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toys WildLife for Toys
By VirginMarie
New Video
WildLife v1.2
WildLife is a Toys&Love content mod & includes the WildLife Love Pack
WildLife enables creature love scenes in Toys&Love. This enables Toys&Love to use Creature SLAL Animation Packs.
If More Nasty Critters is installed WildLife will use it for aroused creature schlongs.
Comes with a Love Pack, with love scenes for bunnies, dragons, & slaugherfish as a teaser. To get into more serious wildlife, install Creature SLAL Animation Packs.
Requirement
Toys&Love 2.6+ SE / LE FNIS & FNIS Creature Pack Optional
More Nasty Critters & Creature Framework (see details below) Installation
Get the SE or LE version (both on this page) A new game is required if newly adding this mod unless you place it at the end of the load order. See Golden Rule If it's also your first time introducing Toys&Love in your load order, you absolutely need a new game Creature SLAL Animation Packs - need at least one. SLAL Animation Packs FAQs Optional Installation
More Nasty Critters which needs CF which needs SLA... WildLife alone will enable creature love in Toys&Love. If you want WildLife to trigger erect creature schlongs, you need, More Nasty Creatures, Creature Framework, & Sexlab Aroused WildLife may work with other versions, but has been tested only with... in SE... MNC v12_8 & CF V3_0 from HERE in LE... MNC v9.3 from HERE SLA version/variant does not matter You can reduce much script load when you don't need SLA or Sexlab... by disabling SLA & Sexlab in their MCMs
What you Don't Need
SL Animation Loader - SLAL pack loading is built into Toys&Love and instant Hentai Creatures - you can just use the Toys&Love built in matchmaker (Toys&Love MCM), or let the quest mods do their job Helpful Links
SLAL Animation Packs FAQs
What will trigger Love Scenes?... see last section in FAQs - Toys --> Toys&Love
Toys Family of Mods
Change Log
29981 downloads
Updated
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Transform Armor
By MaidVee
A relatively simple mod that takes a vanilla armor and transforms it to other more 'appealing' versions. This is a continuation of Sluttify Armor, which I've since lost access to, and like a power user's version of Keep it breezy. This is a lesson in the perils of temporary email addresses. Note that the json format I used in SluttifyArmor has considerably changed, so old transform maps will not work.
Overview:
Managing armors is hard. I wanted a way to have BD's Armor Replacer Standalone (and/or Ghaan's Revealing Armor and/or Remodeled Armors and/or TaWoBA remastered) alongside non-skimpy versions, but the standalone versions do not always inject into the leveled lists. Rather than duplicating the leveled list for all of the vanilla armors with BD/G3B variants, I thought it would be nice to have a way to make my armor skimpy as needed. So I made a simple spell that does that - irreversibly of course. You tore it up and there's no bringing it back.
Currently, all it does is take a JSON map of the non-skimpy version of your Cuirass (slot 32) to a skimpy version and apply it.
There is basic support for armor being transformed when opening chests/various containers. There are no safe zones. Any chest. Any time. Anywhere. The mod doesn't remember which containers you have opened, so repeatedly opening the same chest will greatly increase your chances of the armor transforming.
IMPORTANT NOTE:
This mod now spawns a local http server on port 8000 for communication with the game and the transformation gui. This is 100% harmless, but windows might complain. If you don't want to mess with the GUI (though you should, it's neat), then you can disable this functionality by setting 'bEnabled = 0' in 'skse/plugins/transform armor/transformutils.ini'
Installation and running:
Download and extract using your method of choice. Install your desired armor sets. Note that there are updates for the most recent BD pinned in the forum comments on nexus that you should use if using BD > 1.3. If only using TaWoBA or only the two standalone versions of replacers, then you need to swap out the appropriate json file from 'data/skse/plugins/transform armors/alt_transforms' into 'data/skse/plugins/transform armors/'. The mod can load multiple transforms and merge them. If you don't have the intermediate ones, you shouldn't use the default (which is Vanilla->G3B/BD->TaWoBA). I.e. if you have ghaan and B3d, then only copy Vanilla-B3D.json and Vanilla-BD.json and delete the default. If you have G3B or BD and TaWoBA, keep the default, it will probably do what you want. If you only have TaWoBA, just use the Vanilla-bikini.json. Cast your new lesser power, 'Transform Armor' while wearing an appropriate armor ('Leather Armor' is always a good test).
Defining your own maps (or trialing armors/outfits):
I prototyped a basic GUI. It should be considered alpha, but my work with it has been relatively stable. I've caught most of the main issues I think. You can get it in the download section here. You can create/equip try out transforms straightforwardly. Consider it a more considerably powerful (external) version of AddItemMenu but just for wearables
Download and Open GUI Launch game (preferably in windowed mode while allowing it to run in the background)
Skyrim.ini:
[General]
bAlwaysActive=1
SkyrimPrefs.ini:
[Display]
bFull Screen=0 Go into the Transform MCM and use the "Dump armors" functionality. In your skyrim root directory, it should make a file 'TransformUtils_Armors_Dump.json' File->Open Armor Dump -> that file File->Open Transform file -> skse/plugins/transform armor/mapofchoicetostartwith.json Play around. Save often. Armors on the left are draggable to outfits or as sources on the right. most things have a right click context menu to equip/delete/etc Copy results to 'skse/plugins/transform armor/'. You should probably only have one map file in this directory! The mod attempts to merge them, which is likely not what you want.
Source code:
https://github.com/MaidV/TransformArmor
Short term todo:
Flesh out more armor transforms
Medium term todo:
Make build for SE (currently only AE) Add copy/paste to GUI Do some graph analysis to ease making/merging large amounts of armor data Add Book of UUNP (see point 3...) Attach to other mod events (suggestions welcome)
Long term ideas:
Whatever your or my heart desires ❤️ Add support for non-32 slots (more of an organizational problem than a technical one)739 downloads
Updated
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SexLab Extra Voices Addon Futanari voice
By Bullfye
SexLab Extra Voices Addon Futanari voice
New Futanari Voice to use with
SexLab Extra Voices + Nusbie's Voices 1.5.0
That you have to download and install first for this Modification of the Female
Slot 22 be able to work ..
Download it here :
SexLab Extra Voices + Nusbie's Voices 1.5.0
Small Voice files sample used ..
