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AAF Violate (Vergewaltigen) und Autonomy Enhanced - Übersetzung
By T4y
Siehe Dateien.
Übersetzungen ins Deutsche
AAF Violate V0.45 - Deutsch (Komplett) von Tay
orginal:
AAF AutonomyEnhanced v106 - Deutsch von Tay
orginal:
3974 downloads
Updated
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Cockout - Revealing male vanilla outfits for EVB
By prinyo
LL has a limit of 100MB per file. This makes maintaining and downloading a bigger mod like this harder. Especially when there are 2 alternative versions.
You can download the mod from GDrive here.
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Welcome to the presentation of our new male clothing collection:
COCKOUT season 2287/2288
For the confident modern post-apocalyptic man!
Currently offering alsmost all outfits - refitted and customized in line with the modern trends across The Commonwealth!
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What is this?
This is a project to refit most of the male vanilla outfits to Enhanced Vanilla Bodies (EVB) and make them "revealing".
The FOCK is here but we still need to wait some time before a dynamic male body is available for FO4.
So there is no excuse to continue living our virtual life within the confines of the puritan vanilla outfits - it is time to let it all hang out!
Pubes or not
There are 2 versions available - choose one of them. The normal version contains 3D pubic hair added to some outfits. This can slow down the game on older computers so an alternative version is added.
After choosing the normal or the light version you can consider using or not the 3d pubes for the naked body in order to prevent the bodies from changing (too much) when looting them.
Most of the lootable outfits have pubes added to them and the two mods work fine together in keeping the bodies consistent before and after you loot their outfit. Ans vice-versa: if you use the light version that has no pubes added to the outfits then it is better to not use the other mod as this will make the bodies visibly different after you loot them.
Optional files
- The BOS knight outfits have been removed from the main mod and added as optional.
Because of the way the game uses the bgsm and textures to swap the outfits at the moment I can find no way of clearly separating the male and the female versions. Using the outfits will cause females wearing them to have invisible body parts. If you use mod like Male Take Over this will not be a problem. I'm experimenting with solutions.
- Far Harbor outfits conversion - test version. Please let me know if you find any bugs.
I'm trying to test the outfits as much as possible, but FO4 is a big world and it is easy to miss some problem. Big Thank You to everybody who helps with bug reports!
- Shaun (Father) converted outfit (the adult Shaun).
I realize some people will have problems with this outfit been "schlongified" that's why I'm uploading it as an optional file.
Status
All the vanilla male outfits that I planned to include are now done except for Hancock and MacCready. I hope I'll be able to add them in a future version.
Conflicts
I can't imagine there can be conflicts with other mods. This mod does not use an esp and is only a mesh/texture replacer.
However you need to keep in mind that:
1. If you use Naked Wasteland or Commonwealth Nudist Colonies some (or all) outfits will be hidden. Those two mods use esp files in order to replace the outfits with nude bodies.
2. If you install other outfit replacer then the mod that you installed the last will override the meshes and the textures of the others and it will be the one visible in the game.
Credits
Leito86 for Enhanced Vanilla Bodies
Ousnius and Caliente for BodySlide and Outfit Studio
Ousnius for Material Editor
Ailab for Lewd CommonWealth Conversion
1772 downloads
Updated
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Femout4 - All NPCs Now Futanari
By Corsec
TL:DR; Turns all NPCs into futanari.
Comment thread here-
http://www.loverslab.com/topic/83110-femout4-all-npcs-now-futanari/
*V4 is the latest file. It should be safe to update with ongoing saves.*
The main mod and screenshots are hosted on the Nexus due to large file size. Get it here-
http://www.nexusmods.com/fallout4/mods/26098/
The Nexus version only converts NPCs into females. You will need to install it as a pre-requisite for any and all patches found on this page.
This is the page for patches for Femout4 to convert all NPCs into futanari. These patch several loverslab mods together to make all NPCs use schlongs during Four-Play sex scenes. However, NPCs won't have schlongs outside of sex scenes; this is because Four Play doesn't have transgender support yet, and there aren't any good full-body futanari mods available yet.
The patch should apply futanari schlongs from Bag of Dicks to feminized male NPCs during sex scenes for Four Play. It should also apply them to females when they are in a penetrative role during sex scenes.
It should also replace strapons with futanari schlong from Bag of Dicks.
Currently, the patch will NOT apply schlongs during regular gameplay, or to females when they are being penetrated in Four-Play sex scenes. This will be corrected when someone makes a futanari body that is compatible with sex frameworks.
The current version of the mod is just a temporary version, until I can find a way to make all NPCs have permanent futanari schlongs that will be compatible with sex frameworks.
DOWNLOADS
Femout4 Patch Futanari V4.7z - This is the futanari patch for Femout4.
Femout4 V1 Patch RSE 3.7.8.7z - Additional patch for RSE 3.7.8 to fix ghoul eyes. Optional. I forgot to add masters to the file so remember to load it after Femout4.esp and any RSE plugins.
Femout4 Patch Alpha Female Futanari Males Only.7z - Additional patch for if you use 'Femout4 Alpha Female Body for Males Addon' from the Nexus page. This version only adds schlongs to feminized males. Needs you to also install 'Femout4 Patch Futanari V4.7z'.
Femout4 Patch Alpha Female Futanari Both Genders.7z - Same as above, except it also adds schlongs to regular females as well as feminized males. Use this or the above, not both. Also needs you to install 'Femout4 Patch Futanari V4.7z'.
ALPHA FEMALE BODY FOR MALES ADDON
On the Nexus page for the main mod I have added the 'Femout4 Alpha Female Body For Males Addon' which makes feminized males use a seperate female body type (Thanks to HarmonicaBlues for letting me use the assets from his Alpha Female Body mod). They will be extremely buff and muscular with this installed. Females will still use whatever female body type you have installed and will be much less muscular. This allows futa/female dimorphism, if you're into that kind of thing.
There are two mutually exclusive futanari patches for 'Femout4 Alpha Female Body For Males Addon'. 'Femout4 Patch Alpha Female Futanari Males Only.7z' will add schlongs only to feminized males with the Alpha Female body. 'Femout4 Patch Alpha Female Futanari Both Genders.7z' will add schlongs to both genders. This will allow you to choose between either futa/futa or futa/female sex in your game.
