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  1. [Stellaris] Make Space Sexy Again

    Description: My first attempt at modding (so don't take me out back and shoot me if something doesn't work), Make Space Sexy Again (MASSA) is intended to add a number of events ranging from colony centric to anomalies that, as the mod's title indicates, will make space sexy again. Needless to say this mod will involve sex and sex related acts and is NSFW. Themes in this mod will include tentacle-sex, sex with xenos both sentient and not (bestiality warning; not implemented yet), slavery, rape, and the use of machines (both robotic and not) for sex. I would like to take this moment to make it clear that I do not condone any of these things in real life and believe that women should be treated with the utmost respect.
     
    Other Considerations: There are a number of ideas I'm toying with that involve theman221's trait mod, but I'm holding off on that for the meantime. As of right now I'm trying to get the spawn rate for my anomalies to be fairly common, without being overwhelming. It would be MASSIVELY helpful if you guys could give me some feedback on this. I would also love to get feedback from you guys for specific events, ideas for events, and pictures. Even if I don't use your idea or feedback, immediately or otherwise, know that it is still useful. Some of these ideas may simply be beyond my ability to implement at this time, but might be feasible later on.
     
    As of right now, in terms of selectable options for events, this is my general train of thought:
    Xenophile: Sex is always desirable. Will usually result in society research and happiness Xenophobe: Sex with xenos will usually be considered rape, although this is acceptable if your people are doing the raping. Expect loss/gain of influence with the occasional gain in physics research and minerals. Militarist: Will usually see sex with xenos as rape (unlike with xenophobes raping xenos won't explicitly be okay) and will warrant a violent response. Expect influence gain/loss, physics reasearch, and maybe society research. Pacifist: I honestly have no idea what I'll do for this. It'll probably be similar to xenophiles. Materialist: They'll have a similar outlook as militarists, except they'll won't to study the xenos. Expect engineering research. Spiritualists: Will view the xenos as demons or divine beings. There will be a variety of things involved, but expect influence gain/loss, happiness modifiers, and ethics drift. Authoritarian: Will want to use the xenos as slaves or tools and generally want to maintain the social status quo.  Egalitarianism: Basically the opposite of authoritarianism. Honestly I don't know what I'll do with this ethic in most cases, so don't expect to see it often.  
    Contributions:
    I cannot stress enough just how much mk40 has contributed to this mod. The custom portraits, modifier images, and trait images are all thanks to him.
    Abominus has been kind enough to provide some German translations
    LordLovecraft has provided some great suggestions, and made some of those suggestions into code himself, as well as pointed out a number of errors I've made.
     
     
    Links to the pictures' authors are in a readme file in the mod.
     
    Installation: Extract the file into Documents\Paradox Interactive\Stellaris\mod and activate the mod in the game launcher. If you are updating from before 0.15 I highly suggest you delete your MASSA folder and freshly install the mod.
     
    Full Changelog:

    30,935 downloads

    Updated

  2. Stellaris Natural Nudity

    This mod makes humanoids always naked.
     
    All credit to this mod goes to Nessa as far as I know.
    I didn't make the nude portraits, so the credit goes to the creator.
    All I did was rename some files.
     
    Check the install file to make sure you install it correctly!
     
    Enjoy!

    1,289 downloads

    Submitted

  3. [CK2] Circumcision Mod

    ======================
    == Circumcision mod ==
    ======================
     
    This mod add new traits to male character allowing them to be uncircumcised or circumcised.
     
    Other characters migh have preferences on the matter and will have varing opinion of the characters. Using targetted decision on yourself, on your family and on your prisonrs, you can also change the status of a man (obviously, it is only available one way!). There are also a few events and actions available that will trigger when appropriate. The various cultures and religions will act as appropriate when it comes to making the circumcision decisions.
     
    As per some request I have received, options and traits relating to female circumcision were added. This content is turned OFF by default and needs to be enabled in the game rules (when starting a new game). Some of these decisions can be usefull, for instance when having issues with a wife who is generating too many bastards.
     
    If you notice something wrong, let me know and I will try to fix it. Suggestions are also more than welcome.
     
    Note that althought this mods works extremely well with Dark World Reborn, it does not require it. This mod is completely compatible with the vanilla CK2 (no required DLC). But it does require version 2.8 or later of the game.
     
     
    ==================
    == Installation ==
    ==================
     
    Simply download the zip file unzip it in your crusader king mod folder (make sure the CircMod.mod file and the CircMod folder are  DIRECTLY in the mod folder). Your mod filder is in your users document (~Paradox Interactive\Crusader Kings II\mod\) When launching CK2, the mod should be available in your mod list.
     
     
    ========================
    == Credits and thanks ==
    ========================
     
    A big thanks to the Dark World Reborn by dewguru. The inspiration of this mod came from his excellent work. Some of this mods mechanics are also heavily inspired by his work and the way he handled other "dick related" status.
     
    A huge thanks to Herring for creating great new custom icons for the traits of this mod.
     

    2,272 downloads

    Updated

  4. [Stellaris] Real Human Slaves!

    Real Human Slaves!
     
    I'm releasing this as a more complete example of what to do with: Birthday Suits!
     
    This mod does exactly two these things:
    Human pops will have randomized clothing. (Just vanilla clothing randomized.) Human pops under the influence of Chemical Bliss... forget about clothes entirely. Enslaved human pops will have slave gear depending on slave type. (Domestic, laborers, etc.) Girls: 12 new outfits. 2 new hairstyles (One from Llossaa's work and the other a new version based on his idea.) And... no more ugly hairstyles! Guys: 9 new outfits. And.. absolutely no more man-buns! (The multitudes cheered! ) Yes, technically leaders can use the outfits but they will disappear with new leaders. (Unless somebody changes the leader section of the asset selectors.) Ugly "skin like a deadperson" Paradox asian girls are now replaced by a much better version by Llossa.
    THE FAQ!
     

    Why?
    I thought this would serve as a more simple example of how to mess with clothing. (My Elf/Drow mods are pretty complex at this point.) This mod took me all of 5 minutes. In fact this upload and the screenshot took longer!! (It's more or less a cut and paste from relevant sections of my Elves mod.)
     
    Hey, I enslaved a bunch of pops and their clothes didn't change!!
    Close the planet view and open it again. They'll have some new fashion. This is a game limitation at the moment.
     
    Is this compatible with X human mod?
    Probably NOT. To play with human clothing you have to edit vanilla resources. Now if some other mod adds -another- race that is human, than it's compatible. Anything that also messes with vanilla humans will -not- be compatible. (However it should be a simple fix. Simply edit the files in the "asset_selectors" folder!)
     
