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  1. Nicole Cola - CBBE BodySlide Preset

    Here we go again...

    1862 downloads

    Submitted

  2. Courser Suit Custom

    Made from a request

    909 downloads

    Submitted

  3. Latex Bikini

    Had these meshes sitting in my Skyrim folder and I thought I port it over to Fallout 4 with a few tweaks. I can't remember/find the original author of the bikini The meshes for the bra and panty is from Shocky, however it has since been removed from his mod (used to be here). The boot and glove meshes are from nakrulz in a mod re-uploaded here.
     
    The clothing is enchanted with +5 charisma, +1 endurance, and +1 luck. It can be created at the Chemical Workstation under Latex Bikini and be upgraded with standard mods plus ballistic weave at the Armorer Station (no perks required).
     
    Edit 1: Added the bodyslide files I used (no physics yet - working on it).
    Edit 2: Found out source of meshes (thanks in part to Vivi!).
    Edit 3: Decided to take this mod to 11! Comes in 11 colors now: (Black, Gray, White, Pink, Red, Orange, Yellow, Green, Cyan, Blue, Purple).
    Edit 4: Edited the collar mesh for those who like the collars a little bite more snug. Plus, made the outfits take hand slots (prevent hands from clipping).
    Edit 5: Added 6 base texture files: Tiger, Leopard, Zebra, Cow, Fire, and Checkered - see screenshots (have to rename each "Latex.dds")
     
    Credits for screenshots:
    Adorable Companions (Cait) by MONSTERaider AGCP Piper Makeover by AGodComplexPikachu

    7026 downloads

    Updated

  4. femalebody.nif

    this is my personal body mesh that i modified in outfit studio (thanks to the authors of bodyslide and outfit studio!) i haven't a clue modding wise, but saw several people talking about a body like this, so i'm sharing:)

    2657 downloads

    Updated

  5. Ralder tattoo pack

    Old-school tattoo pack for your nude male Sole Survivor, inspired by works of writer James Carlos Bake.
     
    The texture is based on LEWD CommonWealth Conversion , Chap variation
    permission by Ailab is given.
    Works with EVB fine

    393 downloads

    Updated

  6. VotW Plugin - Zetan Files

    This is another plugin for the Videos of the Wasteland mod by Razorwire. This particular plugin adds two reels playable at the Starlight Drive-In Theater once you have repaired it. Or for those that prefer, grab the holotape version and get treated to four holotapes for use with Razorwire's powered TV holotape player (no it doesn't work on your pipboy).

    Obviously the first plugin requires the Votw Starlight Drive-In module available at

    http://www.nexusmods...ut4/mods/11448/

    (now found at) http://www.nexusmods...t4/mods/24435/? (yeah, okay so it got re-uploaded, link is fixed now)
     
    in order to function properly. You'll also need to have 30 steel inside the Starlight Drive-In workshop to repair the movie screen, as well as enough other materials to craft some power for the projector.
     
    The second plugin just requires use of Videos of the Wasteland v1.4a main file (at the same link as above).
     
    The two projector reels can be found on the Zetan once the alien ship has crash landed (so you'll need to be level 20). You can always add them via the console by searching for "human sex exp." - but where is the fun in that?
     
    The holotapes can be found the same way - for the moment it'd kind of one or the other. But you can search for both types using the console - if you load both versions. For the holotapes just search for "Zetan" and you should find them. The form IDs were XX000800, XX000802, XX000804 and XX000806 (where XX is based on load order).
     
    The videos are each about 2 minutes long, and show a small snippet of just why the Zetan's are interested in Earthlings.
     
    Issues:
    I've noticed a small issue when loading multiple VotW plugins through the NMM. For some reason NMM seems to think all of these mods are updates of the same original mod. So if you have any other VotW plugins (such as the Vault 69 reels by Skottorp), and then want to load these as well, do not select "update". Instead choose to install "normally" and it will work fine. If you update, you will instead delete the other mod (which would be unfortunate).
     
    Attempting to load both versions of these two plugins doesn't give you both the holotapes and the projector reels, one overwrites the other. I was fighting the CK at the time, and didn't want to chance it. I'm working on something more interesting (I hope) using these guys, and then maybe I'll fix the problem.
     
    Credits:
    Bethesda as always
    Razorwire for the excellent original VotW mod,
    Skottorp for his PWP Vault 69 mod (much better than my poor attempt, and the reason I gave it a go)
    Anyone who actually d/l and enjoys this. At least then it will have been worth it.

