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These Skyrim: Special Edition mods are of an adult nature.

1,356 files

  1. Bazinga's tweaking corner (tweaking Skyrim VR since 2019)

    Hi, I'm back, folks.
     
    But wait, I won't pick up updating my Oldrim mods again, sorry.
    Oldrim is an instable glitchy nightmare (including physics-wise) so good riddance to that.
    What I'm currently excited about is the shiny new world of Skyrim VR. ?
     
    And to my astonishment sex mods are surprisingly far developed for that platform.
    Sexlab still has to catch up but Flower Girls SE & VR is a nice light weight alternative (with Amorous Adventures support, yay) and CBPC physics are fantastic. They are easier to set up, more realistic and less buggy than HDT PE as far as I can tell.
     
    Anyway, I still had to tweak a few minor things here and there and I figured that I could as well share what I did.
     
    First I wasn't satisfied with the 3D vagina included in CBBE Special.
    So I edited the Bodyslide source mesh for the CBBE Physics body and ... added a "love gash" by simply moving a few vertices up the z axis and copying the vagina bone weight paints from the Special body.
    And surprisingly the result doesn't look half bad, certainly better than that Special body abomination with the weight paint mismatch between labia and main body mesh and the gaps between both (clearly visible on many animations).
    I also readded the NPC belly weight paint that for some reason had been removed from CBBE (edit: turns out for good reason).
    =>edit:
    Okay, I think I managed to improve that "pussified" CBBE Physics mesh a bit more. Changed the labia and clitoris shape a little (well, as much as the limited amount of vertices in that area allowed me to without it looking too sharp and pointy afterwards, so nobody has to be scared that she got teeth down there ^^)
    On top of that I spent some time trying to figure out an easy way to customize these female body textures, because I wanted them girls in Skyrim to have a pink pussy instead of the usual shades of grey.
    The instructions for that are a bit more complicated and involve a tool called CompressonatorGUI and the good old TexBlend that at first refused to work with all that newfangled SSE stuff. I included them in the TexBlend download (as a text file).
     
    ==edit edit:
    Upon request I did the same for the Touched by Dibella body.
     
    Attention: The belly weight paint I added caused other issues on both bodies. Please redownload and rebuild them. The belly collisions on CBBE Physics will be a little weaker now, on TBD they are gone because there is no space for belly paint left on that body (at least not without screwing up other weight paints).
    -> about that: Turns out that most of the issues with the TBD body were inherited from the original mod. I did a quick and dirty fix by simply overwriting some TBD weight paints with CBBE ones. Seems to have fixed most distortions on that body and made room for belly weight paint again. Yay!
    I hope I didn't break anything with that, it was a quite drastic measure. So feedback is welcome.
     
     
    Second I tweaked the collisions for CBPC (Skyrim VR) a little. Nothing major, I just wasn't satisfied with my VR hands clipping through NPC boobies all the time without colliding. Also belly collisions might be more accurate with this.
    =>edit:
    edited them some more ... blame my old Bluetooth dongle, I think my WMR Motion Controllers are much more precise with the new one
     
     
    And third I changed some spell entries in Flower Girls because I wanted the optional Illusion school spells from that mod to cost mana ("Fornicate" reminded me of Sexlab Enchantress and I really miss that mod right now).
     
    =>edit:
    I added a custom version of that Fornicate spell so the player can target just one NPC to get some more player action.
    To get that spell open the ingame console and type:
    help gototown
    player.addspell Spellidentificationnumber
    ->with "Spellidentificationnumber" meaning the number for that spell the console showed you after you typed the first line.
    In my case that would be 8300080b, in yours the first 2 numbers will very likely be different.
     
    ==> edit edit:
    The custom version of that Fornicate spell (player + 1 targeted NPC instead of 2 NPCs) didn't work on friendly NPCs in the previous version. I set a flag in the involved scene differently and now it works. Still no starting dialogue though, I think I have to figure out how that fricking spell is set up to fix that. Until now I just winged it without really knowing wtf I'm doing. Good approach if you are like me and your patience is limited.
     
     
    Well, that's it from me. I'll see how it goes and if I find other stuff to improve then I might add it to this cozy little corner here.
     
     
    Btw, if anyone knows a way to easily move actor positions in Flower Girls then please tell me, my OCD is acting up when seeing the guy fisting her belly instead of her vagina and other misalignments.
     
     
    Credits:
    ousnius for CBBE
    theMilkDrinker for Touched by Dibella
    Shizof for CBPC
    Xiderpunk for Flower Girls

    4,515 downloads

    Updated

  2. SOS - Grower Extended SE

    SOS - Grower Extended SE 2.3 (2018.11.29)
    This is a Special Edition conversion of SOS - Grower Extended, which is itself an update to Schlongs of Skyrim - Grower not a Shower  to work with all supported SOS sliders.  This plugin can use an actor's arousal level or weight to scale their genitals. Also available for Flower Girls, thanks to Xiderpunk!
     
