Jump to content

Select a subcategory to view available files.

Files From Subcategories

  1. MLP_dosh

    Еще один мод с темой млп. Сам пак с работами автора "dosh". Мод чисто косметический и никаких особенностей для этой расы не добавляет, только портреты и фоны.
     

    Редактирование.
     
    Всего в моде 86 портретов и 6 фонов, если вам какие-то неугодны вы можете их просто удалить

    Идём по пути 
     
    C:\Users\USER\Documents\Paradox Interactive\Stellaris\mod\MLP_dosh\gfx\models\portraits

    Смотрим какие не интересны и удаляем их.
    На этом можно и закончить если вы ленивый, но в игре будут пустые портреты, которые будут заменятся другими файлами. Это не страшно, но если хотите сделать все красиво то открываем блокнот по пути.

    C:\Users\USER\Documents\Paradox Interactive\Stellaris\mod\MLP_dosh\gfx\portraits\portraits

    И видим, что там много  имён в виде mlp_dosh с нумерацией.

    Допустим я захотел удалить портрет под номером 36.
    Следовательно мы удаляем все строчки mlp_dosh36 везде, в каждом блоке!
     
    Все, на этом редактирование закончено.



    Неинтересное
    В этот раз вроде получилось исправить проблему с путём во внешнем блокноте мода, теперь не нужно его менять вручную (я на это надёюсь)

    Также хочу заметить, что не претендую на авторство мода, ибо в плане технического составляющего, там ничего интересного нет и нет никаких интересных механик.
    Если вы нереальный модер, которому лень редачить картинке в фотошопе, но не впадлу написать классный мод с проработанными механиками и расами, то я буду только рад, если вы улучшите этот мод. 

    Возможно в будущем буду более собранно подходить к этому делу и не собирать сборную солянку от разных авторов, а делать отдельные паки, с одним художником(как этот мод). Возможно вы сказали бы мне, просто объедини их и не еби мозг всем нам огромной сборкой мелких модов. Увы, я смотря на другие работы модеров, так особо и не понял, как создать несколько рас в одном моде и гайдов на эту тему на моём родном языке мало (их нет). Но может я когда-нибудь эволюционирую и смогу сделать единый мод.

    А так надеюсь, что мод для вас не слишком однообразный или кривой


     
    Another mod with the MLP theme. The pack itself contains works by the author "dosh". The mod is purely cosmetic and does not add any features for this race, only portraits and backgrounds.
     
    Editing.
     
    There are a total of 86 portraits and 6 backgrounds in the mod; if you don’t like any of them, you can simply delete them

    Let's go along the way


    C:\Users\USER\Documents\Paradox Interactive\Stellaris\mod\MLP_dosh\gfx\models\portraits

    We look at which ones are not interesting and delete them.
    You can end here if you are lazy, but there will be empty portraits in the game that will be replaced with other files. This is not scary, but if you want to do everything beautifully, then open the notepad along the way.

    C:\Users\USER\Documents\Paradox Interactive\Stellaris\mod\MLP_dosh\gfx\portraits\portraits

    And we see that there are many names in the form mlp_dosh with numbering.
    Let's say I wanted to delete portrait number 36.
    Therefore, we delete all mlp_dosh36 lines everywhere, in every block!
    That's it, editing is complete.
     
     
    Uninteresting

    This time it seems like we managed to fix the problem with the path in the external notepad of the mod, now you don’t need to change it manually (I hope so)
     
    I also want to note that I do not claim to be the author of the mod, because in terms of the technical component, there is nothing interesting there and there are no interesting
    mechanics.

    If you are an unrealistic modder who is too lazy to edit a picture in Photoshop, but doesn’t mind writing a cool mod with well-developed mechanics and races, then I will only be glad if you improve this mod.
     
    Perhaps in the future I will take a more collected approach to this matter and not collect a hodgepodge from different authors, but make separate packs with one artist (like this mod). Perhaps you would tell me, just combine them and don't fuck with the brains of all of us with a huge collection of small mods. Alas, looking at other works of moderators, I still don’t really understand how to create several races in one mod and there are few guides on this topic in my native language (there are none). But maybe someday I will evolve and be able to make a single mod.

    And I hope that the mod is not too monotonous or crooked for you.

    518 downloads

    Submitted

  2. MLP

    Всем привет, представляю любительский мод от НЕ программиста. Что это значит? Это значит, что мод максимально базовый и не располагает обильным количеством функций. Он просто добавляет расу с 107 портретами, без каких либо отличительных особенностей. Старался не накасячить.

    УСТАНОВКА.

    Поскольку я хер знает как заставить мод автоматические определять путь к файлу других пк - делаем следующие.

    1)После того как закинете мод в папку  C:\Users\ПОЛЬЗОВАТЕЛЬ\Documents\Paradox Interactive\Stellaris\mod 
    Открываем блокнот  который лежит не в папке а рядом с ней под именем "MLP" и меняем путь к файлу 

    2) Открыв видим такую картину и меняем путь к файлу на ваш (меняем пользователя)

    version="1.0"
    tags={
        "Balance"
    }
    name="MLP"
    supported_version="3.8.4"
    path="C:/Users/ПОЛЬЗОВАТЕЛЬ/Documents/Paradox Interactive/Stellaris/mod/MLP"


    Как только вы это сделали, все должно работать.


    Редактирование.
     
