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These Skyrim mods are of an adult nature.

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  1. Bodyslide UUNP-HDT Body With Breast-Arm-Pose-Dependency

    This is an experimental file which shows the dependency between the arm-rotation and the volume of the breasts. If you plan to use this file as a standard replacement, you can add it into your setup as a NAKED-BODY for example, or you simply weight all your existing clothing again with this body as a reference.
    Anyway is this EXPERIMENTAL and I will try to put more work into this later. I found this quite interesting because (BP)-HDT is working aside as usually but the breast looks much more natural and is now NEVER symmetric, which is quite natural.
    If you like to edit this work and if you get nice new nice suiting and fine looking results, I´d like you share this new version onto this thread if possible. I feel this is a really interesting update for the SKYRIM "female-breast-behavior".

    969 downloads

    Submitted

  2. ZAP Helper Addon 8.0+ Extension - MULTI NPC SUPPORT

    Heya all, so here it is! The much-requested Multi-NPC support for ZAP Furniture Placer.

    v2.01 Released with minor bugfix! Please update your install! (will not cause issues to saved games)
     
    v2.02b released with (beta) support for multi-npc furniture (such as vampire supply). See changelog notes.
     
    This will probably be the final release for now unless a game-breaking critical error is found.
     
    Now compatible with Paradise Halls! Furniture will stop slaves escaping - use 2.02b + 2.02b Compatibility Patch!  

    Bug hotfixes: (both versions): -Fixed error of ZFPStartup not running on a new game/install (Player spells now get added correctly on new game)
                                                    -Removed leftover Iona (RIften Housecarl) records in the .esp file (should fix broken custom housecarl races)
                                                    -missing ZFPMenuScript masterscript fixed, Placement menu now places items from list 6 correctly.


    EXTENSION FEATURES:

    -NPC support to lock up to 60 NPCs into the various items of furniture from ZAP 8.0 (Also tested on and compatible with ZAP 8.0+)

    -10 Selectable NPC slots with immersive dialogue and animations

    -50 Locked NPC slots (Assigned from the Selectable slots or by grabbing random NPCs off the street with magic ?)

    -6 new control spells to help manage the various locked NPCs. (11 spells in total now).
     
    Requirements:
     
    ZaZ Animations Pack 8.0 or 8.0+
    JaxonzPositioner (Recommended)
    A follower mod of your choice to manage the inventory of locked NPCs (Extensible Follower Framework or similar - Recommended)
     
     
    Installation:
     
    Either remove your existing ZAP Helper installation or just replace it with the files from this one, it shouldn't matter.
    This can either be done manually or with your favourite Mod Manager.

    There are two archives! Use only one. They are labelled as Female and Male, and basically the only difference is whether you get called Mistress or Master in some of the dialogue options ? (This was a late addition, as I'd set it up to use only female pronouns but thought this wouldn't suit everyone, so I'm offering the choice).

    This Extension includes all original files and should not need ZAP Helper 1.x in order to work.
     
    To Update:- copy all files from the archive => Skyrim/Data.
                          (Or just use mod manager Should not cause any issues to save games)

    Compatibility:

    Aside from needing its requirements, this mod should not cause issues with other mods. Tested as part of an extensive (200+ mods) bondage-themed Skyrim with no real issues.

    Made on LE (Oldrim). Someone has confirmed that it should work fine on SE too.

    PAHE-ZFPe Compatibility Patch:

    -Download the correct archive for your version (2.02b male/female currently supported -required for the patch!)
    -Overwrite existing files in your Skyrim/Data folder

    This patch makes Paradise Halls slaves unable to run away/escape while locked in furniture using ZAP Helper  
     

    ZAP Helper Extension How to use/FAQs:

    (To Update an existing ZAP Helper install on a saved game)
    (Also known as "help, where are the new spells?" )

    (1) The first time you use the 'Furniture Placement' spell, ZAP Helper will update and add the new control spells.

     (To Select an NPC)

    (1) Select zbfFurniture using the Furniture Select Spell. The next time you talk to an NPC, you will have dialogue options starting from "(Restrain NPC) Hey you... You're mine now!" to order them into a furniture selection. They will stay there until released.

    (To release a Selected NPC)
     
     (1) Talk to them and say "(Release NPC) .... "  OR  (2) Use the Unlock All Selected NPC Spell

     (To Lock an NPC):

    (1) While they are in the furniture, you can either: (1) Talk to them again and say "(Lock NPC) I'm going to lock you in..." OR (2) Cast Spell "Lock Selected NPC" while looking at the restrained NPC in the crosshair (so their name shows up, if you're unsure). This will assign the (x of 10) Selected  NPC to the next free (of 50) locked slot. (Selected NPCs will also stay in their furniture until released, "locked" is just for extra slots without the immersive dialogue).
     
    (2) Select zbfFurniture using the Instant Lock spell. Cast it again at an NPC and they will be ordered to stay in that furniture, using the next free (of 50) locked slot.

     (To release a Locked NPC):

    (1) Talk to them and say "(Release NPC) .... "  OR  (2) Use the Unlock All Locked NPC Spell
     
     (To align NPCs)

    (1) Using either of the two Align spells will align ALL selected or locked NPCs to their furniture (depending on which spell is used).
     
    (To clear empty Furniture selections) 

    (1) Using either of the two Clear Unused/Debug spells will clear ALL unused (but still selected) furniture targets and checked for orphaned Aliases (depending on which spell is used).
     
     
    Changelog:
     
    v2.20b: - Removed the conditions that prevent you from double selecting furniture. This enables multiple NPC furniture to be used, but also gives the possibility of other errors caused by the user (I cannot take responsibility for these).
    - I have also modified the spells to add extra debug to clean up loose actor aliases that have been sent to unavailable furniture. (If you send 2 actors to the same furniture, the second actor will just stand around next to it until released). 
    Caution: If you send npcs a long distance to the furniture, if they are still walking there when you cast the debug spell they will also be released! If you are uncertain that all npcs you want to keep are safely locked, cast the Align spell first.
     
