Adult Mods
These Skyrim: Special Edition mods are of an adult nature.
1906 files
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[2018-05-15 Markdf's Patcher Reuploaded] [SSE] The Painted Lady - Color-Matching Pubic Hairs
Skyrim Special Edition
The Painted Lady - Color-Matching 3D Pubic Hairs
ABOUT
*** UPDATES ***
2018-05-15
Reuploaded the UNOProc Patcher by Markdf. Link updated and will take you to my post which also contains relevant information.
Look under, "*** Extras - SkyProc NPC Patcher ***".
2018-04-30
Changed the Wild style biped slot from "32" to "52". All of the other meshes use slot "52". The new meshes replaces those from the Painted Lady mod and CBBE/UUNP Bodyslide ShapeDatas.
The archive contains the MESHES folder (Painted Lady) and CALIENTETOOLS (Bodyslide) so installation depends on how you installed PL and Bodyslide (manually, NMM/Vortex, or MO).
DOWNLOAD
SSE_PaintedLady_BipedSlot_Fix_20180430.7z
*** PREVIOUS UPDATES ***
*** User Submitted Patches for Custom Races ***
If you made a patch to make the Painted Lady pubic hairs compatible with a custom race then you are welcome to post the edited plugin or master and I'll link to your post.
LINK
*** Main ***
File: SSE_PaintedLady_ColorMatchPubicHairs_v1_0-20170522.7z
Requirements
Skyrim Special Edition
Installation
This is a simple installation process so it can be done manually (extract then copy/paste the "Meshes" and "Textures" folders and master file to your Skyrim SE Data folder) or with a mod manager (NMM or Mod Organizer 2) of your choice.
*** Options - Textures***
Texture Options by Z0mBieP00Nani.
File: OPTION-TEXTURE_Less Darker Pube Textures by Z0mBieP00Nani.7z
Less Dark pube textures.
File: OPTION-TEXTURE_Darker Pube Textures by Z0mBieP00Nani.7z
Dark pube textures.
Requirements
SSE The Painted Lady
Installation
Installation can be done manually (extract then copy/paste/merge the "Textures" folder with the Painted Lady textures folder) or by mod manager.
*** Extras - Bodyslide ***
[2018 April 11] *NEW* CBBE Bodyslide Presets by ToxicKin
DOWNLOAD + DETAILS
REQUIREMENTS
Latest Bodyslide-Outfit Studio -SSE-
Latest Caliente Beautiful Bodies Enhancer -CBBE- -SSE-
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CBBE Bodyslide/Outfit Studio Presets by Samisme74
https://www.loverslab.com/files/file/1636-lush-painted-lady-pubic-mesh-bodyslide/
Requirements
Bodyslide/Outfit Studio (old Skyrim version)
http://www.nexusmods.com/skyrim/mods/49015/?
Skryim SE Nif Optimizer
http://www.nexusmods.com/skyrimspecialedition/mods/4089/?
Installation
Install Bodyslide/Outfit Studio for Skyrim/Skyrim LE Extract the Bodyslide Painted Lady archive and merge the "Caliente Tools" folder with the same folder from Bodyslide. Launch Bodyslide and type "Lush" in the Outfit search filter (top-right). Select your body from the "Presets" drop-down list. Click on the "Batch Build" button (bottom-left). A pop-up will appear listing all of the pubic meshes that will be created; select all. Click on "Build". Done.
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UUNP Conversion v1.11 by Slash197
https://www.loverslab.com/files/file/4181-slash197-uunp-conversion/
Requirements
Same as for the CBBE bodyslide presets.
NOTE
The Bodyslide mesh for the Untamed pubic hairs is for CBBE only. You can create one for UNP/UUNP/Variants, but some tweaking of the sliders is necessary or else the top half will clip into the belly.
Select "LUSH Painted Lady Untamed" from the Outfit/Body drop-down list. Select your UNP/UUNP body from the Presets drop-down list. Increase the sliders to move outwards the top half of the Untamed mesh (typically the sliders for Belly, Waist, and/or Hips). Click on the "Build" button (bottom-middle) to create the mesh.
You might need to do additional tweaks to make the pubic mesh conform to the UNP/UUNP body.
When done be sure to create a new preset for the UNP/UUNP Untamed mesh so you do not have to redo everything again.
*** Extras - SkyProc NPC Patcher ***
SkyProc Patcher by Markdf
UPDATED LINK
https://www.loverslab.com/topic/78466-2018-04-30-minor-fix-sse-the-painted-lady-color-matching-pubic-hairs/?do=findComment&comment=2244068
ORIGINAL LINK
http://www.loverslab.com/topic/38259-2016-august-18-added-link-to-darker-texture-options-the-painted-lady-redone-color-matching-pubic-hairs/?p=1780356
Currently in testing phase.
*** How-To: Add Pubic Hairs to NPCs ***
Requirements
Creation Kit 64-bit (Skyrim SE edition)
This is the origiinal method (Painted Lady REDONE version only). Use this if the SkyProc patcher isn't working for you.
http://www.loverslab.com/topic/38259-2016-august-18-added-link-to-darker-texture-options-the-painted-lady-redone-color-matching-pubic-hairs/?p=959177
*** How-To: Fix the Clipping with Certain Outfits ***
The pubic meshes will not get replaced when equipping armor or clothes. Certain form-fitted outfits will cause the pubic hairs to clip through. You can fix this with Bodyslide/Outfit Studio or a 3D modeling program.
Bodyslide/Outfit Studio Tutorial
http://www.loverslab.com/topic/38259-2016-august-18-added-link-to-darker-texture-options-the-painted-lady-redone-color-matching-pubic-hairs/?p=959176
*** Credits ***
Meshes - Original
DorkDiva and NuclearSatan
Meshes - Untamed
Vioxsis
Textures - Darker Variants
Z0mBieP00Nani
Bodyslide Shape Data and Presets
Samisme74
SkyProc Patcher
Markdf
Stimulants
Starbuck's Caramel Macchiato
Little Debby's Snack Cakes of Death
33327 downloads
Updated
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FlowerGirls - BDSM Base
By Xiderpunk
Description:
This is the basics of a BDSM mod framework for FlowerGirls SE. What it does is to add Leito's fine BDSM animations to FlowerGirls along with accessors to play these animations.
The idea behind this is 2 fold, it serves as a simple example of how to add animations to FlowerGirls for other mod developers. Secondly it could be used as a 'master' for another developers mod to play a BDSM based animation in SE.