    Всего в моде 107 портретов, если вам какие - то неугодны вы можете их просто удалить

    Идём по пути 
     
    C:\Users\USER\Documents\Paradox Interactive\Stellaris\mod\MLP\gfx\models\portraits

    Смотрим какие не интересны и удаляем их.
    На этом можно и закончить если вы ленивый, но в игре будут пустые портреты, которые будут заменятся другими файлами. Это не страшно, но если хотите сделать все красиво то открываем блокнот по пути.

    C:\Users\USER\Documents\Paradox Interactive\Stellaris\mod\MLP\gfx\portraits\portraits

    И видим, что там дохуя  имён в виде mlp_mach с нумерацией.

    Допустим я захотел удалить портрет под номером 36.
    Следовательно мы удаляем все строчки mlp_mach36 везде, в каждом блоке!
     
    Все, на этом редактирование закончено.






    Еще раз напомню что мод сделан любителем и для меня это является не больше, чем хобби. Я пытался более конкретно окунутся в модинг, но без умения написания кода это к сожалению гиблое дело, поэтому довольствуюсь готовыми исходниками и редактирую их под себя.






     
    Hello everyone, I present an amateur mod from NOT a programmer. What does it mean? This means that the mod is very basic and does not have a lot of functions. It simply adds a race with 107 portraits, without any distinctive features. I tried not to mess up.

    INSTALLATION.
    Since I don’t know how to make the mod automatically detect the path to the file on other PC, we do the following.

    1)After you put the mod in the folder C:\Users\USER\Documents\Paradox Interactive\Stellaris\mod
    Open notepad which is not in the folder but next to it under the name “MLP” and change the path to the file

    2) Having opened it, we see this picture and change the path to the file to yours (change the user)
    version="1.0"
    tags={
    "Balance"
    }
    name="MLP"
    supported_version="3.8.4"
    path="C:/Users/USER/Documents/Paradox Interactive/Stellaris/mod/MLP"

    Once you've done this, everything should work.

    Editing.
    There are 107 portraits in total; if you don’t like any of them, you can simply delete them

    Let's go along the way

    C:\Users\USER\Documents\Paradox Interactive\Stellaris\mod\MLP\gfx\models\portraits

    We look at which ones are not interesting and delete them.
    You can end here if you are lazy, but there will be empty portraits in the game that will be replaced with other files. This is not scary, but if you want to do everything beautifully, then open the notepad along the way.

    C:\Users\USER\Documents\Paradox Interactive\Stellaris\mod\MLP\gfx\portraits\portraits

    And we see that there are a ton of names in the form mlp_mach with numbering.
    Let's say I wanted to delete portrait number 36.
    Therefore, we delete all mlp_mach36 lines everywhere, in every block!
    That's it, editing is complete.

    Let me remind you once again that the mod was made by an amateur and for me it is nothing more than a hobby. I tried to dive more specifically into modding, but without the ability to write code, this is unfortunately a lost cause, so I am content with ready-made source codes and edit them for myself.

    640 downloads

    Submitted

  3. Titillating Text Updated

    It has only been updated to work on 3.11+ no changes to dialogue other than the ones made from the original mod, which you can find here: 
     

    4599 downloads

    Updated

  4. Portrait Management

    Allows you manage marriages based on portrait cultures, modify the event file to your preferences.
    Also two decisions, one to remove lords based on portrait cultures, the other mostly to make sure the divorce events are firing.
    You need to wait a day or two of marriage before the divorce fires.

    290 downloads

    Updated

  5. CK3 Cucked 24/7/365, OnS > Lover

    This is my first mod ever. Simple altering and deletion, nothing special.

    Features:

    - all religions accept adultery
    - some alternation to communion tenet
    - christian and Slavic religions have now concubines (good for cucking, concubines are less protected by CK3 engine than wives)
    - increased risk of One night stand (OnS) during a feast from "5" to "10"; increased max guest amount to 300.
    So, for each Feast there is (roughly estimated) ~50% risk of woman's cheating with some rando. Then there is 15:100 risk of pregnancy. So the mystery is maintained - a player never know if woman cheated and if got pregnant because of such cheating or not. It is IMHO better solution than fuckfeast with 100% pregnancy chance.
    - AI will less likely have lovers (since I like OnS more), including lovers from travel event, from feast's OnS, or as yearly event.
    - bastard events (during and just after the birth) greatly reduced. Cuck and be cucked with even less spam and consequences.

    Planned/considered features:
    - further removing/neutering early bastard drama
    - more OnS (one night stand), maybe during other activities?
    - a bull spawning in player's court just after game's start (his character sheet is ready, I just lack of skill to add him)

    This mod is crude, it is a personal mod I published. It alters many files and lacks of true insight into CK3 modding. For now.
    In case you don't like any of above features, alter or delete corresponding file(s) from the mod's directory. Concubine stuff may need a new game.
    Feel free to borrow any code or idea from this mod. No permission needed, mentioning is enough.

    3064 downloads

    Updated

  6. Dynamic Affairs 0.8.4 Edited by Yoptoon

    The wonderful Lazy's Dynamic Affairs but with a personal flavor edit.
    Thanks mates, all the credit are for him, I'm simply a user of the mod! And I dont know how to mod anyways!
     
    What's my problem?
     
    I believed the mod was too simple, even in hard, with no comming back and/or not enough randomness.
     