    Each of the sliders can be set individually, both for arousal and weight scaling - there is a threshold for each.  Each arousal slider setting is what will be applied at the arousal threshold (and beyond, but default is 100); lesser arousal values will scale up to the slider value.  Weight settings work the same way (although they won't really matter unless you have another mod that alters weight as you play).  The scales you set in RaceMenu (if you have it) are what will be used at 0 arousal, 0 weight. Genitals will be scaled as if at full arousal during a SexLab scene, provided the actor is not in the passive position (first slot). Test sliders in the MCM allow you to see how everything will look at any arousal/weight combination.  It will be shown for ten seconds once you exit back to the game. There is an option to shorten the schlong when flaccid (Shortening Factor).  This works differently from the other slider settings in that it is applied at maximum at 0 arousal and has no effect above half of the arousal threshold.  If you want a realistic "grower not a shower", this should be all you need. The mod now supports NPCs, but you must add each one to its tracking system.  They may be added through the MCM when they are in your crosshair.  Up to 10 may be added.  
    Requirements
    SexLab 1.63+
    SexLab Aroused SE
    A SOS compatible skeleton, such as XPMSE
    RaceMenu for SE
     
    Recommended
    Schlongs of Skyrim SE (Light version should work too but I haven't tested)
    SoS RaceMenu plugin
     
    Additional Info
    Skyrim version

    39,403 downloads

    Updated

  3. SOS - Grower Extended SE - FG

    SOS - Grower Extended SE - FG 2.3 (2018.11.29)
    This is a Special Edition conversion of SOS - Grower Extended, which is itself an update to Schlongs of Skyrim - Grower not a Shower  to work with all supported SOS sliders.  This plugin can use an actor's arousal level or weight to scale their genitals. This version is the Flower Girls Version. Sexlab Aroused version click here.
     
    Each of the sliders can be set individually, both for arousal and weight scaling - there is a threshold for each.  Each arousal slider setting is what will be applied at the arousal threshold (and beyond, but default is 100); lesser arousal values will scale up to the slider value.  Weight settings work the same way (although they won't really matter unless you have another mod that alters weight as you play).  The scales you set in RaceMenu (if you have it) are what will be used at 0 arousal, 0 weight. Genitals will be scaled as if at full arousal during a FlowerGirls scene, provided the actor is not in the passive position (first slot). Test sliders in the MCM allow you to see how everything will look at any arousal/weight combination.  It will be shown for ten seconds once you exit back to the game. There is an option to shorten the schlong when flaccid (Shortening Factor).  This works differently from the other slider settings in that it is applied at maximum at 0 arousal and has no effect above half of the arousal threshold.  If you want a realistic "grower not a shower", this should be all you need. The mod now supports NPCs, but you must add each one to its tracking system.  They may be added through the MCM when they are in your crosshair.  Up to 10 may be added.  
    Requirements
    FlowerGirls SE
    Aroused Redux
    A SOS compatible skeleton, such as XPMSSE
    RaceMenu for SE
     
    Recommended
    Schlongs of Skyrim SE (Light version should work too but I haven't tested)
    SoS RaceMenu plugin
     
    Credits
    Holzfrau for the main release.

    13,159 downloads

    Submitted

  4. FlowerGirls SE - Subdue

    FlowerGirls SE - Subdue
     
    Allows the player to subdue vulnerable NPC's (ones that are sleeping, or unaware of your presence, or are knocked down/paralysed during combat). The NPC actor becomes restrained and when activated will give you a menu of options. 
     
    Strip - Strips the NPC's outfit. Inventory - Opens the NPC's inventory. Release - Free's the NPC. They will register the whole being tied-up thing as a crime and see it as an assault. So they may run away and cower and alert guards, or turn hostile. Sex - (Requires the BDSM module for FlowerGirls SE) Feed - Shown if you are a vampire. Allows you to feed from the restrained victim. Follow/Stop follow - NPC will remain restrained but follow you until you activate them again where they will stop. Kill - Will kill any non-essential NPC.  
    Adds a Lesser Power (Subdue Options). You can Enable/Disable Subdue at any time and restart the mod (which will gracefully clear all existing aliases).
     
    There are up to 10 active slots for restrained NPC's. If all are filled then number 11 will replace the first NPC (the existing NPC in that 'slot' will be freed).
     
    This mod is very similar to Abduction, in fact it is inspired by it.  It does however operate quite differently under the surface. It does not have all the features of Abduction. So for additional functionality you might wish to use Abduction instead. I would not recommend running both side-by-side.
     
    NPC's are not cloned.. they are literally kept exactly as they are. Therefore please consider if your target is a quest related NPC before you decide to subdue them. Whilst the NPC is restrained, they will be immortal and followers etc should not even attempt to attack them.  Once freed they will likely alert followers depending on their response (if they become hostile).
     
    This mod is very light and simple. It is intended for capturing the usual bandits/mages/witches/warlocks you find in dungeons across Skyrim and then using the follow function you can bring them back to your player home if you desire. Ask them to stop follow and then will remain in your home restrained.  There are no known bugs or issues when used in this way. If you go restraining important unique NPC's then you do so at the risk of breaking main quest-lines and so forth. 
     
    Installation:
     
    FlowerGirls SE - Subdue is a very small esp file, it has no dependencies outside of the FlowerGirls SE.esm and FlowerGirls SE - BDSM.esm files, so as long as it is below those in your load order you should be good to go.
     
    Note: When you first install this mod, subdue will be disabled by default. Simply go to your lesser powers and run the options spell with the Z key. You can then enable this here.
     
