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Conglomerate 01 This guide is for Skyrim LE: Terms for "Skyrim LE": Skyrim Legendary Edition Skyrim + the three DLC: Dawnguard, Hearthfire, Dragonborn Skyrim 32bit version + 3 DLC Highly recommend additional Skyrim LE guides: 2020 Skyrim LE Stability Guide STEP Skyrim LE v3.0 For more Skyrim related links: Conglomerate - Links For Skyrim SE check out this guides: (v1.1.2) Mod Organizer 2 & Other tools - From zero to "Hey Sexlab is working!" Skyrim SE for Beginners - V 3.2.0 (3BBB / HDT-SMP / HPH) Intro: My blog is pretty basic and should be used as a "quick" reference to prepare Skyrim LE for modding. If you want to learn more about the technical aspects on how the various Stability Fixes for Skyrim work you can start your research from here. Main goal is to show how to install Skyrim ready to be modded and how to use "Stability Fixes" to keep Skyrim LE stable even with a multitude of installed mods. In addition you can find here a list of tools needed to keep the game stable and fix issues. The instructions are written in a way that a user can just work through it from top to bottom (recommend!), for a first install or a reinstall of Skyrim LE. I use Nexus Mod Manager (NMM v0.8+) in combination with Wrye Bash to compensate for the NMM shortcomings, that's why you find a few NMM related hints included in this blog. The stability fixes are the same for use with any Skyrim LE setup unrelated to the used mod manager (MO, MO2, Vortex, Wrye Bash). I mainly post only solutions I tried or use on my own Skyrim setup and that showed practical results. Many of the here posted fixes and tools are the absolute basics and mandatory to create a stable modding environment. In combination with Conglomerate 02 it is possible to create a lewd base setup that can be trusted to be stable. A stable base setup is needed for troubleshooting, because it is really hard to find mod bugs or conflicts if the base setup creates glitches or worse crash to desktop (CTD). Most used abbreviations and technical terms: Conglomerate - Abbreviations and file types What you find on this blog page: Installing Skyrim LE Installing Skyrim LE Backup and preparations before uninstalling Skyrim TES5EDIT Quick_Auto_Clean and cleaning Skyrim Master files a quickie with Quick Auto Clean SKSE & SKSE.ini Mandatory Papyrus expansion Memory (Block) Fix Crash fixes, Crashfixplugin.ini Memory allocator String count fix other fixes ENBoost & enblocal.ini ENBoost is the standalone memory manager without the graphical effects from ENBSeries Provides Skyrim with more usable memory BethINI ini configuration tool and tweaks fixes user errors and/or fixes changes from ini manipulating mods Savegame Tools: FallrimTools NetImmerse Override Cleaner (SKSE Co-Save Cleaner Utility) Other useful Tools: 7zip Notepad++ 1. Installing Skyrim LE Installing Skyrim LE Backup and preparations before uninstalling Skyrim 2. TES5edit and cleaning the Skyrim DLC Master files 3. SKSE & SKSE.ini 4. Crash fixes, Crashfixplugin.ini 5. ENBoost & enblocal.ini 6. BethINI 7. Savegame Tools: FallrimTools NetImmerse Override Cleaner (SKSE Co-Save Cleaner Utility) 8. Other useful Tools:
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Plumcitie Save file | ADD-ONS UPDATE (Read details) View File Want to create a sim to this save? Then you can apply here! INSTALL ADD-ONS HERE If the CC torrent doesn't work you can use : THIS (RECOMMENDED) or THIS CREATORS (SIMS) Majority @luaissquirrel#0155 for Gomez famiy and Skies family @lethal.b3auty for Braelyn Jade What is this save file? This save file is a magical place where your sims can have more gameplay and more fun! Want to create sims to this save? Enter in my discord and apply in ❲?❳-apliccations channel! Packs used: GET TOGETHER ,CITYLIFE, SNOWY ESCAPE,HIGH SCHOOL YEARS, VAMPIRES, ECO LIFESTYLE, ISLAND LIVING, GET FAMOUS, SEASONS, CATS & DOGS, CITY LIVING, FITNESS STUFF and GET TO WORK Instructions (❁´◡`❁) So for the save to work well you will have to install the cc and the required items. After you have done all this, click on download (green button and you must be registered) Then install "Save Plumcitie.zip" After you have done that you have to unzip the file and copy the file that were in the unzipped folder and then paste them in your saves folder! Done! Now you enter the game and play with the save file! CC DOWNLOAD! torrent If the links doesn't work ,please, dm me! This save is still being edited so don't worry!| Join my discord server so you can stay tuned for updates, addons and other cool stuff! My discord server _____________________________________________________________________________________________________________________________________________________ REQUIRED MODS! For now there is no mod required Highly recommended mods Mc command center Ui cheats extension Wicked whims (+18) Basemental drugs More Holiday Icons Relationship & Pregnancy Overhaul (aka WoHoo Wellness) WonderfulWhims More Traits in CAS Playable Pets After Death Helper (conflits with mortem mod) Recommended MODS Mortem (If you want this mod don't install After Death Helper ) Organic hair Self manicure mod Romantic suprise porposal Organic hair Ultrasound Scan Baby Defaults 2.0 Carl's Sims 4 Gameplay Overhaul Mod Life Manager What does this save adds? Groups +30 Sims Holidays +10 More houses A lot of lores New School for teens Sims uniforms (With FASHION AUTHORITY mod) Drug dealers Cemetery lot More gameplay Better houses Some better sims Better students More jobs Not Mary Skies again mode! lol Places to drug dealers Improved some ugly sims Groups posters Stories Musics Alot of drama Mafia Less naked sims _________________________________________________________________________________________________________________________________________________________ F.A.Q Is this the latest version of the save? Of course not because there are still more custom sims in the save and also more mysteries! Do I need to install said custom content? Yes! Otherwise your game will be sh*t.. Do I have to pay for something on this save? Of course not! I don't think saves are charged.... Do I have to install all the mods mentioned below? No! Only the ones that are required! But if you want a cool experience, install some! I don't want to play with +18 content what do I do? Just don't install the Whicked whims and BB boobs mods! Is this a 2º version of Suitt's save file? Yes and no, there are some townies that are from Suitt's and some buildings too! Why did you deleted Suitt's save file? Well I wasn't happy with some things in the save so I created another one! Will we have mysteries in this save too? Of course yes! Who are the most famous Sims in the savefile? The Gomez family, particularly Emily Gomez, a singer who gained fame for a song about her father's actions. 2. What are some of the new features in the savefile? The savefile includes new Sims, jobs, careers, houses, faces, and dramatic storylines. Can Sims pursue a career in music in the savefile? Yes, Emily Gomez is a successful singer, and there are opportunities for Sims to pursue music careers. Are there any new housing options in the savefile? Yes, there are new houses available for Sims to live in, adding variety to the neighborhood. Is there a specific storyline involving Emily Gomez's music? Yes, Emily Gomez's music and its connection to her father's actions are a prominent part of the savefile's narrative. What makes the Gomez family stand out in the savefile? The Gomez family stands out due to their fame, particularly Emily Gomez's music career and the family's dramatic storyline. Are there any mysteries to solve in the savefile? Yes, the disappearance of Mary Skies presents a mystery for players to unravel in the savefile. Can players interact with the rich and poor Sims in the savefile? Yes, players can engage with Sims from various economic backgrounds, including the wealthiest and poorest residents. What are some of the new faces introduced in the savefile? The savefile features a variety of new Sims with unique appearances and personalities, adding diversity to the neighborhood. Can players experience the challenges of poverty in the savefile? Yes, the presence of Sims like Badou, the poorest resident, offers players the opportunity to explore the challenges of poverty in the savefile. What kind of drama surrounds the disappearance of Mary Skies? The disappearance of Mary Skies is shrouded in mystery and drama, capturing the attention of players in the savefile. Can players create their own storylines within the savefile? Yes, players have the freedom to create and develop their own unique storylines and interactions within the savefile. Are there any notable events or festivals in the savefile? Yes, the savefile includes various events and festivals for Sims to participate in, adding liveliness to the neighborhood. How does the savefile offer a diverse and engaging gameplay experience? The savefile presents a diverse cast of Sims, new career opportunities, dramatic storylines, and a mix of rich and poor residents, providing an engaging and immersive gameplay experience for players. Add-ons Want to make your savefile more fun? Then install an add-on for more cool stuff! NONE YET Submitter alimivakin Submitted 09/25/2022 Category Other Requires The sims 4
