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[TES5] Barefoot Mod
Please be aware that this mod is still a WIP, I am aware that it has some issues but hopefully I can resolve them in the next update. Thanks for your understanding!
Backport of my SSE Barefoot Mod (These screeshots are from SSE,) I did not include the afflicted race to prevent requiring dawnguard as a master, if you use dawnguard you might have to include the additional races from dawnguard for some armors into your bashed patch in xedit.
This is my first post so I apologize if it's not that good. I made this mod just for fun after not being able to find such a mod anywhere ( wonder why o-o )
I will try to improve on this mod in the future, but I will need feedback and helpful advice. Please let me know if you run into any issues or if you have a better solution to any of my implemented changes, it would be much appreciated , Thanks!
Description:
This mod changes all of the vanilla skyrim footwear meshes into the default naked bare feet mesh (via a plugin, none of your existing meshes will be overwritten), turning all footwear "invisible" when worn by both the player and NPCs/followers. The armor defense and enchantment buffs of the footwear will still be applied, and the footstep sounds will still be the same as if you were wearing them like normal, the only difference will be the appearance, and it's all done through the plugin so no extra mesh assets required or messed with. Only the vanilla skyrim footwear is changed, for custom clothing you will have to make your own patch. Yes I know the mod name isn't grammared correctly. Patch instructions below.
Mod Info:
Plugin Variants: Use only one plugin!
All of the plugins are an .esp that were made in xEdit. They all contain the custom bare feet armor which can only be obtained with console commands (idk of an easy way to automatically give them to the player without scripting it.)
BareFeet Cheat Armor.esp
If you only want specific NPCs/Followers to be barefoot use this one.
BareFeet Female Replacer.esp
This plugin modifies all vanilla skyrim footwear, changing the female meshes to bare feet while leaving the male meshes normal. You can still wear the boots and shoes and they will still give armor and enchant buffs, but it will just look like you're not wearing them. Unfortunately there are some invisible leg/floating feet glitches I was unable to fix. You will need to test out different footwear and clothings in-game.
BareFeet Male Replacer.esp
Same as above but instead only male meshes are changed to bare feet while female meshes are left like normal.
BareFeet All Of The Above.esp
Both female and male footwear are modified.
Known Issues:
284 downloads
Updated
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Riding Styles 2 (6-7-21)
Version 5.0 is a major update to the mod, fixing a lot of issues and adding some new capability.
This mod is now a framework/esm designed with two things in mind: Better stability and the ability to be used in other mods. To help facilitate this, I'm now including the source code for the mod in the downloads.
INFO FOR V5.0 UPDATE (Read This to Understand how the mod now works! Seriously!)
This mod now supports Four (4!) different methods for mounting up and riding. These are described below:
Method 1: Menu
This is the previously available method. Using the Menu key (assignable in the MCM), you can target creatures to convert them into mounts, assign riders, or dismount riders, including the player. This works basically the same as the previous version, though it should be work a bit better and more consistently.
Method 2: Summoned Creatures
Riding Style Summon Creatures have returned! A toggle in the MCM will dump the slew of Riding Style spells on the player, including 5 summon spells corresponding to the 5 different races that can currently be mounted using the Mod. These are Horse, Giant, Wolf, Werewolf, and Frost Atronach. After summoning the creature, the player can simply ride the summon like a normal mount and will be able to use the mods alternate riding animations.
Method 3: Spells
A set of additional spells for controlling and mounting have been added. The spell names should be fairly straightforward, but they allow the player to choose a mount and a rider and have the rider mount the mount using the alternative animations. IMPORTANT NOTE: CURRENTLY THE DISMOUNT SPELL DOESN'T WORK FOR THE PLAYER, SO IF YOU MOUNT THE PLAYER VIA SPELLS YOU WILL NEED TO DISMOUNT VIA THE MENU KEY. The spells are:
RS Choose Mount - Targets the mount you are trying to get the rider to mount
RS Choose Rider Target - Chooses a non-player actor to be the rider
RS Choose Rider Self - Chooses the Player to be the rider
RS Dismount - Dismounts the target. Can target either the rider or the mount.
As soon as a valid mount and target are fed in, they will mount up. There's a time out of 30 seconds if you select one but not the other, and if you target two mounts in a row or two riders in a row, the new one will replace the old one in the queue.
Method 4: Followers Using Mounts
Ok, this one was a bit more challenging. IMPORTANT NOTE: THIS WILL REQUIRE YOU TO HAVE A MOD THAT HAS FOLLOWERS USE HORSES SUCH AS ATF. The actual implementation is fairly simple. The player has a spell called RS Set Mount Ownership. Use this spell on the rider/follower and the mount that you want for them to ride. This can be one of the summoned mounts added from the spell, or a creature of the appropriate base type should work as well. After casting on both of them, when the PC mounts their horse, the follower should mount the mount using an alternative riding animation if you have an appropriate mod to let them do this installed. The player can ride either normally or use one of the RS alternative riding animations.
Note: There are currently 4 slots for followers in the related quest. If you wish to either: 1) Reassign a follower a different mount, 2) Have a follower stop riding using the RS AA the mount, or 3) free up space for a different follower, speak with the NPC and choose the dialogue option to have them relinquish their slot.