    FAQ:
     
    Will this be expanded on?
    This mod was created by me on request some months ago as an example, that someone else was going to release and work with. Unfortunately, I believe that individual is no longer active in the community, therefore I figured I would upload myself. I do not intend to expand on this or take this any further, as some might know, personally I do not use/enjoy or even like non-consensual stuff (I won't go into why). If someone wished to do so, then this has absolutely open permissions to do as you will with it. 
     
    Why only 10 slots?
    The reason is simply one of performance. Each slot is an alias held on a quest, when the alias is filled it is changing the 'persistence' of the actor in effect. This simply means that actor is held in memory continuously, no matter if you are not in the same cell.  Any running scripts on that actor from other mods etc are therefore also potentially loaded. Therefore, personally I won't use mods which have 100+ alias slots for anything. Subdue is very kind to performance as it stands, the scripts applied to the restrained actors are minimal and really only act on the action such as 'strip' 'release' and so on. In normal game-play.. they are not doing any polling or anything like that.
     
    Skyrim VR compatible?
    Yes, this is fully functional on SkyrimVR.
     
    Known Issues (Not bugs):
     
    Restrained NPC's whilst following you will lose their wrist bindings, despite still wearing cuffs. This is due to animations. There is no running or sprint animation for hands bound, so it uses the normal run/sprint animations when it needs to. The only known solution to this is for someone to create the required animations, then they should automatically be used instead.
     
    A captured NPC can prevent quests that require a dungeon to be absolutely cleared from completing/advancing. In the default game you generally don't have to kill all NPC's in a dungeon for it to hold up quests. However some mod added quests may essentially hold a 'bodycount' where they are waiting to advance based on whether all the npc's are dead. Just be aware of that when capturing NPC's from mod added dungeons, if a quest is not advancing, then using the kill option on the captured NPC should resolve that.
     
    Requirements:
     
    Requires FlowerGirls SE main mod.
    Requires FlowerGirls SE - BDSM
     
     

    48,641 downloads

    Updated

  5. All Nude Play

    CPU asked my to convert and upload this, so here we go. Thanks go to CPU. 
     
    For information: 
     
     
     

    5,187 downloads

    Updated

  6. Susanna Corpse Replacer

    A mod to replace Suzanna the wicked's corpse. 
     
    You ever notice how despite being murdered and cut up Susanna's killer decides to take the time to put some underwear on her corpse before leaving it in an alley? Yeah, none of that. This mod alters the NPC records of the two corpses (as well as the sacrifice in solsteim), to use your default, and thus nude, body mesh. It redirects the textures to a folder in the mod which you can replace yourself if you have better guro textures for her.
     
    I tried to get her head to also display abuse but sadly I couldn't find a way, despite altering the npc records to give her a new head texture. If anyone knows how to do this let me know and I'll update this.
     
    What does this do?
    Changes the Susanna the wicked (and sacrifice) corpse so it uses the nice body mesh you have installed instead of the ugly vanilla body. NOTE: this does not change her face, this merely changes her body, the corpse will always use the face of whatever normal Susanna uses. I didn't remake the facemesh to avoid conflicts with npc overhaul mods. If you want the face I have there you'll need the Bijin mods.
     
    Requirements:
    None - Just the vanilla files. Skyrim version needs to be 1.5 or later
     
    Conflicts:
    Probably none, this only touches the data for the Corpses which isn't going to be affected by NPC overhauls unless they specifically target her corpse.
     
    The plugin is an ESL so it won't increase your plugin count.
     
    Credits:
    Thanks to @Daguy, his textures are the ones provided in the mod. Mod for them found here.

    28,332 downloads

    Updated

  7. Succubus Heart SE 4.5 German - Deutsch

    This is just a german translation of Succubus Heart SE 4.5
    You find the english original here:
     
     
    Permission given by Spirit_Shard via PM .
     
    Es handelt sich hier um eine deutsche Übersetzung der Mod Succubus Heart SE 4.5 von Spirit_Shard. Die original Mod wird weiterhin benötig da meine Übersetzung nur die ESP und einzelne Teile beinhaltet.
    Diese mal habe ich die komplette Mod inkl. MCM Menu übersetzt also solltet Ihr im Spiel keinen Englischen Text mehr sehen!
     
    Installation
     
    1. Ladet euch die original mod HIER und installiert sie + alle Mods die benötigt werden
    2. Ladet euch meine Übersetzung runter und überschreibt die original Mod
     
    Verbesserungsvorschläge und Anregungen sind immer herzlich willkommen!
     
    CREDITS
    Spirit_Shard für die tolle Arbeit an seinem original Mod https://www.loverslab.com/files/file/6350-succubus-

    380 downloads

    Updated

  8. Crential Ero Poser SE

    Crential Ero Poser SE
     
    A pose mod featuring 325 unique poses for many type of screenarchery scenarios .
     



     
    - Credits -
     
    Crential for giving me permission to share this with you guys!
    Original link here
    Please don't bother Crential via his own page about this SSE port!

    14,869 downloads

    Updated

  9. Moonshadow Elves - SSE

    Having spent quite a while modding FO4, I decided to take a short break from that
    to re-release this, converted for SSE. After a good many years since I released this for
    Legacy Edition (2012), and quite a few requests via PM, I felt it was time to start
    converting some of my Skyrim LE races to SE. Having said that:
     
    A LOT has changed. After considering a fair amount of feedback from over the years, I
    figured it was time to start considering some of the suggestions I've received, and start
    making considerable changes. As many of you may recall, this race essentially revolved
    around the assassination arts. And since that has always been the core of the race as
    far back as the original Oblivion mod, I didn't see fit to deviate far from that core.

