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  1. PuppetMaster

    Adds 50 armor racks with extended customization functionality and animation support making it easier to create action packed scenes for screenshots or settlement ambiance.
     
    Long version: Armor racks using the default female model allowing more customization than normal armor racks.
     
    * Edit appearance - Standard menu, make them look however you want
    * Looping or proximity triggered animations - Set an idle and have them continuously repeat them or only when the player gets close enough. Want someone to salute you whenever you get out of bed? No problem!
    * Toggle AI option - If disabled animations will freeze making it possible to lock them in the perfect stage of an idle
    * Command mode - Issue orders to where they should stand, sit or what furniture to use for that perfect screenshot scene
    * Follow mode - Tired of settlement shots? Have them follow you for some nature shots!
    * Settlement mode - Just want some ambiance? Assign them to a settlement and they'll sandbox around. Don't worry they don't count towards the population.
    * Show weapon mode - Unlike armor racks (?) puppets can show off whatever weapon you give them. Can interfere with animations updating, see known issues below.
     
    HOW TO USE
    * Enter workshop
    * Place rack
    * Exit and customize
    * Wonder why you're creating fake people to act as pretend friends in a virtual world and where life went so very very wrong
     
    If you want to place several with identical looks just keep placing without exiting. If you want a new unique one exit and renter and the game will automagically iterate to the next one. If you want to pick a previous one quickly use the rack selector.
    Beyond that there are some toggles that might require more detailed explanation
     
    * Head tracking toggle - Toggles whether the selected rack should look at the player or not. May revert back to on on re-placement and other actions since it seems to be default NPC behaviour
    * Restrained toggle - Toggles the NPC being "locked" in place. When off idle animations may make them move away from their spot.
    * Ghost toggle - Toggles "god mode", when on they ignore all attacks. When off they can be injured just like any humanoid for that full Westworld experience.
    * Toggle AI - As previously mentioned disables any actions/animations on the NPC, even freezing them mod motion or fall. Will be re-enabled in a lot of cases by the game.
     
    ANIMATIONS
    Animation support require Voyeur. Mod might work without it though, haven't tried.
     
    RECOMMENDED MODS
    Dave's Poses - Enables Voyeur to play these on the puppets
    Place anywhere - So you can put baby in the corner or wherever else you want
     
    KNOWN ISSUES
    Crash-to-desktop - Sometimes the game will do this when trying to place a rack. I suspect it might be related to physics bodies that the workshop, not surprisingly, isn't prepared to handle. Quickly placing them, exit and then re-enter the workshop so the NPC is properly placed in the game world before making any other changes seem to avoid this.
    Menu displays wrong state (off when on or vice versa) - The game lacks functions to check if things are active or not for many functions so the mod makes a guess based on the known state when placing a rack. If this is a problem simply toggle the option between both settings and it should read correct.
    Can't be assigned in settler mode - The standard menu for static object will override the one for NPC assignments. Very low on the priority to fix since the goal of this mod isn't to add settlement workers.
    Repeated placement of identically numbered puppets sometimes don't work - Seems editing the filters of allowable items to place in the same workshopmode-session is a bit iffy with current solution. You may have to exit out and select the desired id again. Making sure the function to increment to the next puppet number is only run outside workshop through related events alternatively disabling it altogether (is it more a problem than useful?) could solve this.
    Weapon display mode blocks animation update - Keep it off until you selected the animation
    Preview selection not updating properly - Set animation mode to PROXIMITY and stay outside the trigger range while selecting
     
    Logo image courtesy of "The Wandering Faun"

    3095 downloads

    Updated

  2. Voyeur

    Basic animation player with support for external sources to add more idles, idle length, randomization, tags, naming and stuffs
     
    This is functionality was originally integrated in my PuppetMaster mod but I decided to break it out for ease of development and reuse. It is not a stand-alone mod and will do nothing on it's own, it simply provides some convenience functions to other addons.
     