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Version 3.1
7,509 downloads
Want to create a sim to this save? Then you can apply here! INSTALL ADD-ONS HERE If the CC torrent doesn't work you can use : THIS (RECOMMENDED) or THIS CREATORS (SIMS) Majority @luaissquirrel#0155 for Gomez famiy and Skies family @lethal.b3auty for Braelyn Jade What is this save file? This save file is a magical place where your sims can have more gameplay and more fun! Want to create sims to this save? Enter in my discord and apply in ❲?❳-apliccations channel! Packs used: GET TOGETHER ,CITYLIFE, SNOWY ESCAPE,HIGH SCHOOL YEARS, VAMPIRES, ECO LIFESTYLE, ISLAND LIVING, GET FAMOUS, SEASONS, CATS & DOGS, CITY LIVING, FITNESS STUFF and GET TO WORK Instructions (❁´◡`❁) So for the save to work well you will have to install the cc and the required items. After you have done all this, click on download (green button and you must be registered) Then install "Save Plumcitie.zip" After you have done that you have to unzip the file and copy the file that were in the unzipped folder and then paste them in your saves folder! Done! Now you enter the game and play with the save file! CC DOWNLOAD! torrent If the links doesn't work ,please, dm me! This save is still being edited so don't worry!| Join my discord server so you can stay tuned for updates, addons and other cool stuff! My discord server _____________________________________________________________________________________________________________________________________________________ REQUIRED MODS! For now there is no mod required Highly recommended mods Mc command center Ui cheats extension Wicked whims (+18) Basemental drugs More Holiday Icons Relationship & Pregnancy Overhaul (aka WoHoo Wellness) WonderfulWhims More Traits in CAS Playable Pets After Death Helper (conflits with mortem mod) Recommended MODS Mortem (If you want this mod don't install After Death Helper ) Organic hair Self manicure mod Romantic suprise porposal Organic hair Ultrasound Scan Baby Defaults 2.0 Carl's Sims 4 Gameplay Overhaul Mod Life Manager What does this save adds? Groups +30 Sims Holidays +10 More houses A lot of lores New School for teens Sims uniforms (With FASHION AUTHORITY mod) Drug dealers Cemetery lot More gameplay Better houses Some better sims Better students More jobs Not Mary Skies again mode! lol Places to drug dealers Improved some ugly sims Groups posters Stories Musics Alot of drama Mafia Less naked sims _________________________________________________________________________________________________________________________________________________________ F.A.Q Is this the latest version of the save? Of course not because there are still more custom sims in the save and also more mysteries! Do I need to install said custom content? Yes! Otherwise your game will be sh*t.. Do I have to pay for something on this save? Of course not! I don't think saves are charged.... Do I have to install all the mods mentioned below? No! Only the ones that are required! But if you want a cool experience, install some! I don't want to play with +18 content what do I do? Just don't install the Whicked whims and BB boobs mods! Is this a 2º version of Suitt's save file? Yes and no, there are some townies that are from Suitt's and some buildings too! Why did you deleted Suitt's save file? Well I wasn't happy with some things in the save so I created another one! Will we have mysteries in this save too? Of course yes! Who are the most famous Sims in the savefile? The Gomez family, particularly Emily Gomez, a singer who gained fame for a song about her father's actions. 2. What are some of the new features in the savefile? The savefile includes new Sims, jobs, careers, houses, faces, and dramatic storylines. Can Sims pursue a career in music in the savefile? Yes, Emily Gomez is a successful singer, and there are opportunities for Sims to pursue music careers. Are there any new housing options in the savefile? Yes, there are new houses available for Sims to live in, adding variety to the neighborhood. Is there a specific storyline involving Emily Gomez's music? Yes, Emily Gomez's music and its connection to her father's actions are a prominent part of the savefile's narrative. What makes the Gomez family stand out in the savefile? The Gomez family stands out due to their fame, particularly Emily Gomez's music career and the family's dramatic storyline. Are there any mysteries to solve in the savefile? Yes, the disappearance of Mary Skies presents a mystery for players to unravel in the savefile. Can players interact with the rich and poor Sims in the savefile? Yes, players can engage with Sims from various economic backgrounds, including the wealthiest and poorest residents. What are some of the new faces introduced in the savefile? The savefile features a variety of new Sims with unique appearances and personalities, adding diversity to the neighborhood. Can players experience the challenges of poverty in the savefile? Yes, the presence of Sims like Badou, the poorest resident, offers players the opportunity to explore the challenges of poverty in the savefile. What kind of drama surrounds the disappearance of Mary Skies? The disappearance of Mary Skies is shrouded in mystery and drama, capturing the attention of players in the savefile. Can players create their own storylines within the savefile? Yes, players have the freedom to create and develop their own unique storylines and interactions within the savefile. Are there any notable events or festivals in the savefile? Yes, the savefile includes various events and festivals for Sims to participate in, adding liveliness to the neighborhood. How does the savefile offer a diverse and engaging gameplay experience? The savefile presents a diverse cast of Sims, new career opportunities, dramatic storylines, and a mix of rich and poor residents, providing an engaging and immersive gameplay experience for players. Add-ons Want to make your savefile more fun? Then install an add-on for more cool stuff! LIVING WITH MARY SKIES THE SESTARI PAST APOCALYPSE -
Is it possible to save the sex position in the sim positioning option? Every time I restart the sex animation, I have to set it up again.
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Hi all, once more I am in need of your collective intelligence. Haven't played in a few days and when I tried loading my most recent saves I encountered CTDs. I only added one mod before starting skyrim, so removed it tried again... CTD. Remembered the LE trick of loading older saves and loading the newest save from ingame, the older save loaded just fine but the recent ones result in a CTD again. Quick research let me believe it has to do with the 65k string limit, but it seems this is no longer a problem in SE. However when comparing one of the recent broken saves and the last working one (not more than 1 hour of playtime between those two) the line count of the file increased from 6.467 to 186.325 (which even to my amateur eyes does not look fine) and when trying to open it with ReSaver I get "Error while reading the Papyrus section". Broken save: Autosave2_1736BDFA_0_41727961_RiftenWorld_001937_20210810224159_19_1.ess Working save: Autosave1_1736BDFA_0_41727961_TwilightSepulcher02_001808_20210810205926_18_1.skse Does anybody know what happened here? Is it fixable, is there some way to avoid this in the future?