    SAVE GAME SAFE - copy all files from the archive and overwrite the existing scripts/esp
     
     

    v2.01:         -Fixed error with dialogue still showing up without any addition Furniture selected 
                         (simplified use of conditions and variables in the dialogue tree)
                     SAVE GAME SAFE - copy ZFPFurnitureSelectScript.pex and ZFPAliasControlScript.pex  to => Data/Scripts, and ZFPFurniturePlacer.esp to => Skyrim/Data 


    Known Issues/Bugs:
     
    (1)   Bug: Character gets stuck after a dialogue animation
          Symptom:  Cannot cast spells, shout or sheathe/unsheathe weapon.
          Frequency: Occasional/rare
          Cause: Unknown/glitch in Skyrim animation system caused by certain slow animations (can happen on Vanilla)
          Fix: De-equip and Re-equip any spell from your magic inventory and the glitch should immediately resolve itself.


    (2) Bug:  Dialogue Clutter.
         Symptom: The options 1-10 to lock an NPC away appear before they have been greeted, cluttering up the dialogue (especially if you have lots of dialogue mods).
         Frequency: Caused by user (depends on you, basically!  )
         Cause: Using Tab to quit the dialogue without choosing a furniture selection
         Fix:  Use the "(Cancel) On second thoughts..." dialogue, This will ungreet the alias properly. Otherwise using any other ZFP Selection spell or dialogue option will also fix this.
     
    (3) Bug: Selection spells return an error on first attempt:
         Symptom: Furniture select spell returns error "Error with selection "n"", but if recast on the same target works
         Frequency: Caused by user (depends on you, basically!  )
         Cause: Moving too quickly while casting the selection spell. Depending on the script load of your game, it can take perhaps up to half a second for Papyrus to run the targeting selector. If you move too quickly or are moving when you cast a selection spell, sometimes it can glitch between conditions and return an error notification.
         Fix: Re-cast the spell while standing still and it should work fine. (Encountering this error occasionally does not mean you have caused a persistent script error, it is safe to continue.)

    (4) Bug: Furniture Delete not working / list 6 items not working / ZFP not starting up properly on a fresh install / Iona (riften housecarl) custom race glitches
        Cause: Me being an idiot 
        Fix:  Redownload archive, it's been hotfixed now.
     
    (5) Bug: NPC goes for walk instead of staying in furniture
        Frequency: Rare
        Cause: 1. Sending more than 1 actor to furniture that only 1 actor can use.   -OR-  2. Bugged scripts running on an NPC caused by interactions between multiple mods
        Fix:  Reload a save game before those scripts were run on that NPC.
     
     
    (6) Bug: All spells not added correctly on script-heavy new install (Special Edition)
        Frequency: Believed to be user-specific 
        Cause: Unknown - possibly excessive script load during new game setup
        Fix:  Download ZFPe Troubleshooting Pack. This contains a few options to help you. You can add the missing spells manually using the ID numbers provided, or there is an esp that will let you craft the spellbooks at a forge. (Thanks to T-Lam for the spellbooks).
     
     Original ZAP Helper Addon by Tyrant99: (See for original Mod documents/readme)
     
     


    Credits:

    T.ara for ZAP 8.0/+
    Tyrant99 for the original ZAP helper
    T-Lam for the craftable spellbooks

    Everyone who posted a message of support while I was working on this, really helped with motivation ❤️ 

    ----------------------------------------------------------------------------------------
    This is provided only for the purposes of Fantasy, Roleplay and Entertainment.  
    Please Kink Responsibly.                                                                                    
    ----------------------------------------------------------------------------------------

    22619 downloads

    Updated

  3. SC Followers - Mama - NSFW Body Addon

    I've made a skin recolor+ smaller head+ nude conversion of the body for the Follower mod by SC, DS-Mama (mama from death stranding), u can get it on her patreon, its available to everyone right now i believe.
    this patch by itself doesn't do anything, you need the original mod from the author's page.
     
    https://www.patreon.com/posts/sc-ds-mama-51204434
     
    simply install using mod manager.
     
    no neck or hand or feet seems as much as i could help it.
     
    Enjoy :D!

    754 downloads

    Updated

  4. Arsenic Conversion - Orge Armor - TBD LE & SE

    What is it?
    - It's all orge now!
    - Ok, now that I got that joke out of the way. This is a conversion of WickedCreations' Daz3d Orge HD for Skyrim LE.
    - I used Cathedral Assets Optimizer (https://www.nexusmods.com/skyrimspecialedition/mods/23316) to convert the armor from LE to SE for the SE version. It's not tested, so please let me know if anything is wrong on your end.
    - The armor was converted to Touched By Dibella body, but it's modular (doesn't include a main body) so it might work with other body type.
    - I also included all 3 color variants and the spiked club that came with the original daz3d product.
    - Note: if the club looks small. Please scale up the weapon node in RM or ECE
     
    How to install?
    - Update 1: Hotfix for the weights of the pauldron and loincloth. Adjust the metal textures to be about 33% darker. Please download and overwrite old files.
     
    How to install?
    - Extract .rar file, and copy everything into Data\
    - Or use a mod manager, much easier.
     
    How to uninstall?
    - Better to just delete using a mod manager.
    - Else, refer to the structure of the zip file.
     
    How to get?
    - AddItemMenu mod.
     
    Requirements?
    - XMPSE 3.0+ Skeleton.
     
    Credits:
    themilkdrinker for the original body preset.
    Nightasy for the awesome tutorials.
    WickedCreations for the original armor in Daz.
    Groovman for helping with the weapon scaling.
    G_k for Cathedral Assets Optimizer.
     
    Disclaimer:
    Do whatever. Just don't reupload the whole pack and call it your own.
    If you find anything wrong with the outfits, feel free to message me on here or my Pixiv: https://www.pixiv.net/member.php?id=14835768 or Twitter: https://twitter.com/SkyArsenic. Thank you!