    What's changed?
     
    I'm a big fan of Deviant's Mask, and Dynamic Affairs was missing the "heroine corruption" I love.
    I "balance" thing to better suit my taste, it may not be your.
     
    Properly integrate with Better Barbershop Double the stamina Sub/Dom lost balanced to my taste Sub/Dom modifier balanced to my taste Prowess is more important Added slave/master, your "slave" (not the Carnalitas, but your people you dom) have a hard time saying no to you (and reverse) A lot the transition have been modified (added/removed) You can be Sub even if you dont want to You will be sub even if you are dom (sometimes, less as man tbh) Reverse the age effect (older are harder to make they cum) More "sex battle" (each trimester) Less events choices (but longer event chain), you cannot avoid it (either, you play with the mod, or you dont. You will not be able to opt-out)  
    Tips as man for being Dom
    the lady can cum more than once  
    Tips as woman for being Dom
    dont cum too much use your hands when you dont see your partner they may take advantage of it  
    Load order
    Carnalitas Lazy's Skimpy Accessories (optional) Dynamic Affairs Edited by Yoptoon  
    Turn off the official Dynamic Affairs, dont have both active.
     
    Misc
     
    CFP and CBO may be use as LazyIcarnus explained in the official mod page of Lazy's Dynamic Affairs.
    Currently based on the version 0.8.4 of Dynamic Affairs.
     
    My game settings
    Domination: Hard (-10%) Stamina: Nightmare  
    Next?
     
    Well, since I hand edited everything, enjoy the mod while it last! I dont have plan to update it but we never know.
     
    Once you tried it. Feel free to comment.

    8100 downloads

    Updated

  7. [Europa Universalis IV] Cosmopolitan Universalis

    COSMOPOLITAN

    Give feedback/Report Bugs/Get help/Join the modding team/Complain

    Join our Discord
    https://discord.gg/n6pyWYJ

    Mod requires "TGE" The Grand Exhibition to substitute vanilla pictures for larger 512x256 versions.  Please use the version of TGE found on moddb or The Great Exhibition on steam (they are the same mod).  Cosmopolitan includes Doann's advisor mod (you don't need to enable it separately, though it shouldn't cause any issues if you do).

    The estates portion of the mod is not compatible (without a patch) with other mods that add estate icons, the building part of the mod is not compatible with mods that alter the province map dramatically, adds buildings, adds religions, or trade goods.  If you are interested in a compatible version of a specific mod request it in the support thread or discord channel.

    Cosmopolitan requires several (possibly most) DLC, but most crucially Dharma as centers of trade feature heavily in the mod and no prostitution related feature will work without them.

    Instructions
    Download all zip part files (.z01, .zip) for the graphics files, or only the update if you had a previous version.  Unzip the parted files by unzipping from the .zip files.  Place all contained .zip files and .mod files into your documents/paradox interactive/Europa Universalis IV/Mod folder, then enable them via the game launcher.

    MEGA link for All-in-one file (GFX included) from Tebix Updated! (may not have latest updates, just download the most recent update files from loverslab)
    https://mega.nz/file/22BWFJ7L#1-rrU2oqM2fCzDt_K2ohXPjJ63j-0U_ixlxtLfpd1Rs    

    ✔️Check for updates each time you play, the mod is a work in progress and updates/patches are save game compatible

    If you already have installed the a previous version you only need to download the update, and do not need to download all the parted zip files (.z01 etc.) every time the mod is updated unless there is a specific graphical update being offered separately.  Just download the latest main_update, estates_update, and buildings_update .zip files.  You will need to unzip these and replace the cosmopolitan_main.zip, cosmopolitan_estates.zip, and cosmopolitan_buildings.zip in your mod folder.

    Credit to doan77 for providing 99% of the graphics used in the mod.

    Main mod features

    Adult Content Description


    Affairs


    Prostitution

    Polygamous Estates


    Personal Unions


    Anathanist Religion
     
     
     

    107649 downloads

    Updated

  8. WD POD Compatibility

    This adds compatibility between Princes of Darkness and Wicked Debauchery.
     
    The following files are affected so far:
    * Court Scheme
    * Seduce Scheme
    * All GUIs of WD

    Other mods that change those files will require another compatibility patch.

    It's mostly untested, but I was careful checking all definitions for conflicts, taking my whole POD mod list into consideration.

    Check out all the other POD compatibility patches here. None of those are strictly necessary and can be optionally used with this one because they don't touch those files (yet).

    This also lowers the hard lock for marriage to 16, so it can be changed by other mods without another compatibility patch. And the incest hard rejection lock is removed as well. I thought this might cause trouble in POD.

    Put this after POD and WD in the load order.

    491 downloads

    Submitted

  9. Architected Sexualis

    A lightweight mod to provide Carnalitas support to Blood dynasty legacy perk 4, "Architected Ancestry", which provides a slight boost for a certain congenital trait for your dynasty. The trait picked will follow Carnalitas gamerules, so if you chose a trait to be bad, the effect will give the bad version of that trait to accord with the rules. Of course if you disable body traits in game rule then picking them would be effectively useless.
     
    Overrides the relevant dynasty perk but nothing else.

