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Version 2.2.1
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No More AI Abortion Version 2.2.1 (for CK3 Update 1.18.*) Ever wonder why your lovers are pregnant one minute, and then the next they're mysteriously no longer pregnant, ill, or even dead after trying to cure themselves of some unknown affliction? It turns out that AI mothers may choose to terminate pregnancies that will result in a bastard, even when the Player is the father. The decision appears to be based solely on the mother's "ai_rationality" value and whether or not they belong to a faith with the polyamory tenet. This means that the game does not take into account whether they are your soulmate, if they are in your court, if they have been pardoned for giving birth to a bastard in the past, etc. Features This mod simply adds a game rule: "Pregnancy Termination", which when enabled, prevents the AI from doing so. This does not affect the Player's ability to do so, nor does is affect pregnancies from ending prematurely due to natural complications. Luckily Carnalitas already has a game rule, that when enabled, prevents natural pregnancy complications and works seamlessly with this mod. For those not using Carnalitas, I've included a second game rule in the standalone version of this mod: "Pregnancy Complications" which has four different options to allow you to tailor your game exactly how you'd like, including the ability to even the playing field by removing a hidden advantage the player normally has over the AI: Default (no Player exception): The Player will no longer have the reduced risk of complications related to pregnancy and childbirth that they do by default. No changes are made to the risk of complications for the AI. Default: No changes will be made to the risk of complications related to pregnancy and childbirth. The Player has a reduced risk of suffering complications compared to the AI. Disabled (Limited): Complications related to pregnancy and childbirth will no longer occur for the Player and their close family members. No changes will be made to the risk of complications for the AI. Disabled: Complications related to pregnancy and childbirth will no longer occur. Complications may still arise as a result of attempted termination, if enabled. While the options for the "Pregnancy Termination" game rule are as follows: Default: No changes will be made to the AI's behavior. The AI may choose to terminate pregnancies that will result in a bastard, even when the Player is the father. Default (Player exception): The AI may choose to attempt to terminate pregnancies that will result in a bastard, except when the Player is the father. Disabled: The AI will no longer choose to terminate pregnancies that will result in a bastard. Pregnancies may still end prematurely due to natural complications, if enabled. Localization Fully translated into English, German, Russian, Simplified Chinese, and Spanish. When playing in other languages officially supported by CK3, this mod's text will default to English rather than showing the raw code strings. Requirements Speaking of Carnalitas, to ensure all of the features related to pregnancy from Carnalitas are preserved while running both of the mods together, I've decided to have this mod's file incorporate elements of and carefully override Carnalitas', meaning running this mod without Carnalitas may lead to errors. For those not using Carnalitas, a standalone version of this mod is also available, which does not have any requirements. The standalone version may also be downloaded from the Steam Workshop, found here. Compatibility I've designed this mod to be as lightweight as possible. It should be compatible with all mods that don't change the events/pregnancy_events file. The standard version of this mod is designed specifically to be compatible with Carnalitas. If not running Carnalitas, please use the standalone version of this mod instead. This mod is not achievement compatible. Installation Instructions If using Carnalitas, download the standard version of the mod, and if not, download the standalone version instead. Locate and open the appropriate .zip file using 7-Zip/WinRAR/etc. Inside, there should be a folder named "No More AI Abortion" and a file named "No More AI Abortion.mod". Locate your mod folder. On Windows this is generally found at C:\Users\[your username]\Documents\Paradox Interactive\Crusader Kings III\mod\ Delete any older versions of the mod in the mod folder, if applicable. Copy both files to the mod folder. Run the CK3 launcher, navigate to the Mods section, and click the "Manage Mods (x/y)" button. Find No More AI Abortion and click on the grey button to the right of "Disabled". It should have turned green and now read "Enabled." If using the standard version of the mod, make sure you've similarly installed Carnalitas using the instructions found in that mods' Installation Instructions section. If using the standard version of the mod, click and drag the three horizontal lines to the right of the "Enabled/Disabled" button until this mod is placed below Carnalitas in the load order. When starting a new game, be sure to scroll to the bottom of the game rules screen where you will find this mod’s game rules. Here you can select the combination of settings that will give the desired experience. Note: To enable this mod for existing save games, you’ll need to learn how to edit the desired save file in order to add the game rules. The method will also allow you to change the game rules mid-game if you change your mind later. Changelog Version 2.2.1 Updated for CK3 Version 1.18.3 Version 2.2 Updated for CK3 Version 1.18.1.1 Added Spanish translation courtesy of Jomses. Version 2.1 Updated for CK3 Version 1.16.1 Version 2.0 Updated for CK3 Version 1.15.0.2 Version 1.9 Updated for CK3 Version 1.14.0.2 Version 1.8 Updated for CK3 Version 1.13.1 Added Simplified Chinese translation courtesy of Dark_Crow. Version 1.7 Updated for CK3 Version 1.12.1 Fixed a vanilla bug in pregnancy_events.txt that was preventing the "Beyond All Doubt" (pregnancy.6002) event from triggering for the real_father if he was married. Version 1.6 Updated for CK3 Version 1.11.0 Version 1.5 Updated for CK3 Version 1.10.0.1 Added German translation courtesy of Doozer64 on Steam Workshop. Version 1.4.1 Updated for CK3 Version 1.9.2.1 The Player's consorts should now be sufficiently protected when using the "Disabled (Limited)" "Pregnancy Complications" game rule. Version 1.4 Updated for CK3 Version 1.9.0.4 The effects of the game rules were not always active when they should have been. Includes changes to hopefully correct this issue. Version 1.3 Updated for CK3 Version 1.8.1 Version 1.2.2 Updated for CK3 Version 1.7.2 Added Russian translation courtesy of What is Love? of on Steam Workshop. Version 1.2.1 Updated for CK3 Version 1.7.1 Version 1.2 Updated for CK3 Version 1.6.1.2 Added a third "Pregnancy Termination" game rule option, "Default (Player exception)". Improved the game rule presentation to be more in-line with Carnalitas' by adding text color and icons. Version 1.1.2 Updated for CK3 Version 1.6.1.1 Standalone version of the mod first uploaded to the Steam Workshop, found here. Added a "Pregnancy Complications" game rule with four options to the standalone version. Version 1.1.1 Updated for CK3 Version 1.6.1 Added "dummy" localization. When playing in a language officially supported by CK3 other than English, this mod's text will default to English rather than showing the raw code strings. Both standard and standalone versions of the mod are available and will be supported moving forward. Version 1.1 Updated for CK3 Version 1.6 "Castle" / Fate of Iberia. Standalone version of the mod that does not require Carnalitas. Version 1.0 Initial release of the mod. Credits No More AI Abortion Myself What is Love? - Russian Translation Doozer64 - German Translation Dark_Crow - Simplified Chinese Translation Jomses - Spanish Translation Carnalitas Full list of contributions on the Carnalitas Wiki Upcoming Features I welcome any and all ideas regarding potential features for the mod going forward as well as any constructive criticism. I'd like to incorporate the additional "Pregnancy Complications" game rule options included in the standalone version of the mod to the main version as well. I briefly attempted to do so but had trouble overriding just the necessary components of the appropriate Carnalitas files, (namely carn_game_rules and the carn_game_rules_l localization files), without just overriding the entire file outright. I would really prefer not to do this as it would be unnecessarily messy compatibility-wise. I also wasn’t able to test the "Pregnancy Termination" game rule option, "Default (Player exception)" as much as I’d like, so please let me know if you encounter any bugs with this or any other parts of the mod not working as intended.-