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Some people let the game take a few seconds to save even up to a few minutes, but don't know the causes. I'll let you know COMFIRMED REASONS and preventions. 1. Corrupt but working .esp/esm. Some files you download and install can become corrupt, but still work. HDD/SSD issues. FIX. Backups and HASH/SHA 2. Hard Drive Space , Slow loading. FIX get a SSD. 2. Old or out dated OBSE .dlls , same as 1. Fix remove unnecessary ones. 3. Installing beta/ corrupt OBSE installs. I use Current Stable Version: v0021 newer ones keep having issues with mods new and old. Till bugs are ironed out stick with these versions. 4. Playtime , world objects . Fix clean up your messes. 5. Corrupt are bad settings in your oblivion.ini in your documents are profiles.. FIX backup! I recommend SHA and WINRAR! I have went and fixed all these and my saves are almost always instant even with 100s of MODS installed. 5. Quick guide how to SHA for files I use MO2 for these , download your favorite hash program RUN it with MO2 and pick files from the explorer++ program bundled with MO2.
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I am getting this while trying to save the game. And also because of it game dont save. Pls help lastException.txt
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Game doesn't save after sex - Workaround
Zebulon33 posted a topic in Technical Support - WickedWhims
If sims had sex, when I reload after saving the game progression (time, etc...) is in the same state as when it was loaded first. There's a new save file with a new date/time, but it appears to be identical to the previous save. On the other way, if sims didn't have sex, the progression is saved normally. -
Bulldozed. A Literal Clean Save For Sims 4 View File BULLDOZED A Literal Clean Save For Sims 4 Description So I originally made this save for my own personal use, but figured, eh, maybe someone else will enjoy it as well. I start over frequently, whether just to change some minor things or redo my whole town or townies. So for that purpose, I created this. A completely bare clean save to start from scratch whenever I wanted. I found one on the Nexus a while back, but it had changed every lot to residental, even the unique ones (guessing via a mod, which kind of broke those lots), so it didn't suit my purposes. Any-who, when I say bare, I mean bare. All lots have been bulldozed and set to residental. Though, there are some lots that still have venues, more on that in the notes. This includes all worlds and even vacation worlds. Another thing this does, is remove all townies. No pre-mades are in the game, it is completely empty. So if you're a builder like me who likes remaking everything, including townies, then hopefully you will get use out of this. Or if you're not, open up the Gallery in game and fill those lots with community and residental lots and townies to make the worlds you want. Now Some Notes... Some lots still have their default venues. This is intentional. There are unique lots in the game (Von Haunt Estate, The Bluffs, Ancient Ruins) that have their own unique venues so I didn't touch them. I bulldozed them so you can still build there, but they still have their original venue. The Rental lots are still present, as I didn't see a reason to change them to residental, since they act the same as resident lots (they are still bulldozed though). Vacation lots still have their venues cause you can't build residental lots there. So I just filled them with the minimum requirements so they wouldn't be error triangles on the map. Junk the stuff and build away whenever you want. The Onsen Bathhouse Venue in Mt. Komorebi can't be changed. So like the vacation lots, just tossed stuff in for the minimum requirement to keep it from having the error triangle. Yes... I did the apartments as well. All of them. Sorry. Good news, you can download apartments from the Gallery via the Rooms filter. Type the name of the apartment and you'll find many creations for them on the Gallery in the Room section. Remember you'll need to add stairs for the two-story ones. Usually they tell you what to do in the description if you go that route. Otherwise, apartments are all empty and ready to be built just like the lots. You can't actually edit Batuu. I just put it in the screenshots cause I had an empty space that was bugging me... Requirements So yeah, I own everything. I'm not sure how this save will play with some who only have the base game or only specific packs, but it's best to let you know ahead of time. I used base game objects when doing requirements for some lots (as mentioned above), so those shouldn't be an issue (well, except for the Onsen Bathhouse which requires Snowy Escape, but the whole Mt. Komorebi requires it as well, so... yeah). So I won't say you need everything like I have (Base Game + All Packs), but it's recommended since I changed all the worlds. Feel free to give it a try though if you don't have everything. Will probably just only show what you own (don't think it will break anything). Permissions Do whatever you want with it. It's just a save game. I didn't create anything here, just took a few hours to make a clean save. So reupload it elsewhere if ya want or whatever. Submitter Spyder Arachnid Submitted 05/04/2022 Category Other Requires Base Game + All Packs
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Since I both live with other people and have sex mods, I only ever play Skyrim late at night. But if I were to have some way to quicksave and immediately quit to OS at the hit of a button, I'd be able to play in the daytime too. If someone opens my door or knocks, I'd be able to hit that button and immediately be doing something like watching YouTube or looking at memes. I can't imagine it would be that hard to make. I know its a little more complicated than this but all you'd have to do is tie a hotkey to whatever gets called when the "quit to desktop" button is clicked. I'm not well versed in making mods but this seems like a relatively simple thing to do. If there is already a mod that does this, please let me know. Thanks!
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I need a save of level 1 of the character with the installed sex lab mod, can someone throw this save as I can not start a new game due to problems with the mod
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So a new glitch is happening with me. Whenever I try to save it CTD's. No new mods were added it just started for no reason. For some reason when I load an old save and immediately save it works but when I try to play for a bit then save it fucks up.
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[Repost of my N*xus thread] I'm trying to add "save points" via an activator, however, I cannot for the life of me find the keywords/scripts necessary to initiate a save. Searching any combination of 'ck' & 'save' shows nothing but pages of people trying to save their mod... not coding something IN the ck. There are a few places in the game where it hard saves once you walk past them (so a physical marker, not quest scripting), so I know it's doable, but like I said I can't code it properly and searching feels impossible. Examples: The last room when you're looking for Karliah & the top of the stairs outside The Caller's door. Help?
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After I installed A.Trois's 230 pack I got a tons of infinitely repetitive last exception error, but the exception txt file is not created in the folder. (So I can't attach any exception error file from this...) I removed these (A.Trois) mod files, but the last exception error still popup continuosly. Then I removed all my CC (I had only WW stuffs) - I removed the whole content of the mod folder (except resource.cfg). The game worked well afterwards (without WW, or any CC), but when I try to reinstall only the latest WW (to game version 1.55.108) the infinitely repetitive popup last exception error still here. :( I removed all CC again, started the game and Save As a separate slot file. But when I check the content (pressed F3/Reader) of a save Slot_*** file, I still found these texts: "wicked wh.","mike24","lupobianco",etc. - without an installed WickedWhims. What can I do to clean these save slot files to start my wickedwhims again clear? :(
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Recently, I've deleted everything on my secondary hard disk, but unfortunatly I also deleted, by mistake, the backups of my Skyrim saves. (I've already tried with a Data Recovery Tool but the files are overwritten). I managed to recover my saves (with 300+ mods installed) from the Steam Cloud, but I just have the .ess files of my character. The question now is: I'm reinstalling every mod, because I made I clean reinstallation, will I be able to load my savegame just with the .ess files? I don't know exactly what does the .skse file contains... I don't mind if I lose MCM configuration... The save was the 5580, after years of playing... it would be bad to lose it. P.S: Forgive me if I made any mistake, but I'm not a fluent english speaker.
