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  1. Venus Hair Pack (HDT-SMP)

    A pack of two hairs from Dead Or Alive: Xtreme Venus Vacation, with some adjustments made to fit the Skyrim head. Available to equip for male/female.
    Currently, the pack includes Nagisa (Ponytail) and Patty (Hairstyle 1).
     
    HDT-SMP Physics have been added on Nagisa's Ponytail.
     
    I've mainly made this to fit my own character's head. If it doesn't fit your character too well, feel free to adjust the hair mesh in Outfit Studio and re-export the nif. Remember to keep a backup of the original though, in case something goes awry.
     
    In OS, if you're adjusting part by part, make sure to pick its _HL suffix double in the mesh list (e.g. highlight A and A_HL together) before moving the mesh. I've double meshed the hair with different alpha properties to give it a better look.
     
    HDT-SMP physics has been added to the ponytail portion of the hair.
     
    Use a Mod Manager to install, and additemmenu to acquire the hair wig as a wearable piece.
     
    I decided to make it a wig because if you install too many Racemenu hairs, it can be tough to find the one you want sometimes.
     
    The wig is colorable based on the color you selected in Racemenu.

    4924 downloads

    Updated

  2. Marts Slavetats

    Looking for a slave tats pack that seems realistic? Tired of the modern-looking tattoo packs, hoping to find one that is believable and fits right into Skyrim? Looking for tattoos that appear on not only the face, torso, hands, but feet as well? This mod pack is for you! Here is my first release for the "human" slave tattoos of the types of scrawls that people might see if they were in this kind of world with slavery. There are a couple of extra goodies thrown in that aren't quite vanilla, but for the most part these are all very basic.

    I'll most likely do another pass over these in the future (and might include more) but this is what I have for now.

    Face:
    Forehead -
    "Harlot"
    "Rebel"
    "Tamed"
    "Traitor"
    "Wench"

    Mouth:
    "Cock Drinker"
    "Cock Nibbler"
    "Cock Hole"
    "Cock Kisser"
    "Cock Milker"

    Right Cheek:
    "Filthy"
    "Cock Gobbler"
    "Rebel Slut"
     
    Left Cheek:
    "Defiled"
    "Rebel Bitch"
    "Rebel Wench"
    Traitor Bitch"

    Both Cheeks:
    "Rebel Whore"
    "Cock Cleaner"
     
    Chest:
    "Defiled Maiden"
    "Grab my Titties"
    "Milk my Udders"
    "Pull my Tits"
    "Seize my Tits"
    "Stretch my Tits"
    Slavecrest (from anime)

    Hand:
    "Cock Handler"
    "Cock Stroker"
    "Cock Tickler"
     
    Stomach:
    "Fill my Belly"

    Full Body:
    "Dragonborn's Wife" (Captured)
    "Feed the Empire"
    "Feed the Stormcloaks"

    Pubic :
    "Breed me"
    "Cock Milker"
    "Cock Sheath"
    "Cock Sleeve"
    "Defiant"
    "Dovahkiin"
    "Dragonborn Sheath"
    "Plunder"
    "Untamed"
    Slave Crest (Anime)

    Trampstamp:
     
    "Break my Spirit"
    "Cock Sheath"
    "Defiant"
    "Filthy"
    "Plow Me"
    "Rebel Bitch"
    "Traitor Bitch"
    "Dragonborn's Wife"
    "Dragonborn Only"

    Feet:
    "Cock Strokers" (Both Feet)
    "Dragonborn's Comforts" (Both Feet)
    "Cock Ticklers" (Both Soles)
    "Cock Teaser" (Left Foot)
    "Cock Tickler" (Right Foot)
    "Cock Tickler" (Side of Foot)
    "Sword Stroker" (Left Foot)
     

    8467 downloads

    Updated

  3. [YoerkSun] Devil's Summer Pearls Squeeze slider (3BA)

    [YoerkSun] Devil's Summer Pearls now with squeeze sliders

     

     
     
    Build with bodyslide after install

    Outfit now includes a zap slider to disable the lower section of the outfit so only the upper bra parts show
    (if using the zap slider turn the labia squeeze slider values to 0%)
     
     

    Preview GIF - https://gfycat.com/hatefuldamagedirishwaterspaniel
     
     

    [YoerkSun] Devil's Summer Pearls
    3BA
     
     

    [YoerkSun] - Patreon
    Acro
     

    See YoerkSun's patreon page for usage permissions
     

    4710 downloads

    Updated

  4. Thor Infinity War Armour

    Thor Infinity War Armour
     
    model taken from Marvel Future Revolution.
     
    there is some issue with the weight painting and I don't have the time to fix it myself and the cloak does not have psychics either.
     
    Feel free to change, edit or fix this however you would like.
     
    Credit goes to Kreiste and Chakra who helped me figure out how to put this together.

    133 downloads

    Submitted

  5. FNIS XXXXL Patch

    Hello everyone, have you ever reach the animation limit after installing lots of SexLab animations? Even FNIS XXL with support of 32000 animations cannot satisfy you? Always hit the Error 2026: Too many animations when running FNIS? Here is a solution.
     
    What does this patch do:
    Increases the animation count limit of FNIS to 131071. I think the limit should be enough for all the users? If you just need more, post me and maybe I will create another even larger patch. Remove the FNIS 2000 limit on animations from single mod. @numen13 mentioned that this may makes FNIS work with other Nemesis mods like Animated Eating Redux SE / MCO. (You will still need Nemesis, just overwrite FNIS output with Nemesis output, but FNIS will no longer crash)  
    Hard Requirement: FNIS 7.6 XXL SE
    Soft Requirement:
    This patch only increases the limit of FNIS itself, you may need other patches to increase the animation count limit of Skyrim and SexLab.
    For Skyrim:  The existing patches include SSE Engine Fixes and Animation Limit Crash Fix SSE. For Skyrim LE users, even more patches are needed. Read this article to understand what patches you will need. For SexLab:  SexLab Utility Plus increses the SexLab animation limit from 1000 to 1250, while SexLab sslAnimationSlots 2000 provides even more capacity.  
    Usage:
    Since I cannot redistribute the modified FNIS as Fore has announced, so the provided file is only a binary patch. You will need a bsdiff/bspatch tool to apply the patch file on GenerateFNISForUsers.exe from FNIS 7.6 XXL SE. If you don't know what I'm talking about, just google bsdiff/bspatch. These bsdiff/bspatch tools should be easy to install under any Linux systems, as for Windows, some prebuilt binary can also be found on the Internet.
     
    (bsdiff/bspatch tools no longer needed)
    Install Guide:
    Make sure you have installed and enabled FNIS 7.6 XXL SE via MO2 first. Download the latest patcher from this page, install it and enable it as a normal mod via MO2. This patcher should not conflict with anything else, so the load order is not important. Add the executable to MO2 just like FNIS/BS/... ( you should be familiar with this, right? ), the executable is located at tools/FNIS XXXXL Patcher.exe. Run the executable via MO2, wait until the popup window say you are success. (Optional) Disable the patcher in MO2. There is no actual influence if you skip this step, just to be tidy. Run FNIS as usual.  
    Uninstall Guide:
    Repeat the install steps, the patcher tool should auto-detect it's dealing with a patched FNIS XXXXL and recover the origin version.  
    Update Guide:
    Run the uninstall steps first to recover the origin version FNIS. Or you may get some patcher error. Download the updated patcher and install and overwrite the old version. Repeat the install steps.  
    How to tell if you are success:
    Check the MD5 checksum: The MD5 checksum of the patched exe should be 6292e3f8e7f2da87773f8de3325bbdda, just provided here for checking. If you meet any unexpected behavior, check the checksum first! Check the FNIS title, see the screenshots comparison.  
    As for LE support: This patch should also work for FNIS XXL LE, but you may need more patches and find replacement of patches mentioned. Again, read this article to understand what patches you will need.
     
