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Escape the Cell - Live Another Life and Skyrim Unbound Mini addons 7.0


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About This File

Version 7.0 - Non Dragonborn storyline expanded (almost done!)

 

Mod Description
I enjoy Live Another Life and Skyrim Unbound, but after talking to the statue and then activating the bed or pressing "begin", it always feels a little jarring to just suddenly be standing somewhere with no real context.

 

That's where this mod comes in. It will add a very simple story to each of the scenarios and, for the LAL stories, find a way to point you in the direction of Helgen (where you otherwise have no contextual reason to visit except for LAL's generic "you heard rumors about Helgen").

 

The other thing that I felt was needed was a storyline that gave the player a reason to start the main quest, so now all beginnings will start a short quest that will lead you to Bleak Falls.

 

New in version 5.xx - An epic* NON-Dragonborn storyline! Once you get to the cabin where your parents are supposed to be, you will have the choice between continuing the Vanilla storyline or beginning a new quest that assumes you wouldn't know a Dragon shout from a peal of thunder.

 

The quest is to find out what happened to your parents, who appear to have been killed. No shortcuts, aside from including as many of the Vanilla sidequests as possible as filler, were used in this deluxe-model storyline! Sure to be a hit at parties! It's water absorbent! As used in hospitals!

 

 

The scenarios that have something at this point:
Altered Beginning (and any other version of the Vanilla start)
- All versions of the Vanilla start. (Note: the EtC quest giver is down the road where the paths from Helgen's front gate and the path to the cave meet. This is to ensure compatibility with mods that start you in Helgen versus those that have you go through the cave.

 

You were caught crossing the border illegally. Thank the Divines a giant dragon staved off the headsman's axe just in the knick of time! Now, to your parents' house. Wherever that is...

 

LIve Another LIfe
- "I want to escape this cell"

 

You've been captured and dumped in this cell! Why? Who knows? All that matters is getting out. A couple of new friends may help you fight your way past those who put you here.

 

- "I've Been Shipwrecked!" -To start the quest on this option, escape the boat. There is another survivor on one of the ice flows on the far side of the nearest iceberg. Find him and talk to him.

 

You were a prisoner on your way to trial in Cyrodil. Fortunately the ship crashed and almost everyone is dead. Unfortunately, the ship crashed in about as inhospitable place you could imagine. You're free! If you can get to land without freezing to death.

 

 

- "I was attacked and left for dead!" (Gate to Morrowind location)

 

You were attacked near the gate leading out of Skyrim! Or was it the gate leading INTO Skyrim? It makes a difference, you know.

 

 

- "I was attacked and left for dead!" (Steamcrag location)

 

You were just about to start your life as a merchant, going to a market with your first load of goods. Alas, thieves took everything and left you nearly dead. Now you'll have to decide whether to crawl back home to face your mother's scorn or try something else.

 

 

- "I am a warlock's thrall" - warning: this one might be immersion breaking for some. Following fanuilh1's fantastic idea, this one is a "pulled from the real world" scenario. Also, it contains bad language.

 

You were at a great party on campus, but the punch must have been spiked 'cause now you're in this weird dream where things keep trying to kill you. Can anyone help you make sense of this?

 

 

- "I am a vampire in a secluded lair"

 

You and your friends went to the wrong party. Now they're nearly dead and you have been turned into an undead scourge. Follow your new master's instructions to begin your life of destruction.

 

 

- The Bee and Barb Inn - Speak to Mianne

 

You're finally of age and free of that horrible orphanage and its vicious matron! But what will you do now? Seek out your friend Arentino? Or maybe make your way across Skyrim to find the family you never knew you had?

 

 

- "I own property in one of the Holds" (Shoal's Rest Farm)

 

You just started your new farm. But your steward has arrived with bad news.

 

 

- "I own property in one of the Holds" (All player homes)

 

You have a new house! But what is the official-looking man doing in your parlor? Whattya mean, I have to move out?!

 

 

Skyrim Unbound

 

- The Burned Cabin under the "Wilderness" tab. If you want the shortcut to the non-Dragonborn storyline, use this beginning.

 

- The Bee and Barb Inn - Speak to Mianne

 

You're finally of age and free of that horrible orphanage and its vicious matron! But what will you do now? Seek out your friend Arentino? Or maybe make your way across Skyrim to find the family you never knew you had?


_____________________________________________________________________________________________
Anyway, that's it. Just a little extra story to go along with one of the options in LAL and SU.

 

This doesn't require Live Another Life or Skyrim Unbound anything else. It does not use anything from LAL or Skyrim Unbound. If you download it without either, all the npc's will be there. This just adds a pinch of flavor to one of the choices.

 

If you do not see the "escape from this cell" option, you probably need to update your LaL.

 

* Getting more epic by the day!

 

Full Changelog:

 

1.0 - Basic setup.
1.3 - Second prisoner should be able to become follower. More dialogue.
1.4 - Bug fixes.
2.0 - Added a scenario from Skyrim Unbound.
3.01 - Added Shipwrecked scenario from LAL and made a small questline to lead the player to Bleak Falls.
3.2 - Added one of the "left for dead" scenarios.
3.3 - Added "warlock's thrall" scenario
3.31 - Bug fixes.
3.4 - Added another "left for dead" scenario.
4.0 - "Vampire in a secluded lair" scenario
4.01 - New vampire scenario
4.21 - Improved warlock's thrall
4.22 - Bee and Barb beginning
5.0 - Improved Bee and Barb beginning, started Non-Dragonborn questline
5.1 - Vanilla starts added. Continuation of Non-Dragonborn storyline.
5.2 - Farm near Rorikstead. More Non-dragonborn storyline.
5.31 - All player home starts; more non-dragonborn story; tweaks and bugfixes
6.0 - Reconfiguration.
6.1 - Non-Dragonborn story continuation.


What's New in Version 7.0

Released

  • 7.0 - Expansion of Non-Dragonborn storyline


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