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Should I switch from oldrim to SE


akayds

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Posted

Well, I just switched.  day two of downloading, and testing.   

 

Pros

-Better graphics all around

-less stress on my system - granted i was running 350 mods (merge is awesome!)  but my OC system was running full on - all the time.

-most mods that i use are converted (some do not run properly)

-physics is more realistic

-A LOT of old bugs are gone (reduced amount of patches)

-things are easier in MO2 its really made for dummies like me.  finding conflicts for you. huge help

-bodyslide processes 2000+outfits in like less than 1 minute

-so far I have not had a single CTD.  but that data sampling is only two days old, gimme time, Ill break this thing.  lol   -nope never did 185 mods in

 

Cons

-having my 400gigs of LE mods that arent useable

-bodyslide and presets are very few - almost need to make your own not that its that hard. but zero new races

-outfits for LE are million

-little patches for LE mods are not around for SSE

-some of my fav mods are not converted yet and probably wont be - I wish I had time to do this myself.

-some files say they are conversion but arent really - they dont fire off their scripts as they should

-lots of confusion where SE versions are actually located - are they bundled in the same page as LE?  separate SE page?

-some mods have requirements that don't quite work out in SE.  

 

 

this is just my limited experience so far.   Most likely, I probably will switch back, just my first impression

 

UPDATE and FINAL ANSWER, Alex

 

Well, two weeks or so..  gonna switch back to LE... why?  if you want all the bells and whistles, LE is in favor of a heavily moded skyrim.  If you want a super awesome stable, graphical, vanilla skyrim - se is the way to go!  

 

I will miss that bodyslide batch build of like 30secs on 2k armor sets..... 

Posted

I played  the regular Skyrim on the PS4 and am currently playing Skyrim SE on the computer. So far, I have not noticed that much difference.  Most of the good mods here are for Skyrim LE or at least to me.  Some of the mods that I now have tried, Vortex tells me that they are for a different game. (Skyrim LE)   Steam tells me that I have Skyrim LE in my library but it isn't installed. Do not remember this but I will take it.   I wanted to use the mods here for Skyrim LE.  Is it worth the time to get the game since it is free?  Again, I haven't noticed that much difference from the one I played on the PS4 when the game first came out.   Thanks.

Posted
12 minutes ago, ivanoff said:

I played  the regular Skyrim on the PS4 and am currently playing Skyrim SE on the computer. So far, I have not noticed that much difference.  Most of the good mods here are for Skyrim LE or at least to me.  Some of the mods that I now have tried, Vortex tells me that they are for a different game. (Skyrim LE)   Steam tells me that I have Skyrim LE in my library but it isn't installed. Do not remember this but I will take it.   I wanted to use the mods here for Skyrim LE.  Is it worth the time to get the game since it is free?  Again, I haven't noticed that much difference from the one I played on the PS4 when the game first came out.   Thanks.


I use LE for some mods that I can not seem to port correctly (mostly like MOlag Bal`s Inferno from the early days of skyrim/modding).. I also occasionally test a mod there, so I can make sure the port version on SE is working right..

I would  recommend a few things...

 

1) stick with SE on your computer.

2) consider using Mod Organizer 2 vs Vortex or anything else..

 

3) perhaps once you are a little more familiar with basic MO2 and mod stuff, look into using Cathedral Asset Optimizer... It in alot of cases does the whole porting thing "at the click of a button"  Its not foolproof, and it doesnt convert 100% of them, but i cant imagine someone recommending against using it as a matter of course.

 

4) in the Skyrim SE section of this forum, there is a topic "LE vs SE"  if you want to read debates....

Posted

Usually I would say LE since I have my game running flawlessly at the moment and there are just so many great mods that haven't been ported to SE (and prolly never will be). I have been looking for higher poly models- especially to replace the somewhat blocky CBBE body I've been using and have found none so far. I know it's a minor thing but it is bothering me more and more as I look at newer games. I was able to port a higher poly body into the game, but ran into a problem with textures for some reason. So, I got to thinking that switching to SE might not be such a bad idea. Idk yet.

Posted
2 hours ago, ivanoff said:

since it is free? 

says who.

 

Also a super giant thread for this in the appropriate forum.

 

1

Posted
11 hours ago, 27X said:

says who.

 

SE was free for everyone who had a Steam copy of Skyrim+all DLCs. So if OP had Skyrim LE before SE was released, he got SE for free.

Posted

Only thing that is tempting me to go back to LE is floppySoS honestly, even then that mod tends to kill skyrim LE pretty fast.

 

With the use of Cathedral, anything I really wanted that didn't seem to have a SE version I just convert over and be done with it. Most times it work, sometimes it doesn't.

so far...

  • LE Animations
  • LE weapons
  • LE armors

Have worked with little to no issues, unless it had some crazy script or something.

 

As for tweaks and such, I don't feel I've needed any of them that were needed on LE except for Unoffical patch, and only CTD when I set something up wrong, Though I recently had some weird thing happen where I lost like 2 days of game time and had to start over, but that's normal.