    However, with the advent of countless mods lending to Skyrim's level of challenge, it
    was painfully obvious in my early testing with mods like Sands of Time, Dungeons and Dovahs,
    and even some milder ones like Beyond Skyrim - Bruma, and The GreyCowl of Nocturnal, that
    a serious revamp was needed.
     
    For me, the enjoyment of playing Skyrim was always about seeing how far I could
    push a character, while ratcheting up the difficulty with mods. And over the years, I
    built every one of my mods with that in mind.
     
    Keep it challenging, but not so difficult that it became frustrating.
    Because in the end, it still has to be fun.
     
    So that's how I went into revamping this for SSE.
     
    First, the Moonshadow Blossom effect is no more. Instead, it has been
    replaced with a new lesser power called "Vanish". Vanish lets you completely
    disappear. At will...... well, almost. So what do I mean by "almost"? Well,
    that means it has a few "restrictions":
     
    1) It can only be used at night.
     
    2) It will only work if you're wearing
    a very special mask.
     
    Sounds simple, right?
     
    Well, not so fast there, Pumpkin.....
     
    The mask makes you HATED. By almost EVERYONE. 
     
    You also get another lesser power called 
    Lunar Vision, which allows you to see living
    beings in the dark, and a racial power called
    Moonshield, which greatly reduces incoming
    physical damage for 10 minutes, once per night.
     
    Moonshield has the SAME restrictions, but
    Lunar Vision can be used anytime, with or without your mask.
     
    And hey, you also get 3 other pieces of free clothing..... all pictured
    above. The torso is BodySlide capable, so you can adjust it to your
    preferred CBBE shape. And yes, it's also physics compatible.
     
    And each piece is pre-enchanted with all the killing spree
    enchantments you'll ever need. 
     
    But oh, those don't work either without the mask, or during daylight hours:
    6am - 7pm
     
    You also CANNOT disenchant them. Why? Because they are a gift to
    you from an ancient assassin who was locked away in the abandoned prison
    near Fort Amol. So guess where you need to go to acquire this
    legendary assassin's kit? If you know this dungeon well, you're already
    aware of the possibility of reaching the chest without a fight 
     
    And it doesn't stop there. You get free weapons too!
    A scoped bow, and a pair of daggers. Unenchanted, so
    you can add whatever enchantments you prefer.
     
    Needless to say, this race is HELLA over-powered in a vanilla game.
    But with nothing more than SoT on Spartan level difficulty, it is
    supremely challenging. Add in D&D, and you're in for a
    challenge beyond your wildest expectations.
     
    Especially with only 50 health, stamina, and magicka 
     
    Technical info:
     
    Included in the download is a converted version of my
    CRB master file. CRB contains things essential to all of my
    custom races. Head meshes, race records, and on
    occasion, custom parts.
     
    The standalone bodies are currently NOT in use. I left
    them in the archive as placeholders for future intentions,
    which I'm currently planning.
     
    Finally, the requirements:
     
    Dawnguard DLC
    Dragonborn DLC
    RaceCompatibility by TMPheonix
     
    Enjoy!
     
    -----------------------------------------------------------------------------------
     
     
    Oh..... and a little birdie told me that Wildlings may be coming by New Years day 
     
    Trykz

    2,382 downloads

    Submitted

  10. Subsurface Scattering Workaround for SexLab Cum

    Just a small workaround for SexLab's cum effects breaking Subsurface Scattering ENB settings in Skyrim SE.
    Screenshots taken using default Sexlab cum textures.
     
    NOTE: As of the latest release of ENB v0368, this mod is no longer needed. Only use it if you're planning to use an older ENB version.
     
    Requirements:
    SexLab SE(I've one tested it with v1.63 BETA 4, but it should be compatible with BETA 5 and older versions).
    Slavetats SE port and its requirements.
     
    How does it work?
    It works by applying cum textures through Slavetats instead of SexLab's cum EffectShaders.
    This mod includes a modified version of sslActorCumEffect script that checks for a specific keyword added to SexLab's cum magic effects by this mod's esp, and applies the texture corresponding to it.
    The textures use overlay slot 3 by default, you can change that in \textures\actors\character\slavetats\SexlabCum.json, just edit every occurrence of "slot":"3" field to whatever other slot you want.
    If you have custom cum replacer textures you'll want to copy them over to \textures\actors\character\slavetats\SexlabCum, and overwrite the files in that folder.
    It works on the player character and NPCs. If you feel like the texture got stuck on you or a NPC, you can easily remove it through Slavetats MCM or wait until the character with the stuck texture gets jizzed on again.
    From my testing, it works with every SexLab cum related function, so this should be compatible with any mod using such functions.
     
    The Drawback
    Racemenu SE(and by extension Slavetats) doesn't support face overlays yet, so you can't actually get jizz on your or a NPC's face. I'll make sure to update this mod whenever Racemenu SE adds support for face overlays.