    WHAT IS THIS
    An idle player with some extra features over the usual "playidle" command
     
    * Custom events - "VoyeurIdleStart" and "VoyeurIdleEnd" allows detection of when an idle starts or ends making it possible to make sure idles can finish or aren't blocked by an already ongoing one
    * Randomization - Keyword tagging allows playback from a select group of idles.
    * Expansion - "registerIdle" allows external sources to expand the library of idles
    * Labels - Give any idle a description making it easier to identify.
    * Duration - Specify idle duration to make control and chaining of several easier, requirement for the start and end events to work since there is no way to detect the duration from the idle directly AFAIK. This requires you to play the idle first, time it and then pass the duration in the register command.
     
    HOW TO ADD MORE IDLES
    I've included a sample mod "VoyeurAnimationLoader" showing how this can be done. Core function with type and default value below.
     
    function registerIdle(idle inIdle, int inDuration = 10, keyword inKeyword = none, string idleName = "unnamed", bool waitForFinish = true)
     
    To access the script from another mod you need to add the Voyeur:VoyeurAnimationHandler quest referance cast it as Voyeur:VoyeurAnimationHandler. Sample below from the loader will create the handle and add the magnolia dance idle to Voyeur. There are other ways to do this but they're not covered in the source currently.
    Voyeur:VoyeurAnimationHandler handle = voyeurHandle as Voyeur:VoyeurAnimationHandlerhandle.registerIdle(IdleMagnoliaSong05, 10, none, "Magnolia" )
    OTHER FUNCTIONS
    Checks if the idle is registered.
    bool function findIdle(Idle inIdle)
     

    Returns the id of the passed idle, -1 if not found.
    int function findIdleNumber(Idle inIdle)
     
    Returns an int array with all idles with the matching keyword (not tested)
    int[] function getAllAnimationNumbersWithKeyWord(Keyword inKeyword)
     
    Returns number of registered animations, useful if you want to use your own selector rather than the default built in
    int function getNumberOfanimations()
     
    Returns the name of the matching idle id
    String function getAnimationName(int idleId)
     
    Plays the specified idle on the actor
    bool Function playRegisteredIdle(Actor inActor, int idleId)
     
    Play a random idle from all registered (not untested)
    bool Function playRandomIdle(Actor inActor)
     
    Play a random idle tagged with matching keyword (not untested)
    bool Function playRandomIdleWithKeyword(Actor inActor, Keyword inKeyword)
     
    Shows the default animation selection menu
    int Function showAnimationSelector(int inCurrentChoice = 0)
     
    BUILT IN SUPPORT
    Dave's Poses
     
    HALP PLZ NO WORK!
    Well I have no idea what I'm doing, I just make random edits and slam that compile key until the errors are gone. Plus this is more a resource than a mod and currently it isn't prioritized for any support whatsoever since I'm focusing on other projects.
    Try it out, poke around in the source, add or remove functions, use it as a base for your own mod or make a superior version or whatever. Just link back to this page if you use anything from it. If you fix/optimize something or have reasonable suggestions feel free to leave a comment about what and how and I'll see if it can be integrated on the next (if any) update.
     
    SHOULD DO LIST
    * Try to change idle definition from an integrated struct to it's own class/object separating functions and making things easier to update/manage
    * Add a Message object to the idle struct (or class) meaning a notice can be registered and displayed even in environments where debug.notification isn't availible
    * Add a holotape interface to compliment the Message menu, combined with the addition of the message variable above the name could be displayed in top left corner when toggling through idles making it easier to keep track of what's selected
    * Maybe add some way/mode to have the game start a timer on idles without a set duration and a way for the player to issue a "break" when they end. This would allow the user to set/modify duration without having to use stopwatch or similar ancient methods
    * Add some way to delete idles and/or the option to move them to a "disabled" storage
    * Make it possible to register more than 128 idles
    * Add a custom event mods can send to inform Voyeur they've added new idles to the registration queue rather than the current oninit/onload variant.
     