This is not a content mod, it will not add any gameplay connected with BDSM on it's own. If you want to check out the animations feel free to install. Turning on "Debug Mode" in FlowerGirl options will give almost any NPC (yes very little filtering is done here!) a "(BDSM)" dialogue menu where you can select/test any of the animations.
In version 1.1 I added a simple dialogue choice for Seduced NPC's allowing you to spice up your sex life with that particular NPC. You can decline the option and it will not display again for that individual NPC.
For other mod authors who are interested in adding BDSM based gameplay it would be as simple as adding the FlowerGirls SE - BDSM.esp as a master file to your mod (use wyre bash to set the master bit first). Then include a property on your quest(s):
FlowerGirlsBDSM
Then you can access the script functions such as:
FlowerGirlsBDSM.BoundDoggyScene(Game.GetPlayer(), akSpeaker)
And thats it.
If you want to add new animations etc, you can look at the file to see how it is done (look at dxNCTokenToIdleScript).
Installation:
1. Extract to MO/NMM.
2. Run GenerateFNISforUsers.exe
3. Include the esm in your load order after FlowerGirls SE.esm
Updating from earlier version:
1. Please completely remove any earlier version prior to installing this. Important.
2. Re-run GenerateFNISforUsers.exe
Credits:
Leito for animations and animation objects.
SirNibbles for animations and animation objects.
Suke for animations.
AnubiSs2167 for animations.
Znarok for animations.
Fore for making all this possible.
118783 downloads
- flower girls
- flowergirls
- (and 2 more)
Updated
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bscar custom Body, Skin, Clothes and Armor for "all" Races
By Guest
Custom Body Skin Clothes and Armor for every Race
This mod will make (almost) all races have their own body, skin, clothes and armor. I'm doing this because I like to mix several different bodys, skins, clothes and armors.
The main goal is making all armors and clothes from Remodeled Armor work for all races. The Manekins, Dremora and Astrid Race will use the Default Race stuff.
Having said this and because there are no permissions for it, this mod probably will never be Unpack and Play, there is a fairly large amount of work to YOU make this playable, I will just try to explain how to install the best I can.
Extras:
As a bonus I give to Manekins the DefaultRace female body and skin with one extra plugin to change the vanilla manekins to female.
Support for Flower Girls SE x, Animated Prostitution SE and SexLab Ligh SE StrapOns
It's planned to add also UUNP Remodeled Armor option to install
As soon someone convert Remodeled armor to CBBESE I'll add support to it, but,
what I would really, really like is someone to remodel the remodeled armor (better mesh quality)
Tutorial to make Armors and Followers with Custom Races compatible with this mod
Tutorial
Recomended:
Khajiit Skin
Argonian Skin
Requirements:
XPMSSE
Bodyslide
CBBE or Your prefered BodySkin mod but I'll only explain 'how to' with CBBE
Remodeled Armor
Bodyslide
USSEP
and all the requirements of those mods
Instalation:
1 - For simplicity move your existing Meshes Textures and CalienteTools folder to some safe place
2 - Install CBBE
3 - Install this mod
4 - Copy both Hands mesh files to every race folder created by my mod,
You should have those files in "meshes\actors\character\character assets" folder, the race folders are inside this one.
4 - Install Your favorite Argonian and khajiit textures
5 - Go to "Textures\Actors\Character\" and from the female folder copy the needed files to all other folders (the other folders have dummies so you now what is needed).
The only folder that have 2 real textures is the Aflicted, those textures are vanilla because CBBE don't replace those, if You use other skin that have those textures You know what to do.
The Argonian and Khajiit skin mods don't have _sk.dds files so don't forget those.
6 - Install the Oldrim Bodyslide, for now You only need CBBE part.
7 - Install the TEXTURES and Bodyslide Shared and Bodyslide Replacement stuff from Remodeled Armor, DON'T install plugins.
8 - Install the SSE Bodyslide
9 - Open bodyslide, on 'Group Filter' select five same race files.
10 - Now, on presets, You should have only the preset for the race chosen on 'Group Filter', select it. If You don't like the shape of the body change it and save it, those presets serve only as examples.
11 - Now 'Batch Build' it.
Repeat from step 9 for all races.
Don't forget the Default Race, I didn't change any name here so it will be 'ct77 body' and so on.
12 - Install XPMSSE (I'm using TBBP).
13 - Move back the folders from first step and don't replace if asked.
14 - Activate plugin on Your prefered mod manager.
15 - (from 0.3.0) Install and activate USSEP before my mod.
I think I'm not missing any step
If You find some floating head or naked NPCs, also missing boots or gloves, please open console, click on that npc, type inv , and tell me what armor is causing that and if possible the race and or mod where that npc come from Please..
Patchs:
Patch for Schlongs of Skyrim SE
Patch for SOS Light Version with Tempered Skins for Males SSE
Patch for Schlongs Of Skyrim Light SE
(for both SOS patchs work right my mod have to be loaded after SOS mod)
Patch for Qaxe's Questorium for SSE
Patch fo Animated Prostitution StrapOn, see 'Extras' section above
Patch for Flower Girls StrapOn, see 'Extras' section above
Patch for Maids II
Patch for Amorous Adventures
Patch for SexLab Ligh SE
Patch for Immersive Wenches
Patch for Qaxe's Raven Rock for SSE
Incompatibilities:
Any mod that alter body, skin, clothes, armor and races.
Not exactly incompatibility but any mod that add new armor with vanilla armatures will have floating heads or naked bodys.
Older Updates:
Thanks:
Ousnius and Caliente for Bodyslide and CBBE
ChronoTrigger77 for Remodeled Armor
All modders that add armors, clothes and custom skins
SSEEdit Team for xEdit
Developers for Game and Tools
7478 downloads
Updated
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SexLab Special Edition - Deutsche Übersetzungen
By T4y
Hi,
unter den Anhängen findest du ein paar Mods die ich ins Deutsche übersetzt habe.
- SexLab_Light_SE__0_1_1
Nur die Menüs wurden übersetzt Orginalmod benötigt https://www.loverslab.com/files/file/4432-sexlab-light-se/
- SexLab Defeat SE
Komplett übersetzt Orginalmod benötigt https://www.loverslab.com/files/file/5545-sexlab-defeat-sse/
- SL_MatchMaker_Light_SE
Komplett übersetzt Kein Orginalmod benötigt https://www.loverslab.com/files/file/4433-sexlab-matchmaker-light-se/
Mfg, T4y
PS: Hier ist noch ein Bild mit den Mods die ich momentan benutze und die gut funktionieren:
2788 downloads
- translation
- german
- (and 4 more)
Updated
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Egg Factory
An SE port of MorePrinniesDood's Egg Factory since it only seemed to work for some people and not others.