    Waaa! I don't have Utopia! Woe is me!
    Well get it! Actually without Utopia the slaves default to the "laborer" type.
     
    Hey, can I use this for BLAH BLAH?
    Absolutely! I'm just releasing this as a quick example mod. It's really just a modder's resource.
     
    Where did you get the slave stuff?
    I stole it from my Drow and Elves mods. And for those I stole them (or at least the look) from some Oblivion and Skyrim slave wear!
     
    Is this mod going to be a thing?
    In fact, no. I have no interest in doing anything more with this. It is just a proof of concept. Anyone else is welcome to take this and expand on it.
     
    What version does this work on?
    This was designed for human clothing based on Stellaris 2.1.*. If Paradox ever actually gets a brain adds new human clothing, it would be a simple matter to adjust the existing files to work with whatever new stuff they release.

    7,222 downloads

    Updated

  5. [Stellaris] Real HumanOID Slaves!

    Real HumanOID Slaves!!
     
    The long awaited (OK maybe not ) humanoid version of Real Human Slaves.
     
    For Humanoids 2, 3 and 4:
    Slave pops get clothes based on their slave type. Some male humanoids now have their arms again. In some cases where vanilla clothing was extra borked, now fixed. All humanoids now have proper male -and- female clothing selectors. (This is not the case in vanilla!) Pops under the influence of Chemical Bliss shed their clothes. Pops have randomized clothes.
    For Humanoids 5:
    Slave pops have even more clothes depending on slave type. Also run around "in the buff" while under Chemical Bliss. Girls get a few vanilla recolored outfits I had laying around from the Elves mod. Pops have randomized clothes. More colorized Vulcan hairstyles for both male and females.  

    NOTE: This mod is feature complete! From here on I'll only be keeping it current with new Stellaris releases. (Meaning: if I have to do another outfit for a squid head I may jump off a cliff. )
     
    The FAQTNR!!!
    Frequently Asked Questions That Nobody Reads
    What version does this work with?
    So far: Stellaris 2.1.*. Do I need Utopia for this!?
    Only if you want to see specialized slave gear. If you don't have it, then slaves default to the "laborer" clothing. Can I use this with Real Human Slaves?
    You can! Will this conflict with X mod?
    Not unless X mod also edits the following:
    09_portraits_humanoid
    humanoid_05_female_clothes_01
    humanoid_05_male_clothes_01 Why not merge this with Real Human Slaves!?
    Mainly because there are mods that mess with base humans already. Few mess with humanoids. I figured it was better to have two separate mods to make managing conflicts easier. Well this is 1/32 of a good idea. I want to grab this and do something much better with it!
    Please go ahead with my blessing! This is mostly a proof of concept. I don't care about this slave stupidity, can I use the base portraits for some other mod?
    Absolutely! Go right ahead!

    5,842 downloads

    Updated

  6. [Stellaris] Tsar's Animated Dryad Portraits

    This is my first ever Stellaris mod. I spent about two and a half weeks learning to use Maya so I could create a custom mesh and animations for this. I am also only a beginner artist so be gentle with any criticism! >.<
     
    What this mod adds:
     
    -Animated portraits of Dryads.
    -3 Phenotypes (for now)
    -7 Colour Variants (slight body marking patterns)
    -11 Hairstyles
    -11 Clothes (or lack thereof!!)
    -2 Animations (blink included!!)
    -Dryad centric Namelist
     
    -Science and Military Leaders wear a specific outfit.
    -Enslaved Pops, Pops on Alien Visitor Center, Paradise Dome and Gene Clinic all wear skimpy clothes... for thematic reasons!
    -Pops on Military installations such as Fortress, Military Academy and Shield Generator will wear a Military uniform.
    -Pops on the Temple and upgrades will wear a white dress.
    -Dryad Leader names mostly derived from mythology and pop culture.
     
    ============================================
     
    This mod does not add an actual empire, however, in my mind Dryads should probably be Fanatic Pacifists (to take Agrarian Idyll civic) and Spiritualists!
    Thematic traits: Agrarian, Conservationist, Rapid Breeders, Sedentary (cause trees don't like moving) and maybe Deviant!
    Thematic civics: Agrarian Idyll and Environmentalist.
    Government Type: Imperial (cause "Dryad Queen" sounds a hell of a lot hotter than "Dryad President" @_@)
     
    Plantoid Ships and City background are ideal for them but not required obviously.
     
    ============================================
     
    How to Install:
     
    Unzip contents into your mod folder. Usually found in My Documents -> Paradox Interactive -> Stellaris -> mod
    Activate in the mod tab of the launcher by ticking the "Tsar's Animated Dryads" mod.
    Make an empire and play!
     
    Note:
     
    Please don't repost this mod on steam, I'll do it myself when I make the SFW version of it!

    3,079 downloads

    Updated

  7. No More Inbred

    A simple mod for CK2 to allow you to get rid of the Inbred trait. 
    AI should automatically remove the traits from all characters in the game, and if you ever happen to get it on your current character then you can simply get rid of it by decision at any time.
     

    5,426 downloads

    Updated

  8. Stellar Lewds

    Stellar Lewds
    An effort to make space a whole lot more sexy.
     
    Simply, in its current state, the mod adds two new species. One set of rather lewd slimes, and one collection of just as lecherous birds. However, it is my full intent to continue expanding on this mod to add more species and soon enough also events, traits and other such fun things.
     
    Currently, the slimes and birds are under the "Lewds" category on the appearance select screen. The mod also adds a "Testmachines" category that for the time being, is empty. It bears mentioning that this mod was heavily inspired by the "SSX" mod made by our very own Toronam. I recommend you check out that mod for more content like this.
     
     

     
     
    Currently, I am aiming towards making an anthro wolf species, in addition to a living machine species. If you have ideas, however, don't be afraid to suggest them down below!
    Oh and if it wasn't already obvious... The mod contains very NSFW content.
     
    Happy Lewding!

    2,374 downloads

    Submitted

  9. [CK 2] Dark World - Serpent Expansion

    [CK 2] Dark World - Serpent Expansion
    Previously Dark World - Slavery Expanded.
     
     
    So I was messing around with deguru's excellent mod: Dark World: Reborn and I was ecstatic to find a slavery system with in it. However after a few hours... probably over a hundred.. I found the slavery system rather lacking.
     
    So after waiting and waiting for more content for the slavery system I decided: Why wait? Why not make it myself? And thus Dark World - Slavery Expansion was born.
     