Riding Outfit
There is now an option in the MCM to set a "riding outfit". By pressing this option, the mod will take a capture of the players currently equipped gear. After this, if the "Use Riding Outfit" option is selected, any time a rider (player or NPC) mounts up to a target, it will unequip all of their armor and then equip the riding outfit (it should check to see if they have a copy of any particular piece of riding equipment before adding a new one). WARNING: FOR NPCS, IN ORDER TO NOT HAVE THEIR BASE ARMOR USED, THIS WILL REMOVE BOTH THEIR DEFAULT AND SLEEP OUTFIT. IF THIS IS A PROBLEM FOR YOU, DO NOT USE THIS OPTION.
There were several additional bug fixes that can be seen in the bug notes.
End V5.0 Update
IMPORTANT UPDATE:
As of Version 2.0, Creature Framework is a hard dependency of the mod. This also means that the animals will have dicks now.
What is this mod:
This mount adds and enables alternative riding styles to be called. More succinctly, it's a bestiality/bondage based mod revolving around riding several different types of animals found throughout Skyrim.
Using The Mod, or How does it work:
Currently, there is only a basic implementation in this file. Hopefully some creative modders will use this to make fun plug-in mods and creative scenarios.
For this framework, the only way to currently get an actor riding is to target an individual and use the menu key. The menu key can be set inside of the MCM, and the default key is is the Numpad (-) key. Once you're inside the menus it should hopefully be fairly intuitive. You will not mount anything in an alternative style if you attempt to use the regular action key. Unlike previous version, you can now turn any valid race into a mount, meaning you can use your favorite pet horse and no longer have to summon them. However, currently there are only 4 slots for riders/mounts. If needed/requested I might extend this in the future, but for the time being it is good enough.
In order to change the rider position, use the X, Y, and Z keys that can be set in the MCM. By holding the shift direction key (default bind is Left-Shift) you will change the position in the negative direction. The position will not update while riding, but should update upon remounting.
Currently, the mount MUST be one of the following races: HorseRace, WolfRace, GiantRace, AtronachFrostRace, WerewolfRace. Custom versions of these races WILL NOT WORK. (As of the new version, additional races can be added by other mods).
If you are having trouble getting the mod to work, before posting do the following:
1) Re-run FNIS to make sure that the animations are loaded.
2) In game, open the console and type "Stopquest _RS2Quest", and then "Startquest _RS2Quest". There is a space between the startquest/stopquest and the questname (_RS2Quest in this case).
3) If BOTH of these fail to fix the problem, when you post requesting for help, take a screenshot of the target you are trying to mount, with the console window open and the target selected and post it when asking for help.
Installation Instructions:
If you have a previous version of this mod, nuke it from orbit and then make a clean save before installing this new version.
Steps:
1) Download the mod
2) Install the mod (recommending use of a mod manager)
3) Run FNIS to generate the animations
4) Load into a clean save and try it out
Requirements (New Requirements as of V2.0):
For all of these, I would recommend using the latest versions of them.
Skyrim Script Extender (SKSE)
Fore New Idles in Skyrim (FNIS)
Mod Configuration Menu (MCM)
NiOverride
Creature Framework
How do I make a mod to plug in to this?
Making a mod connect to this should (hopefully), be fairly simple. Load the Riding Styles mod as an ESM and connect your script to the _RS2Functions script (Property should look something like _RS2Functions Property RS2Functions Auto). Once connected there are a few functions of interest:
1) MountActor(Actor Mount, Actor Rider, String Modname, Int Index) As you might have guessed from the name, this function attempts to mount the Rider actor on the Mount actor, and if a Modname and Index are provided, attempts to use the animation registered to the mod at the index location for the mounting. If Modname or Index aren't provided it chooses a random available animation for that race.
2) DismountActor(Actor Mount, Actor Rider): Like the previous, but in reverse!
3) SetMount(Actor Mount): Sets an actor to be a riding styles mount
Registration Functions are given in the _RS2RegisterFunctions script. Hook into it the same way as with the other functions, and this is where you can do all the new registration things with your mod. (It might looks like _RS2RegisterFunctions Property RS2Reg Auto)
1) RegisterNewMountAnimation(String ModName, Int Index, Race Mountrace): Registers a new set of AA animations for a Mountrace (which will propagate to all members of that "race" behaviour set, such as all types of horses, or all types of giants, that are registered). The ModName is the ModName FNIS is using for the animation set (not the Prefix), the Index is the index location of that AA set (From 0-9). Once this is registered, RidingStyles will attempt to use these animations as part of it's repertoire.
2) RegisterNewMountRace(Race MountRace, Formlist MountRaceFormlist): This is relateively straight forward for registering new races to work with Riding Styles animations. The race is the race you want to register to, and the MountRaceFormlist is one of the formlists you can find in the Riding Styles Mod. For example, if you are trying to register a new race to the horse block, you would choose _RS2HorseRaces as the MountRaceFormlist. If you are trying to register, say, a Spider, you want to register to the _RS2SpiderRaces. If you are unsure where you register the race to, look to the path of the races skeleton and go there. If a formlist for that race doesn't exist, let me know and I'll add it.
Finally, there is one more set of function locations, which _RS2AAScript (Hooking into which may look like _RS2AAScript Property RS2AA Auto). There is only one function of importance that you should be calling here, which is:
1) InitAnims(String ModPrefix, String Modname): ModPrefix is the 3 letter prefix associate with FNIS and Modname is the Modname associated with FNIS. This is what lets Riding styles find the appropriate AA animations to play from your mod.