    19709 downloads

    Updated

  7. ImmersiveSWF

    This is a modders resource that attempts to make it easy for other mod authors to show a custom SWF temporarily in the UI. This is not intended to be used for widgets. It is designed more for showing custom player status updates, mod title graphics, warnings, achievement graphics, etc.
     
    Usage
     
    Your mod will need to set up a connection to ImmersiveSWF and then call the "showSWF" function in order to display your custom SWF file.
     
    Here is an example of how the connection and function call work:
    Quest ImmersiveSWF = Game.GetFormFromFile(0x01000F99, "ImmersiveSWF.esp") as Quest ;Create a reference to ImmersiveSWF.ScriptObject ImmersiveSWFQuestScript = ImmersiveSWF.CastAs("ImmersiveSWF:ImmersiveSWFQuestScript") ;Create a reference to the script we need.; Check to see if the ImmersiveSWF mod was found, if so, run the showSWF function, requesting the SWF id "test".If ImmersiveSWFQuestScript Var[] params = new Var[1] params[0] = "test" ImmersiveSWFQuestScript.CallFunction("showSWF", params)Endif
    The above example attempts to show a SWF with the id "test". To use this mod, you will need to list your own SWF files with their own unique id names in your own XML file. It's easy.
     

    Here is an example XML file:
    <meta title="ISWF_sample_data.xml" version="1.0"/><defaults scale="100" duration="5" swfLocation="TOP_LEFT" swfWidth="124" swfHeight="32" margin="0" monochrome="TRUE"/><swf id="showISWFBanner" swf="ISWF_banner.swf"/><swf id="test" swfLocation="CENTER" swf="ISWF_banner.swf"/>
    The meta node simply lists information about your SWF list. It is not required.
     

    The defaults node lists the parameters the mod will use if you do not define the parameters per SWF. This is for convenience so that you don't have to repeatedly write 'duration="5"' for every SWF if you know that you want all of your SWF files to show for 5 seconds when called.
     
    The swf nodes are where you list your id names and SWF file names. The id name is the reference you use to call a specific SWF with "showSWF" like the example above. The swf parameter is the name of your custom SWF file. You can add more swf nodes to reference all of your custom SWF files.
     
    As you can see in the "test" swf node, parameters like "swfLocation" can be included in the swf node to over-ride the default parameters.
     
    The various parameters available:
     


    scale
    Changes the size that the SWF file displays at. "100" is equivalent to 100%.  
     
     

    duration
    The amount of time the SWF will be displayed in seconds.  
     
     

    swfLocation
    The location that the SWF will be displayed at. Valid options are "TOP_LEFT", "TOP_RIGHT", "BOTTOM_LEFT", "BOTTOM_RIGHT" or "CENTER".  
     
     

    swfWidth and swfHeight
    These values should be set to the size of your SWF content in pixels. They are used to calculate proper location.  
     
     

    margin
    This is the amount of space in pixels to offset the SWF away from the edges of the screen.  
     
     

    monochrome
    This determines whether or not the SWF will use the UI color or allow you to use custom colors. If set to "TRUE", you should make your SWF graphics with the color white only. If set to "FALSE" you can use whatever colors you want in your SWF and they will show correctly in game. Please note that the mod does not support alpha properly because Fallout adds a dropshadow under all elements.  

    IMPORTANT: Your XML file and SWF files need to be placed in a folder titled "ImmersiveSWF" within the "Data" folder. The mod can load multiple lists from multiple different mods unless there is a naming conflict. So, please use unique identifiers/naming for your SWF files, XML and SWF id names.
     
    Credits
     
    Thanks out to the F4SE team!

    148 downloads

    Updated

  8. Women's sportswatch

    I've been asking people on this forum and others to make a wristwatch for Fallout 4, but nobody ever got to it. So I decided to give it a go myself.
     
    This is just a free modder's resource/blender file because I have absolutely no idea how to turn it into a wearable-equippable item into Fallout 4. If you have the technical knowledge of how to do this, please do so, but please give me credit for it.
     
    The only requirement that I know of is the latest version of blender.
     
    Getting it into the game as an item might require nifskope and/or outfit studio, and since it comes in a zip file, you might need to use winrar.
     
    This mesh has an extremely high polygon count, over 30,000 in fact, so scaling that down might be important for in-game use. It also needs to be textured accordingly, preferably white plastic, but silver would also work well.
     
    This was designed after an actual women's sportswatch, and is intended for female characters, but there is not reason why it can't be worn by men as well.

