Select a subcategory to view available files.
Files From Subcategories
-
TRX SOS Male Bodyslide SMP
By GusCrow
TRX SOS Male is a great mod. It adds a high quality penis for male player and/or NPCs and you can build it and customize it as you want in Bodyslide.
In sex it works great with CBPC collisions, but not with SMP collisions. I use mostly CBPC, but the SMP pussy is interesting too, sometimes. So i made this patch. This is not a XML config for penis jiggle, this is a patch that adds a collision mesh to the penis when you build the TRX SOS Male SMP version in bodyslide. So your lady will have pussy collisions in both CBPC and SMP mode.
The collision mesh was copied from Baka SOS SMP Patch and adapted to TRX SOS Male.
Use the non SMP to visualize in bodyslide when you are creating your penis preset. But build the SMP version to apply the SMP mesh and make it compatible in both CBPC and SMP mode.
If your collisions are bad, check this Acro guide to config them better.
Skin patches for:
Tempered Skins
Bits and Pieces
Bits and Pieces Alt
Requirements:
TRX SOS Male (and it's requirements)
Baka SOS SMP Patch - For the XML configs
If you want Sindel from the pic as a follower or replacer, i made a mod for her.
Credits:
b3lisario and galgaroth For SOS - Thank you very much!
TRX_Trixter For TRX SOS Male - Thank you very much!
factoryclose For create the base collision mesh - Thank you very much!
EddieNX69Nice For teaching me how to copy the config from a mesh to another - Thank you very much!
Caliente and Ousnius For Bodyslide and Outfit Studio - Thank you very much!
11021 downloads
Updated
-
voice Alternate Start - Live Another Life Mara Voice Mod LE/SSE (No ESP)
All credit to Arthmoor and the Alternate Start - Live Another Life mod allowing all of us to bypass the Helgen tutorial/introduction sequence that gets plenty tired after a while. However, the voice emanating from the Mara statue for the beginning menu sounds so . . . ordinary. Aedra/goddess should sound otherworldly, right?
This mod aims to solve that by a 1:1 replacement of the voice files used for the Mara Statue with a voice a goddess deserves. That's it!
Example: arth_lal_maragreeting.wav
Voice files only: No ESP! Works for LE and SSE.
Thanks to DanRuta for xVASynth 2 - SKVA Synth and all the associated voice packs that make mods like this possible!
Permissions: None granted or implied. This is an original work. No, you can't upload this to another site.
1023 downloads
Updated
-
SLAS - SexLab Anim Searcher
By alex77r4
Everyone knows that SexLab takes a long time to start animations, but only a few know that 90% of that time is spent searching and filtering animations.
On my machine, the simplest search takes 2.5 seconds, a normal search takes about 5 seconds, and some complex searches take 10 seconds or more.
And that's just Search. Filtering animations need another 3 or 5 seconds, sometimes longer, which makes SexLab very slow to start animations.
The addition of the Cache in Beta 9 helped a lot because, when the animations are inside the cache, the search is instantaneous saving us 5 or 10 seconds.
But the cache can't help when Filtering animations.
ALL THAT IS OVER
BETA ---> SLAS = SexLab Anim Searcher <--- BETA
This new search system, based on StorageUtil and PapyrusUtil, is stupidly fast. We can search animations in less than 0.5 seconds.
YES, THIS IS REAL. I'm not trolling you. This NEW Search System is millons of times faster than the previous one.
And it works when Filtering animations reducing the time required to start the SexLab Thread to 1 or 2 seconds, sometimes 3.
But take good note that i say:"start the SexLab Thread" because SexLab need make another lot of things that need more seconds.
Like strip the actors, scale it, position it... All that need another 2 or 3 seconds and SLAS not change that section.
But not worry, I'm working on try solve the second most big and annoying problem of SexLab: The redraw of the grass in exteriors.
Making that I go to optimize SexLab even more reducing the total time required to complelly start the animation to the minimun posible.
Of course, SLAS works with any mod because I respect the SexLab structure and only change the search and filtering functions.
Is enabled only for Humans because the search for Creatures is enougth fast. But i not discard add Creature support.
It's so fast that I disabled the cache for Humans and left it only for Creatures because this new system is often faster than the cache.
Not trust me? Take a look to those lines extracted from my log playing SexLab 1.63 with 870 Animations where 699 are for 2 actors:
YES. That is crazy. SLAS can search animations for 2 actors in 0.04 seconds processing my 699 animations.
The last serch, whitout any restriction of any kind, selecting every one of my 699 animations, only take 0.48 seconds.
Those times was collected on my current savegame, in Level 46, playing with more than 400 mods. Isn't a new game.
And come from my 8 years old computer, 4 cores 4 threads. Then, you don't need a supercomputer.
REQUIREMENTS:
SexLab by Ashal
INCOMPATIBILITIES:
Utility Plus by Osmel (Temporally)
Separate Orgasm by Ed86 (Partially)
HDT Ahegao Tongues By Throwaway4Nexus (Partially)
SexLab sslAnimationSlots 2000 By Swe-DivX (Ignore)
Don't install SLAS in your game if you have Utility Plus. That go to break a lot of things. You must wait until Osmel publish a NEW version with SLAS integrated. Utility Plus is, practically, a different version of SexLab. Have their own MCM and their own furniture system. SLAS is absolutelly imcompatible with Utility Plus. But not worry, I already talked to Osmel. Actually I PM with Osmel almost every week, because we worked together for months trying to speed up SexLab. In fact Osmel was the first person to see my new search system and he is integrating SLAS into Utility Plus and of course will integrate it into SexLab 1.66
About Separate Orgasm i need distribute the file sslBaseVoice and is included in Separate Orgasm, read Technical Notes for more info.
That make us lost one parameter in the MCM of SLSO, exactly SexLab Hot Voice Strength, because the PEX file is diferent.
That is the only downside, we lost one parameter and Ed86 say me isn't a important parameter, but you can have another opinion.
For that i say (Partially). The rest of SLSO works whitout any problem.
HDT Ahegao Tongues was famous by theirs incompatibilities, because replace SexLab files.
But i release a modified version long time ago to solve that problem.
SexLab sslAnimationSlots 2000 include SexLab files but not have any necesity. Simply replace it with the files included inside SLAS.
I not know any other collision with any other mod but if you know a mod that can collide with SLAS, please, report it.
Forget about SexLab Extra Voices because not replace any SexLab Files.
DIFFERENT SEXLAB VERSIONS:
SLAS go to be a temporary patch until the release of the New Utility Plus, probably in a few weeks, and the future release of SexLab 1.66 in some months.
But the old SexLab versions will never be updated and people who, for some strange reason, don't want UtilityPlus and continue playing with old versions of SexLab, like 1.62 on legendary or 1.63 on Special 1.5.97, or are stuck on 1.64c with Aniversary 1.6.xxx, probably by DAR... all that people NEED this patch except, maybe, the people with 1.62
1.62
I think ORIGINAL 1.62 not need SLAS because, first, is limited to 500 animations, and second, the search is enougt fast.
Additionally, PapyrusUtil 3.3, last version for Legendary, NOT have the new array functions and i need emulate it with Papyrus code.
Then, the reduction in time gained by StorageUtil is lost when process the arrays with Papyrus code providing no benefit.
I can make a version for 1.62 if a lot of people claim for it but not expect the crazy speed of special.
VR
Unfortunately the latest version of PapyrusUtil for VR is 3.6 and like Legendary it does NOT have the new array features. So you can't use SLAS in VR.
Of course I can make a VR version, but it won't have the same performance.
1.63
SLAS is made over 1.63 and works perfectly when playing ORIGINAL 1.63 providing exactly the same animations than the old slow system.
But you MUST use the PapyrusUtil.dll included inside ORIGINAL SexLab 1.63 and you CAN'T use the PapyrusUtil V39 published in Nexus for 1.5.97
The main motive is a version incongruency. The two DLL's report version 39 but the DLL's are DIFERENT.
The PapyrusUtil inside SexLab 1.63 for Special 1.5.97 HAVE the array functions GetMatchingInt and GetDiffInt.
But the PapyrusUtil V39 published in Nexus for 1.5.97 NOT have the array functions GetMatchingInt and GetDiffInt.