So, to put all of this together, you may have an initializing script that looks like:
RS2AA.InitAnims(MyModPrefix, MyModName)
RS2Reg.RegisterNewMountRace(MyNewMammothRace, _RS2MammothRaces)
RS2Reg.RegisterNewMountAnimation(MyModName, 0, MyNewMammothRace)
And a different script that looks like:
RS2Fun.SetMount(MammothMount)
RS2Fun.MountActor(MammothMount, Player, MyModName, 0)
(Some other code that waits while we ride around)
RS2Fun.DismountActor(MammothMount, Player)
If you have any issues or want more information on how the mod works, I'm happy to try and help.
Known Issues with current version:
I have had a report of this causing issue with FNIS PCEA2 (Disabling the animations from the mod) and that certain other mods that add events while riding cause the character to, at least temporarily, break out of animation. There appears to be a problem (from my testing, at least) with mounting followers when using some of the follower frameworks. I'm unlikely to dig through the code there to figure out what's wrong but if anyone has any suggestions I'm listening. Animations are bad/misaligned/etc. Yes, I know. Go convince one of the excellent animators on LL to make new ones and I'll happily replace everything.
As always, I love to see your screenshots of using the mod!
Permissions:
You are free to use this mod as a part of another mod as long as you are not redistributing it. If you let me know where you are using it, I am happy to update the mod page and let others know where this mod is being used.
Warnings:
- Having an NPC ride is working better than it was before I posted this, but it is still possible to have weird physics thing happen (I'm sorry, Lydia, for flinging you from Whiterun to Solitude) so always make sure to keep a safety save when using this mod.
-Other things as people find them.
-I have had a few crashes/freezes on dismounting. I have no idea what causes it other than sometimes Skyrims decides to stop doing things.
Thanks and Credit:
Special thanks to Haeretic who helped me out with a lot of the initial thoughts on the new framework
EternalBlack for making the mountings for the horse/wolf harnesses
Gone for several of the meshes/textures in this mod
Zaz for originally giving me this idea with the Oblivion Mod
Bethesda for Skyrim and making me waste far too much trying to make their freaking horse system work like I want
Unnamed People - There are probably some people from whom I have used their work, either getting permission at some point and then forgetting from who or possibly not getting permission. If you recognize a nif/texture etc in the mod and you know where it comes from, and they aren't listed here, please let me know. I want the original authors to get the credit they deserve.
IMPORTANT UPDATE:
As of Version 2.0, Creature Framework is a hard dependency of the mod. This also means that the animals will have dicks now.
54279 downloads
- bestiality
- bondage
- (and 1 more)
Updated
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How To Dick with NifSkope + Creature Framework Integration Guide
By MadMansGun
a howto on my way of adding dicks (or any mesh) to nif files, only using NifSkope.
(click by click screenshots with text)
now with a Creature Framework Integration Guide.
WARNINGS:
1. the receiving creature need to be using the same skeleton that the ABC/ASOS penis is made for, cross race/skeleton penis transplants are a no go without a 3d editing program.
2. you can't adjust/move the penis with NifSkope due to the ABC/ASOS weight painting, a 3d editing program (max or blender....or maybe even outfit studio but i'm not sure about that one) will need to be used to do that.
3. make sure any meshes in the nif are NOT sharing the same string names as the nodes, nifskope may "auto sanitize" the node's name to something else instead of the meshes to "fix" it, if this happens parts of your mesh will "T pose" (part of the mesh will be stuck in the air and wont move with the rest of the mesh)
7675 downloads
Updated
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UUNPHDT-Body-Shape-Files
By t.ara
The "SKYRIM-SCARLETT-BODY"
This is a carefully edited BODY-SHAPE with was created from different female-body-shapes, merged finally to become a very skeleton-compatible and curvy example all together in one.
I tried to get the knees and leg bends as natural as possible without clippings, I let the wrist- and ankle- sizes of the original body untouched and I added more depth to the body to get a more realistic female body at all. Legs are looking longer and in bend-poses, they keep mostly a more realistic look, without loosing the orientation of the texture-map. I additionally worked a lot at the breast-shape to get an optimal support for the HDT-physics to work at the place where it should be working to look more natural, too. A small-breast version may follow later.
This body can be edited and being used in BODYSLIDE as a reference-body, it can be edited and exported for new follower-creations, being added to BS as an own slider-shape and more...
The body and it ´s textures belong to their authors as usually, I only created a different shape which should be looking nice and work ideal for the existing skeleton and weight-paints.
Enjoy:-)
P.S.: Please install this manually and only use it if you know what you do!
P.S.: For the skin-textures you can use the first upload of mine, which has the texture-files available.
662 downloads
Updated
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models and textures Aussie Amazon Preset
By Adventurion
Hi guys!
This is a UUNP HDT female body replacer I built in Bodyslide, I always fantasize about tough, battle-hardened women . Voluptuous but also athletic and deadly. Hence this mod. I was inspired by voluptuous Australian models. Using this as my base, I added in a toned-muscled layer (Pride of Valhalla Normals ). Finally I used WICO for the lore-friendly Nordic textures.
If you guys like this bodytype, I would looove to see armour sets converted to it as i don't know how this is done. Finally, Please post some screenshots !
INSTALLATION Procedure:
Step 1: Textures: Download and install WICO .