Futanari voice 22.mp4
Just install it and let it overwrite
SexLab Extra Voices + Nusbie's Voices 1.5.0
Thanks
11697 downloads
Submitted
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CBPC Separate Anal Collision 2.2 (CBPC 1.5.6+)
By Discrim
Separate anal and vaginal collisions for SexLab animations depending on animation tags.
2.2 Features:
Separate collisions for anal and vaginal animations (Pussy won't open in anal animation and vice versa. Group animation with anal and vaginal tags will open both holes) Works with new pussy physics and anal collisions XPMSSE 4.80 anal collisions, don't need to install old 4.51 rig Standalone dll, doesn't replace cbp.dll Changes only sphere\capsule size in collision config files, doesn't replace whole lines with hardcoded stuff SSE 1.5.97, AE 1.6.640, AE 1.6.353, VR 1.4.15 support
If you used it before RECHECK and REINSTALL requrements. A lot has changed.
2.2 Hard Requirements\Mod Order:
XPMSSE 4.80+
BakaFactory ABC 2.61+ (Optional, If you want animal support)
CBPC 1.5.6+
CBBE 3BA 2.45+ (Install either cbpc + smp or only cbpc. Full SMP won't work.) (You NEED to install anal collisions and you DON'T need to instal 4.51 rig in XPMSSE as it says in description) (You can change vagina collision. Recommend it.)
or
BHUNP 3.15 (Install either cbpc + smp or only cbpc. Only SMP won't work.) (Select new way in vagina collisions) (Install BHUNP anal configs in my mod installer, anal won't work without them)
Place this mod here
BHUNP doesn't have new anal physics in it's configs, you need to install BHUNP configs in installer of my mod. They are set up to work with new pussy physics + added anal collision.
For proper anus collisions with advanced v3 body use BHUNP 3.15. Use v2 or v1 for lower bhunp versions.
Other frameworks like Ostim are not supported, but you can manually switch collisions with keypress and there is esp without SexLab dependancy.
XPMSSE 4.81 is compatible but this mod provides skeleton_female.hkx from 4.80 with deleted anus node for cbpc to work, so 'CamSpin' node from 4.81 won't be available for females. If there is any crucial mod that needs that node, I'll update mine too, otherwise it's not important.
2.2 Plugin Source code
Old versions are still available. You can read about them here.
Old Description <=2.1.5. Instructions for old versions don't apply to v2.2.
245501 downloads
Updated
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Enslaving Effect Resource and Demo
By Nonseen
Written in
Year: 2022
Month: 12
Day: 15
for file version: 4.0.0
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What this mod do, what is the concept?
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Imagine a wepon, a wepon that npc can use to enslave player and send simple slavery...
At the same wepon, that player can use to enslave npcs.
A enslaving weapon that can enslave the target... no matter what is the target...
Started working this becuse some users requested my Slavers of Skyrim(SLOS) mod slavers not capable enslave players.
Now thanx to this mod they can
And same time player can enslave the slavers, or nearly any other npc with the same weapon they attempted enslave the player!
This made possible Paradise Halls Enchanted (PAHE) (and VERY BIG thx for ClifftonJD for the help!)
As i worked this mod i got a idea:
But hey why stop weapons? if using same effects possible to create Spells that do the same thing as the weapon does!
Enslave the target... so why not?
This scripts pramary made used with my SLOS but during devlopment i dicided making it modder resoruce! So any one in LL can make use of it!
UPDATE:
After version 3 realise i missed something... slavers now can capture player, and player can capture npcs... but npcs canot capture other npcs...
this is feel not fair so i started work hard make possible this.
in realise v4 this made reality.
Now slaver npcs can and will capture other npcs, they capable capture fallowers if sad fallower not marked essential.
I suggest use this function very great care the script canot tell what npc realy important what not. Allowing capture quest critcal npcs not good thing.
By default this slavers capable this...
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Other good to know things:
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This mod not ment compite with SL defeat or other combat rape/slavery mods.
Goal is imitate how slavery works from player side in skyrim ( PAHE capture process).
In PAHE its 100% possible to kill a npc with to strong attack before chance to capture it, now same true for the player.
if player not strong enught survive the incoming damage, slavers go sad and say "well that happens" and move on.
Agin this is not a defeat mod where player ending up dead is accident/bug.
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About slavers capture actors future ( aka NS Actor Storage) and Rescue quest
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The slavers ( to this work the slaver npc need part of the NSASCaptureSlaverFaction) and use enchanted weapon that use EFtiggercapture effect or magic.
if this requierment meet and the victim is a actor and not essential and victim hp go below 50% victim going to be captured.
this case the capture means the victim teleported a slaver lair. where keept until slavers find a buyer for the slave. This take some time 7 day.
if the captive not get rescued during this grace period the victim get removed from the game ( killed )
To protect important npcs by default the slavers not sell potential followers, and potential marriage facton members.
The time for slavers sell slaves, protection aginst selling, the capture hp limit, can be changed with varibles with ease.
To rescue the captives player need tigger a rescue magic effect this broke the capture spell. This can be expended easy.
The requiered spells can be found in the flor of storage room in the demo.
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Script limitation ( V3 ):
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EF Tigger Concentrate Script and EF Compact Tigger Concentrate Script:
This magic effects can handle concentration effects and extended duration on recast enchantments witout problem
In theory okay to use this scripts with magic effect that last at least 1 sec but works better in 2 sec or longer.
This scripts after checking most requierment run checks on the victim evry 1 sec if wictim current hp above 25% of the capture limit, 0,5 sec if below 25% to the capture limit.
Difference beatwen the normal tigger script and the concentration one:
-The new one in size dubble. This means far more code and far more complex inner workings.
-The normal capture spell not use on update calls.
I suggest use the normal tigger script and magic effect if non concentration spell in use. or enchantment not has extanded flagged.
Normal Script version limitations (V2 and lower):
(EF Tigger Script and EF Compact Tigger Script )
Concentraion spells not work with my tigger scripts! DO NOT attach this type of spells!
Working on a Concentration spell only script, Its take time...
Tigger effect in spells or enchantments is ideal if sett 1 sec in any usage
Enchantments ONLY:
DO NOT flag extend effect duration on recast! my contact tigger script not going to work!
To owercome this need a special type of script same as concentration type of spell script.
Please keep in mind if your enchanted weapon run out of enchants the weapon canot be used to enslave player/npc.
