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  1. Follower : Shiro Ya

    Chinese name: 诗珞雅
    Transliteration: Shiro Ya
    Japanese name: 白矢
    3 kinds of powerful frost spells, 4 combat styles
    Optional
    Please see the GIF below for details
    UNPB body
    Recruitment location: Dragonsreach
    I suggest using NMM or MO to install this mod


    --------------------------------------------------------------------------------------------------------
    [3DM Forum]▇▇▇▇[天际学园]▇▇▇▇蓿念▇▇▇▇独立随从系列★★★诗珞雅★★★3种强力寒霜法术 4种攻击方式 随你选!▇▇▇▇
    http://bbs.3dmgame.com/thread-4200176-1-1.html
    --------------------------------------------------------------------------------------------------------
    Thanks and Credits
    UNPB Body ---XP32
    UNPB texture ----HelloSanta,modified by 柠珞[3DM]
    SG hair 268 ----HelloSanta
    Enhanced Character Edit ---- ECE team
    Powerful customization Frost magic ---- 2009vipjack

    --------------------------------------------------------------------------------------------------------
    Thanks
    mm777 who remind me to upload her on LL
    听歌 [3DM] who translated instructions to English

    15,790 downloads

    Updated

  2. Xenic's Convenient Saves

    This compressed file contains the following saves:
     
    Empire Campaign Complete
    Stormcloak Campaign Complete
    Empire Campaign Complete + Alduin Dead
    Stormcloak Campaign Complete + Alduin Dead
     
    I ran through on god mode (tgm console command). You will be level 1. Use "showracemenu" to set your preferred race/appearance. After you unpack the saves, place them into your Documents > My Games > Skyrim > Saves folder, or wherever your save files are located.
    I originally made these for myself. I've hit that modding wall way to many times and got tired of restarting. I'm glad so many of you are enjoying them as well. I will probably work on more saves such as the DLC campaigns. But here is the question. Would anyone enjoy a save with all of the Hearthfire homes built?
     
    I also have this on the Nexus http://www.nexusmods.com/skyrim/mods/43207/?
     
    I plan on doing more of these as time allows. Which one should I do next? and under which save?

    797 downloads

    Submitted

  3. Heels Sound

    Declaration
     
    This is a reupload with permission. The original author is my friend ybsj520. Here is the original link: http://www.skycitizen.net/post/66517
     
    Description
     
    Ever think that high heels should have their own "click" sound? Now, the dream comes true!
    This modder resource let high heels have standalone sound without replacing any vanilla sound files. Sound variants including different surfaces and movements. For now, there is only sounds for pumps.
    From now on, I take care of the updates.
     
     
    Requirement
     
    Skyrim.
     
    And of course any high heels mod.
     
    Usage
     
    Reassign the foot step set(in AA) of the high heels to "AngelFSTHeelsFootstepSet". The esp you modified will make "Heels Sound.esm" as master.
    If you are using TESVEdit, you have to right click the esp to add "Heels Sound.esm" as master, first.
     
    For newbie:
    Open TESVEdit, right click and select none. Check Heels Sound.esm and the esp you want to modify. Right click the esp and select Add Masters. Check Heels Sound.esm and click OK. Expand Heels Sound.esm and expand Footstep Set. Copy FormID of AngelFSTHeelsFootstepSet. Now expand Armor Addon branch of esp. Select the high heels you want to modify. You can see the reference tab at bottom for help. Browse to SNDD – Footstep Sound. Paste the FormID to this column. Repeat again with every heels. Close TESVEdit and click OK with esp checked.
    Credit
     
    High Heel Footstep Sounds by Indrisblake - For some sound files.
    prm399 for sound resources.

    516,232 downloads

    Updated

  4. Warpaints and Tats by SkyrimKnight

    Warpaints & Tats by SkyrimKnight


     
     
     
     

    :::Introduction:::


     
     
    Welcome to my mod page. Pretty much the title explains itself. I make various styles of warpaints and have also began making body tattoos as well for Skyrim. Some of you may remember my work on Nexus, however, I have left Nexus for various reasons and have been informed that LoversLab is a much better environment, so here I am. My paints and tats are now LoversLab exclusive. I do take requests on various styles that you may want (perhaps a follower mod or just something you wish to use on your own character in general. But keep the requests to a realistic number of them). I will give instructions on how to install, use them and list the required mods that are needed to use my paints and tats. I hope you will enjoy them.
     
     
     
     
     
     
     
     
     

    :::Installation and Styles and Requirements:::


     
     
     
    The various styles of paints consist of splatter, dirt, some tribal, grunge, floral and glitter (Yes, they really glitter. Trust me, I had a lot of twilight fans come out of their holes at the other place for some reason or another when they heard glitter warpaints D:<). Now let's get to what you need in order to use my warpaints:
     
    1. RaceMenu Mod by Expired (You may also want to download his misc. files as well, such as Loose Base Scripts, DisableFaceGenCache in case you have issues. 98% of problems are solved by this.)
     
     
    2. SKSE
     
     
    Now to install my paints. Just download one of my files, open the .zip file and drag and drop the .bsa and .esp into your data folder, Steam/SteamApps/Common/Skyrim/Data then open NMM, WyreBash or whatever it is that you use and activate the .esp's. Before launching however, you will need to open your SKSE folder in your Data folder, which should be there if you have the latest SKSE. Open the folder (Do not go into the plugins sub-folder) and make a text file called skse.ini and type this text so it looks exactly like this:
     
    [Display]
    iTintTextureResolution=2048
     
    If you do not know how to do this however, I'll have the skse.ini file on the downloads section of my mod, just drop the text file inside of the SKSE folder. It is also worth to mention that the reason I have my paints split up into parts is because the RaceMenu mod can only load so many custom paints (I think it's 120 or something) and as well more than mine just being used. So it gives more room for people to use different paints rather than being forced to use only just one person's. To uninstall the paints, just delete the .bsa and .esp from the data folder. It isn't game breaking.
     