Step 2: Meshes: Now install Aussie Amazon Preset. Allow it to overwrite WICO.
Step 3: Normal Maps: Download and install the optional files from "Pride of Valhalla" depending on your system capability.
https://www.nexusmods.com/skyrim/mods/72586?tab=files
These are the normal maps only. Let this overwrite the other two mods. Done!
Now you have a hot Aussie inspired Nord Viking Shieldmaiden fighting at your side!
Credits:
Caliente's Bodyslide and Outfit Studio
UUNP - JaneBod - Bodyslide by Azazellz (LoversLab)
Pride of Valhalla
WICO
460 downloads
Updated
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Engeljess23 Main Menu and LoadingScreen Music Replacer SLE & SSE by Engeljess23
By engeljess23
This IS main Menu + Music and loading screen
in one
Install This manuell or with Mod manager
Main Menu Music: Original Music
Loading Screens Pack 95 Screens
More Screens Cooming in the Future
Feedbacks Welcome
Have you Problem with this file?
Then Download this from my Patreon Site (FREE) Again and try again ;D
Thank you and have fun with this
978 downloads
Submitted
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Arsenic Conversion - Frill Pair - 7BO
By Guest
What is it?
- A very sexy outfit I converted from Daz originally made by Matteo IO. And before you ask, the heels are not included. They are from DEM Lingerie.
- The outfit consists of a camisole and a high-cut thong with frills for decoration. In total, I made 23 variants (Yes, you read that right, 23). Body used for the conversion was 7BO
Updates
- UUNP made by Gnomo available here:
- SE version made by EngelJess23 available here: https://www.patreon.com/posts/51897495
How to install?
- Extract .rar file, and copy everything into Data\
- Or use a mod manager, much easier.
How to uninstall?
- Better to just delete using a mod manager.
- Else, refer to the structure of the zip file.
How to get?
- AddItemMenu mod.
Requirements?
- XMPSE 3.0+ Skeleton.
Credits:
remymartin88 for the original body preset.
Nightasy for the awesome tutorials.
Matteo IO for making the original outfit in Daz.
YuiH, Daymarr and Shizune for testing.
Disclaimer:
Do whatever. Just don't reupload the whole pack and call it your own.
If you find anything wrong with the outfits, feel free to message me on here or my Pixiv: https://www.pixiv.net/member.php?id=14835768 or Twitter: https://twitter.com/SkyArsenic. Thank you!
4106 downloads
- conversion
- 7bo
- (and 1 more)
Updated
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UUNPHDT-Body-Shape-Files
By t.ara
This thread is offering a first new body-shape, which comes with suiting hands and feets for your own purposes like followers or for replacing the original UUNPHDT-Body if wanted.
The bodies are created without changing the weights and it is possible that some extremal animation lead into some skin-clipping, which maybe is not perfectly well looking (mostly: knees during kneeling-pose). If one likes to correct this, it is alsways welcomed to overhaul this work and offer a better version here. Please do not make it "yours" and use it as an own body-the body belongs to caliente´s work and to some skin-creators as well.
I added the mixed textures (mostly fair-skin-complexion) combined with a different and alternative normal map, which I edited manually (Photoshop+Gimp).
(Please keep in mind: all this parts are made by the best skyrim modders available, I put it only into a different shape and made some cosmetics !!!)
This first body is built after a DAZ-STUDIO female-shape "Sase Zinna" and got merged to suit to the existing feet and hands.
The creation has been made by using 3dsmax and bodyslide.
This can be used for new followers and for a replacer of the original UUNP-HDT-BODY, or you create an own new UUNP-slider of this to work with Bodyslide as well for a new UNIFIED-BODY.
Warning:
(New sliders for bodyslide and a new reference-body for bodyslide always needs a rework of all the clothing you use, also restraints !!!. Your Bodyslide-Software will in this case loose compatibility to the existing stuff !!!)
Enjoy :-))
1478 downloads
Updated
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Submitted
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YoerkSun New Dawn CBBE
twitter.com/NIND_CBBE_LE
======================
https://www.patreon.com/posts/yoerksun-new-3ba-49495824
Changes Made:
-Oily Body
Install/Uninstall:
=======================
Use the usual methods by either a mod manager or manual install.
Acquisition:
=======================
Utilize AdditemMenu and search "Dawn"
Credits:
YoerkSun
843 downloads
Submitted
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merged mod My Followers Pack 7 - Standalone Followers - LE
By Anuketh
Seventh follower pack released! I hope you enjoy this one too. I'll be waiting for your feedback!
Thank you for all the support! I hope you're all staying safe ❤️
Read Emma's story here. Read Lizzy's story here. Read Rhidia's story here. Read Sahora's story here.
>> Check the outfits list here <<
Followers: Emma, Lizzy, Rhidia, Sahora and Shera. Level: 10 and will level up with the player. Marriageable: Yes. They wear the following clothes/armor:
Emma → Penitus Oculatus armor.
Lizzy → College Restoration Robes.
Rhidia → Alik'r armor.
Sahora → Jarl clothes.
Shera → None.
I've personally tested this mod in both LE and SE versions. Both work fine on my end. If you find any problem/bug, please report it to me (screenshots may be of help).
Emma - Inside Jorrvaskr, Whiterun.
Lizzy - Stendarr's Beacon, The Rift.
Rhidia - Outside White River Watch, Whiterun.
Sahora - Inside Jarl Elisif The Fair's Bedroom, Blue Palace (Solitude).