    2,376 downloads

    Updated

  11. SkyFem - All NPCs Now Female (Special Edition)

    What this mod does:
     
    To quote Corsec:
    Features:
    THE easiest method to make an all lesbian/futanari world with a heavily modded Skyrim. Supports all major extensions to Skyrim, like Falskaar, Wyrmstooth, Bruma, etc. Also supports all major Sexlab mods, like SOS, More Nasty Critters, etc. Also works with unlevellers like Requiem, OMEGA, etc. Also supports for custom races of NPCs. Super fast and lightweight.
    Please read:
     
    Prerequisites:
    Install xEdit: https://github.com/TES5Edit/TES5Edit/releases  
    Installation:
    Install SkyFem - All NPCs Now Female v4.0.0.zip as a regular mod in Mod Organizer 2 (MO2). The SkyFem NPC.esp plugin should go to the END of the mod list. Yes, it should be after the Bashed Patch, Smash Patch, zPatch, DynDOLOD, etc, any other patch that do anything. The idea is that if you have a stable mod list, then this will just change the visuals of the NPC's to female. Download the file SkyFem - Scripts v4.0.4.zip and extract the scripts to the xEdit Edit Scripts folder. Run SSEEdit and right click on SkyFem NPC.esp and select "Add Masters...". Select all plugins and click OK. Right click on SkyFem NPC.esp and select "Apply Script...". In the drop down menu, select SkyFem - Patcher and let the script run.... This will take a small amount of time ~10 mins. If SkyFem NPC.esp is not in the last position, this script will abort. There will now be a folder called DummyOutput in the overwrite directory of MO2. Move the contents of the DummyFolder to the SkyFem NPC SE mod folder.  
    (Exact same instructions work for the legendary edition of Skyrim, but use the legendary edition file in the first step)
     
    Updating your modlist and regenerating the patch:
    The patcher is incremental and supports mod updates.
    Anytime you update/add a mod in your load order. You can just re-run the patcher and it will automatically add new NPCs that were not there previously, while keeping the others with the same look.
    If one of your mods is updating an NPC, say by giving them better AI/changing their combat tactics, giving them new items, SkyFem patcher takes care of that as well and keeps their feminized appearance while updating everything else.
     
    Uninstalling a mod and regenerating the patch (Advanced):
    [TODO: better uninstalling, maybe write a script?]
    Before uninstalling/deleting, manually find conflicts with SkyFem NPC.esp and remove them. Then re-run the patcher.
     
     
    Custom NPC Editor (WITHOUT CK):
      If the NPC's assigned randomly are not upto your liking, now you can edit them manually using the SECOND script provided.
    To edit the NPCs manually just run the second script on SkyFem NPC.esp BUT you need to change the names of the NPCs in the script to your liking...
    It is super easy as you only need to change the editor IDs of npc1 and npc2.
     
    Discussion and help:
     
     
    Compatibility:
    This is an automated version of SkyFem by Corsec and will automatically feminize your Skyrim world and patch your mod list for you. Should be compatible with most mod guides, I have verified compatibility with Lexy's LOTD SE guide (which is one of the largest and most complicated guides that exist right now) and have not experienced any crashes. It is super compatible with all mods and very very easy to install. Most of my support is going to be for the Skyrim Special Edition as a lot of the mods have already been ported and the mod list that I am following (Lexy's LOTD) hasn't crashed in over 100 hours. BUT almost all the instructions also work for the Skyrim Legendary Edition. Expected patching time ~10-15 mins, if you are new to xEdit. HIGHLY RECOMMENDED to start a new game for full immersion and proper NPC facegen support. This mod has 0 footprint and 0 scripts so it is SUPER lightweight.
     
    Bugs:
    There is a small neck gap on some feminized NPCs.... Start this mod on a new game. This is the best way to fix this problem. More info: This is a known bug related to modifying NPC's mid game - Fixing it if you are irritated (warning, it is not easily possible). Please report more bugs and I'll try to get rid of them as fast and easily as possible.  
    Credits:
    Corsec, for SkyFem his mod, which I took inspiration from. xEdit team, which made this mod possible. Bethesda, for being a constant fuck up and mess of bugs and also for this game.

    59,600 downloads

    Updated

  12. Branding Device Of Doom SE

    you need SE versions of the requirements except deadly mutilation, for which you only need the sounds
     
    Zaz Animation Pack SE ,
    SKSE,
    Sexlab Framework SE,
    Deadly Mutilation by Lamer1000 and others http://www.nexusmods.com/skyrim/mods/34917 <<<< you don't need to enable deadlymutilation.esp, just copy the mod (sounds) into \data
    SlaveTats SE
     
     
    to go to the branding dungeon type in the console
    coc xxbrandingdungeon
     
    -----------
     
    aaaaand this is where you become a lab rat since i only tested this 0.53 SE version in the branding dungeon.
     
    to teleport the device to you type
    set xxBDODTeleportToPC to 1
    You need to be standing on even terrain
     
    Example of how to use it in a mod: read their code related to bdod lol. http://www.loverslab.com/files/file/2338-slaverun-reloaded-10sep-2016/ http://www.loverslab.com/files/file/2928-shout-like-a-virgin/
    only use the teleportable device in a mod
     

    12,609 downloads

    Submitted

  13. kinkyKitty SE Collection - CBBE Bodyslide

    This mod will be a collection of fetish gear for Skyrim SE. This initial release contains one complete outfit. You can find them in an obnoxiously pink steamer trunk to the right when you enter Whiterun.
     
    I do not plan on backporting these to Skyrim LE; it's enough trouble getting them working in one version.

