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Furry Buttplugs
By dibz666
These are some Buttplug Tails I made for funzies & I wanted to share them with the public.?
I finally got around to making the puffy bob tails, There're kinda like bunny tails.
I still might do some glow in the dark versions of the fox tails & the bob tails at some point.?
Enjoy.
To install these Buttplug Tails, Simply drop the Data folder in your F4 folder.
Once ingame You can make them at the chem station.
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Credit goes to Bumex for porting the fox tail mesh to Fallout 4.
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I would credit the mesh creator as well but idk who that is. ?......
If U know them or are the creator let me know so I can give credit where credit is due.
11632 downloads
Updated
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Free Death Camera
By gp160
This f4se plugin allows you to move camera in tfc mode, after your character dies. May come in handy while screenshooting. Use together with Real Time Death (No Slow mo).
wasd=fore left back right
mouse move=rotate
mouse wheel=fore back
mouse button=up down
alt key=accelerate
7184 downloads
Updated
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Miss.Kimmy Character Preset & Body
By dibz666
This is another preset for one of my favorite fuzzy characters, Miss.Kimmy..............I wanted to share Her with everyone like Kitty.
Miss.Kimmy is an 18 year old bob tailed cat lady who was made as an experiment by scientists in a hidden bunker,
One day that bunker got raided by a squad of brotherhood & during the battle Kimmy was saved by a women named Debby who took care of Her from then on.
Kimmy is the little sister of Miss.Kitty & just like Her sister She's a pink bob tailed feline lady,
Unlike Her sister Kimmy has white stripes in Her fur, & She has a sight problem making Her need glasses.
Kimmy likes to copy Debby & Kitty by wearing they're diapers but because She's so shy She'll blush & run away when others see Her that way.
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Recommended mods.
Zella's Hair Dye Collection by ANiceOakTree (V.2.1 not V.2.2) (Recommended)https://www.nexusmods.com/fallout4/mods/2613/?
(For Kimmy's hair color)
Unique Player by d_rail - https://www.nexusmods.com/fallout4/mods/3718/?
/ or Unique Player and Followers REDUX by FGmodule (Highly Recommended)https://www.nexusmods.com/fallout4/mods/26108/?
(To make your character stand out from other female actors)
These mods are only Recommended & are not technically needed to get this working.
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Required mods.
(Ponytail Hairstyles) by Azar (Required)https://www.nexusmods.com/fallout4/mods/8126/? (Old Version)
KS Hairdos - Addon(s) with Physics by Oeliza & SunJeong-https://www.nexusmods.com/fallout4/mods/29944 (Wild Version)
Miscellaneous Hairs by a collaboration of modders - http://fo4-mischairstyle.tumblr.com/post/139169515871/mischairstyle16-download-47-new-hairs-for-male
(Version 3.0)
(Looks Menu Customization Compendium) Made by AGodComplexPikachu / CurioNC / EmissaryOFWind / JTesmer / ANiceOakTree /
Kirse10 / imAarwyn / Robberfox / RoboAsimov / TrophiHunter / & Wendera.(Required)https://www.nexusmods.com/fallout4/mods/24830/?
And lastly (F4SE.script extender & Looksmenu)...Which are both (Required).
These mods are required for Kimmy's preset to work, Without them changes will not apply correctly & the game may crash.
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Credit goes to ousnius & Caliente for the original body textures
used in the creation of this furry one.
Credit goes to Vioxsis for Kimmy's pubic hair.
& credit goes to Darklynxxx for the meshes used as Kimmy's cat legs.
Everyone enjoy
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Here is how to install Kimmy's Fur, Tail, & Ears.
Step.1
(Optional)Backup your normal skin.
WARNING-if you do not follow Step.1
your original skin texture will be overwritten.
Open the (basehumanfemale) folder in your (Fallout 4) folder.
most likely located in here (C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\Textures\actors\Character)
Now move the following dds files from the (basehumanfemale) folder
to the folder labled (z.Folder to backup your skin.z)
in the (Miss.Kimmy) folder.
1.basefemalehands_d.dds
2.basefemalehands_s.dds
3.BaseFemaleHead_d.dds
4.femalebody_d.dds
5.femalebody_s.dds
this will keep your original skin texture safe.
When installing this skin u need to do step 1
for the (CharacterAssets) folder NOT the (character assets) I know confusing.
So you preserv those original textures as well...Assumeing u have this mod.
Zella's Hair Dye Collection by ANiceOakTree (V.2.1 not V.2.2)
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Step.2
Installing Kimmy &/or Her Fur.
Copy the (Miss.Kimmy) folder to your desktop...
Now open the (Miss.Kimmy) folder, grab the folder labeled (Data) & drop it in your (Fallout 4) folder
most likely located in here (C:\Program Files (x86)\Steam\steamapps\common\Fallout 4)
Then run BodySlide & build your desired body.
If you followed these steps correctly your Player will now have Kimmy's Fur, tail, & ears.
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Step.3
Play the game and enjoy.;P
840 downloads
Updated
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Piper Face Fix
By VonHelton
This VERY small file will fix Piper if her face gets mangled by bad face mods!
It goes DEAD LAST in your load order!
100% guaranteed to work!
?
281 downloads
Submitted
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Main Force Patrol - A Mad Max Mod
By AWP3RATOR
A love letter to Mad Max fans everywhere ❤️
Features 2 custom outfits, accessories, legendary modification, and quest.
While overseas, during your final tour of duty, you were stationed in Australia. The government was having a very hard time maintaining order there as there was even greater civil unrest there than in the U.S.. Due to the Sole Survivor's prior military police training, and that the MFP needed all the man power they could get, your CO placed you under the command of the Melbourne local MFP Chief Fifi Macaffee, to serve as a member of the MFP.
The MFP (Main Force Patrol) were the Australian Federal Police special task force founded in 2073 by the Australian Government as a last ditch effort to maintain civilization and order. The Purpose of the MFP was to support the regular police in combating organized crime, especially savage, motorized criminal biker gangs and marauding punks, and act as a highway patrol on the Transcontinental Highways.
You served under the MFP for more than 6 months, and were given an MFP uniform to wear in order to blend in as the locals were even more hostile towards the U.S. troops stationed there than even the local authorities. After your tour was over, Chief Macaffee gifted you the MFP uniform as you were considered a true member of their forces. You had served with distinction and honor in maintaining right, and formed bonds with those whom you served and fought together with.