    Some recommended methods to reduce FNIS animations:
    It is said that more FNIS animations lead to less stability. So before using this patch, try to reduce the FNIS animations first. These methods include:
    Remove some SexLab animations, which is obvious but hard for people like me. ? Remove vanilla animations come with SexLab, which is hardly used. The mod SL Default Animation Remover already do this for you. Using replacement animations mod not depending on FNIS. I usually prefer to DAR mods instead of FNIS mods, which is faster and more stable. This topic provide a method to convert some of Devious Devices animations to DAR animations, which reduces FNIS animations a lot.  
    Some distinguishments:
    FNIS animations is not simply equal to SexLab animations. In fact, FNIS animations usually > SexLab animations + combat animations (such as PCA) + Poses + ... SexLab animations usually consists of multiple stages and multiple actors, every actor in every stage is a FNIS animation. So 1000 SexLab animations reaching SexLab limit is usually far beyond the FNIS limit.  
    Credit: All the amazing FNIS tools are created by Fore, and only the patch file is created by myself. It's free to make any non-commercial use of the patch file without my permissions. As for the FNIS tools, you will need the permissions from Fore.

    23231 downloads

    Updated

  6. Marts Cum Buckets - Modders Resource

    We all have things we like, and there was a shortage of this kind of thing in downloads. Here are some items you can either dunk yourself or an npc in. I spent some time morphing the meshes to look as realistic as possible. Changing the size works pretty well and keeps the texture consistency to an extent, whether you want small pans and buckets or big barrels and tanks. Comes with both collision and non-collision forms and uses vanilla textures. 

    1004 downloads

    Updated

  7. DAV Implementation of SOS_Concealing

    Ever since I got into Skyrim modding, the fact that SOS_Concealing keyword had no functionality implemented caused me some irritation, but I'm not that code savvy to do it myself.
    Then last year Dynamic Armor Variants mod was released, and suddenly I was able to implement the functionality with quite an ease.
    Requirements:
    1. SOS
    2. Dynamic Armor Variants
    Usage:
    1. Install with your mod manager of choice
    2. Add SOS_Concealing keyword to any Armor either via a patch or with KID
    3. Wear the Armor in-game and it will reliably hide schlong

    207 downloads

    Submitted

  8. SLGP = SexLab grass patch

    Everyone knows that, when we start an animation with Player on an outside cell, the game redraws the grass, causing stuttering and frame drops.
    That's a Special Edition-only problem, it doesn't happen on Legendary. Beth's developers change something in the Special Edition that causes the problem.
    Also, the start of the animation is very slow, by the redrawing of the grass and by the SexLab code, which requires 5-8 seconds to start the animation.
    ALL THAT IS OVER...
     
    BETA ---> SLGP = SexLab Grass Patch <--- BETA
     
    This is a patch to remove the redrawing of the grass on exterior cells when the player is inside the animation.
    Also, I speed up the start of the animation having a normal time of 2 or 3 seconds, sometimes 4 or 5...
    The minimum time is 1.5 in almost 20% of the animations and below 3 seconds in the 70%. But some animations, around 10%, may need up to 4-5 seconds.
     
    The timings come from my 8 year old machine with a full install: SL, CF, SOS, Arousal, SLSO, PSQ, Appropos, CumShot, Deadly Drain...
    As the Papyrus time is shared between ALL scripts, having many scripts running increases the time it takes to start the animation.
    I guess normal people don't have an oversaturated game like mine and tend to have more newer computers. Therefore, I expect better times for most users.

    I don't find any big problem and my beta testers say everything works correctly 99% of the times. Sometimes we can have some physics issues that make the actors blink and move like crazy. That should stabilize and be gone in less than one second. It is caused by the physical calculations when the actors collide with the surrounding object. And it is more common when ussing furnitures, as beds, with Player.
    If the flickering doesn't go away, switch to another animation. Probably, that animation or that bed has some fault in its adjustment and causes the flickering. Aditionally, you can try move the animation ussing the SexLab reposition scene keys.
     
    Sometimes, we can have a weird issue that only happens with Player on some animations. Seems that the TranslateTo command doesn't always put the correct angles and I need to correct it manually causing flickering and frame drops. But I can't find any other solution. It only happens sometimes on some animations with Player. It's not normal, but I must alert you about that weird thing that i can't remove.

    SLGP is compatible with any mod because i respect the SexLab structure. Works with HDT hair, DD, Zaz and others 400 mods i have installed.
    I not discard problems, weird things, physic going crazy with HDT items, some flikering and fliying actors or creatures.
    But if you not want have any of that problems "sometimes" you can remove SLGP and return to the grass redraw when animating the Player.
    Nothing is perfect. Select yourself.

    Also, I strongly recommend mix SLGP with SLAS - SexLab Anim Searcher, if you not have it, because my NEW search system is stupidly fast.

    REQUIREMENTS:
    SexLab by Ashal
     
    COMPATIBILITY PATCHES:
    SLSO
    SLU+
     
    INCOMPATIBILITIES:
    Nothing for now
     
    DIFFERENT SEXLAB VERSIONS:
    Legendary doesn't need SLGP because the grass redraw issue is a Special Edition exclusive issue.
    Also, animation start in 1.62 is quite fast and I think you don't need SLGP.
    Of course I can make a version for 1.62 if a lot of people complain, but it won't go to save seconds.
     
    SLGP works with SexLab 1.63, 1.64c and 165 with the minor exceptions of some corrections on some futa and bed animations.
    I presume works in VR because SLGP not use any special DLL but i can't test it.
    I make a version for SLSO and another version for Utility Plus.
    Be sure you download, install and enable the correct version.
    SLGP not have ESP file and the game not go to alert you about the mix.
     
    INSTALLATION:
    Like any other mod. Use your mod manager. Download, install and replace some SexLab files.
    That's all. SLGP does not need additional tasks. Just install, replace and play.
     
    CREDITS:
    Ashal, by creating SexLab, updating it and giving us a different Skyrim.
    Markdf, by giving us the main clue about what's going on with the grass redraw.
    The entire Skyrim community because it's one of the best I've seen. THANKS TO EVERYONE.

    29023 downloads

    Updated

  9. Cum creame for RND, INeed, CC (AE)

    I don't know why, how and why I made this mod. 
    this is my first mod, so please don't judge too harshly. ?
     
    Backstory
    one day I got tired of the fact that from the ingredients from baka you can only make potions, after deciding why it can't be used to cook food (since my female is overcrowded), I created this mod
     
    Main
     
    receipt
    need 3 cum human/beast for 1 portions soft/fat creame
     
    effect
    soft creame - 100 health. RND little food, medium water
    fat creame - 250 health. RND medium food, medium water
     
    /////
    Textures and meshes took from the original game, on the fat troll (will be changed in the future). Mod as light as possible
    Mod is tagged esl
     
    I haven't tested it with Regular Edition, it might work
     
     
    future plans
    Make a mod for swallowing sperm after oral sex
     
    creation of female clothing, replace of guard clothes
    adding voice acting for PC Head Tracking
     
    P.S.
    You can convert and change without permission (nothing to change yet) and distribute.
     