SLAS need that functions and is STRICLY OBLIGATORY use the PapyrusUtil.dll and the script files included inside ORIGINAL SexLab 1.63
If you have downloaded PapyrusUtil V39 for 1.5.97 from Nexus, please, DELETE IT.
1.64c - 1.65
If you are ussing Aniversary not worry about the PapyrusUtil versions. Use the version that match with your game.
But if you install SLAS in SexLab 1.64c or 1.65 I not know what go to happend because I NOT have Aniversary.
Theoretycally must works because SLAS only have scripts and the scripts works in every version of the game.
But the big problem of the scripts is the interaction with others scripts.
As SLAS change SexLab scripts, maybe and only maybe, SLAS can break others SexLab scripts in 164c and 165.
But i think must works because the scripts replaced by SLAS only have some small changes.
Basically, some adjust in bed and futa animations. Some animations can play bad but i think the benefits of SLAS are bigger.
Then, please, install SLAS in 164c and 165 and tell me how works.
Did someone do it? SLAS works? Please report your results.
INSTALLATION:
The installation instructions are completely different depending on whether you want start a New Game or want to continue with your Current Game.
New Game:
If you go to start a New Game, use your mod manager, install SLAS and let SLAS replace some SexLab files.
Open Skyrim and start a New Game. Wait some seconds, go to the MCM of Sexlab and Install/Update SexLab.
You don't need make anything more. SLAS catch the register of the animations and direcly works. Be happy.
Current Game:
To install SLAS in an active game and PRESERVE your actual SexLab configuration you MUST follow this instructions to the leter:
1 - Forget SLAS exist.
2 - Take conscience about you MUST make this BEFORE download and install SLAS into your game.
3 - Open your game and load your actual savegame. Go to the last page in the MCM of SexLab and EXPORT your actual SexLab configuration.
4 - Save your game in a new slot only to have a recovery point if something go bad.
5 - Now, you discover SLAS and, having your actual SexLab configuration exported, you can continue.
6 - Download SLAS, add it to your mod manager and let SLAS replace some SexLab files.
7 - Open your game and load your saved game. Go to the SexLab MCM and Change your Creature Animations flag in General (second page)
7.5 - More clear: If your Creature Animations was enabled, then, disable it. If was disabled, then, enable it.
8 - Go to the last page of the SexLab MCM and IMPORT your SexLab configuration. The process reset the Creature Animations flag to the exported value.
9 - Is made. Launch a SexLab animation and be happy.
VERY IMPORTANT NOTE:
If your NOT export your actual configuration BEFORE install SLAS you go to lost the info related to what Animations, Expresion and Voices was Enabled/Disabled. I can't make anything about that. The export operation must be made BEFORE add SLAS to your game. Read the Technical Notes for more info.
Aditional Notes:
Similarly, if you have multiple profiles, as each profile has its own different and separate savegames, you must follow the installation instructions for each different profile. I'm not ONLY talking about different profiles in your mod manager. Please note that Skyrim can have different profiles within the same Skyrim. Every time you start a New Game, Skyrim creates a different profile with a different name and separated saved games. Then, if you want to keep exact information about which animations you have enabled/disabled on each different profile, you MUST disable SLAS in your mod manager BEFORE starting the export operation for each profile.
That means you have to be VERY CAREFUL when switching profiles, in your game or in your mod manager, because SLAS does not have an ESP file. So the game does not show the alert about missing pluging. You need know whether SLAS is enabled or disabled in your mod manager BEFORE launching Skyrim to EXPORT your settings. And you must use only your head because the game will not warn you.
In the case of catastrophic failure, you have a last resort. Go to the last page of the SexLab MCM and select: Reset Animation Registry.
That clear all animations and re-register again. It may take 3-5 minutes, maybe longer with lots of animations.
But note that Reset Animation Registry put ALL animations ENABLED.
In other words: You have lost your personal information about which exact animations you have enabled/disabled in your previous game.
Technical Notes:
I need change one of the most important properties in SexLab called Enabled because i need intercept it.
The property Enabled is defined in sslBaseObject as AUTO and I need it as Personalized Get/Set.
Simply because SLAL, SL Tools, Zaz, DD... and others mods Enable and Disable animations.
I can't make a patch for each mod that Enable/Disable animations. Then, I decide intercept it.
The property Enabled is shared with sslBaseAnimation, sslBaseExpresion and sslBaseVoice because that scripts extend sslBaseObject.
I not change one single line of code in sslBaseExpresion/sslBaseVoice and I not distribute their PSC source code.
But, as i change the type of the property from Auto to Manual Get/Set in their PARENT, I need re-compile and re-distribute a new PEX version of that files.
Seems that the compiler store, inside the PEX file, the type of the property when we extend a script. If I not re-complile that files the Papyrus0.log say:
WARNING: Property ::Enabled defined in sslBase___ not match with their Parent.
And say it while load the ESPs and the PEXs files, before show the Main Menu, because that mean a problem in the scripts.
The only solution I have is re-compile and re-distribute new PEX files.
That cause the PARTIAL incompatibility with SLSO.
In the same way, we must export the SexLab configuration BEFORE install SLAS to store the values of the OLD Enabled properties inside the JSON file.
When we install SLAS for the first time and load the saved game we can see this line in the log:
WARNING: Property ::Enabled defined in sslBaseObject not match with saved game. Property Ignored.
And show when Load the Savegame. That cause the lossing of ALL the values of ALL the properties Enabled in ALL the Animations, Expresions and Voices.
But, when we import the configuration, Sexlab read the OLD values from the JSON file and store it inside my new modified property.
When we save the game and load it again the warning not show because the new type of the property Enabled is correctly stored inside the savegame.
CREDITS:
Ashal, of course, as the creator of the wonderful StorageUtil and PapyrusUtil libraries. I can't do SLAS without those libraries.
Ashal again for creating SexLab, updating it and giving us a different Skyrim.
Ashal once again for owning and running this amazing website called LoversLab.
Osmel, a friend, for supporting me in SexLab and testing some of my new scripts.
The entire Skyrim Community because our Skyrim was made thanks to the work of many people. THANKS TO EVERYONE.
20512 downloads
Updated
-
CrosshairRefEvents script hang fix
SKSE64 plugin which fixes script hang in e.g. Naked Defeat and Deviously Cursed Loot:
Requires Address Lib.
Tested with Special Edition v1.5.97 and Anniversary Edition v1.6.640
(but "should" be compatibly with anything inbetween aswell *fingers crossed* *no guarantees* *use at your own risk* )
source code on GitHub
Special thanks to:
alex77r4: for helping me understand this bug better in the Naked Defeat SE forum.
mrowrpurr: for creating the SKSE plugin template
the CommonlibSSE-NG creators/coders (including, but not limited to Ryan, powerof3, CharmedBaryon)
the SKSE team
(standing on the shoulders of giants)
95880 downloads
Updated
-
The Eighth Deadly sin - CBBE Preset Bodyslide
Mon bodyslide personnel et premier preset
1097 downloads
Updated
-
QueueSD11's Devourment Refactor Addons for Skyrim SE / AE (9/29/22)
By QueueSD11
Any updates for my mods should be installed on a clean save for them to work properly. (A clean save = a save without the mod installed. No need for a new game)
Feedback is appreciated. Everything in my mods are toggleable / configurable since we all have our preferences.
And PLEASE let me know if an update to Devourment Refactor breaks any of my mods.
You'll need Devourment Refactor and it's hard / soft dependencies for any of these to work, found here.
For the AE version, it's found here. Remember to also grab Crash Logger for AE bug reporting.
Devourment World Interactions
General:
- Npcs will look and react to the player (or followers) if they're currently digesting prey (Could be praise, confusion, disgust, etc. You determine in the MCM) (Excludes followers since they'd be used to it)
- Npcs will also respond should the player defecate nearby (Usually negative)
- Npcs will taunt prey as they digest them. They'll taunt npc prey more than animals and creatures.
- Taunts will vary between friendly and hostile npcs.
- Struggling has an 8% chance to stagger the pred that ate you. They'll have responses here as well. (MCM configurable) (Player Only)
- 200+ responses using vanilla voice lines. Some unique npcs are included as well, but really it's mostly Serana.
- MCM included to tweak how frequently NPCs will comment, what they comment on, how long after commenting can they comment again, or if they'll make comments at all.
- Human and creature / animal audio are both mcm configurable.