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View File No More AI Abortion No More AI Abortion Version 2.2.1 (for CK3 Update 1.18.*) Ever wonder why your lovers are pregnant one minute, and then the next they're mysteriously no longer pregnant, ill, or even dead after trying to cure themselves of some unknown affliction? It turns out that AI mothers may choose to terminate pregnancies that will result in a bastard, even when the Player is the father. The decision appears to be based solely on the mother's "ai_rationality" value and whether or not they belong to a faith with the polyamory tenet. This means that the game does not take into account whether they are your soulmate, if they are in your court, if they have been pardoned for giving birth to a bastard in the past, etc. Features This mod simply adds a game rule: "Pregnancy Termination", which when enabled, prevents the AI from doing so. This does not affect the Player's ability to do so, nor does is affect pregnancies from ending prematurely due to natural complications. Luckily Carnalitas already has a game rule, that when enabled, prevents natural pregnancy complications and works seamlessly with this mod. For those not using Carnalitas, I've included a second game rule in the standalone version of this mod: "Pregnancy Complications" which has four different options to allow you to tailor your game exactly how you'd like, including the ability to even the playing field by removing a hidden advantage the player normally has over the AI: Default (no Player exception): The Player will no longer have the reduced risk of complications related to pregnancy and childbirth that they do by default. No changes are made to the risk of complications for the AI. Default: No changes will be made to the risk of complications related to pregnancy and childbirth. The Player has a reduced risk of suffering complications compared to the AI. Disabled (Limited): Complications related to pregnancy and childbirth will no longer occur for the Player and their close family members. No changes will be made to the risk of complications for the AI. Disabled: Complications related to pregnancy and childbirth will no longer occur. Complications may still arise as a result of attempted termination, if enabled. While the options for the "Pregnancy Termination" game rule are as follows: Default: No changes will be made to the AI's behavior. The AI may choose to terminate pregnancies that will result in a bastard, even when the Player is the father. Default (Player exception): The AI may choose to attempt to terminate pregnancies that will result in a bastard, except when the Player is the father. Disabled: The AI will no longer choose to terminate pregnancies that will result in a bastard. Pregnancies may still end prematurely due to natural complications, if enabled. Localization Fully translated into English, German, Russian, Simplified Chinese, and Spanish. When playing in other languages officially supported by CK3, this mod's text will default to English rather than showing the raw code strings. Requirements Speaking of Carnalitas, to ensure all of the features related to pregnancy from Carnalitas are preserved while running both of the mods together, I've decided to have this mod's file incorporate elements of and carefully override Carnalitas', meaning running this mod without Carnalitas may lead to errors. For those not using Carnalitas, a standalone version of this mod is also available, which does not have any requirements. The standalone version may also be downloaded from the Steam Workshop, found here. Compatibility I've designed this mod to be as lightweight as possible. It should be compatible with all mods that don't change the events/pregnancy_events file. The standard version of this mod is designed specifically to be compatible with Carnalitas. If not running Carnalitas, please use the standalone version of this mod instead. This mod is not achievement compatible. Installation Instructions If using Carnalitas, download the standard version of the mod, and if not, download the standalone version instead. Locate and open the appropriate .zip file using 7-Zip/WinRAR/etc. Inside, there should be a folder named "No More AI Abortion" and a file named "No More AI Abortion.mod". Locate your mod folder. On Windows this is generally found at C:\Users\[your username]\Documents\Paradox Interactive\Crusader Kings III\mod\ Delete any older versions of the mod in the mod folder, if applicable. Copy both files to the mod folder. Run the CK3 launcher, navigate to the Mods section, and click the "Manage Mods (x/y)" button. Find No More AI Abortion and click on the grey button to the right of "Disabled". It should have turned green and now read "Enabled." If using the standard version of the mod, make sure you've similarly installed Carnalitas using the instructions found in that mods' Installation Instructions section. If using the standard version of the mod, click and drag the three horizontal lines to the right of the "Enabled/Disabled" button until this mod is placed below Carnalitas in the load order. When starting a new game, be sure to scroll to the bottom of the game rules screen where you will find this mod’s game rules. Here you can select the combination of settings that will give the desired experience. Note: To enable this mod for existing save games, you’ll need to learn how to edit the desired save file in order to add the game rules. The method will also allow you to change the game rules mid-game if you change your mind later. Changelog Version 2.2.1 Updated for CK3 Version 1.18.3 Version 2.2 Updated for CK3 Version 1.18.1.1 Added Spanish translation courtesy of Jomses. Version 2.1 Updated for CK3 Version 1.16.1 Version 2.0 Updated for CK3 Version 1.15.0.2 Version 1.9 Updated for CK3 Version 1.14.0.2 Version 1.8 Updated for CK3 Version 1.13.1 Added Simplified Chinese translation courtesy of Dark_Crow. Version 1.7 Updated for CK3 Version 1.12.1 Fixed a vanilla bug in pregnancy_events.txt that was preventing the "Beyond All Doubt" (pregnancy.6002) event from triggering for the real_father if he was married. Version 1.6 Updated for CK3 Version 1.11.0 Version 1.5 Updated for CK3 Version 1.10.0.1 Added German translation courtesy of Doozer64 on Steam Workshop. Version 1.4.1 Updated for CK3 Version 1.9.2.1 The Player's consorts should now be sufficiently protected when using the "Disabled (Limited)" "Pregnancy Complications" game rule. Version 1.4 Updated for CK3 Version 1.9.0.4 The effects of the game rules were not always active when they should have been. Includes changes to hopefully correct this issue. Version 1.3 Updated for CK3 Version 1.8.1 Version 1.2.2 Updated for CK3 Version 1.7.2 Added Russian translation courtesy of What is Love? of on Steam Workshop. Version 1.2.1 Updated for CK3 Version 1.7.1 Version 1.2 Updated for CK3 Version 1.6.1.2 Added a third "Pregnancy Termination" game rule option, "Default (Player exception)". Improved the game rule presentation to be more in-line with Carnalitas' by adding text color and icons. Version 1.1.2 Updated for CK3 Version 1.6.1.1 Standalone version of the mod first uploaded to the Steam Workshop, found here. Added a "Pregnancy Complications" game rule with four options to the standalone version. Version 1.1.1 Updated for CK3 Version 1.6.1 Added "dummy" localization. When playing in a language officially supported by CK3 other than English, this mod's text will default to English rather than showing the raw code strings. Both standard and standalone versions of the mod are available and will be supported moving forward. Version 1.1 Updated for CK3 Version 1.6 "Castle" / Fate of Iberia. Standalone version of the mod that does not require Carnalitas. Version 1.0 Initial release of the mod. Credits No More AI Abortion Myself What is Love? - Russian Translation Doozer64 - German Translation Dark_Crow - Simplified Chinese Translation Jomses - Spanish Translation Carnalitas Full list of contributions on the Carnalitas Wiki Upcoming Features I welcome any and all ideas regarding potential features for the mod going forward as well as any constructive criticism. I'd like to incorporate the additional "Pregnancy Complications" game rule options included in the standalone version of the mod to the main version as well. I briefly attempted to do so but had trouble overriding just the necessary components of the appropriate Carnalitas files, (namely carn_game_rules and the carn_game_rules_l localization files), without just overriding the entire file outright. I would really prefer not to do this as it would be unnecessarily messy compatibility-wise. I also wasn’t able to test the "Pregnancy Termination" game rule option, "Default (Player exception)" as much as I’d like, so please let me know if you encounter any bugs with this or any other parts of the mod not working as intended. Submitter bakon_bitz Submitted 05/08/2022 Category Crusader Kings 3 Requirements Carnalitas by Cheri Song