     
     
     
     
     
     
     
     
     

    :::Permissions and Other Stuff:::


     
     
     
    I do not allow anyone to use my paints on other sites, on their custom follower mods (If posted for the public to download and used by others) without my direct permission. Currently I do not have many screenshots at the moment. However, if there is folks on here that wish to make sets of shots, you're more than welcome to do so. The files I currently have up is not all of my work, I just chose the ones that were the best received and future paints will be posted here, sounds like a better deal to me.

    23,711 downloads

    Updated

  5. Tail Standing Idle Replacement

    Stock Remade Tail idle: a replacement for the original mt_idle animation without the odd twist in it.
     
    SexLab Tail idle: a edited mt_idle that moves the tail aside in an attempt to redue the "Tail Impalment Syndrome" problem in animations that lack matching files for the tails.......
    ....in other words all of them except for MNC, Sailing Rebel's, and my own. (stares angrily at the other animators with spite and hatred)

    2,230 downloads

    Updated

  6. Vie101010 Male Casual Clothing

    Vie Casual Clothes by vie101010 2.0
    -------------------------------
     
    Ancient and long-lost mod with a few casual and formal outfits for males.
    Had this on my HDD for what seems like years.
     
    I'm always seeing it requested so I decided to fix up some of the errors within the mod and make my fixes available since vie's site no longer has the mod and the original has a few bad meshes.
     
     
     
    -Cleaned up the esp, all pieces can still be found in Dragonsreach just like in the original version of the mod.
    -Added specular to formal shoes.
    -Removed erroneous glow shader from casual shirt and jeans.
    -Corrected error in normalmap for Formal Shoes.
     
    All items renamed for clarity:
    -"Vie Casual Clothes"
    -"Vie Formal Suit"
    -"Vie Leisure Suit"
    -"Vie Mainguy Outfit"
    -"Vie Casual Shoes"
    -"Vie Formal Shoes"
     
    If you don't want to climb up to Dragonsreach you can just type 'help vie' in the console and it should return all the form ID's
     
     
    All original content belongs to vie101010
    Restoration efforts and fixes by me.
     
     
    -------------------------------
     
     
    If you have the old version of this mod, remove it before you install this one.

    9,193 downloads

    Updated

  7. Lingerie Set 7b Bombshell BBP

    Conversion of Lingerie Set for 7b.
     
    - Probably some minor clipping there and there.
    - Some textures clipping on a few dresses.
    - Some clipping on a few dresses.
     
    Thanks:
    Lingerie Set for the UNPB BBP Body by _kzk_

    9,660 downloads

    Updated

  8. Bishu Osafune-ju Morikage

    Bishu Osafune-ju Morikage Katana/Tachi






    MADE BY CHINA-YYK & Moral-cat



    u will see more in [WIP] DLC 不动明王(Acalanatha)


    First, thank u for endorse my Standalone Followers Boa Hancock and Aya! I wanna show my gratitude to all of u.
    These two weapons(a katana & a tachi) are made by Chinese Authors from 3DM and I an lucky to get permission from them to share this mod on Loverslab.
    I cannot say it is the best one, but what is sure that it is one of the best.
    AND, it is made according to the real one in Japan! NOT SMOETHING CREATED BY IMAGINATION!
    AND…..HOPING FOR UR Endorsement!^.^
     
     
    THE INFORMATION OF THIS KATANA:
    (Sorry I don’t know how to translate these into ENGLISH, so I don’t know whether u can read it……)
    Jūbun dai naginata, naginata-gata unokubi zō.
    Mei, bishū Osafune ju mori kage, Sadaharu roku-nen (Bizen kuni jū naga Funamori Tsugiko).
    Jinmon, Ran komi , Chōji chokuba.
    Naga, 130. 5 Cm.
    Han: 6. 5 Cm.
    INTRODUCTION:
    This mod contains two weapons:
    -Bishu Osafune-ju Morikage Katana-(one-handed sword)
    - Bishu Osafune-ju Morikage Tachi-(two-handed sword)
     
    HOW TO GET:
    You can craft them in forge and what you need are two steel ingots
    You can also sharpen it with one steel
    AND they can be enchanted
     
     
    INSTALLATION:
    1. JUST USE NMM TO INSTALL ALL THE FILES for convenient to manage this mod.
    2. Unpack all the files and copy to ur game path (Example: … \Skyrim\Data),and use launcher to install it.
    Uninstallsion:
    use NMM to uninstall
    delete all the files u copy to game path.
    THX:
    Model: CHINA-YYK Moral-cat
    Texture:CHINA-YYK
    CK:Nemon
     
    PS:
    Why I call it a good mod?
    1st it is made according to real one, the textures and model are made from photos.
    2ndthe model use no more than 10,000 Tris and the pinup pictures are 1K x1, 512 x1.
    In one word, all players can use this mod without worry. This is different from most katana mods for they may use lots of unnecessary tris which puts lots of pressure on ur computer.
    3rdu won’t feel it worse than ones which use 4k textures or model of 100,000+tris!BUT IT ENABLE U TO INSTALL MORE MODS U LIKE!
    FOR MORE INFORMATION YOU CAN VISIT: http://bbs.3dmgame.com/forum-685-1.html
    A Famous Chinese Forum which offers many good mods!

    3,566 downloads

    Updated

  9. Charming Higher High Heels

    Charming Higher High Heels (CHHH)
    Compatible with 'Charming High Heels'
    Does not require 'Charming High Heels'
    Mix and match
     
    Contains: Variants of Gold, Chrome, and Black
     
    Also contains 2 lore-friendlier versions of previous vamps.
     
    If heights aren't working (debug):
    High: 13.0
    Medium: 10.0
     
    Addons:
     
     
     
     
     
    I'm extending the project, Wood-Addon has been completed and uploaded
    PSD for plaforms coming soon
     
    Update:
    -New Wood and Cork addon
    1.1 - Fixed High Chrome Platform and Medium Black Platfrom at the forged
    -Added Lite version
     
    Can be crafted under leather at the forge or added via in-game console '~'
    help chhh
     
    Credits:
    Kendo 2 for the mesh edit.
    arison_c for the original 'Charming High Heels'.
    Madcap for requesting the files.