It wasn't like the kind of police work you were used to. You were given an extraordinary amount of leeway with how you dealt with criminals. Chief Macaffee had told you that "As long as the paperwork is clean, you boys can do whatever you like out there." You soon realized why that was, as you witnessed first hand what a real break down in order and rule of law was truly like, and the horrors it wrought. Even with that kind of authority, to sometimes be judge, jury, and even executioner, you weren't able to save everyone.
The things you witnessed and had to do left it's mark on you. You thought about home and your family, and the growing civil strife there and swore to yourself that when you returned and became a civilian again, you would do whatever you could to maintain right and order. To never allow that kind of lawlessness to run rampant on your country's soil.
Upon returning to the States and to Boston, as the local war hero, you donated your MFP uniform to the Concord museum in 2077 to chronicle the local war hero's exploits while stationed there. A new display was to have been built over the weekend, and due to debut on Monday, Oct 25th...
This mod adds 2 complete outfits to the game with unique mods and accessories:
MFP - from Mad Max and includes the outfit, separate full finger gloves, and thigh holster
Road Warrior - from Mad Max 2: Road Warrior and includes the outfit, separate open finger gloves, and Sam Browne styled belt with accessories
Sawn-Off Shotgun - Unique Legendary item
Standard crafting options are included*
*See How to Get? section for details
New Legendary Weapon Modification: Marksman - Time slows down briefly when aiming down sights, 50% faster reload speed. Available for projectile weapons. Works with or without Legendary Modification.
The mod's items are available through a quest: Maintaining Right...
For new games, the quest will start during the Out of Time quest. For existing games, if the Out of Time quest has already been completed, the quest will start automatically, when loading the game with this mod loaded. If a player has not done/ignored Out of Time, they can start the quest by entering the Museum of Freedom in Concord.
Once the quest has been completed, crafting options will become available.
MFP Oufit
Lining mods Legendary Modification Badges: on or off Shirt color options: Ice Blue*, Dark Blue, Black
Road Warrior Outfit:
Belt:
Types: Waist or with shoulder strap Accessories: on or off (Rigging knife, binoculars, fire brigade tools, and spanner)
Gloves:
Q: Is this mod lore friendly?
A: Yes, very much so. We spent a great deal of time modifying vanilla assets to be true to the movies, but still feel like Fallout. The content is immersively woven into the game.
Q: Does this mod conflict with or support X?
A: This mod should not conflict with anything as it adds all new forms. It DOES make small edits to the Museum of Concord (adding new forms). It has been thoroughly tested, but if you have a problem, please report it.
Q: Does this mod support Start Me Up?
A: Yes it does - see "How to Get?" section.
Q: Does this mod support CBBE and Bodyslide?
A: Yes it does! Please note that extreme CBBE settings will cause mesh warpage, as with all other armors.
Q: Does this mod support Atomic Beauty?
A: Not at this time, but please feel free to add an AB patch!
Q: Where is Max's leg brace?
A: It's coming soon! Check back for a future release and integrated quest.
Q: This mod is not lore friendly to Mad Max.
A: That wasn't a question, but please, make one.
SPECIAL THANKS to George Miller, for creating the most iconic post apocalyptic movie series ever.
VERY SPECIAL THANKS Interplay Productions for creating the Fallout series.
Bethesda Game Studios for bringing us Fallout as we know it today.
Obsidian Entertainment for making one of the best Fallout games in the series.
A final note from the Authors: Don't be a dick and host this on other sites If you wan to use the assets, just ask!
542 downloads
Updated
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Astins Skin Override For Looks Menu
By Dark Ti
With all the presets all over nexus mods makes it easy to change your looks on the fly. well what about all the different body options? well well? Ya have to log out and run body slide set up sliders check in game log out adjust log in yea pfft.
If you like the mod Smash that Endorse Tab for future content.....
There are no Textures or meshes Included with this Mod
The Mod: Out of the box (There Are no assets Included in base file)
What this Mod Does?
Astin's Skin override Allows you to choose from Multiple skins and bodies In Game All followers male and female Player male and female using Looks menu. (Note: can use the skins on anybody Caits skin doesn't have to be used on Cait, Player doesn't have to be used on player. This was the simplest way to create folder structures)
Installation?
use your favorite mod manager.
Set up?
To use there is some set up. Load your favorite textures and meshes to the appropriate folders.
Textures:
(Example: Data\textures\actors\character\CaitBodyCustom_00), Hands, Body and Head
(Example: Data\textures\actors\character\PlayerHumanFemaleCustom_00), Hands, Body and Head
(Example: Data\textures\actors\character\PlayerHumanMaleCustom_00) Hands, Body and Head
Meshes:
(Example: Data\meshes\actors\character\CaitBodyCustom_00) ,
(Example: Data\meshes\actors\character\PlayerCharacterAssetsCustom_00) Folder is Male and female.
Important: (Copy hand/hand 1st person meshes, Body 1st person meshe from Cbbe or your favorite body mod). Run body slide Use one of the body slide file that's provided in Down Loads options there are several Body slide Files from various Authors. Check Morphs if you use in game sliders, Or use preset or create your own if it suits your purpose...
How do I use this mess?
Simple open looks menu choose In body options load skins its that easy...
Requires: Looks Menu F4SE
Note: Assuming anybody who downloads this mod has prior knowledge of looks menu
Anybody with Scripting Knowledge with free time on there hands please Inbox me...
Special thanks to as follows:
radbeetle
LooksMenu Skin Override Tutorial
CherryHotaling
Cherry Hotalings CBBE Physics CHCBBEP
expired6978
LooksMenu
Leito86
smorris2012
Super Hero Bodies (Enhanced Vanilla Bodies Conversion)
( Requires Super Hero Body LooksMenu BodyMorph)
1149 downloads
Updated
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CrispAndClear Reshade Preset
By Sandman525
Tired of all the blurry and haziness in game? I was so I decided to improve it.
I had to downsize images to fit the 2 MB max so they actually look better in game but it should give you a fairly good idea of the changes.
Depending on your system you may notice a fps hit. I also uploaded an alternate version that is a bit lighter.
If you don't like something, you can change it to your preferred tastes using the ingame ReShade menu.
INSTALLATION:
Download the latest ReSahde release at reshade.me and follow the installation instructions.
