Framework & Resources
Frameworks and resources of various types related to Sexout
33 files
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SexoutNG '98 BETA 8
SexoutNG 2.10.98 Beta 8
This new beta version is based on Sexout 2.10.98 beta 2. Neutron_rus and I reworked certain scripts, fixed certain issues, improved the positioning and synchronisation of actors and fixed some files in meshes folder. AllNarta also fixed some of the Sexout animation that caused crashs.
The intention of the Sexout 2.10.98 beta X is not to completely overhaul Sexout, but simply to add major fixes and an up-to-date installation guide until the final version of SexoutNG 2.11 is released.
Requirements:
SexoutNG 2.10.98 beta 8 WIP SexoutNG 2.11.4 beta 5
- NVSE 6.2.6 - NVSE 6.3.6
- JIP 57.15 - JIP 57.15
- JOHNNYGUITAR NVSE 5.12
I) Installation:
For any type of installation I recommend using MO2 as your mod manager
SexoutNG 2.10.98 Beta 8:
Installation with SOFA 2025-11-11 1.6 (recommended)
- Install SOFA 2025-11-11 1.6 by following the installation procedure on the SOFA page.
- Manually deletes Sexout.esm and Sexout-Beta-Change-Log.txt from SOFA
- Install "SexoutNG 2.10.98 beta 8 - SOFA Pack"
Installation without SOFA
If you prefer an old-style installation (with lighter framwork), just follow this:
- Disable and uninstall any previous version of SexoutNG (CORE + DATA + BODIES)
- Disable and uninstall any version of SexoutPosNew.esp, SexoutAnimManagement.esp, SexoutSlavery.esm, NX NVSE
- Install "SexoutNG 2.10.98 beta 8 - Full Pack"
if you want to play with SexoutSpunk, you need Spunk 1.0109 or higher. Last version is currently Spunk 1.02 (20250915)
WIP SexoutNG 2.11.4 Beta 5:
Installation with SOFA (require SOFA 2025-11-11 1.6 or HIGHER)
- Install SOFA 2025-11-11 1.6 by following the installation procedure on the SOFA page.
- Manually deletes Sexout.esm and SexoutPosNew.esp from SOFA
- Install "WIP SexoutNG 2.11.4 beta 5 - SOFA Pack"
Installation without SOFA
If you prefer an old-style installation (with lighter framwork), just follow this:
- Disable and uninstall any previous version of SexoutNG (CORE + DATA + BODIES)
- Disable and uninstall any version of SexoutPosNew.esp, SexoutAnimManagement.esp, SexoutSlavery.esm, NX NVSE
- Install "WIP SexoutNG 2.11.4 beta 5 - Full Pack"
if you want to play with SexoutSpunk, you need Spunk 1.0109 or higher. Last version is currently Spunk 1.02 (20250915)
II) Downloadable Files Content:
SexoutNG 2.10.98 beta 8 - Full Pack
SexoutNG 2.10.98 beta 8 - SOFA Pack
WIP SexoutNG 2.11.4 beta 5 - Full Pack
WIP SexoutNG 2.11.4 beta 5 - SOFA Pack
III) Integrated Mods Description:
SexoutSlavery.esm v1.4.11
SexoutPosNew.esp v2.6 (only include in 2.10.98 Beta 7 - Full Pack, cause in 2.11 version SexoutPosNew has been merged with sexout.esm)
SexoutAnimManagement.esp v7.2
IV) Framework Function added:
(actorsList:array) fnSexoutGetLocalActorsRange iRange:int
Works in the same way that fnSexoutGetLocalActors but with a range.
I didn't want to set a limit for iRange, however I recommend not exceeding a range of 2.
V) Known issues and compatibility:
SexoutNGRapeFlagsFix SexoutNG 2.10.98 beta 3 contains all fixes from SexoutNGRapeFlagsFix and more. So Keeping this mod enable will remove certain fixes as the positioning of the actors in the threesome animations. So please disable and uninstall "SexoutNGRapeFlagsFix.esp"
SexoutSpunk 1.0108 (and lower versions) If you play with SexoutSpunk with arousal enabled, you can get minor issue when you end the pause animation.
So please now use SexoutSpunk 1.0109 or higher
If you use SOFA: Make sure to use SOFA 2025-04-19 1.5.5.0 or HIGHER.
SexoutAnimPosFix.esp SexoutNG 2.10.98 beta 3 and SexoutPosNew 2.6 definitively fixes the issue with the Sexout's 'Pause' function.
Keeping this mod will overwritte some of my additionnals fixes. So please disable and uninstall SexoutAnimPosFix.esp
Note that it is not Sexout that is incompatible with SexoutAnimPosFix, but SexoutPosNew.esp v2.6 included in all sexoutNG 2.10.98 beta 3 packages.
SexoutTryoutResistanceOverhaul.esp This mod overwritte a lot of SexoutNG scripts and should only be used with the version of NG with which it was developed (I think 2.10.97)
/!\ Below is a copy/past from "Readme - SexoutNG.txt" (I don't know if this is still the case or even what these mods are)
Sexout is INCOMPATABLE with some other popular mods (these first two may not be true since the switch to PlayIdle in '94)
- Umpa's dance mod, and any mod based on it or similar to it. See the official NG download thread at lovers lab, first post, to learn how to correct this problem in such mods.
- Body by Race. Works for some people, not for others. YMMV. Sexout does nothing 'magical' when it comes to bodies, so BBR *should* work fine, but some people say it doesn't.
- Other sex mods. These will work fine, but you will experience side effects in certain cases. The main problem is, being different "engines" for sex, they are oblivious to one another. Individual mods have protections to prevent an actor from engaging in a new sex act while they are already performing one. These protections do not exist "cross-mod" though.
Nothing more at this time beyond normal Sexout issues which will likely be a while before they are fixed, such as the player becoming invisible. (This problem is now fully understood and should occur less frequently in SexoutNG 2.11.4).
VI) Credits and Acknowledgements:
A lot of people have worked on Sexout and helped make this mod what it is today. I don't know them, but I'd really like their names to be mentioned so that they can be thanked for their contributions. So I've taken the list of thanks from the "Readme - SexoutNG.txt" and included a special thank to Odessa for all the work she's done.
Many people have been instrumental in getting SexoutNG off the ground. In no particular order:
Neutron_rus, for starting to develop SexoutNG 2.11.X
AllNarta, for fixing some of the sexout animation files.
Odessa, for her courage and perseverance in maintaining/fixing SexoutNG (and other mods) for all these years while the original authors left the community.
Ashal, for creating lovers lab and hosting all this stuff for us.
UDLR, for Sexout.
Prideslayer, for SexoutNG, NX, FOMM and too many things to list.
Loogie, for the tryouts. Without them, I would have never got interested in sexout to begin with.
Donkey for all the wonderful animations he's created. Sexout does use animations from other sources, but it has many that are unique to it, thanks to this gentleman.
iron_jack for countless hours testing, bug hunting, and aligning of animations.
astymma, for all his work on the skeleton, positioning, sexout related mods, and general programming assistance.
jaam for updating NVSE, general programming assistance, et al
Johnhead, for some new animations as well.
ChancellorKremlin, for being an annoying pain in the ass with a million questions. If he reads this I'm sure he'll be ecstatic at being mentioned.
Izumiko, for creating the included female body mesh (Type 6 Modification Body NV)
Nagothms, for adding bouncing to the including female body mesh
sesom, for creating the included male body mesh and texture
ZAZ for ZAZ et al
DManXX2 for animations
Amra72 for animations
AJ for skeleton wizardry (BodyMorph skeleton and Reset animimation)
Kendo2 for Amra breeze mesh, et al
Tomm434 for bug reporting, code suggestions, et al
DoctaSax for all his tutorials, guidance, support and everything else
Halstrom for SCR, community guidance and support and everything else
BruceWayne for community guidance and support and everything else
RitualClarity for community guidance and support and everything probed
Imperfection for mesh fixes
Garlicred and Jaam for the NVSE extender plugin.
Jazz In Paris for his wonderful JIP LN NVSE plugin.
The whole NVSE team for their amazing work on NVSE functionalities and for keeping the GECK Wiki up to date.
Every one of you players that has downloaded, played, and even bug reported about this mod. Without you, there's no point.
Many many others. If I've forgotten to mention you here, it was not intentional. Drop me a line and I'll include you, and don't feel weird about it; I honestly feel worse having left you out.
Release History
33857 downloads
Updated
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SexoutNG - Stable Release '97
By Odessa
CORE: 2.10.97 -- 23-December-2016
DATA: 2.10.97 -- 23-December-2016
BODIES: 1.1.1 -- 25-July-2015
MIRROR - SexoutNG.torrent - All files also available via bit torrent. May be faster, and saves loverslab bandwidth. You need a bit torrent client, such as qBitTorrent.
Sexout code is hosted here on the GitLab. Please use the Issues link to report confirmed bugs in Sexout, or to ask for features!
The sexout BETA can be found here, if there is one. Note that to use the beta, you must still have SexoutNG Core and SexoutNG Data installed.
Requirements
Fallout New Vegas. Should be obvious, but a few people have tried to use it with Fallout 3 (works with TTW). NVSE 5.0b2 or later; This is now the stable version. NX 16 or later (NVSE Extender) SexoutNG - CORE and DATA. SexoutNG - Bodies OR Nude male and/or female bodies manually installed, see spoiler below.
Since '94, a compatible skeleton (AJ's BodyMorph) is included with 'Core'. Astymma's compatability or Deede's The Skeleton will also work if you prefer.