This special bead if you wish produce weapons that meant used enslave player... this things may non expected negative side effects
(i mean dead player character )
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information for Simple Slavery users:
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Paralysis is a big problem for my script. I written a special section to handle that case.
if my script fail its possible to end up frozen in the auction.
Reason for this propably to high load on papyrus and my script failed handle the situation.
Please let me know if this happen to you! I can add more safe guard to preverent this to happen.
UPDATE:
The Version 4 fixed this issue. the secund magic effect contain keyword that mark the target immune to paralysis.
With other existing safetys paralysis bug shuld not happen agin.
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information for pahe users:
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My script allow slaves, followers to use this weapons/spells aginst other npcs. So they can help enslave other npcs.
I run checks this effects canot be used to capture followers, slaves. This done to avoid accidental enslavment.
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Requierment:
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i done my work in skyrim se 1.5.97 version
i tryed use script commands that not need SKSE to work so probably work older version to.
As long older versions can handle mod send event.
to capture player for simple slavery need installed. if not installed no player capture.
to capture npcs need pahe installed, if not my spell effects dont capture.
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Compatibility:
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The demo and the mods alone shuld not do any harm.
Adding new records to the game do not make problem.
Scripts i added only work as the spell/weapon used.
I have no information how well work with other defeat mod.
Propbably based on settings this mod or other mod kick in first then handle the situation.
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What shuld i download?
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i keep older version avible for reference, but always use the higest avible version number.
NS EnslavingEffect-DEMO-V4
This pacage contains a demo version of my scripts. Serve as example how can used my effects, and can be tested by players.
i wirtten my scripts 2 version normal and compact this intrest of modders, from user perspective this to the same.
To use it simple need to install it this adds 4 cells to the game that only accesed by console commands:
Normal script version demonstration:
open console then type:
coc + the room name can be seen below
example:
coc EFTest
list of test rooms:
word of warning:
for demonstration porpuse only this demo contains a slaver attack on riverwood!
the slavers start on the north side of town and more than capble owerpower all npc in the streats. without player intervention all npc get captured.
added bonus if simple slavery installed slavers may capture the player to!
*** Modder downloads ***
i made 2 version of the script one named compact this version only use direct form id calls.
i new to scripting not sure what aproach is better making propertys that more flexible or directly referencing form id's.
Both has ups and downs, Comapct version not leave best of my knowlage references behind, but harder to use not alow merge.
Normal version that make use propertys easy to hadnle as modder and can be merged more flexible but leave behind references.
facing this i made the dicision make both version over time users and modders dicide witch one is better, if any.
NS EnslavingEffect-V3-FOR modders
This file for modders, a modder resource.
Contains the full demo plus esp files used make the esl ones. Addded with the script sources.
IMPORTANT CHANGES for -V4:
In this version i not implemented the Actor Storage functions for compact mode. This is the last version i uploded compact version.
Based on tests the comapct mod is not worth it. The save files more data in it if i use compact version. Propertys more flexible in use especialy the way i need use some cases.
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My request to those who read this:
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I realtive new to scripting this is my first scripted mod.
i try make this one compatible other mods as possible and same time efficent as possible.
if any of dear mod maker know better sorulution other than i made pls some how let me know and i willing to improve this mod.
To make more stable and compatible with other mods.
I belive this mentality that move as comunity foward.
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Informations for modders:
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All the record start EF tag, in compact version EFCompact. i not write it here down to make more easy to read.
How this thing work:
i use magic effects to find the target and run the checks.
logic is this:
tigger script->checks the target its valid for capture or not ->if yes call for player OR npc capture-> the capture run other checks and handle the capture if evrything okay
the capture script call for simple slavery OR pahe to handle the victim.
i run checks via scripts and conditions, if possible by condtions.
PAHE and Simple slavery has different requierments so both needed own separate script to handle.
All script attached a magic effect this effects in capture cases added a spell that cast on the victim by the tigger script.
The tigger scripts attached tiggereffectsFFaimed and contact. aimed used with spells like fire ball, contact variant ment to be used with enchancments.
****implementation****
using as master any of the .esl file ( suggested compact version usage)
add a tigger efect to your spell/ecnchantment set it 2 secund and ready to go. you can add condition to effect start if wish more limit when start the action.
the trehsold of player capture contained in a global varible: PlayerHPLimit. it is a float need to be beatwen 0.01 and 1 0.5 default this means 50% heath if its 0.4 means 40% heath
this varible checked evry time enslaving effect hit a valid target.
if player hp drop below this and hit by any tigger effect capture procces beggins ( is simple slavery installed of corse)
merging to you mod esp (propbably best for this the normal version)
fallow above steps maybe check all 5 magic effect script propertys are set right.
i named them same as corespanding spells/effect/global so auto fill expected to do the job.
About NS Actor Storage:
Check the source code most of the data you may need can be find here.
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Future plans:
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Making mroe stable if needed
Fixing bugs if any left.
Making more fast if possible.
NSAS expension a bit... maybe.
write a detailed guide for modders.
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Premissions:
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This mod is a modder resource.
This mod ment free to use by any one, i only ask not used mods that ask money from users to able play it.
If credit given is a big pluss but not required.
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Credits:
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Special thanks for @CliftonJD the patiance and lot of help give me during this script devlopment.
I wish say thank those who pointed me right direction where to look, and sugjested make SLOS player capture capable.
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Changelog:
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1201 downloads
Updated
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Generated Voice Pack for Sexlab Horrible Harassment Expansion LE/SE
By BadJoke
Voice pack for Selxab Horrible Harassment Expansion (SLHH)
Made using VASynth for Horrible Harassment Expansion (SLHH). Created for version 3.701". Uploading here because why not.
Baka's mod works for both SE and LE. I play on GOG's AE and this pack works (mostly) for me. Every now and then I have noticed small things (often single word lines) that it doesn't cover, but it got *almost* everything.
Requires:
Sexlab Horrible Harassment Expansion
8056 downloads
- harassment
- rape
- (and 2 more)
Submitted
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Generated Voice Pack for Milk Mod Economy (MME)
By BadJoke
Voice pack for Milk Mod Economy (MME)
Made using VASynth for Milk Mod Economy (MME). Created for version "v20220507". Uploading here because why not.