If you want BOTH genders to be buff, then just install the regular Alpha Female Body mod (not the one on the Femout4 page, use the one on it's own mod page here by HamonicaBlues). You don't need an additional patch to make it compatible with Femout, but you still need a patch to add schlongs. In this case, you should just use 'Femout4 Patch Futanari V4.7z' to install schlongs and you don't need either of the other two Alpha Female futa patches.
Skyrim version is found here-
http://www.loverslab.com/files/file/3485-skyfem-skyrim-feminized/
REQUIRES
Femout4 0.15beta (available on Nexus)
http://www.nexusmods.com/fallout4/mods/26098/?
Four Play Nudesuits v2.18 by Chosen Clue
http://www.loverslab.com/files/file/4206-four-play-nudesuits/
Bag of Dicks (Equipable penises for Fallout 4) - Fourplay Compatible v1.5
http://www.loverslab.com/files/file/4133-bag-of-dicks-equipable-penises-for-fallout-4-fourplay-compatible/
Strap-on's of fallout 4 V2
http://www.loverslab.com/files/file/3949-strap-ons-of-fallout-4/
RECOMMENDED
Magazines Retex: from pimp to futanari - To improve magazine textures and add many futanari pics to the game
CREDITS
Credit goes to the original mod authors. This merely patches them to work together with my mod.
7982 downloads
Updated
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re - texture paintings
required mods :
https://www.nexusmods.com/fallout4/mods/1714 - Vault meat paintings
https://www.nexusmods.com/fallout4/mods/22014 - FAC paintings
just a re texture of paintings
after install required mods copy SetDressing in Fallout4/Data/Texture
4558 downloads
Updated
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Potion 66
By holdout
Warning one: This mod should be considered WIP and could break things or future updates might contain breaking changes. Having given the warning I think its fairly safe and things that go wrong should only have something weird happen during an encounter.
Warning two: This is mostly a goofy, I want to see what happens and minor sort of cheat mod so I am not too worried about lore friendliness or really balance impacts right now.
Warning three: I had some of story and a workshop crime syndicate thing I was building around this, but I came to the conclusion I would rather poke my eyes out than work with the quest and dialogue parts of them creation kit, so these chems were ripped out of that mod so I may have missed testing some things.
Warning four: This mod mostly means having sex within in combat areas so any alignment issues can be more pronounced. This also means that there is higher chance than normal of you being attacked or your partner being killed during the animations.
The mods basic premise is to add a few chems that for lack of a better word weaponize sex.
The chems added:
Potion 66 - This tries to pacify any npc's that are attacking the player. (All the effects below last about 5 min before they become hostile again if they are still alive).
If the npc is in the four play allowed race list it has a 100% chance and these 3 things can happen:
1. 40% chance of causing the npc's to go into a frenzy and try to repeatedly force sex on the player. If after a certain period they are put off, they will start attacking their former comrades before finally just collapsing dead.
2. 30% chance that become so horny that if they don't get enough sex before the effect wears off they will drop dead. Basically, they will try and force sex with random characters close to them, prioritizing the player if they are within a certain distance.
3. 30% chance they will become docile until the effect wears off.
If the npc is not in the four play allowed race list there is a 50% chance they will become docile until the effect wears off.
If the npc is not in the four play allowed race list there is a 50% chance they will become docile until the effect wears off.
For 60 seconds after taking the chem any new npc's that were not effected by the original use will be affected when they attack and hit the player. The player will be in a walking state for these 60 seconds.
One thing to note with Potion 66 if you have your weapon drawn the effects will not work, the idea being you seem too hostile for it to effect those around you.
If attacked by the player while under the effect, the effect will cancel and they will become hostile again.
Potion 66 Black Widow - This will cause the player to pretend to submit to the closet target under the effects of Potion 66 above and have sex with them until you kill them. (This was mostly created if you were using Potion 66 in a area and you really needed to kill that one npc to finish a quest).
Like Potion 66 if you have your weapon drawn the effect will not work.
Potion 66 Protection - This adds damage, energy and radiation resistance allong with some base stat buffs. (Idea of this one is more than anything to be an armour re-placer.) The effect lasts 30 min.
Potion 66 Inspire - This is meant to boost the players current followers damage output.. (Right now it adds a custom perk that gives 200% dmg on anyone following the player). The effect lasts 5 min. On the end of the effect the follower will attempt to force sex on the player.
All the chems can be crafted at a chem station under drugs in packs of 10 for 1 fertilizer.
Things I was thinking about next:
Add Side effects to prolonged usage. Balance pass.
Requirements:
Four-Play and any of its requirments for file Potion66 V1.2.2 or lower AAF and any of its requirments for file Potion66 V1.2.2 AAF (Super Mutants and Creatures were included as allowed races, so should have an animation pack that includes the corresponding animations.)
Optional:
MCM: https://www.nexusmods.com/fallout4/mods/21497/?
Updating should only require replacing the old files with the new files.
V.1.2.2 AAF
Added File version to support AAF
V 1.2
Added option to adjust numbers used in the Potion 66 Effects through MCM Bug Fixes (biggest would be a last ditch call to check if an npc is dead before calling four-play).
V1.1 Changes
Fixes to reduce the occurrences of the four play busy error. Changed the chance of the Frenzy Effect from 50% to 40%, Horny Effect from 35% to 30%, Basic Pacify from 15% to 30%. Reduced the damage from the Potion 66 Black Widow by 50% (This probably still needs to be reduced more). Changed that npc's under one of the 3 Potion 66 pacify effects will go hostile when attacked by the player. Other small bug fixes.1150 downloads
Updated
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Newpath
By paladin44
This is a wip and should not be used it is only being uploaded so someone with more skill can fix my errors
109 downloads
Submitted
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AAF Guides - Official Thread (PDFs + web link) by RitualClarity and forgets
By forgets
RitualClarity and I, with a little lot of help from our friends, have been working together on two different general help/informational guides to AAF. My guide is a simple quick-and-dirty thing that spells out the basic installation, troubleshooting, and save cleaning process visually, using flowcharts. RitualClarity's guide is a more in-depth textual manual introducing a user to AAF, its functions and general usage with reference to existing AAF-compatible mods. It also covers installation, load order, save cleaning and updating. Our feeling is that the two documents complement each other, and so should be available for download in the same place--so here you go.