Known issues
FAQ / Troubleshooting - Read this before posting support questions
First, please read the requirements section above carefully.
The game doesn't even start, it freezes before main menu!
==> Usually corrupted plugin. Disable all plugins except Sexout. If it works, sexout is innocent. If not, validate your install via STEAM, and try downloading sexout again.
The game starts, but sex doesn't work!
==> Did you install NVSE? Press '~' to open the console in game, and type GetNVSEVersion. If it does not return a number you did not install it correctly. Check the instructions for it and try again.
====> GetNVSEVersion works! ....but I also get this annoying message box appearing every time I start game!
======> Maybe try reading it . You have not installed the requirements correctly. Sexout requires NVSE 5.0 or later, and NX 16 or later. It will not work without them. See above for links.
~~~> But I installed NVSE and NX!
=====> No. You didn't. There are no exceptions. If you think you did, you installed them wrong, check their own respective instructions and try again.
==> ...Okay, NVSE and NX installed. Uhhh, how do I actually start sex?
====> Sexout is just a framework for other mods to use. It does nothing on its own. Try installing some sexout mods.
==> ...I have sexout mods, but the actors just stand still inside each other! (maybe with sounds)
====> Usually a conflicting mod that adds idle animations in an inconsiderate way. Disable all mods except sexout. If it works, enable them one by one to figure out which is guilty. More info:
==> I definitely definitely definitely disabled all mods except FalloutNV.esm and Sexout.esm, and actors still stand inside each other but no animations!
====> Did you install 'SexoutNG - DATA'? Because, that's where the animations are.
======> Yes, with NMM!
========> Use FOMM. NMM has known issues with Fallout New Vegas mods in general.
Animations work, except...
==> Infinity tits!
====> You do not have a compatible skeleton installed correctly. See requirements section
==> Infinity dicks!
====> You do not have a compatible skeleton installed correctly, or you do not have a compatible male body suit installed. See requirements / Bodies section above.
==> Invisible male bodies / big red boxes‽‽
====> You do not have meshes for one or both of the sexout body suits installed. Either install "SexoutNG - Bodies" or manually add them- see the spoiler in the requirements section above for more information.
More Useful Posts:
How to GET HELP!! Help us help you. RitualClarity's tutorial on animation trouble BruceWaynes installation guide Another Sexout FAQ
Modders:
- Want to make your own sexout mod? (or modify an existing one). First stop is the API guide. See also: Tips and Tricks.
- See the Gitlab project for more info on sexout status, or if you want to contribute.
- API documentation is a WIP, if you can't find/understand something, please post here on loverslab.
License:
Sexout is free. Free as in BSD license free, except even freer. This work is public domain. Do whatever the hell you want to do with it. You can even upload it to some other site and claim to be the creator, but that's bad karma, and when it comes back 'round you'll regret the decision.
Release History
1112668 downloads
Updated
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Sexout Common Resources (SCR)
By dborg2
Welcome to Sexout Common Resources
BEFORE INSTALLING THIS OR ANY MODS REQUIRING IT CHECK YOU CAN GET SEXOUTSEXLITE.ESP WORKING FIRST, IF THAT WON"T WORK, YOU'VE SCREWED UP SOMETHING BASIC AND NOTHING MORE COMPLEX WILL WORK TILL YOU SORT IT OUT.
The aim of this produce an ESM that holds all the common assets used by SexoutNG Plugins like NPC's, Drugs, Creatures & Clothing, Weapons etc so that other plugons can refer to them without needing to have each other as masters. It doesn't include meshes or textures themselves, merely point to them. it will have minimal scripting, only scripts required by the objects and plugins it contains. The DataPack provided is only some of my additions and minimum requirements of SCR itself. SCR Includes support for all DLC and TTW but does not require them.
SCR adds some Perks, but they don't necessarilily add any effects, they are mainly flags for other Plugins to know the players preferences in dialogue.
To explain in detail how it works, there are 2-3 parts to most outfits, the first is the Item ID which contains all the Armor ratings, weight, value, etc of an outfit and also where to get the mesh model and textures from, that is what I have copied from the original mods into SCR. The other parts are the model mesh and optionally textures for which the original download is needed, because I don't have permission to add other peoples work to the SCR download and it would be too big. Doing it this way gives users the option to not install Ghost suits etc. The Item ID itself uses next to no space in SCR compared to meshes & textures, but having outfits in there means that outfit can be incuded in formlist groups of SCR, this means a plugin can just check if the player is wearing something in the "Heavy Armor" group formlist and then change their dialogue or sex options based on that. Optionally people can also add their custom outfits to those lists too.
it contains a percentage of Lore unfriendly assets but they should be only added to the game world by plugin modules calling them, mostly SexoutStore.
Before you install Sexout use the Steam Backup function and backup your game as there's a good chance new users will completely screw their game on the first attempt of installing Sexout because they didn't read something properly and install things they shouldn't. If you aren't using Steam then you'll find Sexout won't work for you anyway so give up here or buy the game.
SCR adds some Sex related Perks but their effects are up to the Plugins referencing them
Dominant, Submissive.
Brood Mother & Bitch in heat are added but only activated by Pregnancy.
SCR Integrated Plugins:
Drugs: SexoutDrugging is now a separate plugin for SCR. The MCM menu is still in SCR to avoid adding another MCM Menu for one slider.
Please use the Support Topic Button on the right for more information, support & beta versions. You will also need to download the clothing packs listed in the 2nd Post if you want to use those outfits in Plugins or SexoutStore, there are also some assets in there that are no longer available for download so no links for them, I cannot remove them without breaking them for people who do have them.
Installation:
Download SexoutCommonResources ESP <date>.rar, SexoutCommonResources-meshes.rar and SexoutCommonResources-textures.rar
If installing Sexout Common Resources through a mod manager:
Unpack all files locally and rezip it into 1 zip
Install your zipped file
If installing Sexout Common Resources manually:
Unpack SexoutCommonResources-Data.zip (it will also unpack SexoutCommonResources-Data.z01) and SexoutCommonResources ESP <date>.zip to <Fallout Game Directory>\data
After you are done, follow the guide below, written by RitualClarity
RitualClarity has written a great installation guide in the link below for installing SCR.
http://www.loverslab.com/topic/22156-tutorial-installation-of-sexout-common-resources-scr/
I have no problems with anyone translating this to FO3 or other Languages, just give me credit and link back to LoversLab
Russian Translation: http://gamesource.ru/index.php?s=&showtopic=2618&view=findpost&p=51428
Requirements:
FalloutNV (Non-Pirated Steam Version)
FOMM
NVSE Latest beta
NX_Extender Latest version
http://www.loverslab.com/topic/24656-nvse-extender-aka-nx/
SexoutNG Stable Release
http://www.loverslab.com/topic/24614-sexoutng-stable-release-96/
And NV Compatibility Skeleton
https://www.nexusmods.com/newvegas/mods/68776
You will need MCM to change any settings
http://www.nexusmods.com/newvegas/mods/42507/?
Other Supported Assets:
Assets used in SCR mods you may need to install if you are getting diamonds and invisible bodies and other stuff not showing, there are also some assets in there that are no longer available for download so no links for them, I cannot remove them without breaking them for people who do have them:
For most of these clothing mods as noted you can remove or deactivate the original esp if you are using Pregnancy or Sexout Store, you only need to install the meshes, textures & sounds etc. Those that are FO3 downloads definitely need the esp removed or they will crash the game.
Also remember when you update this it may change itself in your load order, use the following Load order or it will crash your game:
Sexout.esm
SexoutCommonResources.esm
SexoutPregnancyV3.esm
SexoutOffSpring.esm
SexoutStore.esm
The ingame version is in YYYYMMDD.x format, eg 20120122.2 = 2012-01-22 Version2.
When reporting issues please state what version of SCR you are using. If you can please post in font size 14, it's a lot easier for me to read too
!!!!Known incompatibilities!!!
User Membois reported that the outdated Tryout Resistance Overhaul mod breaks the Undress script of Sexout Common Resources
PERMISSIONS:
Translations are cool, just don't claim my stuff is yours.
No uploading elsewhere than LoverLab.
No Kiddie Porn usage, I don't want to be involved in any crap that hits the fan. I DO NOT support any use of my mods for kiddie porn or adult sexual situations like child pregnancy.
If I disappear or am inactive on Lovers Lab for over 3 months, others are free to take over my mods, don't claim its yours unless you do a reasonable amount of upgrading, then just thank me in the credits
Basically I don't have FONV installed anymore and the time to continue work on this other than the occasional bugfix if enough information is given. If anyone wants to submit updates or overhaul it and use any of my code or assets for the enjoyment of the community go for it, just keep free and on LoversLab and give me some credit
Link to Download OP: http://www.loverslab.com/files/file/33-scr-sexout-common-resources/
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1049466 downloads
Updated
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SexoutNG Fallout 3 Edition
By Ashri
This is a port of a 2012 version of Sexout to Fallout 3 made originally by the user Vpig, for now it is just a repackage and reupload from the post linked below for the sake of not being lost to time and easier to access in the dedicated downloads section as opposed to 11 year old forums
it also includes ports of:
SexoutSex
SexoutRapers
SexoutHookups
Smalltalk
I will also note if you want togglefreecam (tfc) you need to do so manually, and its prone to frequent crashes (whether thats from being incompatible with other mods or from the file itself I am unsure, and would require extensive learning on my part to figure out)
-incompatible mods-
just adding this so when I figure what works and what doesn't with this its already got a section
lastly, I also reupload this file here as I do hope to figure it out enough to revive & modernize F3 Sexout, however, that is a hope not a promise, as I am not experienced in scripting, especially to this level
ROADMAP FOR WHEN THAT DOES POTENTIALLY HAPPEN:
-Integrating Hookups, Smalltalk, and Sex into the main esm
-making it autonomously do tfc instead of making people do so manually
-partially reworking rapers to give players more ways to counteract than what I am finding at the moment (namely through pointing a weapon at the enemy)
-figuring out how .INI files work and putting one on instead of ingame menus through the aid tab in the pipboy
1616 downloads
Submitted
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Devious Mojave - Devious Devices for Fallout New Vegas (Beta Release)
By Allnarta
NOTE: This release should be considered playable beta. It still has amount of quirks, yet should be already stable enough for common user.