    10,197 downloads

    Updated

  10. High Heels for Pantyhose Outfits

    Howdy all,
     
    Unusual mod for me as this is really an addendum to an existing mod of mine. My good bud Xinafay produced a seriously awesome set of high heels (available on this page here exclusive to Loverslab no less - Freaking Awesome High Heels
     
    If you like Xinafay's originals, please put a note of thanks on Xinafay's mod page as am sure it would be appreciated after all the hard work put in making them for you.
     
    So, what is this mod then I hear you cry?
     
    Well, glad you asked, as this mod takes Xinafay's mod and amends it to my preference, mainly making the heels of black patent leather variety and working with my three current main pantyhose textures, (black/red/white). This mod introduces new shiny black shoes that you can wear with any of my existing pantyhose outfits found in my panyhose outfit mod which can be found on Steam or here at: Pantyhose Collection Mod
    Alternatively I made black patent versions of high/ultra/ballet without nylon also so you can wear with any other outfit you so choose if you want that black shiny look.
     
    So to give you and idea of what this is about, without further ado check out this video:

     
    The video only shows the high heels - the ultra heels and ballet heels are also included in the mod but only in black currently, and work with the 3 nylon colours. To see what the ultra/ballet heels look like (without the nylons, but you should get the idea from the 1st vid how nylons work) check this out:

     
    I can different versions of the heels in time if people want them - just let me know. As it stands, only the black versions are in this mod - new colours will be made in seperate mods to avoid cluttering people's crafting areas - eventually when I get my shop running yu can just buy em all.
     
    Thanks to Xinafay for the excellent work, and for allowing me to play and make this mod available to y'all.

    4,746 downloads

    Updated

  11. Alu Fiend and Cambion

    What are Alu Fiends and Cambion?
    Here is the Wiki
    TLDR: Offspring of Succubus and Mortals that have wings, tail, fangs, horns and some strength of the succubus as well as the ability to shape shift to look normal.
     
    Video:
    Check out the video for a preview of how it looks in game and for how the transformation looks.

     
    Note: Please report any bugs so I can fix them, also once i can fully figure out how to do a MCM I will add options to the wings tails and horns also as far as I am aware this mod should be compatible with all uhh 'adult' mods.
     
    What does this mod do?
    This mod lets you transform in and out of the Alufiend/Cambion state. It supports both male and female, and is not a custom race so you can use it with any body and race you wish because YAY HALF BLOODS!
     
    Demon Form Grants:
    Zero Fall Damage
    5% Damage Bonus
    5% Damage Reduction
    Increased Jump Height.
    50% Reduced cost of Illusion Spells
    50% resistance to fire
    Minor Health Regen
    Also ability to summon an Oblivion hound that scales to your level once per day lasts for 3 minutes. (book sold at farengar)
    (Fiends typically are able to call on their own, but not much demonic thing so went with the hound)
    You will be Attack on Sight in your demonic form.
     
     
    Required Mods:
    You will be required to have both of the below mods to run this one, ensure that my mod is lowest on the load order.
    Animated Dragon Wings - By Anthon (I use the 150% size you do not have to adjust to your liking)
    HDT Physics Extension - By HydrogensaysHDT
     
    Note:Special thanks to Jacques00art for letting me use your HDT Dragon Tails mod in this mod, it really helps sale the feeling of what I was trying to capture with this. So thank you again
     
    Credits:
    To the Above Modders, Anthon, HydrogensaysHDT, jacques00 and ThednNightshade this mod would not look so amazing with out these particular peoples mods, take some time to go check out their other stuff.
     
    Installation:
    Install the above mods, and put my esp below them or things probably won't show up properly.
     
    How to get the Ability:
    You can buy the spellbook: Fiendish ways from most of the main cities mages such as farengar
    just look for the spell with the console via pressing ` than type help "demonic" than add the spell using player.addspell (number goes here)
     
    Shout out: To the author of TDN Equipable Horns I am using one of the horns from this set, and honestly there are just so many amazing horns from this, this is not a required mod as the author has given permission for others to use so long as credit is do, but really if you are looking for horns for other characters take a look at this mod!
     
    Links to some mods to help with customizing your new alu fiend or cambion!
    Eyes of Beauty - By Gabriel Mailhot
    True Eyes - By Jimtownirish
    Animated Feather Wings - By Milisot1325 (Get this if you prefer the feather wings in the pictures I have.
    Evil Wings Retexture - By Knightmare077 (get this if you want the red and black wings shown above)
    cbbe body - by Caliente (my preffered body mod but you can use others if you want)
    Shroud's Juicy Dragon Wings - By Shroud Sage, lets you rexture the wings in a pretty amazing way! (thank you teepeezombie for the suggestion)
     
    Know Bugs: On Occasion if you die in your Demonic form you will still be able to jump high in normal form. I am told this has something to do with script lag. But if you restart the game should go away. I am still looking for a fix its a issue with the animated dragon wings, hopefully can find something if anyone has some insight please let me know!

    2,054 downloads

    Updated

  12. Bohemian Armor

    Hi!
     
    This is my second port/convert anything from Oblivion to Skyrim. Again, the main base is the excellent work of Darigaz17 and is for the 7B body.
     
    Name: Bohemian Armor;
    Original Author: Darigaz17, click and check out his talent for yourself!
    Body: Sevenbase (port it with the Natural femalebody mesh as base); no Bodyslide applied, maximum height defined.
     
    This clothing is made of 6 independent pieces:
     
    - Armor/Chest;
    - Boots;
    - Pauldrons;
    - Gauntlets;
    - Belt/Skirt;
    - Amulet
    - Sword*
    - Scarf *
     
    *-Version 1.2
     
    Updating to 1.4: Please Uninstall previous version first to avoid unneeded files in your data folder.
     
     

    I have only use parts of the Oblivion armor (Sentient Sentinel) , so this is only a partial copy of Darigaz17 set.


    I advise you to undress your character first of all armor and then choose the Bohemian armor parts. The armor does not replace a normal armor, so remove your previous armor to avoid clipping.
     
    To install, just unzip and drop the data folder on the Skyrim main directory. I have installed using NMM and it worked well.
     