    CREDITS
    DocClox for help and ideas

    2005 downloads

    Updated

  3. 4 Play Nude Body files

    Doc listed up needing specific paths for 4 play bodies.... so here ya go.
    Male body outputs to data\meshes\actors\character\characterassets\malebody_nude.nif
    Female body outputs to data\meshes\actors\character\characterassets\femalebody_nude.nif
     
    Male body is Leito's EVB Male Cut with "Super Hero Body" sliders (need to build it in bodyslide).
    Female body is CBBE with Cherry Hot's Physic's along with the Labia from UN7B (will need to update your femalebody texture to add the labia texture to it for it to look right in game).
     
    Both male and female bodies will use existing material files from cbbe (female) and evb (male) and textures (minus needing to update the cbbe femalebody_d.dds)...
     
    So yeah... 2 bodies for sex'n in FO4
     
    How to add the labia onto your cbbe body texture.
    1. Load the dds file: Fallout 4\Data\Textures\actors\character\basehumanfemale\FemaleBody_d.dds into a paint program (gimp, photoshop, paint.net etc).
    2. Load the labia texture from the zip file that is in the data\tool\temp\labia.dds file into the paint program.
    3. Copy the labia texture and past it as a new layer into the cbbe texture. Adjust the texture color of the labia layer to match up with the cbbe texture then merge the layer with the cbbe layer and save the file in the correct dds format.
     
    How to add the labia to the dirty texture...
    1. Load the dds file: Fallout 4\Data\Textures\actors\character\basehumanfemale\femalebodydirty_d.dds into a paint program (gimp, photoshop, paint.net etc).
    2. Load the labia texture from the zip file that is in the data\tool\temp\labia.dds file into the paint program.
    3. Copy the labia texture and past it as a new layer into the cbbe texture. Adjust the texture color of the labia layer to match up with the cbbe texture then merge the layer with the cbbe layer and save the file in the correct dds format.
     
    Things to note:
    The malebody_nude.nif and femalebody_nude.nif will only be called on with later versions of 4play (once doc has added them into the esp).
    If you get naked in the game currently you will get what ever you have in the femalebody.nif as your player character.
    If you want the special body as your default naked body then go download the FO4 CBBE Special v.2 pack off my other page.
     
    Version 1.1
    Added 3 new sliders to the Male Body (evb shb).
    Shaft Length, Shaft Width, and Ball Sack (fondle em while you got em).
    There are now 4 osp's in the slidersets folder. So you can make the malebody.nif, malebody_nude.nif, femalebody.nif, and femalebody_nude.nif files (probably should have done a version that outputs to the crazyrug folder and replace that male and female bodyset as well (meh what ever)).

    6558 downloads

    Updated

  4. Kiki Plus - CBBE BodySlide Preset

    Kiki too small? Kiki Chounyuu too big?
     
    Well here you go!

    1704 downloads

    Submitted

  5. Shrine Maiden Anime Body

     It is the beautiful body completed with my smart brain. (Is a lie)
     
     However, what I did was worrying about three hours to name it. (Lol)
     
     After all I thought that there was only a shrine maiden as myself.
     
     This kind of erotic body under that cool figure. .
     
     It does not matter anything. I feel delusional explosion (lol)
     
     That's right.
     
     Please see the screenshot at.
     


     

     Yes. Nice.
     
     It was an ideal body.
     
     As I am the last weapon.
     
     What about you?
     
     P.s. Recently get hot and let's get the moisture firmly.
     
     Well then. I hope you get well.
     
     
     
     
     
     (日本語)
     
     俺の最先端に光るブレインで完成した最強のボディです。(嘘です)
     
     しかしながら俺としたことが名前を付けるのに三時間悩みましたね。(笑)
     
     やはり俺としては巫女さんしかいないんだと思いました。
     
     その渋い姿の下にこんなエロいボディを。。
     
     なんも関係ないんですけどね。妄想爆発て感じ(笑)
     
     そうですねぇどうでもいいですねぇ。
     
     でスクリンショットをご覧ください。
     


     

     はい。いいですねぇ。
     
     いかにも理想的な体でした。
     
     僕としては最終兵器くらいなもんなんですが。
     
     皆さんはどうですか?
     