    What this mod does:
    -Adds an offmap empire that you can sell slaves to or buy slaves from
    -DRAGONS, because dragons are awesome.
    -Reptilians (dragon/human hybrids)
    - Adds two new ways to get slaves.
    -Adds ways to get various dark world traits into your court, without starting with them.
    -Declare wars to capture slaves
    -Visit any non whore pleasure slave in your court. (If you sent them to work in the brothel, you cannot visit them)
    -Visit slave decision is limited to: Non spouse/lover, non whore pleasure slaves only.
     
    -Grant favor to your courtiers to allow them to use your pleasure slaves. (Minor title Liege's Favor, limit 5)
     
     
    REQUIRES:
    Dark World Reborn
     
    Recommended:
    Dark World ReMeDy Custom Portraits
     
    Bugs: 
    -Localization for dragon festival is a bit wonky, it has been fixed in my current build and will be out in the next release. (Had the modifier and the decision named the same thing in the localization, which caused it to be wonky for one of them, simple fix. Just had to rename the modifier to something else, which I should have done in the beginning.)
     
    German Translation:
    Thanks to Kiara for translating this mod to german. German translation found here: http://www.loverslab.com/topic/66201-dwe-dark-world-extended/ (OUTDATED)
    Credit:
    Dewguru and his amazing mod Dark World Reborn: http://www.loverslab.com/topic/57549-ck2-dark-world-reborn/page-1
     
    -Thanks to the AGOT team for inspiring some of the stuff about dragons, though none of their work was used.
     
    Paradox Interactive, for their awesome game.
    Various other modders whose mods were torn apart and Frankensteined to teach me how to mod. (None of their work is used in this mod)
     
    Visit slave code: Copy/paste of the dewguru's Visit lover/spouse and flag clearing event, tweaked to target slaves. All credit goes to him. Uploaded with his permission.
     
    Kidnap Code: Copy/paste of the dewguru's with slight edits to use dragons instead of spymaster. All credit goes to him.
     
    -Bah! For locating and gathering the portraits used for Reptilians Race
     
    ALL PHOTOS BELONG TO THEIR RESPECTIVE OWNERS AND I CLAIM NO CREDIT FOR THEM. 
    Photos gathered form: Google and other assorted websites. 
     
    WARNING:
    -Using this mod may cause untold rebellions in your lands, if you spam the event.
    - I am a Novice Modder and any and all pointers and hints are appreciated!

    57,654 downloads

    Updated

  10. Sex Life

    I wanted to try and start my first own sex mod for CKII.
    Thanks to all the modders and mods on this site as an source for inspiration.
     
     
    Description:
    I added some events for Sex with a loving wife and loving concubine.
    Each of these event chains start with a event, in which you can choose how to start the act. You can start some oral, missionary, cowgirl or doggy style sex.
    Every position is three events deep and can end in different climaxes.
     
    Planned Features:
    I plan to add some more events, which will add sex with lovers, concubines, normal spouses.
     
     

    4,577 downloads

    Updated

  11. Noxbestia's Darkest Perversions

    NoxBestia's Darkest Perversions Alone
     
    Version 0.0.1.0.3α is compatible with CK2 2.8.2.1 & Dark World Reborn v1.67
     
    ALPHA BUILD
     
     
     
     
     
     
     
     
     
     
     
     
     
    ***DELETE OLD VERSION BEFORE INSTALLING!***
     

    SUMMARY: This mod aims to give players the maximum flexibility when it comes to perverted adult gaming in Crusader Kings 2. Have no fear, there are game rule options you can set for your game to restrict anything it adds that you don’t want to see.
     
    REQUIREMENTS:
    Current DLC requirements unknown! Give it a try and see what works. Dark World Reborn v1.67: This incredible work is the very reason I started writing my own mods! Get it here.  

    Detailed Features, Current Status, Change Log History, Bug Reports, and Archives will eventually be added to the second post of the support forum.  For now they can be found in the last few pages of the forum.

    67,017 downloads

    Updated

  12. Stellaris Sexy Personalities 1.0.2

    It's me again! This time i present you a mod that adds a special personalitie for the species who use the need to breed trait. So, you need the sexual gameplay mod. (I suggest the 1.2 version)
     
        The name of the mod spoil a bit that, more personalities are planned for the far future.
     
     Feature:
                    Rampaging breeders personnalitie :
                                                                            A nation that have the aggressivity of the fanatical purifier ai, they can look nice if you have the same ethics but they love to invade their neighbors. If their are not pacifist, it can be dangerous.
     
    It's  a early version so, i need you to find the littles bug/errors and give somes feedbacks. I can't do a good mod without that.
     
     
     
     
    Thanks to Taupe and Theman221 for helping me with the english.
     

    4,149 downloads

    Updated

  13. Pictured Heir-Making

    This little  mod adds the decision to engage in charming heir making with either a wife, consort or lover - all together with naughty pictures suiting the occasion.
     
    The mod’s function is to give a direct decision to engage in procreation, and thus not have have to wait for random generation, especially when an heir is desperately needed immediately! The pictures are nought but a bonus... The current odds are rather low (10 %), but you are able to spam the decision.

    How to use:
    You must play as a male, be an adult and not imprisoned, while the target of your desires must be either your wife, consort or lover.
     
    Installation:
    Place in mod folder
    Now 'check' the mod when starting the game. 
     
    My other mods:
     
    On Steam:
    Harem Kings
    Options of Life
    Conquest
     
    On loverslab:
    Harem Kings 
    Kings of Slaves and Vices
     
    FAQ:
    Q: Where are the pictures from?
    A: The pictures come from some of the cartoons by Ferres.
    Q: Why are the pictures censored?
    A: I've no excuse for that. Simply sorry.
    Q: The mod doesn't work or has become outdated. Will you fix it.
    A: I don't really know how to update a mod to new versions.
     
     
     

    2,282 downloads

    Updated

  14. Pedrocest

    Adds incest marriage for all religions.
     
    Pedrocest will not work with any other mod that changes 00_religions.txt.

    3,932 downloads

    Updated

  15. [CK2] Dark World Reborn: Dollarsmy (Submod)

    Introduction :
    Hello, everyone this is Dollarsmy. This mod is a submod of Dark World Reborn by dewguru who is a fantasy and talent author I admired a lot. Dark World Dollarsmy (DWD) focus on adding the story line of Vampire and other lustful contents such as maid, fighting system, battle winner events, court events and so on. I hope you can enjoy this mod.
     