Prey:
- Npcs swallowed by any pred will vocalize their struggle. (Lethal, non-willing vore only)
- Npcs have a %chance each tick of digestion to speak. As their health gets lower, their voicelines will grow more scared / defeated. Npcs will also speak as they die to their pred. (MCM Configurable)
- Npc lines take into account hostilities, race, and faction relations. (Civilians will cry out for mercy more than a bandit, who'll just angrily struggle.)
- 200+ responses using muffled vanilla voice lines so it sounds like it's coming from a stomach. The only unique npc included is Serana.
Crime:
- When arrested, stolen swallowed goods will be confiscated and other goods will be re-added to your inventory. Consider it the guards being more thorough. (Mcm Toggleable) (Followers included)
- When arrested, live prey will be let out where you were arrested. When sent to jail, dead prey will also be let out. Also consider this the guards being more thorough. (Followers included) (Mcm Toggleable)
Other:
- Predator Titles will be removed from non hostile unique npcs after a few in game hours. (Lydia won't be known as Lydia [BanditsBane] forever) (MCM Toggleable)
Here is a link for 80% of the edited / unedited audio you'll hear prey say. I ran every voiceline through a Low Pass Filter in audacity with 400.0 as the frequency and 12db rolloff.
Notes and Bugs:
Future Plans:
- Potentially open up to using xVaSynth for more voice lines.
Video of prey audio in action in an early version of the mod. Subtitles were disabled in the test, dialogue chance was set to a high value.
Devourment Indigestion
- Percent chance when digesting prey to get indigestion. (Player Only)
- Indigestion increases the time it takes to digest prey, any prey that get swallowed during indigestion increases its duration and severity.
- Indigestion has a chance to damage you every few seconds depending on severity. A higher severity means a higher chance for damage.
- Indigestion will eventually go away with time or if you're currently not digesting any more prey.
- The pressure from indigestion makes holding in excretable prey harm you. (Toggleable)
- Daedra / Dwemer / Undead are 2.0x as likely to give indigestion. (MCM configurable)
- MCM included to tweak Indigestion chance, duration, damage, and how much it's reduced every 10 Pred levels. Your Indigestion chance is shown in the MCM.
- Sounds included for both male and female players of any race. Pick them in the MCM. (Also included sounds for people using the Kunoichi Female Voice mod)
Devourment Flatulence
REQUIREMENTS: Baked Beans of Skyrim (INSTALL THE FIXED VERSION): here.
- Makes Devourment compatible with the Baked Beans of Skyrim mod.
- How much flatulence prey will give the player and the % chance prey will give gas is all configurable in an MCM menu.
- NPCs are also prone to comment on the player in this mod (MCM Toggleable).
- Gas will no longer affect stealth. (removed from the original mod.)
- Gas can bloat the belly / default locus (the speed this happens depends on your Devourment Digestion Speed, which you set in this mod's MCM)
- MCM options to determine when flatulence ends. The choices are after all prey are excreted, after all prey are digested, or after a bit of time.
- MCM options to enable flatulence for the player, followers, and or npcs. Disabling them at any time clears their gas.
- Added a lot of fart sound effects. Made the Fart spell from Devourment use audio from this mod.
- Visuals for gas (I need Nifskope help to make them look better) (If Gameplay Edits is installed, visuals for the Fart spell can work.)
Notes and Bugs:
Devourment Misc Morphs
-Gives you more control over how your character looks during oral / anal vore.
-MCM options to determine how much the breasts are pushed up from vore to fix any clipping issues.
- MCM options to scale the stomach a bit during vore (Helps make it look like the fat around the stomach stretches with prey.)
-Morphs scale off the Max Belly Size, which is set in the MCM. Setting this higher means the morphs will increase in strength the bigger the belly. (Default is 1.0, for roughly 1 humanoid sized prey.)
-Morphs can be multiplied by your current Vanilla or Devourment weight. (Small boobs at low weights would be affected less than bigger boobs at higher weights)
-Morphs can be applied to followers and or npcs. An MCM page for followers and npcs is included.
-Morphs are inputted by you and can be copied between pages.
-Every character looks different, so play around with the sliders and toggles while you have a full stomach at different weights to see what looks best.
Notes and Bugs:
Video of the morphs in action in an earlier version. My character's breasts and stomach were both modified using weight-multiplied/ non weight-multiplied morphs.
Devourment Sounds Plus
A few quality of life changes for devourment's audio.
This WILL OVERWRITE some of Refactor (Compatible with Refactor version 10.11.21. Could work with future versions)
- Digestion audio will now get quieter as time goes on. When a predator has fully digested their meal, digestion audio will be 0% of it's max volume.
- Stomach sloshes will get quieter as time goes on. Same rules as above, but some sloshing can be heard still.
- Stomach audio is paused in some menus. (See Notes: if you want to disable this)
- Burps are less intense later on in digestion. (Added a lot of shorter burps with this.)
- Added two new stomach ambients. Replaced female bones defecate sound. Added some unused burps and gurgles included with Devourment (I used ones of the same quality that's in the original mod)
- Edited a few sounds that had microphone rubbing / static
Notes and Bugs:
If you find any good audio effects for devourment, let me know. If they sound good enough I'll include them.
Devourment Gameplay Edits
Personal Gameplay changes I've made for devourment.
This WILL OVERWRITE some of Refactor (Compatible with SE Refactor version 10.11.21, the AE Version is compatible with AE Refactor Version 2.0A1)
Soft requirements: Custom Skill Framework to see the pred/prey perk trees. Inventory Functions SE / AE so npcs can use the poisons in combat. Spell Perk Item Distributor so npcs can use the perks.
Swallowing:
I always thought it'd make sense if swallowing took stamina, and I wasn't a fan of using RNG for determining if I could swallow something or not.
Enabling this gives the player a 100% swallow chance at the cost of stamina. Remember to play with Refactor's Minimum Swallow Chance and Npc Swallow Chance Multiplier for npcs.
- Combat vore attempts require 50% of your stamina. (Player Only) (MCM Configurable)
- Stamina cost is halved for stealthy swallows and corpses.
- Every point into Voracious after level 1 on the Pred skill tree reduces the stamina cost by 20%. (MCM Configurable)
- This only works with the lethal vore, Endo is untouched.
Macromancy (SE only):
Set macromancy scaling in Devourment's VFX Settings to 1.0. It doesn't affect capacity and makes things more visually consistent.
- Size changing spells also scale your stomach dynamically. (Growing bigger with a belly full of prey will see that belly shrink.) (Toggleable)
- Size changing spells can have their effects run out during live digestion. (Prey that were shrunk can regrow to their original size in the belly.) (Toggleable)
- Size changing spells will have their effects restored after prey are spat out.
- Changed costs and durations of various spells / potions. Diminution is capped at 10% for most circumstances. Moved Augmentation to the Vore Magic 1 perk.
- Added Greater Augmentation and Greater Diminution. Scales the user by 40%. Added to the Vore Magic 2 perk.
- Fixed some macromancy bugs. (Movement speed, ring enchantments.)
- Non unique pred npcs can use macromancy potions and poisons in combat. At higher levels they'll use stronger potions. (MCM configurable)
- Non unique pred npcs have some macromancy potions added to their inventories (MCM configurable)
Struggling:
- The struggle bar will slowly go down if you don't press anything for a while. (MCM Toggleable)
- Struggle bumps scale with the size of prey.
Digestion:
- The health and stamina regeneration preds receive from digesting live prey is reduced (Toggleable)
- Preds will digest all food/ingredients and or potions from their prey. (Configurable)
- The effects of a prey's consumables occur over time (So you don't get 10+ effects at once)
Weight Gain/Loss (SE Only):
- Weight loss after waiting/sleeping/fast travelling accounts for total time passed, not just the first hour.
- Weight gain after waiting/sleeping/fast travelling while digesting is now accounted for. (Player Only)
- Weight gain for followers and or npcs can be multiplied.
- Weight gain is determined by prey size (0.2 - 2.0 multiplier. Could change later.)
- Rapid digestion increases weight gain.
- Exercise can reduce your weight. Sprinting burns more calories than walking, and exercise is more effective at higher weights. (MCM configurable) (Player Only)
- Weight loss from Reformation increased slightly.
- Food is digested over time.