    5814 downloads

    Updated

  10. Simplified Chinese translations for Lustful Void Overwrites 3.10

    Simplified Chinese translations for Lustful Void Overwrites  3.10
    LV Base Game Overwrites mch.7z

    193 downloads

    Submitted

  11. Simplified Chinese translations for Lustful Void Patch 3.10

    Simplified Chinese translations for Lustful Void Patch3.10
    LV Balance Patch mch.7z

    118 downloads

    Submitted

  12. Vanilla Framework Events Updated

    With all the changes recently around Leaders and Paragons there were some small bugs when using Vanilla Framework so I took the liberty of updating the events files to bring them up to patch 3.10.2 standards. Place this mod below Vanilla Framework in your playsets. Enjoy!!!!

    1384 downloads

    Updated

  13. Atalantea: A Tentacle Themed Hyperpregnancy Mod

    Have been pretty burned out bugfixing my Nephila Rimworld mod, so figured I'd try my hands at making something in CK3. Introducing Atalantea: A Tentacle Themed Hyperpregnancy Mod. Erm... Beta.  What I have right now is rather basic. It's mostly just a framework without much development, especially in the event and flavor text. I hope folks enjoy what's there, though, and please give me feedback about things you'd like to see expanded/worked on.
     
    Mechanics
    A series of three traits (+1 ultimate trait) for hyperpregnancy. Each trait makes characters progressively more pregnant looking than the last. The highest level trait conveys immortality and eternal youth, but at the cost of a significant constant health malus (try not to get sick).  A new hyperpregnancy themed religion, including a custom tenet that enables a unique extra pilgrimage. Women practicing antideluvianism can travel into the deep places beneath the religion's ruined grotto-temples. Whilst there, they have some (currently very basic) sexy times with the be-tentacled Drowned Gods they worship. If they're lucky, the  potent ambrosia that the tentacles secrete will quicken in their wombs, granting them growing power to match their growing wombs. A series of decisions and events centering around discovering the ancient Atalantean culture and religion, resurrecting them, and rebuilding the empire: An event to convert to the religion if you own a holy site province and meet certain requirements. If you don't meet the requirements, the event acts similar to the old "Delve Into the Classics" event, giving you various temporary buffs as you try to discover the secrets that the ruins of Atalantea are hiding. An event to raise the ancient Atalantean ruins from the marshes and oceans they have been swept into. Allows you to convert to the long dead Atalantean culture (with two cecaelia themed men-at-arms units), form a new Atalantean Empire, and break free from any previous liege you might have had (while giving them a claim on your new title and making them rather less than happy). An event to become the living god-empress of the world, gaining a Saoshyant equivalent trait/bloodline trait and giving Antideluvianism the "Rightful Rulers of the World" tent, decreasing the cost of holy wars by 50% and giving you an excuse to engage in some more of that sweet, sweet, globe-trotting conquest. Unique upgradable buildings. Return the Atalantean capital of Charybdos, in the Aegean Islands, back to its former glory.  
    Getting Started
    You can get started with this mod pretty much anywhere on the map if you're willing to make a custom character or convert to the Antideluvian religion the hard way. Many of the events can only be triggered in the general area of Byzantium, Russia, and the Caspian Steppe, though. My personal recommendations would be to start in either Kiev, Crimea, or Naxos. Starting with one of the factions in the caucuses might also be pretty fun. Most of the events explain what you need to achieve in order to trigger them, but the initial religion converting event can be a bit tricky: make sure you have a female ruler who directly owns an Antideluvian holy site. You'll want her to also have a psychological trait like possessed/mystic/etc., the deviant trait, and at least 15 diplomacy. 
     
    Incompatibility
    This mod changes the "00_core_tenets" file in the common>religion>doctrines folder. This will likely make the mod less than compatible with other mods that change the same file (basically all religion mods). If you'd like me to make a patch for any religion mods, let me know and I'll try to get to it eventually. Until then, my recommendation is to either avoid using those mods or manually patch your religion mods by copying the code for the "holywomb" tenet into whichever religion mod you are using. (It's not that much code and right at the top of my version of the 00_core_tenets file.)
     
    It also changes the "window_council_gui" file in the gui folder. Mods that change the council window will also cause some issues with this mod. I don't intend to patch this file due to how complex gui modding is, but the incompatibility is a soft incompatibility rather than a hard one. If you are using a mod that also overwrites this file, I recommend that you ensure it loads after the Atalantea mod. This will disable a minor late game feature for the Atalantea mod (interactive council positions for hyperpregnant priestesses) but should otherwise not cause issues.

    As far as I'm aware, there shouldn't be any other major incompatibilities. Let me know if you encounter anything and I'll try to look into it.
     