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View File [CK3] Lewd Loading Screens About this mod This mod replaces the game loading screens with lewd pictures made by several artists (See credits at the bottom) I've tried to stay on a medieval theme (mostly western, but some oriental pictures too). There isn't any display of magic or fantasy race so far, but I may add some fantasy packs in the future when new mods pertaining to this theme are released Installation Just as a regular mod, extract it then put the folder and the .mod file in your mod folder You can type this in the explorer address bar to access it : %HomePath%\Documents\Paradox Interactive\Crusader Kings II\mod In your CK3 launcher go to Mods > Manage Mods > Add More Mods (in bottom right corner) > Select this mod and add it. Restart your launcher if it doesn't show up in the list when you try to add it. Credits Calm: https://www.hentai-foundry.com/user/Calm/profile Personalami: http://www.hentai-foundry.com/user/personalami/profile Cutesexyrobutts: https://www.hentai-foundry.com/user/Cutesexyrobutts/profile sabudenego: https://www.hentai-foundry.com/user/sabudenego/profile InCase: https://www.hentai-foundry.com/user/InCase/profile krulgan: https://www.hentai-foundry.com/user/krulgan/profile Submitter Triskelia Submitted 09/04/2020 Category Crusader Kings 2 Requires Crusader Kings 3
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View File Kama Sutra Kama Sutra Summary You find some pages written in Sanskrit and look to acquire the full book and translate it. This option is if you don't select a God. Kama Sutra mod gives you 3 different play styles: Play as a God (currently the Hindu God name but, anyways) Create the Kama Sutra faith and to explore Kama in Hindu religion. Learn about the Kama Sutra text and practice in secret. You can also build a brothel and have up to 7 workers to earn money or you can do 1,2 and build a brothel. It's all up to you. There's really no challenges in this mod. It has a lot of different content for different play styles. Features Three main featured categories: 1. Be the Hindu God Shiva or Parvati depending on sex Features: You and your children become ageless at 18. You can invite or bestow Angel(Devas or Devis) powers onto someone who also becomes immortal. You will hear prayers of dying or grieving people in your faith You will hear prayers from children imprisoned for a long time. You will be able to detect orphans and invite them to become an Angel(or to your court) You will sense when someone is trying to kill/fabricate you or an Angel. You can learn all secrets from someone in exchange for Piety. You can kill an entire dynasty in exchange for 50,000 piety. Prayer Management system if being a god is too much for you You get the God Trait (which is basically super easy-cheat mode if the above isn't easy enough for ya! 2. Kama Sutra Faith Features: 4 main faith tenets: Dharma, Artha, Kama, Moksha and are as accurate as I could make them with regards to IRL Hinduism put into CK3 Lifestyle trait called 'Kama Sutra' with 4 level Tracks of the 4 above with bonuses (and bonuses depend on your cultural traditions). Every faith follower gets this trait. Every year, you will get random events from people far away seeking asylum, or people from your own faith seeking pleasure. As the kama Sutra leader, you have a management system dictating Asylum(migration) Gender for easier Courtier management,Clothing(Full, Revealing, Naked) for your entire realm. At level 10 Kama, you can choose to become deviant and specialize in certain handpicked areas. You can also change it at any time. 3. The Great Brothel Features: Brothel has a lot of stats on it that kind of makes sense for a very large brothel such as a lot of garrison and fort level. Once the Great Brothel is built, you can employ Brothel Workers from courtiers to employ a maximum of 7. Depending on your prestige will determine how 'well known' the Brothel is. You may get no visitors for years. Get the prestige up! Clients will pay more depending on certain traits or sexual knowledge of workers. You can Train workers in certain positions to increase income. (Anal is the only one coded for now.) Every year, you will get a notification on all Brothel Workers and how much they have made, and then one that gives a total of how much the Brothel has made and how many Clients visited. Animations 2 Anal training Animations 3 Anal sex Animations 1 BJ Animation Make Love option now presents an Event window with options: If you or your lover is Anal Deviant (or Anal Trained) you will get the option for Anal Blow Job animation created above Vaginal Sex using CBO Animations+ Male on Male option if both are male. (This triggers a second window of who will be top/bottom. Sorry, only one animation so far) All sex animations will have a Cum in/out option(for pregnancy control) and the ones I have created have the animations for them. If the animations don't line up, it is because either your character, or your partner is taller or shorter than the average height. Myself and AbrevLan(95% Abrevlan) is working on fixing this in the future which I will fix the animations I've created for this when it's figured out. Mod Load Order 1. Carnalitas 2. Character Body Overhaul (With Community Patch) 3. CBO Animations+ 4. Kama Sutra Potential Conflicts Any mod that changes Faith GUI. Any mod that changes how 'Make Love' works Any mod that changes the Carnalitas Rape interaction Any mod that adds animations/clothing(With requests I can add support for it if there's a CBO Compatch for it already) I'm willing to create more of the following if there's enough requests. Each animation scene I create has at least 5 animations for immersion and flavor so they take awhile to create. Orgy More M/M(Proper ones tailored for M/M) Raping/Being Raped(with Roleplay options and shackles) Dom/Sub Futa Have fun everyone Submitter Riija Submitted 10/07/2023 Category Crusader Kings 3 Requires Carnalitas, Character Body Overhaul, CBO Animations+
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View File Carnalitas Traits Tweaks Simply adds modifiers to all penis and breasts traits from Carnalitas. Other traits like Futa and Prostitute are unchanged. ⚠️Load after Carnalitas main mod and Carnalitas Love Reimagined. Submitter Winderig Submitted 11/23/2022 Category Crusader Kings 3 Requirements
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View File Body Hair Traits For men: This mod adds 7 new traits that replace the game's body hair gene, each trait visually modifies the character with one of the six vanilla's body hair genes: sparse, average, dense, sparse (low stubble), average (low stubble), dense (low stubble), and a new smooth variation with no body hair. There's very little difference between the normal variations and the "low stubble" ones. Only male characters are affected and the NPCs are seeded with a random trait (if they don't have one already) after the age of 18. For men and women: Since version 1.1.0, the dynamic pubic hair trait has been added with the 3 states: Hairy Pubes, Trimmed Pubes and Shaved Pubes. This trait, unlike the Body Hair, is not congenital and it's seeded by script, it also does not change the character portrait with any gene. Since version 1.3.0, a new congenital "bad trait" has been added. With "Alopecia Universalis" character will have no hair on their body. (note: if you're adding it from the Ruler Designer, you have to manually remove hair and beard.) For the court: The court position "Royal Shaver" will be available for county or greater titles. The employee rules will follow the martial rules of the realm. When employed, all courtiers and the liege will slowly increase the Hairy Pubes trait to the shaved state. Feel free to report bugs and give suggestions, as this is a very clunky genetic mod. Special thanks to Luther Slade and Cheri, for the seeding traits structure is just a simplified version of the Carnalitas one. ⚠️Compatibility: The mod should be compatible with any other mod, but if they change the body hair gene, they should be loaded after this one to avoid errors. If using a total conversion mod, the log might throw errors during the initial play, yet these should not persist. If you found any conflicts, please share. Body Hair Trait - CK3 - Git Submitter Winderig Submitted 12/09/2022 Category Crusader Kings 3 Requirements
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View File Slime world By Lythitto Credits @Phaze Star- for way more help than i deserve @Kieva - for the same thing as Phaze What's New in Version 1.5.1 Released May 12 It's an upgraded version of Flutter Moth's upgraded version ( it's called:" [mod] Slime Mod ") of Lythitto's version ( called:" Slime Mod ") of the mod. I saw the mod and I wanted to try it but it appeared half of the event didn't work properly and others crashed the game, maybe it's because the code changed or something else. Alpha 1.0.0 This version is only FULLY playable via debug mode but the decisions and events function correctly and do not crash the game. I'm planning futher developping the mod despite the fact that I do not have much time. P.s. If you have to wait more than 5 years to trigger the first event, just restart, and do not forget to choose a female caracter with titles. Submitter JeanCooper Submitted 09/22/2025 Category Crusader Kings 3 Requirements No requirements. Just put the zip file in /documents/Paradox Interactive/Crusader Kings III/mod/, extract it and delete the zip file.