    As a thank you, you can find an appropriate picture for the mod (preferably not hentai for realism).
     
     
    this is the beginning of a little story. but big way Archaer

    724 downloads

    Updated

  10. ABT bodyslide preset CBBE 3BA

    //////////
    lel
    //////////
    ???
    //////////
     
     
    I'm using a 34" monitor so the quality is very poor.

    1768 downloads

    Submitted

  11. Dogs Replacer (compatibility mnc)

    I did not create textures and meshes, originals from the links
    https://www.nexusmods.com/skyrimspecialedition/mods/54758
    This mod replaces all dogs except husky and dark hounds
     
    Removed the excess and added a penis
    Not esp
     
    ////////
    2 versions. In big version enlarged the penis in length and width ( really very strong )
     
     
    this is the beginning of a little story. but big way Archaer

    3468 downloads

    Submitted

  12. Toys Family RU

    Краткая справка
    Это новый фреймворк достаточно надежный и очень быстрый. Включает в себя аналоги Sexlab, Aroused, ZAP, DD, SLAL, SLSO и SlaveTats. А также моды к нему. Непосредственно с СЛ модами не работает, но может ставиться параллельно. Пакеты SLAP подойдут все.
    Здесь только переводы. Сами моды, допы и всякая инфа на сайте автора 
      Toys Family of Mods
     
    Что переведено
    Toys&Love Framework 
    Toy Story - квест
    Toyful Temptations - ловушки в сундуках (аналог Devios chests)
    WildLife - подключение животных
    Shout Like a Virgin Evolved - квест и рабство
    Dark Desires Club - БДСМ клуб и проституция
    HoT&WeT - квест и выживание (нужен Фростфол)
    Toys Workshop - наркоманский квест
    Sanguine Toy Box - коробка с игрушками
    Lore Friendly Toys - коробка с игрушками
    Classic ToyBox - коробка с игрушками
    Failure Mode Effects Analysis - всякие малоприятные эффекты алхимии, взлома и тыды
     
     
     

    3464 downloads

    Updated

  13. Aiko a 3ba High Poly standalone Berserker Follower

    Note: Please read 


    If you seen all of the images above you will notice that some pics has her having something extra between her legs. Don't worry, she will be a regular female in your game. You need either trx futanari addon or erf futanari addon anyway.
     
    Update( check at the bottom of the mod page for a full detailed review)
    1/21/2023. Make Sure you disable/delete the old mod and install the new one. Should be safe to install mid playthrough
    Check further below to see what's new if you have downloaded this already
    About Aiko

    

    She is a dual wielded berserker and she is equipped with two steel war axes. ( A small thing to note, when you ask her to follow you she will only have one war axe for whatever weird reason, when she is in a battle she will use both of her axes and will continue to so)

    Recommended to use Nether follower framework
    She uses Bijin Skin

    She is  ESPFE and she is Marriable and levels up with you. Her voice type is young and eager

    She uses the nord race

    She won't have the armor from the pics from above she will be naked
     
    She uses my Demonic Bodyslide preset 

    -If you want to  change her Body shape 
    You need to build your CBBE base body(the preset you want her to have) (nude or clothes). After that you go to your folder(skyrim directory)
    meshes/actors/character/character assets.Copy your
    femalebody_0.nif
    femalebody_1.nif
    femalefeet_0.nif
    femalefeet_1.nif
    femalehands_0.nif
    femalehands_1.nif
    Then Paste and overwrite it to her Meshes\Actors\Aiko Follower\(paste files there)..... this is inside the folder that's my mod
     

    
    Updated Aiko Now has her own personal Axes 
    She will enjoy killing her enemies even more!! Thanks to GolinskiRH 
    Check below or last couple of images to see how they look. Safe to update. If she doesn't have an axe go in console command, then click on her. They type resetinventory
     

    Location

    Jorrvaskr basement

    If for whatever reason she  is not there( or you are just lazy) type in the console command 
    1.help (the follower name) (then press enter)
    2. then type player.placeatme (her reference id) you will find what her reference id is after you did the first step above.
     
     
    Info for the no vagina patches 

    If you prefer that she doesn't have a vagina and just have a pp, Download the patch(that's in my mod). She won't have a vagina as long as there isn't any clothing on the "body" armor slot(like a bra or chestplate).  If you want the schlong texture to match with her skin. I recommend downloading the schlong texture patch from dw vaginaless mod . Remember she uses bijin skin. So download the Bijin Schlong texture patch. Also remember you are just downloading the schlong texture patch. And nothing else. She will still have a vagina if you just download the schlong texture patch from dw vaginaless mod and if you don't download my no vagina patch that is in my mod. That bit of info is only if you want her to have a pp with a vagina
    
    Anyway One more thing!

     if you plan to use her as a replacer for whichever mod you are interested in let me know so i can be the first to download. It will be cool to give her a bit of a personality!

     Don't forget to endorse if you like the mod. Also check out my profile (nexus) for more mods. Check my loverslab profile to find other mods that i didn't put on the nexus. Check out my twitter if you are interested in pics, sex vids, or mods that i plan to release in the future!
     
    Have fun with Aiko! She can be your Psycho companion/Wife or your sex toy! But you know what they say...why not both lol
     

    Male x Aiko indoor pool c.mp4  


    

    Credits
    Hepsy hair
    Koralina for makeup
    Improved eyes 
    Bijin skin
    Zmd feet and nail overlays
     
     
    Sfw armor below in the spoiler
     

    7659 downloads

    Updated

  14. Futanari Flame Atronach

    This is the backup of my mod from nexusmods, same mod, this version uses creature framework.

    1242 downloads

    Updated

  15. Dross the half orc femboy standalone follower CBBE 3ba ESPFE

    Some notes for Dross
    Update: Thanks to @gomax6082 the chest physics has been removed, bodyslide files has also been included. If you already downloaded the previous version disable or delete the old version and install the new one
    2nd update: I added an no black lipstick patch along with an abs patch. Makes sure it loads after the main file
     
     
     
    Alrighty this follower name is Dross and he is a standalone follower. Dross doesn't use a unique race to be a femboy. He uses fairskin, so any schlong you give him like trx futanari addon or erf futanari addon( which  automatically comes with the fairskin patch will appear seamless on his body( if you build the pp to his body). Anyway he uses a female body with no vagina obviously thanks to @donnerwetter no vagina mod. The benefits of this is that he will be able to use any type of female clothing without any problems or incompatibilities. Also he will still be able to keep the physics that the 3ba mod has.
     
    With that said, he uses my femboy bubble butt bodyslide preset right here . I recently updated it so you can have the same body preset as the half orc you see above. Please make sure you build the armor set/clothing set you want him to wear for his body using the half orc femboy preset(that's in femboy bubble butt mod) otherwise he will have boobs when you give him clothing. Anyway if you are unfamiliar about bodyslide and outfit studio i recommend youtube vids to help ya out. You will need a bit of experience in bodyslide and outfit studio to build clothing for his body .
     
    Now... you may notice that his chest may move an absurd amount sense he uses a female body. To fix this i recommend you to go in the mcm menu. Find "CBBE 3BA" and then change the "npc settings" to the "A cup". You also want to look at the "toggle npc physics hotkey", this allows you to switch between smp and cbpc for npcs. 
     
    Method not needed thanks to gomax
     
     
    One more thing to note.. he will have a vagina if you give him a top armor piece(like a bra or something that covers his chest area), to prevent this either remove the top armor piece or do another way that involves outfit studio. load the vaginaless project(from donnerwetter mod in outfit studio), add the outfit you want to edit, delete the body with the vagina, set the smooth body as reference and copy weights and conform sliders. Then save as a new project (just make sure you get the .nif filename and destination right). 
     