DISCLAIMER
This mod is about BDSM and BDSM-devices. If it's not your piece of cake - just move forward.
This mod is fully concentrated on submissive male character roleplay and in general set up for Yaoi aesthetics. If it's not your piece of cake - just move forward.
This mod, as BDSM-themed mod, follows SSC ideology. If it's not your piece of cake... Please, go away.
Description
This mod does exactly what you think it should do: adds functional BDSM-devices that may be locked on a Courier and be quite hard to remove without a key. There is 917 devices in current version; it's barely a third part of overall amount I'm going to add at the end of the day. Devices support Bodyslide.
There a few ways for Courier to free himself:
-Try to struggle out of devices manually. Success chance depends on his Strenght and Agitily levels and has few ingame hours cooldown.
-Use a key. This is safest way, with customisable success rate (1-100%). Only issue here is that Courier should always care to have at least few keys with him. Keep in mind that heavy restraints (armbinders etc.) would require Heavy Key to open them.
-Some devices can be cut off with a knife, if Courier has one with him. Succes rate is shared with a keys; Device will logically be broken and removed after. If Courier fails, knife is broken and removed from him.
-Ask for help (only for strongly restricting devices, i.e. armbinders/yoke etc.). This may lead to few consequences: NPC will either refuse to help, ask for money, decently help wothout asking for reward... Or, if NPC has bad Karma, they may decide to try to take advantage of Courier's vulnerable state (he can always try to fight them off).
Sometimes attempt to open device with a key may lead to breaking a padlock (chance is customisable 0-100%), leaving Courier with non-unlockable device that can be only removed by asking for help, struggling from it or cutting it. Device with broken padlock will be automatically removed from Courier's inventory once he manages to escape it.
Repair kits will allow to repair broken padlocks. They are sold in Forbidden Delight Shop, but in small amount and are pretty expensive. They also have 15% chance of fail.
OPTIONAL: You can turn "Equip Unlocked" option in MCM. It will allow you to equip devices without locking them on Courier, so he can easily remove them without key or any effort at any time he wants.
Mod features:
-Forbidden Delight Store, located on Freeside, behind Atomic Wrangler. It has all avaible Devices, aswell keys and padlock repair kits, in stock for Courier to buy and enjoy.
-Deviously Dangerous Loot - easy as that, traps that may occasionally lock devices on a Courier. Has configurable trap chance. If trap triggered, there will be cooldown (few ingame hours) for next one to possibly appear.
Devices effects:
-Gags will prevent player from eating and drinking.
-Optional: Gags will prevent player from talking to NPC.
-Optional: If talk blocking is ON, specific greeting dialogue may be used by NPC's for gagged Courier.
-Optional: Restrictive boots, either standalone or with armbinders, will prevent Courier from running.
-Optional: Blindfold will add sight blocking effect.
-Plugs will activate in certain period of time, stimulating Courier's sensitive parts and arousing him.
Devious MiscStats:
DD adds amount of MiscStats that will be counted during normal Devious gameplay. Such as: amount of broken padlocks, amount of succesful struggles from Device, etc.
Devious Perks:
Bound Killmachine - awarded for killing 50 enemies while bound.
Devious Escapist - awarded for escaping 25 devices succesfully.
What this mod will never have:
-Extreme/disturbing content, like amputee etc.
-Anything related to pregnancy (male Courier doesn't get pregnant).
-Content related to females or female-only content (this mod is for male Courier and despite it could have few devices usable by female, all features will always be designed primarly for male character).
Limitations
-Devices use Sexout "Blocked parts" system, which means sex scenes will be mostly logical, but when Courier has all his "parts" blocked, Sexout tends to pick any random animation to prevent aborting act or failing scripts, which means sometimes SNG will not fully respect blocked by DD parts.
-If you have two 100% identical devices and one is locked on you, you'll be unable to remove non-equipped copy of it until you unlock/remove equipped one (engine limitation towards base forms and inventory references).
-Devices are not locked on NPC. Making all those constant scanners, checks and other things to implement it is both performance killer and unnecessary hassle.
Requirements
JIL LN NVSE or JIP PP LN
JohhnyGuitar NVSE
ShowOff NVSE
kNVSE v. 37+
Sexout [SexoutSlavery.esm is not a requirement so can be safely deactivated to save plugin spot]
A-Lust
Robert S Body Replacer
Recommended: Real Time Reflections - Devices will look a lot more fancy with it, especially chrome and latex ones.
Recommended: High Heels Script - Devices are designed not to shrink character's legs and have ini files for HH mod.
Installation
Just as any other mod, with MO2 or manually.
Compatibility
-Mod operates sensitive game variables, such as enable/disable controls, on a constant basis. Mods that do the same will clash with it and may lead to wierd results. Mod do not operate Enable/DisablePlayerControls function constatntly, so shouldn't cause issues with mods that do it on some occassions.
-In general, mod is designed to be as safe as possible, but considering it locks Courier in devices that are difficult to get rid of, unexpected situations may occur.
-Gag functionality option may prevent activities, such as quests that rely on dialogues, from progressing. It will not break them though - feature designed in a way it never triggers "say once" dialogues, so you can just disable feature for a while, do progressing, and enable it later.
-Forbidden Delight shop is based on Freeside, so if something touches this area (behind Atomic Wrangler, near Silver Rush) - it will clash.
-Solid Project may cause DD message boxes to appear two times in a row. Wierd issue that wasn't present before, and looks like any MessageBoxEx messageboxes (not only DD) are affected.
Known Beta Release Quirks
-English is not my first language, so probably mod text is far from perfect.
-Forbidden Delight interior/NPCs may feel rather basic and unfinished. Will be improved with updates.
FAQ
-Breeze/IVMB/any other male body refits?
I will not spend my time making them, but if anyone wish they are free to do it.
-More extreme content?
No. I will never add anything that looks disturbing/harmful/graphic (like out-of-roleplaying violence where participant is visibly distressed, devices that look noticably harmful, amputee and other unhealthy kinks), so do not expect it to be involved in this mod ever and do not request anything like that. One can always make own, not related to my creations, mods/frameworks for this.
-Female content?
Few devices will support females in upcoming updates. I always play as male Courier though, so will not bother further.
-Is this mod gay?
No. It contains a lot of content with female NPCs involved, and any interactions with males are optional, so Courier can only be involved in straight interactions if he wants to. It also follows yaoi-ish aesthtetics, not exactly gay; which still doesn't prevent it being used by those who search for gay content as it has a lot of similarities.
-Is this mod a backport of original DD?
Yes and no. Classic DD models were ported from Zadil and Koffii originals. All scripting and GECK work is done from scratch and isn't related to original scripts in any possible or impossible way.
-Do I need to start new game?
No, DD is perfectly fine to install mid-playthgrough.
-Some of Sexout animations screw up character's hands position in hard restraining devices!
Issue lies in animations themselves, not DD - all DXXMAN's animations rotate Neck bone 180 degrees for some reason. It was never noticable when devices were just static hand placements in outfit mesh; now, when they use actual animation and are bound to Neck bone, issue reveals itself.
Adding own devices
With updated advanced framwork, it should very easy to do.
How to for modmakers:
Please do not make female-only or female-oriented devices and do not alter existing ones to female-related. Framework is designed with male anatomy in mind, so it will never work properly. You can make devices that work for both sexes equally or work better for males.
Permissions
-Models that were made by authors that grant free permissions to be used, are pass original authors permissions, so are considered to be free to use as I only ported and edited them.
-Models that were made by authors that require permissions to be used, need permissions from original authors to be granted to be used anywhere.
-Models that were made by me (catsuits and all content of "Allnarta" meshes/textures folders) need my permission to be used anywhere.
-All scripts and .esm mod content created by myself, so it also needs my permission to be used.
-Me dissapearing, dying or traveling to another dimension do not change this permissions set-up.
Credits
Vovvva - for first framework implementation in far 2018.
Demonorme - for adding an event handlers for ShowOff NVSE without which this mod would never be as stable and fast as it is
Neutron_rus - great help with writing a script that automatically blacklist animations according to chosen tags
Zadil - Glorious Classic DD Assets
Koffii - Glorious Classic DD Assets
Xinafay - Glorious Classic DD Assets
Aradia - Tentacle Parasit Resources
Haeretic - Skyrim resource pack and permission to use it for FNV DD
Kziitd -Glorious KFT resources and permission to port them to FNV.
GymE and LEIT - unarmed animations
You can support me on Patreon:
patreon.com/Allnarta
You can also buy me a coffe
https://www.buymeacoffee.com/Allnarta
5302 downloads
- devious devices
- fnv
- (and 4 more)
Updated
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A-Lust - Lust, misc Stats and Visuals Framework
By Allnarta
Disclaimer
A-Lust is designed for male Courier and many aspects will look wierd with female character. It's not restricted to use it, but there will be inconsistencies in game.
