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Sex Effects

SexLab SE mods that provide various effects or utility related to sex started by other mods

56 files

  1. Custom Sexlab Gasm Sounds

    Custom Sexlab Gasm Sounds
     
    This archive contains a couple of sounds I mixed together after dredging them up from some old RPGs.
    They replace the default Sexlab orgasm/ejaculation sounds, and are not really what one might consider to be 'realistic'.
     
    They were originally intended to be used for scenes involving internal cumshots.
    I might update the file in future with a few more sounds if I can be bothered throwing some more together.
     
     
    Requirements:
    Sexlab and all it's dependencies.  
    Install:
    Simply use your preferred mod manager to install, and overwrite any existing files.  

    13010 downloads

    Updated

  2. SexLab Facial Expressions SE

    Sexlab Facial Expressions SE
     
    I did NOT create this mod. That honor belongs to the Talented -Caden-
    I didn't even need to convert it. It works as is, so I just made an SE Download page so it will be found, and used. 
    and have shared it with you with their permission.
     
    If you enjoy this mod, click on the link and give -Caden- some love, and check out their other mods!
     
    The following copied from the original LE page:
    -----------------------------------------------------------------------
     
    Sexlab Facial Expressions
    (My settings)
     
    Description
       This is my settings for facial expressions from the json files Sexlab saves to when you export facial expressions from Sexlab
    I did not touch the custom expression in case you already had some saved  Expression for male and female npcs These will overwrite the Sexlab Expressions, Afraid, Angry, Joy , Pained, Pleasure, Sad, Shy
     
    Installation:
        !! MAKE A SAVE OF YOUR JSON FILES IN CASE YOU DO NOT LIKE THESE!!
       unzip and drop in files
      Go into game, into Sexlab MCM and there are 2 options:
    Go Rebuild and Clean and hit Import Settings, That  Import all of the expression and your settings that are saved for Sexlab  or Go to Expression Editor, and you can click Import Expression, but you have to do it on every Expression and every Phase  
     
     
     
    Credits:
    Ashal for Sexlab
    Leito, Anub, FunnyBizness and others for the incredible animations
     
    If you enjoy my conversion work and would like to toss a coin to my coffee fund, you can visit my Patreon ~ Nomkaz

    136822 downloads

    Updated

  3. Fill Her Up SE - controller CTD fix

    Fill Her Up SE has the same problem as Devious Devices such that CTDs can occur when using a controller due to Papyrus script code like the following:
     
    Input.TapKey(Input.GetMappedKey("Forward"))
     
    When using a controller on Skyrim SE, the GetMappedKey function can return an invalid value, which in turn causes a CTD when the invalid value is passed to the TapKey function.
     
    The CTDs can occur when using the Expel Cum hotkey, or when periodic expel cum events occur. Both cases flow through the same line of code in Fill Her Up SE, so this fix covers both cases.
     
     
    UUNP Version
     
    This fix is intended for use with the UUNP version of Fill Her Up SE. I have only tested this fix with the UUNP version of Fill Her Up SE.
     
    This fix includes an edited Papyrus source script file "scripts/source/sr_inflateQuest.psc" and a compiled file "scripts/sr_inflateQuest.pex".
     
    The script used an obsolete SexLab function AccessPosition that no longer exists in SexLab.
     
    In order to compile the script, I had to comment out the use of the cumSpot variable and comment out the call to the obsolete SexLab function AccessPosition.
     
    In order to fix the CTD when using a controller, I commented out the line Input.TapKey(Input.GetMappedKey("Forward"))
     
     
    CBBE Version
     
    @Yinkle is maintaining the CBBE version of Fill Her Up SE. According to @Yinkle, this fix is also available in the CBBE version of Fill Her Up SE found here.
     

    3414 downloads

    Updated

  4. Sexlab Interactive Arousal 1.031 SE

    I did not create this mod. This is just a port. Only SLIA-Legendary was modified, to reflect changes in USSEP and Skyrim SE game version 1.5.80. If this is not allowed I will redo it as a separate patch file. All credit goes to BurnyD.
     
    I did create the SLIA-Skooma Dealers patch; all credit for that mod goes to its author. The patch makes all alcohol and drugs from SSE (all DLC) and from Skooma Dealers of Skyrim, function with SLIA. plus adds VendorItemPotion keyword + delete Flag=Food for compatibility with Chasing the Dragon. It also adds the drunk effect to some DB alcohols that were missed. And it carries over appropriate changes from USSEP (for game version 1.5.80).
     
