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  1. [YoerkSun] Severe Pain - BHUNP - Bodyslide

    Made in Zbrush, I made this model to be something darker based on the old Silent Hills games, Clock Tower etc ...
    I must say that the model simply became that, nothing was planned,
    It was my first mod with a theme like this,
    in addition to the common mods that I will be posting on patreon all mods with a theme like this will be posted here
    My Patreon
    Images By PredatorRJ
     

     
     
    Requirements
    AddItemMenu
    BHUNP (UUNP Next Generation) LE/SE
    XP32 Maximum Skeleton Extended - XPMSE
    BodySlide and Outfit Studio
     
    "Don't forget to build (Bodyslide and Outfit Studio) it or it won't work"

    1,302 downloads

    Updated

  2. CRE Keep Out CBBE

    twitter.com/NIND_CBBE_LE
    ======================
    A tape based outfit by Crential

    http://crential.blog.jp/archives/63798230.html
    Changes Made:

    -Oily Body
    -Slooty Zaps
    Install/Uninstall:
    =======================
    Use the usual methods by either a mod manager or manual install.
    Acquisition:
    =======================
    Utilize AdditemMenu and search "Keep"

    Credits:
    Crential

    192 downloads

    Submitted

  3. YS Ancient Sands CBBE

    twitter.com/NIND_CBBE_LE
    ======================
    An Original Egyptian Inspired Outfit made by YoerkSun
    https://www.patreon.com/posts/ys-ancient-sands-48366426
    Changes Made:

    -Oily Body
    -Slooty Zaps
     
    I would not use the skirt as the SMP was not working well as is.

    Install/Uninstall:
    =======================
    Use the usual methods by either a mod manager or manual install.
    Acquisition:
    =======================
    Utilize AdditemMenu and search "Sands"

    Credits:
    YoerkSun

    1,117 downloads

    Submitted

  4. Multiboob Race Pack

    What's this? Playable 4-breasted and 6-breasted races.
     
    Alien:
    A race of 4-breasted, blue-skinned race babes from another genre.
    Resist disease and poison 50%. Once per day, 5 minutes of waterbreathing.
    +10 alteration, +5 archery, destruction, heavy armor, lockpicking, smithing.
     
    Ohmes:
    Some ohmes Khajiit (Remember them from Arena?) women have 6 breasts like their feline ancestors.
    Claws and nighteye at will as Khajiit.
    +10 sneak, +5 pickpocket, one-handed, lockpicking, archery, alchemy.
     
    What do I need to install first?
    * Dawnguard
    * RaceCompatibility For Skyrim and Danwguard - https://www.nexusmods.com/skyrim/mods/24168
    * Racemenu - https://www.nexusmods.com/skyrim/mods/29624
    * XPMSE Skeleton and its requisites - https://www.nexusmods.com/skyrim/mods/68000
    * Armor Appearance - https://www.nexusmods.com/skyrim/mods/89751
     
    What are the known bugs? 
    * You'll appear with only 2 breasts for a split second after loading a save.
    * Some clothes sets will appears as the default fur armor due to the work in progress nature of this mod.
    * Some DLC armor sets... see above.
     
    Contains assets used with permission from the following:
    * Ousnius & Caliente - CBBE and bodyslide - https://www.nexusmods.com/skyrim/mods/2666
    * NiseTanaka - The Amazing World of Bikini Armor - https://www.nexusmods.com/skyrim/mods/83383
    * ChronoTrigger77 - Remodeled Armor for CBBE Bodyslide - https://www.nexusmods.com/skyrim/mods/25259
    * Xs2reality - Sporty Sexy Normal Map - https://www.nexusmods.com/skyrim/mods/13377
    * HHaleyy - Fair skin Complexion - https://www.nexusmods.com/skyrim/mods/51602
    * Felisky - Armor Appearance Changer - https://www.nexusmods.com/skyrim/mods/89751

    1,407 downloads

    Updated

  5. XING Mortal Combat Mileena CBBE

    twitter.com/NIND_CBBE_LE
    ======================
     
    Original outfit by Xing
    https://www.patreon.com/posts/mortal-combat-le-48517091
    Changes Made:
    -Optional Slutty Zaps
    -Oily Body

    Install/Uninstall:
    =======================
    Use the usual methods by either a mod manager or manual install.
    Acquisition:
    =======================
    Credit to Xing for the Outfit.
     

    926 downloads

    Updated

  6. Books of Dibella - Alternate Start Plugin

    BOOKS OF DIBELLA
     
    This is a plug-in for Alternate Start - Live Another Life that adds a number of adult-themed options to the starting choices. It replaces my earlier "Sexy Starting Options" mod.
    To activate them, ignore the Mara statue, and instead search the bookcase to her right. Take a book from the shelf to start its scenario.
     
    Top Shelf, Left Side:
     
    * Dibellan Pilgrim: Your nude pilgrimage to all Dibella's temples is rudely interrupted by the closure of the Markarth temple.
    * Lake Ilinalta Skinnydipper: Someone stole your clothes while you were skinny-dipping in Lake Ilinalta.
    * A Drunken Boast: You promised Camilla Valerius to get that golden claw back bare-ass naked.
    * Dumped on the Wayside: Kicked off a wagon on the way to Helgen with no possessions.
    * Robbed of Everything: Drugged and robbed of even your clothes by the thieves' guild.
    * Lost My Shirt: You wagered even your clothes on the Cragslane Cavern pit fights, and lost.
    * One Night Stand: You slept with a farmer for a place to stay the night. But in the morning, he threw you out without your clothes.
    * Polar Dare: You won a swimming contest against a mage from Winterhold, who got his revenge by stealing your clothes.
     
    Top Shelf, Right Side:
     
    Radiant Prostitution/Gigolo recommended:
     
    * Whore of [City]: You are working as a prostitute in that city's inn.
     
    Middle Shelf:
     
    Requires Egg Factory:
     
    * Hen of the Pale: When your hens were slaughtered, you turned to forbidden magics to lay eggs in their stead.
    * Frostflow Survivor: You survived a massacre at Frostflow Lighthouse, but at what cost?
    * Dragon's Ritual: You agreed to a "fertility ritual" after a night of drinking. But it wasn't the orgy you thought it would be.
    * Catch of the Day: You caught a slaughterfish fat with eggs near the Lady Stone. It's probably nothing unusual.
    * Spider's Brood: How long have you been webbed up and barely conscious in spider-infested Redbelly mine?
    * Search for a Cure: You crossed the border from Cyrodiil in search of a cure for your egg-laying problem.
     
    Contributors:
     
    MorePrinniesDood
    tuxagent7
    steelmagpie
    Kaervek86
    Regallag
    Zor2k13
    metanight78
     

    10,989 downloads

    Updated

  7. Spyro in Skyrim

    Spyro in Skyrim
     
    replaser skeever - Spyro 
     
    not compatible with dolphins

    You can-download, modify, edit, add to your mods. use it in your mods and even without mentioning me -

    598 downloads

    Updated

  8. C5Kev's Daedric Lace Armor UUNP & CBBE

    Hello Folks!   Nearly two and half years ago, an unusual discovery was made. A unique blend of mammoth and Falmer shit was transmutated into a miraculous new material...Daedric Lace.  Daedra hearts and nano-petty soul gems used to fuel the transmutation process gives the armor a slow, pulsing red glow. The material is highly flexible and airy, yet blades and arrows simply deflect off, rendering them useless.