    5,664 downloads

    Updated

  14. Kinky Prison [WIP]

    I'm sorry to announce that I will no longer be able to work on this as I'm having some technical issues. I will try to resolve those issues, but this may take a lot of time. Please be aware that this might not be updated anymore.
     
    Also, feel free to use this as a base for your own mod. My issues don't have anything to do with this mod, and it's safe to use. If you make something out of this, i'd love to hear. If you want to use it like it is, there's an entrance in Riften at the door to the ratways. The place is navmeshed and it has furniture from ZAZAnimationsPack.
     
    Requirements:
    SexLab
    ZAZAnimationsPack (newest version)
     
    Recommended:
    SexLab Defeat
     

    3,540 downloads

    Updated

  15. Puppetmaster 1.7 SE

    Another one for the lazy....
     
    My port of puppetmaster 1.7 with permission of the author.
     
     
     
    Make sure you have the SL AP Animations installed and enabled. 
     
    Have fun!

    39,260 downloads

    Updated

  16. Big Iron Dildos

    Leave a mark on your enemies with these heavy metal dildos! A silly mod to mix sex and violence. Alternatives to vanilla maces, craftable as usual. 

    2,848 downloads

    Submitted

  17. Scent of Sex SE

    CPU and I worked out a port of SSX for SE. It is not fully tested, but fully working. 
     
    All comments about the SE compatibility are welcome, suggestions about additionla features and so on are better placed in the original thread here:
     
     
    Thanks and Flowers go to reikiri and CPU. 
     
     
    If you like it and have some money to spent, burn it here:
     
    https://www.patreon.com/loverslab
     
     
     
     

    39,872 downloads

    Updated

  18. Bound Cock SE - A SoS/Gender Bender addon

    BOUND COCK SE (2018.09.24)
    This is both a Schlongs of Skyrim schlong addon and optionally some spells to temporarily (or permanently!) apply it to yourself or NPCs.  The spells are all injected into the appropriate leveled lists and can be found in the same places comparable Conjuration spell books can be found.
     
    There are two version of the mod:
    An SOS Addon version that only adds the bound cock to SOS. A Gender Bender version that adds the bound cock to SOS and includes spells for applying it.  
    Requirements
    Both versions: SOS Equipable Horse Cock (just the assets, don't need to activate the mod)
    SOS Addon version: Schlongs of Skyrim SE Gender Bender version: Gender Bender SE  
    Bound Cock Spells (Gender Bender version only)
    Each of the different Bound Cock spells is cast in the same way: if you have a valid target in your crosshair (close enough to interact with), the spell will be applied to your target.  Otherwise, it will be applied to yourself.  The recipient of the spell will receive a minor stagger effect, so there is even a small amount of combat utility.  While the effect isn't considered hostile, it may cause unfriendly NPCs to attack!
    Bound Cock, Lesser
    This Novice level spell applies a bound cock to the target for 15 minutes real time (5 hours in-game time at default timescale).  It is sold by court wizards and Phinis Gestor of the Mages College, but it can also commonly be found in loot chests. Bound Cock
    This Adept level spell applies a bound cock to the target for 2 hours real time (40 hours in-game time at default timescale).  It is sold by Phinis Gestor, Calcelmo in Markarth, Falion in Morthal, and Dravynea the Stoneweaver in Kynesgrove (unconfirmed, may need to marry her first?). Bound Cock, Master
    This Master level spell applies a bound cock to the target permanently!  It can also be used to remove a permanent bound cock.  Like other Master spells, it will require either the Master Conjuration perk or good gear to even be able to afford the magicka cost.  Unlike other Master spells, it casts at normal speed.  It can be sold by Phinis Gestor, or found in high level warlock boss chests.  
    About the Schlong Addon
    The SOS Equipable Horse Cock model was chosen for two reasons:
    It attaches to the body directly without an ethereal pelvic base that would look odd.  There is also no need for separate CBBE and UUNP versions. If you summon a penis from the Daedric planes, you shouldn't be getting something human! Thanks to Etheri for letting me use a modified version of the model for this mod!
     
    Additional Info
    Skyrim version

    26,088 downloads

    Updated

  19. Devious statues

    First of my work on this mod is minimal. All the credits go to Kimy (maker of DD assets), and Edhildil (maker of Sexy Skyrim statues), Bedgie (SSE conversion). None of the assets are mine, I have only combined assets from these two mods to make something that suits my taste.
     
    This is my first ever submission on LL, but please be critical so I can improve. The world of Skyrim needs more "devious" overhauls of existing objects. I hope this is the start of a "pornification" movement for Skyrim.
     
    For now I have only changed the Mara statue into a more devious look. I plan to change all the statues in this fashion. If you have any requests or suggestions leave them in the comments.
     
    REQUIREMENTS:
    DDa and DDx - https://www.loverslab.com/files/file/5878-devious-devices-se-beta/ by the DD team
    SSS - https://www.nexusmods.com/skyrimspecialedition/mods/14400 by Edhildil original Author - Converted by Bedgie
     
     

    6,829 downloads

    Updated

  20. Slavers Keep

    Tired of always being the slave yourself in most of the adult slavery mods? Well no more, this mod finally allows YOU to be the master of your own Slavers Keep, enslaving and punishing who you want.
    Wandering around just before Riverwood you will meet Setr, a lovely fellow who shares your dream of enslaving the NPCs around and doing naughty things with them. Unfortunately, Setr is not really a big fighter, and when you find him he is already dead. Fortunately for you though, he has left the key to the Slavers Keep he built, as well as a journal with hints on what to do there (seriously, just read it, it's not long and I don't want any PMs from people who haven't read the journal and don't know how to become the keeps master).
     