RitualClarity also has a live weblink to the latest version of his guide. Note that only a certain number of users can access it at any given time, so if you have trouble viewing it, maybe just look at the PDF for now and try the link again later.
Those of you who use RSE, and I know there are very many of you, will be excited to learn that Paeantrix is in the process of making a guide specific to AAF + RSE. As I understand it, it should be published quite soon, and what I have seen of it is excellent. Look for it soon in the RSE forum post and/or join the RSE Discord if you are interested.
-forgets
15382 downloads
Updated
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Strap-on's of fallout 4
By Vioxsis
I made this because the only alternative was.. a little disappointing.
Comes with 3 textures for the harness, Brown leather, black and white leather, and camo.
Like wise the attachment comes also with 3 textures, black, purple and nude/flesh.
The textures and objects are separate, so you can have any colour harness with any colour dildo.
The .esp was made just for testing purposes, so very basic, you can get them by console (help "strap-on" 4)
The only glaring problem I've noticed is with the ground model, it for the most part works in in the world but when looked at in the pipboy its a no show.
Other then that I've not done much extensive testing (my fallout 4 needs a spring clean) but I lined it up with Leitos EVB male so it should align...
Ow yea, it also works with BodySlide so it should fit your preset, I think that's everything, if you find any bugs let me know.
V2, added an attachment for the institute chastity belt, found here https://www.loverslab.com/topic/66027-institute-slave-gear/ and more importantly here https://www.loverslab.com/topic/68208-community-restraints-pack/ and here https://www.loverslab.com/topic/73925-devious-devices-12/
Should work with BodySlide, but BSing something to fit something already BS'd was.. I think i made harder then it needed to be.. but like i said should work, probably.
Need to make a proper ground file for it, and a better description page...
191755 downloads
Updated
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Diverse Bodies: ABE (Atomic Beauty Edition)
By gangstamick
This file is a conversion of Vinfamy's Diverse Bodies (Visit that page for full mod info) for use with the Atomic Beauty body. It is based off of Diverse Bodies 1.1. This version does support Dongs of Fallout. You do not need to download the Vinfamy's original CBBE version, this file contains all you need, just unzip it into your fallout 4 game directory. It will load up when you start the game.
WHY?!?:
There aren't that many mods that support Atomic Beauty since the mesh is entirely different, however you can use CBBE skins.
What to expect from Diverse Bodies Atomic Beauty Edition:
Fallout 4 randomly generates SPECIAL stats for mundane NPC's, this mod uses those stats to randomize each NPC body.
High Strength NPC's will have a "V" shaped body. Bodybuilder Body
High Endurance NPC's will have a "/\" shaped body. Pear-like Body
High Charisma NPC's will have a "8" shaped body. Hourglass Body
High Agility NPC's will have a "||" shaped body. Fitness Body
High Luck NPC's will have a "b" shaped body. Fat Body
- Vinfamy originally had High Luck NPC's with "just bigger boobs". I thought that a survivor in the wasteland who was lucky was likely well fed, so well fed they could stand to lose a couple pounds.
NPC's sometimes don't have a High enough stat that causes a significant morph, and some have multiple stats over the threshold (5), this allows for some interesting body combinations. Bodymorph's were checked against the default AB mesh in Bodyslide with all faders at 0.
Wha Hoppen, Boss?!?:
If you are updating the file, I recommend you load a save without the mod loaded, save, then reload a save to clean the morphs.
Also, check back for updates of slider values.
0.6 Slider Values have been revised.
0.7 Slider Values completely reworked new stat scheme
Required Files:
Atomic Beauty Mod - Ya Think? and it's BodySlide requirement.
Looksmenu - Which needs F4SE
Recommended Files: (not required)
NPC Stats (For Diverse Bodies) by trippleT - He assigned stats to EVERY named NPC in the game.
Thanks to:
VINFAMY - For the original DB Mod. Without his mod and permission this could not been made, by me.
TheMilkDrinker - Atomic Body is the Best Body (imho) for Fallout 4.
Expired for F4SE, LooksMenu and F4EE morphing system.
Caliente and Ousnius - For making games look good and tools that work.
Also, I'm enjoying your screen shots. I got a good chuckle.
"It ain't hittin', till it's clippin'."
-GangstaMick
Bear in Mind, I'm using a little more THICC build in bodyslide ABE than you may. -GM 9/18
6389 downloads
- atomic beauty
- diverse bodies
- (and 4 more)
Updated
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Common Actor Lists
By Halstrom
This is just an esm and esp for Sex Mods to use as a common resource. Its not used by anything yet, though it will become a requirement for my SynthPlayer mod.
There are 30 or so Formlists, currently most are unpopulated for storing actors with preferences. most will be done in the esp which people can change/overwrite with their own preferences. The idea is lower level mod creators who can't script can just use these lists in dialogues etc.
I have added a lot of Actors like Vertibirds, Robots, Voices and Narrators so far to the following lists:
BlockedFromSex
BlockedFromPregnancy
BlockedFromSTD's
Future plans include scripted populating or altering of lists according to actor values, maybe adding keywords too. Maybe a MCM setup for Setting Lesbian/Bisexual Actors etc.
This is a community project, I'm just kicking it out there, any ideas or thoughts on the Stats and Lists please feel free to discuss. Feel free to populate it or submit your preference lists here too.
378 downloads
Submitted
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3D Pubic Hair for Fo4
By Vioxsis
[Description]
Adds multiple 3D pubic hair styles for CBBE with BodySlide support to fallout 4.
Comes in 2 versions;
1, As a body replacer (recommended)
2, As an add on that changes colour to match your hair.
The 1st is simple, you just open bodyslide select the one you want and then build, It will replace the body with the one you just built.
The drawback are it does not change colour (it gets it from the albedo which you can change if you want) and will only show up when the nude body is shown (so it won't be present on outfits unless you add it yourself).
The 2nd adds the pubic hair as an hair part (still built in BodySlide but does not replace the body), so it changes colour with your hair colour choice.
Its drawbacks are that it will permanently show, even when clothed, it will poke through. But once that problem is solved it will be the better version.
You will also have to switch face presets to get it to show up.
(You can save your preset with looksmenu http://www.nexusmods.com/fallout4/mods/12631/? and then load it to get your face back).
[ideas]
If you have an idea how to solve the problems with the colour change version, feel free to share.