Unzip the CrispAndClear.ini and place it in your game folder (where fallout4.exe is located).
In game open the Reshade menu and select CrispAndClear.ini from the dropdown menu.
If you have any questions or issues let me know, I'll do my best to help.
CrispAndClear.7z
CrispAndClear(Light).7z
274 downloads
Updated
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UX61 BodySlide Preset
This is a preset for CBBE BodySlide that allows you to take your favorite clothes and fill them out nicely (and then some).
823 downloads
Submitted
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Neontubes's_Preset_v1.zip
By Guest
Hello,
Here is my preset for fallout 4. I reconmend you to use HQ Faces on Nexus (https://www.nexusmods.com/fallout4/mods/32404?tab=files) but its not requird.
The only thing requied is the base game. Let me know is there are any issues.
Cheers
357 downloads
Submitted
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Plugs of the Commonwealth
By darkconsole
This is a collection of things (24) I found laying around the Wasteland and decided I wanted to stick up my butt. They are craftable at the chem station under the Utility category for 1 of whatever you want to stick up your butt (except baseball bat, it wouldn't let me set a weapon as the component, so 1 wood). They currently use Slot 56 (or 57, or 58) "Unnamed" so if unclaimed (by sexy mods) I plant the "this is the butt plug slot" flag here. Nexus modders have already claimed all the slots for non-sexy things.
[ Please stop asking about outfits and just go shopping at Nexus already ]
[ Current Version 112 (still, butt...) ]
2018-06-26 (navi-v2) - a fix for the NAVI plug not giving the dual core perk and/or not switching the power frame after getting in. as before, grab the navi zip that is the same slot as your main potc file. you only need to update your navi file not the main file. if you already have one, and its not working, you might have to throw it away and craft a new one.
2017-05-26 - Added optional files for NAVI Power Armor support. NAVI is a custom "feminine" shaped power armour which includes its own custom power armor frame. Normally you have to wear the special NAVI bodysuit underneath to tell the game to load the special frame which does not clip the armour. This optional file adds a 2nd Fusion Core (Plug - Fusion Core NAVI) which you can craft and will trick the game into loading the custom NAVI frame without having to wear the bodysuit, in addition to the normal Fusion Core plug perk. Install the one with the same slot number as the main PotC package you installed. NOTE: some outfits also have power armour frame keywords - for example, the vault suit, so that you see blue underneath. Rader outfits, Atom Cat outfits, and BOS outfits, also, have custom keywords. 9 times out of 10, the keyword on the outfit will win. Your choices are to go in naked, pick an outfit without the keywords, or remove the keywords from the outfit.
the feather duster plug is now enchanted for sneakity sneak granting the Dusting For Prints perk complete with Pip Boy and HUD animations.
added optional file for alternate feather duster textures - the black bunny.
[ Armor Mods ]
All plugs can be modded at the standard armor workbench. They have a SPECIAL mod slot where you can select a +1 of your choice for 10 Prewar Money.
[ Special Plugs ]
[ Plug Manifest ]
[ Settings ]
[ Installing ]
[ Updating ]
[ Positioning ]
[ Tweaking Positioning ]
[ Changing Slots Yourself ]
[ Coming Soon ]
[ Planned Enchantments ]
[ Source and Resources ]
Max files, FO4Edit Scripts, etc, are on Github.
492623 downloads
Updated
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Debby's Binkies
By dibz666
Yay I did it!!! For all you Binkie lovers out there, Like me.....
This is a project I've been workin on for about 2 months now, And I finally finished it.
This is a stand alone mod, There shouldn't be any conflicts with other mods.
This mod will add a NEW line of Pacifiers into Fallout 4,
These Binkies were originally created by a modder named ae6b9 for use in Skyrim.
I ported them & just wanted to share with everyone.
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More textures may be on the way.
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Full credit goes to ae6b9 for the original creation of the meshes for these Binkies.
I just ported them to Fallout 4.
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To install the Binkies,
Simply drop the Data folder in your Fallout4 folder & then play the game.
Once ingame You can make the Binkies at the Chem station....Everyone Enjoy. ^^
2324 downloads
Updated
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Rabbot modder's resource
By Fixadent
Untextured blender model of Rabbot from the cartoon Aqua Teen Hunger Force.
12 downloads
Submitted
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BD Karlstein oufit
About this mod
1.It is a port from black desert online
2.require CBBE
3.support bodyslide
4.physical dress
5.use NMM install
6. including one clothing/hood/gloves
7.get from chembench or console "help karlstein 0" to find the code
5962 downloads
Submitted
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Rianbow Six BlackMirror
About this MOD
1. This MOD contains two pieces of clothing and two helmets. One piece of clothing is with a backpack and the other is without.
A helmet will hide the hair, and the other one will add a little bit of hair into it.
This will not be too ugly, but if you are using the original hairstyle you should be fine. (But I did not try)
2. CBBE is required before you install it
3. Support Bodyslide, but I do not recommend that as the chest of this dress is plate armor. If you insist on adjusting, it is a sense of dissatisfaction.
4. crafted Method - Chembench / Console "help blackmirror 0"
5.USE NMM to install it
2273 downloads
Submitted
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BlackCat's outfit
An combat outfit from The amazing spiderman 2
You need install CBBE before use this mod
it has bodyslide data
you can get this outfit from chembench or use the console with code "help BlackCat 0‘“ to get it
more detail will be found in game
8321 downloads
Submitted
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Lili Reinhart character preset
By Fixadent
If you watch Riverdale, which you probably don't, then you'll know that actress Lili Reinhart plays the character Betty on that show.
This is a character preset for Fallout 4 that I made of her.
HOW TO INSTALL
Just copy and paste the .json file contained in the zip folder to the presets folder in your Fallout 4 data directory.
142 downloads
Updated
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VotW Animo Pron's Lara With Horse 2
By Crooltool
Animo Pron's Lara with Horse 2 for VotW 2.1.1
all 4 epsiodes of Animo Pron's Lara With Horse 2 featuring the XRay version of episode 4 edited together then split into 5 holotapes, each approx 10 minutes long.
This is my first ever uploaded mod so please go easy on me.
Installation: using MO2, simple install all 3 parts with the same name and use the merge option. Other Mod Managers, extract all 3 parts top a single folder and create a new archive. Manual, extract and drop into the data folder.