    ##By the way I have to tell you guys the truth that I am not a native English speaker, so the localization of DWD mod is quite weird...because I use google translation tools to help me to convert my languages into English, which means it must be strange to read during the game compared with other submod. But I promise I had do my BEST!!
     
    Requirements:
    Crusader Kings 2.8.2 (or newer) - mandatory Dark World Reborn v1.62 (or newer) by dewguru - mandatory Bigger Events by ngppgn  - mandatory Dark World - Slavery Expanded v092 by zia  - suggested Dark World Reborn: Toska v1.4.2 (or newer)- by Toska - suggested  
    Installation:
    First, put  documents called ''Dark World Dollarsmy'' and ''Dark World Dollarsmy.mod'' into the  Paradox Interactive\Crusader Kings II\mod
    Second, put the document called ''static_portraits'' into the Paradox Interactive\Crusader Kings II\mod\Dark World Reborn\gfx  and replace it
     
    Contents:
         vampire rank:
    In order to stimulate the vampire society properly I made 6 levels of vampire ranks traits include neonate, childe, ancilla, elder, infant, methuselah respectively. The higher rank you reach, the stronger power you will get. Each has different attribute values and other effects to courtiers.
       vampire skills:
    Suck Blood : As a vampire you have ability to suck blood of some one near by you for getting good buff. Embrace  :  You can turn someone into your loyal blood servant as a new vampire. Promote a vampire's rank : It is a high level skill that obtained by stronger vampire to help improve lower vampires' ranks.  Bewitch: You can make some courtier or vassal into possessed and be loyal to you.( higher vampire skill) Heal: Just as it said HEAL some disease or disabled (higher vampire skill) Shape : It helps your to change your size of sexual organ (middle vampire skill)     vampire constructions:
    I add some special buildings belong to vampire race only such as Vampire Castle ,Vampire Wall, Guardian Tower, Haunting Hall, Blood Reservoir, Vampire Bar, Vampire Ancient Library. Those buildings have some influence on economy or military of province. Maybe I will add some events linked to those buildings in after versions.
      DWD Fight system:
    This is a stimulated system of duel based on the attribute of characters. And this system is only available among super nature races such as wolf, vampire, elf, orc and so on. HUMAN can't use DWD fight for it would lowering the difficulty of assassinating. 
      Maid:
    Each character can put five females as their maids only.
      Elf and Orc Law:
    This crown law will allow elf and orc migrate into your kingdom which means some elf or orc will appear in your court include they army unit.
      Battle Winner Events:
    If you win the battle as the main leader you will probably capture some female soldiers of enemy. What happen on them depends on your decision.
      Zelda Events:
    This time you get opportunity to access into Zelda village and have some fun with this sexy women.
      Court, Countryside and Vampires Events:
    Lots of lustful and erotic events have been added in this mod include courtier, vassal, sister, bride, maid and vampires.
     
    Remarks:
    This mod borrows some idea from the old "Dark World Tosk ", and also a bit from ''fantasy'' mod.  This is my first mod in my life so there are must plenty of bugs and problems so if you find something wrong just tell me directly and I will do my best to fix them in follow versions.

    26,816 downloads

    Updated

  16. [CK2] Turtle's Dark World - Extra Traits and Other Stuff: DW ETOS

    Dark World - Turtle's Extra Traits and Other Stuff (ETOS)
     
    Requires latest CK2 version (post-M&M) and the latest Dark World Reborn version by Dewguru (v1.63)
     
    What does this mod do?
    This mod aims to introduce a greater variety in traits, specifically related to physical characteristics, etc. The mod also includes other goodies that may be developed further in time, but as of yet are relatively incomplete. The mod adds a variety of new traits such as new ass and ball traits equivalent to the other trait trees, while also adding new physical traits. A few events have also been included, such as lactation during pregnancy.
     
    Also new is a system to hide all physical traits from both the base DW and this mod, allowing you to hide traits in order to reduce trait bloat by allowing for it to be toggled on or off in-game.
     
    But Turtle, didn't you already have another submod for DW that worked?
    I wasn't entirely happy with the outcome of the Hentai submod that I made a while back, with various parts working only part of the time, and other parts being unbalanced or ridiculous. This new mod aims to take the best parts of the old mod and turn it into something that fits with both the core CK2 gameplay and the DW.
     
    Features
    2 new trait trees in the form of ass and ball descriptors for females and males respectively (or both, for futas) Additional physical traits for female characters, such as thin or curvy bodies New and improved lactation events New decision/event that allows for all descriptor traits for characters to be hidden from view to reduce trait bloat and/or help roleplaying Intergrated genericlogin's new genetics inheritance system for physical traits to allow greater depth to physical inheritance of traits from both sides of parents
    Instructions to Install DW compatibility fixes
    1. Extract the mod as normal into your CK2 mod folder (Ensure DW is installed beforehand)
    2. Download the Files for Dark World Reborn Compatibility patch
    3. Extract the patch into the Dark World folder
    4. Let it overwrite the DW folder and any files it might want to change
    5. Done, the mod is now compatible
     

    Plans for the future
    Possibly add targeted decisions to inspect other characters to open up a window describing said characters. Could be combined with hidden traits to allow greater roleplay elements. Some more I might think of later
    Special Thanks
    Credits to Dewguru and genericlogin for helping make this mod possible. Thanks also to Herring for his new trait graphics.

    Also, big thanks to both Paradox and Loverslab for allowing these mods to survive and thrive to their best ability.
     
    Alternate Mirror
    DWETOS:
    MegaNZ
     
    Compatibility Patch:
    MegaNZ

    54,420 downloads

    Updated

  17. New More wifes & concubines

    This is the updated version Of a mod on the steam workshop. Credit goes to him. 
    I uploaded it here because I had problems using the in game uploader. 
     
    Original File: http://steamcommunity.com/sharedfiles/filedetails/?id=506357204

    2,004 downloads

    Submitted

  18. Dark World Mages

    Dark World Mages
     
    tested on: CK2 2.8.1.1
                 Dark World Reborn 1.57
     
    About the mod:
    This mod is a submod for Dark World Reborn adding a few decisions allowing you to become a mage. After building a wizard tower in your capital, you can study magic. Studying magic makes your magic level increase and unlocks stonger spells and  improves the already unlocked ones. At the end you are even able to become immortal.
     
    This mod is heavily inspired, by the succubus and incubus spells. The mana needed to use the spells is represented by piety.
     
    Compatable with:
    It should be compatible with all Dark World Submods I don't override any files and took care prevent conflicts by naming.
     