     
     
     
     
     
     p.s. 最近熱くなりましたので水分をしっかりと取りましょう。
     
     それでは。お大事に。

    7629 downloads

    Updated

  6. PornStar Body

    body preset for bodyslide cbbe

    6146 downloads

    Submitted

  7. Vault Meat - Sex Tec Visual Assets

    Description
    This modder's resource contains vault meat assets made for the purpose of supporting Sex Tec or any other fallout 4 sex animation mod. The resources have most scenarios considered as well as contain variations for both a full animation sequence as well changing the purpose of the asset in the first place.
    Hence once animated these resources can be used in multiple ways and for multiple purposes.
     
    For example:
    The sex training asset, first previewed image, shows Vault Meat in a happy & docile state however the assets also contain different faces & body position variations that show her struggling to free herself. Most assets provided here contain workfiles that include these variations.
     
    File Types
    The assets provided are both in .psd and .ai formats to help animators to fully animate these files similarly used in the game without having to re-draw anything or needing to draw Vault Meat accurately from scratch. The modder in question needs to have experience with animating via vector lines to be able to properly animate these assets and bring Vault Meat to life in FO4.
     
    Permissions
    These files are free to use by anyone as long as they get in touch with me before starting work on them.
    I simply hope to be involved.
     
    Credits
    All these arts & assets have been made by Ruthless Peasant
    (If you like his work please consider supporting him on Patreon!)

    28707 downloads

    Updated

  8. Assamer And Sanguine skin Textures 1.0 Pale 1.0

    Sanguine vampire / elven and Assamer D skin files. based of and pulled directly from smothe skin models blended together morphed and smothed with an eye for the subtle differences. use with a fresh build
     
    known issues
    dark hands
    dark back of head
    working on it is you wine will be realeased in 2.0
     
    my back hurts and im not high enough for work ima play some and smoke
    next weak 2.0

    393 downloads

    Submitted

  9. CBBE Cum Retextures

    The sex-tech is out, but i can find no fallout 4 cum textures... here you go they are rough and just the start of a series of textures im going to produce but hey. the bukkake is a super rough draft where the freckled cum is a 1.0 version.
     
    Extract with either 7-zip or win-rar and drop the file in Fallout4/Data/textures/actors/character/ and depending on if you are using unique player or not basehumanfemale or playerhumanfemale

    9858 downloads

    Submitted

  10. Kiki Chounyuu - CBBE BodySlide Preset

    This is Kiki. She looks different today.

    1452 downloads

    Updated

  11. Kiki - CBBE BodySlide Preset

    This is Kiki. She can't find tops that fit.

    1265 downloads

    Updated

  12. Updated

  13. marlboro set

    re-textures ciggy and ciggy machines to marlboro counter parts
     

    692 downloads

    Updated

  14. MK3 vats critical sound

    changes the vats critical sound to MK3 style voice at the end "fatality"
    instal via nmm

    217 downloads

    Updated

  15. Adult Gallery

    Just a small thank you to everyone for the mods I download here.
     
    Adds 30 standalone craft-able adult themed "paintings".
     
    I followed the guide by Sickotic http://www.loverslab.com/files/file/2461-higs-moddable-gallery/ and made this .
     
    Install manually or with your favorite mod manager.
     
    My Nexus profile http://www.nexusmods.com/fallout4/users/19523939/?

    13405 downloads

    Updated

  16. Synthetic Kitty

    These are files for a character I've been working on, ​Synthetic Kitty​
     
    Synthetic Kitty is a Synth version of my main Wild Girl Miss.Kitty.
     
    I still don't now how to make fmod(s) yet so as usual this must be installed manually.
    --------------------------------------------------------------------------------------------------------------------------------------------------------
     
    This mod has some of the same requirements as my (Wild Girl Skins) mod
     
    Animal Tails And Animal Ears by Chemistt (Highly Recommended), The mesh for S.Kitty's ears will overwrite the (cow ears).
     