    There is now a patch to do this for Bruma too! More to come (maybe)
     
    From the original mode page:
    Sexlab Interactive Arousal 1.031
    By BurnyD
    Find their other files About This File
    Description:
    This mod will attempt to serve as a framework that takes in-game objects and ties them into the Sexlab Aroused framework. In other words, when your character reads an erotic book, they get turned on. When they put on an Amulet of Dibella, they get a little thrill.

    I have included some files to handle items from the game and DLCs in the main download, but it is quite easy to incorporate content from other mods into the framework. I have rounded up some good candidates and made extensions for them, but any mod author should feel free to use this framework in their own work (whether attaching this as a master or just using the logic directly).

    This mod is nothing more than a bridge between the content and the Aroused framework. For all files supporting other mods, all credit goes to that mod's author for its content. All files supporting content from other mods require you to first install that mod and load my file after it, unless otherwise stated.

    New Features:
    Potions - Boner Juice and Fortified Boner Juice included in Core (must acquire via console in game)
    Spells - Sexual Healing (self and targeted) included in Core (must acquire via console in game)
    Alcohol and Skooma
    Many effects support being triggered by NPCs. The easiest way to see this is when they equip clothing (after a Sexlab scene, for example). Go bed a bar wench and see her get a little turned on as she puts back on her Tavern Clothes.

    New in Core 1.31 - Ability toggle messages on or off.


    Known Issue:
    If you add an arousal trigger to an object that is already in your inventory when you install the file, you will need to drop the item and pick it back up for it to work.

    Requirements:
    Sexlab Framework
    Sexlab Aroused Redux
    Parent mod (and any requirements) if applicable

    Files:
    SLIA - Core v1.031
    Master file and scripts, must install.

    SLIA - Vanilla v1.03
    Support for objects from Skyrim and the DLCs.

    SLIA - Legendary v1.03
    Same as Vanilla, but all in one .esp

    SLIA - Requiem v1.03
    Compatibility patch for Requiem (v1.9.41), Requiem - Hearthfires and NRM Dragonborn.

    Vanilla items included:


    Files for other mods:
    SLIA - SMUT Books
    SMUT Books by GornGrimm (v.01d)

    SLIA - Books of Skyrim
    Books of Skyrim by Thulas (v1.8)

    SLIA - The Devious Manual
    The Devious Manual by Content Consumer (v2.1.6)

    Instructions for implementing into your own mod on an existing item:


    Instructions for creating custom triggers:


    Change Log:

    22492 downloads

    Updated

  5. SexLab Deadly Drain - SSE Port

    Here's my port of SexLab Deadly drain for Skyrim Special Edition.
     
    Everything is working just like the original.
     
    REQUIREMENTS:
    - SexLab Framework SSE
    - Racemenu SSE
     
    ENABLE:
    Use the MCM menu to give yourself the powers.
     
    SEE ORIGINAL PAGE FOR FULL DESCRIPTION. ALL CREDIT GOES TO Etheri. All I did was port
     
    ORIGINAL MOD (OLDRIM)
     

    28888 downloads

    Submitted

  6. SexLab Enchantress SE

    SexLab Enchantress SE
     
    What does this mod do?
    SexLab Enchantress modifies the Vanilla Skyrim spells from the Illusion magic school so they would trigger sex scenes. This mod's aim is to do this without breaking Role Playing Immersion and maintaining Vanilla's Game Balance. The spells will still only affect creatures of limited levels (Calm affects up to level 9 for example), and with the illusion tree perks you can increase the levels your spells will affect (Dual-cast Calm with all Illusion perks taken will affect creatures up to level 59, just like in normal Skyrim). The spells will affect all beasts and creatures supported by SexLab, though you need to take the Master of the Mind perk to affect Draugr.
     