     
    Future Plans
    I plan on adding multiple schools of magic like for example necromancy that give you special powerfull spells.
     
     
     
     
     

    4,825 downloads

    Updated

  19. Bigger Events

    Bigger Events
     
    What does this mod do?
     
    As the title conveys, this small mod increases the size of some event windows - more exactly, those of narrative_event and long_character_event.
     
    This has a double objective:
     
    A ) Bigger event pictures: Vanilla event pictures have a size of 450x140px. While this is reasonable good, one can sometimes struggle to find pictures of the right format, or on the other hand find a picture which is thematically wonderfull but wouldn't fit the size linits. With this mini-mod, you can have event pictures of any size up to 450x440px.
     
    B ) Bigger text box: Sometime you just need some extra sentences to convey a scene, and that might force your to use a narrative event (meaning smaller font and mandatory title, even if you would rather not have one). Well, Never more! Now both the narrative event and the long character event have much more writing space!
     
    Compatibility
     
    The mod is updated to the latest version of CK2 (2.6.3) and is almost self-contained: it only modifies two pairs of vanilla .dds files, so it should be usable along with any other mod wich does not touches these.
     
    The mod has been created taking into account the wide range of resolutions members of the community use, and should be compatible with all of them.
     
    NOTE: The screenshots are made using the 1280x1024 resolution.
     
    Issues
     
    You might find that the even pictures border is a little too shap against the parchment background. There is nothing that I can do to concile that with the posibility of larger event pictures, short of editing all vanilla picture events, which I'm not inclined to do. Anyone who finds a more pleasant solution to that feel free to let me know.
     
    For the sake of simplicity of design, I've made it so event frames don't show for the two modified types of event, since the changed window sizes would mean modifying all the vanilla frames to fit the new designs. This might be done in a later version, but not in the foreseable future.
     
    Permissions
     
    This mod has been designed and is intended to be used by others in their own mods, to have more freedom in their events. As such, you are free to integrate this in any mod you want to publish. I only ask that you give credit and provide a link to this post so that others can get access to the resource if they want to.
     
    Thanks and Acknowledgments
     
    -To this community and its members.
    -To noxbestia, for some very valuable imput and the very idea that sprang the final design of these event windows.

    38,808 downloads

    Updated

  20. [CK2] Dark World Reborn: Toska (Submod)

    [CK2] Dark World Reborn: Toska (Submod)
     
    Introduction
     
    I loved the initial "Dark World" and also like the current "Dark World: Reborn" a lot. However, even with the add-ons available here there are still some events that I missed from the original "Dark World", but also from mods that are now incompatible with the curent versions of Crusader Kings II. Such as "ArgleBargle2".
     
    In particular I missed the Tentacle and Dog events, some prisoner and random court events, such as Harley running amok and killing off rivals and performing her usual kind of mischief. This mod is my attempt to add these events and options back to Dark World Reborn as an optional addon module.
     
    Beyond that the release of "The Reaper's Due" and "Monks and Mystics" opened up the possibility for some Lilith related contend in those areas as well. This mod covers that.
     
    Upgrade Instructions:
     
    If you had a previous version of this mod installed, then please remove the old "DWToska" folder from your mod directory first. Then extract the contends of this archive into your mod folder. Please do not skip this step, as certain files from older mods (such as the religion related changes) have been removed in later releases of this mod. So just overwriting the old DWToska folder with the new one will cause problems.
     
    Requirements
    Crusader Kings 2.8.0 (or newer) - mandatory DLC "The Reaper's Due" - highly recommended, but optional DLC "Monks and Mystics" - highly recommended, but optional Dark World Reborn v1.56 (or newer) - (dewguru) - mandatory Bigger Events - (ngppgn) - mandatory Dark World - Slavery Expanded - (zia) - optional Dark Workd Beyond Heresy - (Aliris) - optional Dark World The Mercenary Commander - (Mr_Treason) - optional Noxbestia's Darkest Perversions - (noxbestia) - optional
    This mod is tested with CK v2.8.0 ("Jade Dragon", "The Reapers Due" + "Monks and Mystics"). Aside from the mods listed above as "mandatory" it is fairly neutral in dependencies and was tested in conjunction with the mods marked as "optional". Some features of this mod only become active if the mentioned DLC is active.
     

    What this mod does
     
    This mod enhances your gameplay possibilities if you have chosen to follow the path of the Children of Lilith. The goddess of love and sex encourages procreation in all forms - may they be civil, loving, violent or brutal. This mod gives you the tools to live out your debauchery to the fullest extend.
     
    Secret Society "Lilith's Own": If you are a child of Lilith (i.e.: have the trait "lilith" or "incubus") or are generally a lustful or hedonistic ruler, then you may attempt to join the secret society "Lilith's Own". This society has four ranks and on each rank you gain specific new powers and (occasionally) are asked to perform missions that will please Lilith. All these missions have sexual context custom tailored to Dark World Reborn. Please note: In the Game Rule screen (when starting a new game) you can disable Lilith's Society completly if you do not want to play with it.
     
    Society Abilities:
    Rank 1 ability 'Sacrifice to Lilith', which triggers a pretty graphic event chain with various acts that result in sure death of the victim. Rank 1 ability 'Initiate for Lilith', which triggers a pretty graphic event chain with various acts that result in victim becoming a slut. Rank 1 ability 'Corrupt Priest'. Rank 2 ability 'Demonic Possession' which turns the target into (possibly loyal) a sex crazed maniac (trait: 'sexcrazed') or a vegetable. Rank 2 ability 'Summon Familiar' that spawns a spirit animal that gives some extra boni. Rank 3 ability 'Dark Divorce' where you can (once a year) fuck a spouse to death. Or not. Rank 3 ability 'Dark Healing' where Lilith may heal you from maimimg, diseases and ailments. Also removes raped/rapist/sexcrazed traits and lilith_plague disease. Rank 3 ability 'Invite Disciple of Lilith' (see intrigue menu), which adds a lilith/incubus to your court. There is a pretty good chance that it will be a professional slut. Rank 4 ability 'Holy Impregnation' that brings a Lilith demon child into this world. Rank 4 ability 'Lilith's Touch', which can be uses against foes, rivals and mission targets to make them sexmad and rape their own subjects with all the consequences this causes. Rank 4 ability 'Absorbe Lifeforce' that allows to sacrifice your own children in order to sustain your life. Non-sexual and mostly stock, because targets must be underage.
    Missions:
    'Corrupt Priest' 'Sacrifice someone' 'Holy Impregnation' 'Lilith's Touch'
    Artifacts:
    Lilith's Seducer Lilith's Scepter Lilith's Dagger Lilith's Bow Lilith's Armor Lilith's Crown  

    New Disease: (Requires "The Reaper's Due") Maybe you have heard of "The Dancing Plague"? Where people dance uncontrollably in the streets until they are totally exhausted? Well, this plague has inspired Lilith to unleash her own plague, called "Lilith's Plague". Instead of dancing to exhaustion the victims of this plague do a lot more than just shake their legs and engage in mindless procreation to the point of total exhaustion. This plague hasn't killed anyone yet, but anyone under the influence of it will end up thoroughly fucked and with a smile on their face.
     