    Zella's Hair Dye Collection by ANiceOakTree (V.2.1 not V.2.2) (Recommended)
     
    Diaper Lovers' Fallout by Lucia1 for the pacifier (Recommended)
     
    And lastly F4SE.script extender & Looksmenu...Witch are both required for the actual preset.
    -------------------------------------------------------------------------------------------------------------------------------
     
    Credit goes to ousnius & Caliente for the original body textures
    used in the creation of this Furry one.
     
    Credit also goes to cfrrulez & Fox6000 for the (Original) mesh used as S.Kitty's ears.
     
    Everyone enjoy
    -----------------------------------------------------------------------------------------------------------------------------------
     
    Here is how to install Synthetic Kitty's skin texture(s)
     
    Step.1
    (Optional)Backup your normal skin.
     
    WARNING-if you do not follow Step.1 your original skin texture will be overwritten.
     
    Open the (basehumanfemale) folder in your (Fallout 4) folder.
     
    most likely located in here (C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\Textures\actors\Character)
     
    Now move the following dds files from the (basehumanfemale) folder
    to the folder labled (z.Folder to backup your skin.z)
    in the (S.Kitty) folder.
     
    1.basefemalehands_d.dds
     
    2.basefemalehands_s.dds
     
    3.BaseFemaleHead_d.dds
     
    4.femalebody_d.dds
     
    5.femalebody_s.dds
     
    this will keep your original skin texture safe.
     
    When installing this skin u need to do step 1
     
    for the (AnimalEars AnimalTails Hair & CharacterAssets) folders NOT the (character assets) folder i know confusing.
     
    So you preserv those original textures as well...Assumeing u have these three mods.
     
    Animal Tails (CBBE_Vanilla)
     
    Animal EARS (CBBE_Vanilla) by Chemistt
    &
    Zella's Hair Dye Collection by ANiceOakTree (V.2.1 not V.2.2)
    -------------------------------------------------------------------------------------------------------------------------------------------
    Step.2
    Installing Synthetic Kitty.
     
    Copy the (S.Kitty) folder to your desktop...
    Now open the (S.Kitty) folder grab the folder(s) labeled (Textures)(Meshes)&(F4SE) and drop them in the (Data) folder thats in your (Fallout 4) folder
     
    most likely located in here (C:\Program Files (x86)\Steam\steamapps\common\Fallout 4)
     
    The mesh for Synthetic Kitty's ears will overwrite the (cow ears) from the (Animal Ears) mod...you DO NOT need the Cute Clothing mod.
     
    If you followed these steps correctly your Player should now be a Synthetic cat women.
    -------------------------------------------------------------------------------------------------------------------------
    Step.3
    Play the game and enjoy.;P

    574 downloads

    Updated

  17. The Multi-Tool & Other Things

    Description
    The Multi-Tool is a gun (for NPCs) and a ring (for Player) both of these items can do a number of things to the Player, NPCs, and the World. You can obtain the Multi-Tool gun and ring by crafting them at a Chem Workbench it's under the utility category. More things may get added in the future.
     
    Things these items can do,
     
    --- Multi-Tool Gun ---
    Strip NPCs of their clothes Open NPCs Inventory Restrain/Unrestrain NPCs (Prevent them from moving) Change NPCs facial expression Show Looks Menu for NPCs (Change their appearance) Set Alpha Levels on NPCs (Make them look like a ghost, effect doesn't seem to last)

    --- Multi-Tool Ring ---
    Show Looks Menu for Player (Change their appearance, the looks menus have a delayed start to give you the chance to position the camera so you can see your face) Change Player's Facial Expression Set Alpha Levels on Player Change the Weather

     

    Added some other things to the mod, didn't feel like creating a separate .esp for this stuff, so I put it in here.
     
    --- Misc ---
    Dummy Gun (Gun that does minimal damage, Craft at a Chem Workbench) Various Laser Weapon mods that add new effects to Laser Guns, They use the Muzzle slot should be the bottom most option for the Laser Gun when looking at it in a Weapon Workbench, this is where you craft them. Mix and match with vanilla attachments to get some interesting effects.