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Version 1.0
12495 downloads
About this mod This mod replaces the game loading screens with lewd pictures made by several artists (See credits at the bottom) I've tried to stay on a medieval theme (mostly western, but some oriental pictures too). There isn't any display of magic or fantasy race so far, but I may add some fantasy packs in the future when new mods pertaining to this theme are released Installation Just as a regular mod, extract it then put the folder and the .mod file in your mod folder You can type this in the explorer address bar to access it : %HomePath%\Documents\Paradox Interactive\Crusader Kings II\mod In your CK3 launcher go to Mods > Manage Mods > Add More Mods (in bottom right corner) > Select this mod and add it. Restart your launcher if it doesn't show up in the list when you try to add it. Credits Calm: https://www.hentai-foundry.com/user/Calm/profile Personalami: http://www.hentai-foundry.com/user/personalami/profile Cutesexyrobutts: https://www.hentai-foundry.com/user/Cutesexyrobutts/profile sabudenego: https://www.hentai-foundry.com/user/sabudenego/profile InCase: https://www.hentai-foundry.com/user/InCase/profile krulgan: https://www.hentai-foundry.com/user/krulgan/profile-
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Version 3.0.4
67202 downloads
[CK3] DWToska - for Royal Courts (v.1.9.*) Introduction: Way back I authored the "[CK2] Dark World Reborn: Toska" mod. When CK3 came out, I released the v1.0.X versions of this mod. Which was pretty much the first sexual content mod for CK3 on LoversLab, allowing to rape courtiers and prisoners, but had nothing else. As time went on, that version of the mod became entirely obsolete. Now with both CK3 "Royal Courts" out and well thought out frameworks such as Carnalitas around (mad props to Cheri Song!), I overhauled DWToska and released v2.0.X of it. Over the years I got lots of feeback and the most asked for feature was a functionality from the CK2 versions of DWToska: Raping, killing and/or imprisonment after battles, sieges and raids. As frameworks such as Carnalitas are already have a really good coverage of every sexual content you could want, this version of DWToska just adds what has been asked for: Raping, killing and/or imprisonment after battles, sieges and raids! \o/ That functionality for Crusader Kings 3 (v1.9) "Tours & Tournaments" is included in the mod available as "DWToska2", current version: v2.0.6. I also got asked to publish an updated version of the old "Rape Courtier" and "Rape Prisoner" functionality, which this mod initially had. However, as other mods such as Carnalitas or submods of it often provide similar functionality, I rolled this into a separate mod called "DWToska3", current version: v3.0.0. You can install both at the same time if you want both functionalities. Summary: DWToska2: Raping, killing and/or imprisonment after battles, sieges and raids! DWToska3: Rape Courtiers / Rape Prisoners (CBO+CC ready) How it works: When the mod is enabled, nothing changes at first. Until you go to "Decisions" and use the decision "We can rape and pillage". You can turn that off at any time, using the opposite decision "We won't rape and pillage" that is only visible if you're already a bad boy (or girl). With "We can rape and pillage" active, the following new battle (or raid) interactions will occur when you are leading an army yourself: After a successful siege of Barony you can have your way with the liege of that barony (if he's there)and/or two attractive courtiers After a successful raid of a Barony you can have your way with the liege of that barony (if he's there) and/or two attractive courtiers During battles you might enounter an enemy knight or leader and you can have your way with them. Duels (to the death) with high ranking captives of martial age are now possible. Performing a non-voluntary action against captives from siege, raids or battles has a prowess based chance of failing with negative consequences for you. Screenshots of everything relevant are provided above. This works for both male and female rulers when leading the army. Aside from existing lieges, generals and knights you might also get presented with freshly created bonus victims that match the sexuality of your character. So if you're heterosexual, these randomly generated victims are of the opposite sex. If you are bisexual, then you get random victims that suit your need. Frequency of capture events and available traits of randomly generated bonus victims can be configured via game rules. Posing and animations of characters are stock CK3 and all sex interactions use the events present in Carnalitas, which is now a requirement for this mod to work. Requirements: For DWToska2/DWToska3: Carnalitas For DWToska3: Character Body Overhaul + Carnal Court for CK3 v1.9 (optional) Supported ingame languages (DWToska2): English French (machine translation) German (machine translation) Korean (machine translation) Russian (machine translation) Spanish (machine translation) Simplified Chinese (partial machine translation) Supported ingame languages (DWToska3): English Known issues: If you have the right army strength and use the default game rules of this mod, then this mod is stupidly overpowered and should not be taken serious. You can pretty much run wild and just straight out murder your enemies in wars or raids by imprisoning or killing their leaders, generals and kights in successive battles. That's why you can turn the features provided in this mod on and off via a decission at any time and can adjust frequency of events and traits of randomly generated victims via game rules. The error.log isn't entirely clean and there are some issues, but the mod works and doesn't cause crashes as far as I can tell. The errors happen when the events to create the random bonus victims fires and can't find the scope of the barony's owner, because there is none. This should be easy to fix, but I haven't figured that one out yet. Like said: It works, so ... /shrug -
Version 1.7
8796 downloads
I am looking for people's thoughts on game balancing Any features (within the scope of this mod) that you may like to see. Pointing out if there is something i could change in the code to make things better Current features Buff and nerfs to dick/tit traits - generally bigger is better - big traits give you stat boost and monthly prestige but some minor nerfs and minus opinion from characters with small traits. Small dicks get fertility penalty. Give me your thoughts/suggestions on balancing Slave trait - decrease personal and hostile scheme power to stop any schemes by your slaves (mainly trying to reduce seduction attempt) Preference trait (for Dicks/Tits) - impacts attraction opinion of characters with corresponding trait, impacts personal scheme success rate (both ways, its gonna be hard seduce a character who worships small tits when you got gigantic tits for example) Minor decision to change preference - similar to respec perks, comes at the cost of stress Yearly event tied to stress from arousal that allows player to pick a favourite consort (limited to spouse/concubines) for the year. gains stress reduction/gain mutiplier (up to 30% both ways) based on MC's preference and consort's dick/tits trait. The higher the degree of preference (love big tits vs prefer big tits) and the higher the degree of trait size (gigantic tits vs big tits) the bigger the buff vice versa for nerfs, you get a 30% stress gain mult if you love big dick and choose a micro dick consort as favourite of the year. Added a MAJOR feature. Mod now links up to the script triggers when a sex scene is initiated (via had_sex_with_effect) and compares dick/tits preference between the 2 characters. An opinon buff/nerf and stress reduction/gain is added SEPERATELY for BOTH parties. This means if Character A who likes Big tits but has a small dick bangs character B who has big tits but likes big dick, character A gets a stress reduction and increase opinion of char b while charac B get stress gain and opinion hit towards char A. Intensity (for both stress and opinion) is dependent on BOTH preference and trait. you gonna get a bigger reaction if you love big tits and are banging a big tit woman over liking big tits and are