- Skeleton Scaling now affects capacity dynamically. Skeleton scaling now shrinks you below 0.0 weight (at half the strength)
- Notifications for weight gain enabled for followers. Other npcs are toggleable.
Lycanthropy:
- Digested npcs will count towards feeding. You'll get a notification when you've gotten a werewolf perk point.
- Creatures will count towards feeding if you have the Savage Feeding perk.
- Digesting prey while in beast form will extend the timer.
Perks / Spells:
- Added to the Pred / Prey perk trees. SPID file included which gives some perks and spells to npcs.
- Second Wind: Struggling in a stomach below a certain health threshhold will heal you for 30% of your hp and give you a few seconds of 100% acid resistance. Once per day. Requires: Prey Level 30.
- Front Loaded: Having a full stomach will let you block attacks naturally. This effect goes away the smaller your stomach. Requires: Pred level 60
- OverIndulge - The effects of Augmentation spells and potions won't run out if a pred has a relatively full stomach. Requires: Pred level 30
- Smelting down items with Digest Items is now automatic. (MCM Toggleable)
- Digest items won't destroy unique / quest items. You might get leather strips from the weapons / armor you break down.
- Greater Gasses FX change.
- Added a stuffing spell - Noxious Bloat: Encumber preds by forcing them to digest toxic calories, dealing more poison damage the more they digest. Less effective on all other targets.
Misc:
- Corpses have a % chance of being eaten by npcs / followers periodically. (MCM Toggleable)
- Swallowing objects is faster and doesn't play an animation. Vomiting on an empty stomach's animation now toggleable
- Vomiting only knocks down actors if its another living actor. Still, prey escaping dead preds won't knock anyone down.
- Your voice / ability is no longer unequipped after being spat out by a pred.
- Burping / farting speeding up digestion can be toggled
- You can now get a bounty for swallowing objects that don't belong to you. AKA Stealing.
- Bugfixing with followers not doing vore based on their gender.
- You can reset your pred / prey skill to 10.0 in the MCM
- Npcs wont aggro onto the player while they're swallowed.
- Digesting dragons has some fx.
Notes and Bugs:
I've also uploaded my addons to Google Drive and Mega, but use the loverslab links since I can see how many people download my addons.
CREDITS:
Galmar -- for the code responsible for getting npcs to look at their bellies when they speak in World Interactions and for some help with getting prey audio working.
Monster_Chow -- for the two new stomach ambients in Sounds Plus. (They didn't make them for the mod, I just grabbed them.)
Dakarz -- Made the functions for weight loss and exercise.
Autumn Hill -- Added / Edited Bellyport / Mass Bellyport and a little more with Devourment's spells.
Gaz -- Coding advice
All of my code is free to view and use in the future (It's a little messy though since I wanna keep adding on to it.)
Changelog:
Other Stuff:
Sychovorlick's TAWOBA Remastered Armor Conversion
Makes The Amazing World of Bikini Armor Remastered compatible with Devourment's body sliders. REQUIRES the original from here
Cacame's Devourment addons
Has made a few addons as well, and their Acid Level addon changes gameplay with devourment noteably, and makes eating low health prey more interesting since they don't die immediately.
Custom Skills Menu
Lets you see the pred and prey perk trees through the same menu you can see your normal skill trees.
Winter Weight
Automatically works with Devourment (AE). Easy to use and works with bodyslide presets.
If you're not a fan of the elimination locus inflating the butt, change the Slider from 'ChubbyButt' to something like 'Giant Belly (coldsteelj).' Just don't make it 'Vore Prey Belly' for script related reasons.
Play around with scaling and maximum to get a value you like (also because the default will balloon the belly a lot.)
Also, I've been trying to get weight gain to work on the face (click below) (I Need Help)
45183 downloads
Updated
-
!BEEFCAKE ADVENTURERS
By RowdyD1313
!Beefcake followers for all your Skyrim adventures!
So this all started a little something like this;
Wife: "So you can make standalone followers now?
Me: "Yup, working on my second one now. I'll be making more."
Wife: "So if I make a character on your pc set up you can turn them into a follower?"
Me: "Yeah why? ........Oh no......"
Wife: "Move we ladies need better looking followers!"
Well here it is to go along with the lovely ladies of my Cheesecake mod I present
Beefcake Followers!
Fixed!
Sorry for any inconvenience.
Lorric
1h or 2h weapons. Favors swords.
Levels with player along with perks to support higher lvls.
Voice: Brute (Farkas)
Movement increased to keep up with player.
Location: Falkreath (sandboxes outside)
Talin
Ranger type w/1h weapons
Voice: Male even toned
Location: Morthal
Everything should be functional as is though like all my other mods I recommend Faster HDT-SMP for physics.
Outfit Management: he's been tested with AFT and NFF.
In AFT (Tweaks) set his combat to 2Handed otherwise he'll keep using his bow.
NFF combat works as is should be fine. To set up his outfit click create "standard out" for him, don't put anything in and close window. Next in his clothes satchel take out his armor and choose option "I need to trade some things with you" give back armor. Now he'll be naked if you take his armor.
If you enjoy the mod let me know and I'll be sure to add more to it. Such as more followers and quests.
Feedback
I appreciate constructive feed back.
If this mod is not your thing kindly move on without leaving negative comments. Thank you.
My other mods;
I DO NOT give permission to upload my mods to other sites or use their assests freely. Please be respectful.
Credits & Respect - Without these wonderful creators this mod would not be possible
Acro748 - 3BA
Ousnius - Caliente's Beautiful Bodies Enhancer & BodySlide and Outfit Studio
Shiva182 - Maevan2's Eye Brows SE
DomainWolf - Skin Feature Overlays SE (Freckles)
Nazeen - Improved Eyes Skyrim
HHaleyy - Fair Skin Complexion
Spongeman131 - RANs HeadMesh Sliders for RaceMenu
RAN46 - RANs HeadMesh Variants
expired6978 - creating RaceMenu
Kalilies - KS Hairdos SSE
Nisetanaka & Sunjeong - The Amazing world of Bikini Armors
s4rMs - Toned and Shapely Body for CBBE and 3BA Vagina Add-On
Vectorplexus & Louleifoh - SAM and Samlight
Bethesda
1037 downloads
Updated
-
Sexlab Follower Needs 9.1 Spanish translation
By llOnellAle12
Una traducción a este mod que agrega necesidades a tus seguidores todos los créditos a su respectivo autor
178 downloads
Submitted
-
Skyrim Labrador Dog Replacer
By WolffyLegend
I don't know who the original author of this mod is, but I'm not taking credit for making it whatsoever. I'm simply just uploading it here for people to find easily as I've been searching hard for it like many other people.
This mod replaces the default Skyrim Dog with a Labrador Retriever. The main file "Labrador" include all of the different fur colors (black, chocolate, and yellow), and SFW & NSFW (penis mesh, balls, sheath) versions. It's compatible with both Skyrim SE and LE, and works with More Nasty Critters (MNC) and Animated Beast Cocks (ABC) from what I observed testing it for the most part.
You will have to pull the textures folder and one of the meshes folder, and extract both folders into a .zip/.rar file to install it into your game. I use Vortex and it worked just fine for me, but I would imagine any other mod managers will work fine.
I will attach the .zip file I used to replace my dogs in my game if you need an example of what it needs to look before dropping it into your game or just want an easy install. I used the black labradors with the "02 Meshes Balls SE Col2".
Below you can find the original place I found this mod:
https://www.mediafire.com/file/avxnxf3k37gtvy6/Labrador.7z/file
Hope y'all enjoy!
3568 downloads
Updated
-
follower Pan Custom voiced Follower
Short description
Pan is a standalone custom voiced follower made using skva synth. Core features are sexlab integration, strip dances, standalone versions of popular community outfits, and over 350 lines of dialogue. If you want the outfits for your own character you’ll still need to download the full mods.
The next big pan update will be a ground up rebuild that will be a new file due to a large number of differences, essentially everything except the name and hairstyle. that will probably be out the latter half of this year.
incompatible with most follower frameworks at the moment
works with EFF provide pan is loaded after EFF
glass below the waves.
starting condition: talk to Adrianne
end conditon: Pan gets malachite armor
The Elder Scrolls V Skyrim Special Edition 2021.06.22 - 19.35.55.03.mp4 Requirements
These are the guaranteed requirements though smp physics are nice to have.