    To uninstall manually, enter in the Data folder and delete BohemianArmor.esp; delete also the Bohemian Armor folders under Data\Meshes\armor\ and Data\Textures\armor\
     
    To get the armor:
    - open console (~), type "help bohemian" without commas and then "player.additem xxxxxxx", where the "xxxxxxx" are the given codes above);
    - craft the armor under Daedric category; the amulet, however, can be crafted under Misc section;
     
    Future short-term plans for this mod: None, just fix reported bugs;
     
    Know Issues:
    - I have tried to make the bodysliding work, but some textures won't work well and I've decided to abandon the idea;
    - There is a blue glow is some angles of the armor, more noticeable in the pauldrons (see photos); could be just my ENB. (fixed)
    - There is a small clipping in the neck area between the scarf and the amulet.
     
    Feedback is always appreciated, and good screenshots too; as you can easily notice, I'm not very talented to take screens, so don't be shy and post your nice photos wearing this armor here
    Permissions:
     
    I allow and encourage the share/modification just as long as you credit Darigaz17 for the creation and me, JRCosta, for the porting.
     
    Thanks and Credits:
     
    Darigaz17 for base armor/clothing files and for granting me the permission to share the goods.
    The GreatSword was shared freely in http://bbs.3dmgame.com/, I'm trying to track the topic link.
    Gauntlets (Version 1.2) from Telthalion
    Sevennity for 7B body, grab it here.
    Bethesda for TESV Skyrim
    All the good modders that help improve this amazing game by creating mods, leaving great video tutorials or helping noobs like me!

    5,518 downloads

    Updated

  13. Fudou Myouou Katana and Tachi

    Um this time i bring u guys another good katana/tachi by that team, and, of course, there will be more!
    just wait, click the button, and u will get another wonderful experience!
    Like the katana/tachi i uploaded days ago, this katana is also a really good one. no more than 10,000 tris,
    textures are 1Kx1,512x1,512*1024x1,256x1 made from true photos!
     
    In one word, have it, and u won't regret having it!
    Hoping for ur Endorsement and votes! Thanks!
     
    OH, this time i made a less powerful version for u! U can also adjust the damage with CK or BLABLABLA....... just do whatever u like!
     
    Short Introduction:
    In DLC Acalanatha/Fudou Myouou this Tachi belongs to the final boss. The Dragonborn have to slay him to get
    the strongest weapon in this DLC. Take care of ur xxx, hah!
    For it is a legendary katana so blood won't remain on it!
    How to get:
    just carft them in forge! YUMMY!
    Install:
    Just use NMM to install this mod! or use launcher.
    Uninstall:
    Also use NMM to uninstall or use launcher.
    THNX:
    model:YYK moral cat Beat the CHIM
    textures:YYK Moral-cat
    CK:yaotong Patrick
     
    This is the second piece but not the final one! More is waiting to be uploaded! Just pay attention to our series! Pay attention to DLC Acalanatha/Fudou Myouou.
    AD:Bishu Osafune ju Morikage Katana and Tachi
    http://www.loverslab.com/files/file/1040-bishu-osafune-ju-morikage/
    for more mods please visit:http://bbs.3dmgame.com/forum-685-1.html
     
    That is all! HAVE FUN!

    2,043 downloads

    Updated

  14. [REL] CRB and Custom Race Mods ~ by Trykz

    After a few months worth of work related interruptions,



    hard drive melt-downs, processor fires, and video card explosion,



    and a bunch of RL stuff getting in my way, I've finally arrived



    at the point I've been trying to get to......


     

    A while back I found that my mods kept getting broken every time



    Bethesda patched the game. But for a while, I couldn't figure out



    why. Finally, when they released the 1.5 patch it dawned on me.....



    the file they were updating with every patch was Update.esm. So I set



    out to find a way to circumvent the Update.esm altogether. And thus,



    I created TCRA.


     

    TCRA was a relatively simple collection of hundreds of custom assets.



    It also contained copies of every playable race, complete with combat updates.



    For a while, it was very convenient to have all those assets at my



    immediate disposal. However, after actually paying attention to my



    character creation habits, I found that I was always re-using a lot



    of the same parts for every character I made.


     

    So now I've created something new:


     

    CRB


     

    CRB serves the same purpose that TCRA did, but without TCRA's



    hefty download size. Basically, I dropped every asset except for the head



    meshes and race duplicates, making for a MUCH lighter required file.



    This does make each race mod a bit larger, but I think this method will



    work out much better. AND.....it allows me to upload my races directly to LL,



    rather than rely on any mirrors


     

    So to start things off, here is CRB as well as 6 races for you to play around with



    as I continue to rebuild some of my previous races, as well as some anticipated



    new ones.


     

    They all use the CBBE HDT Body by Blabba as a base for their shapes.



    BodySlide Presets are included for every one, so you can reshape



    the body to your personal preference, or BodySlide yourself some armors



    for the included body shapes.


     

    I may have forgotten some things (like race descriptions at the racemenu).



    I'll get these sorted in the near future, and upload some new ESMs. I also



    need to get some new Intro screens for you to ogle at
    All in due time.


    I'm just glad these are essentially finished enough for you to enjoy.


     

    I'll eventually upload some empty replacer folders to facilitate easily



    replacing the body meshes and textures. However, some races use



    trademark assets, such as specific head parts or body textures. Replacer



    folders will NOT be supplied for these. They are what make the



    race what I intend it to be. And replacing those parts essentially makes



    them a vanilla race with some custom abilities. If you want a race to



    "appear" differently, make your own, or use a vanilla race and



    RaceMenu/ECE. This is NOT open for discussion/consideration.


     

    So bear with me as I build/update this thread into what I hope



    it can be during the coming weeks


     

    Trykz


    8,285 downloads

    Submitted

  15. Escape the Cell - Live Another Life and Skyrim Unbound Mini addons

    Version 7.0 - Non Dragonborn storyline expanded (almost done!)
     
    Mod Description
    I enjoy Live Another Life and Skyrim Unbound, but after talking to the statue and then activating the bed or pressing "begin", it always feels a little jarring to just suddenly be standing somewhere with no real context.
     