    139 downloads

    Updated

  9. Nicolette Shea (looksmenu preset)

    Model Nicolette Shea Looksmenu preset

    7175 downloads

    Updated

  10. Nicolette Shea (Bodyslide preset)

    Model Nicolette Shea bodyslide preset

    9360 downloads

    Updated

  11. Synths Enabled FP Violate

    Synths Enabled FP Violate


     
    AS OF V 2.0 OF FOUR-PLAY VIOLATE, YOU WON'T NEED THIS MOD ANY MORE, VINFAMY ALREADY INCLUDED SYNTHS COMPATIBILITY IN HIS UPDATE. PLEASE UNINSTALL THIS MOD BEFORE UPDATING TO HIS.
     
    Description:
    A simple script edit that enables players to be violated by Synths using Four-Play Violate V.1.2 by Vinfamy.
    This is just a temporary solution until Four-Play Violate is updated. Vinfamy is currently busy with another project but once he's back and his mod is updated, this will eventually be removed for it being redundant. I'm uploading this here instead of hosting it with the original Violate is so that I can maintain it while we wait for an official release.
     
    Installation:
    NMM (Recommended):
    Add the archive and install, overwrite when prompted.
     
    Manual:
    Extract the content of the archive to your Fallout 4's Data folder (ie. "...My Games\steamapps\common\Fallout 4\Data")
    Overwrite when prompted
     
    Requirements:
    Four-Play by DocClox
    Four-Play Violate v1.2 by Vinfamy (Not required with the latest update, but deserves a thumb's up)
    Synth Clamp-Ons by LegacySlayer and Co. (This should provide Synths with the necessary "tools" to violate you. Unless, of course, you want some cool air humping action )
     
    Current Issues:
    If you have Leito's animation's set up with Four-Play, you'll hear Leito's default male/raider sounds. I didn't get around to unraveling that mystery yet but I'll try to make some time soon to tackle this.
     
    Credits:
    DocClox for Four-Play
    Vinfamy for Four-Play Violate
    LegacySlayer for Synth Clamp-Ons
    ag12 for the technical know-how and being awesome!

    3196 downloads

    Updated

  12. Diamond City Penthouse

    Welcome to


     

    The Diamond City Penthouse


     
     
     

    So I got a bit tired of cluttering up the A.S.I.A. Orbital Station yesterday.



    So I got to thinking, "why not do something quick and fun"?



    I've been wanting a player home in Diamond City for quite some



    time, but Home Plate just never quite did it for me. I fact,



    settlement building in general has never really appealed to me.


     

    So I went looking around Diamond City for that "perfect spot"



    to build something practical and homey, but with a sense



    of architectural style that was different from many of the



    other player house mods I've seen floating around.


     

    So I built this.


     

    Then I entered the game to test everything. And that's



    when things got "interesting"


     

    I was standing in the living room when I asked myself:


     

    "I wonder what will happen if I put on Vinfamy's Prostitution ring"?


     

    Well, I won't spoil it too much for you, but I made over 3000 caps,



    right from the comfort of my own home
    That's right.


    No more standing on the street corner for me.



    Now, my "clients" come to me. And when they've



    finished, they leave through the elevator that leads down



    to the Diamond City gate.


     

    That reminds me, I need to send some goons after the Mayor.



    Fat bastard owes me a LOT of money


     

    The elevator is located outside of Diamond City,



    and just inside of the gate to the left.


     

    Known Issues


     

    Clients will "warp" to you rather than use the elevator.



    But they will use the elevator to leave the penthouse.



    This is because the penthouse and it's entrance are



    in two different cells.


     

    Clients are restricted to the bedroom, living room,



    and kitchen areas by the cells navmesh. I didn't want



    sandboxing around the workbenches, so I didn't



    navmesh that area. Otherwise, the rest of the



    space is very follower friendly.


     

    Enjoy!


     

    Trykz


    5748 downloads

    Submitted

  13. Exploding Slave Collar

    [v0.2]
     
    - added an exploding collar gun (xx003a6a), which will equip the target with a collar, and send them on frenzy
    - the gun is non aggro, but, for some reason (??) the frenzy effect does not work on settlers, but it does work on raiders
    - added suicide mutant beeps
     
    [/v0.2]
     
    Adds an exploding slave collar. Non-replacer.
     
    Equip it on an NPC (or yourself, why not) via console - equipitem xx000800, where xx is the esp position in your load order. After a random period, between 10 and 20 seconds, the NPC's head will go boom and the NPC will go dead.
     
    v0.2: or equip the exploding collar gun (xx003a6a) and go shoot people. Non-aggro.
     
    Does not work on essential NPCs.
     