    Enter my little Sugarplum, Jade. Back then, she met a young woman named Brin (that could have almost passed for Jade's older sister) who was wearing an interesting armor made of this extraordinary material.  Jade was mezmerized by its pulsing glow and asked Brin where she got such an outfit. Jade told me that a Telvanni wizard had it made for Brin...or something. I don't know, I was staring at Jade's... uhhh, ...well, I don't remember what she said. I really wasn't listening. Anyway, Jade and Brin wound up having a rather fiery relationship and Jade cared for her deeply.

    But that was then and this is now. Apparently Jade received a rather large crate with a letter from Brin. It explained that she had met a good man, fallen in love and had a baby about 4 months ago. Now that she was a Mom, her fighting days had come to an end and wanted Jade to have the armor she admired so much. And that's what was in the crate. Jade was overjoyed knowing her friend had found real happiness and thought enough of her to send that special armor. Also in the crate were Brin's sythe and war axe. They were simply beautiful!

    She didn't care for the boots though as they didn't fit quite right and wanted new bracers as well. But how could she have new items made?  She didn't know any Telvanni...oh, wait! Neloth!  The only Telvanni wizard Jade knew was Neloth!  Surely he'd help or might even know who made the outfit!

    "You there. Haven't I seen you before somewhere?"

    "Oh, c'mon Neloth, you know who I am. Can you replicate some of this fabric for me? "

    "Ah...yes, the Black Book girl. I trust you put the knowledge in that book to good use?  Here, let me see that. Interesting, don't you think?  May I ask where you got this?"

    "The outfit was given to me by a dear friend. It was supposedly made by a Telvanni wizard."

    "Well of course it was!  Who else do you think could create such a fabric?  Hmmm...quite facinating."

    "I need to have new shoes and bracers made. Can you help me?"

    "Don't be ridiculous. Of course I can. The question is, should I?"

    "Hey, I helped you in Nchardak didn't I?  I got you a briarheart didn't I?  I found Varona didn't..."

    "Yes, yes, yes. Very well... Here, let me take some measurements. Come back in a week."

    "Thank you Neloth!"
     

    ...a week passes...
     

    "Hello Neloth. Do you have good news?"

    "Yes, here, Elynea made these.  I've enhanced the cuirass' power for you slightly as well. But beware. While we're all impressed you are Dragonborn, if you're going after the World Eater, know that he is not to be trifled with. Oh, and your fingernails may grow when wearing the outfit, but I'm uncertain how long that effect will last."

    "Thank you so much Neloth, this will certainly help. Love you!"

    "Yes, yes...  Well, with that out of the way, I can finally get back to finishing some of my more delicate experiments."
     
    . . . . . .
     
    The intensity and timing of the outfit has changed from the original and even from the screenshot images. With that said, I'm sure you'll enjoy C5Kev's Daedric Lace Armor!
     
     
    This outfit can only be had using the AddItemMenu mod. It can, as well as the weapons, be tempered with ebony ingots. The "HS" version file requires the Heels Sound mod by ApoKrytia for the "clicky" shoes. Be sure to have that already installed. If you prefer not to use Heels Sound, select the "NoHS" file.
     
     
    INSTALLATION & BODYSLIDE:
     
    Simply  install my mod using your favorite mod manager. Once doing so, start up BodySlide and select "C5Kev's Daedric Lace Armor UUNP (or CBBE) HS (or NoHS)" from the "Group Filter" drop-down. Check the "Build Morphs" box and click "Batch Build" to make your armor parts. That's about it.

     
    MESH CREDITS:
     
    Shoes:  from "Charming High Heels" by arison_c
    Weapons: from "Liliths Sickle - Custom Sythe" by wiikki

     
    DO NOT upload this or any of my other mods onto other sites or utilize my assets without permission please.
     
     

    1,155 downloads

    Updated

  9. Devious Devices Escape Overhaul

    This is an in-development mod. Please, read the notes section.
     
    I've never quite liked the way DD framework handled escaping from devices. It puts me out of controls as a player. Then I had my time playing with the mod "Devious Lore" which provided a good alternative, putting me back in control. However, I didn't feel fully satisfied with it so I've decided to create a mod that would handle escaping (and escaping only).
     
    Current features:
    By pressing a configurable hotkey you can open an escape menu. There you can choose what device you want to escape from.
    Three supported ways of escaping from a device: unlocking with a key, struggling out of a device, or picking its lock.
    To unlock a device, you must succeed in a minigame. You have to balance a key in order to unlock a device via a minigame.
    Struggling is implemented as a minigame where you are supposed to guess in which direction you should move your body to weaken the device by pressing W, A, S, and D. Each attempt to guess costs you a bit of stamina. Failing or succeeding to struggle out of a device exhausts your character (configurable).
    Picking the lock is implemented as an actual Skyrim's lockpicking minigame! Beware that you have only one shot at picking a lock before failing. Breaking the lockpick may jam the lock.
    Lock repairing minigame.
    Difficulty and availability of all escape methods are based on DD's settings as well as various settings provided by this mod.
    Wrist restraints (also known as heavy bondage) can be configured to prevent certain ways of escaping from them. They can also block ALL lockpicking.
    Blindfolds and bondage mittens can make it harder (or even impossible) to escape in certain ways.
    NPCs can assist player in escaping from a device (not fully finished).
    Requirements
    Devious devices 5.0 and its requirements.
    Notes
    The mod is currently in a relatively early stage of its development. Expect bugs to happen. Escaping from devices may feel too easy or too hard because I didn't spend a lot of time balancing the difficulty. Try adjusting DD's difficulty levels to your liking and see if it helps. Although the mod is called an overhaul, it doesn't modify DD framework itself (almost). The standard way of escaping devices is still there. The mod supports only generic devices. Non-generic and quest devices aren't properly supported for obvious reasons (you can enable a setting to bypass them, but it is recommended to do so only if a mod explicitly suggest that you have to struggle out of a device). Known issues
    Devices with lock shields aren't normally supported. Unfortunately, it is a limitation cause by DD framework. Lock timers aren't supported. This means that if a timer elapses, this mod won't recognise it. Unfortunately, it is a limitation cause by DD framework. Planned features (these are supposed to be added at some point of time in the future, priority order)
    Finish NPC support Possibly add magical means of escape  
    Credits
    @S.MayLeR - Russian translation

    5,684 downloads

    Updated

  10. Nordic Carved Bikini CBBE HDT Conversion

    You HONESTLY thought I was gonna pass this up? I think not! Up for your downloading pleasure is the expertly made Nordic Carved Bikini by HaloFarm, painstakingly converted to CBBE. This download contains ONLY just the Bodyslide files, you will need the original mod first and the Bodyslide program second. The download is already NMM ready for ease of installation.
     
     
     
     
     
    ----Requirements----
     
     
     
     
     
    Nordic Carved Bikini  
     
     
     
     
    Most recent version of Bodyslide 2  
     
     
     
     
    HDT
     
    -
     
     
     
     
     
    ---------Credits---------
     
     
     
     
     
    HaloFarm for carrying on the bikini mantle.  
     