Sexlab or Ostim
for the integration patches
ks hair:
https://www.nexusmods.com/skyrimspecialedition/mods/6817
eyes of beauty:
https://www.nexusmods.com/skyrimspecialedition/mods/16185
High poly head:
https://vectorplexus.com/files/file/283-high-poly-head/
Character story (this will get a quest implementation and some small mechanics at some point)
Pan is an unfortunate prostitute from Anvil who got turned into a vampire by a khajiit merchant belonging to a sanjiin vampiric pleasure cult. After her sires accidental demise she flees to skyrim to avoid the brewing great war. The dragon born agrees to provide blood in exchange for on demand gratification effectively shifting her job to that of an adventurer despite her mild disdain for violence.
Big thanks to the many community resources that make such things possible. Standing on the shoulders of giants here.
Credits
Head: https://vectorplexus.com/files/file/283-high-poly-head/
Mouth: https://www.nexusmods.com/skyrimspecialedition/mods/21348
Feet: https://www.nexusmods.com/skyrimspecialedition/mods/39677
Body:https://www.nexusmods.com/skyrimspecialedition/mods/30174
hair:https://www.nexusmods.com/skyrimspecialedition/mods/6817
Dance animations: https://www.loverslab.com/files/file/8148-gsposes-slal/
And a few from: https://www.loverslab.com/files/file/3999-billyys-slal-animations-2021-6-1/
Skva synth:https://www.nexusmods.com/skyrimspecialedition/mods/44184?tab=description
Fast speech: https://arxiv.org/abs/1905.09263
Armors:
https://www.nexusmods.com/skyrimspecialedition/mods/41585
https://www.nexusmods.com/skyrimspecialedition/mods/19382
https://www.loverslab.com/files/file/13699-arsenic-conversion-sexy-maid-2-for-7bo/
https://www.loverslab.com/files/file/16587-hs2-xmas-santagirl-costume-3ba/
https://www.loverslab.com/files/file/12617-astaroth-suit-cbbe-3bb/
https://www.loverslab.com/files/file/5606-cbbe-se-peroperoarmorpack/
https://www.loverslab.com/files/file/14750-hs2-bunny-costume-cbbe-3ba/
7581 downloads
Updated
-
[TRX] Futanari addons for BHUNPv3
By Atheren
This is my first upload ever so expect there to be issues.
These are just Bodyslide files to make the schlongs fit the BHUNPv3 body. Which wouldn't be possible whithout donnerwetter and their work in making [TRX] Futanari addon for BHUNP Vaginaless
Textures
I'm not good at making them so I didn't include any seamless textures.
You can check out donnerwetter mod to use their textures (should fit pretty well but only for regular version) or download their blender file to make textures yourself.
Requirements
To use the files you will need original TRX mods:
For regular : TRX Futanari Addon
For horse: TRX Futanari Horse Addon
For canine: TRX Futanari Canine Addon
To-Do
-finish other variations of the schlong from BHUNP Vaginaless upload
-upload a blender file for baking seamless textures if I can make it fit 250mb limit. Done. No textures included though.
Credits
TRX_Trixter - for creating the original mods and screenshots
donnerwetter - for making BHUNP Vaginaless port
22932 downloads
- schlongs of skyrim
- bhunp
- (and 4 more)
Updated
-
Dangerous Curves - CBBE SE Bodyslide Preset (Works with 3BA)
By Xfilesman88
This is a bodyslide for CBBE and 3BA type body. In my opinion one of the best and I've used it for years. No others are as good in my opinion.
Just select DangerousCurves when building in Bodyslide and you're all set! (see screenshot)
The original mod was taken down - most likely due to inactivity in December 2022.
https://www.nexusmods.com/skyrimspecialedition/mods/29299
The file didn't have too much description, it was claimed to be a conversion from a Fallout 4 mod, which has also been taken down
https://www.nexusmods.com/fallout4/mods/31865
There was never any comment section (the "posts" tab in Nexus was never active) and therefore it's weird that the reason it was taken down was due to "This mod is currently not supported by the author(s) and/or has issue(s) they are unable to fix yet."
Well... I of course have the file and I upload it here for prosperity. I have never ever had any problems with it and I've used it with a massive amount of outfit mods, follower mods etc. In the pics above I use this with Bijin Skin (muscular normal map) but it can be used with any skin, it just has to be CBBE/3BA body with Bodyslide.
I have no idea if this is compatible with LE since I don't have LE.
975 downloads
Updated
-
Assorted Patches for Laura's Bondage Shop
By aurreth
Compatibility patches for Devious Devices - Laura's Bondage Shop.
1. SE Patch for JK's Whiterun Outskirts, removing walls, fences, and cows that clip through Laura's Shop.
2. SE Patch for The Great Forest of Whiterun Hold, removing some trees and stumps that were clipping through Laura's Shop.
3. LE Patch for Complete Alchemy and Cooking Overhaul, replacing two cabbages with onions needed for apple cabbage stew; patch by @chaimhewast
4. SE Patch for Complete Alchemy and Cooking Overhaul, replacing two cabbages with onions needed for apple cabbage stew; patch by @chaimhewast
1183 downloads
Updated
-
toys Toys Workshop SE
By VirginMarie
What's New See Change Log. Voice Pack Avail See install section below. LE Version
Toys Workshop is a Toys&Love content mod & includes the Princess Toy Box
Toys Workshop v1.33 for SE
Skyrim has had it's fair share of troubles. Dragons attacking the holds. Bandits running rampant. A civil war pitting brother against brother. Things couldn't be much darker. To make matters worse a lone vigilante with a strange hat and incomprehensible motives has become a plague upon the holds bringing joy and cheer to his victims! Truly a despicable monster. Someone needs to do something!
Unfortunately the war takes its toll and the guards are stretched thin. They are looking for anyone brave enough to find this monster and get to the bottom of this mystery. Who is this man? Why is he doing this? What will it take to stop him? The citizens of Skyrim want to know that they can be safe in their misery once again without maniacal laughter finding them in their despair. He he he, ha ha ho!
Summary
Princess Toy Box Quest - Spreading Toys and Cheer Dance, Love Dance, & Dance Orgies - Repeatable Toys-themed scenes
Quest
Spreading Toys and Cheer - Getting Started...
Speak to any guard to start your adventure.
Dance, Love Dance, & Dance Orgies
Two toys won't be found in the Toy Box. Once the quest has progressed, you will posses toys that, under the right circumstances, start special scenes... custom animation scenes that play differently every time, and a chance of a random Love and Orgy Scenes. For spoiler see Tips.
Princess Toy Box
Toys for an innocent princess! They come in two colors. Some melt, become semi-transparent, and glow. Some have other effects. In addition to receiving princess toys during the quest, you will find a vendor selling them. No Support for Males.
Note: There are two Princess "Skirt" toy variations, depending on the body used. Details...
Requirements, Installation, & Upgrading
Links
Toys Family of Mods - Listing of mods using or supporting Toys
Tips
Change Log
Help:
FAQs and Troubleshooting Steps to fix if the test in MCM failed Building toys in Bodyslide
Credits & Permissions
The Toys Team
Mercplatypus - Story & Dialogue / VirginMarie - Scripting / Audhol - Toy Creation / Slappa - Animations
Full List of Credits...
Permissions
18225 downloads
Updated
-
Storied Followers (WIP)
By ShiftedFlow
This is a mod that adds all kinda of Sexlab-related side quests to the world with it's own characters.
As this is the first mod I've made, expect bugs and glitches, feel free to report any to me if you encounter them. And as this is one, I'm not even sure everything works even though i did test on a clean install
The goal was to emphasize player choice so every quest has at least 1 branching path that augements it in some way.