    Reading the journal will put the Keep on your map, and Setr will also have the key in his inventory. In the Keep you will find two guards, one initial slave, some gear from the ZAZ mod and two spell books. One of the spells is called "Enslave" and allows you to add further slaves to the keep just by firing at them, teleporting them to the Keep (does not cause aggro by the people around). It will not work on essential characters (those that you can't kill for story reasons) and children (obviously), but everyone else is fair game. Which also means you can break optional quests if you're not careful. Maximum number of slaves is 10, but you can release slaves you no longer want (they will be removed from the game, not resume their previous live).
     
    The other spell teleports all slaves outside of the Keep back into the Keep, for convenience/bugfix reasons.
     
    Once you have your slaves, you can give them all sorts of commands to make them follow you, stand still, use any of the devices around, hold a pose or have sex with you or the guards. I don't recommend using the "I'm gonna rape you" command when playing in VR, because sex with the player doesn't really work there. You just float above the NPC while it does the animation without your character showing. I have added the guards for that purpose.
     
    You can make the slaves wear bondage gear by ordering them to "Show me what you're carrying" and then putting it into their inventory.
     
    Requirements:
    - SexLab Light SE 0.1.1 or newer
    - ZAZ Animation Packs for SE 1.0.0 or newer
    - You will also need "ZAP 8" or "ZAP 8+" assets linked in the ZAZ Animation Packs for SE thread
     
    Installation:
    Use Package manager of your choice or unzip into Skyrim SE directory.
     
    Bugs/Issues/Further development:
    - Aggressive NPCs (e.g. Bandits) sometimes might still attack you or other slaves after being enslaved.
    - NPCs keep their dialog topics additionally to the mods new command topics, I don't know how to remove those.
    - Sometimes a command doesn't register and the slave just stands around or keeps doing what it did before. To fix this, just talk to the slave and give them new commands.
    - The code is based on a similar unreleased mod for Oldrim called "Slave farm", and there are still textual references to the farm in the code I haven't cleaned up yet. For example when you capture a slave it says "A new slave has been sent to the slave farm". No functional problem, only wording doesn't fit.
    - All dialog options assume a male player, so everyone calls you "master". I was too lazy to add alternative "mistress" lines, but I might do so in the future.
    - I will probably extend the Keep in the future, adding more rooms with more of the devices in the ZAZ packs to be used.
     
    If this mod has had no changes for at least six months, you can consider it abandoned and anyone who feels like it may pick it up, modify and re-release it to their hearts content.

    24,388 downloads

    Updated

  21. Animal Mansion 0.6c SE

    Contains Questionable Sexual content, download at your own risk and do not gripe to me or leave belittling comments about the purpose of this optimization. If it's not your sup of tea, don't bloody download it.
     
    Optimization of the original Animal Mansion v0.6c.
     
    Requires Original Mod, found on the Oldrim LL downloads. (and it's requisites in SE form)
     
    Install simply by copying folders to "Data" in SSE folder and allow files to overwrite original mod.
     
    All credit  for resources goes soley  to the original mod author.
     
    Permission was given to utilized, optimize, and re-upload the mod by the original author via the original mod page.
     
    P.s. the resources were extracted from the bsa and optimized using SEE Nif optimizer. Textures were also checked for an inconsistencies with no problems found. 
     
    P.p.s I would also like to credit Ashal and the rest of the dev team of the Sexlab Framework (keep up the good work) as well as the Dev Teams behind BAE, used to extract the BSA and the Dev Team behind SEE Nif Optimizer.
     
    P.p.p.s I will not be updating this, so if anyone finds a better way to optimize go fo rit. This optimzation can be used by other modders as a jumping point to refine and add onto the original mod for use in SE. I can grant this by invoking the Fair Use Act in the fact that optimizing the files provides a significant enough change from the original mod. This all being said do NOT redistribute my optimization in it's entirety without asking first unless you are making a more significant change to it beyond the optimization I have done or by taking the actual mod over.
     
    I would like to see this eventually become close to the redux made for oldrim or better.

    10,580 downloads

    Submitted

  22. Poor Felicity (PC Racemenu Preset)

    Poor Felicity. She wakes up to find herself in Skyrim. Not quite like everyone else around, she has no idea where she came from, only that she's alone now... and in a not-so-friendly world where everyone wants to take advantage of her!
     
    I made this preset with a victim-role in mind for various loverslab mods. (NOTE: Just like all characters, you may want to tweak the mouth or add AA / Big AA for blowjob animations.) This preset was created after I downloaded the preset to Ysmae and decided I liked some of the features but wanted to make a more helpless looking, almost anime-victim looking character. I'd recommend the quiet voice for her, as the high pitch seems to fit her appearance. Credit for Ysmae goes to LuvTrvp on Nexusmods.
     
    Requirements:
    KS Hairdo's
    The Eyes of Beauty
    Racemenu
     
    Installation: (Manual)
    Insert jslot into filepath Data\SKSE\Plugins\CharGen\Presets
     
    Recommended: (optional)
    CBBE 
    CBP Physics and Sinful CBP Physics
    Lazy Tools, as it's time consuming and tedious to adjust bodies and outfits in Bodyslide (Also I'm bad at it) for Devious Devices and the Red Leather Straightjacket doesn't automatically adjust in bodyslide.
     