Shera - North-East Lake of Darkwater Crossing, Eastmarch.
A skeleton that supports the body physics (SE or LE). HDT-SMP (SE) / HDT (LE).
Body - UNPK (Bodyslide Studio)
Skin - Fair Skin Complexion
Brows - Hvergelmir's Brows
Eyes - The Eyes of Beauty
Hair - KS Hairdo's
ENB - Picturesque ENB
3573 downloads
Updated
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merged mod My Followers Pack 6 - Standalone Followers - LE
By Anuketh
Sixth follower pack released! I hope you enjoy this one too. I'll be waiting for your feedback!
Thank you for all the support! I hope you're all staying safe ❤️
Read Chloe's story here.
Read Christine's story here.
Read Eliria's story here.
>> Check the outfits list here <<
Followers: Chloe, Christine, Eliria, Libra and Thalyssa. Level: 10 and will level up with the player. Marriageable: Yes. They wear the following clothes/armor:
Chloe → Dwemer armor.
Christine → Fine clothes.
Eliria → Tavern clothes.
Libra → Vampire armor.
Thalyssa → Hide armor.
I've personally tested this mod in both LE and SE versions. Both work fine on my end. If you find any problem/bug, please report it to me (screenshots may be of help).
Chloe - Wandering around Mixwater Mill.
Christine - Outside Helgen (follow the road to escape from Helgen). You will spot a little camping settlement.
Eliria - Outside the Temple of Dibella, Markarth.
Libra - Outside Sleeping Giant Inn, Riverwood.
Thalyssa - Hunter's Campsite, Lake Ilinalta.
A skeleton that supports the body physics (SE or LE). HDT-SMP (SE) / HDT (LE).
Body - Bodyslide Studio - SE / LE
Skin - Leyenda Skin - SE / LE
Brows - Enhanced Brows - SE / LE
Eyes - The Eyes of Beauty - SE / LE
Hair - KS Hairdo's - SE / LE
ENB - Rudy ENB - SE / LE
6107 downloads
Updated
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merged mod My Followers Pack 5 - Standalone Followers - LE
By Anuketh
This mod has been officially released. I hope you enjoy this fifth merged pack.
Thank you for all the support! I hope you're all staying safe ❤️
Read Helia's story here. Read Isabella's story here. Read Leah's story here. Read Oasis' story here.
>> Check the outfits list here <<
Followers: Helia, Isabella, Leah, Linn and Oasis.
Level: 10 and will level up with the player.
Marriageable: Yes.
They wear the following clothes/armor:
Helia → Companion's armor / Dawnbreaker Isabella → Fine clothes / Steel sword Leah → Archmage robes / 2x Ebony daggers Linn → Elven armor / 2x Elven daggers Oasis → Tavern clothes / 2x Scimitars
I've personally tested this mod in both LE and SE versions. Both work fine on my end. If you find any problem/bug, please report it to me (screenshots may be of help).
Helia - Outside Kilkreath's Temple, Solitude.
Isabella - East Empire Company Docks, Solitude.
Leah - Wandering around Shor's Stone.
Linn - Sky Haven Temple.
Oasis - Sleeping Giant Inn, Riverwood.
A skeleton that supports the body physics (SE or LE). HDT-SMP (SE) / HDT (LE).
Body - Bodyslide Studio/3BA - SE / LE
Skin - Leyenda Skin - SE / LE
Brows - Enhanced Brows - SE / LE
Eyes - The Eyes of Beauty - SE / LE
Hair - KS Hairdo's - SE / LE
ENB - Rudy ENB - SE / LE
8201 downloads
Updated
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merged mod My Followers Pack 4 - Standalone Followers - LE
By Anuketh
This mod has been officially released. I hope you enjoy this fourth merged pack.
Thank you for all the support! I hope you're all staying safe ❤️
Read Adasha's story here. Read Iliss' story here. Read Juliet's story here. Read Miane's story here. Read Vivi's story here.
>> Check the outfits list here <<
SPECIAL EDITION AVAILABLE HERE
Followers: Adasha, Iliss, Juliet, Miane and Vivi.
Level: 10 and will level up with the player.
Marriageable: Yes.
Adasha and Miane carry two scimitars, Juliet carries a steel dagger, Iliss carries two daedric daggers and Vivi carries the Dawnbreaker.
They wear the following clothes/armor:
Adasha & Miane → Redguard outfit.
Iliss → Dark Brotherhood armor.
Juliet → Jarl outfit.
Vivi → Psijic robes.
I've personally tested this mod in both LE and SE versions. Both work fine on my end. If you find any problem/bug, please report it to me (screenshots may be of help).
Adasha - The Sea Squall, Dawnstar.
Iliss - Outside Dark Brotherhood Sanctuary, Falkreath.
Juliet - Blue Palace, Solitude.
Miane - Outside Jarl's Longhouse, Falkreath.
Vivi - The Bee and Barb, Riften.
A skeleton that supports the body physics (SE or LE). HDT-SMP (SE) / HDT (LE).
Body - Bodyslide Studio/3BA - SE / LE
Skin - Leyenda Skin - SE / LE
Brows - Enhanced Brows - SE / LE
Eyes - The Eyes of Beauty - SE / LE
Hair - KS Hairdo's - SE / LE
ENB - Rudy ENB - SE / LE
6857 downloads
Updated
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merged mod My Followers Pack 3 - Standalone Followers - LE
By Anuketh
This mod has been officially released. I hope you enjoy this third merged pack.