banging a big tit woman, similarly gigantic tits will cause a bigger outcome vs huge or big tits. Definite future features A small event chain tied to personal friendly schemes targeted at consorts (and perhaps lovers) where characters with huge or gigantic dick can focus fuck their target until the targets either changes their preference to loving big dicks, getting major opinion buff and possible a strong hook or failing and getting anything between a opinion hit to wounded/lunatic trait. (yeap you read it correctly, you bang your spouse until she literally is stuck in ahegao) HELP NEEDED: Someone to help me create icons for the traits (im using carns dt trait icons as placeholders right now) Installation: New installation - open launcer, create a new mod, name it whatever you want to generate a mod folder, extract file, copy files and load it up to your newly created mod folder Updating - I am a messy person and sometimes i change file names. Please DELETE the entire mod + descriptor before reinstalling it as a new mod. Changelog: 22/10/2020 v1.6 fix a few bugs, mod works with amoudex rex's mod now. added trait icons for preference - credits to leaf the elf, preference traits now have immersive names if immersive names is turned on 19/10/2020 v.1.5 Added a MAJOR feature. Mod now links up to the script triggers when a sex scene is initiated (via had_sex_with_effect) and compares dick/tits preference between the 2 characters. An opinon buff/nerf and stress reduction/gain is added SEPERATELY for BOTH parties. This means if Character A who likes Big tits but has a small dick bangs character B who has big tits but likes big dick, character A gets a stress reduction and increase opinion of char b while charac B get stress gain and opinion hit towards char A. Intensity (for both stress and opinion) is dependent on BOTH preference and trait. you gonna get a bigger reaction if you love big tits and are banging a big tit woman over liking big tits and are banging a big tit woman, similarly gigantic tits will cause a bigger outcome vs huge or big tits. 18/10/2020 - v1.4 - Added yearly event that fires off together with stress from arousal, player character choose a favourite from their available consorts (spouse/concubines) if dick/tits trait match player's preference players get a stress reduction multiplier buff, otherwise if incompatible, stress gain multiplier hit. increasing level of preference and increasing degree of size (flat/gigantic over small/big) increases the impact of buff/nerf 16/10/2020 - v1.3 - add decision to change preference at the cost of a bit of piety and moderate stress 15/10/2020 - v1.2 - Added preference traits, stat modifiers for all dick/tit traits, opinion modifers and compatibility modifiers (affects personal schemes) for preference traits 14/10/2020 - v1.0 - First rudimentary upload Credits: Cheri - carnalities framework leaf the elf - Preference trait Icons-
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Version 0.1.0
24095 downloads
Don't use this with CBO 1.8.1. This patch was for made while Mange was away. CBO is now updated for Crusader Kings 3 1.11 (Legacy of Persia). A community patch for Mange's Character Body Overhaul mod to bring it up to date with the Wards & Wardens update (1.10) while he's away. As some of you might have noticed, the game still works without the community patch. But without it, you'll encounter bugs or worse, a CTD, when the game calls for the new animations. There were subtle alterations to the other animations as well, so we've included them in the patch. This is just to bring the CBO up to date and fix bugs that come up, no new features will be added. RECOMMENDED LOAD ORDER: Character Body Overhaul CBO Community Patch Maintainers (from the Carnalitas Discord): thebumpercar Fiore me For the changelog just go look at the commits: Github-
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Version 1.11.4
8669 downloads
Kama Sutra Summary You find some pages written in Sanskrit and look to acquire the full book and translate it. This option is if you don't select a God. Kama Sutra mod gives you 3 different play styles: Play as a God (currently the Hindu God name but, anyways) Create the Kama Sutra faith and to explore Kama in Hindu religion. Learn about the Kama Sutra text and practice in secret. You can also build a brothel and have up to 7 workers to earn money or you can do 1,2 and build a brothel. It's all up to you. There's really no challenges in this mod. It has a lot of different content for different play styles. Features Three main featured categories: 1. Be the Hindu God Shiva or Parvati depending on sex Features: You and your children become ageless at 18. You can invite or bestow Angel(Devas or Devis) powers onto someone who also becomes immortal. You will hear prayers of dying or grieving people in your faith You will hear prayers from children imprisoned for a long time. You will be able to detect orphans and invite them to become an Angel(or to your court) You will sense when someone is trying to kill/fabricate you or an Angel. You can learn all secrets from someone in exchange for Piety. You can kill an entire dynasty in exchange for 50,000 piety. Prayer Management system if being a god is too much for you You get the God Trait (which is basically super easy-cheat mode if the above isn't easy enough for ya! 2. Kama Sutra Faith Features: 4 main faith tenets: Dharma, Artha, Kama, Moksha and are as accurate as I could make them with regards to IRL Hinduism put into CK3 Lifestyle trait called 'Kama Sutra' with 4 level Tracks of the 4 above with bonuses (and bonuses depend on your cultural traditions). Every faith follower gets this trait. Every year, you will get random events from people far away seeking asylum, or people from your own faith seeking pleasure. As the kama Sutra leader, you have a management system dictating Asylum(migration) Gender for easier Courtier management,Clothing(Full, Revealing, Naked) for your entire realm. At level 10 Kama, you can choose to become deviant and specialize in certain handpicked areas. You can also change it at any time. 3. The Great Brothel Features: Brothel has a lot of stats on it that kind of makes sense for a very large brothel such as a lot of garrison and fort level. Once the Great Brothel is built, you can employ Brothel Workers from courtiers to employ a maximum of 7. Depending on your prestige will determine how 'well known' the Brothel is. You may get no visitors for years. Get the prestige up! Clients will pay more depending on certain traits or sexual knowledge of workers. You can Train workers in certain positions to increase income. (Anal is the only one coded for now.) Every year, you will get a notification on all Brothel Workers and how much they have made, and then one that gives a total of how much the Brothel has made and how many Clients visited. Animations 2 Anal training Animations 3 Anal sex Animations 1 BJ Animation Make Love option now presents an Event window with options: If you or your lover is Anal Deviant (or Anal Trained) you will get the option for Anal Blow Job animation created above Vaginal Sex using CBO Animations+ Male on Male option if both are male. (This triggers a second window of who will be top/bottom. Sorry, only one animation so far) All sex animations will have a Cum in/out option(for pregnancy control) and the ones I have created have the animations for them. If the animations don't line up, it is because either your character, or your partner is taller or shorter than the average height. Myself and AbrevLan(95% Abrevlan) is working on fixing this in the future which I will fix the animations I've created for this when it's figured out. Mod Load Order 1. Carnalitas 2. Character Body Overhaul (With Community Patch) 3. CBO Animations+ 4. Kama Sutra Potential Conflicts Any mod that changes Faith GUI. Any mod that changes how 'Make Love' works Any mod that changes the Carnalitas Rape interaction Any mod that adds animations/clothing(With requests I can add support for it if there's a CBO Compatch for it already) I'm willing to create more of the following if there's enough requests. Each animation scene I create has at least 5 animations for immersion and flavor so they take awhile to create. Orgy More M/M(Proper ones tailored for M/M) Raping/Being Raped(with Roleplay options and shackles) Dom/Sub Futa Have fun everyone -