Note: made for the SSE version. Could work for LE version but idk, so use at your own risk (think it'll be pretty obvious if it doesn't, so just try it and uninstall if it doesn't work).
Requires:
Milk Mod Economy SE
3615 downloads
Updated
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SMP SexToys
By kle500
This mod is my conversion of Bazinga's HDT SexToys for SE.
So first of all many thanks to Bazinga for his work on the original mod! Without him I would not have had a starting point for this project.
I hope it is ok for me to modify and upload his mod and scripts here. I asked Bazinga for permission a few months ago, but since he has retired from modding I never got an answer back.
If the modification and reupload of his work is not allowed, please let me know and I'll take it down.
Description:
This mod enables collision for Skinned Mesh Physics (SMP) bodies with animation objects. (Which is way easier said than done ?)
For now it covers four solo and three paired animations.
Animations by Leito: Female Toy Vaginal (health potion), Female Dildo Vaginal (soul gem), Lesbian DoubleDildo and Lesbian DoubleDildo2 (Original, SE)
nazonootoko animations: Soulgem Showing (Uploaded file by Aequus)
Nibbles Animation: Chair Dildo, Bondage Post Dildostick (Original, SE)
Requirements:
SMP enabled Body such as 3BA HDT-SMP, I use FSMP SexLab SE PapyrusUtil SE All the requirements in the mods listed above.
Recommended:
SexLab Animation Loader The Animation Mods listed above (without them this mod makes no sense) SexLab Tools for switching between animations
Installation:
The mod is ready for installation through ModOrganizer. As this mod overwrites files from the original animation mods, the installation through a mod manager is highly recommended. Let this mod overwrite the animation mods. In Game: (these instructions are taken from the original mod, as I have no clue why and if it is necessary to do those steps)
Export Sexlab MCM settings (to not lose any changes made) reapply JSON data in SL AnimationLoader MCM menu Import Sexlab MCM settings
Further information on how this mod works:
Credits:
Bazinga for his original HDT SexToys mod
All the people listed on Bazinga's mod site with whom the original mod would not have been possible:
Ashal Leito86, nazonootoko and SirNibbles Aequus HydrogensaysHDT Lupine00 The team behind FSMP: hydrogensaysHDT, aers, Karonar1, alandtse, geniusty, HSanMartin, skullgirls, DaydreamingDay, idaan300, romanicles, igloomod, SesamePaste, jg1
Acro748 for the awesome SMP collision enabled body
OsmelMC for SLAL
ousnius for OutfitStudio
treota for his Guide into the dark magic that is SMP
as well as: exiledviper, Pfiffy and Electric Aether for porting mods to SE
4982 downloads
Updated
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3d armpit hair 3D Armpit Hair - Diverse & Distributed
What is this?
tldr: donnerwetter made a 3D armpit hair mod earlier this year with 5 different variations. This mod distributes those armpit hairs across all the women of Tamriel. ESP marked light.
longer version: There are a lot of mods that give female NPCs armpit hair. Most skin mods include an underarm hair variant. However, they are all in 2D, meaning that the hair looks like it was stuck to the skin with glue. Secondly, the armpit hair from other skin mods would apply to all women and be of exactly the same length, color, consistency, etc... and every female NPC would have the same armpit hair.
Donnerwetter's mod was the only one I found with 3D meshes that looked very natural. The mod also provided 5 variants of hair with different lengths and consistencies and I didn't want to have to stick with just 1, which is why I created this mod. Now, all the women in Tamriel (including the ones added by mods) will have 3D armpit hair of varying sizes, colors, and consistencies. The hair is assigned randomly.
However, you can customize this assignment if you don't want hair assigned to certain women. That will be covered later.
Requirements
There are a couple of hard requirements. First is the original mod by donnerwetter. You need to download the "Wearable" version (dw's 3D Underarm Hair - Wearable.7z) for all body types except BHUNP. For BHUNP, get dws3DUnderarmHair-WearableBHUNP.7z.
Next, you need Spell Perk Item Distributor (SPID) and all it's requirements.
You also need to have Bodyslide to build the hairs to match your body.
Installation
Once you have installed the requirements, you have a choice to make. You can choose to have the 5 variants with hair colors ranging from black to blonde (see screenshots) based on natural hair colors, or hair colors ranging from black to brown (also see screenshots). Since the hairs are assigned randomly, you might get some weird results with the first option as there will be NPCs with dark head hair but light blonde armpit hair. The second option has better consistency since a NPC with blonde hair and dark underarm hair looks less weird (in my opinion) that a NPC with dark hair, dark skin, and blonde armpit hair.
If you want black to light blonde hair, download and install "Natural Hair Shades.zip" from the download section. Make sure you get the correct body types. i.e: BHUNP file for BHUNP body, and I have adjusted the sliders and made a version for UNP bodies. For every other body type, get "Natural Hair Shades 1.01.zip"
If you want black to brown hair, download and install "Dark Hair Shades.zip". Same body type considerations as above apply.
A third option exists if you want to set the hair color yourself, as explained by donnerwetter here:
https://www.loverslab.com/blogs/entry/16379-dws-3d-underarm-hair/page/2/?tab=comments#comment-67176
Make sure you edit the hair for Slot 51.
Next, build the armpit hairs using Bodyslide. Note that the armpit hairs that get distributed are the ones belonging to slot 51, so they MUST be built. Look at the image below for reference.
You can batch build the hairs belonging to other slots as well.
Install the main mod (Diverse Distributed Armpit Hair.zip).
And that's it! You should be able to open up your game and see all the women having armpit hair.
Compatibility
Should be compatible with any mods that introduce NPCs, any body shapes, any skin mods. Mods like sexlab which strip the NPCs should have slot 51 set to don't strip (which is the default) so that the hair doesn't disappear when a scene starts.
Modifications
Since this uses SPID to distribute the hair, you can customize who gets the hair and who doesn't. By default, all the women get it, but you can change that.
To do this, open up the DDArmpitHair_DISTR.ini file found in the main mod. You will find a string like this:
Spell = 0x801~DDArmpitHair.esp|ActorTypeNPC|NONE|NONE|F|NONE|100
The 100 at the end means that there is a 100% chance any woman you meet will have hair. You can change this to any value and the percentage chance will change.