     
     
     
    Caliente for CBBE  
     
     
     
     
    Nisetanaka for starting it all (we miss you buddy! )  
    -
     
     
     
     
     
    Like the conversion? Then pay me tribute ha ha ha!
     
     
     
     
     
    How you ask? Why not post a screenie of your char in the outfits I've converted? It'll mean more to me than some silly like button.
     
     
     
     
     
    ...and remember guys and gals, KEEP IT BOTTOMLESS!
     
     
     
     
     
    <<<DOWNLOAD MIRROR HERE>>>  
    <<<DOWNLOAD MIRROR HERE>>>

    10,540 downloads

    Updated

  11. XN Micro Bikini CBBE v2

    twitter.com/NIND_CBBE_LE
    ======================
     
    Original outfit by Xuniana
    https://www.patreon.com/posts/skyrim-mod-micro-27602850
    Changes Made:
    -Optional Slutty Zaps
    -Oily Body

    Install/Uninstall:
    =======================
    Use the usual methods by either a mod manager or manual install.
    Acquisition:
    =======================
    Credit to Xuniana for the Outfit.
     

    1,533 downloads

    Updated

  12. XN Oni Fortune Invitation CBBE

    twitter.com/NIND_CBBE_LE
    ======================
     
    Original outfit by Xuniana
    https://www.patreon.com/posts/xuniana-oni-hdt-45278991
    Changes Made:
    -Optional Slutty Zaps
    -Oily Body
    -SMP conversion
    -Transparent Variant

    Install/Uninstall:
    =======================
    Use the usual methods by either a mod manager or manual install.
    Acquisition:
    =======================
    Credit to Xuniana for the Outfit.
    HDT-SMP by  realclone

    448 downloads

    Submitted

  13. Shortstack Pack Uncensored

    What's this?
     
    Playable (but female-only) Goblin, Gnome, Svirfneblin, and Kobold races for Skyrim. Based on the Of Goblins and Men series by Shidoni (with permission.)
     
    Goblin racial stats:
    * +10 Lockpicking, +5 Sneak, Pickpocket, Light Armor, Alchemy, Enchanting.
    * Voidgazer: Darkvision at-will, as Khajiit Nighteye.
    * Goblins Sneak: Constant 50% muffle.
    * Lightweight: Take half damage from falling.
     
    Gnome racial stats:
    * +10 Smithing, +5 Heavy Armor, Destruction, Speech, Lockpicking, Two-Handed.
    * Stalwart: Once per day, take half damage for 60 seconds.
    * Hardy: Constant +50 stamina.
    * Lightweight: Take half damage from falling.
     
    Kobold racial stats:
    * +10 Lockpicking, +5 One-Handed, Sneak, Light Armor, Smithing, Destruction.
    * Darkvision at-will, as Khajiit Nighteye.
    * Thick scales: Constant +50 armor bonus.
    * Lightweight: Take half damage from falling.
     
    Svirfneblin racial stats:
    * +10 Alchemy, +5 One-Handed, Destruction, Sneak, Illusion, Archery
    * Darkvision: Darkvision at-will, as Khajiit Nighteye.
    * Magic Resistance: 25% resist magic, as Breton.
    * Lightweight: Take half damage from falling.
     
    What do I need to install first?
    * Dawnguard
    * RaceCompatibility For Skyrim and Danwguard - https://www.nexusmods.com/skyrim/mods/24168
    * Racemenu - https://www.nexusmods.com/skyrim/mods/29624
    * XPMSE Skeleton and its requisites - https://www.nexusmods.com/skyrim/mods/68000
    * Armor Appearance - https://www.nexusmods.com/skyrim/mods/89751
     
    What are the known bugs? 
    * ECE will break skeleton scaling is not supported!
    * You'll appear nude for a split second after loading a save.
    * Some clothes sets will appears as the default fur armor due to the work in progress nature of this mod.
    * All DLC armor sets... see above.
    * Some jewelery or variant armors may appear incorrectly.
    * Circlets and helmets appear wrong on kobolds.
    * Sometimes, hair may become invisible. If this happens, save and reload.
     
    What should I bug report?
    * Any armor with wrist or ankle seams.
    * Any armor missing weight slider support.
    * Any armor that completely glitches and is invisible.
     
    What's coming next?
    * Further clothing and armor conversions.
    * Lore books for the new races.
     
    Who did this?
    * Shidoni - Concept, body scale work, and presets NPCs
    * Azazells - Additional skeleton work
    * MorePrinniesDood - Putting it all together in Creation Kit
     
    Shortstack Pack contains assets used with permission from the following:
    * Ousnius & Caliente - CBBE and bodyslide - https://www.nexusmods.com/skyrim/mods/2666
    * Gosthy, RenaPG, & Vitala - Vanilla outfits Bodyslided for CBBE - https://www.nexusmods.com/skyrim/mods/65831
    * NiseTanaka - The Amazing World of Bikini Armor - https://www.nexusmods.com/skyrim/mods/83383
    * ChronoTrigger77 - Remodeled Armor for CBBE Bodyslide - https://www.nexusmods.com/skyrim/mods/25259
    * Xs2reality - Sporty Sexy Normal Map - https://www.nexusmods.com/skyrim/mods/13377
    * Groovtama & Daymar - XPMSE Skeleton - https://www.nexusmods.com/skyrim/mods/68000
    * HHaleyy - Fair skin Complexion - https://www.nexusmods.com/skyrim/mods/51602
    * Felisky - Armor Appearance Changer - https://www.nexusmods.com/skyrim/mods/89751
    * Feminine Argonian Textures - https://www.nexusmods.com/skyrim/mods/62574/

    3,365 downloads

    Updated

  14. PB's Devious Carriages

    --- I AM NO LONGER WORKING ON THIS MOD, THERE WILL BE NO UPDATES OR PATCHES HERE ---
    DEVELOPMENT ON THE MOD HAS BEEN TAKEN OVER, GO TO THIS PAGE FOR FURTHER UPDATES:
    PowerBing's Devious Carriages
     
    I am relatively new to modding, so make sure to back up your save file in case the mod has errors!
     
    Introduction
    Skyrim is a dangerous world, especially for a young, female adventurer. Some carriage drivers may be tempted to take advantage of unsuspecting female passengers, and there are many bandits out there looking to ambush and rape anyone who passes by. Remember, always be on your guard!
    ---
    This mod adds a random event system to the game's fast travel carriage system. It is mainly for people like me who like to play with fast travel turned off and rely on in-game means of travel. Whenever you decide to take a carriage to another hold you now risk being tied up or raped. 
     
    How it works
    When you sit down in the back of a carriage after paying the driver, there is a chance an event will happen instead of just taking you to your destination. The event can be a simple event or a complex event, with a 50/50 chance for either.
    Simple events involve being tied up in random devices and either being dropped off at your destination, or in a random part of Skyrim.
    Complex events are a little more complicated. When a complex event happens, the player, carriage and driver get teleported to a part of the wilderness, simulating a 'stop along the way'. When this happens, a variety of different scenarios can play out. For example, the driver may decide that he won't keep going unless the player gives them a blowjob. Or maybe the carriage was ambushed by bandits who want to lock the player in a set of restraints for fun. Whatever the event is, the player can (almost) always choose to resist, but this may end up with a big fight!
     