    That's where this mod comes in. It will add a very simple story to each of the scenarios and, for the LAL stories, find a way to point you in the direction of Helgen (where you otherwise have no contextual reason to visit except for LAL's generic "you heard rumors about Helgen").
     
    The other thing that I felt was needed was a storyline that gave the player a reason to start the main quest, so now all beginnings will start a short quest that will lead you to Bleak Falls.
     
    New in version 5.xx - An epic* NON-Dragonborn storyline! Once you get to the cabin where your parents are supposed to be, you will have the choice between continuing the Vanilla storyline or beginning a new quest that assumes you wouldn't know a Dragon shout from a peal of thunder.
     
     
    The scenarios that have something at this point:
    Altered Beginning (and any other version of the Vanilla start)
    - All versions of the Vanilla start. (Note: the EtC quest giver is down the road where the paths from Helgen's front gate and the path to the cave meet. This is to ensure compatibility with mods that start you in Helgen versus those that have you go through the cave.
     
    LIve Another LIfe
    - "I want to escape this cell"
     
    - "I've Been Shipwrecked!" -To start the quest on this option, escape the boat. There is another survivor on one of the ice flows on the far side of the nearest iceberg. Find him and talk to him.
     
     
    - "I was attacked and left for dead!" (Gate to Morrowind location)
     
     
    - "I was attacked and left for dead!" (Steamcrag location)
     
     
    - "I am a warlock's thrall" - warning: this one might be immersion breaking for some. Following fanuilh1's fantastic idea, this one is a "pulled from the real world" scenario. Also, it contains bad language.
     
     
    - "I am a vampire in a secluded lair"
     
     
    - The Bee and Barb Inn - Speak to Mianne
     
     
    - "I own property in one of the Holds" (Shoal's Rest Farm)
     
     
    - "I own property in one of the Holds" (All player homes)
     
     
    Skyrim Unbound
     
    - The Burned Cabin under the "Wilderness" tab. If you want the shortcut to the non-Dragonborn storyline, use this beginning.
     
    - The Bee and Barb Inn - Speak to Mianne

    _____________________________________________________________________________________________
    Anyway, that's it. Just a little extra story to go along with one of the options in LAL and SU.
     
    This doesn't require Live Another Life or Skyrim Unbound anything else. It does not use anything from LAL or Skyrim Unbound. If you download it without either, all the npc's will be there. This just adds a pinch of flavor to one of the choices.
     
    If you do not see the "escape from this cell" option, you probably need to update your LaL.
     
    * Getting more epic by the day!
     
    Full Changelog:

    10,121 downloads

    Updated

  16. My Own Prison - Player Home

    This idea originally went along with a story I was working on. The actual player house is a fully functional home with all the standard amenities. The home is not designed with children in mind.
     
    You enter the home via a spell. You can learn the spell via a book in Dragonsreach.
    The idea for the mod came while I was working on a story. The basic idea behind the home is that you are a pet and being kept.
     
     
    The house includes
    · 2 mannequins
    · alchemy table
    · enchanting table
    · a cold storage room
    · teleport spell to bring you to the house
    · the spell is located in Dragonsreach on one of the bookshelves in front of the dining area.
    · teleport to the hot springs (near Riften)
    · it is fully navmeshed and works with followers
    · the outer section is not navmeshed, followers should wait inside
    · 4 weapon plaques
    · 4 weapon racks
    · chest for all your stuff
     
     
    Resources Used:
     
    stoverjm Open Books Library
    http://tesalliance.org/forums/index.php?/files/file/1605-open-books-library/
    Blary Open Book Resource
    http://www.nexusmods.com/skyrim/mods/14134/
    InsanitySorrow
    SnowGlobes
     
    I found the music on youtube.
     
    I am taking suggestions for music to add. I would like something relaxing but it has to be short, 10 minutes or less. Also, something with no copyright on it.
     
    For the home’s interior I want something relaxing.
    For the large outer home, something happy but homey.
     
    If you run into any problems, let me know but I've tested it for awhile and it's ran fine.

    943 downloads

    Updated

  17. I herd u liked draugrs

    Change Log:
     
    -Added a couple more things added a vampire race no luck getting it to work well i barely tried. removed the skin tone, changed the draugr meshes, changed up the skeleton a bit added updated files-
    -Added Two Files One is for removing the skin tone if you find it to be a little disturbing and the other is a nude version that removes the rags from the draugrs.-
     
    If you wanted to play as a draugr then you came to the right place but if you just came to party thats just diddy as well. This mod will allow you to play as a draugr but not just any old draugr you can play as one with default human animations, wear clothes and armor, roleplay as a walking corpse or others..
     
    If you wanna change your hair you have to pick a preset then it will let you customize the character, no face morphs tho so sadness.
    The feet however looks bad. no idea how to make it not look like someone stepped on it hundred times but wearing foot wear will hide that.
     
    Both male and female draugrs have a texture set while wearing clothes and armor so no more human skin, i never textured anything before so it looks kinda bad with the tint changing its color and all, if you have ece or racemenu you could try to change its color to match the original one.
    Comes with first person without the annoying head clipping in your face
     
    Racial stats:
    Draugr Ab - Resist Frost 50%, Glowy eyes 100% No luck getting it to work, WaterBreathing, Resist Poison 100%
    Draugr Rage - It like orcs berserk but with draugrs instead! 50% less damage taken 50% more damage
    Draugr Terror - Blast the area with a large fear spell but as a lesser power
    Unarmed fear touch Spell - When doing a power attack with your fists it may cause them to ride in fear
    Two Handed - 10
    One Handed 5
    Heavy Armor - 5
    Light Armor - 5
    Block - 5
    Destruction - 5

    3,686 downloads

    Updated

  18. The Cathedral

    since the owner of this mod disappeared out of thin air on steam, im Re-upoading his Tristram Cathedral mod here on LL
     
    The Cathedral is located on Falkreath, here's the video demonstrating the mod
     

    1,348 downloads

    Submitted

  19. Hearthfire Aesthetics

    I added meshes and textures to the adoptable Hearthfire children to make them look the way you'd expect Hearthfire children to look while using the Hearthfire DLC with the xvisionchildren mod. No more adult faces.
     
    The installation methods are written in the ReadMe file.
     