I'm no professional modder but I haven't ran into any problems yet
Original Mod: https://www.loverslab.com/files/file/1890-egg-factory/
Pre-requisites:
Skyrim SE
SKSE64
NetImmerse Override (comes with the Race Menu Alpha)
A skeleton with Belly node such as XPMSSE
A body with support for belly node scaling
FAQ:
Q: I have *insert problem here* what do I do?
A: I can attempt to help but I highly recommend contacting the original author.
42895 downloads
- pregnancy
- egg-laying
- (and 1 more)
Submitted
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Erectifier - Schlongifier, Genderbender, SexOutfitter
By LazyGirl
Erectifier
Equips outfits automatically for SexLab Scenes - schlongs, armor, clothes, jewelery, sexy lingerie. Basically anything wearable can be used. Unequips, deletes or leaves the outfit on when the scene is finished Sends SOSFastErect and SOSFlaccid events allowing equipped schlongs to work regardless of gender Can change NPC gender to allow opposite type SexLab animations and matchmaking Manages an unlimited amount of NPCs Does the above by simply adding factions to NPCs. No perks, abilities, magic effects, scripts and so on are attached.
OUTFIT GUIDE
Activate Erectifier Outfit Power Set an active outfit, 1 - 5 (do not use 0, it's fallback for none set) Activate Edit mode Equip the item(s) you want to add to the outfit. Unequip to remove. If you can't wear it due to gender restrictions removing or adding it to your inventory like dropping or putting it in a container should work. Disable Edit mode Set Item to KEEP, RMV or DEL depending if you want the equipment to be left on, unequipped or deleted once the scene is over Done, exit out
ERECTIFIER GUIDE
Equip Erectifier spell Use it on an NPC Set their outfit to one you've created as above, 1 - 5
(optional) Switch their gender for opposite gender animations and detection in SexLab
(optional) To target your own character with the Erectifier Spell use active the OUTFIT POWER while crouching
NOTE
Remember to disable SexLab strap-ons if you erectify female NPCs without tagging them as male to prevent double-dicking. Unless that's your cup of tea Do not use items you want to keep in Erectifier outfits if you also set the mod to delete them when the scene is done No schlongs or other items are included, you need to download other mods for schlongs and whatever Use this mod on a separate disposable save set up specifically for sexy time. While this mod shouldn't cause the citizens of Whiterun to perish in a hailstorm of dicks or anything else serious it's just something to play with until better schlongifiers are ported/created.
5854 downloads
Updated
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The Adiposian Playable Race SSE
By Guest
Church of Buxomology Presents
The Adiposian Playable Race SSE
This is based on the original (found here). As always, I want to thank the community for being a great resource while helping me add more to this mod. I've had some help already but whomever has the time to test, please feel free and let me know if something isn't working quite right. I'm not a pro but I will do my best. Like the original, this mod is and will be a little overpowered when playing it at first. Prepare yourself for some over-sized fun.
Race Abilities:
The Flabalanche ability is available for each of the four races. With this, the player may knock down other NPC's while sprinting. Slow regeneration rate for health, magicka, and stamina. These races are much taller than the default NPC's. All races have the power of Metabolical Rage. This allows allows a transformation to an even bigger body for 10 minutes. This can be used once per day. Health and stamina regeneration is increased greatly. Also, the character is stripped of their gear, looses the Flabalanche ability, and gains a powerful hand to hand combat weapon.
Adiposian
Adiposians are all around BBW type body. Adiposians start out with a little more stamina. Numb Blood gives the Adiposian more poison resist. Transforming into a Buxom Beauty repeatedly calls Luscious, the hell spawn succubus, while making you a massive flabby ball of fatness.
Derrierian
Derrierians have the biggest asses out of the races. Derrierians start out with a little more health. Oxidation gives the Derrierian more fire resist. Transforming into a Booteus Maximus makes the player gassy, giving them super sonic belches and paralyses their enemies.
Fortisian
Fortisians have the biggest bellies out of the races. Fortisians start out with a little more of health, magicka, stamina, plus can carry a little more weight. Cooling Skin gives the Fortisian more frost resist. Transforming into the Gravitron Girl gives the player a gravitational pull around them from time to time.
Lechean
Lecheans have the biggest breasts out of the races. Lecheans start out with a little more magicka. Voltaic Screen gives the Lechean more shock resist. Transforming into the Dairy Queen gives the player constant squirting breasts that stagger whomever is in the path.
Elegeia
Elegeia are the giantess' out of the races which are extremely tall and have more of an hourglass shaped body. Elegeia start out with very low magicka but high health and stamina. Diamond Skin gives the Elegeia more magic resist. Transforming into the Amazon repeatedly calls the amazon spirit of Mjadunn to assist you while you are in your muscular form.
Hall of Bosoms:
A place of worship and shelter for all Adiposians and whomever wants to visit. Magic portal in the Silverblood Inn will take you to the hall when clicked. It's next to the bed in the first room on the left.
Furniture
Special furniture inside the Hall of Bosoms provide a blessing when sat on:
The Milking Chair gives the blessing that increases your maximum magicka for a limited time. This also increases the size of the breasts on certain female models. The Feeding Throne gives the blessing that increases your maximum health for a limited time. This also increases the size of the belly on certain female models. The Booty Bench gives the blessing that increases your maximum carry weight. This also increases the size of the butt on certain female models.
Available Followers
The following are the available followers in the Hall of Bosoms:
Madonna the Wow Cow: This animal follower will fight for you but it is weak. However, it has a magical healing aura that heals a little when you are within range. It is consider an animal so it has the potential of being an additional follower at the same time. Ms. Vavavooommm: One of Skyrim's great heroes! Ms. Vavavooommm is known to be of the Dragonborn throughout the country. With her hammer, she is a hard hitting melee specialist. She has the following perks - Barbarian, Skullcrusher, Champions Stance, Devastating Blow, and Sweep. Mjerna: One of the most agile Adiposian fighters. Her massive weapon usually intimidates anyone she meets, but she has a kind heart. She carries the massive Reaper of Souls Scythe. Mjerna has the following perks - Barbarian, Deep Wounds, Champions Stance, Devastating Blow, and Sweep. Dolly: A tall, newcomer to the Hall of Bosoms. Dolly uses the magical powers of ice and lightning. She has the following perks as well - Destruction Adept, Augmented Shock, Deep Freeze. Fluffy Felishia: Not much is known about Felishia the big belly Fortisian. However, she is very open when it comes to conjuration. She has the Conjuration Expert perk and Atromancy. Her spells include a staggering firebolt. She can also conjure a storm antronach or Luscious, the poisonous succubus. Lana di Latte: From the shadows, Lana is a big bosom close ranged killer. Having perks such as Armsman, Dual Flurry, Dual Savagery, and Critical Charge, makes her very intemidating. Lana is equipped with her own deadly daggers. Holatta Rump: Need something smashed? Holatta can handle it for you! She's ready for a holatta shakin' with you on your adventures with her maces. Julie Jiggles: Julie has dedicated her life following cleric practices. This very busty Lechean healer is equipped with her own healing aura and the Sun Fire spell. She also has the following perks: Restoration Adept, Recovery, and Respite. Big Betty: Betty was one of the first giantess Adiposians to grow to her size. She is ready to help you in your travels with her giant club. She has the Barbarian perk and is strong but a little slow.