    Known Issues
    There's likely still some unwritten localization issues, still. Let me know if you find places where it's clear localization text is missing. For some reason, the Holy Wombs tenet doesn't show up in reform religion choices unless you manually change the doctrine file and then change it back. None of the text actually has to be different, you just have to fiddle with the file while the game is open. I have no idea why this is. Update (1/29/24): I think it has something to do with my use of Carnalitas Dei as a base/attempt to make the two mods compatible. I've also discovered that having Carnalitas Dei installed at the same time (or switching to a vanilla tennets list) seems to disable the special pilgrimage event for gaining holy womb levels. Investigating. For now, using the mod "Traditional Tenets" will leave things at the earlier observed problem. Avoid Carnalitas Dei until I can work out what is going on. Males can become heads-of-faith in Antideluvianism. The highest level hyperpregnancy belly is rather jagged. As I don't have 3D modeling skills, I'm afraid it's going to have to stay that way for now. Balance. There are almost definitely balance issues.
    Plans: 
    Bugfix any gamebreaking issues that crop up. Play the game for a while and enjoy the mod >.> Bugfix less serious issues. Institute more archess council positions. Create new randomly appearing events to help develop the narrative, expand on Atalantea's history and culture, and create new opportunities for fun with tentacles.  
    Credits
    As with my Nephila mod in Rimworld, this mod occasionally uses art I found online without explicit permission. Should any artists responsible for that art ever ask me to replace it, I will happily do so. Cheri Song's Carnalitas Mundi mod provided me with most of my original base code for the religion in this mod. It also helped me to figure out certain issues involving file structure that I encountered. The bodypart scaling technique I used for the hyperpregnancy was originally figured out over on Eka's Portal as they worked through how to do things with their vore mod. On steam, Cappucino James's port of the "Delve Into Classics" event was used to figure out my own Atalantea specific equivalent. On steam, Rhazak's North Sea Empire - Decision and Title mod was used to figure out why my attempt to copy the Unify India event was failing miserably. 

    9272 downloads

    Updated

  14. Intimate Stories

    Add's new set of stories to CK3 using Carnalitas mod, make love action.
     
    Load after Carnalitas.
     
    For now, only has stories where player is Male character making love to Female character.
     
    v0.2
    Add's a new event when your daughter comes of age
     
    v0.3
    Add new event when your daughter is getting married

    21067 downloads

    Updated

  15. Kama Sutra

    Kama Sutra
     
    Summary
     
    You find some pages written in Sanskrit and look to acquire the full book and translate it. This option is if you don't select a God.
     
    Kama Sutra mod gives you 3 different play styles:
     
    Play as a God (currently the Hindu God name but, anyways) Create the Kama Sutra faith and to explore Kama in Hindu religion. Learn about the Kama Sutra text and practice in secret.  
    You can also build a brothel and have up to 7 workers to earn money or you can do 1,2 and build a brothel. It's all up to you.
     
    There's really no challenges in this mod. It has a lot of different content for different play styles.
     
    Features
     
    Three main featured categories:
     
    1. Be the Hindu God Shiva or Parvati depending on sex
    Features:
    You and your children become ageless at 18. You can invite or bestow Angel(Devas or Devis) powers onto someone who also becomes immortal. You will hear prayers of dying or grieving people in your faith You will hear prayers from children imprisoned for a long time. You will be able to detect orphans and invite them to become an Angel(or to your court) You will sense when someone is trying to kill/fabricate you or an Angel. You can learn all secrets from someone in exchange for Piety. You can kill an entire dynasty in exchange for 50,000 piety. Prayer Management system if being a god is too much for you You get the God Trait (which is basically super easy-cheat mode if the above isn't easy enough for ya!  
     
    2. Kama Sutra Faith
    Features:
    4 main faith tenets: Dharma, Artha, Kama, Moksha and are as accurate as I could make them with regards to IRL Hinduism put into CK3 Lifestyle trait called 'Kama Sutra' with 4 level Tracks of the 4 above with bonuses (and bonuses depend on your cultural traditions).  Every faith follower gets this trait. Every year, you will get random events from people far away seeking asylum, or people from your own faith seeking pleasure. As the kama Sutra leader, you have a management system dictating Asylum(migration) Gender for easier Courtier management,Clothing(Full, Revealing, Naked) for your entire realm. At level 10 Kama, you can choose to become deviant and specialize in certain handpicked areas. You can also change it at any time.  
    3. The Great Brothel
    Features:
    Brothel has a lot of stats on it that kind of makes sense for a very large brothel such as a lot of garrison and fort level. Once the Great Brothel is built, you can employ Brothel Workers from courtiers to employ a maximum of 7. Depending on your prestige will determine how 'well known' the Brothel is. You may get no visitors for years. Get the prestige up! Clients will pay more depending on certain traits or sexual knowledge of workers. You can Train workers in certain positions to increase income. (Anal is the only one coded for now.) Every year, you will get a notification on all Brothel Workers and how much they have made, and then one that gives a total of how much the Brothel has made and how many Clients visited.  
     
    Animations
     
    2 Anal training Animations
    3 Anal sex Animations
    1 BJ Animation
     
    Make Love option now presents an Event window with options:
    If you or your lover is Anal Deviant (or Anal Trained) you will get the option for Anal Blow Job animation created above Vaginal Sex using CBO Animations+ Male on Male option if both are male. (This triggers a second window of who will be top/bottom. Sorry, only one animation so far)  
    All sex animations will have a Cum in/out option(for pregnancy control) and the ones I have created have the animations for them.
    If the animations don't line up, it is because either your character, or your partner is taller or shorter than the average height.
    Myself and AbrevLan(95% Abrevlan) is working on fixing this in the future which I will fix the animations I've created for this when
    it's figured out.
     
    Mod Load Order
     
     
    1.  Carnalitas
    2.  Character Body Overhaul (With Community Patch)
    3.  CBO Animations+
    4.  Kama Sutra
     
    Potential Conflicts
     
    Any mod that changes Faith GUI.
    Any mod that changes how 'Make Love' works
    Any mod that changes the Carnalitas Rape interaction
    Any mod that adds animations/clothing(With requests I can add support for it if there's a CBO Compatch for it already)
     
     
    I'm willing to create more of the following if there's enough requests. Each animation scene I create has at least 5 animations for
    immersion and flavor so they take awhile to create.
     