Thank you for all the support! I hope you're all staying safe ❤️
Read Chihako's story here. Read Keyla's story here. Read Sharon's story here. Read Veris's story here. Read Zeila's story here.
>> Check the outfits list here <<
ALSO AVAILABLE FOR SPECIAL EDITION
Followers: Chihako, Keyla, Sharon, Veris and Zeila. Level: 10 and will level up with the player. Marriageable: Yes. Chihako and Veris carry a dagger. Veris is the only one who knows some spells (due to her vampirism). I've personally tested this mod in both LE and SE versions. Both work fine on my end. If you find any problem/bug, please report it to me (screenshots may be of help).
Chihako - Winking Skeever Inn (upper zone), Solitude.
Keyla - Jorvaskrr, Whiterun.
Sharon - Hall of the Elements, College of Winterhold.
Veris - Alva's Cellar (inside Alva's House), Morthal.
Zeila - Honningbrew Meadery, Whiterun.
A skeleton that supports the body physics (SE or LE). HDT-SMP (SE) / HDT (LE).
Body - Bodyslide Studio/3BA - SE / LE
Skin - Leyenda Skin - SE / LE
Brows - Enhanced Brows - SE / LE
Eyes - The Eyes of Beauty - SE / LE
Hair - KS Hairdo's - SE / LE
ENB - Rudy ENB - SE / LE
10520 downloads
Updated
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merged mod My Followers Pack 2 - Standalone Followers - LE
By Anuketh
Second follower pack released! After some days of testing it with no problems, this mod will be released. I hope you enjoy this second merged pack.
Thank you for all the support! I hope you're staying safe at home ❤️
Read Aqua & Bella's story here and here. Read Kamako's story here. Read Julie's story here. Read Seranya's story here. Read Ursula's story here.
>> Check the outfits list here <<
DOWNLOAD SPECIAL EDITION HERE
Followers: Aqua, Bella, Julie, Kamako, Seranya and Ursula. Level: 10 and will level up with the player. Marriageable: Yes. They don't carry anything, except for Julie, Kamako and Seranya, who carry some weapons (a paralysis staff, an akaviri katana and an elven greatsword). I've personally tested this mod in both LE and SE versions. Both work fine on my end. If you find any problem/bug, please report it to me (screenshots may be of help).
Aqua & Bella - Temple of the Divines, Solitude.
Julie - Arch-Mage's Quarters, College of Winterhold.
Seranya - Thalmor Embassy, Northwest of Solitude.
Kamako - Temple of Mara, Riften.
Ursula - Eldergleam Sanctuary, between Windhelm and Riften.
A skeleton that supports the body physics (SE or LE). HDT-SMP (SE) / HDT (LE).
Body - Bodyslide Studio/3BA - SE / LE
Skin - Leyenda Skin - SE / LE
Brows - Enhanced Brows - SE / LE
Eyes - The Eyes of Beauty - SE / LE
Hair - KS Hairdo's - SE / LE
ENB - Rudy ENB - SE / LE
8330 downloads
Updated
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merged mod My Followers Pack 1 - Standalone Followers - LE
By Anuketh
First follower pack released! After some days of testing it with no problems, this mod will be released. For this one I used RaceMenu instead of ECE as I usually did. ECE has been giving me some headaches when I had to export the head and RaceMenu works better for me in that matter. From now on, I'll be using RaceMenu again for my characters. This means I've remade their faces from the start, but I tried to make both versions as close as I can.
I hope you enjoy this first merged pack.
Thank you for all the support! I hope you're staying safe at home ❤️
Read Alana's story here. Read Anuketh's story here. Read Luna's story here. Read Myrina's story here. Read Yumiko's story here.
>> Check the outfits list here <<
ALSO AVAILABLE IN SKYRIM SE
Followers: Alana, Anuketh (now with elf ears on both versions), Luna, Myrina and Yumiko. Level: 10 and will level up with the player. Marriageable: Yes. They all carry a steel dagger except for Myrina, who carries a steel greatsword. I've personally tested this mod in both LE and SE versions. Both work fine on my end. If you find any problem/bug, please report it to me (screenshots may be of help).
Alana - Abandoned Shack, between Morthal and Solitude.
Anuketh - The Ratway, Riften.
Luna - The Bee and Barb Inn, Riften.
Myrina - Castle Dour, Solitude.
Yumiko - Temple of Dibella, Markarth.
A skeleton that supports the body physics (SE or LE). HDT-SMP (SE) / HDT (LE).
Body - Bodyslide Studio/3BA - SE / LE
Skin - Leyenda Skin - SE / LE
Brows - Enhanced Brows - SE / LE
Eyes - The Eyes of Beauty - SE / LE
Hair - KS Hairdo's - SE / LE
ENB - Rudy ENB - SE / LE
7240 downloads
Updated
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standalone followers Anuketh Greek Goddesses MegaPack - Standalone Followers LE
By Anuketh
I thought I'd never finish this, but here they are! This mod features 10 Greek Deities: Aphrodite, Arachne, Artemis, Athena, Hekate, Iris, Medusa, Nyx, Psyche and Selene.
I really hope you enjoy this mod. This one took me many hours ?