    New traits:
    raped: A person that was sexually molested against their will receives this trait. It has some negative side effects, but they have been lowered from previous versions of this mod and are no longer that severe- rapist: A person that (at least once) has violated someone else sexually against their will. asocial: This trait can only be gained by male (and female) rulers in command of armies during a special event. It indicates that this person is not averse to sexual violence and will make certain events more severe or even fatal for the victims of his debauchery. dwtstablewhore: Available for female rulers with a certain affinity for horses. sexcrazed: A cursed trait that turns the afflicted into a nymphomaniac without, conscience self respect or compassion. lilith_plague: People affected by the Lilith Plague might temporarily get this trait while being under the influence. birthctrl: A trait that grants infertility. It is only available to children of Lilith who are members of the Society "Lilith's Own" and it can be activated and deactivated through the decisions panel. However: It comes at a price of loosing monthly piety and prestige while active.
    Exotic Caravan: Off and on an exotic caravan passes through the lands and aside from bringing stories it may also allow you to get some presents. This event chain was fixed up by Aliris, so many thanks for that!
     

    Tentacle: If you have the trait "Lilith" from the "Children of Lilith" mod, then you have the option to send the tentacle monster after selected characters to have some fun with them. This might prove fatal for the selected characters and will certainly not do them any good.
     
    Procreo: Through your character menu you can visit the "Exotic Emporium" to buy a dog. A female ruler can "entertain" herself with the dog. Both a male and female ruler can send the dog after select characters. Strong characters might resist, causing damage or fatalities to themselves or the dog. In any case: Sending your dog after a member of your court will not make you extremely popular with them.
     
    Lovers Embrace: A female or a male ruler with the "Lilith" trait can choose to drain the life power of their lovers to gain piety. Simple usage causes discomfort and recoverable illness for the target. Repeat usage can be fatal for the target.
     
    Court Events: Several court related events have been added and may happen at random. Female rulers not in command of their armies might get taken advantage of on a (low) chance based bi-yearly basis. Additionally female rules with the Lilith trait might consensual 'have fun' with a male courtier without going through the seduction events.
     
    Harley related: If you have Harley as court jester, then she will tempestously cause mischief and also a bit of grief on certain occasions. Sex and violence plaster her path. Starting with v1.1.0 she is even wilder than before. And starting with v1.3.0 she also might develop "special" friendships with your male offspring when it comes to age.
     
    Dog related: Under certain conditions your pet dog (purchasable from the Exotic Emporium" might chase female courtiers on its own incentive.
     
    Adulthood related: Once your daughters and sons (but also some offspring of courtiers) come of age, they might discover their sexuality. Which can bring you into stick and tempting situations. Will you remain strong? Or will you just be your usual self?
     
    Prison related: If you are a male ruler and have female slaves in your prison, then on occasions you might feel tempted to sample the goods.
     
    Rape of courtiers and prisoners: A new option has been added that allows you to rape courtiers. Slightly different scenarios exist depending on the gender of the ruler and the gender of the courtier or prisoner. This is basically the same multiple choice menu that is part of "Dark World", but has been slightly adjusted to the different scenarios. Especially this now allows for a female ruler to have some fun, too. However: If you treat your courtiers this way, neither them nor their families might like you very much anymore.
     
    Army related: Female rulers in command of armies can gangbang their troops. Male and female rulers in command of armies also might get some chance based surprise sexual encounters which are triggered on bi-yearly basis.
     
    Combat related: Male and Female (since v1.3.5) rulers in command will get the option to 'have fun' with members of the opposite sex that are found in the besieged enemy settlement once the siege is won. Up to three suitable candidates might be offered as selection. Spouse and children of the ruler get first pick, then it prioritizes by desirable characteristics such as age, virginity and appealing appearance. Female rules in command of an army that spectacularly looses a battle might get taken advantage of by an enemy commander.
     
    Major changes between 1.0.2 and 1.3.5 include the following:
     
    The negative side effects of the trait "raped" have been tuned down, as my longer non-consensual sex related changes in v1.1.0 have some staggering effects that might add up and deteriorate the health of a victim to a point where the victim will die. This might still happen if you have a violently resisting victim who was already at poor health before you started. Additionally: Any violation of a victim will now not only affect their opinion towards you. Nope. You also might offend their liege, their dynasty, family spouse and perhaps their children. So if you go on a rampage, then you won't make many friends and even the best chancellor can't undo the diplomatic damage that you do by bedding lots of unwilling women from influential families. But of course this also opens some possibilities for new gameplay styles. The Religion changes are gone for good and 1.3.0 saw a major extension of content with the addition of "Lilith's Own", the new artifacts, missions and even a "fucking plague" in the most literal sense.
     
    Starting with 1.3.1 the random events for 'ruler in command of troops', 'female stay at home ruler' and the Harley random events can be disabled or enabled in the DW:Toska menu in the intrigue menu.
     
    Acknowledgements
     
    This mod borrows extensively from the old "Dark World", "ArgleBargle2" and also a bit from (I think) the "Christianity" mod. My profound thanks goes to the original makers of these mods. I started by just improving their original work a little (eventually I went further than that!) and a hell of a lot of praise should go to the initial makes of these mods and of course also to our hero dewguru for his continued support of "Dark World Reborn". Their tireless work and their stellar mods kept my love for CKII alive and prompted me to make this mod for my own usage. As thanks and tribute to them I am giving it back to the community and hope it will be accepted in the spirit that it was offered.
     
    The route from v1.0.2 to 1.1.0 involved slightly over two weeks of almost full-time coding and testing and I'm about half way of where I want to be with this mod. In the progress of it I learned a lot, but there are still things I want to do that I haven't had the time for yet, or haven't found out how to do them. The work on 1.2.0-1.3.0 took another two weeks of full-time work and I am really appreciative about the feedback and praise (and also the occasional valid criticism) I have gotten for this mod.
     