    Install manually, just copy the mod data folder into your own data folder.
     
    Nuka World required.
     
    You can use it as a modder's resource, link back here and let me know if you did something fun with it, so I can enjoy it myself.
     
    The screenshot features Marcy Long gone boom.

    1305 downloads

    Updated

  14. PM_Texture pack w cum and male included 4 Unique Follower_Player_Female NPCs

    THIS MOD USES THE DEPRECIATED UNIQUE Female NPC's MOD NOT THE UPDATED BSA2 VERSION Titled Unique NPC Bodies however you can still use any single texture in it for which ever body you Please if you have cbbe.
     
    This Mod Replaces both male and female skin textures.
     
    PM_BOD Mod Requirements:
     
    CBBE for just you
     
    Optional (needed to use the hole pack)
    Unique Female NPC's (depreciated)
    Unique Followers
    Unique Player
    Super Hero bodies PHD Large
     
     
     
    Bonus:
    looks menu presets
    Requirements to use and have look right:
    The Eyes of beauity
    Looksmenu costomization compendium
    TH Brows
    Oni asian face wet
    Oni Face Parts (if i dont keep this botom of the load order it seems not to work)
    choose your own hair and hair color i have like 7 packs and not sure which one this hair stylere came from if you have it great if not you'll have to search for one or choose a new one
     
    Instructions: Install last
    There are a few ways we can do this and the choise is yours
    You can install the hole pack by after having the depreciated npc's loaded extracting the 7zip file to your data folder (this also adds my looks menu presets You can pick and choose the textures you would like to use by renaming them to match the body d type you want to replace and doing so. You can contact me with requests and i will do the best i can to accommodate. also i love positive feedback and constructive criticism but if you cant find a way to say something that builds me up to want to improve upon it keep it in. troll's are cool for 7 to 10 year old girls since the movie made them more popular but i just find them boring and unoriginal.

    Q&A
    Is there going to be a release for the updated Unique NPC's body?
    Unfortunately now that it is in a bsa i woul;d need my own esp so while i can build it as an add on once i can learn how to make an esp to guide my mod... Hitting a wall here And cant seem to find any tutorials that can show me how to link my own content to an esp and the proper files in game. yeah... it will happen just not till i can figure it out im gonna see what i can do to see if the unique npc's maker is willing to leave the depreciated mod up or if theres a wayi could just borrow his esp till i can figure it out.
     

    Where Can i Find the Depreciated Unique NPC's?
    http://www.nexusmods.com/fallout4/mods/19466/? is its current URL. Its made by Thirdstorm and he is GOOD. Right now he has an updated version of his mod out that uses a BSA2 file this mod wont effect the npc's bodies on this version though if you have the unique player version that will be released soon it will still effect the player and followers from unique followers... till they change to a bsa2 and im boned till i can learn the esp.
     
    Is there a way i can contribute to your effort?
    All the usual ways ill keep working on it either way as i can but i like money i can buy food and mabie put in to the rent instead of feeling useless. most important leave a compliment if your a fan it helps motivate me i care about those that care for my work. find me a good way to learn how to write an esp for the body files for each faction companion and the unique player. or jump on board and use your technical skills with my artistic design methods.

    2365 downloads

    Updated

  15. Carla Gray - CBBE BodySlide Preset

    Meet Carla, everyone!
     
    Looks like she entered cryogenic sleep in the 1970s...

    2447 downloads

    Updated

  16. Angel Wing & Halo (Texture Packs)

    These are textures for different colors of the angel wings and halo.
     
    credit goes to FavoredSoul for the original textures used for these ones.
    ---------------------------------------------------------------
     
    Just drag and drop the texture folder(s) of the color you want into your F4 Data folder.
     
    Enjoy...

    795 downloads

    Updated

  17. Angel Wngis & Halo

    This is a Halo & Angel Wings for female bodies for those that want to play as an angel.
     
    These files will attach angel wings and a halo to the nude CBBE body(s).
    ------------------------------------------------------------------------------------------------------------------------------
     
    The only requirments for this mod is BodySlide & OutfitStudio.
     
    It is recommended that you have the mod (Unique Player) or all nude female bodies will have the wings and halo.
    ---------------------------------------------------------------------------------------------------------------------------------------------------------
     
    Credit goes to Bumex for porting these meshes to Fallout 4.
     
    And credit goes to FavoredSoul for the original creation of these meshes.
    ----------------------------------------------------------------------------------------------------------------------------------------------------------
     
    Simply drop the Data folder in your Fallout4 folder and run BodySlide and presto angel wings and halo for your player.