I have tested it and there are no CTDs or visual bugs, but it may be incompatible with mods that changes exterior areas where these NPCs spawn. Just download the FOMOD file and install it with any mod manager. If you find any problem/bug, please report it to me (screenshots may be of help).
Join my Discord Server if you want to stay updated on my releases and get access to exclusive and useful content - https://discord.com/invite/ZGpmgM4
Also big thanks to my Patrons and supporters, this couldn't be possible without you!
SPECIAL EDITION HERE!
Followers: Aphrodite, Arachne, Artemis, Athena, Hekate, Iris, Medusa, Nyx, Psyche and Selene. Level: 10 and will level up with the player. Marriageable: Yes. Spells: Each one has spells according to their myths (i.e. Arachne & Medusa have paralysis and poison spells). They wear the following clothes/armor:
Aphrodite → Dibella Amulet
Arachne → Nothing
Artemis → Hircine's Armor
Athena → Tullius Armor
Hekate → Nocturnal Robes
Iris → Daugr Armor
Medusa → Nothing
Nyx → Nocturnal Robes
Psyche → Wedding Outfit
Selene → Monk Robes
Aphrodite - Understone Keep, Markarth (next to the waterfalls in the Jarl's Chambers)
Arachne - Bleak Falls Barrow, Whiterun (inside the giant spider chamber)
Artemis - Falkreath (next to the waterfall outside the town)
Athena - Dragonsreach, Whiterun
Hekate - Falkreath's Graveyard
Iris - College of Winterhold, Winterhold (outside the main hall)
Medusa - Morthal (in the small isle between the Lumber Mill and Falion's house)
Nyx - Nightcaller Temple, Dawnstar
Psyche - Temple of Mara, Riften
Selene - College of Winterhold, Winterhold (ArchMage's Quarters)
A skeleton that supports the body physics (LE or SE). HDT (LE) / HDT-SMP (SE).
Body - Bodyslide Studio
Skin - Fair Skin
Brows - Hvergelmir Brows
Eyes - The Eyes of Beauty, CN Eyes and Elemental Eyes
Hair - KS Hairdo's & HG Hairdo's
ENB - Picturesque ENB
4218 downloads
- standalone follower
- standalone
- (and 31 more)
Updated
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Predator Latex Condom Suit CBBE
twitter.com/NIND_CBBE_LE
======================
Latex Catsuit, with built-in condom, unique in skyrim, made over BHUNP, some changes were made to BHUNP body V2, BHUNP's original feet and hands, Everything else WAS MADE / MODELED by me(In Blender).
Colors for the Suit: Black, Red, Blue, Pink1, Pink2(slightly darker),Purple.
Made by Predator
https://www.nexusmods.com/skyrim/mods/107670?tab=posts
Changes Made:
-Oily Body
-Transparent Suit
-Slutty Zaps
Install/Uninstall:
=======================
Use the usual methods by either a mod manager or manual install.
Acquisition:
=======================
Utilize AdditemMenu and search "Chastity"
Credits:
Predator
3023 downloads
Updated
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Nibbles' Animations
By SirNibbles
In case you're new here, this is an animation pack to be used with Sexlab Animation Loader.
I could make a huge description about this, but I think I can explain my animations the best with some gifs:
A complete list with all my animations' gifs can be found here: http://www.loverslab.com/blog/479/entry-2729-nibbles-animations/
Latest 5 animations/gifs:
***IMPORTANT***
As of version 5.4 I've removed some of my animations from my pack.
These animations are still accessible by downloading and installing the "SLAL NibblesAnims (old)" file.
The reason for removing these animations was to make the animation list a bit smaller, and getting rid of some older (and in my opinion) obsolete animations.
To not entirely isolate the people who still want to use them, just install the old file and you will still have access to all of those animations.
Resource file gifs
I made the animations with the UUNP body in mind, so alignments will be best if u use a body created which falls under this category.
*Please note, this is not a requirement; this just means the alignment/collision will be more accurate when using a UUNP based body.
I've also attached a Bodyslide preset which I'm alligning my animations too, the weight I'm always alligning my animations too is at weight 50.
Personally I only want variation between boob sizes, so my preset only handles boob sizes whilst having the rest of the body almost the same.
Example of what my bodyslide looks like:
Requirements
- Sexlab Framework: https://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v162-updated-jun-3rd-2016/ (and it's requirements)
- Sexlab Animation Loader https://www.loverslab.com/files/file/2488-sexlab-animation-loader/ (and it's requirements)
- BakaFactory's ABC HDT Patch https://www.loverslab.com/files/file/7556-animated-beasts-cocksabc-for-users-hdt-patch/ (and it's requirements). Please note that this isn't a hard requirement, these just add animated penisses to some creatures, without this mod they won't move.
Installation instructions
This is not a resource but rather prepackaged, working animations.
To get the animations working in game you need to have Sexlab animation loader installed http://www.loverslab.com/files/file/2488-sexlab-animation-loader/ .
Afterwards just manually drag my files into your data folder, or install with NMM or MO.
Don't forget to run FNIS after you've installed it, and of course register the animations in game with the MCM.
The main pack and the no-object packs also need the FNIS Creature pack installed since these contain creature animations.
Donation
Like my stuff and want to leave a donation?