    7136 downloads

    Updated

  5. SlaveTats + RaceMenu Overlays | Anuketh Pack #4 - LE / SE

    Another one! Compatible for both CBBE and UNP / Skyrim Legendary Edition and Skyrim Special Edition.
     
    * There are 5 categories under the "Body" tab: Anuketh General, Anuketh CBBE v4 / CBBE v4.1 and Anuketh UNP v4 / UNP v4.1. This will help you find the tattoos that match your body type.
     
    This pack includes 93 tattoos:
    Bodice of Ice (UNP/CBBE), Bodice of Fire (UNP/CBBE), Dragon, Dragon Alt, Forbidden, Mermaid, Pistol Left, Pistol Right, Roses, Leg Roses (Left), Leg Roses (Right), UnderBoob (UNP/CBBE), Bird (UNP), Bird (CBBE), Tree (UNP), Tree (CBBE), Death (UNP), Death (CBBE), Oni (UNP), Oni (CBBE), Tribunal (UNP), Tribunal (CBBE), Wings 2, Wings 1, Runic Arms, Runic Tattoo, Runic Half Circle (UNP), Runic Half Circle (CBBE), Runes (Left), Runes (Right), Flower Left (UNP), Flower Right (UNP), Flower Left (CBBE), Flower Right (CBBE), Tribal Tights Left (UNP), Tribal Tights Right (UNP), Tribal Tights Left (CBBE), Tribal Tights Right (CBBE), Tribal Left (UNP), Tribal Right (UNP), Tribal Left (CBBE), Tribal Right (CBBE), Spider Left (UNP), Spider Right (UNP), Spider Left (CBBE), Spider Right (CBBE), Decoration (UNP), Decoration (CBBE), Tribal Set 6 Left (UNP), Tribal Set 6 Right (UNP), Tribal Set 6 Left (CBBE), Tribal Set 6 Right (CBBE), Tribal Set 5 (UNP), Tribal Set 5 (CBBE), Tribal Set 4 (UNP), Tribal Set 4 (CBBE), Tribal Set 3 (UNP), Tribal Set 3 (CBBE), Tribal Set 2 (UNP), Tribal Set 2 (CBBE), Tribal Set 1 (UNP), Tribal Set 1(CBBE), Lady Death (UNP), Lady Death (CBBE), Hidden Skull (UNP), Hidden Skull (CBBE), Oni Mask Broken Mask (UNP), Oni Mask Broken Back (CBBE), Skull of Corruption (UNP), Skull of Corruption (CBBE), Sword Front (UNP), Sword Front (CBBE), Samurai Back (UNP), Samurai Back (CBBE), Native Back (UNP), Native Back (CBBE), Howling Buttocks (UNP), Howling Buttocks (CBBE), Death Castle L (UNP), Death Castle R (UNP), Death Castle L (CBBE), Death Castle R (CBBE), Stab L (UNP), Stab R (UNP), Stab L (CBBE), Stab R (CBBE), Original Sin L (UNP), Original Sin R (UNP), Original Sin L (CBBE), Original Sin R (CBBE).
     
     
    ██ First version (v1.0) | (05.20.2021) Release
    ██ Second version (v1.1) | (08.21.2021)
    ██ Third version (v1.2) | (08.23.2021)
    ██ Fourth version (v1.3) | (08.26.2021)
    ██ Fifth version (v1.4) | (09.14.2021) Final Version
     
    RACEMENU TATTOO OVERLAYS ALREADY ADDED!
     
     
    Check out my other SlaveTats Packs:
    Anuketh SlaveTats Pack #1 | Anuketh SlaveTats Pack #2 | Anuketh SlaveTats Pack #3 | Anuketh SlaveTats Mini Packs
     
    Social Links
    Discord | YouTube | Instagram | Ko-Fi | Patreon
     

    This mod is NOT standalone. That means it requires other resources in order to work.
     
    Legendary Edition users must install first:
    SKSE for Legendary Edition. SkyUI. JContainers. RaceMenu (or NetImmerse Override). SlaveTats for LE.  
    Special Edition users must install first:
    SKSE for Special Edition. SkyUI. JContainers. RaceMenu. SlaveTats for SE.  
    Installation (extracted from SlaveTats page):
    1. Make sure you have the requirements.
    2. Download SlaveTats and extract it into the Skyrim Data folder.
    3. Download this mod and extract it into the Skyrim Data folder.
    3. Start Skyrim. You'll have a SlaveTats menu under the SkyUI's MCM.
    4. On the Setup tab, select the character you want to apply a tattoo and then click Add/remove tattoos (so the mod will register my tattoo pack).
    5. On the Body/Face tabs, select a Section and then a specific Pattern of your liking.
    6. Pick color, glow and gloss if you like, or leave them with their defaults colors.
    7. Exit the MCM and your tattoos will appear in a moment.
     

    SlaveTats - murfk
    Brushes - Obsidian Dawn
    More Brushes - Brusheezy
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    If you have a specific request, send me a PM.

    11265 downloads

    Updated

  6. ZAP - No Collision Furnitures (improves camera and whipping)

    This replaces almost all ZAP Furnitures with a "non collidable" version.
    No longer will your camera get stuck inside a furniture or your master fail to reach you with his whip.
     
    I changed the "SKYL_STATIC"  to  "SKYL_NONCOLLIDABLE" in NifScope which removes collision.
     
    Why? Because of two problems:
     
    1. Camera gets stuck inside of Furnitures when locked in
    This issue was so annoying that I decided to make this mod
     
    2. Whipping gets blocked
    Whippers sometimes cant reach the victim or run way past. With the no collision furnitures I get the impression that whipping behaviour improved. Could be a placebo effect tho
     
    Installation:
    Install as usual and make sure you overwrite ZAP Animation pack (should work with all versions up to 8+)
     
    - does not require a new game 
    - does not require a clean save
    - save to install mid - playthrough (only replaces meshes that already exist) 
    - save to uninstall at any time
    - no scripts, ESP changes or whatnot.
     