    422 downloads

    Updated

  18. Remove Helmet In Dialog

    Have a face to face conversation. Let your companions really see what you think of them. Any helmet/hat which removes your hair, which is more or less any helmet, will be removed when dialog camera kicks in. Things like Faded Visor which does not remove the hair should stay on. This also works on Power Armor.
    No Vanilla Edits. No Duplicate Helmets To Craft. Just Works. I'm reasonably certain.

    THIS REQUIRES LIKE THE MOST LATEST F4SE CAUSE IT STARTED SE'ING S'S AND THIS IS MADE POSSIBLE TO YOU BY A FUNCTION THEY JUST ADDED.
     


     
    Requires
    Fallout 1.9.4 F4SE 0.4 or newer.

     

    Instructions
     
    It should just work after installing. If not check your F4SE.

    1313 downloads

    Updated

  19. Marry Jane's Cum Stains

    These are some cum textures that I whiped up 4 Four-play.
     
    I just felt like sharing these with the public since there aren't many cum textures for Fallout 4 yet,
     
    I realize these may not be the best cum textures, But its the best I could do (for now), So I hope you'll like em.
     
    I might do more in the future, We'll see.
    -----------------------------------------------------------------------------------------------------------------------------------------------------
     
    credit goes to Ousnius & Caliente for the original body textures
     
    used in the creation of these ones.
     
    Everyone enjoy ;P
    -------------------------------------------------------------------------------------------------------------
     
    There are 2 versions of this download, One is for base bodies, The other is for people who have Unique Player.
     
    Included in these files is the base body texture I used for this, So you'll have an UN-stained version of the body as well.
     
    Just drag and drop the (Texture) folder(s) into your Data folder.

    13751 downloads

    Updated

  20. My Baby

    1. Preset for bodyslide CBBE
    2. Preset for LooksMenu
    Mods :
    Hair - AzarPonytail , MiscHairStyle
    Brows - ThBrows
    Eyes - THOB
    Textures - Oni face and body
    delux makeup
    Oni cute asian face !!! ( i dont remember)
    HD SmileBySkyla Skyrim
    FemaleNeckTweaks

    5456 downloads

    Updated

  21. PM-Bod CBBE nude textures (UniqueNpcSet+CumTexture+ForplayReady)

    THIS MOD USES THE DEPRECIATED UNIQUE NPCS MOD NOT THE UPDATED BSA2 VERSION.
    Screen shots on download page
     
    Instructions
    There are a few ways we can do this and the choise is yours
    You can install the hole pack by after having the depreciated npc's loaded extracting the 7zip filt to your data folder You can pick and choose the textures you would like to use by reenameing them to match the body d type you want to replace and doing so. You can contact me with requests and i will do the best i can to accommodate. also i love positive feedback and constructive criticism but if you cant find a way to say something that builds me up to want to improve upon it keep it in. troll's are cool for 7 to 10 year old girls since the movie made them more popular but i just find them boring and unoriginal.

    Q&A
    Is there going to be a release for the updated Unique NPC's body?
    Unfortunately now that it is in a bsa i woul;d need my own esp so while i can build it as an add on once i can learn how to make an esp to guide my mod... Hitting a wall here And cant seem to find any toutorials that can show me how to link my own content to an esp and the proper files in game. yeah... it will happen just not i can figure it out im gonna see what i can do to see if the unique npc's maker is willing to leave the depreciated mod up or if theres a wayi could just borrow his esp till i can figure it out.
     

    Where Can i Find the Depreciated Unique NPC's?
    http://www.nexusmods.com/fallout4/mods/19466/? is its current URL. Its made by Thirdstorm and he is GOOD. Right now he has an updated version of his mod out that uses a BSA2 file this mod wont effect the npc's bodies on this version though if you have the unique player version that will be released soon it will still effect the player and followers from unique followers... till they change to a bsa2 and im boned till i can learn the esp.
     