    (Oh, and by the way- I made the bandits scale really far ahead of the player so you can't just easily kill them every time you get ambushed. You will probably have to do as they say if you want to live. That, or just run for your life!  )
     
    Configuration
    This mod features an MCM menu in which you can change different probability options.
    An explanation of the different options can be found in this spoiler:
     
    Requirements
    Hearthfire DLC
    Required mods: 
    Devious Devices: Assets
    Devious Devices: Integration
    Devious Devices: Expansion
    SexLab
    SexLab Aroused Redux
    -AND ALL OF THEIR REQUIREMENTS-
     
    Conflicts
    Slaverun Reloaded
    This mod modifies the game's CarriageSystemScript, so any other mod that modifies this script will have conflicts.
    To be safe, I would assume that any mod which changes the game's carriage system will probably not work with this mod.
     
    The mod also modifies three wilderness cells:
    (22, -22)
    (-31, 17)
    (-19, -4)
     
    Apart from this, everything will probably be fine.
     
    Compatible Mods
    Better Fast Travel 3.76 - REQUIRES BFT PATCH
    Make sure to install the BFT Patch last, and say Yes to all when asked whether to replace scripts.
     
    Installation
    Install using the mod manager of your choice just like you would with any other mod.
     
    To-Do
    Things I want to add soon:
    -Add more different devices to the MCM menu
    -Proper Hearthfire support
    Things I will maybe add in the future:
    -The ability to pay for a carriage with other means if you don't have gold (sex, put on devices etc)
     
     
    PLEASE REPORT ANY BUGS YOU FIND SO I CAN FIX THEM, THANKS
     
     

    14,586 downloads

    Updated

  15. Christine Kitchen Lingerie CBBE LE

    twitter.com/NIND_CBBE_LE
    ======================
     

     

    A set of lingerie (for the Kitchen).
    https://www.patreon.com/posts/christine-32435620
    Changes Made:

    -Oily Body
    -Slooty Zaps

    Install/Uninstall:
    =======================
    Use the usual methods by either a mod manager or manual install.
    Acquisition:
    =======================
    Utilize AdditemMenu and search "Kitchen"

    Credits:
    Sunjeong
     

    882 downloads

    Submitted

  16. Rektas Lewd Tennis Outfit CBBE LE

    twitter.com/NIND_CBBE_LE
    ======================
     
    Backported to LE from the original outfit by Rektas:
    https://www.rektasmarket.com/post/rektas-lewd-tennis
    Changes Made:
    -Oily Body Option added

    Install/Uninstall:
    =======================
    Use the usual methods by either a mod manager or manual install.
    Acquisition:
    =======================
    Using AIM search for "Tennis"

    Credit to Rektas for letting me convert this outfit.
     

    488 downloads

    Submitted

  17. FlowerGirls Necro

    FlowerGirls Necro Animation Fix Revived NPC.7z
     
    Adds 589 Funnybizness necro related animations to the FlowerGirls framework. This is the first animation pack for FlowerGirls, proving that it is a viable, lightweight alternative to SL.
     
    Requires:
     
    FlowerGirls BDSM Framework by Xider, FlowerGirls Subdue, FNIS and FlowerGirls for Legendary Edition from the Nexus by namtar.
     
    Does not require SKSE or SkyUI.
     
    This mod is still a WIP - positioning and sound effects can be tweaked in the script files. Use the provided source scripts in the "Projects" folder if you would like to polish this mod and upload it to Loverslab.
     
    Permissions: Anyone can download this mod, tweak it and reupload it onto LL, as long as the original authors are credited.
     
    Credits:
     
    Xiderpunk for the original FlowerGirls mod and highly detailed script examples.
     
    namtar55 for maintaining and working on the backported version of FlowerGirls.
     
    Funnybizness for the brutal animations. Stay brutal!
     
    Erstam for working on FlowerGirls in Xider's absence, and for providing crucial modding advice.
     
    Helied for solving a scripting problem that had me lost, frustrated and despairing for months on end.
     
    Projects.7z

    1,909 downloads

    Updated

  18. EDI Player Model CBBE

    twitter.com/NIND_CBBE_LE
    ======================
     
    Original outfit by LordVandheer:
     
    Changes Made:
    -Optional XXX armors

    Install/Uninstall:
    =======================
    Use the usual methods by either a mod manager or manual install.
    Acquisition:
    =======================
    Using AIM search for "EDI"

    Credit to LordVandheer for the Outfit.
     

    791 downloads

    Submitted

  19. Dwemer Bib

    Dwemer Bib
                                                                                                     With adult pacifier clasp
     
    This mod adds an adult bib with a dwemer theme for the ABDL community, This bib is meant to go with the mod "Good Girl Adult Pacifiers"...
     
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------
     
    Debby Evolent is an ABDL enthusiast as She's worn diapers Her whole life & when She found Herself in Skyrim during the 4th era
    She decided to make a bib for clipping Her pacifier to, She modeled it after the themes of the dwemer ruins around Tamriel...
    Once She felt She had studied the ruins enough She created these adult bibs for Herself & Her lover Miss.Kitty.

    ----------------------------------------------------------------------------------------------------------------------------------

    There are 3 versions of the "dwemer bib"

    1.The "main" version has bodyslide support for all users to enjoy their preferred body type.
     
    2.Debby's bib is shaped specifically for "Debby Evolent's" body preset.
     
     
    3.Kitty's bib is shaped specifically for "Miss.Kitty's" body preset.
     
     
    The "clipable" adult pacifiers can be found here.
     

    ---------------------------------------------------------------------------------------------------------------------------------------------------

    Credit goes to nisekoflio / nisetanaka & to Regrese / FONV for the original textures & models used in the creation of this mod.
    https://www.nexusmods.com/skyrim/users/1575830?tab=user+files - https://www.nexusmods.com/skyrim/users/2281134?tab=user+files
     
    --------------------------------------------------------------------------------------------------------------------------------------------------

    REQUIRMENT for bib collar textures.
    https://www.nexusmods.com/skyrim/mods/76214

    -------------------------------------------------------------------------------------------------------------------------------------------
     
    Everyone enjoy ^^

    222 downloads

    Updated

  20. Genshin Impact 1.0 CBBE

    twitter.com/NIND_CBBE_LE
    ======================
     
    Original outfit by tag_tomboy
    https://arca.live/b/tullius/20356343?category=의상&target=all&keyword=&p=1
    Changes Made:
    -Optional Slutty Zaps
    -Oily Body
    -translation

    Install/Uninstall:
    =======================
    Use the usual methods by either a mod manager or manual install.
    Acquisition:
    =======================
    Using AIM search for "Genshin"

    Credit to tag_tomboy for the Outfit.
     

    1,205 downloads

    Submitted

  21. RZ Apron CBBE

    twitter.com/NIND_CBBE_LE
    ======================
     
    Original outfit by @RohZima
    Changes Made:
    -Optional Slutty Zaps
    -Oily Body
    Install/Uninstall:
    =======================
    Use the usual methods by either a mod manager or manual install.
    Acquisition:
    =======================
    Using AIM search for "Apron"

    Credit to RohZima for the Outfit.
     