Description
This mod is a lightweight framework that adds amount of useful things to a game and will be required master for most of my adult mods.
Most likely I will add new features and resources, that I may need later for my projects, with updates.
Features
Simple lust tracking system
Similar to Spunk one, A-Lust tracking system is based on very old Sexout Lust mod which isn't work anymore. I made it to be separate as Spunk, while being awesome mod (I used it a lot), is too bulky for me and tracks too much data that I would never need for my playstyle (pregnancy, etc.).
Courier's sexual desire will grow with time, and will reduce after sex. Being raped will cause PTSD for a while, if Courier doesn't have "Submissive" Perk. Having sex in PTSD state will make it worse and more time will be needed to recover.
There is also visual Lust tracking HUD that will have different look depending of normal/PTSD character state.
Visual effects after sex
Mod adds cum body shader after anal sex and cum face overlay after oral sex to a Courier's body (doesn't affect NPC). Both will work if Courier is at recieving side.
Misc stats for sex activity
A-Lust adds bunch of it's own Misc Stats that will be displayed in Pip-Boy Misc Stats window. It will not only account for sex act and type, but also if courier was receiving or fiving, and how many times he had sex with creatures (hello, Fisto!).
Functional Jimmy Hats
A-Lust adds condom resouces. Their slot set to Slot16 - MouthObject, to be compatible to Devious Devices Slots distribution. Mods can use it for STD prevention and other effects. Condoms are added to vendors and loot item lists so should sometimes be found by Courier while commonly playing.
When sex act with Courier involved in it begins, and Courier has some Jimmy Hats in his inventory, ALust will automatically indicate it and will ask if he want to use one. A-Lust will pick any random condom from Courer's inventory.
Functional Strapons
If Courier is involved in a sex where giving actor is female and act is anal, she will wear strapon (random from few versions will be picked). Strapons are courtecy of Vioxis and were ported from Fallout 4 with his kind permission.
Sex-related Perks
A-Lust adds some perks related to sex, some of them are inherited from old, long time dead mods.
As for V1 Perks are:
Submissive
Perk for other mods to track. As a bonus you never get PTSD if you happen to get raped.
Dominant perk is playable and can be chosen, but does nothing specific at the moment in A-Lust itself. Fully usable by modmakers for whatever though.
Lusty
Your Lust never fall below 30, and lack of sex affects your abilities a lot.
Cold Heart
Your lust is capped at 50, so you never suffer from arousal side effects.
Machoist
You get permanent +5 DT bonus, but every time you get a damage, your Lust raises significally.
Sadist
You get permanent +5 DT bonus, but every time you hit someone, your Lust raises significally.
SexPerience Matters
You will get experience reward every time you have sex.
Dynamic emotions attached to characters during sex
Feature that finally solves "dead faces" immersion-breaking issue when animations that have no emotions attached to them in .kf files will leave actors to stare emotionessly during an act.
Now actors will have random emotion attached to them when act starts - pleasant for normal sex and not-so-pleasant for forced sex. Emotion files are courtesy of Alexpriest.
Dirty talk during sex
Player and his partners will talk to each other during sex, just like in oblivion's Lovers with PK mod. Dialogues will fully depend on sex type act; also it will be taken in account if it's forced, if participant is a creature, or if participant is in some of noticable game factions.
Dialogues will likely be extended in future for more specific faction/experience/other circumstances situations.
Dressed Sex (requires proper models for armor to appear in game)
Feature to allow actors not fully removing clothes, but loading partially undressed version of current equipped armor.
To add alternate/"sex" version for any clothing item, just make/find fitting mesh, put it to original item's model path and add _sex suffix. Example:
--Leather armor has path meshes/armor/leather/outfitm.nif
--To make any mesh work as sex-version of this armor:
----For ActorA:
----------put it to meshes/armor/leather/ and call it outfitm_sexa1.nif
----------if you have alternate versions you want to appear randomly, put them to meshes/armor/leather/ and call it outfitm_sexa2.nif, outfitm_sexa3.nif and so on.
----For ActorB:
----------same as for actorA, but change suffix to b instead of a (outfitm_sexb1.nif etc.).
--Mod will automatically detect any meshes with _sex suffixes in armor's original model folder and switch things. If more than one mesh provided it will pick random model from a list.
Feature will only work when "Use Undressing list" setting is active for Sexout undressing options. "Always" amd "Never" will logically still do it's thing as before. If mod will not find proper model to be used, it will go with normal Sexout behaviour (bodysuit or undressing).
Rape can optionally lead to clothes being torn from Courier, with armor using _hardsex suffix for a new mesh that is supposed to look like completely broken armor; after sex armor will be removed from Courier completely.
Fade to black and Fade out transitions for sex start and end
Optional Fade in and out effects for starting and ending sex act involving player. Will make sex scenes stransitions a bit less barebone.
Effect lenght for fade-in is set to 6 seconds . If sex act feel too short because of fade-in transition, you can set default sex duration a bit longer in SNG MCM menu.
Technical Improvements/Features for Modmakers
Requirements
Fallout New Vegas
SexoutNG '97+ (Latest Beta and WIP by Machiavelique are prefebable but in theory should work on earlier versions)
JIP LN NVSE
Johhny Guitar NVSE
SUP NVSE
kNVSE
ShowOFF NVSE
Compatibility
-A-Lust overrides SexoutSAN script, so if other mods do the same, A-Lust should take precedent for Fade-In effect and blocked holes fixes to work.
-Sexout Common Resources and Sexout Spunk mods can be used together with A-Lust, but will introduce inconsistencies/confusion as they do same things in some aspects. Use them with A-Lust in cases if you need them as dependencies for other mods.
Recommended Mods
Robert S Body - included sex armor switch meshes use it but you can make any meshes for any body.
Robert F Body - Strapons are designed for this body mesh.
Wear and Tear for !M Courier - will spice up intimacy with wear and optional STD mechanics for more immersion (fits for straight, gay and bi characters equally).
Allnarta's Sexout Animations - pack of brand new animations for Sexout framework that will appear in random picker, will greatly increase animations diversity.
Naughty Deeds - Massive multi-module mod that is aimed to add sexual content of all types for male Courier.
FAQ
-Why doing it if there is Spunk and SCR?
Both are way too heavy for my simple modding needs: I don't want to load thousands of formlists, armors, items, scanners and scripts that I will never ever use into every game session. With A-Lust I can provide only things I need for my mods and nothing more.
-So it will conflict with SCR and Spunk?
Only partially: there is no game-breaking conflicts, so you can use those mods if you need them as master-files for your other mods. But keep in mind that some features will overlap, aka you'll have two strapon frameworks and two separate lust stats from A-Lust and SCR/Spunk at a time in your game.
-What if I play female character?
There is no checks for player's sex, but A-Lust will not be consistent for female Courier. You will not have proper misc stats and effects as mod takes only male anatomy in account.
-Is this mod gay?
No, it fits Courier with any sexual orientation equally.
Permissions
A-Lust is a framework, so is designed to be used as a resource master for other mods, which is allowed, of course .
Please do not make any shady or illegal content based on A-Lust.
Me dissapearing, dying or traveling to another dimension still do not change my permissions.
Credits
ItsMeJesusHChrist - Consistent PipBoy Icons
ChaseRoxand - original SexoutLust counting algorithm
AlexPriest - emote files for dynamic emotions during sex feature
movomo - face cum mesh
Vioxis - Strapon meshes and permission to port them to FNV.
15981 downloads
Updated
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SexoutNGRapeFlagsFix (OBSOLETE !)
EDIT (February 15 2025):
SexoutNG 2.10.98 beta 3 contains all fixes from SexoutNGRapeFlagsFix.
This mod has become obsolete. Please don't use it with SexoutNG 2.10.98 beta 3 or higher
Description :
This is a rape flags fix for sexoutNG
SexoutNG have no threesome animation with a rape flag, the consequence is when a mod makes an animation request to SexoutNG with 3 actors and the "rape" flag, SexoutNG is unable to find any animation and loads a random threesome animation.
This fix tell to sexoutNG that follows anims : 5001, 5302, 5305, 5401, 5602 and 5603 are rape animations.
Therefore, when a mod make a threesome rape animation request, only the above animations will be available.
It's a first draft that only fixes rape flags for threesomes animations. Then I'd like to remove the 'rape' flags for animations that don't seem to me to be affected, and add this flag where rape animations are more credible with ActorA= rapist and Actor B = victim (except for anims with the 'cowgirl' flag where ActorA and ActorB are usually reversed).
But I currently don't have the courage to classify these animations.
How does this mod work ?
This mod will work as a partial upgrade for sexoutNG, it will clear all the current animation flags in your current game and reload them with the flags I've modified.
/!\ If you save your game afterwards, you won't be able to go back (whether you deactivate or reinstall this mod or sexoutNG). I may provide a rollback in future versions. In the meantime, I advise you to try this mod by saving your progress in a new game, and if you don't like it, just uninstall this mod and reload your game (the one where this mod wasn't installed).
Like all plugins, the mod files will replace those of the master (here Sexout.esm) when the game loads. So if you create a new game with this mod activated, there will be no update because these files will already replace those of the master.
If you load an existing game, the update will start 10 seconds after your game is launched, which will cause your game to be freezed for a few seconds. After that, if you save your game, the update will take effect permanently (so your game won't freeze every time you load it). What's more, once the update is complete, this mod is designed to consume a minimum of resources.
Compatibility limit :
To ensure compatibility and avoid future problems, this mod is only designed to work with sexoutNG 2.10.97 or sexoutNG 2.10.98. It will have no effect on EARLIER or LATER versions.