    Orgy
    More M/M(Proper ones tailored for M/M)
    Raping/Being Raped(with Roleplay options and shackles)
    Dom/Sub
    Futa
     
    Have fun everyone

    8710 downloads

    Updated

  16. Coetus Anima

    I've entirely reworked this mod from the previous version, basically starting from scratch to make a more efficient system. It's still definitely not close to what I want it to be for a number of reasons, which is why it was silent for so long but also, fuck it?

    Basically it adds a system so that people's attraction is more complicated people every character has a certain attraction to tall people, short people, in between, big boobs, small boobs. They could like all or neither and everything in between. This attraction number is combined with the vanilla games attraction to affect how receptive character's are to your advances, and also how satisfied your partners may be (though this isn't the only factor). 
     
    This attraction system is meant to be based on a individuals culture and change over time but this doesn't work yet. If you click on the little hear in the top right hand corner of the character window you can see some stats on each character, and you can see that my attempts to link numbers to cultures are not working (every culture is listed as having all average attributes of zero. Attraction does change over the course of a person's life though. Essentially good sex will make a person like characters with attributes like that sex partner, bad sex makes them less attracted. 

    Quality of sex is determined by a bunch of things, attraction, the character's sexual experience, their familiarity with each other's sexual needs, their personalities, as well as the uhh compatibility of their genitalia. A guy's dick may be either too big or too small for any given woman. It the guy is too big the woman will eventually become used to the larger dick but this has a limit. The problem with this is that inevitably most couples will just become familiar with each other and have great sex (long term couples everywhere rejoice).
     
    Satisfied partners and people who are worried about how society may view the relationship are much harder to seduce. Which reduces the amount of seduction happening in general.

    Characters have to actually have sex to get pregnant. You don't have events fire to show you because that would be annoying but the game calculates it behind the scene. Whether you are having sex behind the scenes or via an event the chance of pregnancy is the same (it's jacked way up in the vanilla game vs. the monthly checks that the base game uses).
     
    I've added a couple religious core tenants intended to eventually make character's have sex more easily and wear sexier clothing eventually but they don't do much now. I added some additional religious doctrines.

    Modesty Doctrines intended to eventually implement a dynamic way for characters to be more or less modest in their dress, but not close to implementation. Right now there are four options. Immodest makes all characters of that religion wear revealing outfits. Full nudity makes everyone naked.
     
    You can also set how your character spends their time in the lifestyle menu. You will see an icon next to a number representing how many hours a character spends on that thing each month. The categories are as follows

    Leisure Hours: To reduce stress (to few increase stress)
    Sleep Hours: Gotta Sleep
    Sex Hours: Controls how often your character is available for sex. Note you need to have enough partners with enough sex hours to satisfy your character. 
    Dining Hours: Allows you to eat more or less to gain or lose weight
    Athletic Hours: Essentially Cardio, helps you lose weight and tones your ass and legs
    Combat Training Hours: Increases your muscle mass, thereby making your prowess higher (I want to add a skill element but its not implemented)
    Diplomatic/Martial/Stewardship/intrigue/learning hours: Each focus automatically adds 30 hours a month to the related category. Allocating hours gives you experience to get perks to aid your rulership.
     
    I've made marriages and concubines unlimited if you have polygamy or concubines. Meaning its the number of sex hours available that prevent your ruler from having too many children.

    Fertility is based on not only a character's traits but also when in a month a person has sex.

    I added a character interaction exclusive to witches that triggers an event with shitty localization. The event allows you to drain your prisoners of their various "assets" and give them to someone else (including yourself). The changes are passed down and you can go beyond what would be strictly "natural."

    I've made death much more common. Death's from child birth are much higher. Women who are underweight or have narrow hips will die much more. Women with broad hips die less. Fat women are more likely to have miscarriages.

    The death rate is also jacked way up. This is to try to prevent a population boom because this mod will use a bunch of processing and if the population gets too high because your horny rulers are shooting out too many kids your game will slow to a crawl.
     
    Patreon Link
    I have a patreon. 
    Some people in the past have offered to donate, so I figured I should look into what site to use.
    Why Patreon? It allows adult content in it's terms.
    Don't want to be patron, but just send a one time donation? You can just pick a membership tier and immediately unsubscribe.
    What do you get? Absolutely nothing. It's totally optional, though I appreciate it. 
     
    https://www.patreon.com/mangesmods

    You will need
     
     

    26200 downloads

    Updated

  17. Physical Attributes

    PLEASE NOTE: The variables needed to seed the attributes can't be seeded immediately upon loading your game. It will take around a year for everything to look right.

    Credit to Jengus on the Carnalitas discord for the Chinese translations.
     
    Patreon Link
    I have a patreon. 
    Some people in the past have offered to donate, so I figured I should look into what site to use.
    Why Patreon? It allows adult content in it's terms.
    Don't want to be patron, but just send a one time donation? You can just pick a membership tier and immediately unsubscribe.
    What do you get? Absolutely nothing. It's totally optional, though I appreciate it. 
     
    https://www.patreon.com/mangesmods

    ALSO: This mod turns off some of the sliders in the ruler designer. This is necessary because I will need to overwrite whatever you do to those body parts for the mod to work. You can still customize your ruler by giving them traits. The body will change in ruler designer to be in the range of that trait, and I can use the trait to set the physical attributes variable in the range you want.
    This mod makes it so that we can reference a character's appearance in game script. This means being able to add custom localization and events that are based on a character's appearance.
     