If you don't want any specific NPC to have hair, use "-":
Spell = 0x36CC~DWwear.esp|ActorTypeNPC,-Serana|NONE|NONE|F|NONE|100
In the above case, Serana will not have armpit hair. You can do this with any number of NPCs, or even factions. The official SPID page can help you figure out the inner workings of this string.
Final note
While originally the slot 51 hairs were playable, I turned them non-playable so that you won't be seeing an "armpit hair" item in every female NPC's inventory. This means that you can't wear the slot 51 hair. If you want to wear the armpit hair on your character, you will have to build and use one of the other slots.
5720 downloads
Updated
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Pregnant NPCs 3BA
By duy123a
This is not a plug-and-play plugin, please read about it.
The reason I create it is to make some slaves in other mods pregnant, but you can also apply it to other NPCs.
This mod will provide you with a custom pregnant body, which you can apply to other NPCs.
The custom pregnant body will use the same texture as your pc, except difuse and normal map.
This is not the same file on Nexus by the way .~.
How to use:
You should know how to use xEdit. Open xEdit and add NPCs that you want to be pregnant to the Pregnant NPCs List. Browse to WNAM - Worn Armor and give it SkinNakedPregnant armor (this is an armor from Pregnant NPCs.esp). If your character has clothes, then you have to give them pregnant clothes as well. There are a few vanilla NPCs inside the list which you can use for example (patch with AI Overhaul).
Remember to handle the conflict here too >.<
The difuse and normal map which I use is from The Pure skin, if you use a different skin texture then copy your difuse and normal map to textures\pregnant\actors\character\female inside the mod folder. Recommend for pregnant normal map: dw's Pregnant Normal Maps for CBBE 3BA
If you want to use other shape, build your 3BA body meshes then copy to meshes\pregnant\actors\character
The same with pregnant clothes.
Note:
If you plan to make a character can become a werewolf pregnant (like Aela). You have to add NakedTorsoWerewolfBeast [ARMA:000CDD87] to SkinNakedPregnant armor, or your Aela will become invisible when transforming to werewolf. This may be the same case for your other visual NPCs mods.
I only make a few pregnant clothes, for example. If you want to add other clothes, you must make them yourself. Just use the main plugin for example.
If you always use the same bodyslide for the body and armors/clothes, then you can just build the morph file for armor/clothes in bodyslide.
The NPCs already cover in the mod: Sayma, Rhiada, Saren, Indara Caerellia, Ganna Uriel, Reldith, Hilevi Cruel-Sea, Faida, Haran, Leonara Arius, Fianna, Milore ienth, Finna.
You may need to add Dinya Balu as well, I left it for you guys practice yourself to understand the mod .~.
641 downloads
Updated
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toys Toys Love, Music, & LoveCum Packs
By VirginMarie
Love, Music, & LoveCum Packs are Resources for Toys&Love
What's New? Toys Furniture LovePack
What's a Love Pack?
Love Scene animations. Toys&Love uses any existing SLAL Animation Pack, plus its own extended format referred to as a Love Pack.
Toys Starter LovePack
Contains 92 Love Scenes. Full credit to Billyy for the animations Scenes are a selection from Billyy's SLAL Animation Pack... Human only including: regular, lesbian, & furniture The intent of this pack is to give a good assortment of scenes when starting out with Toys&Love Alternatively you can use Billyy's SLAL Animation Pack, or add that in latter. You can also use any of the other widely available SLAL Packs Toys Furniture LovePack
Contains 60 Love Scenes, specifically for Furniture Love Furniture Love FAQs Full credit to Billyy, Anubs, Leito, Milky, & Ayasato for the animations. The JSON data was modified for Furniture Love What's a Music Pack?
Music which may play during Toys&Love Love Scenes & custom scenes in mods using Toys&Love.
Toys LoreFitting LovePack - Contains 19 music covers, most using medieval/lore friendly instruments, and many using Skyrim themed music
Toys CelloViolin MusicPack - Contains 19 music covers, all using cello and/or violin, and many using Skyrim themed music
You can load both packs, and play from all 38 tracks.
You will hear some of this music in the video below.
How to make your own Music Pack
What's a LoveCum Pack?
Textures for cum used in Toys&Love Love Scenes & custom animation scenes.
Toys Original LoveCum Pack - The pack that comes included with Toys&Love. It's here in case you want to switch back. Textures in this pack stand out the most. Full credit goes to tooli3d
Toys IceCream LoveCum Pack - Harder to see than Original, but more realistic. Full credit goes to Vacaliga
Toys Realistic LoveCumPAck - Harder to see. The Textures are translucent. The most realistic. Full credit goes to Vacaliga
Installation
Requires Toys&Love 2.6+ SE / LE
Installation
Love Packs - Get either the SE or LE version. Both are available from this page Music Packs - they are version agnostic. You can install both at the same time Lovecum Packs - they are version agnostic. You can only install one at a time. Let it overwrite the previous Let your mod manager drop them in. Done. Toy&Love will start using them All packs use no plugin (esp). Can safely add/change/remove them mid-playthrough, without corrupting your save. Just re-run FNIS.
Love & SLAL Animation Packs FAQs
Furniture Love FAQs
Toys Family of Mods
How to make your own Music Pack
111363 downloads
Updated
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Succubus Race TRX Futanari and TRX Horse patch
Patch for Succubus Race mod mod textures for 1.2.4 version of TRX futanari and TRX Horse.
Install with mod manager or manually
https://www.nexusmods.com/skyrimspecialedition/mods/80089
4235 downloads
Updated
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toys Dark Desires Club
By VirginMarie
What's New Furniture Love & more. See... Change Log
It's not desire if there's no passion.
Dark Desires Club is a bondage club where you can gamble, fight in the arena, complete sex quests, and discover secrets. If you are not careful, or choose to do so, you may become a working girl or slave in the club.
Working girls can also be found in inns or walking the streets in Whiterun, Solitude, and Riften If you find a way to free her, a special slave can become your follower Main actors are voiced (customized generated voice) Male Player is fully supported LE Version? No. LE cannot handle graphics for 50+ NPCs in a single cell. Attempted... tried hard... not going to be an LE version For more detail see... Tips & Hints <--- an important read... learn how to please clients!