Tapes are available at the Holotape Workbench
Requires Videos of the Wastelandver 2.1.1 https://www.nexusmods.com/fallout4/mods/24435
Credits: Animo Pron for the video used in this mod https://animopron.com/
RazorWire - Dertspovor06 - AGreatWeight for Videos of the Wasteland https://www.nexusmods.com/fallout4/mods/24435
24908 downloads
Updated
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Claire’s outfit
Support - CBBE/Bodyslide/RY, Bulletproof Retrofit
How to Get: ChemStation Manufacturing/Control Panel Help claire 0
7445 downloads
Submitted
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Ada Wang's outfit
This is a reference to the imitation of the resident evil Ida King's clothes.
Q: Why is it an imitation?
A: Because it's not exactly the same
Q: Why not do the same thing?
A: Because I can't find good resources
Q: Why can't find a good resource
A: Because I've been looking for it for a long time
In fact, there is already a set of Ada's clothes on the Internet.
I do not have resources.
Interested in searching for yourself.
What I did this time was short-sleeved.
Installation method: NMM direct load / MO direct load / hand...... Dong
Get Method: Chemistry Desk/Console help ada 0
Pre-requirements: CBBE
Support Bodyslide
6824 downloads
Submitted
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Fear Suit
Share a tights transplant from FEAR Onlien
Just a single dress, so nothing to say
CBBE /Bodyslide/ Physical (slightly) can be used with other armor
Craft at chem-workbench or console input Help Fear 0
11847 downloads
Submitted
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Nier's cosplay outfit
——— About this Mod ———
(Sorry guys my English is no good, hope you can understand the translations below)
This is a clothing MOD that contains a piece of clothing, two accessories (Sabre, and Pod), and two helmets. The two helmets have a 2B face (no expression), one uses the player's own face (expression, if you have confidence in yourself can try this) There is a simple physics effect on clothes and hair (this is the second time I've done physics, I can use it, if I'm doing it a bit, I'm going to wear it a bit)
Get Method: ChemStation/Console/etc
Notice Because I was a high imitation Miss 2B, I didn't do a Bodyslide file. Yes, this dress does not support BS, but uses a CBBE stature skeleton, so you will need to install Caliente's Beautiful Bodies Enhancer before you install this
Known BUG and related conflicts MOD have not been found
I didn't use gloves and the texture material was normal. The left hand's feathers would wear with the Pip-boy. I originally intended to remove the feathers of my left hand, but I didn't think much about it. If you don't like it, you can open the model and delete it yourself.
20016 downloads
Submitted
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Devious Devices
By Kimy
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Devious Devices - A Bondage Framework for Fallout 4
Code By Kimy, using some design ideas from Min's DD implemention for Skyrim.
Additional code by AG12.
Devious Devices Art assets by Zadil, Koffii, Pincopallino and Heretical.
Additional art assets by DixiePig, Vioxsis, Newmiller, HisDudeness, Vader666, mxwqtkl, Dasha and Nytesorrow.
Fallout 4 conversion of Skyrim art assets by Bumex
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DESCRIPTION
Devious Devices is a collection of restraining devices and toys to torment your Nora, including, but not limited to: chastity belts, collars, cuffs, vibrators, gags, and even hobble skirts! And don't worry about wiggling out of them: All devices lock in place, and only the correct key can open the locks! And these devices don't just look restrictive, they ARE! These handcuffs really lock your hands on your back and make you unable to fight. Running in leg irons? No way! And yes, wearing a gag will make you speak gibberish!
NPC Support: Yes, it works with the other denizens of the Wasteland, too. Is Preston asking you to save yet another settlement you couldn't care less about? Just gag him and shut him up!
Intuitive Interfaces! - No need to use spells, or batch files or other quirky methods to enjoy these devices! Just click them in your inventory and choose what you want to do with them via the easy to use interaction menu!
Framework! - Want to create your own bondage mod? Kinky quests? Custom restraints? DD is providing all needed functionality for that, so you don't have to! Want to create custom bondage items? Just make your item use the DD scripts and customize dozens of properties to your taste and create your own toys without writing one line of code! Items with custom keys? No problem! Multiple locks? For sure! Timed locks? You bet! Cuttable material? Yep, got that, too! Impossible to struggle out from? Check! Override animations? Just tell the item which ones to use, or create your own! Items that cannot be removed as long as another is locked on? Yes, even that! And if all of that isn't enough, create your own spell effects and add any number of them to your item. If you think it can't be done, think again!
REQUIRED MODS
- All DLCs (And please don't ask for a non-DLC version. I won't make one.)
- CBBE Body - http://www.nexusmods.com/fallout4/mods/15/?
- Bodyslide and Outfit Studio - http://www.nexusmods.com/fallout4/mods/25/?
- Armor Keyword Resource - http://www.nexusmods.com/fallout4/mods/6091/?
- Torture Devices - http://www.loverslab.com/topic/68652-torturedevices/
INSTALLATION
1. Install the NEWEST versions of ALL requirements listed above using your favorite mod manager, including THEIR respective requirements.
2. Install this mod with a mod manager of your choice.
3. Run Bodyslide and batch build all assets using the preset of your choice.
CONFLICTS
General: The point of this mod is locking the player character in restraints hard to remove. This feature might cause issues with other mods not expecting the character to wear non-removable items. Known issues will be listed in this section. Feel free to report incompatibilities in the support thread.
No other conflicts known at this point.
KNOWN ISSUES AND LIMITATIONS
The items do not have world/ground models. I don't have world models I could use. Gags do not change an actor's expression and do not force them to open their mouth. That's currently not feasible to do (at least not that I'd know of). For that reason, the panel gag works best. Some of the items might clip with others and with clothing. There is currently no way to dynamically hide armor on a character. The code is currently not attempting to catch brute-force removal of DD items via UnequipAll(). This command, if used on the player without other precautions, breaks the game anyway, as it stips the PipBoy from the player as well. I don't expect mods to widely use it. I will deal with it down the road in case I have to. Some API functions work on the player only, not NPCs (e.g. RemoveGenericItemByKeyword). This is due to a scripting lanaguage limitation. As a consequence, modders need to keep track of what they are equipping on NPCs, if they want to remove the items later on.