    It turn's your characters appearance into a height and weight. It also seeds some traits that describe characters and allow you to search for characters that look a specific way. If you hover over these traits it will give you a numerical breakdown of the various things that make up that trait.

    I've also changed how character genetics works, by seeding specific variables that are held and passed down and then determine how character's look and how future generations look. This system also moderates the more extreme sizes seen in CBO, making them less common. But also making it possible to breed a big titty empire if you wish. Kids will generally take after their parents, but don't be surprised to see things skipping generations.
     
    All of these values can be edited by starting the game in debug mode, which will give you access to character interactions that allow you to edit how your characters look.

    92425 downloads

    Updated

  18. Character Body Overhaul

    SEE INSTALLATION INSTRUCTIONS BELOW

    Credit to WaffleIron, whose Simple Slits mod provided the asset I used to make the female model.

    Also Credit to Jengus on the discord who provided the Chinese translation (as of 6/13/2023)

    Also if anyone wants to use any of the code, models, or assets in any other mod. Feel free to do so without crediting me, as long as its legal.
     
    Patreon Link
    I have a patreon. 
    Some people in the past have offered to donate, so I figured I should look into what site to use.
    Why Patreon? It allows adult content in it's terms.
    Don't want to be patron, but just send a one time donation? You can just pick a membership tier and immediately unsubscribe.
    What do you get? Absolutely nothing. It's totally optional, though I appreciate it. 
     
    https://www.patreon.com/mangesmods

    This is basically an huge modelling and animation mod I've been working on that is designed to make a lot of the stuff that people are looking for out of the 3d models either possible, better or easier. As time has gone on and I've improved at modelling and animating I've added and will continue to add stuff to it. Just based on the way this is coded, this stuff is usually together.

    Please note that the mod itself is the Mega link that you can find under downloads. CBO vanilla is just a tiny overwrite of the gene files in CBO so that people who prefer the relatively narrow body range used by paradox can still access the mods other features.

    So quick run down of what this does.

    Adds new character models. The new character models have a higher poly count so they should look generally better than the base game models. They also have genitalia.

    Added variation in butt sizes, hip sizes, waist sizes, and shoulder sizes. Generally creating more varied looking people. 

    I added greater variety to breast, muscles, and fat that you see in the base game, the screenshots represent the most extreme possible visible in game to represent this greater variation but it's not the norm. As a side effect of some other work I've done I've made it so much taller characters are possible (up to around 9 feet tall) but this would require another mod to unlock.

    I've added bones to the base models that allow animators to move the penis, butt, breasts, vagina, balls, and stomach of the models. In my attempts to create sex animations I basically found that I needed more control of these areas.

    I've adjusted the base clothing and added revealing versions of most clothing in the game (I intend to add revealing religious and war clothing in future, considering how infrequency I update this description it's possible I already have added it and never bothered to update this descriptions).

    I've added sex animations. I used to have a separate mod called carnal court that used the royal court system to create sex animations but I decided to integrate it into CBO.

    I used to have a kinda janky work around to allow for sex animations in the normal event window, but it was broken in the recent update. I still intend to reintegrate this feature eventually because I don't like the animations being pay walled, but unfortunately doesn't seem to be an easy fix.

    If you have this Royal Court included in this mod is carnal court make love interaction which triggers the animations. 

    New Clothing:

    The new clothing won't exist in the game by default, but they are available to be added in full screen barbershop.
     
    Most of the clothing can be seen by switching the "revealing clothing" option from "default" to "revealing clothing." This will make it so that whatever outfit you select for a character, you will instead see a sexier version if one exists.

    Other clothing such as underwear has also been added.
     
    IF YOU THINK THE SHAPES ARE TOO EXTREME FOR YOU:

    You have two options, one is CBO Vanilla. CBO Vanilla is the exact same mod as CBO, just with the butt sizes removed, and using the vanilla game's weight gene, and bust gene.

    You could also download Physical Attributes. I personally like to have a broader range of potential characters but physical attributes is designed to redistribute the wider range created by CBO. The result is that you will still see the extreme sizes but less often.
     
    Installation:

    You can access the mega link through the download button. 

    IMPORTANT INSTALLATION INSTRUCTIONS

    If you have a previous version of CBO, delete the entire thing, as well as CBO Vanilla.

    In order to install place the zip files in your mod folder. By default Paradox places it in your document's directory, changing that is difficult. If your documents directory is in One Drive, you need to stop backing up your documents directory to one drive. This is true for all CK3 mods. Your computer will try to backup your mods to the cloud. If a mod contains only a few text files this is not a huge deal. CBO contains over 3.5 GBs of graphical assets. It will not work.

    Select all of the mods you just placed in your documents directory and unzip. But if you are about to use WinZip, don't. CK3 uses extremely long file paths for their clothing, and I need to follow their lead or the files won't overwrite. Find a different unzipping software and use that (I use 7Zip)
     
    You should be able to find Character Body Overhaul in the Paradox Launcher. Although the launcher is notoriously buggy about recognizing mod folders.