     
     
     
    Questions:
     
    1) Why did you make this mod?
    A) You use xvisionchildren for a reason...because kids look human when it's active.
     
    2) My Hearthfire children look quite human already when I use xvisionchildren.
    A) Then don't use this mod. This mod is for people who see weird-looking kids when they use Hearthfire and xvisionchildren.
     
    3) What is in the this mod's future?
    A) I will add new adoptable children, and eventually, they will have new brief quests that "introduce" you to your potential son/daughter before you adopt them.
     
     
     
    I suggest installing with Mod Organizer. It's packaged to install right away if you do.
     
     
    Now your kids look like people!
     
     
    Credits:
     
    Bagserk: the creator of xvisionchildren
    Bethesda: the creator of Skyrim and it's Hearthfire DLC
    AwfulArchdemon: Everything else in this mod

    734 downloads

    Updated

  20. Nosis' Locks: Arbitrary Usage Read/Write Locks

    Nosis' Locks: Arbitrary Read/Write Locks
    "Protects your code against CTDs better than Trojan protects against STDs"
    v0.3.0
     
    Description
    NosLocks gives you an generic read/write locking mechanism to use as you see fit. It abstracts out the GotoState() paradigm of Papyrus effectively allowing a single script to have multiple states at the same time (via semaphore barriers). This library provides classic read/write locking capabilities: many readers and zero writers, or one writer and zero readers.
     
     
    WARNING
    Semaphore barriers are dangerous if you aren't careful with them. Only you can prevent dead-locks by avoiding modding while intoxicated!
     
     
    BETA Notice (No Longer a Warning)
    v0.3.0 is a mid-beta release. It's barely been tested under real world conditions but has been heavily self-tested at this point. The API will likely change a bit as well. I'm putting it out there mostly so that other modders can try it out and give feedback/make requests before I move it to a more late beta/stable state and lock the API.
     
    It's core has been proven enough at this point that I encourage you to start using it for any projects that you don't plan on releasing in the next few weeks (I expect to declare it late beta/stable by then).
    My plan is simple. Once it's stable the API gets locked and, other than an unexpected bug fix or two, freeze development of it entirely. So now's the time to make requests, suggestions, etc.
     
     
    Why Would I Need This?
    If you're a modder then it will help you elegantly protect your code from race conditions, particularly with complex multi-state code that "yields the floor" at inopportune moments.
     
    If you're not a modder it might be because another mod is using this (doubtful right now). You can stop reading here unless your curiosity is just boiling over.
     
     
    Dependencies
    v0.3.0:
    Maybe SKSE? If you want great debug information then it's a must have. Otherwise I believe nothing should be broken if you don't have it. If someone could test WITHOUT SKSE (try running the debug dump and see what's in your logs) and get back to me, I'd greatly appriciate it.
     
    v0.2.x:
    None. Zip. Zilch. Not even Skyrim.esm. Nothing.
     
     
    Upgrading From 0.2.x
    If you had any allocated locks in your save file then a clean save is required due to a bug that's now been fixed.
     
     
    Upgrading From 0.1
    Clean save. Start over. Your code will be broken anyhow due to API changes.
     
     
    What's New (from 0.2.x to 0.3.0)
    Bug fixes (two major), support for ActiveMagicEffect as owner, and a bunch of debugging methods/capabilities.
    In detail, the following was done...
     
     
     
    What's New (from 0.1 to 0.2.x)
    A lot. Heavy API refactoring. No bug fixes because I didn't find any . Two major API usage changes:
    Locks are now "owned" so that they may be garbage collected when deadbeef.
    You no longer have to manually get the manager. Everything you need is scoped globally.

    In detail the following has changed...
     
     
     
    Reference Guide
    NosLocks:
     
     
    NosLock:
     
     
    Console Commands:
     
     
    Quick-Start Example
    The below demonstrates NosLocks in a nutshell...
    NosLock MyLockEvent OnInit() MyLock = NosLocks.AllocLockForForm(Self)EndEventInt Function GetSomething(Actor whatever, Int lockID=0) MyLock.ReadLock(lockID) Int res = gottenFromSomeProtectedData MyLock.Unlock() Return resEndFunctionFunction SetSomething(Actor whatever, Int lockID=0) MyLock.ReadLock(lockID) If (!GetSomething(whatever, lockID)) lockID = MyLock.UpgradeLock() If (!GetSomething(whatever, lockID)) ; check again manipulateSomeProtectedData EndIf EndIf MyLock.Unlock()EndFunction
    .
     
    In-Depth Example
     
     
     
     
    Owned vs. Unowned Locks
    In 0.1 all locks were unowned. Starting with 0.2 it's now strongly preferred that you allocate owned locks. If the script using the lock is a Form use AllocLockForForm(). If it's an Alias use AllocLockForAlias(). If it's an ActiveMagicEffect use AllocLockForAME(). Explict lock freeing is still preferred of course, but now the locks can be garbage collected when someone uninstalls your mod.
     
    A Note About Lock Upgrades
    If you are unfamiliar with read/write locks (but understand the concept of mutexing), keep something in mind: you can not make assumptions about the state of your data after the upgrade. The upgrade is not an atomic operation. During the upgrade another writer might have come along and changed your protected data. Basically...
     
     
     
     
    Write Lock IDs
    Two things...
     
    First, 0 is the only invalid write lock ID, so don't expect 0.
     
    Second, they should be passed around in a fully reentrant manner. Don't globalize them (it's tempting... I know) or you might find yourself scratching your head about why you're dead-locking when it looks like you shouldn't be.
     
     
    Lock Leaking
    Release those locks back to the manager if they have a limited life time! Be kind. There's 128 of them but that runs out quickly if they aren't released but new ones keep getting acquired. Examples:
    If you're using a lock in a magic effect, NosLocks.FreeLock(MyLock) on the effect finish event!
    If you have a lock for a quest that only is used when the quest is running, release it when the quest stops!
    If you have "permanent" locks and start an "uninstall" procedure, give them back or they will walk in limbo for eternity!

    If you don't remember to release then owned locks will be garbage collected periodically (not optimum of course), but unowned locks will be lost forever! Leaking unowned locks may eventually result in the player's save game being 100% deadbeef.
     