Should an update to sexoutNG arrive in the future, this mod is designed to allow future versions of sexoutNG to overwrite changes made by SexoutNGRapeFlagsFix (Not all, unfortunately).
4477 downloads
Updated
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Sexout Struggle
REQUIREMENTS OPTIONAL MOD :
- NVSE 6.2.6 - Stamina 2.5 (Affects your struggling power)
- SUP NVSE 8.55
- JIP 57.15
- UIO 2.30
- SexoutNG 2.10.97
1) Description :
This mod triggers a struggle when Player is rapped. Different types of struggle can be chosen, the difficulty is based on the difference in strength, health and sex between the Player and rapists (Males have strenght bonus against Females and vice versa). The struggle difficulty is also increased for each nearby rapist ally (within a radius of 750). In case of victory, the sexout animation will stop, so the Player will escape the rapists (and perhaps avoid being inseminated).
Please note that since version 2.0.0, you will get a cumulative malus if you press the same key in succession (if the struggle keys are "LEFT & RIGHT", you will en up losing the struggle by only pressing LEFT or RIGHT).
The mod also has a framework that allows mod Authors to trigger a pre-rape struggle. The idea is allowing to replace eventual random calculations with a system where the player is physically involved in the result process. The pre-rape struggle framework can be used for both victim and aggressor players (see the framework section).
2) Compatibility :
SexoutStruggle shouldn't have any compatibility problems with other mods, either for the mod itself or the framework part (SexoutStruggle will just decline any struggle requests if a struggle is already in progress)
3) Options available in V2.0.0 :
General Setting:
HUD Setting:
PreRape Setting:
Rape Setting:
4) Using the SexoutStruggle framework :
If you want to use the SexoutStruggle Pre-Rape functionality in a mod, you must first send a request to mod's author (because these changes are always easier and more reliable when they are directly implemented by the author who knows his mod perfectly). Alternatively, you can create a plugin and add SexoutStruggle as Master for this plugin, then using the functions below:
(This only explains how work the functions and dialog variables of sexoutStruggle, you must have some scripting knowledge to successfully use the framework)
You can manage SexoutStruggle with only 5 functions :
- StruggleFctUnlockPreRape
- (short) StruggleFctMAINstart actor:ref IsAssailant:short
- (short) StruggleFctAddActor actor:ref IsAssailant:short
- (short) StruggleFctRemoveActor actor:ref
- StruggleFctMAINstop
And 2 reading variables :
- (int) Struggle.isFinish ( '0' '1' or '2')
- (short) Struggle.playerSuccess
Optionally, you may also want to read :
- GetQuestRunning Struggle
- (ref) Struggle.rCallingScript (The script that initiated the struggle)
- (array) StruggleFctGetAlliesList
- (array) StruggleFctGetEnnemiesList
StruggleFctUnlockPreRape :
This function must be called every time a game is loaded. It will unlock the PreRape functionalities for the current game session.
if GetGameLoaded || GetGameRestarted Call StruggleFctUnlockPreRape endif
StruggleFctMAINstart (actor:ref IsAssailant:short):
Function to start the struggle, take 2 arguments: the NPC concerned and whether the NPC is aggressor (1) or victim (0). This function will return TRUE if struggle can start, FALSE otherwise. When a struggle start the player and the NPC will be immobilised and you should avoid doing anything with them, just let SexoutStruggle take over and let it play out to the end. When the wrestling is over, the isFinish flag will be raised to '1' to indicate that you can regain control.
ref rStalker let rStalker := GSJoeCobbREF if eval (Call StruggleFctMAINstart rStalker 1) ; Struggle can start endif
Or...
ref rVictim let rVictim := SunnyREF if eval (Call StruggleFctMAINstart rVictim 0) ; Struggle can start endif
StruggleFctAddActor (actor:ref IsAssailant:short) :
This function allows another NPC to join the struggle. IsAssaillant = '1' means the actor will join the NPC camp (whether the NPC is a victim or aggressor). The struggle must be in progress to use this function, otherwise it will fail and return FALSE.
ref rAnotherStalker let rAnotherStalker := EasyPeteREF if eval (Call StruggleFctAddActor rAnotherStalker 1) ; anotherStalker has been added and takes part in the struggle against the player endif
Or...
if eval (Call StruggleFctAddActor EasyPeteREF 0) ; EasyPete has been added and takes part in the struggle to help the player endif
StruggleFctRemoveActor (actor:ref) :
Function to remove an actor from the Struggle.
ref rStalker let rStalker := GSJoeCobbREF if rStalker.GetDead if eval (Call StruggleFctRemoveActor rStalker) ; Joe Cobb was in Struggle and have been succefully removed else ; It means that Joe Cobb wasn't in struggle or you sent an invalid ref. In any case you can considere the ref you sent is not struggling. ; In case of doubt, you can check the list of current strugglers (ally/enemy) by using StruggleFctGetAlliesList / StruggleFctGetEnnemiesList endif endif
StruggleFctMainStop :
Orders SexoutStruggle to stop. This function absolutely must be executed after the end of the struggle to close it properly. It will reset many things, such as the isFinish and playerSuccess flags, release Player and NPCs, close StruggleHUD etc.
When you check playerSuccess, it doesn't matter if the player was the aggressor or the victim, it's up to you what happens next and with whom. SexoutStruggle will simply tell you whether the player won or lost the struggle.
if Struggle.isFinish if Struggle.playerSuccess ; Do what you want else ; Let your imagination run wild... endif Call StruggleFctMAINstop endif
Struggle.isFinish :
isFinish = '0' if Struggle is not finished.
isFinish = '1' if Struggle ends normally, meaning that Player or NPC won.
isFinish = '2' if Struggle ends cause all struggler enemies have been removed (by using the StruggleFctRemoveActor function).
Struggle.playerSuccess :
playerSuccess = '0' if player hasn't won yet.
playerSuccess = '1' if player won (playerSuccess is also set to '1' if isFinish = '2').
Example of a simple script :
5) Debugging :
A log file "StruggleLog.txt" is created at the root of the game when a struggle starts. To avoid this file being too large, it is deleted each time the game is restarted. If something goes wrong, please remember to post this file before quitting/restarting the game or it will be overwritten. This file is valuable to help debugging.
6) ToDoList :
- (Average) Giving the time to required mods to do their init/update before disabling SexoutStruggle
- (Minor) Developing the 'Struggle shaking effect'
- (Minor) Developing an animation camera
Minor : Needs to be fixed one day but can wait
Average : Needs to be fixed reasonably quickly
Major : Needs to be fixed very quickly
7) Credits and Acknowledgements:
Pelinor, for MCM
MasterKingly, for creating the amazing SexoutStruggle icon mod page
Neutron_rus, who gave me the tip on how to make Stamina a non-requirement mod
Jazz is Paris, for UIO & JIP LN NVSE plugins
TommInfinite, for SUP NVSE plugin
DoctaSax, for his tutorial on UIO which helped me a lot when I started to create SexoutStruggle
Everyone who has worked on Sexout
The whole NVSE team for their work on NVSE functionalities and for keeping the GECK Wiki up to date
Release History
21865 downloads
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bugfix Sexout Pause CTD Fix
By malistaticy
Hello
Sexout has a function to pause the timer on a sex act, essentially letting you ogle at the pretty animations for as long as you like without the characters finishing.
The SexPosNew.esp included with Sexout assigns this to a hotkey (default numpad 0).
As anyone who has tried to use this feature in the last few years will tell you, this functionality is completely broken. On my last playthrough in 2022, pressing it would simply do nothing, and these days it will flat-out crash the game for me, with no error. I don't know what specifically is causing this to happen, but it can be attributed to the lack of maintenance of Sexout and/or the NVSE_Extender that it uses or a lack of interest from xNVSE devs to preserve NVSE_Extender functionality.
What the SexoutPosNew script does in order to pause the timer is cast the SexoutNGPause effect on the player. For some inexplicable reason, this causes a CTD.
In my attempts to debug, I noticed that the game will NOT crash if you cast the effect directly from the console.
So, my workaround is to replace the cast with the Console script function added by JIP, which I set to cast the effect on the player.
It's inelegant even for a workaround, but it works, I can't think of any drawbacks, and it's better than a CTD.
tl;dr Sexout's pause feature is broken. This fixes it by tricking the game into running a console command. Load after SexPosNew.esp
2313 downloads
Updated
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Allnarta`s Sexout Animations
By Allnarta
Description
This mod adds few dozens of brand new, self-made animations for Sexout mod. It's not god-like quality as I am not professional animatior by any mean, bt still they look a lot better than all included Sexout animations, except Ampa ones.
Animations will appear in sexout random animation pick-up automatically.
Insluded animation types:
-Solo male
-Two person
-Three person
-Centaurs
-Ghouls
-Ghouls threesome
-Supermutants
-Supermutants threesome
-Deathclaw
-Gecko
-Mister Gutsy/Handy
-One tentacles animation (using tentacles as AnimObject), with ported from Oblivion FuroTrap mod meshes.
Animations utilise Robert S animated private parts features, so it's highly reccomended to use RS as male body with this mod.
Animations were made on male/male rigs and designed to be used by male actors. Amount of animations is unlocked for m/f too, but will look a bit off.
If you want to use it for Sexout API with certain animation number, don't forget to add "Plugin":: "AllnartaSexoutAnimations.esp" argument to call function script.
Requirements
-Latest WIP Sexout 2.11+ - main mod version mod use .ini files so will not work on early versions.