Armor and Weapons
In the bedroom, there are containers holding armors. The keys are located somewhere in Skyrim. Some keys could have even been taken by an evil monster. The following are the armors I have converted so far:
Ero Selene armor + weapons Lady Death Tera Castanic Hunter Tera Deathshell Tera Trielek Tera Xenocite BeanSidhe
Spells Inside Bookcases
In the main worship room, a couple of the bookcases contain special spell books. The keys are located somewhere in Skyrim. The spells are as follows
Conjure Luscious: Summon a Flaming Succubus. Conjure Sweetness: Summon a Poisonous Succubus. Flaming Fireroll: Launch flaming sweet rolls. Shock Bread: Throw a loaf of electrified bread. Cheese Freeze: Chuck a frozen cheese wheel.
Extras:
Recipes
Plump Sweet Roll: Use cooking pot to create delicious sweet rolls that provide a nice buff when consumed.
Spells
Call Amazon Gang: Summon three gigantic amazons to come to your aid for one minute. A very large woman in Skyrim is in custody of this spell book.
Other Details:
The female body meshes for all Adiposian races are based off CBBE Physics. No support for the fat male yet. Unfortunately, the Holy Cheesus spell does not work the way I really want it to so I need to find out how to reconfigure it. I have since removed it from version 1.00 until I figure it out. I plan on making more available recipes.
What is needed for full effect:
Skyrim Special Edition / all DLC including Hearthfire. SKSE64. Skeleton HDT. CBP Physics for the jiggles/bounces. Check out my own CBP Physic config here. For load order concerns, you may have to place this plugin kind of close to the top of the list.
Bugs:
Vampirism has been reported to not really work on this race so no full support for vampirism yet.
Thanks and Credits:
LordBBW for all the great ideas and support Cold Steel - Adiposian core body based off new BBW + body meshes AnTiWoMaAgNoT - CBBE-CHSBHC-UNP-ADEC-Human Argonian Khajiit Texture-4096 Ousnius and Caliente - BodySlide and Outfit Studio CPU for help with the scripting Urielzael for the great ideas Skyrimkillmod for armor meshes which I think are based off Ravensaw's body Apachii - ApachiiSkyHair SSE LogRaam - The Eyes of Beauty Asianboy345 + Bluehole Studio & En Masse Entertainment - TERA Armors Collection for Skyrim Monsto Brukes - Tit Kit Hey Chloe - Lana di Latte Body Slide 2 Preset Jerbsinator - Dolly's body based off XL Bust Meshes Loshirai14 - Reaper of Souls Scythe Kofman77 (+Jackga+Darthanimal+Aradia+DFSL/Cenobite)- Ero Selene Armor Vixene - Lipple Body Newermind43 - Lady Death Armor Set Volvaga0 - Angelic Halos and Demonic Horns The banners in the Hall of Bosoms are of Lexxxi, Himiwako, and Busty Mara but if you have any suggestions, artwork, etc to add, please let me know Azazellz - True Amazons Race and Armor Mallory for all the great ideas Mitakusaner - Credit should really go to them for the BeanSidhe armor. I edited the meshes to fit the Adiposian bodies.8153 downloads
Updated
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LazyBodyEdit
By LazyGirl
Makes it possible to edit the bodyshape of NPCs without having to use bodyslide, unique body mods or esp overrides. As a bonus feature it can also automatically randomise the bodies of NPCs to give a little more variety in your game.
TLDR: Expanded stand-alone version of the option in Lazy Tools
How to use
Just put the crosshair on an NPC and open the menu. If you open it without a target the mod will allow editing of the player body instead.
Notes
The extended breast and butt tweak options requires a skeleton with the CME nodes. It's included in XP32 version 4.20 as well as the variant included in Enhanced Character Edit.
A maximum of 128 NPCs can be managed.
Disabled or dead NPCs are automatically unregistered from the system.
Since nothing besides weight is stored in your save the changes aren't permanent. The mod will re-apply them however so they'll "stick" for as long as it's installed.
The mod will apply the custom bodies on several triggers like game or cell load as well as changing location. Besides that you can also activate the bodyrefresh to do it on a timer, useful (required) if you're using the randomise option and want to make sure it's continuously run to catch any new NPCs entering the area. A value less than 10 means the refresh is disabled entirely.
Randomised NPC data isn't stored in the mod. If you find someone with an appearance you like you have to use the Edit menu to register them in the system. Otherwise they'll have a new random look the next time the game loads them.
NPCs with custom bodies/skeletons may not be editable fully or at all.
Levelled/randomly spawned NPCs like bandits may ignore body weight changes.
NPCs detected as managed in Lazy Inflation will not have their belly, breast and butt maintained or allow these to be edited for the duration of the inflation to prevent conflicting changes . Either wait until they're deflated or unregister them from Lazy Inflation to remove this block.
Please note that this mod and its requirements are in testing so don't use it in that super important save you have no backups of!
12561 downloads
Updated
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CBP Physics CoB Bouncy Configs
By Guest
Church of Buxomology Presents
CBP Physics COB Bouncy Config
This is my own bouncy configuration for CBP Physics. If you are looking for exaggerated bounciness, then this might be for you. I think it works really good with my SSE Adiposian Race mod. Great for models with large breasts and butt. Makes belly jiggle/bounce if the model has the belly weights. No collision though as that is the limitation of the CBP Physics. See my Tumblr posts such as this to get an idea of the effect. Enjoy.
Requirements:
CBP Physics and anything this depends on.
Installation:
Install my config file on top of/after the CBP Physics mod.
Thanks and Credits:
LordBBW for all the great ideas and support.4757 downloads
Updated
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Female Guards Bikini Alpha
By antifaith
WARNING: This is an alpha version of my first released mod. Hence, do not use this mod on saves you care about!