Version 0.2.1.0
9970 downloads
Ethnicities and Portraits Expanded (CBO Patch) Makes Ethnicities and Portraits Expanded's Clothes/Cloaks/Legwear compatible with Character Body Overhaul. Recommended Load Order Without Community Flavor Pack Ethnicities and Portraits Expanded Better Barbershop (if you're using it) Carnalitas Carnalitas submods Character Body Overhaul CBO Community Patch Ethnicities and Portraits Expanded (CBO Patch) Character Body Overhaul submods With Community Flavor Pack Community Flavor Pack Ethnicities and Portraits Expanded Better Barbershop (if you're using it) Carnalitas Carnalitas submods Character Body Overhaul CBO Community Patch Community Flavor Pack (CBO Patch) Ethnicities and Portraits Expanded (CBO Patch) CFP + EPE Compatibility Patch CFP+EPE+CBO Compatibility Patch Character Body Overhaul submods User Notes Please do not bother Mange and the Ethnicities and Portraits Expanded team regarding issues with this compatibility patch. Report your issues by posting on the mod's thread in LoversLab or on my channel in Carnalitas Discord. Mod Author Notes All .asset/.txt files are formatted with tabs with 4 spaces. Please keep that in mind when viewing .asset/.txt files in this mod. Further Reading This compatibility patch also enables and/or gives priority in the load order to the following features found in Ethnicities and Portraits Expanded: Character DNA common/dna_data Color Palette Eyes gfx/portraits/eye_palette.dds Hair gfx/portraits/hair_palette.dds Ethnicity template common/ethnicities Gene Age common/genes/ٴage_gene.txt Texture Female body diffuse, normal, and properties gfx/models/female_body Male body diffuse, normal, and properties gfx/models/male_body Boy body diffuse gfx/models/portraits/male_body/boy_body_diffuse.dds If you want to disable a feature or all of these features please remove the associated folder/files beside them. Changelog Postscript If you find value in my work and want to support me in my hobbies, even for just a month, please check my SubscribeStar-
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Version 0.2.1.0
31244 downloads
Adds additional animations to Mange's Character Body Overhaul. All of this is a work-in-progress as I'm still trying to figure out how CK3's animation system works. Features: Changed cuddle scenes in CBO to be a animation set selection menu. Default CBO animations are not removed Sex Animations added: Missionary 2 male variations. 4 arm position and 3 leg position variations for female. (This set still needs adjustments) Doggy 2 male and female variations. (This set still needs adjustments) Sex Animation Previews: Recommended Load Order: Carnalitas Character Body Overhaul Character Body Overhaul Community Patch CBO Animations+ Character Body Overhaul submods Recommended Load Order when using EPE: Ethnicities and Portraits Expanded (September 25, 2023) Better Barbershop (if you're using it) Carnalitas Character Body Overhaul Character Body Overhaul Community Patch CBO Animations+ for EPE (Be mindful of the name) Character Body Overhaul submods If you'd like to support me: Buy me a coffee Change Log Note: I'm currently going through a rocky phase in my life so I might not be able to reply as quickly as I'd like.-
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Version 0.1.0.1
12522 downloads
Community Flavor Pack (CBO Patch) Makes Community Flavor Pack's Clothes/Cloaks/Legwear compatible with Character Body Overhaul. In LoversLab, this mod can be found under the name CBO Patch for Community Flavor Pack in the file downloads and forum to avoid confusion with the CBO Community Patch. Recommended Load Order Without Ethnicities and Portraits Expanded Community Flavor Pack Better Barbershop (if you're using it) Carnalitas Carnalitas submods Character Body Overhaul CBO Community Patch Community Flavor Pack (CBO Patch) Character Body Overhaul Submods With Ethnicities and Portraits Expanded Community Flavor Pack Ethnicities and Portraits Expanded Better Barbershop (if you're using it) Carnalitas Carnalitas submods Character Body Overhaul CBO Community Patch Community Flavor Pack (CBO Patch) Ethnicities & Portraits Expanded (CBO Patch) CFP + EPE Compatibility Patch CFP+EPE+CBO Compatibility Patch Character Body Overhaul Submods Additional Patches CFP+EPE+CBO Compatibility Patch User Notes Please do not bother Mange and the Community Flavor Pack team regarding issues with this compatibility patch. Report your issues by posting on the mod's thread in LoversLab or on my channel in Carnalitas Discord. Mod Author Notes All .asset/.txt files are formatted with tabs with 4 spaces. Please keep that in mind when viewing .asset/.txt files in this mod. Known Issues Changelog Postscript If you find value in my work and want to support me in my hobbies, even for just a month, please check my SubscribeStar-
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Version 1.5.0
11414 downloads
For men: This mod adds 7 new traits that replace the game's body hair gene, each trait visually modifies the character with one of the six vanilla's body hair genes: sparse, average, dense, sparse (low stubble), average (low stubble), dense (low stubble), and a new smooth variation with no body hair. There's very little difference between the normal variations and the "low stubble" ones. Only male characters are affected and the NPCs are seeded with a random trait (if they don't have one already) after the age of 18. For men and women: Since version 1.1.0, the dynamic pubic hair trait has been added with the 3 states: Hairy Pubes, Trimmed Pubes and Shaved Pubes. This trait, unlike the Body Hair, is not congenital and it's seeded by script, it also does not change the character portrait with any gene. Since version 1.3.0, a new congenital "bad trait" has been added. With "Alopecia Universalis" character will have no hair on their body. (note: if you're adding it from the Ruler Designer, you have to manually remove hair and beard.) For the court: The court position "Royal Shaver" will be available for county or greater titles. The employee rules will follow the martial rules of the realm. When employed, all courtiers and the liege will slowly increase the Hairy Pubes trait to the shaved state. Feel free to report bugs and give suggestions, as this is a very clunky genetic mod. Special thanks to Luther Slade and Cheri, for the seeding traits structure is just a simplified version of the Carnalitas one. ⚠️Compatibility: The mod should be compatible with any other mod, but if they change the body hair gene, they should be loaded after this one to avoid errors. If using a total conversion mod, the log might throw errors during the initial play, yet these should not persist. If you found any conflicts, please share. Body Hair Trait - CK3 - Git-
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Version Alpha 1.2
1639 downloads
By Lythitto Credits @Phaze Star- for way more help than i deserve @Kieva - for the same thing as Phaze What's New in Version 1.5.1 Released May 12 It's an upgraded version of Flutter Moth's upgraded version ( it's called:" [mod] Slime Mod ") of Lythitto's version ( called:" Slime Mod ") of the mod. I saw the mod and I wanted to try it but it appeared half of the event didn't work properly and others crashed the game, maybe it's because the code changed or something else. Alpha 1.0.0 This version is only FULLY playable via debug mode but the decisions and events function correctly and do not crash the game. I'm planning futher developping the mod despite the fact that I do not have much time. P.s. If you have to wait more than 5 years to trigger the first event, just restart, and do not forget to choose a female caracter with titles. -
Version 1.5.0
12750 downloads