Original Author
Credit goes to @darkdesires04 for content prior to V2.0
Requirements
Toys&Love SE V2.6+ KS Hairdos SE - make sure it's the "complete" version The Eyes Of Beauty SSE Fuz Ro D-oh - get the right version - latest is for AE only Heels Sound SE Love Packs... At least the Starter Love Pack. Toys Furniture LovePack recommended Music packs... both recommended... Music Packs Installing
Install the above, including the requirements of each mod Use the Toys&Love Install steps, don't skip reading those. You have many options Careful of this... Known Mod Conflicts and this... SE versus AE Version Trap Check the Optional Mods below You must start a new game after changing your load order Do I really need to start a new game? You must run FNIS after installing or upgrading. Watch for FNIS errors, they must be corrected IMPORTANT: Once in game... If you can't answer YES to the following, there's an installation mistake... Do you see an MCM menu for Dark Desires & Toys&Love? A mod's MCM is not showing Run the Toys&Love - MCM - Setup tab - Installation Test. Does it pass? Steps to fix if the test in MCM failed FNIS reports Duplicates in Consistence Check
Getting Started
Once in game, use step 4 from above When starting a new game, make a save, & load it. DDC actors may not interact with you, until you've loaded a save Entrance to the club is in Whiterun's Hall of the Dead... through the front door, to the left Optional Mods
Toys Love, Music, & LoveCum Packs - recommend both music packs WildLife for Toys - if you want loving with monsters in the arena Immersive Weapons - will use in the arena Demonic Creatures - will use in the arena Skooma Whore SE - more drugs and addiction Credits
Note from @darkdesires04: As of July 20th, 2022, I am no longer maintaining this mod and transferring ownership to VirginMarie
Announcement - New Caretaker for this mod
Change Log
65627 downloads
Updated
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Various SL Triggers Addons + Sperm Alchemy Ingredients
By Heinzelman
After playing with some more commands i decided to share them on this place instead of making a new topic. The reason for these new commands is to make some unused mods in my loadorder make some random appereances in my playthroughs.
Required: SL Triggers
SL Triggers Redux Users:
New Commands:
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Cure Disease
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So you catched a Disease and have a hard time to get rid of it? Some alchemists praise the healing capabilities of cum. Give it a try, suck some dicks and you will eventually be healthy again.
As with the other triggers, you can set it, how you like it. Give it 10%, 57% or 100% chance to trigger. Its up to you, if you want to get it only from oralsex or any other. Get it from anyone and anything or only from undead creatures. Very helpful if shrines dont cure diseases in your skyrim and/or if potions are either rare or expensive.
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Equip Pet Collar
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This Requires the Mod Pet Collar to be installed, otherwise it wouldnt do anything. You can set a chance and conditions when a pet collar has to be applied to your character. See Screenshot for example. Make sure you have set Pet Collars MCM to your liking (especially the stash and equipment options).
Additional Note: In my game after the pet collar has been applied to my character, it shows "Put it on" with the other escape options when clicking it, although it is already equipped and working. Clicking "Put it on" does nothing though and you can still use unlock or try to escape as it has to be. The same thing happens when adding the collar via Pet collars MCM, so im not sure if this is an error with my command. Please report if anything irregular happens.
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Summon Hentai Troll
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This requires the Mod Hentai Creatures found on MNC. You can set chance and conditions when a hentai troll is summoned. Great when being defeated as a revenge option. I suggest setting a low chance. The Troll follows you until dismissed/banished
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Losing Sexlab Survival Licenses
#################
This requires the Mod Sexlab Survival. IF you play with Licenses, you can set chance and conditions how to lose them. For example setting a low chance for losing them when Defeated. Comes with several commands for each license (so you can set to lose them all, or just one specific)
#################
Apply TDF Prostitution Effect
#################
Requires TDF Prostitution. You can set a chance and condition on which the magic effect "allure" is applied, which lasts 20 Minutes. This makes NPCs treat the PC as a prostitute and forcegreet her. For example give low chance on Oral Animations.
#################
Sperm Alchemy Ingredients
#################
Why I did this:
I am currently plaing an Alchemy/Pickpocket/Sneak Character with no Combat or Mage Skills. Sneaking through a Bandit Dungeon, try not to be seen by the normal Bandits and pickpocketing a Poison into the Leaders inventory to get the Quest "Kill Bandit Leader" done. Same way for DB Quests. Or using Rage poisons instead. Very interesting and challenging gameplay. But the game lacks powerful Poison ingredients compared to the high amount of hitpoints some Bandits have. Additionally this offers an Incentive to have sexual activity.
Description:
This Mod adds 4 Alchemy Ingredients:
Fresh Sperm (meant to be common from humans, so very basic effects)
Toxic Sperm (meant to be rare from humans. Is like a downgraded Jarrin Root so its not too overpowered) Beware, eating this to uncover its effects can kill when youre low on Health.
Wild Sperm (meant to be obtained from creatures, has some useful effects for sneaky characters)
Undead Sperm (meant to be obtained from undead, has some useful effects for mages)
Also adds 4 new commands for SL Triggers so these new ingredients can be obtained through sexual activity:
Receive Sperm
Receive Toxic Sperm
Receive Creature Sperm
Receive Undead Sperm
Just install and set the triggers ingame within SL triggers MCM
Recommended Settings:
Receive Sperm: On End, Oral, Partner Humanoid, 100%
Receive Toxic Sperm: On End, Oral, Partner Humanoid, 5%
Receive Creature Sperm: On End, Oral, Partner Creature, 100%
Receive Undead Sperm: On End, Oral, Partner Undead, 100%
You can of course set the triggers how you like it though. The reason why i would set Undead and Creatures to 100% is, because i dont do these animations in my playthroughs. Maybe different for you if you like creature sex. Then you might set Receive Sperm to "Any" and lower the chances for Creature and Undead Sperm.
+++ REMOVED: Follower restrictions (nofollowers.zip) +++
Not working as i wanted. Will probably make a new version from scratch. I am sorry, if any problems did occur in your game due to this mod
35820 downloads
Updated
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Vulkan for Skyrim SE/AE
Improved DXVK for Skyrim SE/AE.
Can cause problems with SKSE mods that call up their own configuration interface via hotkey
520 downloads
Submitted
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Yamete Kudasai Rescue Outcome
By Mister X
Get rescued and wake up in a nearby inn.
About
This is a very simple mod. When Yamete Kudasai registers a defeat, you now have the chance to get rescued by a good soul.
You simply wake up in a nearby inn* after some time.