    727 downloads

    Updated

  22. SlaveTats + RaceMenu Overlays | Anuketh Pack #2 - LE / SE

    This is the second pack I've done. Check the first one here. This mod works for both Legendary Edition (32 bit) and Special Edition (64 bit), but each one has sighly different requirements mentioned below. I made the first pack with a CBBE body base, this time I've used UNP body base. The mod works for both bodies, but I've added CBBE/UNP specific tattoos for a better body matching.
     
    This pack includes the following:
    50 Tattoos: Runic Tree (Back), Howling (Back), Lotus Bird (Back), World Tree (Front), Tiny Rose (Front), Neck Roses (Front), Crossed Eyes (Face), Teary Eyes (Face), Rune Arch (Face), Moon Rune (Face), Carp Fish (Back), Bear Claw (Face), Leopard Serpent Left (Left Arm), Leopard Serpent Right (Right Arm), Bush Black (Pubic), Bush Recolor (Pubic), Bird With Skull (Back), Oni Mask (Back), Spiral Triangle, Mandala (Front), Roses (Leg), Druid Moons (Face), Clown (Face), Back Cross (Back), Owl (Back), Top Web (Front), Skeleton Hands (Front), Feather (Front), Tribal Right (Right Arm) and Tribal Left (Left Arm), Slut in Training (Back), Free Property (Front), Breed Me (Pubic), Deer Love (Pubic), Spider Web UNP (Breasts), Spider Web CBBE (Breasts), Body Scales (Front), Mouth Dripping (Face), Scales (Face), Scales Alt. (Face), Make Me Gag (Back), Broken Princess (Back), Rough (Leg), Pasties UNP (Breasts), Pasties CBBE (Breasts), Neck Roses CBBE (Front), Jewels (Front), Roses CBBE (Leg), Eyeliner 1 (Face) and Eyeliner 2 (Face).  
    ██ First version
    ██ Second version
    ██ Third version
    ██ Fourth version
    ██ Fifth version (03.02.2021) - This version includes all the previous versions. Just overwrite everything when asked.
     
    Added new categories for the tattoos: They are divided between Anuketh v2 - General and Anuketh v2 - Slave Marks.  
    RACEMENU TATTOO OVERLAYS FOR LEGENDARY EDITION ADDED - Made by me based on the SE version.
    RACEMENU TATTOO OVERLAYS FOR SPECIAL EDITION ADDED - Made by Testificateguy.
     
     

    This mod is NOT standalone. That means that it requires other resources in order to work.
     
    Legendary Edition users must install first:
    SKSE for Legendary Edition. SkyUI. JContainers. RaceMenu (or NetImmerse Override). SlaveTats for LE.  
    Special Edition users must install first:
    SKSE for Special Edition. SkyUI. JContainers. RaceMenu. SlaveTats for SE.  
    Installation (extracted from SlaveTats page):
    1. Make sure you have the requirements.
    2. Download SlaveTats and extract it into the Skyrim Data folder.
    3. Download this mod and extract it into the Skyrim Data folder.
    3. Start Skyrim. You'll have a SlaveTats menu under the SkyUI's MCM.
    4. On the Setup tab, select the character you want to apply a tattoo and then click Add/remove tattoos (so the mod will register my tattoo pack).
    5. On the Body/Face tabs, select a Section and then a specific Pattern of your liking.
    6. Pick color, glow and gloss if you like, or leave them with their defaults colors.
    7. Exit the MCM and your tattoos will appear in a moment.
     

    SlaveTats - murfk
    Testificateguy for converting the tattoos for RaceMenu.
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
     
    If you have a specific request , send me a PM.

    14,336 downloads

    Updated

  23. [NIND] CRE DT (Virgin Killer) CBBE

    twitter.com/NIND_CBBE_LE
    ======================
    A new take on the Virgin-Killer sweater by Crential
     
    Original outfit:
    https://eiheispot1.blog.fc2.com/blog-entry-695.html
    Changes Made:
    -Oily Body
    -Zaps to make the base version more naughty if desired.
    -(Disabled by default) G String

    Install/Uninstall:
    =======================
    Use the usual methods by either a mod manager or manual install.
    Acquisition:
    =======================
    Utilize AdditemMenu and search "DT"
    Credit to Crential for the Outfit.
     

    885 downloads

    Updated

  24. XN DOAXVV 1DC CBBE

    https://twitter.com/NIND_CBBE_LE
    ======================
     
    Original outfit by Xuniana
    https://www.patreon.com/posts/xuniana-doaxvv-38457175
    Changes Made:
    -Optional Slutty Zaps
    -Oily Body

    Install/Uninstall:
    =======================
    Use the usual methods by either a mod manager or manual install.
    Acquisition:
    =======================
    Credit to Xuniana for the Outfit.
     

    305 downloads

    Submitted

  25. Dwarven Modular Automaton + Automated NPCs

    Dwarven Modular Automaton
    A Robotic Body Outfit System
     
     
    Lore
     

     
    In the last decades of the Dwarven race, the Dwemer of Skyrim found themselves in a war. The remnants of the conquered Snow Elves revolted against the cruel masters who had blinded and enslaved them centuries before, and the Dwemer were forced to face an implacable enemy deep within the heart of their workings. Seeking a new weapon to beat back this rebellion, a certain clan of Dwarven researchers built upon earlier experiments to find a way to combine the signature achievement of the Dwarves, the Automaton, with the combat talents of the Falmer's natural enemy, the Nords.
     
    The pinnacle of this effort was the Modular Automaton design, a model of humanoid construct featuring interchangeable body parts to allow for a wider variety of fighting styles than existing automatons were capable of, with the minds of the Dwarves' human test subjects implanted into them to take advantage of their more flexible tactical thinking. Plans were made to seize warriors from the human cities and use them as the basis for whole armies of these brass soldiers, and after using them to sweep the tunnels clean of the wretched Falmer perhaps the Dwarves would have returned them to the surface as conquerors. 
     
    Fortunately for the Nords of Skyrim the Battle of Red Mountain put an end to every Dwarven scheme. Only a few prototype production lines had been constructed before the Dwemer vanished from Nirn, with only a small number of unfortunate test subjects left behind in the empty laboratories. And perhaps due to the inclinations of the researchers behind the project every one of these test subjects was a woman. The designs for the male warriors were never produced, and only this initial 'Maiden' series was completed before the end. 
     
    No one knows where these lost projects were hidden. Few even had a hint that they ever existed. But recently, something happened to change that. The last soldiers of the Dwemer are finally seeing the light of day. 
     
    ...And new ones are being built. 
     

    Design Features
     
    The Dwarven Modular Automaton is a body-replacing outfit that can be used to turn players or NPCs into robotic constructs. It uses Skyrim's basic outfit slot system to accomplish this in the most straight-forward way possible. 
     

     
    Head Systems
    The subject's head can be implanted onto the Automaton body directly, or further supported by a neck frame (slot 45) and enclosed within a glass dome (slot 31). Alternatively the brain itself can be removed and encased within glass or armored capsules in a replacement head structure (slot 30). It is also possible to copy the subject's mind into one of an array of crystalline matrices (slot 43) and mount that into a purpose-built frame. Faces copied from ten of the original test subjects were produced for the replacement heads, with fifty different expressions in three materials- flesh, cast brass, and stone- for one hundred and fifty available options (slot 44). A 'null' face consisting of just the eyes is also provided, along with two animal-based masks, a pair of featureless faceplates in brass and steel, and a wide array of head coverings.
     