Posted
43 minutes ago, dontknowdontcaredontask said:

SE was free for everyone who had a Steam copy of Skyrim+all DLCs. So if OP had Skyrim LE before SE was released, he got SE for free.

He didn't indicate SE, he indicated the opposite.

Posted

I enjoy modding Oldrim more than SSE since it look better and there is many more mods for it but the game is just crash too much so I switched to SSE.  If my Oldrim work flawlessly without crash, I would never play SSE, as least not yet.

Guest Imn0tsure0192
Posted

Hi there, I recently bought a gaming laptop and obviously want to install Skyrim and he t to modding on it. I’ve always been a console player (yes I know I’m so sorry!), so I don’t really know what I’m doing. I was hoping I could get some advice to start off with. Specifically which copy of Skyrim is better; SE or Oldrim? I want to use mods from both the nexus and here, but I don’t know which game would be better for it. I’m looking at graphics overhauls, enbs (among other things....). God you can just tell I’m a new to this by the way I’ve worded that. So yeah, if anyone has any advice it would be much appreciated. Thanks guys. 

Posted

 You can use mods from here and other sites for both versions. Just make sure you see what the mod is for- either SSE or SLE. There have got to be hundreds of vids on how to get started modding Skyrim by now- just find one of the more recent ones since things change. So, just do a little searching and focus on using a mod manager to install a mod and get things working. You can always switch later.

 

PAY CLOSE ATTENTION to mod requirements!!!!!! I cannot stress this enough. Most mods have a dependency on other mods in order for them to work- which means that you will have to install and get running those mods first and then the mod you want.

 

Also, DO NOT just download a bunch-o-mods, throw them in your game, and expect them to work. Read the instructions for everything........twice and install/test mods ONE at a time. You do this so that if things start acting up in the game, you will know what mod is doing it. Note that it doesn't mean there's anything wrong with the mod.- especially those that have been thoroughly tested. 90% of the time it is because you did something wrong.

 

I would highly recommend you look for the performance mods first since you are on a laptop which prolly doesn't have the best hardware. ENBoost comes to mind.

 

Pay close attention to mod conflicts stated by the author! This means that their mod does not work with the mods they list and if you try to install them both they might melt your laptop. If the mods have patches, READ how to install them since the load order is important.

 

Just to throw this out there so you're aware- you will screw up alot and prolly have to uninstall the game, start over, and try to learn from it. That's how we all did it and if you don't reinstall the game 3 or 4 times (at least), consider yourself lucky.

Posted
2 hours ago, ZangHouzi said:

Today I learned about https://www.wabbajack.org

If I understood correctly, we'll able to exchange complete mod lists on Loverslab?

That would be great for complete beginners who don't want to spend the time modding.

You did not understand correctly.

 

You'll find a shit ton modders have already said no, and considering we have people making between 24 and 72K a year for making completely broken lovecraftian trainwrecks of content not belonging to them in any way shape or form with bug posts 15-24 pages long on patreon, small wonder why.

 

 

Posted

Yes everything LUKE said I can't confirm it enough.

As stated the mod requirements will sometimes list several other mods that are also needed and it does suck installing one at a time till you can get to the one you truly want. Yet if you go installing several at once and something goes wrong you have no way of knowing what caused it.

Carefully read all the instructions as they are both helpful and important. Some will be quite basic "unzip mod place it in folder" others may get rather specific.

Look for the mod conflicts since they may alter you mod choices. For instance you find 2 mods that sound good to you but they conflict so you will need to decide which one suits your game style the best and forget the other one. This goes for the required mods as well mods A and B may show no conflict but one of As requirements does conflict with B or one of it's requirements.

Yes performance mods are a must. I have a fairly decent system now (nowhere near top of the line but decent) and without a couple performance mods I chug along at about 30 FPS.

As for the screwing up and having to start over, just get used to it since it is part of the process. Plus not every screw up requires a fresh start but merely uninstalling the offending mod (which can be tricky).

 

Now while I personally don't use a mod manager it is always a good idea to do so, especially when you are just starting out..

  • 2 weeks later...
Posted

@t.ara Hey I know this should probably be apparent (sorry, I am not familiar with these mods/SE at all), but regarding the pics you posted in the previous page, could you point out whether it's LE or SE in the 3rd picture, respectively the 7th? My original train of thought was that it would be LE in the 3rd and SE in the 7th (just cause the order made sense). Either way the character's (which I assume is the same in both?) skin in the 7th picture looks sharper/more defined. Was wondering whether this is thanks to SE offering visual improvements or just mod specific (in which case it probably doesn't matter).

I'm trying to compare whether it's worth going with SE and upgrading to a better gpu or not so I would be grateful for an answer!

Posted
On 4/29/2020 at 3:52 PM, 27X said:

You did not understand correctly.

 

You'll find a shit ton modders have already said no, and considering we have people making between 24 and 72K a year for making completely broken lovecraftian trainwrecks of content not belonging to them in any way shape or form with bug posts 15-24 pages long on patreon, small wonder why.