For the time being there are just 3 quests:
- Serene in the bar in whiterun next to Olava's house (branches depending on howmany times you interact with her at the noble, or if you just pay her debt)
- Mia in Haelga's bunkhouse (branches a bit depending on if you recruit Svana to join)
- Jeanne in the bee and barb (branches depending on if you accept the thief's deal)
There are more temporary characters like Alaya and Amy that don't have their questlines or aren't done yet
Requirements:
- Dawnguard
- Dragonborn
- Sexlab Defeat
- Zaz animation pack
- hdt-smp for some of the hairs
Optional:
- 4-some animations will need to be available for some scenes or it'll just be skipped if picking that option
Known bugs:
- Ground clipping and being able to see into the void around added areas
- Characters being slow in following you to the quest destinations (waiting at the target until they get there usually helps this)
- missing textures and models -> fixed in 0.3
- textures also overwrote base character model textures -> fixed in 0.3.1
2615 downloads
Updated
-
Dirt and blood cum modified version for Toys&Love
By stin2pig
Description
Now dirt and blood's cleaning ability can clean the cum from toys and love as well Other function please prefer to the original mod
Requirements
Toys & Love
Dirt & Blood
Dirt & Blood Cum
RaceMenu
SKSE
SLACS
Installation
Install with mod manager, below Dirt & Blood. Click yes when ask to overide the previous files
Credits
Thank you to the author of the Dirt & Blood, at his request I won't directly name him
Thanks to the author's of Dirt & Blood and Cum ( I made the modified version based on his version)
Thanks to the author's of Toys framework ( Admire to one of the greatest sex framework of skyrim)
Permission
Any modification of the scripts or assets in this mod is allowed.
Credits must be given to myself and the original authors.
Permission must be given by the original author of any scripts used or my derivatives before uploading your mod.
Do not upload file to another site without giving proper credits to myself and original authors.
396 downloads
Updated
-
Succubus Spell Pack
requirements
main file: sexlab, skyrim
pretty patch: main file, highpoly head, peropero armor pack se, the eyes of beauty, xing smp hair and wig dint999, justice stalhrim armor, ebonscale, koralina's eyebrows, coco scarlet rose, bikini robes standalone (IMPORTANT FOR PRETTY PATCH remember to set sexlab strip settings to not stirp hair AND long hair, if, presumably, you don't want their hair stripped during sex)
https://vectorplexis.com/files/file/283-high-poly-head/
https://www.loverslab.com/files/file/5606-cbbe-se-peroperoarmorpack/
https://www.nexusmods.com/skyrimspecialedition/mods/16185
https://www.nexusmods.com/skyrimspecialedition/mods/43120?tab=description
https://www.nexusmods.com/skyrimspecialedition/mods/18735
https://www.nexusmods.com/skyrimspecialedition/mods/64497
https://www.nexusmods.com/skyrimspecialedition/mods/65109
https://www.nexusmods.com/skyrimspecialedition/mods/41285
https://www.nexusmods.com/skyrimspecialedition/mods/27755
What is this?
it's a bunch of spells.
Where are they?
Map images show their locations, where the player is, not the cursor. They are held by mini boss npc’s that have access to the corresponding summons. Consider bringing potions. Otherwise you can use the additem menu.
What kind of spells?
spells with a succubus theme.
Do they start sex?
yes
Can you summon succubui?
yes
Will they fight enemies and some times start sex with said enemies which results in death for said enemies?
yes
Can I use their spells so I can do a succubus playthrough?
yes
Is this balanced or a cheat mod?
It is balanced around actual gameplay.
What does the succubus pact spell do?
you can use it to start sex with a target succubus, after words your granted a temporary lesser ability with a cooldown in exchange for an armor penalty, effect varies by succubus type.
Sounds cool.
i'd hope so.
Can I stack these abilities?
yes, but the penalty stacks as well.
Why does the pretty patch have so many requirements?
artist vision / lazy. If you make your own patch I'll be happy to host it, or you can host it yourself and get many internet upvotes.
Do I need the pretty patch?
no
future plans
v1.? balance and bug fixes
v2.? master level/multi target spells (not as easy as one would hope)
v3.? new voices
v4.? quests and stuff
3201 downloads
Updated
-
[OUTDATED] Realistic Water Two and Realistic Needs and Diseases 2.0 compatibility patch
By belegost
RWT team has released a new version and since I've stopped using RNAD some time ago, this patch will not be updated by me any time soon.
Or at all.
Either stick with RWT 5.6.0 or look elsewhere. I won't help you.
Compatibility patch for Realistic Water Two SE and Realistic Needs and Diseases 2.0. Enables water collection and drinking with RWT ver 5.6.0 for all bodies of water. Fixes water seams. ESL flagged.
Place after both RND and RWT.
If you used old RNAD_RWT_Patch.esp from RND 2.0 optional downloads on Nexus, replace it with this one.
Compatible with RWT SE 5.6.0
Just like RWT, works for both SE and AE.
PERMISSIONS:
This file is a LoversLab exclusive.
It is not to be uploaded to any other mod hosting website or service, including but not limited to Nexus, Shaken-Mods, ModDB, AFK Mods, Steam Workshop, Arca.live, TES Alliance, any paywalled site regardless of the level of monetization, made part of a Nexus Collection, Wabbajack modlist or included in any currently existing or future service that mimics Collections or modlists without a written permission explicitly naming the person allowed to upload and the website/service to which the permission is granted.
563 downloads
Updated
-
Deathbringer Ultima
A greatsword from FF14, gotten from the Weapon's Refrain (Ultimate) raid. It can glow at night.
Please note that due to the different ways in which Skyrim and FF14 implement and render textures, how the sword looks in Skyrim will not be exactly like the original.
The weapon can be crafted, enchanted, and upgraded.
Changelog
-4/1/2023: Adjusted weapon position for better grip on the handle.
Installation
-Use a Mod Manager.
Credits:
-Final Fantasy 14, by Square Enix
1054 downloads
Updated
-
Shadowbringer
Happy New Year, everybody! Here is the iconic greatsword ported from FF14: Shadowbringers.
Please note that due to the different ways in which Skyrim and FF14 implement and render textures, how the sword looks in Skyrim may not be exactly like the original.
The weapon can be crafted, enchanted, and upgraded.
Installation
-Use a Mod Manager.
Credits
-Final Fantasy 14, by Square Enix
1597 downloads
Updated
-
Tracer (Lena Oxton) Complete Voiceset +Support for 3 mods
Voice addon that changes sound files in 3 mods (Sexlab SE, FillHerUp, PlayerVoicesets) creating a seamless voiced experience for female PCs.
Ever felt that the more mods you use, the weirder the character sounds? Some mods add anime voices, other add milfs sfx and other shit, so I created this. Its far from masterpiece as this is my first try at changing voicelines at all, and after lots of tries and errors later everything seems to be working.
As you might've guessed this voiceset only features 1 voice - Tracer (Cara Theobold voice actor for Overwatch), so your character will sound like a young bri'ish lady.
Now, I have played with other voicesets before and I know how jarring some of them might be, especially the ones where your character wont shut the hell up and becomes a complete chatterbox everytime he hits his toe, keeping that in mind, this voiceset features very little of talking (more breathing, coughing and other sfx) and has a lot of empty dummy files to make your character speak only "sometimes".
Here are some samples:
For PlayerVoiceSets mod
(100% of playing) Player leaves water (1)
(100% of playing) Player sprinting (2-6)
https://on.soundcloud.com/ZRWhz
(30% of playing) Player kills someone
-Hah, wanker
-Hah, Have some of that
-Noone likes a thief
https://on.soundcloud.com/mFGiH
*in previews, the first milisecond of track is silent, so it may sound a bit chopped (doesnt happen in game)
(100% of playing) Player gets hit by stuff
-Breath of relief (when heal effect applied)
-Pain sounds and heavy breathing (when player got hit by something)
-Coughing and "running out of air?" sounds, you got the idea
https://on.soundcloud.com/LZZEh
For FillHerUp mod
Like i don't really want to type that, you got the idea, cum deflation sounds... go and listen to previews if interested
-Hard deflation, lots of fast breating
-Mild deflation, breaths of relief
-Denial, frustrated noises
https://on.soundcloud.com/4mdzJ
I would've also attach sexlab sounds previews, but there are like hundreds of files, and I feel like the previews above should provide you with a good picture already. Just know that sexlab sounds consist of 2 parts - Oral sounds and FemaleVoiceset sounds, both of them are... spicy... and don't really go well with consensive animations... and should be used when player character is "acting like she is not in the mood for snu snu".
Oral sfx most of the time use thrusting, gagging and occasional gasps for air (very little moans, very little pleasure sounds). !!! Since oral sfx are also used in cunnilingus, it might get weird, so avoid it if you can!