If you are looking for a specific pubic hair style but don't see it in this mod then post a request (i guarantee nothing though).
Just be as descriptive as you can when you do.
[Files]
Due to their size i had to upload to mediafire and mega.
Order on the download page should be.
1, MF Replacer
2, MF Colour Change
3, Mega Replacer
4, Mega Colour Change
[Credits]
OniNigma for http://www.nexusmods.com/fallout4/mods/7747/?
Without his mod i would probably still be wondering why setting shader fags had no effect...
21521 downloads
Updated
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Jane Bod (JB) Conversions
By Arthacs
Various BodySlide Converions for Jane Bod (JB)
I'll just upload some of the conversions I make for my playthrough here:
-I convert these to the zeroed Jane Bod Preset.
-I have most likely not tested these items a lot and are using my Jane Bod preset while doing so.
-Imperfections may occur (specially if using "extreme" presets).
Minimum Requiements:
BodySlide and Outfitstudio
Jane Bod
PERMISSIONS:
For my part, feel free to what you want as long as it is shared on Loverslab or Nexus and nowhere else.
-Check with original mod authors for their permissions and credit them.
No need to credit me I just convert, the hard work was already done.
Conversions:
1. Honest Abe's Armor Series CBBE
2. Eli's Armour Compendium
3. Trashcan Carla and Guards
CREDITS:
ousnius for BodySlide and Outfitstudio
Nightasy for Jane Bod
AbeLincoln55 for Honest Abe's Armor Series CBBE
Elianora for Eli's Armour Compendium
DWooT for Trashcan Carla and Guards -- Caravan-Merchant -- CBBE-SHB
Changelog:
1470 downloads
Updated
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KWs JB Preset SiliconFitness
By Arthacs
A Jane Bod (JB) Preset I made.
After some time looking around I figured that JaneBod is what i want to try out, since it reminds me most of what we got in Skyrim.
-This is the first one I made, hastily done, so I didn't use hours of tweaking it.
JaneBod is NOT compatible with CBBE, but conversions can be made.
(I doubt anything will explode if mixing in CBBE outfits, but NPCs may look weird when wearing non-JB outfits)
There are two versions, one for Building the body and one (clothes) for building armors and clothes.
-This is optional, the difference is that the (clothes) version have the breast pressed closer together (it can be used for body also).
Requirements:
BodySlide and Outfitstudio
Jane Bod JB - Rev
I also used: (but probably not required)
Jane Bod Extended Physics Body (Zeroed as reference when starting building body in Outfitstudio, just in case I want to use the addons in this later)
Better Body Physics (I built the body in BS using JanBodBodyPhysics)
Oni face and Body Textures for JB
High Res DLC Black Face Fix (Used this for obvious reasons when using textures above.)
How to use this preset:
SINCE THIS IS MY FIRST GO FOR JB I CANNOT GUARANTEE THIS IS FLAWLESS AND ERROR MAY EXIST.
Permissions:
As long as it does not violate what ousnius and Nightasy say.
Do what ever you want as long as it is shared on Loverslab or Nexus and nowhere else.
No need to credit me, but Credit Ousnius and Nightasy, if it was not for them this preset would not exist.
CREDITS:
ousnius for BodySlide and Outfitstudio
Nightasy for Jane Bod JB - Rev
dup3w4sh1ngt0n for Jane Bod Extended Physics Body
kellogsfrostedflakes for Better Body Physics
OniNigma for Oni face and Body Textures for JB
HizFather for High Res DLC Black Face Fix
651 downloads
Submitted
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ZaZOut4 Beta V.003
By ZaZ
REQUIREMENTS
DLC's :
Automatron.
Wasteland Workshop
Contraptions Workshop
Vault-Tec Workshop
Advanced Animation Framework By Dagobaking ( And all its requirements)
INSTALLATION
Use a Mod Manger (Recommended) , Or Drag the Contents of the zip File into your Fallout Data Directory
CREDITS
Content
Beta Version - V.003
Adds a workshop menu "Z-TEC" in the workshops main menu.
Adds - Two Furniture Items - With 4 Texture Options.
Wasteland Edition - Rusty Metal
Raider Edition- Rusty Red
VaultTec Edition- Rusty Yellow
Institute Edition - Clean Metal
Crop/Cane
Adds a Crop And Cane Weapon with 2 Textures Each
Use the console to add them
To Find their Form ID's in Console
Help Crop 0
Help Cane 0
Player.additem XXXXXX 1
AAF Experimental Release
For Best Results it would best to scale the actors in evenly 1:1
Right Now , the Animations are Set to Heterosexual M/f ( May Edit or Add so as it can be used by all genders in the future )
This is Because the sound files have been baked directly into the animations. (But it can be edited using HKXPack)
Use the Workshop Menu to Place A Hydraulic Pillory . And Use AAF to Find and Start the animations between two actors
Enjoy
94909 downloads
Updated
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Bondage Device Animations
By Gray User
Bondage Device Animations v01.00
Credits:
The whole LL modding community, to whom I feel I owe something in return, but especially Kimy, Vader, Min, Guobu, Zaz, and all the other folks who have worked on Skyrim and FO4 mods here over the years.
Shadeanimator, for the indispensible FO4 animation tutorials.
Summary:
This is not a finished mod, it is just a pack of animations and assets for modders or end users to integrate into existing mods (Devious Devices, etc). I have not included an esp/esm, since I figure any modder who is going to be working with these already has a set of 'test animation' files linked in an esp that they can use. If this is a serious issue for mod designers, I can make an esm with all the animations in it, but that will complicate mod development more than just pointing your own esm files to these animations. These are all intended for use with the default CBBE body. They may clip with other bodies.
Permissions:
You are free to use any of the animations in this pack, with the following conditions:
- Do not post them to sites outside of LL without asking me. Basically, don't be that person who puts this up on Nexus or Bethesda.net...
- You cannot charge for mods that contain these animations. If you have an optional payment, that's fine, as long as users who don't pay get the same functionality
The contents of this pack:
Restraint poses:
Restraint poses work by simulating an 'injury' to one or more limbs that tells fallout to fix those limbs in a particular postion no matter what is going on with the rest of the model. This makes it so we don't need an 'armbinder' version of every vanilla pose (run, sneak, etc, etc), and is genius (not mine though - I'd guess Vader came up with the idea).