    I hope you have as much fun playing it as I had making it.
     
    All blame for bugs or things that might not work perfectly should be directed to me and I'll try to fix it ASAP.

    54,605 downloads

    Updated

  21. Naughty AGOT

    This is an "A Game of Thrones" Sub Mod!!
    You will need the Game of Thrones mod for CK2.
    http://www.ckiiwiki.com/A_Game_of_Thrones
     
    What the Mod Does:
     
    FINALLY HAVE CONTROL OVER YOUR OWN SEX LIFE!! SEXYTIME WHEN YOU WANT IT!
     
    This mod simply adds "Intimate Visits" that you can engage in with Lovers, Consorts, or Spouses. There are also attached pregnancy checks so you don't have to wait out the RNG Gods to see if you will have a child. Now you can make like a rabbit with every lover in the kingdom in a mad race to procreate.
     
    There is also an intimate encounter that can happen with a pretty Hunter when engaged in the hunting focus. (Way of Life event)
     
    What the Mod DOESN'T do:
     
    This mod does not edit any other files. This mod only adds files to the game so it will not conflict with ANY other submod, nor will it have issues with the base it was made for.
     
    Special Thanks:
     
    Thanks to DewGuru for allowing me to copy wholesale chunks of his code for use in this mod. After playing Dark World Reborn for so long, having a "Spend Time With" type of event feels like a quality of life thing when I play CK2 now.
     
    Future Plans:
    There will be Rape events, Bestiality, Deviant type stuff added later. Along with more flavor events. All of this will be separated out so that if you just want passionate lovemaking, you can get it. But if you want kinky stuff it will be available too!

    5,547 downloads

    Updated

  22. Dark World Beast Lovers - By Eisheth

    Dark World Beast Lovers - By Eisheth
     
    Requires Crusader Kings 2 - version 2.7x
    Dark World Reborn v1.53 - By Dewguru http://www.loverslab.com/files/file/2644-ck2-dark-world-reborn/
     
    Introduction
     
    So my name is Eisheth and with this mod I want to add some events to the mod Dark World. This is just the beginning of my ideas, but this is all that I have made till now. I really liked the first Dark Word mod. And for a long time I wanted to create my own mod, I have already created mods and deleted them , but I never had uploaded. I am not an expert in Modding So my mod will have bugs and I will try to fix it. English is not my first language.
     
    What this mod do?
     
    -For now? Nothing! Just kidding. This mod adds two random events and one event by decision, this event leads to others. This mod by now, add bestiality, nothing too complex. But is just a start idea.
     
    -Also add a new trait, that don't do too much for now.
     
    -This mod is to play as female ruler, the events are only for females.
     
    -This mod only has these animals for now dog, horse and pig.
     
    - I didn't tell all about the mod!
     
    Enjoy the game!

    12,485 downloads

    Updated

  23. Christianity Mod r1.7.1

    Christianity Mod r1.7.1
    ================
     
    Premise
    -------
    In its early history the Catholic Church was more heavily influenced by women
    such as Mary Magdalene. As a result, equality is the norm for Catholics. Women
    can hold council positions and lead armies without restriction, and may enter
    the clergy. This Church's views on sex evolved in the reverse of its
    historical counterpart: lust is a virtue, and chastity is one of the seven
    deadly sins.
     
    Whores are held in high esteem, and clergywomen are very likely to be whores.
    Incest is accepted as normal, but doesn't have the Zoroastrian divine blood
    belief. Concubines are also allowed. Adultery is looked on as generally good
    because it shows a woman's desirability, but rulers may choose to discourage it
    in their wives to avoid succession problems.
     
    Installation
    ------------
    To install this mod, follow these steps:
    1. Open your "Documents" folder.
    2. Locate the "Paradox Interactive" folder within your "Documents" folder and open
    it.
    3. Locate the "Crusader Kings II" folder within the "Paradox Interactive" folder
    and open it.
    4. Locate the "mod" folder within the "Paradox Interactive" folder and open it.
    5. Copy the "Christianity Mod" folder and the "Christianity Mod.mod" file
    located in the same folder as this readme to the "mod" folder.
     
    You will now see it in the list of mods when you run Crusader Kings II.
     
    Game Mechanic Changes
    ---------------------
    I greatly reduced the likelyhood of getting the inbred trait, as in real life
    the danger of inbreeding comes from harmful recessive traits, which is already
    handled by normal inheritable trait mechanics. The remaining low probability
    simulates multiple bad recessive traits that wouldn't individually merit a game
    trait eventually adding up.
     
    I lowered the age of marriage to 12, as it was in medieval Europe, because I'm
    not selling this and therefore don't need to give lip service to Victorian era
    beliefs. The age of adulthood for purposes of guardianship and regency ending is
    currently set at 16, as the idea of education lasting until 16 is deeply
    embedded in the game.
     
    Absolute Cognatic succession law is available for all Catholics, even tribes.
    The mod uses custom history files to make about 75% of Catholic titles use
    it, while the remaining 25% stick with their original laws. The affected titles
    may start with female rulers. Note that West Francia and Lombardy retain their
    original rulers and succession laws so as not to interfere with the Charlemagne
    events, and Venice and Amalfi are also unaffected because merchant republics are
    hardcoded to be ruled by men.
     
    Note that the status of women laws, introduced in Conclave, are redundant
    for Catholics who are effectively equivalent to the highest level at all times.
    Consequently that law will not be visible for Catholic rulers. The Tolerance
    tech level requirements for improving the status of women have been lowered to
    reflect the influence of the numerous Catholics.
     
    Compatibility
    -------------
    This mod requires version 2.7.1 and the expansions other than Sunset
    Invasion. It works fine with the Your Personal Castle mod, which is recommended.
     
    The EUIV converter works fine for saves created with this mod.
     
    This mod is not compatible with the CK2 Plus mod as it modifies religion to be
    more historical, which is the opposite of what this mod does with religion.
     
    Includes
    --------
    This mod was inspired by and is derived from nadamod, which in turn uses VIET,
    Your Personal Castle, and Duel Engine. Nadamod also used a custom map and a law
    mod which are not included here. I've separated out the files from Your Personal
    Castle as well--anyone wishing to use that mod should install the regular
    released version. As of version 1.6 of this mod I've removed the Duel Engine
    files as well. Duel Engine stopped working a while ago, and is no longer being
    supported, so the files were just taking up space but not actually getting used.
     