-Robert S Body - may work on other male bodies but will ot have all the features (animated private parts etc.).
Installation
As any other mod, with MO or manually. Animations will appear in random picker on their own.
Known Issues
Creatures animations operate animated creature dicks (with new skeletons and meshes and all that), so it may be kind of wacky without proper patching creature models. Vanilla models for included creatures are patched; mods that add new creature meshes will require manual patching.
For support, suggestions and questions, please follow this thread:
Permissions
Ask me if you want to do anything with contents of this mod - considering mod's adult nature, I wouldn't want it to be used in shady/illegal content.
My modding Discord: https://discord.gg/9QZh48BK6G
My Patreon (no paywalled mods, just in case you want to just support me)
patreon.com/Allnarta
33251 downloads
Updated
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Sakura Voice Replacer
By xanadu
Adds in Kien Sakura Yashamaru (from now-defunct Teatime's H-TPS Underoid)'s voice to Sexout.
Requires t3589's Sexout Sound Replacer. Takes up Voice C slot,
Installation
Extract files, Copy and Paste to SOSoundReplacerDataV\Sound\fx\SOSr\
Attached here are Voice files to replace the place the PC's generic voices (power attack, damage, etc)
You may have to install Death Gurgles Enabled ESP from
https://www.nexusmods.com/newvegas/mods/70203/?tab=files
to enable your PC to use player death voices.
Also attached are the rest of Sakura's voice voice files lifted from the game.
PS. This is my first time contributing so do tell if I screwed up somewhere
Credits
t3589 for Sexout Sound Replacer
Teatime (RIP)
Player Voiceset- Sakura.7z Sakura voice files- Modders resource.7z
664 downloads
Updated
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Sexout Bondage Keys Sub
By BOS_111
This is a file containing a series of hotkeys to access Sexout bondage animations where an NPC punishes the player. Most of these are ZAZ animations.
Aim your crosshairs at an NPC and press a hotkey (set to P, O, I, H, or B by default) to begin one of the following animations.
P = Pillory animations
O = Whip animations
I = Toy animations
H = Cross animation
B = Box animations
The cross animation lasts 30 seconds.
This mod is MCM compatible, so you can customize the hotkeys to whatever keys you like.
Credits
ZAZ for the animations
XanderVirtus and RitualClarity as this mod is based on Sexout KissKey and Sexout Sexkey
Bugs
Make sure to make a HARD SAVE with your customized MCM hotkeys settings at least once so that your sexoutbondagekeys hotkeys don’t reset to “<no key>”. This does NOT affect any other MCM settings outside of sexoutbondagekeys hotkeys.
If your SexoutBondageKeys hotkeys have stopped working, go to the MCM and see if your hotkeys are set to “<no key>”. If they are set to <no key>, just customize your hot keys again and remember to make to a HARD SAVE with your customized hotkeys settings. Your hotkeys will NOT reset to <no key> once you’ve made a hard save with customized hotkeys. However, older saves might still be affected. Again, just make sure to make a new hardsave with your customized hotkeys to solve the problem for older saves.
2929 downloads
Updated
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Sexout Bondage Keys Dom
By BOS_111
This is a file containing a series of hotkeys to access Sexout bondage animations where the player punishes an NPC. Most of these are ZAZ animations.
Aim your crosshairs at an NPC and press a hotkey (set to P, O, I, H, or B by default) to begin one of the following animations.
P = Pillory animations
O = Whip animations
I = Toy animations
H = Cross animation
B = Box animations
Using the cross animation on an NPC will last 30 seconds and cause 100 limb damage to both legs for this mod.
This mod is now MCM compatible, so you can customize the hotkeys to whatever keys you like.
It is advisable to delete the old .esp (SexoutBondageKeys.esp) and replace it with the new .esp (SexoutBondageKeysDom.esp).
Credits
ZAZ for the animations
XanderVirtus and RitualClarity as this mod is based on Sexout KissKey and Sexout Sexkey
Bugs
When using the cross hotkey on an NPC, ESPECIALLY a companion, ALWAYS let the cross animation finish before leaving a room or fast traveling somewhere else. Not letting the cross animation finish on an NPC may leave that NPC permanently crucified or unable to walk. There should be no problems with the cross hotkey so long as you ALWAYS let the cross animation finish.
Make sure to make a HARD SAVE with your customized MCM hotkeys settings at least once so that your sexoutbondagekeys hotkeys don’t reset to “<no key>”. This does NOT affect any other MCM settings outside of sexoutbondagekeys hotkeys.
If your SexoutBondageKeys hotkeys have stopped working, go to the MCM and see if your hotkeys are set to “<no key>”. If they are set to <no key>, just customize your hot keys again and remember to make to a HARD SAVE with your customized hotkeys settings. Your hotkeys will NOT reset to <no key> once you’ve made a hard save with customized hotkeys. However, older saves might still be affected. Again, just make sure to make a new hardsave with your customized hotkeys to solve the problem for older saves.
2297 downloads
Updated
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SCR Body Control
By JoshNZ
This makes the options in SCR actually work to change the players body.
With this mod install when you change body type in SCR MCM your cloths and body will change to that body type.
Can be used with or with-out SexoutPregnancy and/Or Maternity Pack Overkill
It uses JIP NVSE to change the displayed .nif dynamically.
Story.
I have been playing around trying my own spin on FNV Lovers Lab stuff.
And I was looking into SexoutPregnancy and Maternity Pack Overkill and strait up its a mess.
The most annoying point. The body swap effect only happens when you are peg-o. I pick BnB and nothing happens. Then I get peg-o and suddenly the body jumps.
Now don't get me wrong, I made FEM and that had 36 body's in it and I know its HARD to do the data input. The way FNV is meant to be made is just to much arce to sit through for any man. Little own doing 4 body's with 7 pregnant versions.
But we are not in the stone age GECK wise...
This approach is works with moded gear with no need for a patch, you just need to copy the mesh's to the right place, look at the files and follow you noise.
Note....
This mod is only runs on the player ATM.
No English is not my first language and its 5'am when I post as ever...
3872 downloads
Updated
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Sexout Framework Assortment
By dborg2
Sexout Framework Assortment
What is this?
Where SMMP (Super Mega Maternity Pack) was a collection of mods that I manage and some resources, SOFA is much more. It not only contains SMMP, but also contains Sexout NG, NVSE Extender, Smallertalk, Sexout Spunk and Sexout Drugging. (below list of mods, Links, credit and versions below)
Requires: (Current versions)
Fallout New Vegas (DUH!)
xNVSE
JIP NVSE
JohnnyGuitar NVSE
MCM
Mod(s) to use the framework.
Installation:
Right click on desired folder
Select Download as Zip
Use your favorite mod manager to install.
You'll need to download everything, and in your preferred mod manager disable all MPO scriptaddons that you don't need.
* If you have TaleOfTwoWastelands 3+ version, get the MPO ScriptAddon AllDLC and Maternity Pack Overkill TTW32addon.esp.
** GoogleDrive downloads the files in parts. You need to install all parts.
Legal:
I claim no ownership or control over these files, they are presented to the members of Lovers Lab as a convenience for quick access, nothing more. Anything distributed in this download is owned by the original creators and is not to be taken and used. If there are assets you desire, please check with the original threads and authors for permissions. If an author finds that their materials is included in error, please contact me to remove those. I will attempt to remove them ASAP.
Content: (see Version history for actual versions)
NVSE Extender (original) by Prideslayer, Version 19 by garlicred and Jaam
Smaller talk by astymma
SexoutNG by Odessa, Prideslayer and Astymma
SexoutNG Beta by Machiavelique and others
Sexout Anim Managment - MCM Picker by Machiavelique and others
SexoutCommonResources by Halstrom, Ritual Clarity and DBorg2
Sexout Spunk by DoctaSax
Sexout New Vegas Pregnancy by Halstrom and Dborg2
Maternity Pack Overkill +addons by Pepertje and Dborg2
Sexout Drugging by Halstrum. updated by Neutron_Rus
Note: From this list I got approval to add a lot of mods, but not all of them.
I did include these mods:
-Spectrums Toy Pack 20131009 by RitualClarity
-Sexout Clothing system-Combat Armor Only by Evilrunner
-Nordlands Mesh & Texture pack for the Fertility Drugs 20120206 by Nordland
-GSB's BDSM Files 20130227 by Halstrom/GSBmodders
-Sexout Tryout (Data pack only) 07.17.2017 by Loogie
-Maternity Clothes 2021.07.18.1 by RitualClarity
-Julia Chang Set 2011-12-28 by GSBmodders
-Extravagant Half Masks FNV by t3589
- Refugee Outfits for Type 3 26-11-2010 by exeter
- Vegas Chokers 2.0 by adriant1978
- The Dragon Girl Dress for Type 3 version 3 by Jonas66, Hentai, Dimon99 and Neckros
- Raider Chains Armor T6M - T6BB - TN - BerryK2 1.2 by nagothm
- T6M CH Raider Armor by Izumiko
- Mantis Zero Suit Samus and More - Type 3 for NV by Primantis
- Ghost Armor Conversion FNV Revamp by Ken1945 - Bunsaki – Rikai
- Ghost Variants by Brokencrash
The remaining Nexusmods have links in the tutorial made by RitualClarity.
With his approval I've highlighted the remaining steps
1: Somewhere on your PC, create a "SCR Resources" folder.