    Clothing is from Devious Devices and Deviously Cursed Loot. (Red Leather Straightjacket (Open), The Choker/Heavy Collar (same appearance), I also use the Cursed Leg Cuffs and the catsuit rubber socks because adjusting for heel height in animations drives me bonkers to do for all the animations.)
     
     

    1,335 downloads

    Updated

  23. Bikini Ascend SE

    Bikini Ascend SE
     
    A mod featuring Elven, Orc, and Thalmor styled bikini armors for Skyrim SE
     

     
    - WHAT'S INCLUDED -

    Elven
     
    Elven Abs l
    Elven Abs ll
    Elven Abs lll
    Elven Assault Feather
    Elven Assault Visor
    Elven Assault Visor ll
    Elven Bikini Bottom l
    Elven Bikini Bottom ll
    Elven Bikini Bottom lll
    Elven Bikini Top l
    Elven Bikini Top ll
    Elven Bikini Top lll
    Elven Boots l
    Elven Boots ll
    Elven Breastplate
    Elven Chest Reinforcement l
    Elven Chest Reinforcement ll
    Elven Faceguard close
    Elven Faceguard open
    Elven Gauntlets l
    Elven Gauntlets ll
    Elven Gorget l
    Elven Gorget ll
    Elven Head Gear
    Elven leggings long
    Elven Mask
     Elven Pauldron l
     Elven Pauldron ll
     Elven Pauldron lll L
     Elven Pauldron lll R
     Elven Pauldron lV L
     Elven Pauldron lV R
     Elven Pauldron V L
     Elven Pauldron V R
     Elven Pauldron Vl L
     Elven Pauldron Vl R
     Elven Pauldron Vll L
     Elven Pauldron Vll R
     Elven Riot Helm closed
     Elven Riot Helm open
    Elven Spine Guard
    Elven Tasset l
    Elven Tasset l (Light)
    Elven Tasset ll
    Elven Tasset lll
    Elven Tight l
    Elven Tight ll
    Elven Tight lll
     
    Orcish
     
    Orcish Abs l
    Orcish Abs ll
    Orcish Bikini Top l
    Orcish Bikini Top ll
    Orcish Boots l
    Orcish Boots ll
    Orcish Breast Plate l
    Orcish Breast Plate ll
    Orcish Chest Reinforcement l
    Orcish Gauntlets l
    Orcish Gorget l (Heavy)
    Orcish Gorget l (Light)
    Orcish Gorget ll
    Orcish Head Gear
    Orcish Pauldron l L
    Orcish Pauldron l R
    Orcish Pauldron ll L
    Orcish Pauldron ll R
    Orcish Pauldron lll L
    Orcish Pauldron lll L
    Orcish Scout Helmet
    Orcish Sentry Helmet
    Orcish Tasset l (Heavy)
    Orcish Tasset l (Light)
    Orcish Tasset ll (Heavy)
    Orcish Tasset ll (Light)
    Orcish Thigh l
    Orcish Thigh ll
    Orcish Thong Bottom l
    Orcish Thong Bottom ll
     
    Thalmor
     
    Thalmor Bikini Bottom l
    Thalmor Boots l
    Thalmor Gloves l
    Thalmor Hood l
    Thalmor Hood ll
    Thalmor Hood lll
    Thalmor Neck Cover l
    Thalmor Robe l

    - REQUIREMENTS - 

    CBBE SE Body
    HDT physics compatible skeleton (Groovtama's XPMSSE)
    The latest Bodyslide (Optional)
    CBP Physics or HDT SMP (For Boobs and Butt Jiggle)

    - INSTALLATION -

    1. Download and install this mod (automatically, using NMM or MO2, or if manually then extract the file into SkyrimSE's Data folder).
    2. Obtain in-game via crafting or by using AdditemMenu SE
    3. The default body is CBBE Curvy. If you wish to customize your shape then read on.
    4. Download and install the Bodyslide and Outfit Studio utility.
    5. Open the BodySlide utility. Search for "CBBE SE - Elven/Orc..."
    6. Tweak the sliders to your liking, or use a preset that you have already created.
     
    - Known Issues - 
     
    Strings bend weird on certain bikini top armors when applying sliders in bodyslide
     
    - Credits -
     
    Nisetanaka for the permission to share this with you guys!
     
    Please don't bother Nisetanaka via his own page about this SSE port!

    108,753 downloads

    Updated

  24. Larmir Pose SE

    Larmir Pose SE
     
    A pose mod featuring 81 unique poses for many type of screenarchery scenarios .
     

     
    - Credits -
     
    Larmir for giving me permission to share this with you guys!
    @shinoboru for the screenshots!
    Please don't bother Larmir via his own page about this SSE port!
     

    7,527 downloads

    Submitted

  25. Haruharu Poser SE

    HaruHaru Poser SE
    A pose mod featuring 18 unique poses for many type of screenarchery scenarios .
     



     
    - Credits -
     
    Haru05 for giving me permission to share this with you guys!
    @shinoboru for the screenshots!
    Please don't bother Haru05 via her own page about this SSE port!

    4,777 downloads

    Updated


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