VoiceSet (female) 01 is a big mix of Nymra's sfx and other stuff I found, done in a way that all of the tracks sound good with each other and the voice sounds almost like Tracer's.
Expect a lot of no's, please's, screams and help's. Important notice - this voice pack does not support stages, so voicelines will play randomly.
Now let's talk about Requirements. !!! Important !!!
It's up to you really what you want to use, if you want SFW version, than just use the files in CustomVoiceset folder. If you want to go NSFW, then also use the files in FillHerUp and Sexlab folders.
I recommend using all 3 mods together.
SexLab Extra Voices Expanded + Voice Packs 2.4 by Nymra (Important to have Nymra's version, from my testing regular version cuts out half of the voice tracks)
Player Voicesets for SSE - Custom Voice Version by roguephoenix909
FillHerUp (Baka Edition) (however any other version should be compatible)
INSTALATION !!! IMPORTANT !!! THIS IS NOT DROP AND GO FILE, IN ORDER FOR THINGS TO WORK PROPERLY, YOU WILL HAVE TO REMOVE SOME OF THE FILES MANUALLY PLEASE READ INSTURCTIONS DOWN BELOW !!!
1) Download and install the requirements
3) Download the file on your pc
2) Open your Skyrim sound fx directory - The Elder Scrolls - Skyrim - Special Edition\Data\Sound\fx
3) To install sexlab oral sfx, go to fx\Sexlab from there open up fxOral01 and remove the files you have there. Afterwards extract Oral sounds from the file you downloaded there.
4) To install sexlab voiceset, go to fx\Sexlab from there remove "VoiceSlot 01 (Female)" folder. Afterwards extract "VoiceSlot 01 (Female)" from the file you downloaded there.
5) To install CustomPlayerVoice, extract the "CustomVoice" folder into Data\Sound\fx.
6) To install FillHerUp sound effects, open up your Data\Sound\fx, find FillHerUp folder and remove it, then place FillHerUp folder from the file you downloaded there.
6) Boot your game.
7) Load your save, open up MCM. In Sexlab tab, choose VoiceSlot01 (Female) for your pc (like any other voiceset). In FillHerUp menu, turn on the "Player moans" option. In PlayerVoiceset mod menu choose "use custom voice pack" or something like that.
8 ) Save and Restart
9) Everything should work now
4950 downloads
Updated
-
LUX patch for Dark Desires Club & Minor Fixes / Tweaks For Enb users
By stin2pig
LUX PATCH FOR DD CLUB and minor fix and upgrade 2023 version grant permit by @VirginMarie The Author of Dark Desires Club ( Thanks for the great mod!!)
Requirements: LUX for sure ( Thanks GGUNIT for the great lightining mod) , ENB (otherwise you dont get the screenshots results)
Dark Desires Club
Happy new years 2023 everyone!! This is the new year persent for your guys.
So Dark Desires Club is one of the greatest Slavery Clubs and slavery content mods in Skyrim. But It dont have any lightning effect and the texture quailty is not look so good in 2023 today's skyrim . So I decide to change that by myself. Now the Dark Desires Club really meant to be dark and can fullfill your all desires.!!
I personally made it for my own game but I think the result is quite better than my expect so I want to share it to the public.
The texture upgrade will be availble soon once I have time to upload the texture files.
It include the carpet and marble stone and may be more in the future.
I also upgrade the paintings in the dd club which originally is 256 x 512 resoultion with no normal map to 2K with additon canvas effect. I use a lot of time to choose the new photo and add canvas effect to the photo.
Install: put the esp file in your skyrim data file. Simple!
3666 downloads
Updated
-
Random Sex Mod for SexLab SE
Important Note: I will no longer be supporting this version of Random Sex, as it is now superceded by SexLab Random Sex NG which uses CommonLib-NG and the Address Library to support all versions of Skyrim SE and AE in one download. Please refer to this page to download the new version (I also don't recommend updating mid-game unless you know what you're doing with tools like Resaver).
Now available for Skyrim SE with the following improvements!
SKSE64 plugin cross-checks available NPCs against available animations and configuration settings during the evaluation. It is noticeably more effective at figuring out available sex act combinations from the available NPC pool. SKSE64 plugin patches into the translations to allow the sex act notifications "x, y and z are having sex" to be translatable entities in the language translation files. Proper use of faction assignments in ReferenceAlias entries removes the need for the cleanup script. Better use of Papyrus states in the scripts to improve code layout and efficiency. Quest based multithreading with up to 8 threads working to set up sex acts and masturbating onlookers. Splash screen lets the player know when SexLab has not been installed. Creature options are grayed out when SexLab allow creatures flag is not set. SexLab Aroused option is grayed out if SexLab Aroused is not installed.
Summary
A spell has fallen over the denizens of Skyrim. From the priestess in the temple to the blacksmith at his forge. From the ice wolf in the frozen tundra to the draugr in the tombs. None are able to resist their carnal urges, now plunged into an orgy of sexual depravity that threatens to destroy the world as we know it. Some try to resist, but cannot. Heimskr, desperately preaching his sermons to Talos while being subdued by Ysolda. Lydia loving every second of it. Only the children appear to be immune to the effects.
This mod pairs random NPCs and Creatures together for sex using the SexLab framework.
Full credit goes to WaxenFigure for the concept and his original implementation as part of the Sex Addicts mod.
DDL source code can be viewed here.
Requirements for Anniversary Edition version 20220921 - Note UNTESTED as I am still on Skyrim 1.6.353 but should be good if I haven't messed up the recompile.
File: SexLabRandomSexAE_V1_20220921
Skyrim Anniversary Edition 1.6.640
SKSE 2.2.2
SexLab 1.65
SkyUI MCM
FNIS 7.5
Requirements for Anniversary Edition version 20220107
File: SexLabRandomSexAE_20220107
Skyrim Anniversary Edition 1.6.353
SKSE 2.1.5
SexLab 1.64c
SkyUI MCM
FNIS 7.5
Requirements for Special Edition version 20211223
File: SexLabRandomSexSE_20211223
Skyrim SE 1.5.97
SKSE 2.0.20
SexLab 1.63
SkyUI MCM
FNIS 7.5
NEW! Version 2 with creature on creature action for both SE 1.5.97 and AE 1.6.353 and 1.6.640 - Do not update an existing game with this version. Like V1 20220921 above this is untested as I am still on Skyrim 1.6.353. However, I have been running this code on my game for several months now so it should be stable if I haven't messed up the recompile.
File: SexLabRandomSexSE_V2_20220921
Skyrim Special Edition 1.5.97
SKSE 2.0.20
SexLab 1.63
SkyUI MCM
FNIS 7.5
File: SexLabRandomSexSE_V2_20220917
Skyrim Anniversary Edition 1.6.353
SKSE 2.2.0
SexLab 1.64c
SkyUI MCM
FNIS 7.5
File: SexLabRandomSexAE_V2_20220921
Skyrim Anniversary Edition 1.6.640
SKSE 2.2.2
SexLab 1.65
SkyUI MCM
FNIS 7.5
I set up an MCM screen for my options as, quite honestly, it's a little hard to cast a configuration menu spell when Lydia is grinding one out on the player's face. When my mod is first loaded, it is switched off. You will need to go into the MCM menu and switch the mod on before you will see any action.
Each time the code loops, a victim is selected along with one or more attackers and zero to four masturbating onlookers.
Creature percentage is evaluated before threesome percentage. If the creature percentage check is passed and no creatures are available, processing continues with the threesome check. If the threesome percentage check is passed and no threesomes are available, twosomes are evaluated. Checks can fail because of a lack of animation selections in either the SexLab or the Random Sex menus (or simply because there are not enough available participants), so check settings in both menus if expected participant combinations are not showing up.
Upon selecting participants, the sequence of events is this:
(1) Each attacker runs towards the victim.
(2) If this is a group sex act, attackers reaching the victim will follow the victim until all attackers have reached the victim.
(3) The sex act is started.
(4) Any assigned masturbators now make their way to the sex act in progress.
(5) Upon reaching the sex act, masturbators start masturbating.
The time between each loop is fully adjustable by specifying minimum and maximum intervals between iterations. Up to 90 minutes can be set up between iterations of the loop, so you can happily explore Skyrim with only the occasional surprise, or you can set up a 10 second loop and get a major orgy going in Whiterun or Solitude!