    Is there a way i can contribute to your effort?
    All the usual ways i like money i can buy food and mabie put in to the rent instead of feeling useless. most important leave a compliment if your a fan it helps motivate me i care about those that care for my work. find me a good way to learn how to write an esp for the body files for each faction companion and the unique player. or jump on board and use your technical skills with my artistic design meathods.What's New in Version 3.1
    A record of my self teaching process 1.0 Released ugly cum texture and horendous attempt at creating a pale playing body (Patricks CBBE Cum Texture, Sanguin Asmodian Skin Packs. 2.0 strarted from scratch useing pornstar photos adapted in photoshop and altered massive seam issues.(Patricks Texture Pack) 3.0 Removed seams except one Under crotch I'm havingsome trouble with that ones color blending. created amny tattoo varients, pr set up for the 4play body using fplays template, Fixed the nipples to not look like plus signs , Made a more designed cum texture, used much more HD Images, Spent 40+ hours selecting parts and layers to build the new body light freckling and cellular overlaying included. yeah i did Alot and its nice. 3.1 added aditional shadeing detail darkened vagina to match closer to the body and darkened the crease. attempted a new idea on making the colors match betterand try to remove the slight crotch seam or at least reduce. no more red toes, added more seamen to the cum texture Added a butthole... i hope had a couple past i made be misplaces. addwd details and butthole to each body

    2428 downloads

    Updated

  22. Latex for Pampas Set

    Latex for Pampas Set
     
    This mod adds craftable latex variations of ralfetas' Pampas Set, the original mod is required. The new variations can be found by crafting a normal version of the Pampas armor, and using the armor workbench to modify it.
     
    It includes latex versions of the BS5 suit and Belt3, in Vault-Tec, Nuka Cola, BOS, Gunner and plain color variations.
    Gloves and jackets have basic latex versions included.
     
    I don't currently have plans on adding more variations, as these are the ones I've used myself.
     
    Of course, huge thanks for ralfetas for the great armor!

    8586 downloads

    Submitted

  23. Electronics

    Weather Detectors, Rain, Radiation storm detectors.
    Conductors of several radiant outputs.
    Connectors, switches, timers, counters with no radiant output

    441 downloads

    Submitted

  24. [Pre-Alpha with bugs] The Sins-titute [WIP]

    "This is the reality of the Institute, these people.........."

    If you aren't a modder, don't bother installing this unless you are crazy, I'm mainly uploading it to get help on some features, it roughly works but is bound to have some quest breaking bugs. There's no CTD's that I know of but make sure you have some game backups before using this.
     
    Version Numbers are only by date of the rar file 20160911 = 11/9/2016 (I don't do that US 9/11 dating crap, its stupidly confusing to order numbers like that in computer stuff )

    Requirements:
    ArmorKeywords: https://www.nexusmods.com/fallout4/mods/6091
    NanoSuits: http://www.nexusmods.com/fallout4/mods/7451/?
    Fortazella: http://www.nexusmods.com/fallout4/mods/10692/?
    Apal Leotard: http://www.nexusmods.com/fallout4/mods/13195/?
    TortureDevices: http://www.loverslab.com/topic/68652-torturedevices/
    DeviousDevices: http://www.loverslab.com/topic/73925-devious-devices-13/
    FourPlayResources.esm: http://www.loverslab.com/topic/75834-four-play/

    If you uses the Clothing esp as well it just adds more outfit variations and allowed me to get around CTDs caused by viewing some outfits in the CK:
    Pampas: http://www.nexusmods.com/fallout4/mods/19263/?
    Armorsmith Extended: http://www.nexusmods.com/fallout4/mods/2228/?
    AnS Wearable Backpacks and pouches: http://www.nexusmods.com/fallout4/mods/3258/?
     
    Thanks to:
    Vioxsis for the Collars and Shackles http://www.loverslab.com/topic/66027-institute-slave-collar/
    Ralfetas for his outfits http://www.nexusmods.com/fallout4/mods/10692/?
    CPU and Veniat for coding help

    Installation is manual, if you can't work out how to install it you probably shouldn't be trying it (for some reason Archiving in CK doesn't work).

    Current features:
    No sex yet, though there are little stories in the terminals.
    An alternative start for the institute quest stuff to get into the institute, but you are forced into striping everything and wearing a collar. The collar allows you level 1 access to doors in the Institute. I'm pretty sure I've relocated all necessary markers to allow main quests using the normal relay to work as designed.
    Most of the doors are now locked but open automatically for people with correct security level passcards or collars on approach. Many of the doors are factioned so being caught picking them results in conflict.
    I have personalised the quarters of all the NPC's with their uniforms and other items.
    Most females have been disarmed.
    Only Gen1 and Gen2 Synths are armed. Gen 3 & 4 have proven untrustworthy due to their AI like intelligence, so they are not armed and they are collared.
    All male Gen3 synths swapped to female or Gen2.
    Female Scientists and Female Coursers are now using color coded clothing for their departments.
    Added 3 new departments, Medical, Genetics(breeding) and Human Recreation(prostitution).
    Added a lot of terminals and a linked terminal network accessible by Hacking level or cards adding Email, Diary and Files for all major NPC's.
    Removed weapons and armor from sale.
    Added extra corridors and rooms to Robotics, lots of work to go there adding the factory area.
    Added extra barracks and gunnery range to SRB, still need to finish furnishing and lighting.
    Relocated Facilities all to one area.
    I've swapped the 2 girls and boy for young adults to avoid any awkward or pedo stuff in it. Haven't decided what to do with Synth Shaun yet.
    Added Non-irradiated Institute munchies.
    Adjusted contents of Bathroom mirror cabinents to be more bathroomy.