    Warning:
    This could lead to some unwanted behaviour of mods that use ZAP furnitures.
    I did not find anything bad yet and only had major improvements from using this.
     
    And yes, this allows PC and NPC to "walk through" ZAP Furnitures. For me that was a very minor "downside". 
     
    Feel free to report any problems back to me so I can post them here.
     
    For testing:
     
    type: coc zbftestzone in console to get to BDSM IKEA or use this mod:
     
     
     
     

    58072 downloads

    Updated

  7. ZAP 8.0+ Faster in and out of Furnitures Fix

    This is a small Fix that I made for myself.

    Why?
    When entering and exiting ZAP Furnitures I always had a stuck camera, unable to move it or switch to free camera. 
    This "phase" is as long as the enter/exit animations chosen by ZAP are. 
    Some of these are instant, some are several seconds, resulting in the strange effect of having different lengths of "frozen camera".

    At the same time I suspect when changing to free camera in this period is more likely for the camera to break. 
     
    What does it do?
    It replaces the zazfurnitureexit.hkx animation with 0.1 second long kneeling animation that is barely visible or noticeable.
    It also creates the same kneeling animation as new ZAZ_ENTER_GLOBAL.hkx which I used to replace the majority of "ENTER" animations in Zaz.

    But what about the pretty enter and exit anims?
    I dont miss them. Also I think there are only like 1 or 2 who are worth keeping (sacrificial pillars for example). 
    Some are just too long or plain ugly.
     
    Will it look odd?
    I think it does not. 
    In fact I find it as a visual improvement over the old enter/exit anims. 
     
    Install
    Overwrite ZAZ 8+
    Works with older ZAZ versions maybe, not tested 
     
    Run FNIS!
     
    IMPORTANT NOTE
    The Camera tends to get "stuck" inside of the ZAP Furniture at times it seems. THis is not from this "fix" but a natural occurance with ZAP sadly.
    I could not reproduce this always and found no fix for that. Sometimes it works sometimes not. What I want to say: this fix does not fix that.
    I recommend to use Free Camera as soon as u enter the Furniture. With the new Enter anims it should work right away.

    I m currently investigating a way to solve this issue, but I dont have high hopes. 
     
    Credits
    Zaz (please come back to Skyrim :D) 
    T.ara 
    Fore 
     
    Hard Dependency of course since this is only a Patch:
     
     

    62619 downloads

    Updated

  8. Ingrid Bodysuit CBBE Beta

    Beta LE conversion of the SE version of the Ingrid bodysuit.
     
    I can't locate the original Nexusmod page it was from.
     
    Issues I will not be fixing:
     
    No heel height adjustment
    Cape SMP

    905 downloads

    Submitted

  9. SC Followers Nicoletta Goldstein - Nude Body Replacer

    I've made a nude conversion of the body for the Follower mod by SC, Nicoletta Goldstein, u can get it on his patreon if you are a subscriber right now or you can get it when it releases, this patch by itself doesn't do anything, you need the original mod from the author's page.
     
    https://www.patreon.com/posts/sc-dmcv-nico-55862621
     
    simply install using mod manager.
     
    no neck or hand or feet seems as much as i could help it.
     
    Enjoy :D!
     

    414 downloads

    Submitted

  10. sextoys bonus

    this dildos give you bonus is a oldy china mode i translate to english
     
    MEDAFIRE LINK
     
    any donation  to keep my work is welcome
    https://ko-fi.com/xays1
     
    if wanna be my sponsor you get early and vip acces to unique mods i show my sponsors
    https://www.patreon.com/XAYS
     
     
     
    stle.zip

    2600 downloads

    Updated

  11. Kziitd Feitsh Set - Bdsm Maid for DD En/Ru

    Conversion for Devious Devices of "Bdsm Maid - Fetish Set" mod by @kziitd.
    What is done:
    Boots and gloves act as restraints.
    The stockings work like a corset.
    The outfit works like an Elegant Dress
    The handcuffs were separated from the outfit. Now they work like Elbowbinder
    The gagless mask works like a blindfold.
    In all masks with gags, the masks themselves were removed: only the gags remained. The gags work as intended in the original mod. Expression from DD does not apply (keyword has been added).
    The panties have been moved to slot 43 (ears). 
     
    If your character is wearing Devious Devices items that prevent wearing other clothing or armor (such as the Queen Sarah Set or the Cursed Loot's Slave Collar), this set is perfect to keep your character from appearing naked. Even panties can be worn.
     
    ATTENTION!!! To display an outfit on a character, you need to generate an outfit model through Bodyslide. (Via "Batch Build" with "Build Morphs" checked)
    ATTENTION!!! (Additionally) To show Stockings, you need to disable hiding slot 58(corset) on slot 32(body) in MCM Devious Devices.
     
    Installation
    Install a main archive into your game. Install the Ru OR En Archive If you update the mod:
    You only need the esp file you need and the KziitdFeitshSet-BdsmMaid DD5 Update Script.7z archive - then just copy the contents of the archives to the mod folder.
     
    Requires:
    Skyrim LE
    BodySlide and Outfit Studio (UUNP Version)
    Sexlab Framework 1.62
    Sexlab Aroused (SLAR or SLAX)
    Devious Devices 5.0+
    KziitdXXXToolset  for DD 0.2
     
    Optional:
    Sync Wig Hair Color - To make the hair on the back of the mask the same color as the hair on your character's head. Without this, the hair mod on the mask will be dark red.
     
    Permissions:
    Conversions for other bodies in Bodyslide, as well as conversions for SSE, you can do without asking me. just upload your files as a separate upload.
    Send translations of the mod to other languages ... I will add them to the downloads for this mod.
     