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GoldenBrew3's SCORNED - Fallout 4 View File Will never be fully playable As altered files cannot be uploaded This is the Ms. Anna save from SCORNED Let's Play Fallout 4 modded from my former / suspended / terminated YouTube channel GoldenBrew3. This upload page is a work in progress (WIP) and final at the same time. As files and info is finished on my end I'll be uploading it as a download on this page. I tagged it as 'save' as well because that is the next step. I have now added the save. (1/27/2020 8:15pm CT) I decided against doing a massive upload at one time due to my continued recovery from a stress induced suicide attempt attempt. Double attempt is intended. It was an attempt to make an attempt. It was fucked up. Facebook page is GoldenBrew3 as well as GoldenBoy Gaming - In SCORNED I Role Played a 2077 submissive 1950's styled house wife of a War Veteran. Never actually married Ms. Anna kept her Maiden name Anna as well as the prefix Miss. Pre war Career: Lawyer. Ms. Anna was a Defence Counsel operating at the R. P. D. to ensure fair treatment of all. Upon her "husband" 's return they moved to Sanctuary to settle down and start a family. Upon arrival to Sanctuary they discovered that it was a swingers club. A quick break down of the story for those that missed the show or missed out on the last episodes: - Aided the Minutemen and BoS with the aid of Dogmeat/Piper. - Killed Kellog before he could talk with a mini nuke. - While living out Kellog's memories in the Memory Den Ms. Anna accepted that Shaun is either in good hands or dead already. - After Helping BoS Ms. Anna got her first glimpse of the Glowing Sea. - After New Years Eve Ms. Anna decided to listen to a DC guard and visit the Combat Zone. - Expecting it to be similar to boxing Ms. Anna wore a dress and was forced to fight Cait. - After being betrayed by Preston for the second time Ms. Anna was raped in DC inside Home Plate. - This lead to an unfortunate series of events that left Ms. Anna distrusting of new locations and new people. - One of these people Ms. Anna distrusts is Gabriel in the Hunting Cabins after he hinted that he doesn't like Ms. Anna. - While out on patrol with her newly recruited companion McCready Ms. Anna was tricked by him into leaving her APC. - Facing off against 2 Bounty Hunter groups Ms. Anna surrendered after getting shot. - Taken to a secure site where Ms. Anna was injected with a serum to force her to lactate. - The purpose of the milking was to retrieve anti bodies that have kept the Mole Rat virus at bay. - Upon gaining sufficient amounts of Ms. Anna's milk, eggs, blood, and soft tissue they released her. - Ms. Anna, dressed in a revealing V-string bikini boarded the train to Nuka World. - Forced to ruin the Gauntlet in barely nothing Ms. Anna gets to the end only to find a man in a tin can, Overboss Colter. - Using a powerful speech, a watergun and her knowledge of men Ms. Anna offered herself to the crowd so she could live. - Having the tittle Overboss bestowed upon her Ms. Anna searched for much needed soap and nutrition while pleasing the men of Nuka World. - Banned from the Nuka World market Ms. Anna relied on Porter Gage to give her gifts. - After a rougher then usual sexual encounter with Porter Gage, Ms. Anna plans to leave him and Nuka World behind. - After a revenge BJ given to a Operator member Ms. Anna receives a mission that requires her to leave Nuka World. - Upon reaching the Commonwealth Ms. Anna runs from the Gunners until she reaches Abanathy Farm. - Cait doesn't recognize Ms. Anna. Ms. Anna sleeps half naked on a sleeping bag in the shower room. - Ms. Anna was informed by Jun Long that the Raiders want her to turn herself over to them. - Recruiting only female companions Ms. Anna has some fun. Ms. Anna tells them some of what happened and discusses whats next. - Slowly rebuilding her confidence Ms. Anna takes her time and plans more then just the mission at hand. Sleeping/water/food/bathing/caps/escape. - Rumors spread over the commonwealth of Ms. Anna being a sex worker. Not knowing any better Ms. Anna thought it would be a good idea. - Eventually men stopped taking No for an answer. Spoilers below if you did watch the show and missed episode 362 onwards (episode 362 ->) - After being raped by the Mayor Ms. Anna responds to a settlement under attack. - Arriving too late Ms. Anna finds half of the settlers have been captured by Super Mutants. - Searching for the abducted settlers inside Medford Memorial Hospital Ms. Anna is beaten by Super Mutants. - After surrendering in hopes of finding the abducted Settlers Ms. Anna finds out that there are Super Mutant men. - After Hours of Rape by Super Mutants Ms. Anna runs away naked and hides inside Medford Memorial Hospital. - After finding/making clothes and weapons Ms. Anna fights back. Picking off 3 of the 4 Super Mutants. - Unable to kill the one Super Mutant that raped her the most Ms. Anna surrenders to him. - Transported, while unconscious to a Super Mutant outpost Ms. Anna has no idea where she is nor the time and date. - After only half a day of rape Ms. Anna is approached by a Super Mutant female. - This one pity's Ms. Anna and desires the male Super Mutants. - Using hypnosis on Ms. Anna. Installing confidence to ensure that she will leave. - In the evening after being face loved by a Super Mutant Ms. Anna finds an old pipe pistol. - In the rain, with the sun setting Ms. Anna decides to run while she can still walk. - With a sore everything she makes it to the river and swims away. - With no way to tell direction Ms. Anna gets turned around in the current and ends up right next to the same Super Mutant outpost. - With some luck on Ms. Anna's side the BoS drop two Knights nearby. - They have been searching for her, but do not accept that Ms. Anna is Ms. Anna. - Filthy, smelly, and unable to walk nor talk normally while only wearing restrictive boots and a leather slave harness Ms. Anna is turned away as an impostor. - Seeing a small building in the distance Ms. Anna approaches with caution. - Hearing a radio inside and outside with a conversation by humans inside she enters. - Rex Goldman. The Rex Goldman. He recognizes Ms. Anna. They bath, feed, and cloth Ms. Anna. - Upon hearing Ms. Anna's story the two men inside leave in the night to find the BoS members that had turned Ms. Anna away. - Convincing the BoS members they return with her Pip Pad and a vertibird signal grenade. - Ms. Anna stays the night and in the morning uses the grenade to call in a vertibird. - Landing and taking off under heavy ground fire Ms. Anna is relived when they finally dock at the Prydwen as a rad storm hits the area. - Upon entering the Prydwen Ms. Anna collapses to the ground and sobs uncontrollably. - Elder Maxson orders Ms. Anna to go to her room to prepare a full mission log of her time in Super Mutant Captivity. - Ms. Anna is now a field operative only and is disallowed from physical contact with BoS members. - She is given a blank holo tape and is ordered to keep a journal from now on. This is where I left off. This is where you begin. More personal back ground information coming soon!!! Submitter GoldenRain Submitted 01/20/2020 Category Other Requires CBBE, Bodyslide and outfit studio .... atm
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Version 1.0
797 downloads
This compressed file contains the following saves: Empire Campaign Complete Stormcloak Campaign Complete Empire Campaign Complete + Alduin Dead Stormcloak Campaign Complete + Alduin Dead I ran through on god mode (tgm console command). You will be level 1. Use "showracemenu" to set your preferred race/appearance. After you unpack the saves, place them into your Documents > My Games > Skyrim > Saves folder, or wherever your save files are located. I originally made these for myself. I've hit that modding wall way to many times and got tired of restarting. I'm glad so many of you are enjoying them as well. I will probably work on more saves such as the DLC campaigns. But here is the question. Would anyone enjoy a save with all of the Hearthfire homes built? I also have this on the Nexus http://www.nexusmods.com/skyrim/mods/43207/? I plan on doing more of these as time allows. Which one should I do next? and under which save? -