    Some Major Current Issues I need help with:
    My Dialogue for arrival via the intercom isn't working, I have some MessageBoxes to prompt for now.
    My Turrets in the arrival area have gone invisible and when they are visible refuse to shoot back.
    I can't get the collars Shock spell to work on the actor when they reach over 9 infringement points.
    I need to manually Navmesh my new arrival Teleport Relay rooms somehow.
    I plan to use the bodysuits as well but currently they work in game but crash the CK, making them a pain to use.
    Quite a bit of incomplete work with furnishing new rooms an expanding the Robotics area, I want to make it a conveyor factory where the Gen3 Synths going through that hole in the wall come out naked and are equipped and programmed. And also where Gen 1 & 2 are serviced.
    Archive in the CK doesn't seem to work so I had to assemble the file manually, I hope it works.

    Future features:
    Collars to have Tracking, Teleport and Stimulation features. Also they will be modable allowing the player to hack them or mod them on a workbench to disable features like shocking and tacking etc.
    Swap all single beds in quarters to double beds to allow them all to be tagged as sexbeds later.
    Auto opening to be added to balcony doors.
    A New General staff Quarters/Recreation cell with pool, barracks and Human Recreation Division area etc for all the unnamed NPC's
    Named NPC's for Genetics and Human Recreation.
    A seperate Medical Division area.
    Some imported better faces for NPC's.
    Extra corridors for BioScience with Genetics added behind it and cage areas for wasteland creatures and breeding experimentation.
    Extra corridors and lab rooms for Advanced Systems.
    Voicing for new NPC's, New Gen3 NPC and Female coursers, I'll need some for new NPC's eventually, but little steps first.
    Alternative starts for institute to get to it much earlier in the game.
    I want to tone the conflict from property crimes to be non-lethal capture.
    Some good old fashioned waste pipe tunnels and air conditioning ducting to allow another means of accessing some areas.


     

    1550 downloads

    Updated

  25. Wild Girl Skins

    Heres a Skin texture i whiped up in a bunch of colors 4 all u peeps who are into (Foxy) ladys.
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    You can also find this file I've made on the Nexus.
    I also Ported these skins to Skyrim.
     
    you can find the Skyrim version on the Nexus also...
     
    However I wont be uploading it to Loverslab.com for the sole reason that it wont let me
    for some raison Loverslab.com's (Skyrim) file uploader is forcing me to use an (Attach File) button that does NOT exist
    and the basic uploader doesn't work.
     
    Im sorry in advance to u all but these skins must be installed manulley do to my modding NOOBNESS
    Ssooo below and in the file there are tutorials on how to do so.
     
    Last but not least if u have these four mods
     
    Animal Tails And Animal Ears by Chemistt
     
    Zella's Hair Dye Collection by ANiceOakTree (V.2.1 not V.2.2) found on Nexus
    as well as
    3D Pubic Hair for Fo4 by Vioxsis loverslab.com (Body replacer version)NOT(the color change version)
     
    Then these files will retexture the (Cat Ears)the(Wolf Tail) and one hair color to match the skin color of ur choozing.
     
    ------------------------------------------------------------------------------------------------------------------------------
    To those of u wondering about the pacifier its form a mod called (Diaper Lovers' Fallout 4) by Lucia1
    and it can be found right here on loverslab.com
    I personally don't really care for Half that mod but when I saw that it had pacifiers I had to have it.
    ----------------------------------------------------------------------------------------------------------------------------------
     
    The body is glossy but only where there is skin...
    all the fur has NO gloss so that it wont reflect light like the rest of the body (that has skin).
    -------------------------------------------------------------------------------------------------------------------------------------
     
    Wild girl bush is now also available
     
    Its a retexture of 3D Pubic Hair for Fo4 by Vioxsis from loverslab.com (Body replacer version)NOT(the color change version)
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    The Furry-er version has arrived
     
    This version is my first (Halfassed) attempt at making the (fur) actually look like fur.
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    Version 5 is available.
     