Armbinder model and arm pose file (arm offsets):
I have included a different armbinder pose, with the shoulders pinned back rather than up (see included images). In order to make this work, I had to modify the armbinder nif pretty substantially, so a revised version of armbinderblack.nif is included as well.
(The hkx file in the custom armbinder folder replaces meshes\Torture Devices\DeviousDevices\Animations\Armbinder\MTBothArmsInjured.hkx)
Arm cuffs pose files (arm offsets):
I have included 4 customized cuffed arm animations. In theory, these can be used in place of or in addition to the cuffed arm animations in Tortue Devices. To replace the TD arm cuff idles, use one or more armcuffs hkx files to replace the various 'MTBothArmsInjured.hkx' files in the 'meshes\Torture Devices\wearables\Generic\BoundHands' folder and subfolders.
Yoke pose files (arm offsets):
I've included two yoke poses. The first (Yokeidle01) works with the bar and cuffs yoke, while the second (Yokeidle02) should work with both the bar and cuffs yoke, and the heavy steel yoke.
Leg Cuff/Hobbleskirt Custom Files:
This includes a standing idle for legs cuffs (or other situations where the model's legs are held together), and a corresponding walk animation. I've included arms in these animations as well. The major limitation is that because of the way the vanilla animations are set up, these will only work when the player is standing or walking without a weapon. If the player sneaks, runs, or draws a weapon, they'll go back to using vanilla movement animations.
Animations:
Each animation has an hkx file that has been tested in-game and should work. Note that the arm position should be overridden by any bondage gear, based on your '...injury.hkx' files. That means that, in theory at least, any of these animations should work with any cuffs, armbinders, etc. I have most use my custom armbinder position as a convenience, but that position should be overidden by any gear you have equipped.
Armbinder struggle animations:
These all have the model's arms locked back, and each has a different set of upper body and pelvic twists. Each animation is 300 frames long (10 seconds) and starts and ends start and end in the default standing leg position.
ArmbinderStruggle01
ArmbinderStruggle02
ArmbinderStruggle03
Armbinder horny animations
Each animation is 600 frames, and should be exactly 20 seconds long. They should all start and end in the default standing leg position. These are made to be usable in pairs - the 01 series has the model's knees come together, and the 02 series has her legs crossed. For each series, the 'a' animation as a writhing animation, and the 'b' animation as something more orgasm flavored.
*These should be usable for any type of arm restraint - if the restraint has an '*injury.hkx' file, that arm position should show up. If not, the default armbinder arm position will show up.
ArmbinderHorny01a
ArmbinderHorny01b
ArmbinderHorny01a
ArmbinderHorny01b
Unrestrained horny animations
These are identical to the armbinder horny animations, except that they include arm/hand movements. I have tried to keep the starting/ending arm positions the same within each series (e.g. 01a and 01b should have similar start/end arm positions) but these are approximate rather than exact (I haven't been able to get 3ds to copy keyframes between animations).
*In theory, you could probably use these with arm restraints, and the '*injury.hkx' file should overwrite the arm positions.
StandingHorny01a
StandingHorny01b
StandingHorny02a
StandingHorny02b
Collar animations
These are variations on the 01a series of horny animations. The normal collar animation has both hands tugging on the collar, while the collarhorny animation is a mix of Standinghorny01a and tugging on the collar.
Collar01a
CollarHorny01a
Chastity Belt animations
This is basically an additional unrestrained horny animation. It's 600 frames/20 seconds, and has the default start/end positions.
ChastityHorny01
Plans:
- If I get really ambitious, I may also go through the existing animations and refine some things. In particular, hand and finger positions may get smoothed out at some point in the next month or so.
- More device specific animations, and more general use 'struggle' or 'horny' animations may happen as inspiration strikes.
- If you are using these in a mod and there is something that you'd like to see along these lines or one of the animations is causing you problems, you're welcome to contact me. If it's something I can do fairly easily (e.g. not a movement animation or something that is going to require hours of posing individual finger joints), I'll try to help out.
23661 downloads
- bondage
- devious devices
- (and 3 more)
Updated
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NismoMan's Exotic Wasteland Videos
By NismoMan
Description
Well, it's about time I released a completely new video collection, and this time around I put more thought and work into them instead of just stuffing the wasteland with videos off of Pornhub.
I decided to invest a bit of effort into these videos, picked some of my favorite 50's to early 60's songs and edited the videos to transform the fine girls of today to tantalizing vixens of the past.
All the videos are in tinted black and white, more videos will be released later on when I have enough time to work on them, each volume will be released with 5 videos with merged ESPs available if needed.
TL;DR
Videos of Naked girls, dancing and touching themselves on era-correct tunes from the 50's and 60's.
Videos
5 Strip Teasing / Self Pleasuring Music Videos that should be as fun to listen to as they are to watch More coming later
Requirements
Videos of the Wasteland 2.0+ Mod By RazorWire - Dertspovor06 - AGreatWeight
Installation
Download and Install the latest version of Videos of the Wastelands.
Download this mod
Mod Manager:
Install through Nexus Mod Manager or Mod Organizer 2
Manual (Not Recommended):
Copy the (data) folder within the downloaded archive(s) to your Fallout 4's installation folder, overwrite if prompted.
DON'T FORGET TO ENABLE THE ESP(s) IN YOUR LOAD ORDER!
Enjoy!
How To Use
1- Craft a Holotape player / projector from the VoTW Menu in your Settlement Workshop.
2- Craft a tv/projection screen from the VoTW Menu in your Settlement Workshop.
3- Craft a Holotape Crafting Workbench from the VoTW Menu in your Settlement Workshop.
4- Craft the Holotapes from the Holotape Workbench.
5- Provide power to your screens and players.
6- Transfer the created holotapes from your inventory to the holotape player/projector.
7- Profit!
Tools Used
Adobe Premiere CC Adobe Illustrator CC FO4Edit ffmpeg 7zip
Changelog
V1 Initial Release
CREDITS
RazorWire - Dertspovor06 - AGreatWeight for Videos of the Wasteland
Bethesda (For FO4)
13151 downloads
Updated
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Auto Eat and Drink in Survival RSE edition
By selrahc
This is my edit of Auto Eat and Drink in Survival (ESL) by wim95, adding support for RSE's Advanced Needs system. I haven't tested it extensively, but it seems to work as expected for me. I've officially been blessed by wim95 with the permission to redistribute here. I've only tested with the latest AAF-RSE release 3.9.9.8. If you don't have Advanced Needs activated, you should still be able to use this mod for a Hardcore playthrough.