Version 1.0.2
490 downloads
Will never be fully playable As altered files cannot be uploaded This is the Ms. Anna save from SCORNED Let's Play Fallout 4 modded from my former / suspended / terminated YouTube channel GoldenBrew3. This upload page is a work in progress (WIP) and final at the same time. As files and info is finished on my end I'll be uploading it as a download on this page. I tagged it as 'save' as well because that is the next step. I have now added the save. (1/27/2020 8:15pm CT) I decided against doing a massive upload at one time due to my continued recovery from a stress induced suicide attempt attempt. Double attempt is intended. It was an attempt to make an attempt. It was fucked up. Facebook page is GoldenBrew3 as well as GoldenBoy Gaming - In SCORNED I Role Played a 2077 submissive 1950's styled house wife of a War Veteran. Never actually married Ms. Anna kept her Maiden name Anna as well as the prefix Miss. Pre war Career: Lawyer. Ms. Anna was a Defence Counsel operating at the R. P. D. to ensure fair treatment of all. Upon her "husband" 's return they moved to Sanctuary to settle down and start a family. Upon arrival to Sanctuary they discovered that it was a swingers club. A quick break down of the story for those that missed the show or missed out on the last episodes: - Aided the Minutemen and BoS with the aid of Dogmeat/Piper. - Killed Kellog before he could talk with a mini nuke. - While living out Kellog's memories in the Memory Den Ms. Anna accepted that Shaun is either in good hands or dead already. - After Helping BoS Ms. Anna got her first glimpse of the Glowing Sea. - After New Years Eve Ms. Anna decided to listen to a DC guard and visit the Combat Zone. - Expecting it to be similar to boxing Ms. Anna wore a dress and was forced to fight Cait. - After being betrayed by Preston for the second time Ms. Anna was raped in DC inside Home Plate. - This lead to an unfortunate series of events that left Ms. Anna distrusting of new locations and new people. - One of these people Ms. Anna distrusts is Gabriel in the Hunting Cabins after he hinted that he doesn't like Ms. Anna. - While out on patrol with her newly recruited companion McCready Ms. Anna was tricked by him into leaving her APC. - Facing off against 2 Bounty Hunter groups Ms. Anna surrendered after getting shot. - Taken to a secure site where Ms. Anna was injected with a serum to force her to lactate. - The purpose of the milking was to retrieve anti bodies that have kept the Mole Rat virus at bay. - Upon gaining sufficient amounts of Ms. Anna's milk, eggs, blood, and soft tissue they released her. - Ms. Anna, dressed in a revealing V-string bikini boarded the train to Nuka World. - Forced to ruin the Gauntlet in barely nothing Ms. Anna gets to the end only to find a man in a tin can, Overboss Colter. - Using a powerful speech, a watergun and her knowledge of men Ms. Anna offered herself to the crowd so she could live. - Having the tittle Overboss bestowed upon her Ms. Anna searched for much needed soap and nutrition while pleasing the men of Nuka World. - Banned from the Nuka World market Ms. Anna relied on Porter Gage to give her gifts. - After a rougher then usual sexual encounter with Porter Gage, Ms. Anna plans to leave him and Nuka World behind. - After a revenge BJ given to a Operator member Ms. Anna receives a mission that requires her to leave Nuka World. - Upon reaching the Commonwealth Ms. Anna runs from the Gunners until she reaches Abanathy Farm. - Cait doesn't recognize Ms. Anna. Ms. Anna sleeps half naked on a sleeping bag in the shower room. - Ms. Anna was informed by Jun Long that the Raiders want her to turn herself over to them. - Recruiting only female companions Ms. Anna has some fun. Ms. Anna tells them some of what happened and discusses whats next. - Slowly rebuilding her confidence Ms. Anna takes her time and plans more then just the mission at hand. Sleeping/water/food/bathing/caps/escape. - Rumors spread over the commonwealth of Ms. Anna being a sex worker. Not knowing any better Ms. Anna thought it would be a good idea. - Eventually men stopped taking No for an answer. Spoilers below if you did watch the show and missed episode 362 onwards (episode 362 ->) - After being raped by the Mayor Ms. Anna responds to a settlement under attack. - Arriving too late Ms. Anna finds half of the settlers have been captured by Super Mutants. - Searching for the abducted settlers inside Medford Memorial Hospital Ms. Anna is beaten by Super Mutants. - After surrendering in hopes of finding the abducted Settlers Ms. Anna finds out that there are Super Mutant men. - After Hours of Rape by Super Mutants Ms. Anna runs away naked and hides inside Medford Memorial Hospital. - After finding/making clothes and weapons Ms. Anna fights back. Picking off 3 of the 4 Super Mutants. - Unable to kill the one Super Mutant that raped her the most Ms. Anna surrenders to him. - Transported, while unconscious to a Super Mutant outpost Ms. Anna has no idea where she is nor the time and date. - After only half a day of rape Ms. Anna is approached by a Super Mutant female. - This one pity's Ms. Anna and desires the male Super Mutants. - Using hypnosis on Ms. Anna. Installing confidence to ensure that she will leave. - In the evening after being face loved by a Super Mutant Ms. Anna finds an old pipe pistol. - In the rain, with the sun setting Ms. Anna decides to run while she can still walk. - With a sore everything she makes it to the river and swims away. - With no way to tell direction Ms. Anna gets turned around in the current and ends up right next to the same Super Mutant outpost. - With some luck on Ms. Anna's side the BoS drop two Knights nearby. - They have been searching for her, but do not accept that Ms. Anna is Ms. Anna. - Filthy, smelly, and unable to walk nor talk normally while only wearing restrictive boots and a leather slave harness Ms. Anna is turned away as an impostor. - Seeing a small building in the distance Ms. Anna approaches with caution. - Hearing a radio inside and outside with a conversation by humans inside she enters. - Rex Goldman. The Rex Goldman. He recognizes Ms. Anna. They bath, feed, and cloth Ms. Anna. - Upon hearing Ms. Anna's story the two men inside leave in the night to find the BoS members that had turned Ms. Anna away. - Convincing the BoS members they return with her Pip Pad and a vertibird signal grenade. - Ms. Anna stays the night and in the morning uses the grenade to call in a vertibird. - Landing and taking off under heavy ground fire Ms. Anna is relived when they finally dock at the Prydwen as a rad storm hits the area. - Upon entering the Prydwen Ms. Anna collapses to the ground and sobs uncontrollably. - Elder Maxson orders Ms. Anna to go to her room to prepare a full mission log of her time in Super Mutant Captivity. - Ms. Anna is now a field operative only and is disallowed from physical contact with BoS members. - She is given a blank holo tape and is ordered to keep a journal from now on. This is where I left off. This is where you begin. More personal back ground information coming soon!!! -
Version 1.0
715 downloads