    Kredits:
    @rjn - English Translation
    @kziitd - for the original mod and permission to public the converted mod. 
     

    10896 downloads

    Updated

  12. Physical Characteristics Framework

    The goal of this mod is to help mod makers creating quests/dialogue mods to understand the physical characteristics of the player, beyond the simple gender and race conditions offered in the base game.

    The mod itself is a very lightweight plugin that does nothing on its own, it just provides an MCM menu that you can fill with all the physical characteristics of your player ( everything that can be directly seen by other NPCs and does not change over time like clothing, etc...). The mod will translate your choices to global variables that can be used by mod makers in dialogues, quests, events etc... For exemple, it makes possible for NPCs to address your character by his/her hair color, or to have a different approach toward you depending on your attractiveness, etc...

    I've seen a few options like this in some mod's MCM, but I think it's probably better to have a unified system that everyone can use, so users don't have to fill plenty of different menus and mod makers don't have to reinvent the wheel everytime or to clutter their main menus.

    I've included a list of variables for interested modders, it will probably grow over time and suggestions depending on the time I have and if the framework is actually used or not.
    Feel free to do everything you want with this mod (modify, redistribute in your own mod etc...), as long as you don't create too many different versions, since the goal is to have a unified system in the end.
     
    Have fun creating mods.
     

    709 downloads

    Updated

  13. Feederism SlaveTats Pack

    Hello! This is just a tattoo pack I whipped together after lamenting over the lack of feederism options! This pack adds a few feeding/stuffing related tattoos as well as some that relate directly to lactation, which can be found in a separate "Feederism Lactation" section in SlaveTats.
     
    They're kinda hit and miss, but I've included screenshots of all of them, and I think it was worth uploading!
     
    In order to use this pack, you will of course need:
    SlaveTats
    And this link is for LE and SE.
     
    Install the pack with your mod manager of choice and get it going!

    1223 downloads

    Submitted

  14. ZAZ - Wearable Lanterns Compatibility Patch

    Seems to work fine, but use at your own risk!

    (tested on a build with 190+ plugins for 12+ hours with NO CTD or mod glitch  )

    Experimental compatibility patch between Chesko's Wearable Lanterns and Tara's Zaz 8.0+

    Requires: Zaz Animations 8.0+ (No other version supported)

    BACKUP YOUR ZaZAnimationPack.ESM master file!!!!
     
    Install: extract the BSA and 2 ESM files to your Skyrim/Data. Overwrite the original ZaZ masterfile.

    Load order: CheskoWearable Lanterns is now a Masterfile of ZazAnimationPack. (Lol).  Only reason is so that the WL_Lantern formlist gets added early enough for ZaZ to reference it when it edits the idle animations. Chesko Wearable Lanterns (now an esm)  should be directly above Zaz near the top of your load order.

    Uninstall: remove Chesko Wearable Lanterns esm and bsa files. Restore the backup of your Zaz animations masterfile.

    Info:
     
    Initial test results: Seems to work!

    -Character will wear example restraints and lanterns, even at the same time
    -Can load a savegame with a lantern equipped (apparently this caused CTDs before)
    -Character can use example Zaz furniture even with a lantern equipped
    -DDe 502 removed the restraints correctly, causing no issues with the lantern

    Pretty happy with the results here, think I'm gonna be using it in my current playthrough  
     
     

    484 downloads

    Updated

  15. Panty Theft - abandoned

    Absentee author's note: I've been away from Skyrim for a year, and I don't see much hope of being able to continue this.  I'm very sorry, there were some great suggestions, but I'm just not in a position to be able to play Skyrim, let alone mod it.
     
    If anyone wants to take this over, they are very welcome!  Please go for it.
     
     
    A very simple mod which does three things:
     
    Listens for Sexlab events where the player is tagged as "victim".  In such scenes, provides a chance that another participant in the scene will steal the PC's panties Provides its own ModEvent for other mods to flag a thief and an item to be stolen Technically this can be any item, but only items carrying the panties keyword qualify for recovery, below This is used by the LegrafTweaks modification of SL Adventures' Sleep Creep event If Devious Followers Continued is present, removes a configurable amount of Resistance on theft, and adds back half as much Resistance on item recovery  
     
    Compatibility
     
    I do not have SE, I assume this requires some modification to work with SE but I do not know.
     
    Requirements
    SKSE Sexlab is required for panty theft when PC is "victim" in sex scenes, but not a hard requirement. To recognize "panties", PT checks items for the SLA_PantyNormal keyword, which is defined by SLA (BakaFactory/ Babo's version) or SLAX.  If not using SL Aroused, one can add a keyword with this name to panties, so SLA is not really a requirement.  However, any panties to be eligible for post-coital theft must have this keyword. Devious Followers Continued v2.08 or higher is required for the resistance loss/gain, but the theft & recovery work without it. For the "Sleep Creep" panty theft event, SL Adventures and Legraf Tweaks are required (see those mods for explanation)  
    Installation & Update
    Just install as usual - I use MO myself, but there's no reason to expect strange behaviour.
     
    Uninstallation
    I do not recommend removing anything in the middle of a game.  In the console, you could simply use "stopquest lgPantyTheftQuest", and this mod should trouble you no more.
     
    Configuration
    If you are using Legraf Tweaks, Panty Theft will use the "Voice" parameter from LT's MCM, and will also use LT's settings for the resistance loss from panty theft. If not using LT, "Voice" defaults to neutral/passive voice, and you can modify the following globals in the console: lgPTresloss - the number of DF resistance points to lose on panty theft (default 8).  Resistance points regained on recovering the lost item = lgPTresloss / 2 lgptTheftChance - the % chance of panty theft in a sex scene with PC flagged as victim (default 25%)  
    Modding interface / Events
    SendModEvent("PantyTheft_PantyStolen", form Thief, form Item)
     
    Note, Panty Theft trusts the sending mod, and doesn't check that the sent Thief or Item make sense, nor does it check for Quest items or other special conditions.
     