PERMISSIONS
You can NOT post this mod or any of its parts (including any derived works) outsides of LL without my explicit permission. You can NOT incorporate any of my code in any for-profit project (Donations/Patreons are fine as long as they are strictly voluntary and don't offer the donor any tangible advantage over non-donors) You can NOT incorporate any of my code in mod that's going to be uploaded to Bethesda.Net and/or made available for consoles in any other way. You can NOT use any of my code in a closed source project. No exceptions, ever. No need to ask for permission either. I won't give it. Even in my wildest dreams I can't think of a good reason not to publish a mod's source code. You can NOT publish a fork of this mod (as in using it as a base for a project offering similar functionality) without my permission. That includes porting it to other platforms/games. You CAN otherwise use my code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion. And give proper credit where it's due. All above rules still apply!
Legacy clause: If I can no longer be contacted for a sustained period of time despite sincere efforts to do so, I grant the LL staff permission to assign a new maintainer to Devious Devices to update it with fixes and feature enhancements. In case this clause is invoked, I do reserve the right to request back maintainer status of the mod at any time for any reason, though.
For all third party assets used by this mod (namely art assets, see credits section), all conditions set by their original creators apply instead. Please contact the respective author for further information on permissions etc.
FOR MODDERS
Please refer to the documentation in the archive!
DIFFERENCES BETWEEN FALLOUT 4 DEVIOUS DEVICES AND SKYRIM DEVIOUS DEVICES
There are actually quite a few of them. Some are owed to FO4 being a different game with different capabilities. Some are lessons learned from years of developing for Skyrim DD. Generally, DD for FO4 is not really a 1:1 port of Skyrim DDI, it's more a reimplementation. In particular:
Stuff that's different because of game differences and/or scripting limitations:
Unlike Skyrim DDI, effects and relations between devices aren't hardcoded in Fallout 4 DD. Not a single one of them is. All effects, without any exception, are set via item properties and/or keywords. E.g. if you want to create a custom plug and want them to be unable to be removed from a character wearing a chastity belt, you will have to assign the relevant item properties, or the code will ignore it. You can even make gags that don't prevent you from speaking or corsets that make you blind. Because even these effects are not hardcoded for the device types. Unless you tell the code otherwise, a device is just a lockable thing that by itself doesn't do anything except cling to you. Skyrim DDI's approach to creating custom items was objected oriented inheritance: You would inherit the base script and override/add what you wanted. FO4 DD's approach is making everything customizable via script properties and hardcode as few features as possible. This approach should make writing custom code unnecessary almost 100% of the time. Since every item can have an arbitrary number of spell effects attached to it, there is practically no limit to what you can do. There are only limited global user settings affecting item difficulty or behavior in FO4 DD. There never will be any customization options allowing shutting off any features of the device system entirely. Everything influencing item behavior is determined on the device level. This is putting all control in the hands of the modder, where it should be. The settings can be vastly different from item to item. E.g. one item can have a 20% chance to break the key, another can have 0%. The user can apply a modifer to generic items, but a device designed to be punishing will always be punishing in relation to others. Which makes item behavior predictable for modders using the framework - the item will behave exactly the way it was designed! On the flip side, it puts also more responsibility on the modder, not to create unfun features or devices that users will generally end up hating. DDI had a tag-based item database for randomly picking restraints. I do not plan to implement this feature. There is a function in this mod that can pick random devices from formlists. It's not quite as powerful as DDI's tag database, but for most applications it will do its job just nicely. The FormLists are exposed to the API, so 3rd party mods can add their own devices to it! FO4 DD has only one blindfold mode, that's equivalent to Leeches mode in DDI. No other blindfold modes are planned for the framework. The player can NOT set the blindfold strength. The modder can. But even the strictest setting still allows you to navigate your environment. The compass is still there, too. The framework blindfolds are a lot less punishing than their counterparts in DDI. There is no hardcoded event system either. If you want devices to trigger reoccurring events, create a magic effect running a timer and add it to the correct device property. Refer to the implementation of the Plug Vibrate effect to see how to do that. Most of the old events did not get reimplemented because they did not do much, except displaying a text. The dreaded corset implementation is gone and won't be back. The price for that is serious clipping of corsets with most chastity belts, but I prefer that to non-working scripts and broken item states all over the place. There are special chastity belt add-ons for use with corsets. They don't clip. Vaginal piercings did not get implemented and likely never will. This item type was underwhelming in Skyrim (yet another vibrating thing that barely can be seen on the character...) Plugs trigger vibrate effects and that's all the vibrations you will ever need! There is only one class of hand restraints in FO4 DD. Armbinders, yokes, shackles, handcuffs and all other types of wrist restraints share one item type. Which means that characters cannot wear handcuffs and armbinders at the same time, unlike in DDI. Yes, I know that in real life it's possible to put a handcuffed person in an armbinder for additional giggles, but this little drawback made the implementation of wrist restraints so much more efficient that it's not even funny.
Generally: The code allows you all sorts of freedom, but you need to be responsible with it. If you create a quest restraint with only one key in the entire world that can unlock it, and then set the key break chance to 90%...don't complain about angry users laying siege to your support thread!
FAQ:
Q: How to best report any issues with Devious Devices?
A: Post your issue in the support thread and describe what happened, and how. In enough detail that I might have a chance to understand what went wrong there. Oh, and post a Papyrus log if you can. While I might be able to guess the cause of your problem every now and then, chances are that I will never find out what went wrong unless you provide me with the log. DO NOT PM ME WITH SUPPORT REQUESTS!!!
Q: I have this and that problem with an older version of Devious Devices.
A: Please don't ask me about older versions. Ever. I release patches for a reason. Use them! Some of them even might have fixed the exact bug you're reporting to occur in your ancient version of this mod. Only the newest version is supported at any time. Don't post any questions in the support thread unless you're running the -newest- version of this mod AND all of its requirements.
Q: I have a support question and wonder if I should PM it to you.
A: Please, PLEASE do NOT use PMs for support issues and bug reports. I might/will ignore them and delete them without responding to them! Support requests belong in the support thread and nowhere else, so other people having the same issue can see the reply as well, or even help each other, so I don't have to answer ALL questions people might have.
Q: I love this mod and want to support you. Can I?
A: It would be very much appreciated! I have a Patreon set up if you want to tip me: https://www.patreon.com/kimy
Q: Can I suggest new features?
A: Absolutely! I have implemented a lot of user-suggested features in my mods and I will continue doing so. But please understand that I cannot implement them all and that some others I really just won't like enough.
Q: Will this mod ever support male player characters?