Please let me know what bugs you find. Feel free to add on to this mod and re-release, I'll upload bodyslide presets and an updated version soon. XPMS skeleton required
Most guards are now standalone UUNP female bodies with bikini armor. Custom bodies and outfits for Markarth, Riften, Solitude, and Whiterun. 1/7 chance for some guards to be topless.
What I need most right now is more .NPC files and/or heads to add more variety to the guards. Does anyone have some good heads for me to use? I also plan to add bikini thalmor and guards of every race, so those heads are welcome. Additionally, an alternate voice for female guards would be nice, if it exists.
Requires:
XMPSE
Recommended:
Guard dialogue overhaul (To make female nord voice less repetitive)
Credits:
BringtheNoise for UUNP
Caliente and Ousnius for Bodyslide and Outfit Studio
NiseTanaka for bikini armor
HHaleyy for Fair Skin Complexion
RAN46 for Type C headmesh variant
Permissions:
Do whatever you like with this mod if you upload the result to loverslab, credit the above for their assets
3594 downloads
Updated
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Shocky's Poses Pack SE
By Daymarr
Shocky's Poses Pack SE
A pose mod featuring 128 unique poses for many type of screenarchery scenarios .
- Credits -
Shocky for the permission to share this with you guys!
Sunsakuka for the screenshots!
Please don't bother Shocky via his own page about this SSE port!
45176 downloads
Updated
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Poser Hotkeys SE
By Daymarr
POSER HOTKEYS SE
Poser Hotkeys adds a configurable hotkey MCM menu that lets you select, favorite, and play poses on the Player and NPCs.
Bigger Gif
Requirements
SKSE64 2.0.6+
PapyrusUtil SE 3.4+
MFG Console Lite SE
SkyUI SE 5.2+
At least one Poser* and FNIS SE**
Hotkeys
You can adjust hotkeys on the Hotkeys page if you don’t like the defaults. If you want to save your hotkeys and settings for later, go to the Data page and click “Save Settings.”
Please note that there is a hotkey that can enable and disable all other Poser Hotkeys hotkeys (NumPad -). This is useful if you want to use overlapping hotkeys for something like Jaxonz Positioner SE after you have selected a pose for an actor. This hotkey does not start or stop poses on any actors on its own.
Hotkeys are automatically saved to disc as they are modified.
Poses
You can select poses from the Poses page, or use your hotkeys to select them. Pressing the Show Pose button (Home) without a target in your crosshair will cause the Player to start posing. If you target an NPC in the crosshair and press Show Pose, the NPC will pose instead.
To clear a pose and return the Player or NPC to normal, press the Clear Pose button (End).
You can cycle through posers (Page Up, Page Down), poser packs (Up Arrow, Down Arrow) and poses (Left Arrow, Right Arrow). This only happens if the target is already posing.
Favorites
If you find a pose that you particularly like, you can add it to your favorites by pressing the Add to Favorites button (Insert). If you want to unfavorite the pose, press the Remove from Favorites button (Delete).
If you want to categorize your favorites, you can create and delete your own named Packs on the Poses page. To change which Favorites Pack you are adding or removing poses to, simply select "Favorites" and then your desired pack on the Poses page. You may then select any other Poser or Pack and cycle poses as normal. When you press the Add to Favorites button or Remove from Favorites button, the displayed pose will be added to or removed from the Favorites Pack you selected earlier.
Favorites are automatically saved to disc as they are added and removed.
Faces
You can create, copy, capture and select faces from the Faces page, or use your hotkeys to select them.
Once a Face is selected, holding the Modifier Key (Left Shift) and pressing the Show Pose button (Home) without a target in your crosshair will cause the player to make a face. If you target an NPC in the crosshair and press Show Face, the NPC will make a face instead.
To clear a face and return the player or NPC to normal, hold the Modifier Key (Left Shift) and press the Clear Pose button (End).
You can cycle through faces by holding the Modifier Key (Left Shift) and pressing Show Next Pose (Right Arrow) or Show Previous Pose (Left Arrow)
PoserDataGen
(Required to get SSE pose mods working in this mod)
About
PoserDataGen is an tool that provides a way for users to create data for installed posers.
Installation
PoserDataGen is a executable that can be run from anywhere. Simply unzip it and double click the .exe to start it up. If you use Mod Organizer 2, I suggest that you launch PoserDataGen through its interface. This is a very good video explaining how to add it to Mod Organizer.
Uninstallation
Simply delete the .exe and .config file to remove it from your system.
Data Generation
PoserDataGen will try to automatically find your Skyrim SE directory the first time it's opened. Any detected posers you have installed will show up in the "Posers" section in the center of the application. If the "Posers" section is empty, it means the tool could not find your Skyrim SE directory, or it could not find any installed posers. If your Skyrim SE directory was not found, or if you want to point to a different Skyrim SE location, you can change your Skyrim SE directory using the “Change Skyrim Directory” button. Once a valid directory is chosen it is saved in the .config file for later use.
Once posers are listed in the "Posers" section, you can check and uncheck them to include or exclude them for data generation. Clicking "Generate Poser Data" will generate data files for the checked posers, overwriting any existing, older files in the output location. If you don’t have one already,
an empty Favorites data file will also be created for you. The Favorites data file will not be automatically overwritten by this tool if already present.
To the right of the "Posers" section there are some additional options you can check that will do more things during data generation:
"Skip Missing Animations will force the tool to verify that a valid .HKX (animation) file exists for each and every pose being added to the data file. This prevents the addition of poses that are defined in the FNIS_*_List.txt file that have no accompanying animation file.
"Delete Old Poser Data" will delete all existing data files in the \PoserData\ folder, except for your Favorites. You can use this to remove data files for posers you have uninstalled.
"Reset Favorites Data" will reset your Favorites data file to its original, empty state. Use this if you want to clear your favorites list entirely.
Once the data files have been generated they should automatically be placed in \Data\SKSE\Plugins\PoserHotKeys\PoserData\
The next time you open the Poser Hotkeys MCM menu you should see your changes reflected on the Poses page.
User Configuration
You can alter the included .config file to help some specific usability issues that can arise depending on your installation.
"SkyrimDirectory" holds the path the last valid Skyrim directory selected on the form. This is so that PoserDataGen doesn't have to ask you for the folder every time you run it. You can change this to whatever path you want that contains an \Data\Meshes\Actors\Character\Animations\ folder.
"IgnoredFolders" is list of folder names that are skipped when PoserDataGen creates its list of posers. You can add entries here if you have mods that add animations that you do not want to show in the PoserDataGen "Posers" section. The folder names are ones that are found in \Data\Meshes\Actors\Character\Animations\ containing an FNIS_*_List.txt file.