    Gameplay stuff 
     
    Location: Rorikstead Frostfruit inn 
    (if he isn't there go in the console command, type help dross and press enter ,find his reference id and then type player.placeatme (his reference id that you saw in the console command goes here) 
     
    Voice: Female Sultry
    Two handed orc warrior
    Can be married, and he is naked when you meet him
     
    Anyway enjoy Dross! Make some lewd pics or vids of him. No moan version in the spoiler below.
     
    Check my other mods on loverslab or on the Nexus. If you are a meat lover like myself.. my twitter may interest you. Follow me there for a chance to see if i release more mods or futa/femboy sex vides
     
     

    Half orc femboy fucked (1).mp4  
     
     
     
     
     

    7292 downloads

    Updated

  16. SomeTats - Tattoo pack for Slavetats

    Tattoos are solely for breasts. No unified theme, although (lorefriendly and for every group) racist ones are in majority. Apart from that, some derogatory, some neutral and few symbols.

    THESE have been made on and for characters with fat honkers so keep that in mind, it should work on smaller breasts, or straight up flat chests.
     
    Requirement is of course: SlaveTats and all it needs.
     
    Skin I used is Demoniac 4K version so keep that in mind too.

    8711 downloads

    Updated

  17. HoT&WeT SE

    What's New  See Change Log. Voice Pack Avail See install section below
     
    HoT&WeT v1.43 for SE   LE Page
    HoT&WeT is a Toys&Love Framewok, content mod & includes the HoT&WeT Toy Box 
     

     
    My Dearest Reader, 

    Skyrim is a wild and wondrous land, full of mystery and riches for the intrepid and brave adventurer.  Whether you seek gold or glory, knowledge or power you can find Fate's fulfillment within her bounds.  Though there are trials and travails and foes aplenty, there is one danger above all that claims those who visit these fair lands.
    You see Dearie, Skyrim is a land as bitter and cold as a Draugr's heart and that cold claims more lives than simple brigands or giants.  Your precious swords cannot hold the cold at bay and it sinks through the cracks and crevices of your shiny armor to gnaw on the bones beneath.
    But fear you not, for there is a solution to such problems and that is the service I humbly offer Dearie.  If you want protection from the relentless frost I can provide you with the items you seek.  Simply seek me out and we can strike a bargain depending upon your needs.  Unlike the harsh and bitter cold, I shall not bite but will instead see to all of your needs provided you are willing to pay my price.
     
    Your humble servant Dearie, 
    Baltus Aurum
     
     
    Overview
    HoT&WeT has a significant quest and includes a Toy Box.
     
    In addition, HoT&WeT provides warming, wetness, and overheating effects, making use of Toys' Thermal Strength feature. It uses Toys' Rrousal, Denial, Fondle, and Oversexed features extensively. These all work while questing with other Toys content mods when Frostfall is installed.
     
    Quest
    Baltus, according to his letter above, awaits you. The quest will teach you to deny orgasms, fondle, and avoid becoming too oversexed, to survive the cold using Thermal Toys. You will find yourself in possession of new toys along the way, and a reward allowing you to acquire more toys uniquely. To start, speak to a Khajiit trader.
     
    Overheating
    Causes uncontrollable love.
     
    Glacier Themed Toy Box
    The HoT&Wet Toy Box is themed for the snow. It includes 18 Glacier Themed, rustic toys, 6 of which become Thermal Toys that warm you, when they melt. The toys include the use of a broad spectrum of effects, buffs, and escape methods available in Toys.
     
    Additionally, there are several other Thermal Toys, in other Toy Boxes (the ones that melt), and they too will provide warming.
     
    Frost Fall Support
    This mod can be used without installing Frostfall if you only wish to use the Toy Box.
    Warming/wetness/overheating mechanics, and the quest, require Frostfall.
     
    Warming, Overheating, and Wetness
    These are the main features added by HoT&WeT. See the Warming, Wetness, and Overheating.
     
    How to Start
    Speak to a Khajiit trader. Their caravans travel between different settlements.
     
     Requirements, Installation, & Upgrading
    See the details...
     
     Links
    Toys Family of Mods - Listing of mods using or supporting Toys
    Warming, Wetness, and Overheating
    Change Log
     
    Help:
    FAQs and Troubleshooting Steps to fix if the test in MCM failed Building toys in Bodyslide  
     Credits & Permissions
     
    The Toys Team
    Mercplatypus - Story & Dialogue / VirginMarie - Scripting / Audhol - Toy Creation / Slappa - Animations
     
    Permissions
     
     

    15933 downloads

    Updated

  18. Mouse wheel zoom during object animations fix

    A small plugin which allows zooming via mouse wheel during object animations:
     
    Requires Address Lib.
    Tested with Special Edition v1.5.97 and Anniversary Edition v1.6.640
    (but "should" be compatibly with anything in-between as well *fingers crossed* *no guarantees* *use at your own risk* )
     

    scrollwheelfix.mp4  
     
    source code on GitHub
     
    Special thanks to:
    mrowrpurr: for creating the SKSE plugin template
    the CommonlibSSE-NG creators/coders (including, but not limited to Ryan, powerof3, CharmedBaryon)
    the SKSE team
     
    (standing on the shoulders of giants)
     

    1181 downloads

    Updated

  19. TRX SOS Male Bodyslide SMP

    TRX SOS Male is a great mod. It adds a high quality penis for male player and/or NPCs and you can build it and customize it as you want in Bodyslide.
     
    In sex it works great with CBPC collisions, but not with SMP collisions. I use mostly CBPC, but the SMP pussy is interesting too, sometimes. So i made this patch. This is not a XML config for penis jiggle, this is a patch that adds a collision mesh to the penis when you build the TRX SOS Male SMP version in bodyslide. So your lady will have pussy collisions in both CBPC and SMP mode.

    The collision mesh was copied from Baka SOS SMP Patch and adapted to TRX SOS Male.

    Use the non SMP to visualize in bodyslide when you are creating your penis preset. But build the SMP version to apply the SMP mesh and make it compatible in both CBPC and SMP mode.

    If your collisions are bad, check this Acro guide to config them better.
     
    Skin patches for:

    Tempered Skins

    Bits and Pieces

    Bits and Pieces Alt

    Requirements:

    TRX SOS Male (and it's requirements)
    Baka SOS SMP Patch - For the XML configs

     
    If you want Sindel from the pic as a follower or replacer, i made a mod for her.
     
     
    Credits:
     
    b3lisario and galgaroth For SOS - Thank you very much!
    TRX_Trixter For TRX SOS Male - Thank you very much!
    factoryclose For create the base collision mesh - Thank you very much!
    EddieNX69Nice For teaching me how to copy the config from a mesh to another - Thank you very much!
    Caliente and Ousnius For Bodyslide and Outfit Studio - Thank you very much!

    11171 downloads

    Updated

  20. Alternate Start - Live Another Life Mara Voice Mod LE/SSE (No ESP)

    All credit to Arthmoor and the Alternate Start - Live Another Life mod allowing all of us to bypass the Helgen tutorial/introduction sequence that gets plenty tired after a while.  However, the voice emanating from the Mara statue for the beginning menu sounds so . . . ordinary.  Aedra/goddess should sound otherworldly, right?
     
    This mod aims to solve that by a 1:1 replacement of the voice files used for the Mara Statue with a voice a goddess deserves.  That's it!
     
    Example:  arth_lal_maragreeting.wav  
     
     
    Voice files only: No ESP!  Works for LE and SSE.
     