I stopped playing Crusader Kings III and maintaining my mods. Everybody is free to use its code to develop their own mods. Ultimate Nudity is a one-for-all mod, because as it offers any way to introduce nudity into the game, I know. I developed 8 different nudity doctrines. Also, I adapted the nudist traditions from Nudist Kings by Neo5niper and the nudity decisions from Nudity Toggle by bokomaroko. I asked them for permission, but only received an answer from Neo5niper, so I guess it’s okay. Furthermore, I added a nudist trait. Description Ultimate Nudity introduces a new group of religious doctrines named View on Nudity. You’ll find it in the clergy section of your faith’s window. This group includes the doctrines: Vested Adherents (which serves to deactivate any other nudity doctrine) Vested Priesthood (which serves to deactivate any other nudity doctrine for priests) Nude Priests Nude Priestesses Nude Priesthood (which is the relocated special doctrine Naked Priests) Nude Men Nude Women Nude Adherents The nudity doctrines are incompatible with the natural primitivism tenet. And you can’t choose the nude priests’ doctrine or the nude men’s doctrine as long as the culture of your head of faith follows the nudist females’ tradition and vice versa. The adapted cultural traditions are: Nudist Males Nudist Females Nudist People They are located in the societal cultural traditions. The included nudity decisions are: General Nudity Male Nudity Female Nudity No Nudity All these denominations are self explaining, I guess. For all these kinds of nudity there is an age limit, because humans of a certain age (which is 60) easily get cold and need to wear clothings (Okay, you might as well say, they look a sight). I made some exceptions from this restriction. Of course for the player, its consorts and also for independent rulers and immortals. And for marshals and knights, I cancelled nudity during times of war, because nothing looks more ridiculous, than a nude fighter during battle. For all those, who don’t share my special kind of humour, I made a version without these limits. Just download ultimate_nudity_#-#-#_unlimited.zip. If you are looking for an unlimited and/or individual approach to nudity, you’ll find two friendly actions in the interaction menu. First Nudism, by which you can acquire for any character the Nudist trait. Together with this trait, the character will gain some character modifiers, by which they will receive a bonus to attraction opinion and – depending on if they are a ruler and/or a priest – a bonus to monthly prestige and/piety gain. Furthermore, you’ll find in the interaction menu for any character within diplomatic range the friendly actions Undress Character and Dress Character. The different approaches to nudity don’t interfere with each other in that way, that deactivating one won’t switch off any others. So a priest of a faith with the nude priests’ doctrine, and belonging to a culture with the nudist males’ tradition, won’t enrobe himself after giving up the nude priests’ doctrine. NOTE: In version 1.4.1 the “Undress Character” interaction and the “Nudity” decisions added the same character modifiers to the character as the Nudist trait. That has been changed with version 1.4.2, but the modifier will still be valid until the character is dressed again or the nudity decision is toggled off. I also spiced up the descriptions and explanations, to increase the immersion. This mod contains an English and a German localization. For all other standard languages, I added a localization using the English language. Compatibility The backbone of this mod is the should_be_naked_trigger in the zzz_ultimate_nudity_clothing_triggers_overwrites.txt, that overwrites the vanilla trigger in 00_clothing_triggers.txt. Therefore, every other mod, that overwrites the should_be_naked_trigger too, is incompatibly with this mod. The good news is, that the Community Flavor Pack doesn’t use this trigger and therefore doesn’t cause problems AFAIK. Unfortunately, the Ethnicities and Portraits Expanded (EPE) mod includes this trigger. But as far as I can judge, my should_be_naked_trigger will overwrite it without problems, because it’s the same trigger as in vanilla and in a file also named 00_clothing_triggers.txt. Furthermore, the should_be_naked_trigger of this mod contains every parameter, provided by the same trigger from the Carnalitas-framework. Because of its name, the zzz_ultimate_nudity_clothing_triggers_overwrites.txt overwrites its zzz_carn_00_clothing_triggers_overwrites.txt. Therefore, Ultimate Nudity mod is compatible with the Carnalitas-framework. You can play any saved game with this mod and deactivate it anytime without getting problems, because my should_be_naked_trigger only refers to functions, included in this mod. Therefore, after deactivating this mod, none of its features should be missed. Moreover, the relocation of the special doctrine Naked Priests shouldn’t cause any problems with existing save games. I didn’t change its name special_doctrine_naked_priests, just the localization files. So, if you already added it to your faith, it’s still valid, but moved from the special section to the clergy section. This mod is only compatible with ironman, but not with achievements. -
Version 0.1.1
12912 downloads
Project Amatorius Rex version 0.1.1 This mod currently serves mostly as an example for other people how to integrate with Carnalitas. See below for the source code. Don't be too harsh on my writing in this mod. It's mainly meant as a technical demonstration. Requirements Carnalitas - Unified Sex Mod Framework for CK3 Load Order Total conversion mods All other mods not related to Carnalitas Carnalitas Project Amatorius Rex Features New character interaction to engage in masturbation Can be used on a target character, or on self to select from all characters known to the player character Adds secrets/traits depending on who is selected as a target character (this uses the default secrets, so the wording is a bit off since there's no actual sexual relationship) New prison interaction to defile prisoner Basic implementation, mostly just a hook/example how to reach sex scenes for Carnalitas flagged with carn_sex_scene_is_noncon, combined with a custom trigger (namely target being a prisoner) Event for a consensual sex scene (accessible through Carnalitas' built-in Lay with lover option) that heavily relies on randomized parts Source Code GitGud repository License This mod is created and distributed under a Creative Commons Attribution-NonCommercial 4.0 International license. You are free to use (parts of) this mod in your own work, as long as you provide appropriate credit and don't distribute it commercially. Credits Ernie Collins - Me Based on, but not including, work by Cheri, Triskelia and all the other contributors of Carnalitas-
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Project Amatorius Rex View File Project Amatorius Rex version 0.1.1 This mod currently serves mostly as an example for other people how to integrate with Carnalitas. See below for the source code. Don't be too harsh on my writing in this mod. It's mainly meant as a technical demonstration. Requirements Carnalitas - Unified Sex Mod Framework for CK3 Load Order Total conversion mods All other mods not related to Carnalitas Carnalitas Project Amatorius Rex Features New character interaction to engage in masturbation Can be used on a target character, or on self to select from all characters known to the player character Adds secrets/traits depending on who is selected as a target character (this uses the default secrets, so the wording is a bit off since there's no actual sexual relationship) New prison interaction to defile prisoner Basic implementation, mostly just a hook/example how to reach sex scenes for Carnalitas flagged with carn_sex_scene_is_noncon, combined with a custom trigger (namely target being a prisoner) Event for a consensual sex scene (accessible through Carnalitas' built-in Lay with lover option) that heavily relies on randomized parts Source Code GitGud repository License This mod is created and distributed under a Creative Commons Attribution-NonCommercial 4.0 International license. You are free to use (parts of) this mod in your own work, as long as you provide appropriate credit and don't distribute it commercially. Credits Ernie Collins - Me Based on, but not including, work by Cheri, Triskelia and all the other contributors of Carnalitas Submitter Ernie0013 Submitted 09/16/2020 Category Crusader Kings 3 Requires https://www.loverslab.com/files/file/14207-carnalitas-unified-sex-mod-framework-for-ck3/