    Core Systems
    The upper torso (slot 32) functions as the foundation of the construct, containing a Heart crystal that binds the Aetheric Body that provides motive power to the machine, the processing elements for the magi-magnetic joint system that allows the construct to exercise a wider range of motion than it would physically be able to employ, and mana storage tanks to replace the magicka pool of subject's original body. A variety of models were produced in differing armor designs and capacities.
     
    Pelvis and Limb Types
    The lower torso and hips (slot 49), arms (slot 33), and legs/feet (slot 37) are divided into three main types with two limb sub-types. Alternate versions of the pelvises are provided to allow for a degree of interchangeability between leg types, as well as legless 'unassembled' versions for decorative purposes.
    Type B -  Based on Nisetanaka's Dwarven Bikini Cyborg, this type's pelvis features a skeletal design for more inhuman Automatons. It comes in Model B for use with the Type B legs and Model E for use with Type E-based legs. Both versions of the original Bikini Cyborg design's legs are available, as well as a new 'short' type without the height adjustment. The 'disassembled' option lowers the character's height to the level of the Model B leg caps, allowing for legless locomotion. Several combinations of normal and weapon arms are provided. Type E -  Based of Edhildil's Dwemer Cyborg sets, this type adapts the Dwarven Centurion's pelvis for a bulky, robotic design. The Model A version uses the original design's Centurion-based legs, with assorted feet provided for them. The Model E version is based on the updated design, with skeletal legs connected to a mid-thigh cap. Versions of these legs with the different foot options are available, as well as a 'disassembled' option set to the Model E height.  Type G -  Based on Vicn's Dwarven Gynoids, this type features a pelvis and lower torso elaborately built up into a stylized humanoid shape to pair with the original design's human-like legs on the Model A version. The various original Gynoid feet are available for use with this model, as well as a new high-heeled design built for use with either this or the Type E legs. The model B and E versions of this pelvis also feature more humanized proportions. Additional swappable armor pieces are provided for use with the Type G arms and Model A legs.  Type CR -  Animal-themed limbs based on the Dwemer Dog and elements from the Dwemer Steam Horse models, for use with the Model E pelvises. Come in Beast and Pony versions, and are paired with matching tails (slot 40) and animal-based masks.  Type DD -  Based on MaikCG's Dwarven Devious Cuirass, and arm and leg set for use with the Model E pelvises. Has a matching Core unit taken from the same design.  Type HV -  Based on Gigadeux's Dwarven Heavy Armor, providing a more practical humanoid design. Comes in both the normal and 'ebony' texture variants. The matching helmet has been modified with glowing eyes, and can be used in conjunction with the slot 30 head frames.  Type NULL -  These tokens block off the head, hand, or foot slots, allowing you to have headless or limbless automatons without the original human body parts appearing. Does not block any actions.  
    Weapon Systems
    Invisible 'style' versions of the Dwarven one-handed weapons are provided for use with the Type B and CR weapon arms. A full set of duplicate vanilla Dwarven weapons is also available, these have had their speeds raised to simulate the physical boost provided to an Automaton. 
     
     
    Type XXX Body
    Brass-Jointed Dolls
     
     
    Lore

    Years ago a mildly infamous researcher of Dwemer automatons vanished following the collapse of his dig site. As it was not uncommon for either digs into Dwarven ruins to collapse or for automaton researchers to fall victim to the subject of their studies, this event largely passed without comment. However, some concerns were raised by the contents of a damaged journal found in the burnt-out remains of his encampment. The final legible lines stated simply:
     
    "I understand it now. It all makes sense."
    "The Dwarves were perverts."
     

     

    Design Features
     
    The Type XXX Body is a collection of humanoid bodyparts mounted in mechanical fittings that utilize the Modular Automaton outfit system. These can be used to create mechanical Doll or Statue outfits, or mixed with the robotic DMA parts.
     


    Core & Pelvis Systems
    Replicating the human torso, these parts are offered in a collection of [FW] (Fixed-Weight) and Variable styles. The [FW] models are pre-built to a variety of body shapes from the UUNP family, and will display as-is regardless of the body settings of the character they are equipped to. The Variable models work with BodySlide to replicate the user's body presets, and are compatible with mods that use Bodymorphs to change body shapes. All parts are nude by default, but can be equipped with removable 'modesty plates' or bikini sets using slots 48 and 52 matched to each part. A selection of pelvises designed to work with the Type B and E legs from the robotic DMA sets are also included, while the Variable pelvises and some of the UNP sets include versions with the full Type G legs. Two '/A' model torsos are available, incorporating a breastplate for some slight additional protection.
     
    Limb Systems
    Bare and high-heeled feet are offered in both Fixed-Weight and Variable versions. The Variable type's primary feature is a Bodyslide-capable cuff at the point where the foot and body models join, allowing these to be used with regular human bodies. Variable versions of the arms are not offered due to some limitations in the way the mechanical shoulders work, so these are only available in High and Low weight versions based on the UNP preset. A variable version of the hand by itself was possible, and this is also offered for use on regular human bodies.
     
    Materials
    These bodyparts are available in four materials: D (Doll, regular flesh), S (Statue/Stone in a bright white marble), M (Metal, polished Dwarven brass), and R (Rubberized, a slightly shiny black coating). The D models will reflect the skin tone settings of the characters they are applied to, while the rest will replace them with their own surfaces. D and R models feature full Beast Race support, but S and M versions do not at this time. D, R, and S versions are available for all Core and Pelvis models, but the M material is restricted to the Variable set and the pelvises equipped with Type B or E leg adaptors, as well as a selection of chest units intended to be used with them. D and R models feature full body physics, while M and S have had their 'bounce' bones removed to reflect the more solid materials they are made with. Modesty plating matched to each bounce type are provided, but the bikini sets are restricted to the D and R models.
     
    Head Systems
    To better interact with the humanoid neck shape, new bases for the DMA head equipment had to be designed. These are included as the 'Doll Type' Heads and Neck Frame. Unlike the previous set these can not be used on their own with regular human bodies as they do not cover the gap left at the base of the neck when removing the original head. To rectify this the Doll Collar is also included; this is a copy of the neck cap from the Type XXX Cores with BodySlide capability and head weighting added, set to use slot 45. This allows it to be used as a collar on any humanoid character, as well as a base for the Doll Type heads or as a full head remover when used with the existing NULL head token. Using the character's existing head on the Type XXX bodies is also possible, as the built-in neck caps fully cover the seam. If further separation is desired the Doll Type Neck Frame can be used, or a slightly modified copy of the Dwarven Bikini Collar III is available for a more streamlined look. 

    Extras
    Some additional parts developed during the process of building the Type XXX Bodies:
    Horror heads, a selection of replacement heads built with the Skull clutter model. The skull has been reshaped to fit into most headgear. Offered in Brass, Rubber, Stone, and the original bone textures. Also includes a pair of robotic eyes that can be placed into the empty sockets. Can be used in conjunction with the PK faceplates, but not the Subject faces. Model MC Cores, robotic chests with humanoid breasts mounted on them. Offered as a Variable type and a fixed-weight 'expanded' shape both with and without a 'milking' apparatus, in material types D and R. Phalluses, a collection of snap-on tools for various sorts of hard work. Set to slot 51, and can be used with both the Type XXX and the robotic pelvises. Pedestals, non-humanoid pelvis units for characters that don't need to get around very much. Intended for use with other mods that can force a fixed pose onto a character. Wigs, a large assortment of hairdos sourced from the Apachii, KS, and Holiday hair set mods. Also come in stone and brass versions.  
     