"PoserTrimStrings" are strings that are removed from the beginnings of poser pack names in the MCM drop down menu. This is purely aesthetic and is there to remove words or letters that a user doesn't care about when trying to select a pose.
- Credits -
Mz1n for the permission to share this with you guys!
Please don't bother Mz1n via his own page about this SSE port!
12537 downloads
Updated
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Knox Poser SE
By Daymarr
Knox Poser SE
A pose mod featuring 104 unique poses for many type of screen-archery scenarios !
- Credits -
Halofarm for giving me permission to share this with you guys!
Kokoro for the screenshots!
Please don't bother Halofarm via his own page about this SSE port!
10521 downloads
Updated
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MK Poser SE
By Daymarr
MK Pose SE
A pose mod featuring 162 unique poses for many type of screen-archery scenarios !
- Credits -
Halofarm for giving me permission to share this with you guys!
Asenasen for the screenshots!
Please don't bother Halofarm via his own page about this SSE port!
15699 downloads
Updated
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Arsenic Pose SE
By Daymarr
Arsenic Pose SE
A pose mod featuring 162 unique poses for many type of screen-archery scenarios !
- Credits -
Asenasen for the screenshots and giving me permission to share this with you guys!
Please don't bother Asenasen via his own page about this SSE port!
12385 downloads
Updated
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Nise's Poser SE
By Daymarr
Nise's Poser SE
81 poses that mostly consist of one handed weapon style poses
- Credits -
Nisetanaka for the screenshots and giving me permission to share this with you guys
Please don't bother Nisetanaka via his own page about this SSE port!
11205 downloads
Updated
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Public Poser SE
By Daymarr
PUBLIC POSER SE
This is an EMPTY POSER. There are NO POSES in this mod by default. This is a mod of 15 empty pose modules (1250 empty pose slots) for pose makers to put their poses into.
Credits
Halofarm for giving me permission to share this with you guys
Please don't bother Halofarm via his own page about this SSE port.
4781 downloads
Updated
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Wulf's Poser SE
By Daymarr
Wulf Pose SE
A pose mod featuring 81 unique poses for many type of screen-archery scenarios !
- Credits -
Kaos Wulf for the screenshots and giving me permission to share this with you guys!
Please don't bother Kaos Wulf via his own page about this SSE port!
8813 downloads
Updated
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Yuih Poser SE
By Daymarr
Yuih Pose SE
A pose mod featuring 42 unique poses for many type of screen-archery scenarios !
- Credits -
Yuih for the screenshots and giving me permission to share this with you guys!
Please don't bother Yuih via his own page about this SSE port!
15083 downloads
Updated
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Lykaios Race for SSE with SOS Light Support
By GtrrzLove123
LYKAIOS RACE FOR SSE WITH SOS LIGHT SUPPORT
This is just the Lykaios race made by KrittaKitty converted to Skyrim Special Edition converted by Appalmemnom and added SOS Light support by me.
Thanks should go to original creator KrittaKitty and converter Appalmemnom.
If you have nexus endorse the original mod. Lykaios Race - Legacy Version
For Apachii hair support download the optional Apachii file from here.
(Do not download "Lykaios Vampire at creation kit fix", I already fixed that when I added the SOS support and it will mess up Lykaios feet)
2287 downloads
- race
- lykaios race
- (and 4 more)
Updated
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vore Devourment mod collection
By Guest
Have you ever wanted to enjoy a big wiggly belly filled with prey? or would you rather be in a comfortable stomach and at the mercy of your container?
then this is the mod for you!
ported by a friend the Devourment .65D version is now fully functional on SE (including a MCM menu)
prerequisites:
XP32 skeleton
SKSE
SkyUI
FNIS
installation guide:
1. install prerequisites according to their guides
2. install the devourment .65D mod, do NOT overwrite any files from the XP32 skeleton
3. run FNIS
4. boot the game and wait for the mod to activate
5. enjoy
optional files:
Strangermod-> adds in conversation topics that allow you to be gulped by anyone
devourment mod v.1-> adds in even more conversation topics and branches. but requiers strangermod to run.
when swallowed/carrying press G to talk with your pray or pred.
NOTE: I DID NOT MAKE ANY OF THE MODS NOR DID THE CONVERTION TO SE FORMAT. I only tested it and got it to work and decided to share it with the rest of the players out her.
P.S: anyone feel free to send/upload your screenshots so the mod page can be livened up :3
24292 downloads
Submitted
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Carnival - Automatic matchmaker
By LazyGirl
TLDR - Automatically detects and matchmake all nearby NPCs
FEATURES
Scenes can be started with or without player character
Genderswitch toggle
Continuous operation toggle
Creatures and same sex matching toggle
Can start group scenes up to the five actor limit
HOW TO USE
* Install mod
* Equip "Carnival" power
* Crouch and active it to access settings menu
* Stand and use it to trigger the matchmaking system
SETTINGS
IncPlayer - Toggles if player should be included in the scenes or not
Player Female/Male - Sets players SexLab gender allowing them to us opposite gender animations
Scan Def/EXT - Default or extended scan mode. Extended is without any limit on distance meaning it'll tag pretty much every loaded NPC. Only recommended to use in small interiors where a range check is unnecessary in which case it *might* be slightly faster than default mod
ScanRange - Set how far to look for NPCs in default mode
LoopDelay - Set how long to wait before starting a new scan once the previous is finished. Set to 0 to disable looping and automatic re-scanning/matchmaking. To quickly exit a running looped scanner simply unequip the Carnivale spell to prevent any more scans from starting.
MatchLvl - Set which scenes and actors to use. LvL 0 will attempt to set up mixed scenes, LvL 1 allows same sex scenes no mixed ones are possible and LvL 2 does the same but for creature/animal scenes
Same6Old vs Same6New: Toggles between different matchmaking modes where the new one might work better for same sex matchups.
5some/4some/3some ON/OFF: Enables or disables these types of matchings, useful if these have too few animations for your composition of NPCs resulting in scenes being frequently replayed
MATCHMAKER PRIORITIES
MatchLvL 0 = Group with 5 -> Group with 4 -> Group with 3 -> Pair
MatchLvL 1 = Group with 5 -> Group with 4 -> Group with 3 -> Pair -> Same sex pairs of whichever gender is left
MatchLvL 2 = Group with 5 -> Group with 4 -> Group with 3 -> Pair -> Female with beast -> Same sex pairs of whichever gender is left
KNOWN ISSUES
Scenes may occasionally fail to start - Large area scans take time to complete which means once done the tagged NPCs may have wandered off, died, been unloaded by the game or otherwise become invalid for animations.
