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Lithia<3

Members
  • Content Count

    153
  • Joined

About Lithia<3

  • Rank
    Snuggle Butt Princess
  • Birthday 09/28/2000

Profile Information

  • Gender
    She/Her
  • Location
    Vyrantium
  • Interests
    I like games such as rpg's, strategy and so on. I also love electro music (like Dubstep) and girls ofc :3
  • Bio
    Don't want to get too personal! lol

Contact Methods

  • Discord
    https://discord.gg/e3uumKB

Recent Profile Visitors

14,518 profile views
  1. Updated! This is just an update to make things work with stellaris 3.0. Any new (and old) content will have to be reworked and added to the next update. Things should be working as is, but the "dick" update brings a lot of new things to conceder and new/better ways to code events and such. I really wanted to add the things I already made, but I need to see if they can't be done better first. I am also very busy with university things so I'm sorry about the slow progress these days, but expect another update soon! 🙂 You can ignore any version warnings you might get for n
  2. @Ozvelpoon I am actually doing something very similar with a tentacle symbiosis origin that wasn't finished yet (so it was not in this update). It has a lot more things though like tentacle festivals and trading pops as breeders to get various things. I won't spoil it too much lol, but I can definitely make sadomasochistic evolution also get a unique trait with a few other mechanics linked to it. @zhaliora When you said robot pops I immediately knew what was wrong... just a little oversight which allowed them to impregnate any robots no matter what, sorry about that lol. I uploaded
  3. @unbiaseddiehard102 I'm not sure which mod those buildings are from, but it looks like it might be the BnB mod which is very outdated. That will actually be the mod I update after I finish with massa though. @Ozvelpoon Usually, when a second species doesn't get generated, there's a mod overwriting LV causing a conflict. Are you using a mod called "Forgotten Queens" maybe? That mod always causes problems with LV for some reason. I've looked at it and can't really see why it would from a glance, but I've heard it conflicts with a lot of other mods too lol As for the actua
  4. Salut! The new year has been very busy for me, but I got some time to work on the mod here and there. I went through the comments and saw glanducra made some tweaks to the hybrids events which were something I never really got around to fully fixing. I decided to implement some of those changes and thought I should release it so everyone can use hybrids properly if they wanted. So thanks a lot for sharing! I also saw a lot of people are talking about massa. I am still in the process of updating it as well and you'll see I've added some of the things already with this u
  5. I tried to fix the downloads page but it still refuses to save. I also uploaded a small hotfix which is mainly just localizations as well as chinese localizations shared by godhidden on discord. @Abominus The latest version is 0.5.5.1 @Pfactor Due to how much I changed with the latest update your old saves very likely won't work with it. Use the previous version (which you can find in the downloads section at the bottom) until you decide to start a new game. @Zorlond Your first problem seems to be due to paradox making those visible very recently and
  6. Update! Finally! lol So loverslab is having connection issues again and just refuses to save any changes I make to the downloads page, but it did actually save the main mod page so you can look at the new changes there. I'll come see if they fixed their issues tomorrow and try to change the downloads page again. Until then um...cat meme!
  7. Here is the patch to make things work with the new dlc. You have to extract it to (...\Documents\Paradox Interactive\Stellaris\mod) and say yes to overwrite. So you need LV itself in that folder first and then you can overwrite it with the patch. You can also just ignore the version warning for now. Necroids Patch for LV 0.5.0.3.zip @zelayasrevenge301 Thanks for the suggestions! If more people want buildings to give extra jobs the more pops you have, I'll conceder adding it. And I'll take a look at nerfing the growth on traits a bit lol
  8. Hi! Just a little status update since I kind of disappeared for a few months. I won't bore you with why I've been gone, but don't worry LV isn't dead yet! lol. I have been working on it when I had time though and it's at the point where I feel like I should release an update soon. I just wanted to add the last few things on my todo list and to fix anything the lasted update/dlc might have broken. After testing it a bit, I can't see anything broken just yet, but I'll do a thorough test probably tomorrow to make sure there isn't any not so obvious problems I missed (I still might mis
  9. Small hotfix for the problems people have been reporting! Also for those that can't get parallel evolution to work, make sure there's no other mod or mods overwriting LV. Usually something like the "unofficial hive expansion" can cause it. Unfortunately without a patch for the mod causing it, you'll have to pick which one you want to use as making lv take priority will likely break that mod too. As I said in the patch notes, I've been a bit busy irl, but will start modding again soon. So far I have 4 main focus points I'd like to work on. Those are a better/proper event window, mil
  10. Just so people here know, I do know about mono genders still being weird! I thought I fixed it but will have to look into it more. I'll get a new patch out as soon as it's fixed. Also @TheDarkMaster I'll see what I can do about the advisor. And here's a fixed base game portraits patch (sowwy I'm forgetful these days and miss things lol). Base Game Portraits LV Patch.zip
  11. Small update released since I had the day off.
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