    Weapon Effects:
    Laser Force Push - Temporarily ragdolls NPCs and can send them flying. Laser Electric Beam - The same effect from those Tesla Arc traps, except it shoots out of your gun. Laser Gauss Blue - Slightly modified effects used by the Gauss Rifle, applied to a Laser Gun. Laser Cryo Stream - Effect from the Cryolator, applied to a Laser Gun. Laser Plasma Flamer - Strange green flame looking stuff

     
     
     

    Requirements
    Fallout 4 Script Extender (F4SE)
     
     
     
    Installation
    Install with a mod manager, seriously you really should be using one if you plan to install
    mods.
     
     
     
    Credit
    Crazy6987 - Feel free to modify and use my content as you wish

    43918 downloads

    Updated

  18. Institute Mechanist's Lair

    I was playing on my Institute character while building in the Mechanist's Lair. I looked at the default Mechanist's Lair seal in the middle of the room and thought to myself that it could use more of an Institute theme to it. I know the texture is not perfect, so please be nice.
     
    Anyway, enjoy!

    162 downloads

    Updated

  19. Updated

  20. Crazy6987 - Sex Animation

    Description:
    Behold, some of the first "working" sex animations made publicly available. After spending some time trying to get Fallout 4 - Animated Prostitution to work properly, and failing at it (It is in the Alpha stage afterall). I decided I couldn't wait for SexTec or a working version of F4AP. So I took matters into my own hands and created these animations. Enjoy!
     
    My animations no longer replace vanilla animations. Each animation has its own rug now.
     
    3/11/17 - Updated Rug Version to v.2.7
    3/11/17 - Updated Gun Version
     
    Check out my Multi-Tool mod. It replaces the Nude Ray Gun file I uploaded here, as it allows you to do more than just strip someone of their clothes. Sure to compliment this mod and plenty of other peoples mods.
     
    Multi-Tool: http://www.loverslab.com/topic/71019-the-multi-tool/
     
    Gun Version
    The Gun version is mostly complete, there are still things I want to implement/add. Like for the bed animations actually getting the Actors to move to the nearest bed, so far my efforts to accomplish this have been unsuccessful. But will keep trying.
     
    Credit to davethedrunk - Used his mod as a reference for creating the Gun Version
     
     
     
    Mods you Should Use:
    F4SE (Fallout 4 Script Extender)
    CBBE - By Caliente
    Enhanced Vanilla Bodies - By Leito86 (Only the male is needed, I used Male Nude Cut Erect)
     
    ---- I don't know what other male bodies would look like during my animations. ----
     
     
     
    Installation:
    Install with a mod manager like NMM or whatever else is out there.
     
    Manual Install for the rug version
     
    Required:
    00 Main Files
     
    Choose only one:
    01 Default Plugin
    02 Default Armor Plugin
    03 Default No Undressing Plugin
    04 Relax Plugin
    05 Relax Armor Plugin
    06 Relax No Undressing Plugin
     
    Again, Choose only one:
    07 Visible Rugs
    08 Invisible Rugs
     
    Lastly, Choose only one:
    09 Dildo Black
    10 Dildo Pink
    11 Dildo Tan
    12 Dildo Blue
    13 Dildo Purple
    14 Dildo Green
     
     
     
    How it Works:
     
    The rugs should be located under Resources -> Misc section when settlement building.
     
    --- Paired Animations ---
     
    1. Place the male rug down on the ground
    2. Place the female rug down on the ground
    3. Position the rugs so they are right next to each other, side-by-side, like practically touching each other.
    4. Assign NPCs to the rugs or use one of the rugs yourself
    5. Magic
     
    --- Solo Animations ---
     
    1. Place one of the solo animation rugs down on the ground.
    2. Assign a NPC to the rug or use the rug yourself
    3. Magic
     
     
     
    Other Mods that you see in the screenshots (Not Required):
    Mass Pike Loft Player Home - By JPitner
    LMSE (Lots More Settlers and Enemies) - By Recluse
    Improved Skin Texture For CBBE - By kellogsfrostedflakes
    Valkyr Female Face and Body Textures - By Fuse00 (Only Face Textures)
    Place Everywhere - By TheLich
    Homemaker - By NovaCoru
     
     
     
    Resources used to make the animations:
     
    Credit to Leito 86 for allowing me to use the penis from his Enhanced Vanilla Bodies mod as a dildo in my mod.
     