    What are the new spell effects?
    Calm - Your calmed target will have sex with you if no other targets are attacking you. Other calmed targets will patiently wait for the sex to end, with the durations of their calm effects refreshed on climax. If the sex lasted at least 30 seconds the Calm's effect duration will double. If it lasted for 60 or more seconds the duration will double again, to 120 seconds. Sex will only start with beasts and low intelligence creatures by default (can be toggled in the MCM. It's creatures only by default because there's enough good mods out there to provide sex with playable races like SexLab Romance and Radiant prostitution. Also the spells affecting playable races being AoE only gives the mod a more "chaotic magic" feel). Pacify - Same as Calm, except it affects playable races as well, and might get your character into a threesome or gangbang scene with the targets caught in it's area of effect. Harmony - Same as Pacify, except it could trigger a full orgy with up to nine characters involved. Call to Arms - If used on a target you've had enchanted sex with, that target will become your temporary enchanted follower for 10 minutes. Only happens if you don't have a follower with you already. Frenzy - If you travel with a follower, the targets of this spell will attempt to ravage them, perhaps dragging them into a gangbang. Fear - Dismisses enchanted followers. They will make their way back home, unhostile for 30~60 seconds. Animal Allegiance Shout - If you shout all three words of Animal Allegiance, one of the animals hit by the shout will have sex with you, and become your temporary animal follower afterwords. Duration depends on how long the sex lasted, with a maximum of 4 minutes for 60 seconds of sex. Only grants you the animal as a temporary follower if no other animals follow you at the time. Command Animal Racial Ability - Wood Elves using their Command Animal racial ability could enchant an animal follower in the same way Animal Allegiance works. Only available once per day just like in Vanilla Skyrim, of course. Also only grants you the animal as a temporary follower if no other animals follow you at the time.  
    Did I just get a rested buff after sex?
    Having enchanted sex with certain creatures for more than 30 seconds will give you a special rested buff. None of the +% Skill experience parts of the buffs stack with one another, or with the normal Rested buff from vanilla. The possible rested buffs are:
    Beast Lover's Comfort - Your skills advance +5% more quickly and you receive +10% disease resistance for 8 hours. Insect Lover's Comfort - Your skills advance +5% more quickly and you receive +10% poison resistance for 8 hours. Monster Lover's Comfort - Your skills advance +5% more quickly and you receive +10 Stamina for 8 hours. Necrophile's Comfort - Your skills advance +5% more quickly and you receive +5% frost resistance. Sanguine's Favor - Your skills advance +15% more quickly. Triggered by taking part in a 9 people orgy with the Harmony spell.  
    Why do the spells have target level limits?
    My aim with the mod is to spice up the vanilla Illusion tree, but keeping Skyrim still playable as a game. This means more challenge in lower levels, more powerful abilities later on. I've been very careful to avoid giving spells more power than they have in Vanilla Skyrim. Call to Arms and Harmony are very costly mana sinks which require unlocking illusion tree perks so their effects are much stronger. By the time a player can use Call to Arms or gets the third word of the Animal Allegiance shout, getting the target as a follower will not be any more powerful than travelling with a follower of your choosing. The one ability that gets much more powerful is Wood Elf's Command Animal racial ability, but it's only useable once per day and isn't as powerful as Orc's and Argonian's racial abilities anyway.
     
    How do I install this Mod?
    You can use a mod organizer or alternatively unpack the 7z file and drag the contents of either the '01 English' or the '01 German' folder into your ...\Skyrim\Data\ folder.
     
    How do I uninstall this Mod or upgrade from an older version?
    Make sure you don't have any of the mod's rested buffs active in magic effects (Beast Lover's Comfort, etc) and that there aren't any NPCs under your Enchantress spell effects. If in doubt wait 8 in-game hours. Save your game. If you wish to uninstall the mod open the MCM afterwords, check Uninstall SexLab Enchantress, close the MCM, save, quit the game, and delete SexLab Enchantress.esp from your data folder.
     
    Known Issues:
    The threesome animation 'Arrok Devil's Threeway' is bugged in SexLab Framework - it will act oddly but only for the first time it plays. For some mods this means on the first time this animation is played your character will be thrown to the sky, then teleported back to the sex scene. For Enchantress it means the NPCs will be thrown to the sky.
    There's two ways to deal with this: The first is to disable Arrok Devil's Threeway animation. The second is to activate Arrok Devil's Threeway with a different SexLab mod like Matchmaker... After the first time the animation plays, it will work fine with Enchantress as well. The issue seems to be caused by this specific animation's first time positions setup being screwed up.
     
    Possible Conflicting Mods:
    The 'SexLab Stop Combat' mod seems to break most of Enchantress' spells.
    The 'Automatic Variants' line of mods might cause Enchantress' spells not to work on some of the creatures it replaces.
    Version 2.4 is compatible with most other spell mods. It might or might not be compatible with SkyRe (Skyrim Redone), I'm getting conflicting reports about this, use Enchantress with SkyRe at your own risk.
    It also might conflict with Dragon Shout mods that modify the Animal Allegiance shout. If you are using one and know the third word of Animal Allegiance, open the MCM and choose the Disable Animal Allegiance Shout option to avoid any issues.
     
    Big thanks to:
    CGi for creating an NMM/MO installer and for the german translation.
    Ashal for creating the SexLab Framework and SexLab MatchMaker.
    Someone92 for creating SexLab Zzz, a great tool for learning how to create SexLab mods.
    jbezorg and h38fh2mf for script advice.
    sillybear for reminding me to repackage Enchantress as an SE port.

    72168 downloads

    Submitted


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