjoy, and feel free to leave suggestions!
     
    Check out this strawpoll and vote on what kind of art you want to see in the mod for events
    https://www.strawpoll.me/35205787
     
    Installation
     

    2072 downloads

    Updated

  18. SE Portraits - Patches & Fixes

    These patches are out of date.
    I encourage you to check out SE Restyled - Sharp. Arcess has done a great job with that mod. It would not make sense to update these patches given the great work they have done. 
    In the future I plan to support their efforts with patches for LV, Calcifire, VF, etc. as needed. 
     
    I thank you all for your interest in this mod. 
     
     

    14873 downloads

    Updated

  19. Lood Diplomacy: A Stellaris Message Mod! WIP Version (Orion)

    Introducing an idea that apparently no one has posted on their own aside from extra lines for other modded species...
     
    Lood Diplomacy! A quest to make every interaction with anything in the galaxy that has a hole lewd and sexy!
    Or just lewd, some of this stuff is downright cringe....
     
     
    Misc update: If you like tuning your empire messages to match an all-female sexualized player species, this mod works just as well! For obvious reasons, it is not compatible with my mod here.
     
    Version 0.1:
     
    Hey guys! My first mod ever on Loverslab, and already I feel that sweet, sweaty accomplishment of shame and disgrace.
    This version has only changed the normal greetings within the localization file. From hostile, to neutral, to friendly. And one war greeting.
    This is, heavily, a work in progress deal, and I plan on releasing in increments, hopefully 2 updates per week. Hopefully.
     
    Version 0.2:
     
    Welp, that was a lie. Here's the second update. War greetings and some fallen empires are now done. Lost the original file that had all general greetings done, so I have to re-do a bunch of work.
     
    Future plans:
    Once the localization file has been completely pervertified and sluttied up, I'll go into some event files and change up first contact and non-empire diplomatic greetings.
    After that, I want to look into making some patches for other mods on this site and making some lood diplomatic messages for civics and traits that other mods have (Imagine an empire's first contact with a species that has fallen into the Snu Fever from SSX).
     
    INSTALLATION:
    Download and unzip the .mod file and the corresponding folder to your Stellaris mod folder located in your documents/Paradoxsomethingsomething/Stellaris/mod directory.
    DO NOT DELETE THE OTHER NON-SEXUALIZED LINES IN THE LOCALIZATION FILE.
    This will delete all diplomatic messages whenever they are triggered and shown by the other empire, showing just a random code for whatever they were supposed to say. For the diplomatic file, It will be entirely rewritten, but I'll need to figure out how to rewrite the first contact empires without having other random events in the same file (will probably have to finagle some of the common files and learn how to fix that).
     
    Thanks for stopping by my mod, and remember! The galaxy might be a dark and dangerous place, but that doesn't mean you can't enjoy some xeno action now and then!
     
    Xenophobes may want to stay away from this mod.

    11530 downloads

    Updated

  20. SE - Restyled - Sharp

    A submod for SE - Restyled, a rework of the original SE mods (including fixes for 3.2), with NSFW clothing only where possible.
     
    Users of SE - Restyled may find SE - Asset Repackage useful as it saves loading over 100mb of duplicate textures compared to SE - Human - Modest, SE - Humanoid and SE - Humanoid - DLC1: Humanoid Hives.
     
    SE - Restyled is currently in alpha, and contains placeholders for planned clothing that doesn't exist in the originals. See screenshot for example of new clothing.
     
    Yes, it is now possible to play as sexy rogue servitor maids (with the right mods).
     
    Users and modders can request support for SE - Restyled, including:
     
    Bug reports (e.g. crashes, wrong clothing, visual errors) Additional settings submods (e.g. if they feel Plus Plus doesn't go far enough) Adding support for jobs/civics/authorities in the Portrait Trigger Pack for their mods (or help in using the pack for your own portrait mods)  
    Extract the contents of the zip file into your mod folder.

    3606 downloads

    Submitted

  21. Lewd Galaxy

    Glory to the Old Gods!
    I was working on a another mod but since Paradox changed how portraits work i had to make one combined mod or else it wouldn't work.
    I created this with help of my friend Supreme Grand Master Kaldor_Draigo.
    This mod adds 16 new portraits to existing species classes.

    New biological portraits include:
    - Eldar (Warhammer 40k) - 33 (Humanoid)
    - Argonian (TES) - 63 (Reptilian)
    - Deathclaw (Fallout) - 53 (Reptilian)
    - Eliksni (Destiny) - 53 (Arthropoid)
    - Floran (Starbound) - 36 (Plantoid)
    - Hive/Krill (Destiny) - 28 (Necroid)
    - Vessel (Hollow Knight) - 92 (Arthropoid)
    - Jiralhanae  - 31 (Mammalian)
    - Nurse (Silent Hill) - 24 (Necroid)
    - Predator/Yautja - 33 (Humanoid)
    - Quarian (Mass effect) - 46 (Humanoid)
    - Sangheili (Halo) - 65 (Reptilian)
    - T'au (Warhammer 40k) - 60 (Humanoid)
    - Turians (Mass Effect) - 36 (Avian)
    - Viper (Xcom 2) - 44 (Reptilian)
    - Wurae (By @ArtLegionary) - 60 (Reptilian)

    NEW:
    - Lizard (Divinity) - 29 (Reptilian)
    - Lizardmen (Warhammer Fantasy) - 18 (Reptilian)
    - Protoss (Starcraft) - 38 (Humanoid)
    - Xenomorph (Alien franchise) - 40 (Arthropoid)


    Also this mod adds 5 robot categories from my previous mod:
    - 90 portraits of Warframes
    - 36 portraits of Assaultrons (from Fallout)
    - 45 portraits from Risk of Rain
    - 169 Misc robot Portraits (divided into 2 categories)


    More portaits and species on the way


    Warning! May contain easter eggs.