     
     
    For those that are interested in attempting to create animations themselves.
     
    Fallout 4 Animation Kit (F4AK) by ShadeAnimator - The description provided on loverslab and nexusmods should tell you what other tools you need.
     
     
     
    Tutorials:
     
    Fallout 4 Animation Setup Tutorial - By The Shiny Haxorous
     
    Exporting Anims Fallout 4 - By The Shiny Haxorous

    1042070 downloads

    Updated

  21. Annika Maito

    A curvy BodySlide preset for CBBE.
     
    Includes nude and clothed (push up, hidden nipples) variants.

    1533 downloads

    Updated

  22. Synth Outfit

    It's a synth outfit consisting of a suit and mask. I never intended to upload this and only did as an afterthought, I merely made it to help me learn my way around outfit studio and the creation kit. Male version of the mask has some clipping issues as I only did a single mesh based on a CBBE female form, I might get around to fixing it. To obtain type "help mask 4" in command console and scroll till you see "synth mask" then add item, repeat process for the suit using "help suit 4" and scroll till you find "synth suit". Have fun creeping the normies out kek

    266 downloads

    Updated

  23. Colored Pip-pad(s)

    These are re-textures of the awesome Pip-pad.......so people have a range of choice of colors to choose from for there Pip-pads.
     
    I've done every color of the RAINBOW!
     
    I plan on making more but for now I want to dabble in other things.
    ----------------------------------------------------------------------------------------------------------------------------------------------------------------
     
    Credit & props goes to the Pimpcrew for the awesome Pip-pad.
    --------------------------------------------------------------------------------------------------------------------------------------
     
    Just drop the texture folder of the color you want into your F4 Data folder.
     
    RECOMMENDED
    It is recommended that you delete or move the (texture) ba2 file for the Pip-pad...
     
    Leaving this ba2 can result in CTD as the game has 2 sources of textures for the same object.
    ---------------------------------------------------------------------------------------------------------------------------------------
     
    Enjoy...........................More colors coming eventually.

    497 downloads

    Updated

  24. Fallout 4 vs Ellie Goulding Fallside Main Theme

    https://www.youtube.com/watch?v=AwGOZ0wXpDw&t=132s
    https://www.youtube.com/watch?v=dJyPw44D600
    Change the main theme of your game to Fallout 4 vs Ellie Goulding Fallside by YeplmTheToaster.

    199 downloads

    Submitted

  25. Power Boots

    These are conversions of the Legging mesh(s) from Niero's CROSS cybernetics armor mod witch turns them into boots/shoes.
    ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
     
    WARNING
    These files are only mesh(s) with full BodySlide functionality.....
     
    You must have Niero's CROSS cybernetics armor mod for these Boots to work I.E. be in your game.......alone these files are useless.
     
    ---------------------------------------------------------------------------------------------------------------------------------------------------
     
    Credit goes to Niero for the original BodySlide file(s)....
     
    I just messed with them.
     
    ----------------------------------------------------------------------------
    Here is how to install the Boots/Mesh(s)
     
    1. Drop the Tools folder into your F4 Data folder.
     
    2.run BodySlide and find my conversion(s) of the CROSS leggings mesh(s) & build them...
     
    HINT they all start with the word Power.
     
    3. Play the game and enjoy the boots.^^
     
    -------------------------------------------------------------------------------------
    UNINSTALL
     
    If you want to undo what has been done
     
    just re-build the original CROSS leggings in BodySlide again & boom.

    300 downloads

    Submitted

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