Description from the official page:
As description - copy/past from Fallout 4 Mod Requests
"This is a simple request:
I am tired of using hotkey and open pip-boy to eat food and drink water in survival mode. It is game braking when facing tons of combats.
Please create a mod ... that can auto detect hunger and thirst level. Then auto eat and drink proper food and water in your inventroy."
Since v.1.1.0 added Mod Configuration Menu support.
With MCM you can turn off notifications, tweak consumption options.
Without MCM will use the default settings:
"Not Found" notifications - ON "Items Left" Notifications - ON Consumption of caffeinated products - ON Number of caffeinated products that can be consumed - 3 Consumption of caffeinated products containing alcohol - OFF Ignore "State" condition - OFF Consumption of products from category "Never Eat" - OFF
What food and drinks consumed and in what order?
All food and drinks are categorized and placed on lists of consumption.
Categories for food:
Food to Never Eat. Has buffs "Cure All Addictions", "Fortify Carry Weight", "Fortify Strength" Simplest Clean Food. Has only one buff "Restore Health" Simple Clean Food. Have buffs to health "Restore Health", "Incr. Heal Rate", "Fortify Health", "Restore Action Points", "Fortify Action Points", "Remove Radiation", "Radiation Resistance" Clean Food with Buffs. Has other buffs Radioactive Food. Has debuff "Radiation Damage" Food used in Crafting. Has debuff "Radiation Damage" Food with Standard Disease Risk. Has different buffs or debuffs Food with Standard Disease Risk used in Crafting. Has different buffs or debuffs Food with High Disease Risk. Has different buffs or debuffs Food with High Disease Risk used in Crafting. Has different buffs or debuffs
Categories for water:
Clean Water Simplest Clean Water Simple Clean Water Clean Water with Buffs Radioactive Water Water used in Crafting Water with Standard Disease Risk
Categories for caffeinated products:
Caffeinated products to Never Drink Caffeinated products
Caffeinated products can be consumed after sleep in "Tired" and lower state. (With MCM can be turned off.)
With MCM configurable from 1 to 10 times, but recommended no more than 3 times. Why only 3 times?
Copy/past from HC_ManagerScript: "To prevent staving off sleep forever by caffeinating, we increase it by the standard value scaled by the number of times caffeinated." End copy/past.
First time caffeine/extra caffeine sleep delay: 2.3/7.0 hours
Second time caffeine/extra caffeine sleep delay: 1.2/3.5 hours
Third time caffeine/extra caffeine sleep delay: 0.8/2.3 hours
Fourth time caffeine/extra caffeine sleep delay: 0.6/1.8 hours
It turns out that more than three times does not make sense
Items for consumption are taken randomly from a category. Consume before "State" state or before end consumable items in this category.
With MCM you can turn on ignore "State" condition and it will happen: "Also i want to eat as soon as im hungry no matter what i have, as well as drink whenever im thirsty with whatever drink i have".
Order of consumption:
Caffeinated products (consume 1 item) Clean Water. Consume before "Hydrated" state. Simplest Clean Water. Consume before "Hydrated" state. Simplest Clean Food. Consume before "Fed" state. For Horizon users "Well Fed" Simple Clean Water. Consume before "Parched" state. Simple Clean Food. Consume before "Peckish" state. For Horizon users "Hungry" Clean Water with Buffs. Consume before "Parched" state. Clean Food with Buffs. Consume before "Peckish" state. For Horizon users "Hungry" Radioactive Water. Consume before "Thirsty" state. Radioactive Food. Consume before "Hungry" state. For Horizon users "Very Hungry" Water used in Crafting. Consume before "Thirsty" state. Food used in Crafting. Consume before "Hungry" state. For Horizon users "Very Hungry" Water with Standard Disease Risk. Consume before "Mildly Dehydrated" state. Food with Standard Disease Risk. Consume before "Famished" state. For Horizon users "Famished" Food with Standard Disease Risk used in Crafting. Consume before "Famished" state. For Horizon users "Famished" Food with High Disease Risk. Consume before "Famished" state. For Horizon users "Famished" Food with High Disease Risk used in Crafting. Consume before "Famished" state. For Horizon users "Famished"
Don't forget to replenish supplies of first categories!
List of products in categories
Compatibility:
Mod does not change any records or scripts in the game and does not conflict with anything.
Mods adding new items:
Wild Plants Farming - supported
Give Me That Bottle - supported
Canteens of the Commonwealth (Wearable) - supported
Military MREs - Meal Ready to Eat - New Food - supported
Wasteland Imports - Goodies from all across the Wasteland... - supported
New Recipes - supported
Them's Good Eatin' - supported
Vegetarian Food and Recipes - supported
Coffee and Donuts Workshop Pack from Creation Club - supported
Survival patch for Coffee and Donuts Workshop Pack (Creation Club) - supported
Sim Settlements - supported
Wasteland Venturers Sim Settlements AddOn Pack - supported
Wasteland Venturers 2 - Sim Settlements Addon Pack - supported
Altairp's Animal Farm - Add-On for Sim Settlements - supported
Sim Settlements Add-on pack -- VaultLand - supported
Urban Food Expanded - supported
Horizon v1.5 - supported
ESL version available in the optional files
Cannibal perk not fully tested. Report any issues.
709 downloads
Updated
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[v1.0] Tau Ceti - Fully Modular Combat Armor (Bodyslide available)
By Aegis
Tau Ceti Combat Armor
See original post here.
AWP3RATOR has created Bodyslide files for this set, see here
This mod adds a high quality (4k textures only), fully modular armor set to Fallout 4.
I got the idea for a fully modular armor set while playing with Fallout 4's weapon/armor modification system, and I thought it would be cool to have a set of armor that can be fully customized in game, with each piece of the armor conferring unique and interesting gameplay effects.
The outer set is Aeon Soul's Tau Ceti, hence the name of this armor set.
The inner layers consist of a bunch of random stuff I myself and others have made over the years, and re-purposed for Fallout.
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Currently, the armor is divided into 11 sections, each consisting a set of modules.