    Thanks to DanRuta for xVASynth 2 - SKVA Synth and all the associated voice packs that make mods like this possible!
     
    Permissions:  None granted or implied.  This is an original work.  No, you can't upload this to another site.

    1032 downloads

    Updated

  21. SLAS - SexLab Anim Searcher

    Everyone knows that SexLab takes a long time to start animations, but only a few know that 90% of that time is spent searching and filtering animations.
    On my machine, the simplest search takes 2.5 seconds, a normal search takes about 5 seconds, and some complex searches take 10 seconds or more.
    And that's just Search. Filtering animations need another 3 or 5 seconds, sometimes longer, which makes SexLab very slow to start animations.
    The addition of the Cache in Beta 9 helped a lot because, when the animations are inside the cache, the search is instantaneous saving us 5 or 10 seconds.
    But the cache can't help when Filtering animations.
    ALL THAT IS OVER
     

    BETA ---> SLAS = SexLab Anim Searcher <--- BETA
     
     
    This new search system, based on StorageUtil and PapyrusUtil, is stupidly fast. We can search animations in less than 0.5 seconds.
    YES, THIS IS REAL. I'm not trolling you. This NEW Search System is millons of times faster than the previous one.
    And it works when Filtering animations reducing the time required to start the SexLab Thread to 1 or 2 seconds, sometimes 3.
    But take good note that i say:"start the SexLab Thread" because SexLab need make another lot of things that need more seconds.
    Like strip the actors, scale it, position it... All that need another 2 or 3 seconds and SLAS not change that section.
     
    But not worry, I'm working on try solve the second most big and annoying problem of SexLab: The redraw of the grass in exteriors.
    Making that I go to optimize SexLab even more reducing the total time required to complelly start the animation to the minimun posible.
     
    Of course, SLAS works with any mod because I respect the SexLab structure and only change the search and filtering functions.
    Is enabled only for Humans because the search for Creatures is enougth fast. But i not discard add Creature support.
    It's so fast that I disabled the cache for Humans and left it only for Creatures because this new system is often faster than the cache.
    Not trust me? Take a look to those lines extracted from my log playing SexLab 1.63 with 870 Animations where 699 are for 2 actors:
     
    YES. That is crazy. SLAS can search animations for 2 actors in 0.04 seconds processing my 699 animations.
    The last serch, whitout any restriction of any kind, selecting every one of my 699 animations, only take 0.48 seconds.
    Those times was collected on my current savegame, in Level 46, playing with more than 400 mods. Isn't a new game.
    And come from my 8 years old computer, 4 cores 4 threads. Then, you don't need a supercomputer.

    REQUIREMENTS:
    SexLab by Ashal
     

    INCOMPATIBILITIES:
    Utility Plus by Osmel (Temporally)
    Separate Orgasm by Ed86 (Partially)
    HDT Ahegao Tongues By Throwaway4Nexus (Partially)
    SexLab sslAnimationSlots 2000 By Swe-DivX (Ignore)
     
    Don't install SLAS in your game if you have Utility Plus. That go to break a lot of things. You must wait until Osmel publish a NEW version with SLAS integrated. Utility Plus is, practically, a different version of SexLab. Have their own MCM and their own furniture system. SLAS is absolutelly imcompatible with Utility Plus. But not worry, I already talked to Osmel. Actually I PM with Osmel almost every week, because we worked together for months trying to speed up SexLab. In fact Osmel was the first person to see my new search system and he is integrating SLAS into Utility Plus and of course will integrate it into SexLab 1.66

    About Separate Orgasm i need distribute the file sslBaseVoice and is included in Separate Orgasm, read Technical Notes for more info.
    That make us lost one parameter in the MCM of SLSO, exactly SexLab Hot Voice Strength, because the PEX file is diferent.
    That is the only downside, we lost one parameter and Ed86 say me isn't a important parameter, but you can have another opinion.
    For that i say (Partially). The rest of SLSO works whitout any problem.
     
    HDT Ahegao Tongues was famous by theirs incompatibilities, because replace SexLab files.
    But i release a modified version long time ago to solve that problem.
     
    SexLab sslAnimationSlots 2000 include SexLab files but not have any necesity. Simply replace it with the files included inside SLAS.
     
    I not know any other collision with any other mod but if you know a mod that can collide with SLAS, please, report it.
    Forget about SexLab Extra Voices because not replace any SexLab Files.
     
     
    DIFFERENT SEXLAB VERSIONS:
    SLAS go to be a temporary patch until the release of the New Utility Plus, probably in a few weeks, and the future release of SexLab 1.66 in some months.
    But the old SexLab versions will never be updated and people who, for some strange reason, don't want UtilityPlus and continue playing with old versions of SexLab, like 1.62 on legendary or 1.63 on Special 1.5.97, or are stuck on 1.64c with Aniversary 1.6.xxx, probably by DAR... all that people NEED this patch except, maybe, the people with 1.62
     
    1.62
    I think ORIGINAL 1.62 not need SLAS because, first, is limited to 500 animations, and second, the search is enougt fast.
    Additionally, PapyrusUtil 3.3, last version for Legendary, NOT have the new array functions and i need emulate it with Papyrus code.
    Then, the reduction in time gained by StorageUtil is lost when process the arrays with Papyrus code providing no benefit.
    I can make a version for 1.62 if a lot of people claim for it but not expect the crazy speed of special.
     
    VR
    Unfortunately the latest version of PapyrusUtil for VR is 3.6 and like Legendary it does NOT have the new array features. So you can't use SLAS in VR.
    Of course I can make a VR version, but it won't have the same performance.
     
    1.63
    SLAS is made over 1.63 and works perfectly when playing ORIGINAL 1.63 providing exactly the same animations than the old slow system.
    But you MUST use the PapyrusUtil.dll included inside ORIGINAL SexLab 1.63 and you CAN'T use the PapyrusUtil V39 published in Nexus for 1.5.97
     
    The main motive is a version incongruency. The two DLL's report version 39 but the DLL's are DIFERENT.
    The PapyrusUtil inside SexLab 1.63 for Special 1.5.97 HAVE the array functions GetMatchingInt and GetDiffInt.
    But the PapyrusUtil V39 published in Nexus for 1.5.97 NOT have the array functions GetMatchingInt and GetDiffInt.
    SLAS need that functions and is STRICLY OBLIGATORY use the PapyrusUtil.dll and the script files included inside ORIGINAL SexLab 1.63
    If you have downloaded PapyrusUtil V39 for 1.5.97 from Nexus, please, DELETE IT.
     
    1.64c - 1.65
    If you are ussing Aniversary not worry about the PapyrusUtil versions. Use the version that match with your game.
     
    But if you install SLAS in SexLab 1.64c or 1.65 I not know what go to happend because I NOT have Aniversary.
    Theoretycally must works because SLAS only have scripts and the scripts works in every version of the game.
    But the big problem of the scripts is the interaction with others scripts.
     
    As SLAS change SexLab scripts, maybe and only maybe, SLAS can break others SexLab scripts in 164c and 165.
    But i think must works because the scripts replaced by SLAS only have some small changes.
    Basically, some adjust in bed and futa animations. Some animations can play bad but i think the benefits of SLAS are bigger.
    Then, please, install SLAS in 164c and 165 and tell me how works.
    Did someone do it? SLAS works? Please report your results.
     
     
    INSTALLATION:
    The installation instructions are completely different depending on whether you want start a New Game or want to continue with your Current Game.
     
    New Game:
    If you go to start a New Game, use your mod manager, install SLAS and let SLAS replace some SexLab files.
    Open Skyrim and start a New Game. Wait some seconds, go to the MCM of Sexlab and Install/Update SexLab.
    You don't need make anything more. SLAS catch the register of the animations and direcly works. Be happy.
     