Since there isn't any way (yet) to upload character presets in Fallout 4, this is a saved game character containing the likeness of an unbelievably beautiful reality television celebrity Heathyr Hoffman from season 1 (2009) of the SyFy channel reality show ghost hunters academy. In real life, the beauty of this hyper-vixen is very difficult to put into words. Let's just say that she gives A-list Hollywood bombshells like Kate Upton, Jennifer Lawrence, Angelina Jolie, Scarlett Johansson, and Megan Fox a run for their money in terms of raw physical beauty and is arguably the sexiest woman on planet Earth right now. Seriously, do women get more painfully hot than this? Heathyr Hoffman has the body of an angel, a face so perfect that God himself may have carved it out of soap while in the shower, and sex appeal that could melt a unicorn’s horn. Plus, we hear she smells like clouds! Caution, this save file is nearing game completion. ==REQUIREMENTS== None whatsoever! Hahaha! ==INSTALLATION== Very simple, just copy and paste the file contained in this download into the following directory libraries/documents/my games/fallout4/saves and you should be able to load it when you enter the in-game load menu.-
- saved game
- celebrity
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Version 1.1 (20170520)
11,568 downloads
A lightweight utility capable of deleting NetImmerse Override data from SKSE co-save files, thus decreasing both the sizes of those files and Skyrim save and load times. Description. What kind of NIOverride data is stored in SKSE co-save file Any NetImmerse Override modifications are saved directly to the SKSE co-save file every time one saves their game. Of course, NIOverride does nothing on its own and the amount and kind of data stored in SKSE save file is closely linked to the mods using NetImmerse Override. RaceMenu is the most popular mod which utilizes NIOverride. In fact, NIOverride was designed by expired6978 specifically for RaceMenu to extend its capabilities. RaceMenu uses SKSE co-save files to store the overlays, expression definitions and all non-vanilla sliders settings and colours of your character or any NPCs edited directly by other mods. XP32 Maximum Skeleton Extended (XPMSE) is yet another known mod which uses NIOverride to store all weapon styles, positions, rotations and scales in SKSE save file. The NIOverride modifications mentioned above can be applied not only to your character, but also to any other NPC in game. Some of RaceMenu and most of XPMSE sliders can by accessed by Tattoo menu provided by Extensible Follower Framework (EFF). SlaveTats also allows you to manually apply overlays on NPCs. All right, so why can SKSE co-save grow to such a tremendous size since any NIOverride modifications seem to be controlled by the user? Firstly, it's because not all data stored in a save comes directly from the user. XPMSE itself needs to keep the skeletons data of the NPCs encountered during play through, from "at least 15 to 25 cells" (according to Groovtama, the creator of XPMSE; see this post). That data, however, is very lightweight and, although it may significantly increase the size of the save in the end, it should not be considered a bloat. Secondly, it's due to the fact that the data may actually come from user when they decide to use entirely optional features of some popular mods, for example, XPMSE's weapon style randomiser. This feature does greatly improve Skyrim's immersion but it takes a toll on the final size of SKSE co-save because it needs to store the styles of all the NPCs you have encountered. Of course, the more NPCs you add to your game, the more data will be produced. Moreover, the more mods that can alter NPC's appearance without your supervision you have (for example, Blush When Aroused with enabled NPCs option), then again, the more data will have to be kept in the SKSE save. Side effects of too large SKSE co-save file As far as my game and experience are concerned, a large SKSE co-save has the the significant influence on duration of Skyrim saving and loading process (about 2 seconds longer with 1 MB SKSE save file than with 20 KB file, on SSD). It neither destabilises Skyrim nor it causes it to crash more often. More data in SKSE save file simply means any IO operations will last longer. The remedy NetImmerse Override Cleaner will help you to reduce the size of your SKSE co-save files by deleting either all of the NIOverride data or the data of characters you do not wish to keep (see Excluded Actors for more info). Keep in mind that data you delete will eventually come back and your save's size will grow once more after you play long enough and re-encounter some of the NPCs. That is why it is recommended to clean your SKSE co-save files on regular basis, for example, when you begin to feel that it takes more and more time to save the game. Using the tool It's very straightforward. There are only two buttons, which is shown in the screenshots. The one button is for loading a desired SKSE co-save file and the second one is for cleaning and saving the file. A backup of original file is created automatically (with .bak extension). Excluded actors list You may enter here the reference IDs (refID) of all characters whose data you wish to preserve. Any characters who are not included in this list will have their NetImmerse Override data erased. See Description for more info about data that is stored by NIOverride in saves. If this list is empty, the entire NetImmerse Override section will be deleted from SKSE co-save file. Therefore, it is always recommended to keep at least your character's RefID (00000014). Otherwise the only way to preserve your character's data is by saving preset in RaceMenu BEFORE cleaning process and loading it AFTERWARDS. This feature might be useful if you have a fixed number of NPCs manually edited by mods like EFF, SlaveTats, etc. and you really don't want to lose these NPCs' appearances. IDs may be separated by a comma, space or new line. Actors whose IDs were not found in the SKSE save file will be omitted. Ignoring mods load order ID of every Skyrim object is strictly connected to the position of that object's parent plugin (ESP/ESM) in the mod load order. While the inner ID (the second, third and fourth byte) is always the same and unique within one plugin, its very first byte (the first two digits) indicates what is the position of the mod in the load order. So, for example, if you have a NPC defined by a mod which is sixth in the order and that NPC's ID is 010203, its in-game ID will be 06010203. If you move the mod to the tenth position, the next time you load the game the object's ID will be 0A010203. This may be problematic if you, let's assume, want to create a rich list of excluded NPCs but you play different characters with different mods or have just sorted the mods with LOOT and some of the mods positions have changed. In order to make sure than the one particular actor is always preserved during cleaning, you would have to change their ID accordingly to the new position of the actor's parent plugin. However, if you check the Ignore mods load order checkbox, the first byte of every excluded actor will be omitted. Therefore, there is a theoretical chance of more than one actor being excluded, but it's very unlikely to happen. Note that you still must enter a valid 4 bytes long (8 digits) number. The first byte can be any, though (ex: 00). Forewarned is forearmed VirusTotal scan VirusTotal scan as a proof of my heart being in the right place: 1.0 1.1 Permissions You are allowed to upload this tool to the other sites (except for Nexus mods), as long as you mention me as the author AND provide the users of those sites with a link to the most up-to-date version of the tool and its description (which, for the time being, shall be here on LoversLab). -
Version 1.0.0
1,311 downloads