 

 

This story has another layer of irony on top of it, if you recall the ModDrop hysteria, and how all those "prominent modders" attacked it along with Nexus' shills at /r/skyrimmods

 

And then Wabbajack comes out, just months later...

Posted

Clearly oldrim is dying just check mod counts every day sse gets more. Imo sse is much more stable has better graphics even without enb and weather mods. Major advancements are made now in see and ported to oldrim because some players don't want to let go. I deleted my oldrim long time ago and never been happier.

Posted

Been thinking about switching to SE after seeing some incredible screenshots and vids. But I have a really big setup for LE that I've worked a lot with to get everything the way I want it, and I enjoy my current playthrough. Is the difference big enough to be worth the effort of recreating my 245 esp modlist? I'm counting on several days of installing + modding. I also don't play without Requiem and that doesn't have an official SE release yet, so I'm in doubt. Will I be mindblown or is it just LE with a bit of polish?

 

Of course performance is also a factor, but I have decent fps in my game with a Ryzen 5 to power it. Script lag is still a problem though.

Posted
1 hour ago, saltshade said:

Been thinking about switching to SE after seeing some incredible screenshots and vids. But I have a really big setup for LE that I've worked a lot with to get everything the way I want it, and I enjoy my current playthrough. Is the difference big enough to be worth the effort of recreating my 245 esp modlist? I'm counting on several days of installing + modding. I also don't play without Requiem and that doesn't have an official SE release yet, so I'm in doubt. Will I be mindblown or is it just LE with a bit of polish?

 

Of course performance is also a factor, but I have descent fps in my game with a Ryzen 5 to power it. Script lag is still a problem though.

Well.. it depends. I highly doubt you'd be mindblown, SE isn't really fixed or better. It runs better from my experience, but it varies. Some say it runs worse. The deciding factor for me was simply how smooth it feels, no stuttering. And TAA is just nice.

 

If you are going for visuals, people say LE has still superior ENB, but in the end you should go for what you like, not what peaple say is best anyway.

Posted

I've gone for SSE, and then based on this thread gone back to look for mods on LE just to see if I'm missing something. Based on what is available on Nexus, I've not found anything key for LE that isn't also available for SE. My mistake a few months ago was missing the discussion threads for SSE compatibility - I'd started loading some of the mods that happened to be in the yellow/ported but buggy section of tasairis compendium.

Posted

Made the leap to SE a couple of weeks ago. Played a couple of short playthroughs since then.

 

I would say it's been a wholly positive experience. When playing a heavily modded LE you kinda expect a certain amount of instability and it stops bothering you after a while, but when you make the switch to SE all these little irritations become conspicuous by their absence. No more:

  • whipping out my phone at loading screens because it might take minutes
  • quick-saving before any cell-switch because it might crash
  • carefully pruning SexLab animations to reduce the chances of crashing on load
  • cursing because saving after a tough dragon fight or fifteen minutes of wilderness traversal crashes the game
  • FPS drops when loading into a cell, or just randomly

Performance, aside from the lack of crashes, has also generally been better, even on my ageing machine. I don't have any fancy graphics overhauls or ENBs though.

 

When I last checked out SE a few years ago SKSE64 was still in beta and a ton of LE mods hadn't been ported yet, but the community on Nexus seems to have largely made the switch by now, so it's rare to find an LE mod there that doesn't have an SE port or counterpart, unless it's from the ancient before-times of 2013 or thereabouts.

 

The only disadvantage as a code-illiterate is that most LL mods are still made for LE, then ported over to SE, adding another layer of potential human error to the equation. When I get a bug or unexpected interaction now it takes a bit more effort to find out whether the bug exists in the original version, or if it's a bug introduced in the port. Also there are those mods that just aren't ported to SE because the mod author straight-up won't allow it, but it's a really small minority.

 

So, overall, would recommend. Both because I do actually think it's a better experience... and also for selfish reasons - the more LL modders and players switch to SE, the less work I have to do to get my favorite mods working. ?

Posted
2 hours ago, Buridan said:

When I last checked out SE a few years ago SKSE64 was still in beta and a ton of LE mods hadn't been ported yet, but the community on Nexus seems to have largely made the switch by now, so it's rare to find an LE mod there that doesn't have an SE port or counterpart, unless it's from the ancient before-times of 2013 or thereabouts.

I was pleasantly surprised that not only have very good mods been ported, they have also been expanded/improved! Having trouble with the CK not loading some masters for my mod, so I still need to figure that out. Still like some things better about SE though- like the crazy amount of mods that will prolly never be ported. Can learn to port some I suppose.

  • 2 weeks later...
Posted

I see later CBBB etc etc for special edition. is it worth upgrading ? or is the original CBBB good enough .. ps the vagina isnt .. i have the innie and outtie but its not that great, neither is this other one i found. is the CBBE 3BBB worth it ? it looks it. i have it but haven't managed to get it in game yet ... on original skyrim .. xD

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