Each module will confer unique gameplay effects, as well as altering both the name and the appearance of the outfit.
Naturally, the modules can be mixed and matched to suit the player's preference and play style:
List of the current modules:
Installation:
Use mod manager of your choice, or drag n drop into Fallout 4's data folder.
In game:
Craft at chem station. Upgrade at armor workbench.
A few sample combinations:
Additional shots:
Permissions:
I grant any/all users explicit permission to create/share any/all derivative work(s) based on this mod.
However, please do not share/upload any portion(s) of this mod without my express consent.
I stopped releasing my Skyrim mods to the public because of this; here's hoping that the Fallout 4 community is better...
/Nomnomnom
21366 downloads
Updated
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RSE CWSS Redux V2 Patch
By AWP3RATOR
This contains compatibility patch for RSE (AAF, Four-Play, and Basic Needs Lite - see below) and Craftable Working Showers Sinks (CWSS) - Redux V2. The patch is fairly straightforward, and uses original scripts from RSE. The CWSS items have been modified to remove their scripts in favor of the RSE scripts for toilet use and drinking. I also added back the vanilla sound effects scripts for the drinking items - so they will not be silent.
Modified items will be found in the Furniture>CWSS menu as usual, now with a modified name including [RSE-CWSS]
Includes:
All toilets/outhouse items Work with RSE Basic Needs Use original animations from CWSS Urinal - special case here - it now works with both genders (if you want to stand) Bubbler sink items Taking a drink will reduce RSE Basic Needs thirst Taking a drink will increase RSE Basic Needs bathroom needs
Excludes:
Showers and bathing items - as these have no current RSE Basic/Advanced needs features
Load Order:
CWSS_Redux.esp
AAF_RSE.esp
RSE_CWSS_pastch.esp <---- any place after the first two
When installing - as the scripts relative to the CWSS have been removed and replaced, it is a good idea to scrap and replace any CWSS toilets or bubbler sinks
The mod contains no scripts of it's own, and should be safe to install or remove at any time. Please scrap any RSE-CWSS integrated items prior to removing.
The mod was created with:
CWSS Redux V2 - 2.1
RSE - 3.9.9.7* (this SHOULD work with earlier versions as there has not been a change to the script involved recently)
*Note that this mod was created against a version of RSE that requires AAF. An Four-Play should be possible and this might even work with FP RSE, but has not been tested.
Thanks to steve40 for creating CWSS and allowing the patch to be created ("Compatibility patches are permitted as long as no assets are included in the patch.")
MANY thanks to @Flashy (JoeR) for his hard work creating and maintaining RSE!
>>Basic Needs Lite<< - now supporting this mod with a patch. NOTE - if you have RSE you DO NOT NEED THIS. This is ONLY for users of Basic Needs lite Modified items will be found in the Furniture>CWSS menu as usual, now with a modified name including [BN-CWSS]
>>Four-Play RSE<< - now supporting this version of RSE with a patch.
9446 downloads
Updated
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Bag of Dicks (Equipable penises for Fallout 4) - Fourplay Compatible
By Mauler158
Fallout 4 Equipable penises
Description
This mod adds equipable penises to fallout 4 in a similar fashion to B3lisario's equipable schlongs for Skyrim SOS. It adds 16 variants that encompass most fetishes (Micro, Macro, Multi and Mediocre). All models have a flaccid and erect version resulting in 32 objects added to the game (plus a bonus one). A version is available with fourplays no_undress keyword allowing them to remain on the character model during fourplay animations. The models can easily be scaled, stretched and tweaked in outfit studio should you desire to change the shape.
Installation
Manual
Merge Data folders
NMM
Click "add mod from file" and install as you would any other mod
Acquisition
Craft in the chemlab under "Schlongs" for 1 plastic and 1 cloth
Versions
"BagOfDicksv1.5 Fourplay required.7z" This version has the No_undress keyword Requires Fourplay resources
"BagOfDicksv1.5.7z" standalone version
Future Plans
I'd like to improve the textures on the erect models, i'd also like to have them transition through erection states once a framework exists. if you'd like to contribute feel free to create and modify this file as you'd like. Bodyslide sliders might also be useful and physics.
01/05/2018 A standalone framework now exists allowing them to transition through erections states over here, Go give DracoRaknar your thanks.
29/07/2018 It's been a while since I've had a look here, rest assured i haven't stopped modding, just been learning some new things with skyrim instead. I reinstalled fallout yesterday so maybe i'll apply some of the things I've learned on here.
72039 downloads
Updated
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NismoMan's Adult Texture Replacer Project
By NismoMan
NismoMan's Adult Textures Replacer Project
(Removed outdated PMV's, newer version will be uploaded soon)
A LoversLab Exclusive Adult Textures Replacer, DO NOT Upload Anywhere Else!
Description
This project is as simple as it gets, it aims to replace the wasteland's arsenal of printed and advertising materials with explicit content (because, where's the fun in roaming the wasteland without a boner, right? ) while trying to maintain the original look and feel of the textures it being replaced.
Most of the original text and punchlines are in fact intact and I spent hours upon hours scavenging the web trying to find images I could use that at least reflect (to an extent) the vanilla messages while most of the Logos Layouts have been reworked or recreated in order to stay true to the original content.
With that being said, do not go nuclear about this not being Lore Friendly, coz unless the commonwealth was originally run by perverted pricks, this definitely is NOT
The ATR Project aims to replace the following:
Magazines Ad Billboards Ad Posters TV Animations More...
I do hope that you enjoy them as much as I do.
Completed (Included in current release)
Magazines
Astoundingly Awesome Tales Grognak The Barbarian Guns and Bullets Hot Rodder La Coiffe Live and Love Massachusetts Surgical Journal Picket Fences Robco Fun Taboo Tattoos TESLA TotalHack Tumblers Today Unstoppables US Covert Operations Manual Tales of Junkland NEW Wasteland Survival Guide NEW
World
Bus Stop Ads Milk Vending Machines MSCL Posters and Ads Billboards NEW
TV Videos
5 Porno Music Videos (CLICK ON THE MEGA LINK IN THE DOWNLOAD SECTION) REMOVED, UPDATED VERSION COMING LATER
Installation
FOR TEXTURES
Mod Manager:
Install through Nexus Mod Manager or Mod Organizer
Manual (Not Recommended):
Copy the (data) folder within the downloaded archive to your Fallout 4's installation folder, overwrite if prompted.