2: Manually download Reflex Armor S-07 for TYPE 3 a Mantis Retexture by static07 and Primantis. Open the archive and move the textures and meshes folders to "SCR Resources" folder. Click overwrite if promtped
3: Manually download Bunny Suit for Dimonized Type3 by Backsteppo. Open the archive and move the textures and meshes folders to "SCR Resources" folder. Click Yes for overwrites
4: Bouncing Breasts Type 3 Armors by revang. Manually download Pack 1, Pack 2 and BB Sexy Sleepwear. Open the 3 archives and copy the meshes and textures folders of each archive to "SCR Resources" folder. Click Yes for overwrites
5: Manually download T6M Competition Swimsuit NV by Shimaneko. Open the archive and move the textures and meshes folders to "SCR Resources" folder. Click Yes for overwrites
6: (Optional) If you still happen to have A Collection of Sexy Attire by Shadowtroop. Open the archive and move the textures, meshes and sounds folders to "SCR Resources" folder. Click Yes for overwrites. This mod is no longer available on the internet.
7: Verify that the "SCR Resources" folder contains 2 folders, Meshes, Textures (optionally a sound folder) and nothing else (NO ESP files!!). Zip, RAR or 7ZIP the "SCR Resources" folder and load it as a mod in your preferred mod manager. Make sure to install/load it BEFORE Sexout Framework Assortment and if prompted have Sexout Framework Assortment overwrite the SCR Resources.
Credits to this section of the guide go to RitualClarity, Halstrom, DoctaSax and BruceWayne.
62206 downloads
Updated
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YLustDrugsRocknRoll - Configurable lust and stress overhaul
By ylenard
1. SHORT DESCRIPTION:
This mod will let you customize a lot of aspects that are included in SexoutSpunk, but are not configurable by default. It also includes several new features as well, as provides an optional integration of Wasteland Stress mod with Sexout.
Also includes a small patch for Wasteland Stress mod.
2. CURRENT VERSION: 06.05.2020
3. FULL DESCRIPTION:
Expands spunk drugs system: splits drugs into several groups with customizable effects Allows customization of lust generation effects of SleepEz, LustOh Provides minimum lust effect of aphrodysiac Allows customization of combat's effect on lust generation Adds customizable sneaking effect on lust generation Increases lust generation effects of Horndog, Nymphomaniac and Frigid perks to more noticable values (5% -> 75%, 5% -> 75%, 5% -> 20%) Adds an optional Sex addiction mechanic using the Horndog, Nymphomaniac and Frigid perks: configurable chances of raising Horndog or Nymphomaniac perks by 1 rank (or lowering Frigid perk by 1 rank) on orgasm chance of lowering Horndog or Nymphomaniac perks by 1 rank or raising Frigid perk by 1 rank when abstaining from sex with high Lust for a period of time chance of lowering sex addiction is governed by this formula: (Lust - 50) * 2 * DaysPassedSinceLastCheck / DaysToLoseAddiction Provides integration of Sexout and SexoutSpunk with Wasteland Stress: Configurable Lust effect on stress generation Configurable effect of orgasms on stress Configurable effect of frustration (effects of sex that ended close to orgasm) on stress Configurable effect of rape trauma on stress Slight change to Lust level actor effects, so that they reduce the Charisma level by lower amount. Compensated by speech and barter reduction. I did this because I want to use Charisma as an attractiveness measure in my future work. Also, added a slight difference between male and female effects (a sexually frustrated man is much less attractive than a sexually frustrated woman) Optional patch for Wasteland Stress mod changing stress level actor effects, so that they reduce the Charisma level by lower amount. Compensated by speech and barter reduction. Also, added a slight difference between male and female effects.
4. KNOWN ISSUES:
...
5. REQUIREMENTS:
Sexout SexoutSCR SexoutSpunk
Soft dependencies:
Wasteland Stress
6. CHANGELOG:
Let me know if you find any bugs or have ideas how to make it better.
1694 downloads
Updated
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Sexout Sound Replacer - Voicepack
By Guest
This is just a simple voicepack I put together for Sexout Sound Replacer that should replace Voice C. It will not work without it.
The main reason I'm uploading it is so I don't lose it when my laptop inevitably gives up the ghost.
5769 downloads
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SexoutCommonResources 4.1 - GERMAN
By T4y
German Translation
Orginal Mod:
/http://www.loverslab...-resources-scr/
Weitere Übersetzungen findest du über mein Profil
z.B. SexLab Defeat
Link: http://www.loverslab...dd4fca2e705d25
Weitere deutsche Übersetzungen findest du hier:
http://www.nexusmods...ers/41697395/?
@Schöne Grüße an Svorge
504 downloads
Updated
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Maternity Clothes
By request I am uploading this into a new thread. I am not the owner of this and do not claim any ownership of the attached files. Any desires to use all or parts of the files of this mod needs to be brought to the attention of a moderator or admin as I cannot authorize any such use of the files.I have no way of contacting the original author(s) for proper permissions. However any corrections and or fixes or advancements of this mod is accepted.
This thread only covers the actual assets of the mod not the issues that might occur in combination with SCR or Sexout. For those issues please post on their support thread for quicker response.
Original Thread is here
Previous Thread for Maternity Clothes by Soap desu is here
Requires:
Fallout New Vegas
NVSE
Sexout
NVSE Extender
Sexout Common Resources
Sexout Pregnancy v3
Sexout Spunk
Some Sexout mod to have sex
Optional but advised:
7 zip
For those not familiar with this mod it is a requirement for Sexout Pregnancy. The supported clothing should be swapped out when the pregnancy stages progress. Note being "supported" not all armors are supported for pregnancy and not all supported armors have full support. That is will swap through the entire pregnancy.
If you are new to Sexout there are some tutorials for Sexout setup as well as a tutorial for setup for SCR Resources.
Credit: (In no particular order)
Halstrom for his Halstrom Data from SCR
dborg2 for work on the Slave Rags mesh
Evil Runner.
User 29
Dimon99 for the Type 3 Body
Exeter for his Type 3 armor meshes
Loogie for his meshes from Sexout Tryout
Erthilo,& redhorizon 09 for the Mantis Zero Suit
LORD DARIUS13 for the female power armor meshes
Backsteppo & Crayne for the Bunny Suit
brokencrash for the Ghost Armor Variants
Ken1945 for the creation of the original mod for Oblivion
Bunsaki for porting and adding his own resources pack to FO3
Corehound for creating the bikini meshes for F03
Dimon99 for Type 3 body
Kendo 2 for porting Type 3 to FNV
Sensen for texturing the Sectre Clean Suit
Alecu for the HGEC Elegance Dress
Neturon_rus
All attempts are taken to give credit to anyone that has had a hand in the creation or advancement of this mod. If you have created, added or helped advance this mod please let me know so I can add you to the proper credits.
7 zip was used to compress these for upload. Your results may vary if you use WinRar or other programs. If you have any problems with extractions using other programs besides 7zip please download the free program and try it before reporting there are errors or issues with extraction.
Photo credits
Evil Runner. Found on his original thread's page.
58705 downloads
- maternity clothesscr
- pregnancy
- (and 1 more)
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SexoutNG '98 BETA 2
By Odessa
For the most recent STABLE RELEASE of SexoutNG download, see here.
The file(s) attached to this download, if any, are BETA versions and are NOT REQUIRED DOWNLOADS.
You DO still need AT LEAST CORE AND DATA from the main thread INSTALLED before you install any beta version! Let the beta overwrite whatever it wants to.
Features available in the beta: See download page change log.
Features done, but not in the current download:
Features planned for this cycle
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Known Issues
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Planned Features
- Default animation start position to player if present, rather than always Actor B (like '93, but without alignment issues)
- Animation chaining (so you can put B in a pillory and have multiple A/Cs bone them in a row without B leaving)
- Improve ZAZ random picker, so you can just give it a prop refsurface and no number and it will choose something appropriate.
- Investigate adding some facial animations for old anims that don't have any.
- Animation sequences, like Sexlab
- Allow for female nude bodysuits, and player specific only nude bodysuits
Optional Files
Bodysuits - ROBERTS (June 9 2015) - (Breeze now included in SexoutNG - Bodies 1.1.0)
If you install 'SexoutNG - Bodies 1.1.0+' you do not need these. If you prefer to manually install your own Roberts male body, install these files.
- Breeze (include in Bodies BSA): New weighted erect Breeze's mesh by AJ, and an Amra-aligned non-replacer mesh by Kendo2. Also includes some mesh fixes by Imperfection
OR
- Roberts: Amra's Roberts body, duplicated for both.
USE ONLY THE ONE APPROPRIATE FOR YOUR GAME (Breeze is sexout default)
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Sexout Anim Management v6 (February 21 2016) (Now bundled with Sexout Core)
Updated version of Tomm434's plugin, allows MCM customization of the sexout random picker.
Sexout Positioning V2.5 (January 31 2016) (Now bundled with Sexout Core)
Sexout-Amra.esp - Now merged into Sexout.esm
99250 downloads
Updated
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Slaver's life - Slavery framework - Final beta for v1.0 -
By Strec
Slavery framework (for enslaving, not being enslaved)
See the thread for more
7485 downloads
Updated
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Sexout EZ (Modders Resource)
By Odessa
Adds a new call method for sexout animations.
call SexoutEZ Actors:array Description:string
That's it. I think this UDF is powerful enough to replace 90% of all sexout calls in all existing mods, and be more reliable. You don't even need Sexout as a master, just buildref the function.
Actors: a list of all the actors you want involved
Description: a string describing what kind of act you want. It sort of speaks English.
The order of terms in each isn't important. Nor are the terms. Pass it whatever garbage you want and it will sort through it and start the closest act possible matching your request. It error checks everything and will degrade gracefully.