Patreon: https://www.patreon.com/NibblesAnimations
(just a warning though, I don't offer anything extra if you donate except some polls every now and then; all my updates will be released free without delay here on loverslab)
Credits
- CEO 0S for his guides
- Rydin for his guides
- pornphile for his rigs
- Leito86 for his rigs and advice
- AnubiSs2167 for his rigs and advice
- Komotor for making objects possible
- Zaz's team for Assets
- MadMansGun for technical support
- Billyy for some rigs
Also want to give my thanks to the other animators here on Loverslab for inspiring me to create my own animations .
542904 downloads
Updated
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The Ancient Falmer - A Snow Elf Race SOS Plugin (Oldrim/SE)
By Redshiftja
For SOS, SOS Light, and CBBE Futa SOS
This is the Schlongs of Skyrim installer for The Ancient Falmer - A Snow Elf Race, which includes plugins for SOS, SOS Light, and CBBE Futa SOS. In the downloads section you will find both Oldrim and SE versions of the installer.
Veteran Skin, Tempered Skin, and CBBE Futa SOS assets were edited and packaged for use with the Timelost Dwemer Mod with expressed permission from the mod authors.
Schlongs of Skyrim or Schlongs of Skyrim SE
The Ancient Falmer - A Snow Elf Race or The Ancient Falmer - A Snow Elf Race SE
If you are using the Oldrim version of The Ancient Falmer, download and install the Oldrim version.
If you are using the Special Edition version of The Ancient Falmer, download and install the Special Edition version of this SOS Plugin.
If you want to use the CBBE Futa addon, then I recommend that you select and install the Fair Skin Complexion deep elf skin in the main mod's installer, otherwise you will have discolored genitals.
Install with Mod Organizer or Vortex. I won't help you if you install it manually or with NMM.
Choose the SOS Plugin if you are using SOS, or choose the SOS Light Plugin if you are using SOS Light.
Use LOOT to sort your load order.
My male snow elves have holes in their crotches!
If you have the Snow Elf SOS Plugin installed, and your Snow Elf males still have holes in their crotches, you may need to manually-apply their schlongs. Make sure to apply the Snow Elf schlong.
My futa snow elf's crotch doesn't really match her body texture well.
The CBBE futa mod was made for use with the Fair Skin texture. Please install the Fair Skin Complexion deep elf skin in the main mod's installer.
Does this plugin give genitals to Gelebor, Vyrthur, or either of the Snow Elf Followers?
No, because they do not belong to the main mod's Snow Elf Race.
If you want to give genitals to Gelebor and Vyrthur, you need to install the Gelebor and Vyrthur Overhaul that is included in the main mod's installer. The overhaul changes Gelebor and Vyrthur's race to the custom snow elf race, allowing this SOS Plugin to recognize them. Only then will this SOS Plugin apply genitals to the two Dawnguard elves. It should do this automatically, but if it doesn't, then you can still apply genitals to them manually via the SOS MCM.
VectorPlexus and Smurf for Schlongs of Skyrim, and their ‘How to make an SOS Plugin guide’
ZwabberdieBo for the Veteran Skin male body texture, and their Veteran Skin Smurf and VectorPlexusSchlong Retextures
traa108 for the Tempered Male Skins body texture
EvilReFlex for Futanari CBBE SSE
18130 downloads
- schlongs of skyrim
- sos
- (and 3 more)
Updated
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Shea Haulia's Hammer
By nokou
Shea's Hammer from the Anime series Arifureta.
find it on a small island near riverwood
Boring Shit..
This mod is exclusive to LoversLab only... please do not upload or repack to any other site including naver cafe.. Links to this mod is ok.
다른 사이트에 업로드하지 마십시오 .. loverslab 전용. navercafe에 업로드하지 마십시오
请不要上传到其他网站..仅适用于loverslab。
152 downloads
Submitted
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ROS NureT2 CBBE
twitter.com/NIND_CBBE_LE
======================
Changes Made:
-Oily Body
-Some Zaps
Install/Uninstall:
=======================
Use the usual methods by either a mod manager or manual install.
Acquisition:
=======================
Credits:
Residents of Skyrim
665 downloads
Updated
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Skinny-Dip Skyrim
By Mechanist_SF
Rings and spells that remove worn items when standing in water, and replaces them back on land, with a chance for erotic encounters among those affected.
I’ve included a short quest that will take you to most of the items in the mod, which begins by reading a letter in Wuunferth the Unliving's chambers in Windhelm. Otherwise, most items in the game are found in Velehk Sain's locker.
The mod works on every body of water in Skyrim and Solstheim that is represented by a water type. For the vast majority of water, this will be the case, but parts of some lakes do not have water types, in which case the mod uses swimming as a backup trigger.
The mod works well with Realistic Water 2. Anything else that affects water types could potentially conflict with this mod. Any new water types not in the base game will not work, though it is easy to make patches for mods, i.e. Falskaar, and I do take requests.
From the in-game ReadMe:
8763 downloads
Updated
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Daughters of Dimitrescu Outfit - CBBE
twitter.com/NIND_CBBE_LE
========================
Another sexy outfit beautifully crafted by the very talented DrSlumpX.
The outfit includes 2 color variations,
along with options for SMP physics and non SMP physics on the skirt.
https://www.nexusmods.com/skyrim/mods/107610/?tab=description
Changes Made:
-Oily Body
Install/Uninstall:
=======================
Use the usual methods by either a mod manager or manual install.
Acquisition:
=======================
Utilize AdditemMenu and search "Oddrenochrome"
2811 downloads
Submitted