    Current Game:
    To install SLAS in an active game and PRESERVE your actual SexLab configuration you MUST follow this instructions to the leter:
     
    1 - Forget SLAS exist.
    2 - Take conscience about you MUST make this BEFORE download and install SLAS into your game.
    3 - Open your game and load your actual savegame. Go to the last page in the MCM of SexLab and EXPORT your actual SexLab configuration.
    4 - Save your game in a new slot only to have a recovery point if something go bad.
     
    5 - Now, you discover SLAS and, having your actual SexLab configuration exported, you can continue.
    6 - Download SLAS, add it to your mod manager and let SLAS replace some SexLab files.
    7 - Open your game and load your saved game. Go to the SexLab MCM and Change your Creature Animations flag in General (second page)
    7.5 - More clear: If your Creature Animations was enabled, then, disable it. If was disabled, then, enable it.
    8 - Go to the last page of the SexLab MCM and IMPORT your SexLab configuration. The process reset the Creature Animations flag to the exported value.
    9 - Is made. Launch a SexLab animation and be happy.
     
    VERY IMPORTANT NOTE:
    If your NOT export your actual configuration BEFORE install SLAS you go to lost the info related to what Animations, Expresion and Voices was Enabled/Disabled. I can't make anything about that. The export operation must be made BEFORE add SLAS to your game. Read the Technical Notes for more info.
     
    Aditional Notes:
    Similarly, if you have multiple profiles, as each profile has its own different and separate savegames, you must follow the installation instructions for each different profile. I'm not ONLY talking about different profiles in your mod manager. Please note that Skyrim can have different profiles within the same Skyrim. Every time you start a New Game, Skyrim creates a different profile with a different name and separated saved games. Then, if you want to keep exact information about which animations you have enabled/disabled on each different profile, you MUST disable SLAS in your mod manager BEFORE starting the export operation for each profile.
     
    That means you have to be VERY CAREFUL when switching profiles, in your game or in your mod manager, because SLAS does not have an ESP file. So the game does not show the alert about missing pluging. You need know whether SLAS is enabled or disabled in your mod manager BEFORE launching Skyrim to EXPORT your settings. And you must use only your head because the game will not warn you.
     
    In the case of catastrophic failure, you have a last resort. Go to the last page of the SexLab MCM and select: Reset Animation Registry.
    That clear all animations and re-register again. It may take 3-5 minutes, maybe longer with lots of animations.
    But note that Reset Animation Registry put ALL animations ENABLED.
    In other words: You have lost your personal information about which exact animations you have enabled/disabled in your previous game.
     
     
    Technical Notes:
    I need change one of the most important properties in SexLab called Enabled because i need intercept it.
    The property Enabled is defined in sslBaseObject as AUTO and I need it as Personalized Get/Set.
    Simply because SLAL, SL Tools, Zaz, DD... and others mods Enable and Disable animations.
    I can't make a patch for each mod that Enable/Disable animations. Then, I decide intercept it.
     
    The property Enabled is shared with sslBaseAnimation, sslBaseExpresion and sslBaseVoice because that scripts extend sslBaseObject.
    I not change one single line of code in sslBaseExpresion/sslBaseVoice and I not distribute their PSC source code.
    But, as i change the type of the property from Auto to Manual Get/Set in their PARENT, I need re-compile and re-distribute a new PEX version of that files.
    Seems that the compiler store, inside the PEX file, the type of the property when we extend a script. If I not re-complile that files the Papyrus0.log say:
    WARNING: Property ::Enabled defined in sslBase___ not match with their Parent.
    And say it while load the ESPs and the PEXs files, before show the Main Menu, because that mean a problem in the scripts.
    The only solution I have is re-compile and re-distribute new PEX files.
    That cause the PARTIAL incompatibility with SLSO.
     
    In the same way, we must export the SexLab configuration BEFORE install SLAS to store the values of the OLD Enabled properties inside the JSON file.
    When we install SLAS for the first time and load the saved game we can see this line in the log:
    WARNING: Property ::Enabled defined in sslBaseObject not match with saved game. Property Ignored.
    And show when Load the Savegame. That cause the lossing of ALL the values of ALL the properties Enabled in ALL the Animations, Expresions and Voices.
    But, when we import the configuration, Sexlab read the OLD values from the JSON file and store it inside my new modified property.
    When we save the game and load it again the warning not show because the new type of the property Enabled is correctly stored inside the savegame.
     
     
    CREDITS:
    Ashal, of course, as the creator of the wonderful StorageUtil and PapyrusUtil libraries. I can't do SLAS without those libraries.
    Ashal again for creating SexLab, updating it and giving us a different Skyrim.
    Ashal once again for owning and running this amazing website called LoversLab.
    Osmel, a friend, for supporting me in SexLab and testing some of my new scripts.
    The entire Skyrim Community because our Skyrim was made thanks to the work of many people. THANKS TO EVERYONE.
     

    20915 downloads

    Updated

  22. CrosshairRefEvents script hang fix

    SKSE64 plugin which fixes script hang in e.g. Naked Defeat and Deviously Cursed Loot:
     
     
     
    Requires Address Lib.
    Tested with Special Edition v1.5.97 and Anniversary Edition v1.6.640
    (but "should" be compatibly with anything inbetween aswell *fingers crossed* *no guarantees* *use at your own risk* )
     
    source code on GitHub
     
    Special thanks to:
    alex77r4: for helping me understand this bug better in the Naked Defeat SE forum.
    mrowrpurr: for creating the SKSE plugin template
    the CommonlibSSE-NG creators/coders (including, but not limited to Ryan, powerof3, CharmedBaryon)
    the SKSE team
     
    (standing on the shoulders of giants)

    123935 downloads

    Updated

  23. The Eighth Deadly sin - CBBE Preset Bodyslide

    Mon bodyslide personnel et premier preset
     
     
     

    1109 downloads

    Updated

  24. QueueSD11's Devourment Refactor Addons for Skyrim SE / AE (9/29/22)

    Any updates for my mods should be installed on a clean save for them to work properly. (A clean save = a save without the mod installed. No need for a new game)
     
    Feedback is appreciated. Everything in my mods are toggleable / configurable since we all have our preferences.
    And PLEASE let me know if an update to Devourment Refactor breaks any of my mods.
     
    You'll need Devourment Refactor and it's hard / soft dependencies for any of these to work, found here. 
    For the AE version, it's found here. Remember to also grab Crash Logger for AE bug reporting.


    Devourment World Interactions
     
    General:
    - Npcs will look and react to the player (or followers) if they're currently digesting prey (Could be praise, confusion, disgust, etc. You determine in the MCM) (Excludes followers since they'd be used to it)
    - Npcs will also respond should the player defecate nearby (Usually negative)
    - Npcs will taunt prey as they digest them. They'll taunt npc prey more than animals and creatures. 
    - Taunts will vary between friendly and hostile npcs.
    - Struggling has an 8% chance to stagger the pred that ate you. They'll have responses here as well. (MCM configurable) (Player Only)
    - 200+ responses using vanilla voice lines. Some unique npcs are included as well, but really it's mostly Serana.
    - MCM included to tweak how frequently NPCs will comment, what they comment on, how long after commenting can they comment again, or if they'll make comments at all.
    - Human and creature / animal audio are both mcm configurable.
     