    Known Bugs
    ----------
    * Free investiture is hardcoded to only allow men to be nominated as
    successors. This is a known limitation which Paradox will hopefully change.
    * Only men can take concubines. This is a hardcoded limitation that I can't do
    anything about.
    * Some characters are created as adults by the game engine and can't be modded
    directly. The event that gives women their curves will trigger for women created
    this way eventually, but it can take up to six months. This is for performance
    reasons, and I may adjust the frequency later.
    * Catholic rulers get the "liege is jain" opinion modifier with their vassals,
    which greatly increases realm stability. This is an engine bug that gives the
    opinion modifier based on a religion's "pacifist" parameter being set to "yes",
    as it is for Catholicism in this mod. In the base game, Jain is the only
    pacifist religion.
    * A handful of historical female rulers will have wives instead of husbands.
    This is a limitation of the current version of the script used to generate new
    history files.

    6,028 downloads

    Updated

  24. [CK2] Dark World Reborn Hentai Sub-Mod

    Dark World Reborn - Hentai Mod
     
    Turtle Pancakes here. So I was busy tweaking my other mod and I decided to create a mod that has hyper-traits. E.g. Now every body trait has 3 new tiers. So I decided to compile them into one big sub-mod.
     
    What this mod does:
    Three new tiers of body traits Adds ass,balls and nipple traits Randomly assigns new traits New Events Visit Lover Variants New Nicknames Up to date with Dark World Reborn (v1.49) mod and should be compatible with the Christianity Mod

    Installation - Unzip and copy folder and .mod file to ck2 mod folder. Use the Hentai Court and Commerce module one instead of the default module.
     

    Mod Compatibility - Should be compatible with everything my other mod and the Core mod is compatible with. Compatible with the Dark World Reborn Futa and Lilith modules.
     
    Bugs - May be a few here and there.
     
    Notice - Sorry about the artwork, it's really bad. Maybe I should take art lessons.
     
    Credit - All credit and thanks goes to Dewguru and the team for their work on Dark World Reborn.
     
    Link to original Dark World by DewGuru:
     
    http://www.loverslab...d-reborn/page-1
     
     
     

    17,323 downloads

    Updated

  25. Christianity Mod r1.7.0

    Christianity Mod r1.7.0
    ================
     
    Premise
    -------
    In its early history the Catholic Church was more heavily influenced by women
    such as Mary Magdalene. As a result, equality is the norm for Catholics. Women
    can hold council positions and lead armies without restriction, and may enter
    the clergy. This Church's views on sex evolved in the reverse of its
    historical counterpart: lust is a virtue, and chastity is one of the seven
    deadly sins.
     
    Whores are held in high esteem, and clergywomen are very likely to be whores.
    Incest is accepted as normal, but doesn't have the Zoroastrian divine blood
    belief. Concubines are also allowed. Adultery is looked on as generally good
    because it shows a woman's desirability, but rulers may choose to discourage it
    in their wives to avoid succession problems.
     
    Installation
    ------------
    To install this mod, follow these steps:
    1. Open your "Documents" folder.
    2. Locate the "Paradox Interactive" folder within your "Documents" folder and open
    it.
    3. Locate the "Crusader Kings II" folder within the "Paradox Interactive" folder
    and open it.
    4. Locate the "mod" folder within the "Paradox Interactive" folder and open it.
    5. Copy the "Christianity Mod" folder and the "Christianity Mod.mod" file
    located in the same folder as this readme to the "mod" folder.
     
    You will now see it in the list of mods when you run Crusader Kings II.
     
    Game Mechanic Changes
    ---------------------
    I greatly reduced the likelyhood of getting the inbred trait, as in real life
    the danger of inbreeding comes from harmful recessive traits, which is already
    handled by normal inheritable trait mechanics. The remaining low probability
    simulates multiple bad recessive traits that wouldn't individually merit a game
    trait eventually adding up.
     
    I lowered the age of marriage to 12, as it was in medieval Europe, because I'm
    not selling this and therefore don't need to give lip service to Victorian era
    beliefs. The age of adulthood for purposes of guardianship and regency ending is
    currently set at 16, as the idea of education lasting until 16 is deeply
    embedded in the game.
     
    Absolute Cognatic succession law is available for all Catholics, even tribes.
    The mod uses custom history files to make about 75% of Catholic titles use
    it, while the remaining 25% stick with their original laws. The affected titles
    may start with female rulers. Note that West Francia and Lombardy retain their
    original rulers and succession laws so as not to interfere with the Charlemagne
    events, and Venice and Amalfi are also unaffected because merchant republics are
    hardcoded to be ruled by men.
     
    Note that the status of women laws, introduced in Conclave, are redundant
    for Catholics who are effectively equivalent to the highest level at all times.
    Consequently that law will not be visible for Catholic rulers. The Tolerance
    tech level requirements for improving the status of women have been lowered to
    reflect the influence of the numerous Catholics.
     
    Compatibility
    -------------
    This mod requires version 2.7.x and the expansions other than Sunset
    Invasion. It works fine with the Your Personal Castle mod, which is recommended.
     
    The EUIV converter works fine for saves created with this mod.
     
    This mod is not compatible with the CK2 Plus mod as it modifies religion to be
    more historical, which is the opposite of what this mod does with religion.
     
    Includes
    --------
    This mod was inspired by and is derived from nadamod, which in turn uses VIET,
    Your Personal Castle, and Duel Engine. Nadamod also used a custom map and a law
    mod which are not included here. I've separated out the files from Your Personal
    Castle as well--anyone wishing to use that mod should install the regular
    released version. As of version 1.6 of this mod I've removed the Duel Engine
    files as well. Duel Engine stopped working a while ago, and is no longer being
    supported, so the files were just taking up space but not actually getting used.
     
    Known Bugs
    ----------
    * Free investiture is hardcoded to only allow men to be nominated as
    successors. This is a known limitation which Paradox will hopefully change.
    * Only men can take concubines. This is a hardcoded limitation that I can't do
    anything about.
    * Some characters are created as adults by the game engine and can't be modded
    directly. The event that gives women their curves will trigger for women created
    this way eventually, but it can take up to six months. This is for performance
    reasons, and I may adjust the frequency later.
    * Catholic rulers get the "liege is jain" opinion modifier with their vassals,
    which greatly increases realm stability. This is an engine bug that gives the
    opinion modifier based on a religion's "pacifist" parameter being set to "yes",
    as it is for Catholicism in this mod. In the base game, Jain is the only
    pacifist religion.

    1,389 downloads

    Submitted


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