Random Sex now comes with a distance slider that can be used to determine the radius around the player from which NPCs and creatures can be selected for sex acts. Minimum is 10 meters, maximum is 120 meters or a radius of approximately 2 in-game cells. At the minimum it is possible to stand between the gate guard and Adrianne at the Whiterun blacksmith and get those two to go at it. At the maximum setting, the whole of Whiterun is at the mercy of this mod.
Updates
Anniversary Edition 20220921:
Recompile for SKSE 2.2.2
NEW: Version 2 with creature-on-creature action.
Anniversary Edition 20220107:
Recompile for SKSE 2.1.5
Translation data loaded for first notification (removed SKSE event handler)
Fix creature animation loading issue.
Special Edition 20211223:
Translation data loaded for first notification (removed SKSE event handler)
Fix creature animation loading issue.
Anniversary Edition 20211215:
Recompiled with SKSE 2.1.4.
Anniversary Edition 20211123:
Recompiled with SKSE 2.1.3.
Mannequin check uses isInRace(MannequinRace) to (hopefully) handle custom mannequins correctly.
If the player has their weapon drawn, they won't be targeted for sex acts.
Special Edition 20211123:
Back-ported changes for Anniversary Edition above and recompiled with SKSE 2.0.20.
Load Order
Use LOOT - Not sure how the SKSE64 evaluator affects this, but following reports from several people it is highly recommended that Random Sex is placed above all other SexLab mods in the load order.
79697 downloads
Updated
-
NS Enemy Placer
By Nonseen
--------------
Header data
--------------
writen in the year of 2022
month 12
day 31
Documentatio for NS Enemy Placer
--------------
About This mod:
--------------
This mod made for PAHE users but other can enjoy it. If you one who feel skyrim is empty, wish to hunt down few(hundred) more bandits.
Not kidding this mod add 400+ bandit spwan point to skyrim. Plus some bandit road patrol, so traveling alone on the road can lead some suprise.
Most of this enemys are easy to defeat( leveled list settings: easy).
Note For PAHE users:
You feel hard to find new slaves?
All known bandit campt empty and hungry for freesh meet?
Your follower managed kill last potential slave before capture and no more avible?
This mod fix this problems, give more potential slave than one can imagine.
Just start walk around in the wilderness and get ready to catch!
--------------
Compatibility, stability,scripts:
--------------
So this mod adds tons of spawning bandits and other enemys. Its using 0 script and shuld compatible evrything.
May cause some intresting situation when other mods place encounters to the word and some bandits come get you so maybe make fight more intresting.
The mod uses original leveled list as source for npcs this means if you use mod that adds new faces to npcs you get the full benifit. my mod going to use them.
Tested work well with prettier bandits and 99,999% chance to any other add new npc faces mods.
Reason for this simple: all this type of mods adds new npcs base classes to the original skyrim leveled lists.
I use the output of this leveled list to place bandits aroud skyrim.
--------------
Dawnsides:
--------------
-hard to stop ""testing"" it out( but maybe this is not a down side...).
-tons of low level enemy spawn evry where
-this enemys tend to kill animals, or at least try
-to many loot from dead enemys
-becuse my mod in the curent state not ad new faces to bandits you going to start kill same and same bandits agin and agin
-if something go realy wrong its possible 10+ npc start hunt you down in same time, some computers may handle bead this.
--------------
Load order:
--------------
Any where best put to top.
--------------
ESL flagged ESP?
--------------
No not possible to large for ESL.
More than 1200 npc placed around skyrim.
--------------
Requierments:
--------------
I made to skyrim SE 1.5.97 using form 44 so probably okay to use under AE
its uses very basic elemntary things so probably no problem back port LE.
if any one do this to me i upload here the LE version and give credit the one who do it!
--------------
Future plans?
--------------
Add more bandits to skyrim! Plenty of place left around riften untuched.
--------------
Premissions:
--------------
its okay to... :
use part as other mods as long as give credit me.
use mods that free to acces no behind pay wall.
uplod other sitetes as long as link provided to here and credit given.
Port other version of skyrim and upload here in lovers lab so others find it easy.
Not okay:
-use part of mod that requiere payment for users to use the mod
-uplod other places claiming its yours
612 downloads
Submitted
-
toys Toys&Love SE
By VirginMarie
3 Frameworks in 1... Bondage, Love Scenes, and Rousing.
What's New Furniture Love & more - see Change Log
Toys Discord LE Page LE & SE Support
New Furniture Love Video Furniture Love FAQs
Bondage Video
Toys&Love v2.62 for SE 3 Frameworks in 1... Bondage, Love Scenes, and Rousing
Skyrim. Land of the Nords, birthplace of Tiber Septim. It is a harsh land, shrouded in bitter cold and ancient mystery. A land of adventure where mead is consumed with the songs and stories of heroes and legends. A land where many come to find their fortune, themselves or their destiny.
Skyrim is also the home of more exotic mysteries spoken of in hushed tones throughout the empire. Mysteries involving strange acts in bedrooms and brothels using the most intriguing contraptions that are never spoken of in polite company. These Toys, as the locals call them, have seen a resurgence in popularity during the recent turbulent times and just may be the real answer to how the Nords really stay warm in the frozen northlands...
Overview
Toys&Love is three Frameworks in one... Bondage, Love Scenes, and Rousing. These are tightly integrated.
Bondage - Equips toys from Toy Boxes, with numerous effects and escape methods.
Love Scenes - Plays scenes using animations from Love Packs and the widely available SLAL Animation Packs. A complete alternative to other animation frameworks.
Rousing - Tracks rousing level, triggering Spontaneous Orgasms, effects on toys, and climax during love scenes. Fondle to increase rousing, or deny to stop from losing it. Overuse will cause you to become oversexed making this harder. Achieve Simultaneous Orgasm and manage beneficial effects that scale to rousing.
All of the above can be accessed by mods with easy-to-use API.
See Mod Author Documentation
Feature Summary - Complete Outline of Features
Love Scenes, Orgies, & Furniture Love Toy Effects with animations (binding, exhausted, signing etc.) Use... Toy Boxes / Love Packs / SLAL Animation Packs / Music Packs / LoveCum Packs Rousing, Fondle, Caressing, Denial, Oversexed Spontaneous Orgasm & Simultaneous Orgasm Effects, Buffs & Debuffs Toy Transformation, visually & functionally Escape Methods / Keys 30+ Voices in Love Scenes Voice In My Head (text widget) Extensive, but easy-to-use, API for mods Toy Boxes - Tox Boxes
Insignia, Ancient, & Chaotic Toy Boxes are included with Toys&Love
Install the optional Classic Toy Box or Sanguine's Toy Box of Orgies
Other Toy Boxes are listed here
Packs
Love Packs (supports SLAL Packs) - Love Packs
The Toys Love Pack is included with Toys&Love
Recommend installing the Toys Starter LovePack, Toys Furniture LovePack and some SLAL Packs
All Love Packs and SLAL Animation Packs are listed here
Music Packs - Music Packs
No music pack is included with with Toys&Love
Install optional MusicPacks
LoveCum Packs - LoveCum Packs
The Original LoveCum Pack is included with Toys&Love
Toy Story - Toy Story
Toy Story is a companion Quest mod for Toys&Love
Toy Story teaches and is also a demonstration for mod authors
WildLife - WildLife
The optional WildLife mod is required to enable creatures in Toys&Love Love Scenes
Covenants - Full List of Covenants
Our promises to mod authors and users
Requirements & Installation
See the details...
Helpful inks
Toys Family of Mods - Listing of mods & resources for Toys&Love
Toys&Love - Tips
Toys Features
Toyful Temptations - recommended. Find keys & toys. Some find this mod essential
Toy Story - Quest Mod
Love Scenes:
Love FAQs SLAL Animation Packs FAQs Furniture Love FAQs How to Achieve Simultaneous Orgasm? Help:
FAQs and Troubleshooting Golden Rule Steps to fix if the test in MCM failed Using Toys with AE Known Mod Conflicts Building toys in Bodyslide Mod Author Documentation Change Log Credits & Permissions
The Toys Team
Mercplatypus - Story & Dialogue / VirginMarie - Scripting / Audhol - Toy Creation / Slappa - Animations
Full List of Credits...
Permissions
234076 downloads
Updated