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  2. Hey! Thanks so much for the feedback, especially from someone with that profile picture means its right up your alley! I like your ideas about the enemies, but we have to keep them humanoid looking because of the steam and patreon platform rules. Tentacles, slimes, fungi sound great though in fact a few of them were planned already It'd be great if you can send me some artworks too if you could find! I was thinking to add "fat" for that, but maybe skin will work much better as you suggested, the smoothness effect can be added very easily too. This is the hardest thing to do and will keep it on my to-do list for awhile By the way, about Steam you can wishlist it by clicking the link: https://store.steampowered.com/app/2103500 it really helps me out and I will keep posting some devlogs there too every week. I'm always open to more suggestions!
  3. I start the game and keep getting an error. `attempted index: isNPC of non-table: null function: OnZombieUpdate -- file: ZomboWinDefeatZombieHandler.lua line # 1204 | MOD: ZomboWin Defeat java.lang.RuntimeException: attempted index: isNPC of non-table: null
  4. I think that's because you are using LE (Form Version 43) and FSM is Form Version 44 - afaik shouldn't cause any issues though
  5. Thanks for pointing that one out however it seems to mess up the vag morphs for other animations though they become twice as wide as normal animation would be. Also I was having erection problems with some animations and I figured out that Bodytalk v3 was the problem using an earlier version of BT3 fixed the problem for me so I thought I should point this one out in case anyone else is having the same problem. Thank you Indarello for this great patch it's by far the best I have tried so far.
  6. Using "vf_" in front of portrait sets, like "vf_humanoids" seems to make this incompatible with other (non-full replacer) mods that add their own portraits. If the portrait categories get overriden by any other mod that wants to add even just one portrait set to that category, vf portraits won't load. Tbf, portrait categories incompatibility seems to be inevitable now that paradox broke seamlessly using several portrait mods at once, but since VF is base-game replacer anyways it'd probably help with compatibility a bit to remove vf_ from portrait sets. Also, sunbuilt uplifters preset empire still shows up so probably ought to slap empty "86_machine_age_prescripted_countries.txt" into pre-scripted countries.
  7. Hey, that was me! And this is the best possible outcome. Hot damn the new spriggan is unsettling and gorgeous. If you, um, ever feel like drawing her with cyborg parts, my brain might actually explode.
  8. I decided to make a bikini, well, test it. Adjusted the meshes. And I went to check the game. How do they work? In the end they didn’t catch. Namely a top and boots. The cowards seemed to grab hold. I took meshes from xps models. How to bring and repair
  9. Some minor glitch: YPS04DibellaFollower stage 1370 gets stuck, if some other mod (like BoS) locked the finger nails. Yorcyn will offer the dialogue but not proceed. Instead, the notification "You need to remove your nail polish" will show up.
  10. You install the male and female bodies which are mentioned on the LAPF page ? The female body is a OMod you must install it with the Oblivion ModMangager. Or you install it manually after extracting the data. !!!! Open the folders and copy the body you want in your game ( or better copy it in an empty folder and save it so you't have to do it again if you install the game again ) You know the female body Mod has no textures for Golden saint and dark seducers ! Post if you have questions. And best read my yellow Link below. A wrong installed game can hinder mods and features. (OBSE and OBSE plugins not working) And do not use Vortex or Nexus Mod Manager, not good for Oblivion, ok with Skyrim.
  11. I think it takes both into account? Yeah I haven't made any connection. The closest is the Personal whore does actually do that but it is heavily scripted. Since Futa impregnantion is not in a state I would like at the moment I have decided to leave that as is, hopefully one day it will be less buggy and then I can amend that.
  12. Thank you. Are you planning to do a thicc mods for some other "restricted" characters? Bailu for example. She is 18+, so I can't see any problems with that. Clara. Well, she is obviously under 18, but nobody is asking to see her nude (also there is plenty of her nude mods around anyway), just some nice, proper thicc mod.
  13. Sorry to be that guy, i dont have a picture of it, but there was a futa Acheron skin of L3vi, has anyone grabbed that one?
  14. Maybe, I need some ideas. Basically, I am not sure how it could work story wise. What would you do with the Succubus? Why would the orgies get started and where.. In the club? As part of some sort of defeat scenario or quest? There needs to be a reason for it, otherwise it doesn't make sense to just create a bunch of sex scenes for no apparent reason.