    Prey:
    - Npcs swallowed by any pred will vocalize their struggle. (Lethal, non-willing vore only)
    - Npcs have a %chance each tick of digestion to speak. As their health gets lower, their voicelines will grow more scared / defeated. Npcs will also speak as they die to their pred. (MCM Configurable)
    - Npc lines take into account hostilities, race, and faction relations. (Civilians will cry out for mercy more than a bandit, who'll just angrily struggle.)
    - 200+ responses using muffled vanilla voice lines so it sounds like it's coming from a stomach. The only unique npc included is Serana.
    Crime:
    - When arrested, stolen swallowed goods will be confiscated and other goods will be re-added to your inventory. Consider it the guards being more thorough. (Mcm Toggleable) (Followers included)
    - When arrested, live prey will be let out where you were arrested. When sent to jail, dead prey will also be let out. Also consider this the guards being more thorough. (Followers included) (Mcm Toggleable)
     
    Other:
    - Predator Titles will be removed from non hostile unique npcs after a few in game hours. (Lydia won't be known as Lydia [BanditsBane] forever) (MCM Toggleable)
     
    Here is a link for 80% of the edited / unedited audio you'll hear prey say. I ran every voiceline through a Low Pass Filter in audacity with 400.0 as the frequency and 12db rolloff.
     
    Notes and Bugs:

    Future Plans:
    - Potentially open up to using xVaSynth for more voice lines.
     
    Video of prey audio in action in an early version of the mod. Subtitles were disabled in the test, dialogue chance was set to a high value.
     

    Devourment Indigestion

    - Percent chance when digesting prey to get indigestion. (Player Only)
    - Indigestion increases the time it takes to digest prey, any prey that get swallowed during indigestion increases its duration and severity.
    - Indigestion has a chance to damage you every few seconds depending on severity. A higher severity means a higher chance for damage.
    - Indigestion will eventually go away with time or if you're currently not digesting any more prey.
    - The pressure from indigestion makes holding in excretable prey harm you. (Toggleable)
    - Daedra / Dwemer / Undead are 2.0x as likely to give indigestion. (MCM configurable)
    - MCM included to tweak Indigestion chance, duration, damage, and how much it's reduced every 10 Pred levels. Your Indigestion chance is shown in the MCM.
    - Sounds included for both male and female players of any race. Pick them in the MCM. (Also included sounds for people using the Kunoichi Female Voice mod)
     

    Devourment Flatulence
    REQUIREMENTS: Baked Beans of Skyrim (INSTALL THE FIXED VERSION): here.

    - Makes Devourment compatible with the Baked Beans of Skyrim mod.
    - How much flatulence prey will give the player and the % chance prey will give gas is all configurable in an MCM menu.
    - NPCs are also prone to comment on the player in this mod (MCM Toggleable).
    - Gas will no longer affect stealth. (removed from the original mod.)
    - Gas can bloat the belly / default locus (the speed this happens depends on your Devourment Digestion Speed, which you set in this mod's MCM)
    - MCM options to determine when flatulence ends. The choices are after all prey are excreted, after all prey are digested, or after a bit of time.
    - MCM options to enable flatulence for the player, followers, and or npcs. Disabling them at any time clears their gas.
    - Added a lot of fart sound effects. Made the Fart spell from Devourment use audio from this mod.
    - Visuals for gas (I need Nifskope help to make them look better) (If Gameplay Edits is installed, visuals for the Fart spell can work.)
     
    Notes and Bugs:
     
     

    Devourment Misc Morphs
    -Gives you more control over how your character looks during oral / anal vore.
    -MCM options to determine how much the breasts are pushed up from vore to fix any clipping issues.
    - MCM options to scale the stomach a bit during vore (Helps make it look like the fat around the stomach stretches with prey.)
    -Morphs scale off the Max Belly Size, which is set in the MCM. Setting this higher means the morphs will increase in strength the bigger the belly. (Default is 1.0, for roughly 1 humanoid sized prey.)
    -Morphs can be multiplied by your current Vanilla or Devourment weight. (Small boobs at low weights would be affected less than bigger boobs at higher weights)
    -Morphs can be applied to followers and or npcs. An MCM page for followers and npcs is included.
    -Morphs are inputted by you and can be copied between pages.
    -Every character looks different, so play around with the sliders and toggles while you have a full stomach at different weights to see what looks best.
     
    Notes and Bugs:
     

    Video of the morphs in action in an earlier version. My character's breasts and stomach were both modified using weight-multiplied/ non weight-multiplied morphs.
     
     
     
    Devourment Sounds Plus
    A few quality of life changes for devourment's audio.
    This WILL OVERWRITE some of Refactor (Compatible with Refactor version 10.11.21. Could work with future versions)

    - Digestion audio will now get quieter as time goes on. When a predator has fully digested their meal, digestion audio will be 0% of it's max volume.
    - Stomach sloshes will get quieter as time goes on. Same rules as above, but some sloshing can be heard still.
    - Stomach audio is paused in some menus. (See Notes: if you want to disable this)
    - Burps are less intense later on in digestion. (Added a lot of shorter burps with this.)
    - Added two new stomach ambients. Replaced female bones defecate sound. Added some unused burps and gurgles included with Devourment (I used ones of the same quality that's in the original mod)
    - Edited a few sounds that had microphone rubbing / static
     
    Notes and Bugs:
     
    If you find any good audio effects for devourment, let me know. If they sound good enough I'll include them.
     

    Devourment Gameplay Edits
    Personal Gameplay changes I've made for devourment.
    This WILL OVERWRITE some of Refactor (Compatible with SE Refactor version 10.11.21, the AE Version is compatible with AE Refactor Version 2.0A1)
    Soft requirements: Custom Skill Framework to see the pred/prey perk trees. Inventory Functions SE / AE so npcs can use the poisons in combat. Spell Perk Item Distributor so npcs can use the perks.

    Swallowing:
    I always thought it'd make sense if swallowing took stamina, and I wasn't a fan of using RNG for determining if I could swallow something or not.
    Enabling this gives the player a 100% swallow chance at the cost of stamina. Remember to play with Refactor's Minimum Swallow Chance and Npc Swallow Chance Multiplier for npcs.
    - Combat vore attempts require 50% of your stamina. (Player Only) (MCM Configurable)
    - Stamina cost is halved for stealthy swallows and corpses.
    - Every point into Voracious after level 1 on the Pred skill tree reduces the stamina cost by 20%. (MCM Configurable)
    - This only works with the lethal vore, Endo is untouched.

    Macromancy (SE only):
    Set macromancy scaling in Devourment's VFX Settings to 1.0. It doesn't affect capacity and makes things more visually consistent.
    - Size changing spells also scale your stomach dynamically. (Growing bigger with a belly full of prey will see that belly shrink.) (Toggleable)
    - Size changing spells can have their effects run out during live digestion. (Prey that were shrunk can regrow to their original size in the belly.) (Toggleable)
    - Size changing spells will have their effects restored after prey are spat out.
    - Changed costs and durations of various spells / potions. Diminution is capped at 10% for most circumstances. Moved Augmentation to the Vore Magic 1 perk.
    - Added Greater Augmentation and Greater Diminution. Scales the user by 40%. Added to the Vore Magic 2 perk.
    - Fixed some macromancy bugs. (Movement speed, ring enchantments.)
    - Non unique pred npcs can use macromancy potions and poisons in combat. At higher levels they'll use stronger potions. (MCM configurable)
    - Non unique pred npcs have some macromancy potions added to their inventories (MCM configurable)

    Struggling:
    - The struggle bar will slowly go down if you don't press anything for a while. (MCM Toggleable) 
    - Struggle bumps scale with the size of prey.