*nearby = in the same hold where you got defeated, The Bannered Mare in Whiterun is the default backup
Requirements
A working mod setup including
Yamete Kudasai by @Scrab
Compatibility
Doesn't take any followers into account Should be compatible with everything. If mod added inns have the correct setup with keywords and stuff, they should work, too. Didn't test it on Solstheim, if somebody's willing to: I'm curious where you wake up ^^
Future ideas
Maybe add a "rescue" fee and take part of the player's gold Test it with active followers Even "gooder" soul gives some basic stuff to wear if the player is rescued naked Maybe a low chance for a bad outcome
Credits
Kidnapped by Rieklings by @Suzutsuki - for giving me an idea how to find nearby inns
564 downloads
Updated
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Playable Alucard - SE Port
By ayrasci
This adds Alucard as a playable race. SE only. Ported from Castlevania Lord Of Shadows 2 Alucard Race with some tweaks from the original. By request.
214 downloads
Updated
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Min's BaboDialogue Keyword Patcher
By Min
Hey folks! I wrote this a while back for my own personal use, and decided to share it. This mod is a Mutagen patcher for Synthesis which automatically attempts to add appropriate keywords to all armors in your load-order. It does so via string comparison; if the name of an armor has a specific string within it, it is assigned a tag. For example, any armor containing the word "Transparent" is assigned the SLA_ArmorTransparent tag. You can see the list of what strings correspond to what tag in the code, here.
For those who are unaware, the tags on your armor affect how NPC's from certain mods (Such as BaboDialogue) react to your character. So, if you're wearing erotic armor, people are going to comment on it accordingly. The purpose of this mod is to automate the process of applying these tags to everything in your load-order. Of note, this patcher covers most Devious Devices use-cases as well, allowing NPC's to react to your devices via these frameworks.
Future Plans:
Move the string/tag pairings to user configuration, so that users can edit this without editing the code. Maybe.
Credits:
@nb097 for submitting a patch reducing the number of masters that the patcher adds to the generated plugin.
10819 downloads
- babodialogue
- synthesis
- (and 1 more)
Updated
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Sonja Lothbrok Muscled Warrior
By Bullfye
Sonja Lothbrok
Racemenu Preset for your Futa or Female Character
Created from Scratch and this time using different assets
Using My Wonder Woman bodyslide preset with some extra tweekings
Mod Files Required for the same look
For Female Version
Bodyslide and Outfit Studio
Racemenu
Valkyr HDT-SMP Hair
Wonder Woman Ultimate Muscle Body Preset
High Poly Head 1.4 SE
Fair Skin Complexion
CBBE 3BA (3BBB)
Lyru's Tattoo Pack Collection Wet Function Redux SE Extra file for Futanari Version TRX - Futanari Addon Don't Forget to download the Muscle Maps that are in the same TRX Futanari Addon download as optional TRX Futanari addon mesh modified by me to get this form In The Download section Uploaded the Futa addon mesh if you want this sized NYL Style futa penis and balls.. Training time.mp4
Downloads Preset and Bodyslide XML files for Her cock In Fact I was surprised to be able to Love The allowed Customizing of TRX Futanari addon
That made me get the Futa Model closer than ever to what I wanted , since I am a Fan of NYL Animation and models
this model is in fact almost identical..
Well done
TRX_Trixter
How to add this Mesh as an Addon to TRX - Futanari Thanks to
First Download the original TRX - Futanari Addon
TRX Futanari Addon
Then Download this Esp file
SOS - TRX - Futanari Addon.esp
This is the Esp that will overwrite the original TRX Futanari Addon Esp
Unpack the original TRX Futanari Addon in your desktop
open the extracted TRX folder and navigate to
Data\Meshes\[TRX] Futa addon
You will see this files inside the last folder called [TRX] Futa addon
Now in there do not touch anything
Just make a New folder Called Nyl
it will look like this after
and place inside the
schlong meshes and tri that come in my file
TRX - Futanari Sonja addon mesh.7z
This are the files from my meshe files
Now take the esp file changed you download in this explaining above
SOS - TRX - Futanari Addon.esp
and replace the original TRX Futanari esp
Now repack the all file with Rar or 7Z and install replacing the Original TRX -Futanari mod you have installed
This procedure will not change anything in the original mod or any bodyslide changes you might have made to your TRX schlong
it will only add in the SOS menu a new TRX Futanari Addon Called TRX Futanari Nyl with this new meshes and it will use the same TRX Textures
I will not add for download the all thing done cause of respect For Trixter and cause its easy to do following this steps Thanks have Fun !5717 downloads
Updated
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Yoshimitsu
Daggers from FF14 wielded by the shinobi, Yugiri Mistwalker.
Please note that due to the different ways in which Skyrim and FF14 implement and render textures, how the sword looks in Skyrim will not be exactly like the original.
The weapon can be crafted, enchanted, and upgraded.
Installation
-Use a Mod Manager.
Credits
-Final Fantasy 14, by Square Enix
1174 downloads
Submitted
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Sexy Demon Hunter 3BA
By sonic174
Half ass port and bodyslide of Sexy Demon Hunter set. I'm pretty sure it's got all the necessary pieces, if not tell me and I'll try not to break it even more.
I only did 3BA bodysliders for the body, belt, gloves, and flat boots. I'm lazy, sorry.
Also it's a regular ESP (again, lazy.). This has been corrected thanks to mastga
Original mod by Jojjo and zzjay, sexed up version by MCKing, LE CBBE by Kofman77.
this is literally so shittily made someone please take this and do it better
1340 downloads
Updated
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Bathing Beauties or Beefcake Luxury Suite
By migal130
If you are installing an update with M02, you must choose "Merge" and not "Replace." Choosing "Replace" will delete the 3.2B base mod.
BBLS 3.2B SE (you need this plus any update downloads -- all downloads available here)
Current update version: 3.3b
The 3.3b Update fixes a bug where a follower you had asked to wait in the same cell where you then teleport would cause the waiting follower to teleport with you and then start waiting in the new location (the Bride of Migal's room or other target destination if the waiting follower was in the BBLS basement). This version is also required for compatibility with the BBLS ColdSun Patch.
Optional additional download: BBLS ColdSun patch 1.0
Requirements: ColdSun's Vayne and ColdSun's Coralyn. Vayne is on Nexus and Coralyn will be posted on Nexus within the next 24 hours. It also requires the BBLS 3.3b Update available here on LoversLab.