    24689 downloads

    Updated

  22. Erotic Name Lists WIP (Orion ready!)

    Sarah's Name List mod is unfortunately broken, causing CTD's by itself and even a patch mod seemed to mess up a few lines within the code. So I've made a quick list using both the furry name list and some of Toronam's SSX name lists. I did it using the humanoid 1 list as a framework, though I can't seem to figure out how to declare the name list itself, so it's gonna pop up in the empire creation screen as "Name_list_FUR1", heads up on that.
     
    Ideally, this mod should work, and I see nothing bad popping up in a test game. Please let me know though if any variable names pop up instead of a regular name.
     
    Version 0.1, as it's just a quick test and remix of SSEN. All credit goes to SluttyPrincessSarah and Toronam.
     
    Any future versions are going to involve the other name lists in SSEN, and maybe the other name lists in SSX. Would be nice to mix and match for specific RP playstyles, especially for Lustful Void and it's submods.

    3091 downloads

    Updated

  23. Robo-Boobs

    A simple mod to do a simple thing. Give the standard robot portraits a pair of synthetic milkjugs. Nothing more, nothing less.

    1037 downloads

    Submitted

  24. [ck2] True Immortal Cultivation

    Hello everyone!
    This is my first mod release on LoversLab, I chose a somewhat bad timing to start the project, a few months ago - as just over a week CK3 was released (which won't exactly hype the popularity for an "old" game). In any case, the mod has seen many improvements and additions over time and I hope it is suitable for use. I tagged it "Alpha Test" as I have been the only one playing with it so far - and I know many things stay hidden from the programmer. I'd appreciate it if you could point out any flaws / problems / inconcistencies etc. you encounter.
     
    - Thank you! -
     
    Note:
    To join Immortal Mountain and start cultivating you need to open the society view and click the (!) symbol next to Immortal Mountain to show interest in joining the sect.
    Join conditions are are now much more lenient with version 0.1.0:
    - below 16 years of age with 10 learning or genius trait
    - below 20 years of age with 20 learning and virgin (no children, unmarried, no concubines, no lovers, not lustful, no master seducer, no great pox - unless you use a mod that manages a virgin trait)
    - below 40 years of age (should you not fall into the categories above)
     
    Also WARNING: Use with a new game only, as new traits are added - and this will usually wreck your savegames!
     
     
    True Immortal Cultivation
     
    Features:
     
     
    Recommended Mods:
    Bigger Interface - Recommended for many Consorts/Children/Traits (You will get VERY OLD, even though you don't look it)
     
    Compatible Mods:
    DarkWorldReborn - Will use Traits and Checks
    Luxuria Fantasia
    Cheri Portraits - I wanted to mention it, as I used it in the screenshots as well
     
    Special Thanks:
    dewguru - for making DWR and inspiring me!
    Ngppgn, Drax70, and TrxXx - For customizing the event windows for DWR, which I reuse in this mod!
     
    Change Log:
    v. 0.0.1 Initial Release (Alpha)
     

    4367 downloads

    Updated

  25. Wild Party

    Disclaimers
    This mod may not be suitable for you if: You are not legally 18 years old You can not distinguish fantasy from reality This is my first time modding, expect slow progress and possible errors. This mod features content involving rape, beastiality, and other paraphilias. Including these concepts in a mod does not translate to an endorsement of said concepts. Overview
    Statement of Purpose.
            Wild Party (WP) is a Crusader Kings II (ck2) mod centering around beastiality. I was dissatisfied with the stagnation of most ck2 mods, and decided "well, someone has to do it." I had previous experience with changing existing mods, but this is my first time making a mod from scratch. One of my goals was to make the Character have a reasonable 'decent' into becoming a zoophile, rather than any one event. 
    Features.
            Currently, this mod is fairly bare-bones. It has the option to:
    go to the market and buy animals, candy, baubles, and sex toys have a female ruler be approached by a male dog and introduced to beastiality. have a male ruler be approached by a female dog and introduced to beastiality **work in progress** become a 'zoophile' by having a trait for it. Planned Content.
            I am fairly ambitious with my plans for the mod. I'd like to add:
    The option for a male or female ruler to have sex with a variety of common animals (and a few exotic ones) The option to host zoophile parties The option to whore out animals A zoophilia cult? Crown laws involving the legality of beastiality and the status of animals? Community
    We have a discord
    https://discord.gg/CxQVXwUs
    Installation
    Delete all files from previously installed updates of this mod. (First time installers can skip this step) Download the attached zip file (you must be logged in to LoversLab to download files) Unzip the file using a free application such as 7zip Open the unzipped file Move both the files to C:\Users\User\Documents\Paradox Interactive\Crusader Kings II\mod Enable the mod in the "Mods" section of the Paradox Launcher Compatibility
            I'll be real with you, I haven't tested much in terms of compatibility. I'd recommend having this mod and only this mod installed the first time you try it, and then expanding your mod list to test which work and which don't. I am not sure how to code for compatibility, but I am sure I can work something out.
    Authors
            MajikBean - Coder and main developer
            Asteroth - Wrote the erotic content and gave ideas. 
    ---
    Most Recent Edit 11/17/2022

    5470 downloads

    Updated


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