BULLDOZED A Literal Clean Save For Sims 4 Description So I originally made this save for my own personal use, but figured, eh, maybe someone else will enjoy it as well. I start over frequently, whether just to change some minor things or redo my whole town or townies. So for that purpose, I created this. A completely bare clean save to start from scratch whenever I wanted. I found one on the Nexus a while back, but it had changed every lot to residental, even the unique ones (guessing via a mod, which kind of broke those lots), so it didn't suit my purposes. Any-who, when I say bare, I mean bare. All lots have been bulldozed and set to residental. Though, there are some lots that still have venues, more on that in the notes. This includes all worlds and even vacation worlds. Another thing this does, is remove all townies. No pre-mades are in the game, it is completely empty. So if you're a builder like me who likes remaking everything, including townies, then hopefully you will get use out of this. Or if you're not, open up the Gallery in game and fill those lots with community and residental lots and townies to make the worlds you want. Now Some Notes... Some lots still have their default venues. This is intentional. There are unique lots in the game (Von Haunt Estate, The Bluffs, Ancient Ruins) that have their own unique venues so I didn't touch them. I bulldozed them so you can still build there, but they still have their original venue. The Rental lots are still present, as I didn't see a reason to change them to residental, since they act the same as resident lots (they are still bulldozed though). Vacation lots still have their venues cause you can't build residental lots there. So I just filled them with the minimum requirements so they wouldn't be error triangles on the map. Junk the stuff and build away whenever you want. The Onsen Bathhouse Venue in Mt. Komorebi can't be changed. So like the vacation lots, just tossed stuff in for the minimum requirement to keep it from having the error triangle. Yes... I did the apartments as well. All of them. Sorry. Good news, you can download apartments from the Gallery via the Rooms filter. Type the name of the apartment and you'll find many creations for them on the Gallery in the Room section. Remember you'll need to add stairs for the two-story ones. Usually they tell you what to do in the description if you go that route. Otherwise, apartments are all empty and ready to be built just like the lots. You can't actually edit Batuu. I just put it in the screenshots cause I had an empty space that was bugging me... Requirements So yeah, I own everything. I'm not sure how this save will play with some who only have the base game or only specific packs, but it's best to let you know ahead of time. I used base game objects when doing requirements for some lots (as mentioned above), so those shouldn't be an issue (well, except for the Onsen Bathhouse which requires Snowy Escape, but the whole Mt. Komorebi requires it as well, so... yeah). So I won't say you need everything like I have (Base Game + All Packs), but it's recommended since I changed all the worlds. Feel free to give it a try though if you don't have everything. Will probably just only show what you own (don't think it will break anything). Permissions Do whatever you want with it. It's just a save game. I didn't create anything here, just took a few hours to make a clean save. So reupload it elsewhere if ya want or whatever. Future Plans I might upload another save with Community Lots (including Rental and Vacation worlds) all done up. This way you'll only have to worry about Residental lots and your own townies of course. Though that would require some custom content and definitely all the packs. But that's a big maybe. I know people like to decorate their worlds differently and what I might like, you might not. So that's a maybe in the future I might do it. I'll make sure to list what custom content I used though (or, what custom lots I used so you can download them since I won't include them in my files. Sorry, only fair to the authors). -
View File A lightweight utility capable of deleting NetImmerse Override data from SKSE co-save files, thus decreasing both the sizes of those files and Skyrim save and load times. Description. What kind of NIOverride data is stored in SKSE co-save file Any NetImmerse Override modifications are saved directly to the SKSE co-save file every time one saves their game. Of course, NIOverride does nothing on its own and the amount and kind of data stored in SKSE save file is closely linked to the mods using NetImmerse Override. RaceMenu is the most popular mod which utilizes NIOverride. In fact, NIOverride was designed by expired6978 specifically for RaceMenu to extend its capabilities. RaceMenu uses SKSE co-save files to store the overlays, expression definitions and all non-vanilla sliders settings and colours of your character or any NPCs edited directly by other mods. XP32 Maximum Skeleton Extended (XPMSE) is yet another known mod which uses NIOverride to store all weapon styles, positions, rotations and scales in SKSE save file. The NIOverride modifications mentioned above can be applied not only to your character, but also to any other NPC in game. Some of RaceMenu and most of XPMSE sliders can by accessed by Tattoo menu provided by Extensible Follower Framework (EFF). SlaveTats also allows you to manually apply overlays on NPCs. All right, so why can SKSE co-save grow to such a tremendous size since any NIOverride modifications seem to be controlled by the user? Firstly, it's because not all data stored in a save comes directly from the user. XPMSE itself needs to keep the skeletons data of the NPCs encountered during play through, from "at least 15 to 25 cells" (according to Groovtama, the creator of XPMSE; see this post). That data, however, is very lightweight and, although it may significantly increase the size of the save in the end, it should not be considered a bloat. Secondly, it's due to the fact that the data may actually come from user when they decide to use entirely optional features of some popular mods, for example, XPMSE's weapon style randomiser. This feature does greatly improve Skyrim's immersion but it takes a toll on the final size of SKSE co-save because it needs to store the styles of all the NPCs you have encountered. Of course, the more NPCs you add to your game, the more data will be produced. Moreover, the more mods that can alter NPC's appearance without your supervision you have (for example, Blush When Aroused with enabled NPCs option), then again, the more data will have to be kept in the SKSE save. Side effects of too large SKSE co-save file As far as my game and experience are concerned, a large SKSE co-save has the the significant influence on duration of Skyrim saving and loading process (about 2 seconds longer with 1 MB SKSE save file than with 20 KB file, on SSD). It neither destabilises Skyrim nor it causes it to crash more often. More data in SKSE save file simply means any IO operations will last longer. The remedy NetImmerse Override Cleaner will help you to reduce the size of your SKSE co-save files by deleting either all of the NIOverride data or the data of characters you do not wish to keep (see Excluded Actors for more info). Keep in mind that data you delete will eventually come back and your save's size will grow once more after you play long enough and re-encounter some of the NPCs. That is why it is recommended to clean your SKSE co-save files on regular basis, for example, when you begin to feel that it takes more and more time to save the game. Using the tool It's very straightforward. There are only two buttons, which is shown in the screenshots. The one button is for loading a desired SKSE co-save file and the second one is for cleaning and saving the file. A backup of original file is created automatically (with .bak extension). Excluded actors list You may enter here the reference IDs (refID) of all characters whose data you wish to preserve. Any characters who are not included in this list will have their NetImmerse Override data erased. See Description for more info about data that is stored by NIOverride in saves. If this list is empty, the entire NetImmerse Override section will be deleted from SKSE co-save file. Therefore, it is always recommended to keep at least your character's RefID (00000014). Otherwise the only way to preserve your character's data