     
    Pre-emptive FAQ
    Please read before asking questions/asserting positions as they might already be addressed.
     
     
     
    Please try it out (not on a stable branch of your project) and let me know what you think. Particularly if there's issues or feature/API request changes.
     
    ~ nosis

    84 downloads

    Updated

  21. Relaxation Garden - Whiterun

    This is a simple garden, in Whiterun and made for Elluard. It sits behind Breezeholme and should not conflict with any other Whiterun mods. It's well placed with JK's Whiterun as the stone path will line up with a door in that mod.
     
    This needs Dawnguard to run.
     
    If the idea is well recieved then I can start on a larger version of this.

    240 downloads

    Updated

  22. {UPDATE - Elin Voice v2.1 with Throw Voice Replacer Options} Tera Elin Race

    Tera Elin Race
    Skyrim Legendary Edition  
     
    Skyrim Special Edition Version
    http://www.loverslab.com/topic/71987-update-march-07-2017skyrim-se-tera-elin-race/
     

     
    [ LORE ]____________________
     
    http://tera.enmasse.com/game-guide/races/elin/
    Building corporeal forms around tiny fragments of her own divine being, the goddess Elinu created the Elins. Their physical appearance reflected the youngest daughter of Arun's naive wish for beauty and peace.
    Their queen governs both the Elins and the Poporis, with whom they share a history and a mission. The queen and her forces have proven their wisdom and diplomatic prowess in peace, and their tactical and fighting prowess in war.
     
    The Elins have one driving goal: if it’s not good for nature, stop it. Older and wiser than they appear, they join with forces of nature and mortal races to sweep their enemies from the battlefield. Their speech is often dark, forthright, and otherworldly, and their sense of humor can border on vicious. Other races find the Elins' manner and behavior off-putting.
     

    [ ABOUT ]____________________

    [ UPDATES ]____________________

    [ FILES ]____________________
     
    RECOMMENDED MODS
    These mods are not required, but I recommend them because they provide enhancements and/or fixes when playing as an Elin.
     
    REQUIRED MODS
    None. The Elins do not require additional mods to be playable
     
    If you are using RaceMenu, Enhanced Character Edit, with or without Dual-Sheath Redux, then XPMS Extended (http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/) is required.
    For XPMS Extended, you will need to pre-install the required files before installing XPMS Extended.
     
    [ MAIN ]____________________
    Elin Race Main Pachages
    Description: Adds the Elin as a playable race. The Color-Match Edition contains the main files + Elin ears and tails that changes color to match the color you give to the Elin hair.
     
    File: 2016Jan29_MAIN_ElinRace_v2.7z
     
    File: 2016Jan29_MAIN_ElinRace_ColorMatchEdition_v2.7z
     
    [ UPDATE ]____________________
    ELIN VOICE PACK COMPLETE version 2.1
    CREDIT:  Krail3r for the idea and the voice files.
     
    Description:  The new voice pack contains all of the dialogue and dragon shouts but, with options to replace the Throw Voice shout with animal sounds from the game.
    The problem was that the taunts when using Throw Voice would not play (the 3 dragon words did).  So far I can't figure out how to fix this so I decided to replace the shout words with animal sounds based on Nature's Lure - Throw Voice Shout.  The result is rather amusing as well as more fitting than the original taunts.
    Included is the Elin voice plugin which removes the subtitles for the taunts if it happens to show.  If you don't use subtitles than it would not matter. 
    If you are perfectly fine with the original Throw Voice shout not playing the taunts then continue using version 2.0.
     
    DOWNLOAD:  ElinRace_Option_VoiceReplacer_Complete_v2_1-20180502.7z
     
    INSTALLATION
     
     
    ELIN VOICE PACK COMPLETE version 2.0
    Description: Upgrades the Elin voice pack that is included with both main packages. The upgrade adds additional voices for dragon shouts from Dawnguard and Dragonborn.
     
    File: OPTION_ElinRace_Voice_Complete_v2-20170222.7z
     
     
    [ OPTIONS ]____________________
    HORSE RIDING ANIMATION FIXES by ANGELWEI
    Description: Angelwei modified the horse riding and idle animations from Skyrim Horses Renewal.  The modifications fixes the Elins clipping into horses
    LINK
    To download Angelwei's file + link to required mod, Skyrim Horses Renewal.  Screenshots included.
     
    [OPTIONAL ALTERNATIVE]____________________
    If you use the vanilla horses from Skyrim or the Convenient Horses mod, I moved Angelwei's files so that it replaces Skyrim's animation files.  The modified anims will now work with the vanilla horses or with mods that use the games original horse riding animations.
    DOWNLOAD
    ElinRace_OPTION_Skyrim HorseRiding Animation Fix by Angelwei.7z
     
     
    [ OPTIONS ]____________________
    ELIN IDLE and TERA ANIMATIONS REDONE
    Description: Adds the Elin idle animation and select (Castanic) combat and non-combat animations used only by the Elins.
     
     

    REQUIRED MODS
    FNIS v6.3 or newer (http://www.nexusmods.com/skyrim/mods/29624/?).
     

    File: OPTION_ANIMATION_TeraElin_v2_0-20170720.7z
     
    INSTALLATION

    ELIN ALL-IN-ONE HAIR PACKS
    Description: All-in-One (AIO) hair packs contain some of the mor popular Skyrim hair packs such as, Apachii and hairs by zzJay. The AIO, HDT hair pack contains hairs with physics and animation.
     
    REQUIRED MODS
    HDT Physics Extension (files are included with the Elin race main packages; a separate installation of HDT-PE is not necessary).
     
    File: Elin-mods-mega-links-update-2016Nov15.txt

    ELIN CBBE and UNP CUSTOM BODY REPLACERS + TEXTURE PACKS
    Description: The body replacer pack provides 2 type of bodies for CBBE or UNP, flat-chest and curvy, along with 3 texture options. The separate texture packs provides additional texture options for CBBE or UNP.
     