    Digestion:
    - The health and stamina regeneration preds receive from digesting live prey is reduced (Toggleable)
    -  Preds will digest all food/ingredients and or potions from their prey. (Configurable)
    - The effects of a prey's consumables occur over time (So you don't get 10+ effects at once)

    Weight Gain/Loss (SE Only):
    - Weight loss after waiting/sleeping/fast travelling accounts for total time passed, not just the first hour.  
    - Weight gain after waiting/sleeping/fast travelling while digesting is now accounted for. (Player Only)
    - Weight gain for followers and or npcs can be multiplied.
    - Weight gain is determined by prey size (0.2 - 2.0 multiplier. Could change later.)
    - Rapid digestion increases weight gain.
    - Exercise can reduce your weight. Sprinting burns more calories than walking, and exercise is more effective at higher weights. (MCM configurable) (Player Only)
    - Weight loss from Reformation increased slightly.
    - Food is digested over time.
    - Skeleton Scaling now affects capacity dynamically. Skeleton scaling now shrinks you below 0.0 weight (at half the strength)
    - Notifications for weight gain enabled for followers. Other npcs are toggleable.

    Lycanthropy:
    - Digested npcs will count towards feeding. You'll get a notification when you've gotten a werewolf perk point.
    - Creatures will count towards feeding if you have the Savage Feeding perk.
    - Digesting prey while in beast form will extend the timer.

    Perks / Spells:
    - Added to the Pred / Prey perk trees. SPID file included which gives some perks and spells to npcs.
    - Second Wind: Struggling in a stomach below a certain health threshhold will heal you for 30% of your hp and give you a few seconds of 100% acid resistance. Once per day. Requires: Prey Level 30.
    - Front Loaded: Having a full stomach will let you block attacks naturally. This effect goes away the smaller your stomach. Requires: Pred level 60
    - OverIndulge - The effects of Augmentation spells and potions won't run out if a pred has a relatively full stomach. Requires: Pred level 30
    - Smelting down items with Digest Items is now automatic. (MCM Toggleable)
    - Digest items won't destroy unique / quest items. You might get leather strips from the weapons / armor you break down. 
    - Greater Gasses FX change.
    - Added a stuffing spell - Noxious Bloat: Encumber preds by forcing them to digest toxic calories, dealing more poison damage the more they digest. Less effective on all other targets.
     
    Misc:
    - Corpses have a % chance of being eaten by npcs / followers periodically. (MCM Toggleable)
    - Swallowing objects is faster and doesn't play an animation. Vomiting on an empty stomach's animation now toggleable
    - Vomiting only knocks down actors if its another living actor. Still, prey escaping dead preds won't knock anyone down.
    - Your voice / ability is no longer unequipped after being spat out by a pred.
    - Burping / farting speeding up digestion can be toggled
    - You can now get a bounty for swallowing objects that don't belong to you. AKA Stealing.
    - Bugfixing with followers not doing vore based on their gender.
    - You can reset your pred / prey skill to 10.0 in the MCM
    - Npcs wont aggro onto the player while they're swallowed.
    - Digesting dragons has some fx.
     
    Notes and Bugs:
     
    I've also uploaded my addons to Google Drive and Mega, but use the loverslab links since I can see how many people download my addons.
     
    CREDITS:
    Galmar -- for the code responsible for getting npcs to look at their bellies when they speak in World Interactions and for some help with getting prey audio working.
    Monster_Chow -- for the two new stomach ambients in Sounds Plus. (They didn't make them for the mod, I just grabbed them.)
    Dakarz -- Made the functions for weight loss and exercise.
    Autumn Hill -- Added / Edited Bellyport / Mass Bellyport and a little more with Devourment's spells.
    Gaz -- Coding advice
    All of my code is free to view and use in the future (It's a little messy though since I wanna keep adding on to it.)

    Changelog:
     
    Other Stuff:
    Sychovorlick's TAWOBA Remastered Armor Conversion
    Makes The Amazing World of Bikini Armor Remastered compatible with Devourment's body sliders. REQUIRES the original from here
     
    Cacame's Devourment addons
    Has made a few addons as well, and their Acid Level addon changes gameplay with devourment noteably, and makes eating low health prey more interesting since they don't die immediately.
     
    Custom Skills Menu
    Lets you see the pred and prey perk trees through the same menu you can see your normal skill trees.
     
    Winter Weight
    Automatically works with Devourment (AE). Easy to use and works with bodyslide presets.
     
    If you're not a fan of the elimination locus inflating the butt, change the Slider from 'ChubbyButt' to something like 'Giant Belly (coldsteelj).' Just don't make it 'Vore Prey Belly' for script related reasons.
    Play around with scaling and maximum to get a value you like (also because the default will balloon the belly a lot.)
     

     
    Also, I've been trying to get weight gain to work on the face (click below) (I Need Help)
     

    45805 downloads

    Updated

  25. !BEEFCAKE ADVENTURERS

    !Beefcake followers for all your Skyrim adventures!
     
     
    So this all started a little something like this;
     
    Wife: "So you can make standalone followers now?
     
    Me: "Yup, working on my second one now. I'll be making more."
     
    Wife: "So if I make a character on your pc set up you can turn them into a follower?"
     
    Me: "Yeah why? ........Oh no......"
     
    Wife: "Move we ladies need better looking followers!"
     
     
     
    Well here it is to go along with the lovely ladies of my Cheesecake mod I present
    Beefcake Followers!
     
    Fixed!
    Sorry for any inconvenience.
     
    Lorric
    1h or 2h weapons. Favors swords.
    Levels with player along with perks to support higher lvls.
    Voice: Brute (Farkas)
    Movement increased to keep up with player.
    Location: Falkreath (sandboxes outside)
     
    Talin 
    Ranger type w/1h weapons
    Voice: Male even toned
    Location: Morthal
     
    Everything should be functional as is though like all my other mods I recommend Faster HDT-SMP for physics.
     
    Outfit Management: he's been tested with AFT and NFF.
    In AFT (Tweaks) set his combat to 2Handed otherwise he'll keep using his bow.
    NFF combat works as is should be fine. To set up his outfit click create "standard out" for him, don't put anything in and close window. Next in his clothes satchel take out his armor and choose option "I need to trade some things with you" give back armor. Now he'll be naked if you take his armor.
     
     
    If you enjoy the mod let me know and I'll be sure to add more to it. Such as more followers and quests.
     
     
    Feedback
    I appreciate constructive feed back.
    If this mod is not your thing kindly move on without leaving negative comments. Thank you.
     
     
     
    My other mods;
     
    I DO NOT give permission to upload my mods to other sites or use their assests freely. Please be respectful.
     
     
     
     
     
    Credits & Respect - Without these wonderful creators this mod would not be possible
    Acro748 - 3BA
    Ousnius - Caliente's Beautiful Bodies Enhancer & BodySlide and Outfit Studio
    Shiva182 - Maevan2's Eye Brows SE
    DomainWolf - Skin Feature Overlays SE (Freckles)
    Nazeen - Improved Eyes Skyrim
    HHaleyy - Fair Skin Complexion
    Spongeman131 - RANs HeadMesh Sliders for RaceMenu
    RAN46 - RANs HeadMesh Variants
    expired6978 - creating RaceMenu
    Kalilies - KS Hairdos SSE
    Nisetanaka & Sunjeong - The Amazing world of Bikini Armors
    s4rMs - Toned and Shapely Body for CBBE and 3BA Vagina Add-On
    Vectorplexus & Louleifoh - SAM and Samlight
    Bethesda
     

    1048 downloads

    Updated

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