    Known issues
    I use dropitem() to very simply establish an objectreference, which means you may see your panties fall briefly.  If this is bothersome I can do something more sophisticated, but I want to be sure the basics are working first.  Everything is a-ok in my own testing.
     
    Only one item is tracked... and if the player leaves their current cell, they may lose the chance to regain Resistance from recovering their panties (I deliberately used OnCellLoad() for this, since it will only sometimes be triggered - I liked the unpredictability.
     
    Future Ideas
     
    The current implementation is bare-bones.  It does recognize recovery of panties by any "ordinary" means (pickpocketing, killing and looting the corpse of the thief, and if the thief is a follower, simply taking them from the follower's inventory).  I would like to add dialogue to taunt the player, and to give some possibility of negotiating for the return of the stolen item.
     
    I'll consider expanding to theft of multiple items (currently, only one item at a time is tracked), and of other items besides panties.
     
    I wrestled with the terminology a bit; I know some people abhor the word "panties", some slightly prefer the singular "panty", others "pants", "bottoms", "underwear", "briefs", etc.  If enough people care I'd consider changing this, or providing an editable variable so people can use their own preferred term.
     
    I am wide open to ideas, suggestions, and criticism.
     
    Credits
    Thanks to HexBolt8 for the idea & advice.
    I stole & stripped one of Monoman1's functions for scanning inventory.
     
    Permissions
    By all means, please use these any way you'd like.
     

    762 downloads

    Updated

  16. Strip What You Must - abandoned

    Absentee author's note: I've been away from Skyrim for a year, and I don't see much hope of being able to continue this.  The keyword system is still potentially useful I think, but I don't really expect anyone to make use of it.
     
    If anyone wants to take this over, they are very welcome!
     
     
    What this mod does:
    Provides six coverage keywords to indicate what sensitive body areas are blocked by an equipped item. These keywords are injected into the 01xxxxxx address space (update.esm), and so can be incorporated into any game with no heavy requirements. 01010800: BlocksOral    (masks and gags by default) 01010801: BlocksVaginal    (clothing/armour/belts/plugs) (basically, blocks insertion) 01010802: BlocksAnal    (clothing/armour/belts/plugs) 01010803: BlocksBreast    (any coverage) 01010804: BlocksGrope    (breasts, armor or other rigid covering only) 01010805: BlocksSpank    (rigid armor, not cloth or short skirts) 01010806: BlocksClutch    (crotch, rigid coverage, protects pussy/penis) Sorry, I couldn't come up with a better term!  I tried "grab", but too close to "grope"! Provides patches for all vanilla outfits, as well as those modified by various common mods.  Additional patches are easily created, and can be simply merged. Includes two simple functions which are DD-aware but do not require DD: SWYM.Report: returns whether one or more areas are blocked SWYM.Strip: removes only those items blocking one or more of the areas, as selected The Strip function respects DD's Quest and BlockGeneric keywords, removing only generic items, with keys found on either of two actors passed to the function  
    The reasoning:
    There are certain coverage/accessibility checks that are needed by many mods:
         Is a character's mouth free (for eating or dialogue)?
         Are various openings or regions "accessible" for sex?
              If not, can we use a limited stripping routine to remove just those items necessary to make a particular location accessible?
         Is a character "indecently" exposed, for crime checks, for modified dialogue, etc.?
         Is a character sufficiently exposed to permit groping, spanking, etc.?
     
    Trying to determine these things case-by-case based on occupied slots is challenging, since different clothing and armor items can be inconsistent in their slot use, and in what coverage is really represented by such use.  "Slot 32" full body outfits can vary from full plate to a bikini.  Some items have keywords to indicate less-than-typical coverage (EroticArmor for instance, or the various "PermitsXXX" tags in DD), but these keywords are mod-dependent, still rely on first checking whether some "standard" slots are occupied, and also can not be simply checked on a whole-actor basis - a "Sexy" keyword on an item means nothing if that item is hidden underneath non-revealing armor.
     
    Instead of keywords to indicate exposure, what is needed are keywords that indicate an area is blocked.  If an area is covered by one or more items, a simple and quick WornHasKeyword will indicate this, and no other items can make the actor less exposed.  The problem, of course, is that most items do not have these keywords... and that such keywords, to be universally useful, must not be tied to heavy dependencies.  Hence injecting the keywords into update.esm - and this injection can be duplicated in multiple mods without harm, resulting in no hard dependencies whatsoever.
     
    I had intended just to provide the keywords, but as a proof-of-concept produced the Report and Strip functions.  These can be used by other mods, or can be replaced by better ones of course.  I am hoping people will have suggestions, ideas, or better ways of doing things.  This framework is supportive, but useless on its own!
     
    Installation:
    I recommend a mod manager, of course.  SWYM can be dropped into a running game.  Uninstallation: I do not recommend removing mods from a game in progress; this mod can be ignored and will have nearly no impact on a game.  If you must, remove and clean your save.  But by itself, there is NO reason to install this, it is a resource for other mods.
     
    There are four files provided:
    SWYM: the Report and Strip functions.  Also includes keywords. swymMCM: an MCM I used for testing, ugly and clunky.  You don't need this, but can use it to try out the Report and Strip functions if you wish (only on the player). lgKeywords: a bare-bones file that does nothing but provide the keywords.  This can be used as a base for additional patches.  It is not needed by itself. SWYM_keyword_patches: a collection of .esp files which add keywords to clothing/armor provided by vanilla/DLC/mods as shown below.  Use only those you need, placing them below the files to be patched (though I recommend merging, or at least doing bashed patches & TES5Edit merges).  More must be added!  
     
     
    How these keywords connect to clothing & armor, how I've interpreted them:
     
     
    The interface of SWYM (the API!):
     
     
     
    Acknowledgements:
    Thanks to lupine00 for the original idea of using blocking keywords, to HexBolt8 & Corsayr for keyword advice, and Kimy for helpful pointers to DD functions that are called by Report and Strip., and Monoman1 for the method of more careful soft-dependencies (for which I apparently owe thanks to lupine00 also).
     