Groups of 5 failing - Included animations only support MMMMF or FFFFM groups
FUTURE PLANS
None, this was mainly a test to play around with the SLLSE framework. For anyone wanting more features and options the excellent Random Sex mod is being ported to SSE.
CREDITS
Vinfamy for SexLab Light SE and MatchMaker Light SE which I used for source reference material
37907 downloads
- WIP
- SexLab Light SE
- (and 1 more)
Updated
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Hedonism
This is a lightweight mod that allows the player to engage in prostitution and surrender to hostile NPCs. Both events blend seamlessly into the game and don't require additional configuration or toggles.
Prostitution is a random forcegreet-event that will trigger periodically whenever the player is in a non-hostile location (like cities, towns or inns). The respective NPC will also check for nearby observers and ask you to search for a quiet place.
Surrender on the other hand will be triggered either by spell or whenever the player is about to die. Once the player has submitted to a hostile NPC, the game will play a small scene and than teleport you to a random city or town.
Requirement
SexLab Light SE
Future Plans
Remove items from the inventory when surrendered Enslave the player character, instead of teleporting to a "friendly" location Calculate prostitution reward and chance based on player attributes, such as speechcraft for instance Randomized dialog for the forcegreet FadeOut / FadeIn effects for better looking scenes succubus STD Exhaustion for NPCs
29503 downloads
Submitted
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Abduction - SSE
By LazyGirl
DISCLAIMER
This is a very work-in-progress WIP project and as such comes with no guarantees or warranty regarding safety or function. Please make sure to read this description before deciding to use it and do not run it on that super important save you have no backups for or expect the mod to be uninstallable without problems either immediately or down the road.
TLDR: Skyrim version of the Fallout 4 mod with the same name
NON-TLDR: The goal of this mod is simple - allow the player more options in their encounters with NPCs. If you ever been disappointing in yet another quest culminating in a simple kill-or-be-killed situation, felt unsatisfied with the fate of a NPC or maybe wished they had a more prominent one in your gameplay this is the mod for you! Some examples:
Assassin and tired of having to kill people you're not getting paid for? Avoid combat entirely by sneaking and restraining NPCs on your way to your target!
Thief and problem with patrolling guards keeping an eye on "your" valuables? Tie them up with a blindfold so you can work in peace.
Finished the quest by killing the boss but though the punishment was too harsh? Resurrect them and give them a jailcell as new "home"
Want to be a bandit chief? Beat other bandits in battle and recruit them to your gang
Dissatisfied with the limited home owner options in Skyrim? Take ownership of any location as your own!
Want to live wild and free with the forsworn? Best the camp in battle and make them recognise you as an ally with the abduction feature!
A necromancers life for you? Find a nice damp cave and obtain wandering travellers for your experiments with the bag feature!
Found growing more interested in a merchant than their wares? Marry them and bring them on your trips!
Want to reunite that workholic mother and her daughter? Have mom come and live with her with the set home feature!
And so on, the options are generally available for all NPCs and can be combined allowing for many possible scenarios.
HOW DOES IT WORK?
Install the mod, the necessary perk and control spell should be automatically added to your character. Next you need to find (or "make" ahem ) a NPC eligible to put in a restrained state. There are three different categories of "candidates"
* NPCs sleeping or knocked out
* NPCs in bleedout or the optional knockdown state (see below)
* NPCs unaware of a sneaking players presence
By activating them the option to "Restrain" them will be displayed which upon selection will put them in the bound animation and the following options
* Restrain - Normal use
* CloneKill - Makes a copy and kills the original if possible. Try this if the NPC is having their behaviour controlled by quests or scripts causing problems if abducted normally
* CloneCopy - Makes a copy and keeps the original untouched. Use this to abduct vital NPCs without breaking them. May still cause problems since some data is still shared between the versions so make this decision based on the assumption the original will break.
Activating them again will offer some more options
* Abduct - strips factions, hostility etc and makes them friendly towards player
* Bag - puts the NPC in a bag so you can transport them elsewhere.
* Release - Frees the NPC which will attack you. Sheathing your weapon may stop combat. Another option is simply leaving them, the restraints will be removed once the target is unloaded.
* Strip - Unequips all items
* Inventory - Shows targets inventory
* KIll - As it says
There are also some extra options available through the Abduction spell
Bag/Summon Menu
* Unbag - Releases all NPCs in the bag at your current location
* Unbag-Abduct - Same as above but also automatically abducts everyone
* Summon All - Summons all NPCs, both bagged and abducted to you
* Summon All Restr - Summons all NPCs, both bagged and abducted to you in a restrained state
* Re-abduct All - Re-applies the abduction stuff to all registered NPC in case the game did a reset or despawn on them
Capturing Menu -> Restrain Options
* Restrain hood - Equips a hood over restrained victims which is removed once they're released or abducted. Uses default game asset, purely cosmetic.
* Quick-Restrain - Skips the verification popup and immediately restrains the NPC in normal mode
* Trigger hostility - When active restraining and abduction counts as a criminal action that will prompt the NPCs nearby allies to attack
Capturing Menu -> Abduction Options
* Auto-Reabduct - Re-applies the edits on game load to all abducted automatically on game load (only use when needed)
* FactionQuery - Pops up a window when abductin where you can decide to keep the NPCs factions or not. Keeping them *may* keep custom dialogue and functions. This is handy if you want to make a merchant your friend keep their services, not so handy if you use it on a bandit so they're seen as enemies by every friendly NPC
* AutoOutfit - Will automatically applied the currently active outfit on abduction. More about outfits below
* Adoptions - This will add the necessary faction for adoption options to child NPCs missing it.
Capturing Menu -> Knockdown Options
* Enable knockdowns - Puts NPCs in bleedout mode when the health limits are met, player HP is MORE THAN value and enemy is LESS THAN value. Triggers on physical melee or ranged attacks. It's recommended to keep this on since the default bleedout is between 0-10% and very easy to overshoot killing the NPC instead.
Capturing Menu - Regarding the "Target" option
You can toggle if you want the mod to work on only humans (default) or any NPC. This feature is in testing and not recommended to use.
Outfit Menu
* Enable Outfit Edit - Makes Abduction register any wearable item you equip or unequip. Easiest way to set an outfit up is to put on the stuff you want to wear, activate this option and then simply unequip/requip the items. After that disable the edit mode to "lock in" the outfit.
* Apply Outfit to All - As it says
* OnLoadRequip - Applies every NPCs outfit whenever you load the game. Is normally not needed as long as you've applied the outfit once. Recommended to keep off since it takes a few seconds to check every registered NPC.