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View File [Discontinued] Ultimate Nudity I stopped playing Crusader Kings III and maintaining my mods. Everybody is free to use its code to develop their own mods. Ultimate Nudity is a one-for-all mod, because as it offers any way to introduce nudity into the game, I know. I developed 8 different nudity doctrines. Also, I adapted the nudist traditions from Nudist Kings by Neo5niper and the nudity decisions from Nudity Toggle by bokomaroko. I asked them for permission, but only received an answer from Neo5niper, so I guess it’s okay. Furthermore, I added a nudist trait. Description Ultimate Nudity introduces a new group of religious doctrines named View on Nudity. You’ll find it in the clergy section of your faith’s window. This group includes the doctrines: Vested Adherents (which serves to deactivate any other nudity doctrine) Vested Priesthood (which serves to deactivate any other nudity doctrine for priests) Nude Priests Nude Priestesses Nude Priesthood (which is the relocated special doctrine Naked Priests) Nude Men Nude Women Nude Adherents The nudity doctrines are incompatible with the natural primitivism tenet. And you can’t choose the nude priests’ doctrine or the nude men’s doctrine as long as the culture of your head of faith follows the nudist females’ tradition and vice versa. The adapted cultural traditions are: Nudist Males Nudist Females Nudist People They are located in the societal cultural traditions. The included nudity decisions are: General Nudity Male Nudity Female Nudity No Nudity All these denominations are self explaining, I guess. For all these kinds of nudity there is an age limit, because humans of a certain age (which is 60) easily get cold and need to wear clothings (Okay, you might as well say, they look a sight). I made some exceptions from this restriction. Of course for the player, its consorts and also for independent rulers and immortals. And for marshals and knights, I cancelled nudity during times of war, because nothing looks more ridiculous, than a nude fighter during battle. For all those, who don’t share my special kind of humour, I made a version without these limits. Just download ultimate_nudity_#-#-#_unlimited.zip. If you are looking for an unlimited and/or individual approach to nudity, you’ll find two friendly actions in the interaction menu. First Nudism, by which you can acquire for any character the Nudist trait. Together with this trait, the character will gain some character modifiers, by which they will receive a bonus to attraction opinion and – depending on if they are a ruler and/or a priest – a bonus to monthly prestige and/piety gain. Furthermore, you’ll find in the interaction menu for any character within diplomatic range the friendly actions Undress Character and Dress Character. The different approaches to nudity don’t interfere with each other in that way, that deactivating one won’t switch off any others. So a priest of a faith with the nude priests’ doctrine, and belonging to a culture with the nudist males’ tradition, won’t enrobe himself after giving up the nude priests’ doctrine. NOTE: In version 1.4.1 the “Undress Character” interaction and the “Nudity” decisions added the same character modifiers to the character as the Nudist trait. That has been changed with version 1.4.2, but the modifier will still be valid until the character is dressed again or the nudity decision is toggled off. I also spiced up the descriptions and explanations, to increase the immersion. This mod contains an English and a German localization. For all other standard languages, I added a localization using the English language. Compatibility The backbone of this mod is the should_be_naked_trigger in the zzz_ultimate_nudity_clothing_triggers_overwrites.txt, that overwrites the vanilla trigger in 00_clothing_triggers.txt. Therefore, every other mod, that overwrites the should_be_naked_trigger too, is incompatibly with this mod. The good news is, that the Community Flavor Pack doesn’t use this trigger and therefore doesn’t cause problems AFAIK. Unfortunately, the Ethnicities and Portraits Expanded (EPE) mod includes this trigger. But as far as I can judge, my should_be_naked_trigger will overwrite it without problems, because it’s the same trigger as in vanilla and in a file also named 00_clothing_triggers.txt. Furthermore, the should_be_naked_trigger of this mod contains every parameter, provided by the same trigger from the Carnalitas-framework. Because of its name, the zzz_ultimate_nudity_clothing_triggers_overwrites.txt overwrites its zzz_carn_00_clothing_triggers_overwrites.txt. Therefore, Ultimate Nudity mod is compatible with the Carnalitas-framework. You can play any saved game with this mod and deactivate it anytime without getting problems, because my should_be_naked_trigger only refers to functions, included in this mod. Therefore, after deactivating this mod, none of its features should be missed. Moreover, the relocation of the special doctrine Naked Priests shouldn’t cause any problems with existing save games. I didn’t change its name special_doctrine_naked_priests, just the localization files. So, if you already added it to your faith, it’s still valid, but moved from the special section to the clergy section. This mod is only compatible with ironman, but not with achievements. Submitter GeniusMind Submitted 08/28/2022 Category Crusader Kings 3 Requires
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CBO Patch for Community Flavor Pack View File Community Flavor Pack (CBO Patch) Makes Community Flavor Pack's Clothes/Cloaks/Legwear compatible with Character Body Overhaul. In LoversLab, this mod can be found under the name CBO Patch for Community Flavor Pack in the file downloads and forum to avoid confusion with the CBO Community Patch. Recommended Load Order Without Ethnicities and Portraits Expanded Community Flavor Pack Better Barbershop (if you're using it) Carnalitas Carnalitas submods Character Body Overhaul CBO Community Patch Community Flavor Pack (CBO Patch) Character Body Overhaul Submods With Ethnicities and Portraits Expanded Community Flavor Pack Ethnicities and Portraits Expanded Better Barbershop (if you're using it) Carnalitas Carnalitas submods Character Body Overhaul CBO Community Patch Community Flavor Pack (CBO Patch) Ethnicities & Portraits Expanded (CBO Patch) CFP + EPE Compatibility Patch CFP+EPE+CBO Compatibility Patch Character Body Overhaul Submods Additional Patches CFP+EPE+CBO Compatibility Patch User Notes Please do not bother Mange and the Community Flavor Pack team regarding issues with this compatibility patch. Report your issues by posting on the mod's thread in LoversLab or on my channel in Carnalitas Discord. Mod Author Notes All .asset/.txt files are formatted with tabs with 4 spaces. Please keep that in mind when viewing .asset/.txt files in this mod. Known Issues Changelog Postscript If you find value in my work and want to support me in my hobbies, even for just a month, please check my SubscribeStar Submitter abrevlan Submitted 10/19/2023 Category Crusader Kings 3 Requires Community Flavor Pack, Character Body Overhaul
- 24 replies
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- ck3
- crusader kings 3
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Hello, have modded CK3 a little bit prior (just custom mods for self, and mostly by using Notepad++), and have a little bit of experience of editing graphics with Blender. Thought I would make a small custom mod to make just a few minor changes to some apparels by simply deleting the vertices of parts I want gone. However, by just deleting the undesired part in Blender (using IO PDX Mesh for import/export), this alone does not seem to do the job. In the game, sometimes nothing happens, and sometimes everything is gone (i.e. naked, not what I want - at least not this time around, at least not fully naked), occasionally with distorted featured (mostly, but not entirely around/near areas of the deleted vertices). Help please? What do I need to do to make this work in game as desired in addition to just deleting vertices in Blender (i.e. so that features removed in Blender are also gone in game, everything else is as before, and no distorted bodies)? Thanks!
- 3 replies
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- crusader kings iii
- ck3 modding
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