is by saving preset in RaceMenu BEFORE cleaning process and loading it AFTERWARDS. This feature might be useful if you have a fixed number of NPCs manually edited by mods like EFF, SlaveTats, etc. and you really don't want to lose these NPCs' appearances. IDs may be separated by a comma, space or new line. Actors whose IDs were not found in the SKSE save file will be omitted. Ignoring mods load order ID of every Skyrim object is strictly connected to the position of that object's parent plugin (ESP/ESM) in the mod load order. While the inner ID (the second, third and fourth byte) is always the same and unique within one plugin, its very first byte (the first two digits) indicates what is the position of the mod in the load order. So, for example, if you have a NPC defined by a mod which is sixth in the order and that NPC's ID is 010203, its in-game ID will be 06010203. If you move the mod to the tenth position, the next time you load the game the object's ID will be 0A010203. This may be problematic if you, let's assume, want to create a rich list of excluded NPCs but you play different characters with different mods or have just sorted the mods with LOOT and some of the mods positions have changed. In order to make sure than the one particular actor is always preserved during cleaning, you would have to change their ID accordingly to the new position of the actor's parent plugin. However, if you check the Ignore mods load order checkbox, the first byte of every excluded actor will be omitted. Therefore, there is a theoretical chance of more than one actor being excluded, but it's very unlikely to happen. Note that you still must enter a valid 4 bytes long (8 digits) number. The first byte can be any, though (ex: 00). Forewarned is forearmed VirusTotal scan VirusTotal scan as a proof of my heart being in the right place: 1.0 1.1 Permissions You are allowed to upload this tool to the other sites (except for Nexus mods), as long as you mention me as the author AND provide the users of those sites with a link to the most up-to-date version of the tool and its description (which, for the time being, shall be here on LoversLab). Submitter IronBrother8800 Submitted 02/21/2017 Category Other Requires .NET Framework 4.5.2 (99% chance you already have it, otherwise your computer wouldn't work properly) Special Edition Compatible
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For quite some time, i been having random crashes in skyrim upon saving. The major issue, is that skyrim seems to crash on any kind of save (Quick save, Autosave, Hard save) but only at random moments. I have done several new re-installs, clean saves, new games, and every time after about 10 hours of gameplay (Or around level 30) the game will start to CTD on save randomly. This issue has been persisting for over 5 months and i still can't find what is causing it. I have been using ENB boost, Memmory patch, reduced textures and similar mods to help with performance. I have all the unofficial patches and everything up to date. All save games are clean, no mods where removed from any save. Here is the load order: (Sorted by Loot) Skyrim.esmCRC: C665FD56 Update.esmCRC: B20DBC80 Add: Delev, Relev Unofficial Skyrim Patch.espCRC: 29D2C7DF Version: 2.0.0a Add: Delev, Relev Dawnguard.esmCRC: 703A73EF Add: Delev, Relev Unofficial Dawnguard Patch.espCRC: 9C11CDAD Version: 2.0.1a Add: Delev, Relev HearthFires.esmCRC: D9BE6FFA Unofficial Hearthfire Patch.espCRC: A7C2D6C4 Version: 2.0.3 Add: Names Dragonborn.esmCRC: 32A95421 Unofficial Dragonborn Patch.espCRC: 8B14CDED Version: 2.0.4a Add: Delev Skyrim Project Optimization - No Homes.esmCRC: B463A10E ApachiiHair.esmCRC: 3569EAFE Version: 1.4 ApachiiHairFemales.esmCRC: 49FFE3B5 Version: 1.4 SexLab.esmCRC: ABDDB814 Version: 1.59 Fantasy Soundtrack Project.espCRC: 44BB14FE Version: 2.0 RaceCompatibility.esmCRC: 9E7DF5F4 VanillaReducedTextures.espCRC: 5563F675 Enchanting Freedom.espCRC: C6B755E0 ColorfulLightsNoShadows.espCRC: 28523329 ADTrueflame.espCRC: 69A8930 DawnguardDawnbreaker_HolyFireEd.espCRC: 3AE9F44E Dual Wield Parrying_SKSE.espCRC: 6C0E1257 RaceMenu.espCRC: 2765B7D0 SexLabWerewolves.espCRC: 3C79ECB1 Werewolves.espCRC: 75852593 dD - Realistic Ragdoll Force - Realistic.espCRC: 910FBBF3 dD-No Spinning Death Animation.espCRC: 94E02E5A Breezehome_Fully_Upgradable.espCRC: C1DDA80E winterhold_improvements.espCRC: 88AAD07F Balanced_Magic.espCRC: 77C84420 RaceMenuPlugin.espCRC: 8A8A009F Note: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author. enchant4effects.espCRC: CDE973C8 Hothtrooper44_Armor_Ecksstra.espCRC: 9229A0B4 Ebony Mage Armor.espCRC: BD468534 ArchmageNecklace.espCRC: 31C6FF76 MoreNastyCritters.espCRC: EF46B1A9 ExpandedJewelryCrafting.espCRC: DB6DFFAD ForcefulBashPerk.espCRC: FFAD4202 MorePP.espCRC: 766E946 SexLabNudeCreatures.espCRC: A611FB32 SexLabNudeCreaturesDB.espCRC: 547917B0 FSP - Dawnguard Edition.espCRC: 8D9FDC0A SkyUI.espCRC: 9330CAF7 Version: 4.1 LykaiosRace.espCRC: AFEB4055 UltimateCombat.espCRC: F0BA7120 Immersive Weapons.espCRC: E41D31D Add: Delev, Relev Feminine Females.espCRC: 78AB35C6 PCEA - 0 - DG and DB DLC - All Races.espCRC: AFF418CA Masters of Death.espCRC: D96C2FAC Hothtrooper44_ArmorCompilation.espCRC: 2A9F7DED Version: 7.1 Add: Delev, Relev Ars Metallica.espCRC: 861C1782 Version: 1.2.2 Dr_Bandolier.espCRC: E3FB152B chfshPlayerVoicesets.espCRC: 7988CB2A JiubQuestMarkers.espCRC: 9A84644C No Magic Ninja Dodge - No DLC.espCRC: 21E7F2B7 SexLabMatchMaker.espCRC: 3A8F828 Version: 5 SexLabNudeCreaturesDG.espCRC: 69BBE7B1 HentaiCreatures.espCRC: CF2710F0 Cloaks.espCRC: 2D16EDED Animated Enchantments.espCRC: B76A1D3A SwordDance.espCRC: 36DF6D30 R18pn - Shanoa Armors.espCRC: 9E21366C UFO - Ultimate Follower Overhaul.espCRC: 1FBDCC48 Version: 1.2i Blue Bear Lodge.espCRC: 591AF1D9 Apocalypse - The Spell Package.espCRC: 7BA85E4A zzArmormashups.espCRC: D733EC03 Vellamo.espCRC: 715BE5C5 Purewaters.espCRC: 2DF338D1 Version: 4.7 SexLabDefeat.espCRC: 6AFB0826 ForgottenMagic_Redone.espCRC: A6C106A4 Version: 1.6.4 VioLens.espCRC: 9B65C85 Version: 1.01 Alternate Start - Live Another Life.espCRC: A398D40D Version: 2.5.1a Bashed Patch, 0.espCRC: 3DCB0D10 Version: 9/10/2014 9:25:01 PM Any help will be greatly appreciated, as i am simply unable to fix this issue and i am loosing interest in the game because of it, and apparently there is no one with a similar problem. Here is the latest papyrus log: (The first crash on save to appear on this very save)
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View File Since there isn't any way (yet) to upload character presets in Fallout 4, this is a saved game character containing the likeness of an unbelievably beautiful reality television celebrity Heathyr Hoffman from season 1 (2009) of the SyFy channel reality show ghost hunters academy. In real life, the beauty of this hyper-vixen is very difficult to put into words. Let's just say that she gives A-list Hollywood bombshells like Kate Upton, Jennifer Lawrence, Angelina Jolie, Scarlett Johansson, and Megan Fox a run for their money in terms of raw physical beauty and is arguably the sexiest woman on planet Earth right now. Seriously, do women get more painfully hot than this? Heathyr Hoffman has the body of an angel, a face so perfect that God himself may have carved it out of soap while in the shower, and sex appeal that could melt a unicorn’s horn. Plus, we hear she smells like clouds! Caution, this save file is nearing game completion. ==REQUIREMENTS== None whatsoever! Hahaha! ==INSTALLATION== Very simple, just copy and paste the file contained in this download into the following directory libraries/documents/my games/fallout4/saves and you should be able to load it when you enter the in-game load menu. Submitter Kernel39 Submitted 12/09/2015 Category Models & Textures Requires Nothing!
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- saved game
- celebrity
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