    Other notes:
     
    I do not have SE, and assume these files are not compatible with SE, but I suspect they should be easy to adapt. The current patches reflect what I happened to have installed.  It is easy to add more keywords for more mods - I can do so, but so can anyone, and I will gladly add any such patches to this collection. At this early stage, it is still quite possible to change the keywords, or add new ones though I am cautious about adding many keywords for every possible Blocking region. The current patches do NOT reflect any mods that change meshes to make armor more revealing than standard.  For the most part these particular regions are probably still correct, but we could have patches for different armor replacers, for instance. The main patch assumes all 3 DLCs, since they are included with Legendary Edition.  These can be split, if there's a need.  

    840 downloads

    Updated

  17. Legraf Tweaks - ABANDONED

    Absentee author's note: I've been away from Skyrim for a year, and I don't see much hope of being able to continue this.  Some (all?) of the tweaks are now non-functonal as the mods they tweak have been updated - please do not try to use a tweak for a mod version it does not support, or it may break the mod.
     
    If anyone wants to take these over, singly or all together, they are very welcome to do so!
     
    Summary
    Assorted minor modifications to other mods, to fix or modify their behaviour as described below.  This involves no hard dependencies - if the tweaked mod is not installed, nothing will happen.  By default, (almost) no changes are made - changes must be activated in the MCM.
     
    In all cases, the original mod must be installed for the tweaks to do anything!
     
    Specific Changes
     
     
     
    Compatibility
     
    I do not use SE, and have no idea if these tweaks might somehow be incompatible with Special Edition.  If the tweaked mods are not, I expect these tweaks should not add problems, although some SKSE functions are used.  Just to be safe, I've marked this as "not compatible" with SE.
     
     
    Requirements
    SKSE
    As far as I know, that's it.  If you try to recompile any scripts, other requirements will appear due to requirements in the original mods.
     
    Installation & Update
    Just install as usual - I use MO myself, but there's no reason to expect strange behaviour.  Scripts sources are included but not needed.  Make sure you are installing the latest version - I've left at least one old version for comparision.
     
    Since this file includes edited scripts for other mods, it must override the originals - therefore, it must load after those other mods (lower in MO's "left hand" list, for instance).  The .esp itself should work anywhere, but I would place it below all tweaked mods just in case.
     
    Important: If mods are updated in a way that renders the included scripts obsolete, the scripts can simply be overwritten (and the tweak functionality lost).  I will try to provide new versions as necessary.  Do NOT overwrite newer mods with the included scripts or there is a risk of breaking those newer mods.
     
    NOTE on scripts: because these tweaks involve overwriting scripts from multiple optional mods, this can confuse the load order (as reported by MO or other managers).  For example, if running with both SL Adventures and SL Approach, the overwritten scripts from these two cause MO to have trouble resolving what should be loaded when, and may lead to hidden problems.  IF YOUR MOD ORGANIZER COMPLAINS, you may move all the scripts (.pex files) to the folders of their original mods, overwriting the originals.  Even if no error messages are thrown up, moving these scripts to overwrite the original mods does no harm, except complicating uninstallation of the tweaks (the modified scripts should behave identically to the originals if lgTweaks.esp is not loaded).

    Updating these tweaks should work fine, just replace the old with the new.  You will need to open the MCM and re-check for tweakable mods to see new options.
     
    Uninstallation
    I do not recommend removing anything in the middle of a game - disabling all options in the MCM should work well, and this mod is extremely lightweight.
     
     
    Optional Files:
         Osare (Optional file)
     
         These work WITHOUT the main "tweaks" file!  You can use one or both Osare sets on their own (though see previous note, you do need the original).
     
     
         Heels Sound (Optional file)
          The distributed Heels Sounds.esm includes a few sounds mismatched to the surfaces, and left/right foot mismatches, these are corrected.  Details in this post.
            
         StA Butter Balm (Optional file)
    The "Butter Balm" patch to Spank That Ass replaces the Dwarven Oil requirement (in the Balm recipe) with Butter.  This modified .esp simply allows both original and butter recipes to be used.  
         Legraf Swallow (Optional file)
    This is a clunky little patch to provide a coughing sound & animation and a small debuff to Magicka and Stamina for the PC (only!) after oral sex. Because of a weirdness with how the semen "item" is equipped, the player will also gain semen in inventory, which can be consumed to satisfy some hunger/thirst, although it still comes with the debuff & cough. This patch clears all items from SLUtil's "Alcohol" list, so is incompatible with any setups that depend on SLUtil feeding a character alcohol. To do anything, the player must use SLUtil's MCM, setting an event On Sex End, conditions: Oral, with the event being "Alcohol".  I'd recommend also increasing probabilty to 100%.  No other changes are needed.  
         TAWoBASlotPatchFixed (Optional file)
     
    This is just the SLS version of TAWoBA, UUNP version, with the following fixes: The two leather left pauldrons were using abs slot in .esp The hide & leather belts were using bikini slot in .esp and .nif  
     
    Known Issues
    The DCL feature DOES NOT WORK because I have not included the necessary scripts, absent permission from Kimy.
    Including scripts from miscellaneous other mods can cause MO to hyperventilate over potental load order issues.  Just move scripts to the original mod folders to "fix".
     
    Credits
    Big thanks to the original mod authors, and of course I will remove tweaks related to specific mods if requested.  I've tried to get permission from all, if permission wasn't already posted with their mods.  Specifically:
    Anano (Osare original mods)
    Bakafactory/FactoryClose (SLAR)
    ED86 (MME)
    Jerok (Osare UUNP bodyslide versions)
    seorin (SPERG)
    Teutonic (SLAdv)
    Monoman1 (StA)
    HexBolt8 (underwear advice)
    ApoKrytia & ybsj520 (Heels Sound)
    FotoGen (SLUtil1)
    isoku (iNeed)
     
     
    Permissions
    By all means, please use these any way you'd like.  Feel free to look at the script sources and marvel at their clunkiness.
     