The BBLS ColdSun Patch provides proper voicing for ColdSun's Vayne and Coralyn when they are using BBLS dialogues, such as inviting them to live in the residence or anywhere else in the Suite. It will also cause BBLS bed-warming to honor Coralyn's cheating mechanic when using OPrivacy with Coralyn.
Support and the BBLS FAQ are in my discord.
I'm not going to describe everything about this mod. We'd end up with a wall of text. Suffice to say, this is a large player home/inn/business that allows you to invite NPCs to live there and have customers from all over Skyrim visit. This is the most recent version of the mod. It is a large download and as such I will do future updates as additional downloads that should overwrite.
Requires PapyrusUtils and SKSE. Will work with AE if those are updated.
Note: The BBLS Base download comes with four plugins:
BBLuxurySuite.esm -- This is the base master plugin. It will be high in your load order.
BBLuxurySuiteENM.esp -- This is the exterior navmesh. Place it low to overrule encroaching mods.
BBLS_SKSE64_Patch.esp -- Disable if not running SKSE. Place low in your order.
BBLSextBeds.esp -- ESL plugin that modifies vanilla beds in extensions locations. Disable if you are not using extensions. Place below all others.
Please do not upload or redistribute this file or its contents to another site without my permission.
89849 downloads
Updated
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SexLab Approach JPPlus RU
By vjnmrf
В обсуждении Approach от Баки я увидел вот этот пост
со ссылкой на старую версию, переделанную неким японцем nbits-ssl, и решил сравнить
плюсы
1 работает стабильно
2 не требует ключевых слов
3 подходы НПС-НПС (то есть, вполне надежная замена SexLabRandomSex и тп)
4 животные спутники тоже домогаются ГГ
5 никаких глючных обнимашек
минусы
1 меньше диалогов и комментариев (ну так себе минус)
2 нет шлепков по жопе (вот это жаль)
3 нет визитов в дома (у меня и в бачьем моде их не было)
Ссылка на исходник https://github.com/nbits-ssl/SexLabApproachJPPlus/
Если установлен Papyrus Tweaks NG и в нем включен Run Scripts On Main Thread все подходы прекращаются Для NG 3,0 неактуально - теперь все работает
1422 downloads
Updated
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Book Of UUNP Heels Sound and Baka Aroused Keywords
Pretty simple plugin for Book Of UUNP
I added Heels Sound to the footwear that appeared to have large enough heels to warrant it
And I added Baka Aroused Keywords to the armors (note: these were all based entirely on what I thought was best. Not all the items have an Aroused keyword, since it's what I'd consider a regular armor (or regular enough), and unless I completely missed something, I probably won't change it. If you don't agree with some keywords, its pretty easy to change yourself. Just open it in SSEEdit, find the armor you want, remove the Keyword I put (will either start with "sla_" or it's called "eroticarmor") and place the one of your choice)
I also made some smaller edits that were just mistakes in the regular one (for example, there were some steel boots that were misnamed as armor, so I renamed them to boots. Or the Thalmor items were called Thalmore items, so I removed the E)
Requires:
Book Of UUNP: https://www.nexusmods.com/skyrimspecialedition/mods/7505
Heels Sound: https://www.loverslab.com/files/file/1795-heels-sound/
And Sexlab Aroused (Baka Edit), You can find the link to it in the description here (make sure to pick the SE version): https://www.loverslab.com/files/file/20139-sexlab-approach-redux/
(and all of their requirements)
329 downloads
Updated
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Futanari Giantess Replace for Giants
This mod it's a compilation and major workaround of various sources, all this made with the purpose of adding Giantess in Skyrim.
While various other mods add Giantess, this mod have features like:
Compatibility with animations mods thanks to the XP32 Skeleton.
Variation in the names: The female variation is simply named "Giantess" while the male variation is named "Futanari Giantess", with proper gender flag.
While this mod have his own textures for the body and penis; the eyes, hair and clothes textures use vanilla textures, so they will depend of the textures mods you have.
Compatibility with Physics and jiggle body, this mod have properly named CBPC files, making really difficult to conflict with other mods that use CBPC.
The two Giantess variations will spawn with the same probabilities, thanks to the Leveled NPC List.
Proper sound and voice replace, not totally new.
Some Giants have changed names to be more "immersive"
FUTURE FAQ
1.- Down Bad?
A: Not really, only inspired.
2.- Know bugs?
A: The Giantess Penis can sometimes bend to the right in Animations. The neck is a little buggy with the vanilla animations.
3.- No physics?
A: You need CBPC to add Physics.
4.- The Futanari variation don't have physics?
A: You need to enable the "Male Physics" in your CBPCMasterConfig.txt.
5.- Compatibility?
This mod will conflict with any mod that replaces meshes or textures to Giants.
The Leveled NPC will conflict too, so you will need to make a patch or fix the conflict in Xedit.
The physics can conflict if you have a mod that adds CBPC physics to Giants, you will need to choose what physics use.
6.- Creature Framework?
A: You need to disable the Giants in the MCM of Creature Framework.
TO DO
New and better models and textures, the penis can have a better "connection".
Compatibility with Schlong of Skyrim for better physics.
New vanilla animations to reduce the cripple neck.
The load screen with a giant has been disabled, need to make a new one compatible with this mod.
More rigid penis in Animations.
THANKS TO
SKSE Team for making possible to add jiggles.
CBPC for making possible to add jiggles.
Naked Giants for the models, textures and sounds.
XP32 for the Skeleton.
Female Creatures Reworked For the guide and models.
Some of this mods uses their own resources, thanks to them too
Todd Howard for making Skyrim and being indirectly responsible for this madness
Bakafactory for ABC
Only Tested for 1.5.97
Special notes for Loverslab:
This mod works with Sexlab, but i haven't tested how collision works with bodies.
You probably need to disable Giants in Creature framework, because this mod replaces the vanilla giant.
I have only tested Sexlab vanilla animations, one of them is pretty buggy because the Penis move to the right, IDK if is because of my mod or is the animation, future test will answer this.
If someone can help me to make a replacer for Trolls, that would be good.
If you notice some incompatibility with a Sexlab mod, Message me so i can make a patch or die trying.
5224 downloads
Updated