Want to start conversation, give a token or cast a spell after sex? just stick them in the actors list and it'll figure it out. If sex isn't possible for some reason, it will still do the token/spell.
examples:
>>> call SexoutEZ (Ar_List TheKingREF, SunnyREF, MyToken), "long clothed cunnilingus"
The King remains clothed and performs cunnilingus on naked Sunny for twice the default duration. At sexend, MyToken is given to Sunny.
- It chooses the King as ActorB, because its cunnilingus. He keeps his clothes on but Sunny doesn't because that makes most sense.
- If one of the actors was invalid, the other would masturbate clothed for double duration, then get the token, while a warning is printed to console
- If both the actors are invalid, no animation plays and an error prints to console, but- the player gets given the (presumably scripted) token, hopefully preserving your plans.
>>> call SexoutEZ (Ar_List SunnyREF, TheKingREF), "quick doggy style anal rape"
Makes The King rape Sunny Smiles anally using a random doggy style animation, and duration is half the normal.
- It chooses the King as Actor A because Sunny is female and its doggystyle, it makes him the raper because thats what makes sense for it.
- If 1 of those actors is invalid for sexout, a warning will print to console, and the other will masturbate for half standard duration; the other parts of description would be ignored because they don't make sense for masturbation anims.
>>> call SexoutEZ (Ar_List PlayerREF), "Will you please crucify me, Odessa?"
- Crucifies the player if ZAZ is loaded, else masturbates. Technically it just sees 'cruci' and ignores the rest, but you may speak to it in English if it pleases you.
More examples
Actor Array List:
Actors: You can provide as many as you want, it will choose the first 3 valid ones (or first 2 if one is a creature). ActorA/B/C default to your specified order, if I can't see anything more appropriate for your description.
Spells: You can include 1 spell, it is cast on ActorA at sexend (CBSpellA), or cast on the player immediately if no sexout act is valid.
Tokens: You can include 1 Misc item, it is given to ActorA at sexend (CBItemA), or given to the player immediately if no sexout act is valid.
Dialogue: You can include 1 dialogue line, it is spoken to the player by ActorA (or B if A==Player) at sexend (CBDialogA/B). If no sex act with an NPC is valid, then it will not be spoken, but will print an error message.
If you provide more than 1 Spell/Token/Dialogue then only the last one is used, and a warning is printed. If you provide anything other than an Actor reference, spell, misc item or dialogue, it will skip it and print a warning.
Description
There are a lot of possible terms you can include to describe your animation, the order does not matter. It will always start a 'sane' act, and so terms may be ignored if they don't make sense. The case of strings doesn't matter. Recognized terms:
Orifices: 'Anal', 'Oral', 'Vaginal'
Durations: 'quick' (50% default), 'long' (200% default)
General: 'clothed' : actor leaves clothes on if appropriate, 'rape' (the contextually appropriate actor is the raper, eg the Cowgirl/queener or ActorA.)
Limit max number of actors: '1P' (maximum 1 actor), '2P' (maximum 2 actors). Otherwise, it will use 3 if at least 3 are valid.
Styles - if none of these are specified, it uses the default sexout random picker, otherwise it uses my specialized random picker to choose an animation, and ensures all other sexout actor settings are appropriate.
'Doggy Style', 'Cow Girl', 'Missionary', '69', 'fellatio', 'irrumatio', 'cunnilingus', 'queen', 'grind' (female rubs on clothed partner), 'rough', 'acrobatic', 'whip', 'post', 'pillory', 'boxed bitch', 'crucify'
If you specify a ZAZ anim and ZAZ is not loaded, it will ignore that term. Most style terms are only relevant to 2-person anims.
An empty description : "" is valid, it will just use sexout defaults.
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To use SexoutEZ, just copy/paste this script (must be type: object script) into your plugin:
Or, do your own buildref. Or if you prefer, just copy my actual scripts into your own plugin (although that means you'll need maintain updates yourself), consider all mod assets to be free to use/copy/modify/share/etc for any purpose.
Requires Sexout '84 or later.
1469 downloads
- Easy
- sexout extensions
- (and 5 more)
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Sexout Sexkey
What is this mod?
This is a very simple mod. Get someone or something in your cross-hairs... press X... have sex. Works with everything supported by Sexout.
What happens?
Sex occurs between the player (yourself) and the NPC or creature in the cross-hairs and requires support through Sexout. There is no support to make two NPC's have sex with each other. There is also no support for selecting the sex act that will happen. It is random.
Why use it?
It isn't dependent on SCR or anything else except Sexout and Sexout's required files. . If there are animation issues with a Sexout Supported Character this mod can be used to test to see if any animation occurs. Also sometimes you might just have an ... itch .. that you need to scratch... . I am sure you get my meaning
Any issues?
There is only one key that is used for sex. Hence the name Sexkey. This key is "X". Any mod that uses the same key can and will likely conflict with this mod. Project Nevada is one example. The stealth key is "X". Hopefully you can change the mapping of that mods key as you can in Project Nevada.
How to I use it?
Get some NPC or creature in your crosshairs.
Press "X" for a little less than a second.
Sexkey takes over from there.
What are the requirements?
A bit of perversion
Sexout and all it's requirements installed properly.
Sexout Sexkey.
That's it.
What's going to happen in the future?
I don't know. The mod itself has been tested for a very long time. It was last updated from the original creator Elerneron January 11th 2012. That is a lot of testing. It is solid and reliable in form. Any changes would only extend this reliability provided I can gain the skills to make these changes. There is no intention of adding any ability to select the type of sex you get. For that you can try Sexout Bangatron! It is a work in process and requires SCR. With that mod you can have more control over the selection of the sex that occurs.
Possible additions is an MCM menu and the ability to map a key to one of your choosing, but until I start fiddling inside the GECK I am not sure what can happen or when it will happen. Until that time you will just have to enjoy your instant sex with a press of a finger...
Support:
As I am not the person that created this mod there is little that I can do with support. Fortunately it is a very simple mod that works pretty reliably. I would appreciate any support questions to be directly related to this mod. Thank You.
Credit:
Elerneron for the original creation of this mod.
51712 downloads
- Fallout New Vegas
- Sexkey
- (and 1 more)
Updated
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Type N: Sexout Conversions
By Nessa
Type N: Sexout Conversions
I've been getting a lot of chatter related to TypeN and various Sexout related mods. Any TypeN specific conversions I do for Sexout related stuff will be uploaded here. (I'll also provide links if anybody else is doing conversions. Just let me know!) The goal is to get everything in SCR TypeN'd but I'm not sure I'll manage it given time constraints.
All textures and meshes will be included unless otherwise noted!
All Downloads Require:
TypeN
GSB's BDSM Files (20130227)
TypeN resources for the Original.
Not really tested yet!
Version History
0.9 - Initial Release
Tryouts Data Pack
TypeN resources for the Original by Loogie.
Not technically a conversion; I redid everything from scratch.
Version History
0.9 - Initial Release
7081 downloads
Updated
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SexoutSex - Lite
This is a "lite" version of SexoutSex. The idea is to provide a basic, lite, barebones version which will work out of the box and does not require Sexout Common Resources. It can be used for new inexperienced users aiming to test whether they've installed SexoutNG and the bodies correctly before proceeding, or by advanced modders for anim testing purposes. Simply install, approach an NPC, and initiate sex via dialogue. Basic requirements apply - see below.
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What This Plugin Does:
It allows you to have sex with most NPC's via dialogue with minimum fuss and superfluous requirements.
There are no chances of failure - this is done on purpose as it provides a good way to test new animations.
If you have Slavery mods installed (Cortex Scrambler, Reactive People - Ultimatum, Slaver's Life, etc) it will identify slaves and allow you to initiate appropriate sexual dialogue with them. This also runs true for prostitutes - soliciting only.
Misc - allows you to have threesomes, hetero and homosexual sex, in addition to adding a versatile "Follow me" package to the chosen NPC that can be used in conjunction with other mods to take an NPC to a place where you want to have sex, ie a bed. Does *NOT* allow you to use strapons, as these were removed when the SCR dependency was removed also. Threesome anims with three females will instead feature quite a hot three way rubfest.
What This Plugin Requires To Work:
- SmallerTalk (To initiate the dialogue)
- SexoutNG (For the Sex)
- That you read instructions and follow them. If you don't install the above properly with all their respective requirements, don't expect this to work properly, either.
Known Bugs:
- Some NPC's in particular have a peculiar effect on certain dialogue trees (Cass is notorious for this) or their AI packages simply hijack certain topics. Ways to get around this include opening and closing the "Let's trade equipment" screen, and on returning, the new dialogue options should appear. This is not always the case, however. Some NPC's simply won't add the sex dialogue. Others aren't included intentionally - ie, if they are from another Sexout mod and the modder added them to an exclusion list.
- Threesome's for some reason only work if you toggle the Sexout MCM menu for sexual preferences to both PC and NPC sexual orientation from the default "straight" to "bisexual."
The Wish List:
Nothing for this version - as it is a single release for testing purposes only. See the proper "SexoutSex" for more features and updates.
Credits:
Bromm83 as the author of the mod.
jaam for helping with coding and many other issues.
Dazmaz and Spectrum Warrior, whose images I mashed up together (badly) to make the new SexoutSex logo.
A string of enthusiastic testers and members who helped hone this over the years.
The LL community for allowing mods like this to exist and thrive.
What's New In This Version: (1.0 - 26/12/2013)
- Removed all dependency on SCR.
- Removed access to strapon animations.
- Minor typo & grammar fixes.
34543 downloads
Updated