A: Male player characters will never be officially supported. Blame it on me being lazy or on the general lack of interest of the LL community in DD support for males. It's also just fair, because the gaming industry is making me play guy characters in their games all the time and I don't like that either. Some of the items offer male models at their creator's discretion, in which case I might add them to DD, so that they can be used on male NPCs. But I will not ever give any sort of guarantee that any particular item will work on males, and I will never test or design any feature of this mod with male characters in mind.
Q: Why are the bundled items changing my body when equipped? Why are some items invisible? Why is everything so messed up???
A: Use Bodyslide, Luke! It's listed in the requirements for a reason. You need to actually build the assets with Bodyslide!
Q: Is this mod compatible with <obscure mod you found in a remote corner of the internet and nobody else but you ever seems to use>?
A: Ummm...I dunno.. You tell me! I list all known incompatibilities in this ReadMe, but there are really a lot of mods out there, and I can't possibly test them all.
Q: Why don't you add <items from this and that other restraint mod available on LL> to DD's item library?
A: If the other mod has been out on LL for more than a couple months and I haven't added the items, chances are that I don't like them enough and/or their creators didn't give me permission.
Q: Can I translate your mod?
A: I'd feel honoured, but please re-post only the files needed for the actual translation, as a patch with a link to the offical mod! Do NOT re-distribute the entire mod. If you want to post the translated files outsides of LL, please ask for permission first. I am likely to give permission for non-English speaking communities outside of the EU or NA and very, very unlikely otherwise. I also reserve the right to pack any translated files with the main mod and distribute it as part of DD.
Q: I found this awesome model that would be a perfect fit for a DD item. Will you include it?
A: I will not put in anything in DD that doesn't support CBBE Bodyslide. The model AND the sliders obviously also need to come with permissions to freely include and distribute it in 3rd party mods. If it does, feel free to suggest it!
Q: How can make this mod not ever hide the PipBoy? I want to use my own PipBoy hider mod!
A: Set DD_PipBoyAlwaysHide to -1. This will completely disable the hider feature. Warning: Some restraints will look extremely silly with the PipBoy not hidden. Use this only if you have the PipBoy permanently hidden by another mod and do NOT use this setting when DD's hider feature is currently active.
Q: Where can I get the items in game?
A: There is a vendor in Goodneighbor, in the Memory Den. She can sell you restraints and (standard) keys. Her name is Kimy!
Q: Can I craft the items?
A: Yes! Make a restraint workbench (found in the workshop menu)
Q: Can I craft keys?
A: No. Kimy (the NPC) can sell you standard keys. But she knows how desperate locked-up people are to get their hands on a key, so her prices might be a tad obscene.
Q: Will DD integrate with FourPlay?
A: While DD content mods might want to be able to trigger sex scenes to enhance their quests, the framework itself has limited reason to. The biggest use-case is providing a means to pick restraints-aware animations for scenes (so that these chastity belts actually prevent what they are meant to prevent), but FP is not yet stable enough to consider adding it as a dependency. I also want to keep DD F4SE free, so I will probably be looking for ways to link to it as a soft dependency or through an add-on.
Q: Will this mod ever support another body than CBBE Bodyslide?
A: That's very extremely unlikely. The Skyrim body wars still haunt me, and I am not keen on a reprisal. Unless another body completely takes over the market in the future, I will not even think about it. And I hope none ever will. CBBE is good enough and supports pretty much any imaginable body shape through Bodyslide. There is zero reason for more body mods, really.
Q: How about physics support?
A: In contrast to Skyrim, no single physics mod has currently achieved high enough popularity/support to warrant supporting it. Once this changes and physics-supported gear becomes widely available, it will be considered.
CREDITS AND THANKS
Min for originally developing Devious Devices Integration for Skyrim, and the design concepts and ideas I used for this mod. Vader666 for making the bound animations in Torture Devices, which are utilized by this mod. Bumex for converting so many Skyrim devices to FO4 for me. You might want to check out his/her awesome clothing pack for FO4 as well: http://www.loverslab.com/topic/72183-fo4-clothing-conversions-from-skyrim-wip/ Zadil for the original Devious Devices Assets, used in this mod with his permission. Fallout 4 conversions by Bumex. DixiePig for the Slave collar and manacles set: http://www.loverslab.com/files/file/2847-not-at-all-kinky-slave-collar-and-manacles/ These items are licenced under Creative Commons (http://creativecommo...y/4.0/legalcode) Vioxsis for the Institute and Vault-Tec slave sets, used as per the general permissions: http://www.loverslab.com/files/file/3362-vault-tec-slave-gear/ and http://www.loverslab.com/files/file/3160-institute-slave-gear/ Koffii for the awesome restrictive set and the yoke, originally made for Skyrim Devious Devices. These items are licenced under Creative Commons. A copy of that licence can be found with the items. Fallout 4 conversions by Bumex. Pincopallino for the bondage mittens, straitjacket, hobble skirts and formal/elegant dresses, originally made for Skyrim Devious Devices Expansion. Fallout 4 conversions by Bumex. Heretical for the chain harness, nipple clamps, shame mask, and pear gag, originally made for Skyrim Devious Devices Expansion and Heretic Resource Pack. Fallout 4 conversions by Bumex. Newmiller for the latex mini dresses and spandex dresses, taken from the Experimental Latex set. The mod recently got reuploaded again: http://www.nexusmods.com/skyrim/mods/72361/? These items are free to use for non-commercial purposes, as long as credit as given. Fallout 4 conversions by Bumex. mxwqtkl for the Shiny Rubber gear, used as per his/her general use permission: http://www.nexusmods.com/skyrim/mods/41534/? Fallout 4 conversions by Bumex. HisDudeness for the Balloon Bondage Mittens and Balloon Hoods used as per the general permissions. Get the original mod here: http://www.loverslab.com/files/file/2819-the-duders-grab-bag-of-fetish-items-wip/. Fallout 4 conversions by Bumex. Volfin for allowing me to bundle the excellent gagged sounds from GagSFX with this mod - http://www.loverslab.com/files/file/794-gagsfx/ Nytesorrow for generously allowing me to use the latex hoods (http://www.loverslab.com/topic/38270-wip-latex-hood/) Dasha for her awesome Devious Toys I partially bundled with this mod in good faith that it's ok to (the assets will be removed immediately in case it is not): http://www.loverslab.com/files/file/2170-dashas-devious-toys/ Fallout 4 conversions by Bumex. All the other current and previous members of the DD Team for their work and contributions!