     

    2279 downloads

    Updated

  18. [WIP] Vampire Peel

    Series of outfits for Serana (or other vampire) removing a layer at a time.
     
    Docs content incomplete - but should be usable.
     
    As well as updating the documentation, I intend to add some statics for the removed clothing just for completeness.
     
     



    424 downloads

    Updated

  19. Bodyslide Shape Files UUNPHDT

    Hi,
    this one is a merge of an older nice top-part-body combined with the latest one which I made from ALCINA D..  I called this model "Barbara".
    Same like for all this BS-files: create followers, use it as a slider, as reference or for whatever you want and enjoy!
     
     
     
    Settings of RACE-MENU for the picture-shape can be picked from one picture. I used the "Normal-BBP.xml without any breast wide-effect for HDT. That file can be downloaded from my BBP-HDT-file-mod. Or here. (....is inside the folder data SKSE plugins....)
     

    862 downloads

    Submitted

  20. SC Followers - Lara Croft - Jill Valentine - Ada Wong - NSFW Bodies Addon

    I have created NSFW bodies and adjusted color tones for the 3 followers Lara, Ada And Jill created by ShinglesCat or SC on patreon and released publicly recently.
     
    you need only the original mod for the follower of your choosing out of these 3 or all 3 of them, the file includes them all but doesn't require all to function correctly, so if you just want jill, just get jill from the original patreon post and install this, it will work just fine.
     
    Find The Required Original Mods Here : 
     
    Ada Wong : https://www.patreon.com/posts/sc-leon-ada-36623852
    Jill Valentine : https://www.patreon.com/posts/36056059
    Lara Croft : https://www.patreon.com/posts/sc-lara-croft-38124074
     
    i couldn't fix the hand seam, if u can do it, then do it and upload it or attach it to the soppourt page for this and i'll add it on the main page and thank you personally.
     
    please consider supporting the orignal author, this guy'z work is just great.
     
    install via mod manager or manually.
    enjoy!
     
    IMPORTANT NOTE : 
    i have included fixed hands and feet models that will work perfectly and remove seams of hands and feet across ALL my follower mods not just this one.

    3254 downloads

    Updated

  21. Bodyslide Shape Files For UUNPHDT

    Hi,
    this body is shaped closely to the curves of Alcina Dimitricescu, which is known from "another famous  video game".
    So far I have used it as a reference-body in SKYRIM this body works really awesome with the skyrim-skeleton, imo.
    The CLOTHING (which I find, is very much HOT !!!) for this character may slowly FOLLOW-but it ´s not promissed!-I am trying to create the suiting dress as an SMP- asset, soon.
    (Dress will not have a body inside and will only have the necessary parts of the visible, suiting body, anyway I want it BS-compatible with SMP-option. The Dress will be made for this body specially!) As far I have it all ready I take some shots (and add it to ZAP, then.
     
     
     

    688 downloads

    Updated

  22. Arsenic Conversion - Onepiece Thong - BHUNP 7BO

    What is it?
    - A very sexy swimsuit for your waifu to wear to the beach for this last bit of Summer! The outfit was made by RainbowLight for Daz3d. I also converted the Seventh Avenue texture
     
    pack by  3D-Arena to go with it. The heels and hats are not included. The Heels are from DEM Lingerie, and the hats are from one of my old conversions, FG Summer Dress.
     
    - The outfit consists of a high-cut onepiece thong with 21 color variants. Body used for the conversion was BHUNP 7BO
     
    Updates
     
    UUNP, CBBE SE, TDB SE versions can be found here: https://www.daymarrworkshop.com/post/arsenic-onepiece-thong
     
    How to install?
    - Extract .rar file, and copy everything into Data\
    - Or use a mod manager, much easier.
     
    How to uninstall?
    - Better to just delete using a mod manager.
    - Else, refer to the structure of the zip file.
     
    How to get?
    - AddItemMenu mod.
     
    Requirements?
    - XMPSE 3.0+ Skeleton.
     
    Credits:
    BakaFactory for the original body preset.
    Nightasy for the awesome tutorials.
    RainbowLight  for making the original outfit in Daz.
    3D-Arena for the texture pack.
    Daymarr for the CBBE SE and TBD SE conversions.
    deedlitz for the UUNP conversion. 
     
    Disclaimer:
    Do whatever. Just don't reupload the whole pack and call it your own.
    If you find anything wrong with the outfits, feel free to message me on here or my Pixiv: https://www.pixiv.net/member.php?id=14835768 or Twitter: https://twitter.com/SkyArsenic. Thank you!

    2459 downloads

    Updated

  23. Maria Race

    I created a new race, this is an autonomous race, it has its own textures and its own body
    This body is not a repleser cbbe or unp.  it is  full new body 
    supports bodyslide
    supports physics
    supports racemenu 

    454 downloads

    Submitted

  24. Bulk Pitch Conversion of Estrus sounds from Japanese anime schoolgirl to normal human female.

    As the title says, bulk converted the sound for the Estrus mod to normal pitch so it sounds like a human female instead of some kind of weird anime. Mainly to fix the issue where female characters have a normal pitched female voice, but when they are hit with the Estrus spell / machine / tentacles they suddenly start making japanese schoolgirl anime noises which is frankly weird as hell. Can't fix the Japanese words mixed into the sounds but at least it will be less noticeable. 

    881 downloads

    Updated

  25. Skyrim Main Menu Wallapapers

    Установка:
    В папке всего 28 архивов выбираете одну из них и кидаете все в папку Data с игрой Skyrim/There are only 28 archives in the folder, choose one of them and throw everything into the Data folder with the Skyrim game
     

    1484 downloads

    Updated

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