    Full Ground Model Support

    All body parts can be dropped into the game world.
     
     
    Automated NPCs
    The Experiment Is Still Running
     

     
    Lore

    Rumor speaks of strange happenings south of Old Hroldan, of Dwemer constructs with the faces of women being seen roaming the back-country at the foot of the mountains. What their purpose is or where they came from no one can say, but a witness swears that he recognized one of them...
     
     
    Design Features
     
    The Automated are a large group of characters that have been rebuilt with Modular Automaton parts by a mysterious Dwarven machine. Trapped for centuries within the halls of their Facility, they have only recently regained access to the outside world.
     

     
    Specifications
    Functionally, the Automated are normal NPCs that have been physically rebuilt for the DMA system. Their head meshes have been modified to produce a 'mask' effect, and their default 'nude' bodies have been replaced with versions of the Doll Type head frames set to slot 59, maintaining their robotic forms even if stripped of their DMA bodyparts. A subset of the group is set up as a new Automated-specific race with null head and mouth meshes, which allows them to use the head-replacing slot 30 head frames and mask parts without coming into conflict with those meshes, as is sometimes the case when using them with Vanilla races. 
     
    Roles
    Dozens of Automated have been produced by the Machine over the centuries. Many of them are willing to explore the outside world with you as your followers, and have a variety of skill sets to use in battle. Others have gone rogue and can be found in various places outside of the Facility, where they may object to your presence should you intrude upon them. Between these two groups are a number of neutral citizens who don't really care about you either way. One thing all Automated share, however, is a programmed-in hatred of the Falmer. 
     

     
    The Facility
    The Automated call these ancient Dwarven chambers home, and have done their best to maintain them. They may serve as a convenient base for your adventures, with a teleportation system that allows you to instantly return to them from anywhere. Physical access is more treacherous, with the only routes being a one-way drop in or a long struggle through a nearby Falmer-infested cave. The drop is probably easier. This entrance isn't marked, but if you look around the top of the cliff behind the Dibella shrine you're sure to find it.
     

     
    Character Parts
    Several variant body parts with the intent for use with specific Automated characters have been grouped as 'DMN' parts. These include but are not limited to burned, muscular, patchwork, and icy skin variants of specific parts, weighted but not Variable versions of the D2 and MC torsos built to the UNPB body type with matching chest coverings, and a set of modified 'clothed' bodies. Also included is the XV series of faces, built from Vanilla meshes, consisting of many faces also used for the Automated along with a selection of notable Vanilla NPCs. 
     

     
    Quest
    This mod does not have a quest. There is an implied storyline, largely spelled out in a series of journals that can be found in the Researcher's bookcase, but no actual quest elements or objectives exist. The Automated serve mainly as a showcase for the DMA system and a source of followers. No expansion upon that is planned at this time. 
     

     
    *Experimental* Automated Player Option
    An optional file is available to download which will replace the default female head mesh and face textures with ones modified to display the mask effect, which will then apply that effect to the player. Used in conjunction with an appropriate head frame and DMA body parts, this will give a female player character the same appearance as an Automated. Non-Automated NPCs with properly generated FaceGen meshes will not display these changes, but ones lacking a FaceGen, who can be identified by the 'grey face' bug they will also be displaying, will have their heads rendered as a face floating in mid-air over their body. This initial experiment consists of the Vanilla head mesh paired with a modified copy of the Fair Skin face texture, but other variants may be considered if there is demand for them. 
     

    Installation and Use
     
    Due to the increasing scale of the mod eclipsing LL's upload limits, the full download has been consolidated to one file and moved off-site. Download the text file and use the link within it to access the full file on Mega. Install as normal from there.
     
    Pre-generated versions of the Variable models built with my personal moderately customized UNPB-based preset are included to avoid the 'invisible body' issue. Please remember to run these parts in BodySlide to conform them to your own preset. They can be found in the 'DMA - BodySlide Parts UUNP' group.

    Some texture paths are reused from Dwarven Cyborg Collection and SeXtreme Loading Screens, so you may be prompted to overwrite some files if those mods are installed. A change was made to the statue texture, please allow this to overwrite to get the brighter white marble color. Otherwise the textures are unchanged.
     
    XPMSE is required as some parts of its extended bone set are utilized. Racemenu is required for the NiOverride height system. 
     
    Examples of (probably) all of the items added by this mod can be found in respawning containers within the Facility. In-game crafting is not provided, for various reasons. Can be searched for in the console under 'DMA', but the number of results absolutely will exceed the console's backscroll. Use of AddItemMenu is advised. 
     
    For the SE version, the appropriate versions of those mods will be required instead: XPMSSE, Racemenu SE, AddItemMenu SE 
     
    To change an existing character into an Automaton, a Core Unit must first be equipped to replace their original body. From there the pelvis and limbs can be added. Floating hands and feet will be visible until parts using those slots are equipped. Parts are not intended for use without a Core equipped, and will look messy if used so. Head elements, however, can be used independently from the body system if desired, although the masks are intended to be used only with the replacement head units and will look even more messy without them. 
     
    'NoStrip' keywords are applied to all primary body parts, while 'AlwaysStrip' is applied to the modesty plating and bikini sets for proper functioning during scenes. The 'SoS Revealing' keyword is applied to all torsos to allow for proper use of the slot 52 parts.
     

    Sure-To-Be-Asked Questions
     
    SE version?  Yes, with thanks to Holzfrau for the conversion. Only covers the first release version of the mod at present. Updated version TBD.
     
    What body does it use?  As a complete body replacer, Dwarven Modular Automaton is effectively body-agnostic and can be used with any installed body type. The Type XXX bodies do complicate this a bit, however. While they are built using the UUNP HTD and Special body meshes, their textures have been re-pathed to an isolated location which will allow them to be used independently of the user's installed body texture, side-stepping the main point of conflict between the UUNP and CBBE bodies. The Fixed-Weight models should be usable by anyone right out of the box, but the Variable sets are currently only built using the UUNP sliders which may cause some issues for CBBE users. 
     
    Can they put some clothes on?  A qualified No. For the Fixed-Weight Type XXX models it's mostly impossible, as the game treats them as outfits themselves and not bodies. The result of this is that any clothing applied to them will be conformed to the character's original body shape, not the shape of the Fixed-Weight part. The Variable models do conform to the character's original body shape, so they are capable of some clothing use. However this is complicated by three things: First, slot 32 must be occupied by a DMA core for the system to work, so normal outfits are unusable. A top that uses an alternate slot such as the cyborg-use Dwarven Bikinis must be used instead. Second, several bones were removed from the upper torsos to avoid clipping and distortion on the mechanical parts, which also results in clothing that expects those bones to still be there to potentially clip through the body in various ways. The removal of the bounce effects from the M and S versions causes and even more extreme version of this problem. Third, The various mechanical parts and gaps added into the body severely limit the number of clothing designs that could be used without having bits of machinery clipping though them or shoulder straps hanging in mid-air. Designs that can account for all that are hard to come by.
     