637246 downloads
- bondage
- restraints
- (and 3 more)
Updated
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DickChick v3 Series -Piper-
By Harlekin
Playing Fallout 4? Looking at all theese dirty .. Wastelanders around you? Thinking with that thing below your belt? Stop! Thats unimmersive - you play Nora - a woman there is nothing below your belt - and that is where DickChick joins your Game. Yeah.. i made that mod only for immersion-reasons... or or because i like Futanaris - jea yes, probably the second option.
However: Let me introduce you.....
[DickChick v3] [ DickChick v3 Series -Piper- ]
Also on Nexus - This mod contains 24 files to Choose from - maybe the Nexus list is a bit more.. sorted. - just saying..^^
As Part of DickChick V3 starts now the series of Female Companions - the first one is my Favorite Companion: Piper. V3 of the Main-Mod is finally stable and easy to use. Basicly give DickChick v3 Series Piper your companion Piper a fully working *DingDong* in all customization possibilities of DickChickv3. See "Features" for more informations.
Easy to use: Just install the mod and it.. just works. No menu, no console, no craftable Item or anything like that. Just took off Pipers clothes and you will see her dirty -properly not so little- secret. Auto-Equip / Unequip: When you or a third-party Mod put Pipers clothes back on, her *DingDong* will instantly disappear. Like it's appear when she wear the eve-costume. It just works like magic but in the way of science! xD Many Customizations: Piper comes with a.. authors choice of form. With the Cut *DingDong*, small Balls and black pubic-hairs as seam-hider. But there many combinations between different types of *DingDongs*, Balls and Seamhider possible. Customizations *DingDongs*: The *DingDong* comes with 4 different options: Cut, Uncut, a Cut - slightly oversized and a ridiculous oversized version as request. Customizations Balls: There 5 Versions of Balls to choose from: Small balls, Big Balls, even bigger Balls, no Balls and again oversized balls as request. Customizations Seamhider: There is a meshseam between the Body, Pipers *DingDong* and her Balls - they can be hide with a selection of pubic-hairs or a *DingDong*-Ring. There 7 different Options to Choose from: Black, Blond, Brown, Grey and Red pubic-hairs, a *DingDong*-Ring or.. just no hider. Easy to Manage: Once you took off Pipers clothes you have to tap the 8 key on your Numpad to toggle her errection between Flaccid, Midhard and Hard - then back to flaccid. If you try to get her errect while wearing clothes you get a notification, with the advice to took of her clothes first.
DickChickV3 Series Piper need's the Main-Mod [DickChick v3] but don't worry, if you don't want your Character to be a DickChick - just toggle it via Num6 off and you will never recognize it again until you turn it back on. Installation its pretty simple - just Download one of the Mainfiles and drag and drop the files into your data folder (NMM works also). If you fine with my selection of chooseable options: Fine you're finish Just activate the mod an have fun with Pipers new *DingDong*.
If not: Look at the optional files section and download the options of your personal taste and install them just like the main-file and just override existing files. and.. now youre finished - pretty simple, how i sayed.
Q: Requirements?
A: Yes. A legal Copy of Fallout 4, F4SE and DickChick v3 (Safe) Version. Cbbe is a soft requirement but should be work with any other bodymod too if not you could use outfitstudio to adjust your chosen nif-Files to your body or bodyslide preset. If someone tell me how to make a bodyslide-Preset for my nif-Files i will upload them too.
Q:Why different Textures and Nifs for the Public-Hairs?
A: o.O - i Tryed to use Hair-Tint but it didn't work.. i don't know why but it just dont work. So different nifs, different textures.._. sorry if someone can say me how i use the hairtint, i will change it soon. But skintint has worked.. for some reason. xD
Q: Oh man.. learn english!
A: wait thats not a question... but yo.. English is not my motherlanguage im actually really bad with english.. at least writing. In Understanding i'm actually pretty good. So sorry i have to say: Just deal with it.^^
Q: Where is the NPC / Follower-Support??!!
A: NPC- Support actually won't happen. Not from my side. Because it just not possible for genereric NPC's at least not with my script how it is at the moment. But Follower Supports start here for now!
Q: Can i Make new meshes?
A: Yes.. please.. yes! yes.. and ehm yes. xD i think my meshes are really out of date. but my mudbox license is war ago expired and my max license now too -_- so from my side don't come new meshed but i where glad to see (& use) new ones.
Q: Can i Upload your mod to another Site? | What is with Patches, Bugfixes and updates?
A: No! No and don't. Not under any circumstances and the Guy who translate v2 in to rus and load it up without even asking vertainly not. -.- You can still make a translation.. its only one sentence.. who cares. But Upload only on Nexus or Loverslab - nowhere else! And even this only as the old fashioned way: -Original mod still required-. Same for Patches, Updates, Bugfixes and so on. And no im not mean, greedy or stingy or what ever the right word is but uploading without asking .. ah come on - thats not necessary.
This Mod is only compatible with any Makeover Mod, that do not changes Pipers Body to another Mesh-Form- if you want to change her Body as well do it with LooksMenu by yourself, or just dont use this mod here. If you use Unique Player by d_rail1602 OR Unique Player and Followers REDUX by FGmodule make Sure you are install the v3.1.1 version of the specific Patchfile not 3.0, not 3.1 - 3.1.1 - !
DickChick uses 3 biped slots. 54,55 and 56. If another mod uses the same equipslots then it will be unequipped for your genitals. For now i dont know how to change that. In skyrim are mods out that attach objects to the player charakter without using a equip slot (like quicklight) but ive never checked how they actually work. if i find it out someday i will make it simlear. but for now i have to use 3 biped slots.
DickChick is fully compatible with CWSS Redux and should also be with any other mod, that undress Piper without a Nudesuit.
8802 downloads
Updated
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DickChick v3 .. a Futanari-Mod
By Harlekin
Playing Fallout 4? Looking at all theese dirty .. Wastelanders around you? Thinking with that thing below your belt? Stop! Thats unimmersive - you play Nora - a woman there is nothing below your belt - and that is where DickChick joins your Game. Yeah.. i made that mod only for immersion-reasons... or or because i like Futanaris - jea yes, probably the second option.
However: Let me introduce you.....