    Body Replacer
    File: 2015Nov13_Option_NewElinBodies_BBP_TBBP_v3.7z
     
    Extra Textures
    File: 2013Oct30_Option_CBBE_NewBody_TexturePack_v2.7z
    File: 2013Oct30_Option_UNP_NewBody_TexturePack_v2.7z
     

    ELIN CONVERTED OUTFITS
    Description: One mod is the ported Elin maid outfit, the other mod contains some of the Skyrim armors converted to the Tera Elin body.
     
    NOTE #1: The maid outfit and the converted Skyrim armors are for the default Elin body. The Elin body is a port from the Tera game so it's neither CBBE nor UUNP/UNP and cannot use CBBE or UNP textures.
     
    NOTE #2: The converted armors contain only the cuirass or body armor. You still need to use the original Skyrim boots and gloves.
     
    REQUIRED MODS
    The Tera Elin body which is installed with the main race files.
     
    File: Armor_TeraBody_ElinMaidCostume.7z
    File: Armor_TeraBody_ConvertedVanillaSets.7z
    ELIN CONVERTED OUTFITS - ALTERNATIVE UNDERWEAR REPLACER
    Description: Thanks to Skyramiel, this replaces the converted underwear set with a topless version.
     
    Download: http://www.loverslab.com/topic/20121-2016sep07-redonereuploaded-part-2-elin-mage-followers-tera-elin-race/?p=1682818
    ELIN NPC and ENEMIES COMPLETE
    Description: Replaces certain essential and generic NPCs. Adds new, generic NPCs to Whiterun and Winterhold College. Replaces some enemies and adds additional enemies to the leveled list.
    Thanks to TDA, the Elin mage instructor at the Arcanaum will demonstrate elemental magic without inflicting harm and aggro'ing followers.
     
    REQUIRED MODS
    Hearthfires DLC (for the Falkreath housecarl replacer option).
     
    File: Elin-mods-mega-links-update-2016Nov15.txt
     
    INSTALLATION

    ELIN FOLLOWERS
    SISTER MI YA and YI KA
    Description: They can be found in Whiterun at the Drunken Huntsman Inn. They use the Tera Elin body.
     
    File: 2016Sep06_FOLLOWERS_MiYa_and_YiKa_v2.0r.7z
     
    INSTALLATION

    ELIN MAGES
    Description: Firelin, Icelin, and Thundelin, three elemental mages, can be found in the Arcanaeum at the Mage's College of Winterhold. They use the Tera Elin body.
     
    File: 2016Sep07_FOLLOWERS_ElinMageFollowers_v1_Redone.7z
     
    INSTALLATION
     
    [ MISCELLANEOUS ]____________________
    BODYSLIDE ELIN PRESETS + OUTFIT STUDIO CONVERSION TEMPLATES
    Description: CBBE and UUNP/UNP Flat-chest and Curvy Elin presets for bodyslide. Simple conversion templates to convert armors to the Elin body presets.
     
    REQUIRED MODS
    Bodyslide 2 and Outfit Studio. (http://www.nexusmods.com/skyrim/mods/49015/?) Elin CBBE and UNP Custom Body Replacers
    File: 2015Nov22_ElinBodyPresets_and_ConversionTemplates_for_ElinRace1-6.7z
    INSTALLATION


    205,903 downloads

    Updated

  23. Dark Souls Weapons

    I've ported all of the melee Dark Souls weapon meshes to Skyrim. Get the items from a temporary Black Phantom near the Meadery near Whiterun, he has all the weapons in his inventory.
     
    You can find a Solaire follower mod here
    http://www.loverslab.com/files/file/1225-knight-solaire-of-astroa-follower/
    Here are some more screenshots
    http://imgur.com/a/7zsKK

    23,877 downloads

    Updated

  24. Huntress Armor CBBE + Bodyslide Support Conversion

    Huntress Armor CBBE + Bodyslide Support Conversion
     
    Installation : just extract the files in correct Location ---------------- you must install [FIRST] Calientes CBBE Body http://www.nexusmods...im/mods/2666/?
    than install Calientes Bodyslide 2 -------------- http://www.nexusmods...im/mods/49015/? ---------------
    to make sure all works extract the Armor files frist than the Bodyslide files .
    You can try to install it with Nexus Mod manager but don't blame me if it doesn't work .
     
    Armor is included like always.
     
    HOw to Get It :
    just type Huntress in the console / player.additeam XXXX X / its craftable under fur
     
    You know you can always change the body size or Armor size . So if you want you own body creation ( Slider Present ) seen when you equip the Armor open bodyslide chose your Slider Present and click than on Batch build [ OK] -- done .
    If you want to fix something at the armor you need to load project and than load the Slider Set
     
    It could be possible that you will have the problem that your Nipple come through the Bekini my way to fix that is always create a new Slide Present with the same Option you are useing on your nude body just without Nipple Lengh or use a negative value for example NippleLengh [-20]
    after that you hit Batch build Buttom . than you chose your Orginal Slider Present (With Nipple Size ) and click Creat Bodies .
    So your character looks nude totaly normal and the Armor is fixed too .
     
    If you have any problems write me a Personal Massage .
     
    --Do Not Upload this Mod to any other page --
     
    ---------------Have Fun---------------------
     
    Credits and thanks :
    to Caliente for the CBBE Body and Bodyslide http://www.nexusmods...users/3330686/?
     
    and to Shocky who converted the armor to Skyrim http://www.loverslab...avage-with-bbp/

    6,985 downloads

    Updated

  25. Roguish Mavari Armor

    Roguish Mavari Armor
    ~~~~~~~~~~~~~
     
    oh yes, I've made yet another "ghetto-ass" armor mod!
    based on the retex mod by Caelrya, made a little more ..uhh.. generic :\
     
    + uncovered some skin (yay, top-downs!)
    + no bags
    + none of that armlet-mess
    + a little more contrast in materials
    + more visible amulets
    ? gloves now hide rings
    ? BONUS -- FREE (terrible) hood I tried (and gave up on) making. Console cheats only "help mavari 4" etc.
     
     
    Replacer, uses CBBE skin.
    REQUIRES : http://www.nexusmods.com/skyrim/mods/38386/?
    Credit to Zerofrost for the armor set.

    1,326 downloads

    Updated

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