    If it's refusing to recognize any mod you can just create a new mod. On the menu on the left of the launcher select All installed mods, then upload mods. Make sure not to touch the drop down and select Create a mod. Put in the information needed and it will create a mod shell. Since your launcher just created it, it will recognize it. You can just throw all the files in there just make sure all the folders at the level of the descriptor file look identical to what was in CBO at the level of the descriptor.
     
    Load Order

    Better Barbershop
    Carnalitas
    char_body_overhaul
    (optionally CBO Vanilla)
     
    Known Issues:
     
    There has been some weirdness reported with all genes unlocked, I believe this mod is incompatible, though unclear on the details.
     
    Lots of naked characters, clothing in spiky balls, or clothing seemingly stretched in random distorted ways. You are probably using a different mod that adds clothing or body models. These will not be compatible unless a specific compatibility mod exists.

    883629 downloads

    Updated

  19. sexy bow xenos 2

    DesdemonaItzal
    asked me if I would make a mod with pictures of him/her and here it is.
     
     
     

    628 downloads

    Submitted

  20. Blowjob System

    WARNING THE CONTENT IN THIS MOD IS NOT SUITABLE FOR ANYONE UNDER THE AGE OF 18. 

    This mod introduces brand-new seduction-focus events for your lovers and family members.  

    (The main triggers for the current version are to have seduction-focus enabled and make sure you have lovers.)

    Completed Event Chains:
    Lowborn Courtier
    Mother
    Spymaster
    Daughters

    (Note: This mod is a work in progress and is practice to develop my skills in creating event code. I am posting this here as I don't know the stance on NSFW content and what is acceptable to post on the Steam workshop. If anyone does not think this mod is suitable for Loverslab I will gladly take it down.)

    Requires: Bigger Text Boxes https://steamcommunity.com/sharedfiles/filedetails/?id=1709410575

    5738 downloads

    Updated

  21. LoL AI Portraits (abandoned)

    I made a mod with different 27 portraits of league girls
    Gwen 3 portraits
    Lux 3 portraits
    Miss Fortune 2 portraits
    Sona 3 portraits
    Seraphine 1 portraits
    Katarina 1 portraits
    Ashe 3 portraits
    Kindred 3 portraits
    Riven 3 portraits
    Soraka 3 portraits
    Zeri 2 portraits
     
    WIP I will add portraits as they are ready. You can write to me what portraits you want to see

     

    1887 downloads

    Updated

  22. ai loadingscreen lol girl (vanila + futa)

    Mod that changes loading screens to erotic AI pictures of girls from the league. 
    20 loading screen
    20 loading screen futa
     

    1211 downloads

    Updated

  23. LustyVixens

    What : CBO / PA sub mod which loads a set of premade characters (the "Vixens") into the world.
     
    Currently only 20 are built out, I had plans for more as well as an "on_game_start" event to transport them all to the players court (for a better aesthetic / genetic dynasty start) but will not be able to further engage with the project for the foreseeable future. I have attached a zip of the entirety of the planned "Vixens" as ruler designer compatible files.
     
    Should work with either / or / both CBO and PA as they were all created and saved as ruler files (from which the history and dna was extracted) using Physical attributes and CBO.
     
    Load Order:
     
    Carnalitas
    show all traits carnalitas patch (recommended)
    Carnalitas trait tweaks (recommended)
    Character body overhaul (either/or/both with PA)
    Physical attributes (either/or/both with PA)
    LustyVixens
    rulers.zip

    2033 downloads

    Updated

  24. Intimate Encounters

    Intimate Encounters
    Version 0.4.1
     
     
    Erotic content with focus on quality, historic plausibility, and seamless integration into Crusader Kings III.
    Git Repository Discord  
    Features
     
    Carnalitas Sex Scenes
    A modular sex scene generator to improve variety and quality of writing for Carnalitas sex scenes, for consensual sex of all all genders. These scenes may show up whenever a mod requests a Carnalitas sex scene. Visually, scenes look different depending on which mods are installed:
    Default: Animations are "standing around naked" Character Body Overhaul (put IE below CBO): If you have the Royal Court DLC, uses 3d court animations with regular "make love" interaction. If you don't have the DLC, uses animations in the event window. Note: With Intimate Encounters, you can disable the CBO game rule "Carnal Court Make Love Interaction" to avoid UI clutter.  
    Events
    Erotic events for different occasions. Ideally you will only recognize it's from Intimate Encounters when the content is more explicit than usual. There are 10 events so far, most of which require specific circumstances. Be patient, it may take a while for one to show up.
    Content spoilers:
     
    Activities
    Host a masked orgy. Who knows who will show up?
    Currently broken
    Content spoilers:
     
    Requirements
    Carnalitas  
    Supported Mods
    Character Body Overhaul  
    Load Order
    Carnalitas (Character Body Overhaul) Intimate Encounters  
    Credits
    Writing and Coding by Ernie Collins Writing by Inerrant Coding and Maintenance by Siudhne Chinese localization by havefunlife

    140582 downloads

    Updated

  25. Summe's Lewd COA Emblems

    Just some some NSFW COAs, all images were found on the internet, I just imported them into CK3. There are 11 images in total, the quality is a little worse than I would have liked but I am still a novice at GIMP. There are no current plans to add more.

    Compatibility: should work with any mod.

    4946 downloads

    Submitted


×
×
  • Create New...