Enjoy!
Tools Used
Adobe Photoshop CC Nvidia Texture Tools for Photoshop Winrar
Changelog
V0.06 Initial Release
V0.2 Fomod Installer, Added RobcoFun, Taboo Tattoos and Picket Fences Magazines
V0.4 Five Porno Music Videos uploaded in a separate file.
V0.5 Added: Magazines: TESLA, TotalHack, Tumblers Today, Unstoppables and US Covert Operations Manual. Bus Stop Ads. Milk Vending Machine. MSCL Posters and Ads
V0.5a Fixed Mscl Texture intallation paths in Fomod
V0.5b Fixed Total Hack installation paths (I need to get more sleep >.<; )
V0.5c Fixed more Fomod Fumbles... *sigh*
V0.8 More Magazines and Billboards
IMPORTANT CREDITS NOTICE
All used artworks and images have been sourced off Google Images searches and they, in an absolute capacity, belong to their respective owners. Since it was not, initially, my intention to share the project, I didn't keep track of the sources or authors as I collected them, however, if you're able to identify any of the images included, please contact me so I can credit them here. Thank you for your understanding.
List of Artists (Incomplete, List will be updated):
Music Videos by LMBT + Zachheus
Mickster (For showing interest)
Razorwire (For the amazing Videos of the Wasteland Framework and tutorial)
CPU (For being CPU, the ever helpful Mod of the LL's Commonwealth )
Sickotik (For Inspiration)
Bethesda (For FO4)
70366 downloads
- retextures
- adult
- (and 3 more)
Updated
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Vadermania [AAF animations]
By EgoBallistic
This is basically the download for this stuff here :
https://www.loverslab.com/topic/83411-vadermania-fp-animations-and-stuff-wip/
I finally got to create an AAF animation pack out of atleast some of these animations.
Current Content (1.1) is :
- 2 Human M/F anims
- 1 Dog/Human M/F anim
- 2 Deathclaw/Human M/F anims
- 2 FeralGhoul/Human M/F anims
- 1 FEVHound/Human M/F anim
- 1 Gorilla/Human M/F anim
So in case it's not obvious enough : this contains bestiality
Known Issues
By the way i had to do he Deathclaw anims, the duration of these animations has to be smaller than 64 seconds.
Not much i can do about that (yet).
576915 downloads
- animations
- aaf
- (and 2 more)
Updated
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Girls Girls Girls ... FO4 Paintings + Posters + Billboards
By sardonumspa
This is "yet another painting replacer". It replaces Fallout 4 paintings / posters / adverts / billboards with naked human females.
It's very high-res, but I don't experience any frame-rate drop on a mid-range setup.
There are over 150 assets replaced ... about 90% softcore imagery, 10% hardcore.
2018-07-22: Noticed that LL updated my mod, removing the link. Looks like LL no longer supports MEGA.NZ links.
2018-07-23: Added a BILLBOARDS replacer. It's a bit ... insane. Way over the top, obliterates immersion, kind of disturbing. I love it.
Here are the mirror links, if anyone wants them (and please let me know if and why I should take these down):
GGG (Original): https://mega.nz/#!AJl3yIKY!iX3DuhmLGd8rSrYJp3S6Ff8mt-P2dCyX0dqYtdCEzCk
GGG Billboards: https://mega.nz/#!0IkXFKKB!x5kuu0Ut1JK88hRZxmyWugpKp0bmLfH5y1vXDc0jUOI
WHY?
Because none of the other painting replacers on Lovers Lab suit my particular tastes.
I made Pinups of the Wasteland long ago, and thought I'd have a go using live photography.
After a few months, I still get a kick out of it, so I thought I'd post this here as thanks for all you awesome LL modders.
FAQ
Q: These files are HUGE, all either 2k or 4k! Can you make a low-res version for my Commodore 64?
A: If enough people report FPS loss, definitely.
Q: Will it work with blah?
A: Definitely. It's a texture replacer, no .esp or scripts are used.
Q: Is this lore friendly?
A: Lol probably not. Though given the rapid decline of bodily shame in our own civilization, who's to say.
Q: They're all burned and cracked, can you please make a clean version?
A: Nope, this is how I like 'em. Burned + cracked.
Q: I demand hairy ginormous distended gazongas and chix with dix, where are they??1!?
A: You're drunk, or 12, or both. Go away.
Q: Who is the lovely model in picture blah?
A: Dunno! Use tineye.com or yandex.com for image search.
Q: Aren't you objectifying blah blah blah?
A: Whatevs. Get thee to a nunnery.
39731 downloads
- fallout 4
- texture replacer
- (and 3 more)
Updated
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Creature Penises
Just simple mesh replacer for a few of the creatures with models that have a penis mesh grafted onto em.
Currently Includes:
- Deathclaws (two versions - erect and flaccid).
- Mirelurk Kings (both normal and glowing variants).
NOTE: The Deathclaw files here are set up to replace all the deathclaw meshes EXCEPT for the Deathclaw Matriarch, since I mean, cmon: that word literally ONLY refers to females.
I'd highly recommend you use the female deathclaw model from this mod for the Matriarchs.
No other files are required, however I DID design the penis texture for the Deathclaws to match this deathclaw retexture mod, so you may get some penis color mismatching if you use any other deathclaw retextures.
ALSO: This file should be treated as an open-ended modder's resource, meaning anyone can use these assets in any way they'd like.
Although it would be nice if you'd list me under your credits section, and I DO like seeing how my creations get used so you could also send me a PM with a link to your mod that uses these models! :3
Credits:
- dentarr for the dragon penis mesh I converted and used.
253175 downloads
Updated
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Furry Buttplugs
By dibz666
These are some Buttplug Tails I made for funzies & I wanted to share them with the public.?
I finally got around to making the puffy bob tails, There're kinda like bunny tails.
I still might do some glow in the dark versions of the fox tails & the bob tails at some point.?
Enjoy.
To install these Buttplug Tails, Simply drop the Data folder in your F4 folder.
Once ingame You can make them at the chem station.
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Credit goes to Bumex for porting the fox tail mesh to Fallout 4.
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I would credit the mesh creator as well but idk who that is. ?......
If U know them or are the creator let me know so I can give credit where credit is due.
11592 downloads
Updated