    Male versions?  Due to the mods the majority of parts were sourced from being female-only, male-use options are not provided. 
     

    Known Issues
     
    There is a known major conflict with an element of Devious Devices that may result in the Pelvises appearing to vanish or fail to equip. This is caused by DD's 'Device Hider' function, a feature that is intended to remove the model of a device from the character to prevent it from clipping through when the character is also wearing 'normal' clothing, which it broadly assigns as anything using slot 32. Unfortunately this function is turned on in DD by default, and given the large number of slots DD uses this tends to play havoc with other multi-slot outfits. The specific conflict with the Pelvises is that they use slot 49, which is also used by DD's chastity belts. My personal recommendation is to turn the Hider off entirely unless it's a feature that you actively use. To do so, go into DD's MCM and open the 'Devices Underneath' tabs, then find any entry that has a slot assigned and change it to 'None'. This seems to turn itself back on when starting a new game, so check it after exiting Helgen or the Live Another Life cell.  An additional conflict with Devious Devices is possible in the case of the Automated-specific head frames. The default version of these used as the 'nude body' of most Automated is set to slot 59, which is also used by DD's arm cuffs. As such anything that force-equips arm cuffs may displace the head frame, leaving the Automated's face floating over their body. Alternate versions of the head frames set to slot 50 are included that can be used if needed. The theory here is that the DMA arms aren't particularly compatible with arm cuffs anyway, while the vaginal piercings on slot 50 might see some use with the Type XXX pelvises, but really DD just uses so many slots that it's impossible not to run into it somewhere.  Updating the mod mid-save can cause a minor but irritating error with the SoS 'revealing' system. A keyword was added to all DMA torsos to mark them as 'revealing' by default in order to insure that they would work with the slot 52 modesty options, but evidently the SoS system only registers the presence of that keyword when an item is first encountered during a game. If it has already seen an item prior to the keyword being added and has it marked as 'concealing', it will continue to treat it as such. The problem with this is that the pre-set outfits on most of the Automated include a slot 52 element, and if SoS thinks that their torso should be 'concealing' it will displace either the slot 52 element or the torso piece. While the former isn't that big of a deal, unfortunately it usually seems to do the latter instead. So if the first time you encounter an Automated they're just head and limbs floating around an empty space, this is probably the cause of it. Bodyslide support is offered with the Variable models, but results are not guaranteed. The mechanical parts involved only offer so much flexibility, and more extreme presets are highly likely to experience issues with scraps of skin mesh clipping through or distortion of the mechanisms. Beast Race support has been added, but it has some limits. Khajiit and Argonian head shapes are difficult to make masks of, so they do not have the full Automated effect at this time. It is recommended to use them with the D2 torsos due to the complications caused by their necks. When using the R bodies, the texture on the character's original tail does not change. The R tails are provided to rectify this. Please also note that the majority of parts use the Feminine series of Beast textures. Feel free to swap them out for your preferred texture sets.  The D models do conform to the character's skin tint settings, but they use an isolated copy of the Fair Skin texture set which may result in the colors not matching well between the D model's skin and the character's original head should it be retained due to differences between how the texture mods parse the tint. In addition to this the flesh versions of the SeXtreme masks do not color match to the character's skin tint at all, as they are built in a completely different way from the Vanilla Skyrim faces. New faces matched to the preset skin tints are planned, release TBD. Skyrim seems to have some limitations on overlays applied to the skin textures that may affect the Type XXX bodies. Tattoo-style overlays appear to only be applied to parts on the main body, hand, and foot slots (32, 33, 37), and as such do not appear on the Type XXX pelvises or upper arms, which use slots 49 and 34 respectively. Bloodspray decals also appear to pool on the upper torso and hands. The Stone pelvises have noticeable texture seams at the hips; this is due to replacing the skin texture with a solid 'block' texture that is not mapped specifically to the skin mesh. Customized skin textures would have to be created to rectify this, which is a bit outside of my skill set.  The Type XXX arms are internally split into two pieces using slots 33 and 34 due to the hand and arm textures being in different files, and Skyrim refusing to apply two different skin textures to different meshes on the same model. As a result of this, the Type XXX arms are not compatible with the Type G forearm armor, which also uses slot 34. Neither can be changed to a different slot, as models not using slots 33 or 34 do not show up in first-person view.  The Type XXX Pelvises include a vagina model, primarily for anatomical correctness. Unfortunately the collisions or some other element needed to maintain the functional animations appear to have been lost at some point in the build process, and I'm afraid I don't know enough about how they work to restore them.  While they are not hard requirements, it is recommended to have all the standard DLC installed as some parts do source their textures from them.  Parts were arranged to minimize clipping and distortion, but all possible poses or animation sets could not be accounted for. Some oddness may occur in more extreme positions.  The Facility is very overstuffed with NPCs and decorations. Weaker systems may have some difficulty with it. Follower pathing in the lower area of Gloomreach is screwy. Something prevents them from entering properly into the lowest part of the second cave and causes them to run off trying to find another route, leaving you behind.  The teleportation spell to return to the Facility has been inconsistent about moving followers. In testing it has not been depositing them at the landing point with the player, as intended. Instead they enter the cell via a physical entrance and run over, or sometimes get lost. I'm unsure why this is happening, as I used the same teleportation script in a different mod years ago and never had any similar problems with it. I intend to try an fix this in the future, but recommend using a follower tracking mod in the meantime just in case. (And in general, they're useful.) Some changes were made to the Dibella shrine south of Old Hroldan. These may conflict with other mods that change this area, particularly any that add a statue to the plinth.  Don't enter the Cistern. It's not done yet. In the least. The Pony mask is malfunctioning in the SE conversion. Cause unknown at this time.  

    Credits

    Face models sourced from azmodan22's 
    SeXtreme Loading Screens
     
    Limb elements sourced from
    The Amazing World of Bikini Armour!
    Edhildils Dwemer Cyborg BBP
    Edhildils DMRA Store
    Vicn Creature Pack
    Gynoid credits:
    Enhanced Character Edit by ECE Team
    DIMONIZED UNP female body by dimon99
    Hair packs of TES IV Oblivion for Female Only by Radioragae
    REN
    Peggy
    NewSea
    SKS
    Dwemer Dog Follower
    Dwemer Steam Horse
    Dwarven Devious Cuirass
    Girl's Heavy Armors
     
    Armor sourced from
    UNP Spice Gear Collection
    Remodeled Armor
    Sexy Vanilla Female Armor
    BD UUNP Dragonborn Armor Replacer
    Peacekeeper Armour
     
    Type XXX meshes and textures
    BodySlide and Outfit Studio
    Fair Skin Complexion
    Feminine Beast Races
     
    Additional elements from
    Clockwork (Clockwork Castle)
    Nova Catsuit
    Dwemer Over Technology Resources
    Ghogiels Brain Remastered
    Static Mesh Improvement Mod
    DG High Heels
    Skyrim Strap Ons
    Sexy Nixy & Sexy Dwemmy
     
    With special thanks to Holzfrau
     
    ...And viewers like you

    17,283 downloads

    Updated

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