  15. What a new mechanics? Never heard of it. It was in original DD 2.0. To unlock NPC you need match key for it, but key not broke or consume. In RC9 you can set in MCM to consume key. About NPC update in RC9 as possible short: Removed annoying restraint what appears when you remove restraint. Updated NPC refresh system, so you now can add many and (or) remove many items in one row - still if you do with conflicting items (like you try equip armbinder and yoke in one turn) it will warn about it and process all items right. But it will add more stress to papirus as it need in one time work on many scripts. NPC spells and restraint refresh system is activated, when you close NPC inventory. Some spells and some items will appear immediately, but if you equip main body item, body will stay invisible before you close inventory. Added NPC restraint guard system what use old Fallout 4 NPC bug, so if you are fixed it, protection system will not work, but still restraints are processed correct unless if you use console to remove it. If you do it with no bug fixed mod, it will restore all NPC restraint correctly back. Same guard system is added for player and it works always as player don't have bug and have unique alias. As NPC have bug, what force remove previous equipped spells when equip or remove any other armour, so i use it check NPC equipped spells and keywords to update correctly spells and animations. So in theory no more bugs on NPC animations if those use new restraints from RC9 (if you have old restraints, those can have less properties for that and will not work) So if you got wrong animation on NPC to fix it you have remove any armour (even vanilla) Or you can equip nipple piercings and remove it, so it will update NPC animations. In theory no more need put back exactly that same restraint what have bugged animation. Still if somehow it will not update animations, use the same item (this fix still works) Still i am not sure how works NPC AI, when you equip arm restraints, gag and leg restraints. Possible broke. In DD 2.0, when i equip on Marcy gag and straitjacket dress, she still was added as settler in Sanctuary, but her AI was reset to default status and she returns in Concord Museum and stays here, where you meet her first time. And have no clue how to fix it.
  16. you need equipable schlong textures from or
  17. still works thank you. are there any good clothes for this?
  18. * Only two activewear outfits and a single loungwear outfit is a little sad for variety * I believe there might be some dancing images around when going to dance at the club that the mod doesn't have? I was getting broken image icons
  19. I agree with what you said, the Woman in question was suffering from "Separation Anxiety", a commonly spoke of topic these days. Separation from any electronic device not just cell phones. When I was young our "Screen Time" was limited & we were run out of the house to "Play", Divines help us we actually had to use our imagination. These days being outside (if one does not reside in the country) is a Hazardous affair. Gang violence, Drug peddlers, stray bullets....I need not go on. Then there is the work environment that relies heavily on the use of Computers, cell phones, etc. There is no way for the population at large to not be "Conditioned" to constant screen time. This all leads to the separation of Society at large, hence the "Loneliness" factor. People are not interacting like we used to and it shows in manners, politeness, compassion, love, relationships, etc. I just read how people were just not dating anymore due to lack of available prospects. When was the last time someone you don't know looked you in the eye and spoke a friendly greeting, grocery store, mall, any business of a retail nature. I was bumped into by a passerby at the grocery store & they didn't even look at me, apologize, cuss me for being in their way, nothing. An Attorney in Texas was shot dead 3 days ago for trying to calm an irate customer at Mc Donald's, his order was not timely or it was wrong, some simple shit. The World is a Hot Mess anymore, I loath to see the progression of this disease. Great Topic @KoolHndLuke
  20. Few words about this project 1. This is initial release for beta testing. Mod was made as hi poly (for Fallout level) meshes project. Im tired from all that low poly shit and i want to do something more quallity then vanilla. There are no problem to make low poly meshes with baked normals but you newer will be able to make a sphere from a qube with any normals baking. So im trying to find good balance between Creation Engine possibilityes and good quality meshes. As in case of my statues. With the stuff like armor it will be little more complicated task but i will try. 2. This mod is a first part of much more bigger project "Vault 69". In finished state this will be a vault with its own story and quests. New faction, new enemys and NPCs. A ot of new stuff. Idea of this vault will be based on experiments around human sexuality. Futanari aspect will be a part of it. 3. This armor package is not finished. My next plans: 1. More materials: Latex, Nuka .... 2. Additional devices: Mobile Milker, Liquids collector and fusuaned, plugs etc.... 3. Futanari stuff. Wery immersive option for Fallout world LOL. 4. Jetpacks based on Milker functionality. 5. Armor elements 6. I want to make all that stuff functional: producting some things like resources for chem bench crafting, using power cores like power armor etc. So its a lot of work and i want to know - do you interesting in project like this for Fallot 4?
  21. Today
  22. It's Mother's Day here, this weekend.
  23. Idea... Naked = Carry more When completely naked, you get 500 Carry added to your carry limit. Encouraging you to strip naked, when you get a lot of items that you want to get back to base. Leading to more chances of getting caught by the enemy, or people who get turned on by Nora's naked body. Your nakedness, can also attract wild animals, especially sleeping, as Nora's natural scent is distributed more readily through the Air.
  24. Found this while scrolling through twitter, does anyone know whos mod is this? jun2020 on X: "RelinkのMODだいたい理解した https://t.co/Z56Rw1X6vJ" / X (twitter.com) jun2020 on X: "バージョンアップに伴いカメラMODが使用できなくなったので、Relinkのリョナ動画はおしまいだよ https://t.co/1AaxY1qI2s" / X (twitter.com)
  25. I did everything correctly, I even looked at the issues others had here, but the game still won't start. :<
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