[DickChick v3] [DickChick v3 Series -Piper-]
Also on Nexus - This mod contains 24 files to Choose from - maybe the Nexus list is a bit more.. sorted. - just saying..^^
DickChick v3 is how the name sayed the 3th version of this mod and with each version totally rewritten and simplifyed. V3 is finally stable and easy to use. Basicly give DickChick your Player-Character a fully working *DingDong* in 3 different forms with 4 different Ball-Sizes and that in 3 different 'states' of errection. DickChick comes also with a bundle of pubic-hair in 5 different haircolors. See "Features" for more informations.
- Easy to use: Just install the mod and it.. just works. No menu, no console, no craftable Item or anything like that. Just took off your clothes and you and any other dirty wastelander will see your *DingDong*.
- Auto-Equip / Unequip: When you put your clothes back on, your *DingDong* will instantly disappear. Like it's appear when you wear the eve-costume. It just works like magic but in the way of science! xD
- Many Customizations: DickChick comes with a.. authors choice of form. With the Uncut *DingDong*, big Balls and black pubic-hairs as seam-hider. But there many combinations between different types of *DingDongs*, Balls and Seamhider possible.
- Customizations *DingDongs*: The *DingDong* comes with 3 different options: Cut, Uncut and a ridiculous oversized version as request.
- Customizations Balls: There 4 Versions of Balls to choose from: Small balls, Big Balls, no Balls and again oversized balls as request.
- Customizations Seamhider: There is a meshseam between the Body, your *DingDong* and your Balls - they can be hide with a selection of pubic-hairs or a *DingDong*-Ring. There 7 different Options to Choose from: Black, Blond, Brown, Grey and Red pubic-hairs, a *DingDong*-Ring or.. just no hider.
- Easy to Manage: Once you took off your clothes you have to tap the 9 key on your Numpad to toggle your errection between Flaccid, Midhard and Hard - then back to flaccid. If you try to get a errection while wearing clothes you get a notification, with the advice to took of your clothes first.
- Toggleable: Now in V3.1 your DickChick-Existance is toggleable via the Num6 Key.
- Its pretty simple - just Download one of the Mainfiles and drag and drop the files into your data folder (NMM works also).
- If you fine with my selection of chooseable options: Fine you're finish Just activate the mod an have fun with your new *DingDong*.
- If not: Look at the optional files section and download the options of your personal taste and install them just like the main-file and just override existing files.
- and.. now youre finished - pretty simple, how i sayed.
Q: Requirements?
A: Yes. A legal Copy of Fallout 4 and F4SE. Cbbe is a soft requirement but should be work with any other bodymod too if not you could use outfitstudio to adjust your chosen nif-Files to your body or bodyslide preset. If someone tell me how to make a bodyslide-Preset for my nif-Files i will upload them too.
Q:Why different Textures and Nifs for the Public-Hairs?
A: o.O - i Tryed to use Hair-Tint but it didn't work.. i don't know why but it just dont work. So different nifs, different textures.._. sorry if someone can say me how i use the hairtint, i will change it soon. But skintint has worked.. for some reason. xD
Q: Oh man.. learn english!
A: wait thats not a question... but yo.. English is not my motherlanguage im actually really bad with english.. at least writing. In Understanding i'm actually pretty good. So sorry i have to say: Just deal with it.^^
Q: Where is the NPC / Follower-Support??!!
A: NPC- Support actually won't happen. Not from my side. Because it just not possible for genereric NPC's at least not with my script how it is at the moment. But i've actually prepared anything for female Follower support but ive only prepared it. Because i spend the last 3 days with scripting and want to play my actual playthrough! xD so i made a break and publish the player-only version. Follower support will come with 3.1 (or 3.2, if you - yes you - find a Bug that i have to fix in 3.1) Generic NPC-Support: Who know maybe in my next .. 4.0 rewrite of this mod? XD
Q: Look your charakter really so shitty as on the screenshots?
A: No the screenshots are actually from my first playthrough and V1 of DickChick. ^^
Q: Can i Make new meshes?
A: Yes.. please.. yes! yes.. and ehm yes. xD i think my meshes are really out of date. but my mudbox license is war ago expired and my max license now too -_- so from my side don't come new meshed but i where glad to see (& use) new ones. When i finished the upload of V3 then i will adjust the 'authors choice'-Files to my Bodyslide preset. If i make noticeable changes i will upload them too.
Q: Can i Upload your mod to another Site? | What is with Patches, Bugfixes and updates?
A: No! No and don't. Not under any circumstances and the guy who translate V2 it to rus and load it up without asking certainly not. -.- You can still make a translation.. its only one sentence.. who cares. But Upload only on Nexus or Loverslab - nowhere else! And even this only as the old fashioned way: -Original mod still required-. Same for Patches, Updates, Bugfixes and so on. And no im not mean, greedy or stingy or what ever the right word is but uploading without asking .. ah come on - thats not necessary.
I have uploadet two main-Files. The safe version is nja safer then the other and should be work as best if you don't use a mod that let your character use another SkinNaked 'armor' then the original one. And no i don't mean a bodyreplacer like CBBE.. more something like a custom race-mod or simliar to them. If you use a mod like that then you could try the compability-version of my mod if that still don't work.. then tell me wich mod you are using and so long i play fo4 i will try to make a compability patch.
DickChick uses 3 biped slots. 54,55 and 56. If another mod uses the same equipslots then it will be unequipped for your genitals. For now i dont know how to change that. In skyrim are mods out that attach objects to the player charakter without using a equip slot (like quicklight) but ive never checked how they actually work. if i find it out someday i will make it simlear. but for now i have to use 3 biped slots.
DickChick is fully compatible with CWSS Redux and should also be with any other mod, that undress your Playercharacter without a Nudesuit.
63418 downloads
Updated
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Living Parasite CBBE Armor
By Bobyshal
Hey,
I have decided to port this armor after reading the "Subject #130" thread.
This armor was originally made by DixiePig for Skyrim, thanks to him.
I tweaked it a little bit and added a specular map. Also, I have included my body preset/bodyslide file.
It use the slot 54 or 55 ( I can't remember) so it can be worn with almost everything but there will be clipping.
You can craft it at the chemistry station.
CBBE compatible.
I'm not the best modder but if you have suggestion to improve this armor, go ahead.
Version 1.0
Added "Living parasite armor".14594 downloads
Updated