    V5 is a retouch of V4 with a new butt/new tail texture/better hair texture/& fancy yingyangs on the feet 4 no raisen.
     
    The hair textures for V5's 1st pack has both pink and black in both folders/in game.
     
    I will make more colors of V5 in my spare time...but I am lazy.
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    V.6 has been released.
     
    V6 is a retouch of V5 with (all) of the skin re-done...along with new Tail texture(s).....and the foot yingyangs have been removed.
     
    Theres also new (optional) Wild Bush(s) in this version.....When I get around to making more (V6) colors I'll do the bush(s) too.
     
    FOR NOW theres just (Pink / Blue / Black n White / White n Black / Red n Black /& Orange)&(1st Dark / Light & Solid pack) to choose from.
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    Miss.Kitty's Fur
     
    This is a slightly darker sharper version of the Pink Solid Wild Skin with an undertone of pink for the strips instead of white undertone.
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    I made a full skin texture to make my mod compatible with the mod (Unique Player) by d_rail
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    credit goes to ousnius & Caliente for the original body textures
    used in the creation of these Furry ones.
    Everyone enjoy
     
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    Here is how to install the skin texture(s)
    Step.1
    (Optional)Backup your normal skin.WARNING-if you do not follow Step.1
    your original skin texture will be overwritten.
    Open the (basehumanfemale) folder in your (Fallout 4) folder.
    most likely located in here (C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\Textures\actors\Character)
    Now move the following dds files from the (basehumanfemale) folder
    to the folder labled (z.Folder to backup your skin.z)
    in the (Wild Girl skins pack) folder.
     
    1.basefemalehands_d.dds
     
    2.basefemalehands_s.dds
     
    3.BaseFemaleHead_d.dds
     
    4.femalebody_d.dds
     
    5.femalebody_s.dds
     
    this will keep your original skin texture safe.
     
    When installing these skins u need to do step 1
    for the (AnimalEars AnimalTails Hair & CharacterAssets) folders NOT the (character assets) folder i know confusing this is for the pupic hair.
    So you preserv those original textures as well...Assumeing u have these four mods.
     
    Animal Tails (CBBE_Vanilla)
     
    Animal EARS (CBBE_Vanilla) by Chemistt
     
    Zella's Hair Dye Collection by ANiceOakTree (V.2.1 not V.2.2)
    &
    3D Pubic Hair for Fo4 by Vioxsis from loverslab.com (Body replacer version)NOT(the color change version)
    -------------------------------------------------------------------------------------------------------------------------------------------
     
    Step.2
    Installing the Skins.
    Copy the folder of the Skin Color you want to use to your desktop...
    as an example for this guide we'll say the ((Blue)Wild Skin) folder.
    Now open the ((Blue)Wild Skin) folder grab the folder labeled (Textures) and drop it in the (Data) folder thats in your (Fallout 4) folder
    most likely located in here (C:\Program Files (x86)\Steam\steamapps\common\Fallout 4)
    If you followed these steps correctly your Player should now be wild.
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    Step.3
    Play the game and enjoy the Colors.;P
    -------------------------------------------------------------------------------------------------------------------------
     
    Unique Player compatibility (FIX)
     
    Here is how to install the FIX.
     
    Step.1
    (Optional)Backup your normal skin.WARNING-if you do not follow Step.1
    your original skin texture will be overwritten.
     
    Open the (basehumanfemale) folder in your (Fallout 4) folder.
    most likely located in here (C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\Textures\actors\Character)
    Now move the following dds files from the (basehumanfemale) folder to the folder labled (z.Folder to backup your skin.z)
    in the (Wild skins pack) folder.
     
    1.basefemalehands_d.dds
     
    2.basefemalehands_s.dds
     
    3.BaseFemaleHead_d.dds
     
    4.femalebody_d.dds
     
    5.femalebody_s.dds
     
    this will keep your original skin texture safe.
     
    -------------------------------------------------------------------------------------------------------------------------------------------
    Step.2
    Installing the Skin.
     
    Copy the (Unique player patch) folder to your desktop...
     
    Now open the (Unique player patch) folder grab the folder labeled (Textures) and drop it in the (Data) folder thats in your (Fallout 4) folder
     
    most likely located in here (C:\Program Files (x86)\Steam\steamapps\common\Fallout 4)
     
    Then put the Wild Girls skin color that you want in your PlayerHumanFemale folder.....now you'll stand out more ;P
     
    If you followed these steps correctly your NPC(s) should now be sepret from your player's looks without any neck or hand seems.
     
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    Step.3
    Play the game and enjoy.;P

    4094 downloads

    Updated

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