You can have five different outfits. Applying an empty outfit is a quick way to strip one or all NPCs
Home Menu
* Take ownership - Will turn the current cell ownership including all items and containers over to the player.
WARNING - owning things/places you shouldn't may interfere with quests/npcs/whatever assuming you're not. This will NOT disable respawning (if enabled) so stored items may vanish and enemies re-appear.
* Set as home, sleeping or work area - Does as it says for all abducted NPCs. Requires My Home is Your Home
The tool menu accessible by sneaking and activating an abducted NPC offers the following
* Restrain - Puts the NPC in tied up position again
* Release - Removes the NPC from Abduction entirely, useful if you want to manage them with other mods and avoid the summon, re-abduct and other functions to mess them up. Don't worry their factions, allegiances, aggression settings and so on will remain.
* Resurrect - Resurrects and puts the NPC in restrained state. Useful if they're accidentally killed or dead already when found. Won't work on NPCs set to start out as dead, they're dead-dead Jim let it go.
* Kill - as it says
* Vendorize - Turns the NPC into a merchant. Uses the same merchant chests as spouses setting up shops in Whiterun do. Note that it takes a few seconds for the dialogue to activate on the first activation and even longer when you change from one merchant type to another. Waiting a few ingame hours and/or travelling elsewhere and back may speed up the process.
* Outfit - Brings up the outfit menu so you can apply one
RECOMMENDED MODS FOR FULL FUNCTIONALITY
Amazing Follower Tweaks SSE - Allows you to recruit more than one NPC at a time as well as making them much more useful and tweakable
My Home is Your Home - Makes it possible to give the NPCs a home as well as designate them areas to work/guard/sleep in
Relationship Dialogue Overhaul - Greatly extends the voiced dialogue for a multitude of NPC voices
Animated Prostitution and/or Flower Girls SE - If you want sexy time options
Public Executions - If you want to bring criminals to justice. Or innocents to injustice if that's your thing I'm not judging.
Hearth Craft and/or Placeable Statics - Allows placement of various furniture, workbenches and other items. Useful to turn locations into comfy/functional homes for your abducted.
KNOWN ISSUES
General note: Re-abduction now skips stripping allegiances from NPCs in the CurrentFollowerFaction to prevent active companions from breaking but if you use any mods handling followers applying different/more factions for their functionality this protection won't work and they'll likely still break. If you abduct a NPC you intend BFF up it's recommended to remove them from this mod once abducted/pacified and only put them in the follower mod system once that's done.
* Some abducted NPCs won't fight - Non-aggressive NPCs often lack a combat style which means they have no idea how to fight and will run away instead. Use AFT to assign one manually and the should work fine.
* Abducting NPCs can break them - Just assume it will and don't use this on anyone important
* NPCs may vanish, change gender/gear or act odd/hostile - This mod does not remove any attached quests/scripts/packages/etc from NPCs that control their behavior. Catching these problematic NPCs with the clone options *may* help.
* Wrong amount of NPCs displayed or some missing - The registry for bagged and abducted NPCs is very simple so NPCs suffering the problems from the previous point may throw a wrench in it
* Some NPCs won't be possible to recruit at all - If they lack the vanilla voice support for the necessary dialogue it won't show
* Mod is not tested with Oldrim - While it actually works it's unsupported.
* Bagged NPCs still talk and show the dialogue option in their spot - To prevent the NPC being unloaded by moving them to a storage cell and risk having them reset or disabled they're instead made "invisible" by having their scale set to 0.01. This will keep them persistent at least for as long as the player is in the same cell.
* Abducted NPCs may turn hostile towards former allies - Many groups are set to be friendly to only specific factions and hostile to everyone else including those with no factions at all. Provided they're allied with the player recruiting the NPC will stop this but in some cases combat will prevent the recruitment dialogue. In these cases use the bag option to move the restrained actor somewhere safe where you can abduct/recruit them without interruptions.
* Unbagged actors may briefly or permanently be freed - If you use a lot of HD skins, armors, script intensive items or have a slow rig dumping a bunch of NPCs near instantly at you will make the game work hard to load everything causing lag/glitches in the script checking hostility.
* Can't marry certain NPCs - The mod only adds the PotentialMarriageFaction nothing else. If the NPC misses the dialogue for marriage or you fail to have fulfilled the pre-quisities this option will not be availible. You may "marry anyone" mods for it to work or issue the command "setrelationshiprank player X" where X is the required level for them to like you enough.
* Some options missing for child NPCs - This is intended and will not be changed. If inappropriate actions still show up you have a mod that's changed that individual or NPC type to be read as adult for whatever reason.
* Custom dialogue not showing up - In some cases you need to save and reload once for them to work
* Certain Win 10 setups will block the mod from working - Unknown why, possibly related to built in or added security software.
121344 downloads
Updated
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Mana Tanks [SSE]
By darkconsole
This mod will control the breast size based on how much Magica, Health, or Stamina the character has. It is fully configurable via MCM. Maybe you aren't playing a mage, perhaps you're playing a shield basher. You can go into the options and tell it to use the Stamina bar instead, or even the Health bar.
Mana Tanks SSE works exactly like the original mod for old Skyrim, the only difference is that we are defaulting to use NetImmerse until Racemenu comes out for SSE. I'd mention that it will fight with other mods trying to change the size of the tits but pretty sure as of writing this, this is the only mod that does it for SSE
Current Version: mana-tanks-103
Ayy SSE
Requirements
SKSE64 XPMSESE SkyUI SE Armours that actually have breast weighting.
USE THE CBBE BODY PHYSICS BODY IN BODYSLIDE. AND USE THE BODY PHYSICS REFERENCE WHEN COPYING WEIGHTS TO ARMOURS TO MAKE THE CLOTHES SCALE TOO. NO WE DONT ACTUALLY HAVE PHYSICS YET BUT ITS NEEDED FOR SCALING AS WELL. AND GIVE UP ON UNP FOR SSE, SERIOUSLY, OK? BODYSLIDE CAN GET YOU ANY SHAPE YOU WANT ON THIS NICE HIGH POLY BODY STOP BEING A GRUMPY OLD MAN.
Setup
Install it. I ain't your mom you can do this.
You must open the Mana Tanks MCM at least once after INSTALLING or UPDATING to update the effect on you.
Featured In Videos
FAQ / Stuff
Change Log
2017-10-17 SSE version defaulting to NetImmerse until Racemenu comes out.
Older Changes:
16493 downloads
- hillarious
- breasts
- (and 1 more)
Updated