Jump to content

Recommended Posts

Posted (edited)
3 hours ago, HexBolt8 said:

Okay, thanks, that's as expected.  Please try a quick test.  Turn off all enslavement outcomes in this mod's MCM, then send yourself to the auction.  You should be set free after the auction.

 

I don't have any outcome enslavement mod installed. I tested again and left it running for about 10 mnts and its still the same thing. I attached the log again, it might help.

 

Edited by balistaus
Posted (edited)
56 minutes ago, balistaus said:

I'll attach my log.

Thank you for that.  I know that it takes time to generate and post a log.

 

I don't see anything there that looks like it would break the auction.  However, there are many errors like "Static function IsValidActor not found on object zbfutil" that suggest that your ZAP installation is outdated, incompatible, or not properly installed.  If you know your way around script files, check zbfUtil.psc.  If should have a global function named IsValidActor.

 

Please run "sqv sslv_config" in the console and check the value of ::AuctionListSize_var.  Unless you're doing something unusual, the value should be 0.

Edited by HexBolt8
Posted
9 minutes ago, HexBolt8 said:

Please run "sqv sslv_config" in the console and check the value of ::AuctionListSize_var.  Unless you're doing something unusual, the value should be 0.

the value is indeed 0

 

10 minutes ago, HexBolt8 said:

I don't see anything there that looks like it would break the auction.  However, there are many errors like "Static function IsValidActor not found on object zbfutil" that suggest that your ZAP installation is outdated, incompatible, or not properly installed.

well, can you give direct link for the file? or maybe tell me which one you using from

 

As for installing.. dont you just drag and drop into vortex, enable then run fnis?

 

12 minutes ago, HexBolt8 said:

If you know your way around script files, check zbfUtil.psc.  If should have a global function named IsValidActor.

 

I'm sorry, i don't know anything about script Dx

Posted

Hi there i remember there being a feature where at the end of the Auction where you get released without being enslaved you would be set free but with a bunch of restraints on. I don't know if i remembering correctly but was this feature removed or part of another mods scenario or is it tied to Devious Devices only? Would be nice if you don't have any of the enslavement options you could be equipped with Zaz items for a duration.

Posted
10 minutes ago, Cammy said:

Hi there i remember there being a feature where at the end of the Auction where you get released without being enslaved you would be set free but with a bunch of restraints on. I don't know if i remembering correctly but was this feature removed or part of another mods scenario or is it tied to Devious Devices only?

I don't remember this ever being a feature of Simple Slavery, but then I never used the mod in its early days.  The default handling for not having any enslavement mods installed was to be set free.  The original wording was that you were bought and freed by an anti-slavery group, so I don't think they'd want to leave you wearing slave gear.  I changed the wording a little in a recent version, but the intent is the same:  you're really free.

Posted
9 minutes ago, HexBolt8 said:

I don't remember this ever being a feature of Simple Slavery, but then I never used the mod in its early days.  The default handling for not having any enslavement mods installed was to be set free.  The original wording was that you were bought and freed by an anti-slavery group, so I don't think they'd want to leave you wearing slave gear.  I changed the wording a little in a recent version, but the intent is the same:  you're really free.

Hmm I guess it might have been in the older iterations i Simple Slavery I honestly can't remember but i do remember the wording at the end "The one who bought you decided to set you free but left you bound" Now i don't remember if it was DD items or Zaz items but i do remember really liking that as it did add a little more variety in the end instead of just straight out releasing you.

Posted

Just a note that, working with @balistaus who tested some script changes and produced logs for me, I have a fix of sorts for the problem with the never-ending auction scene.  There's always been a timeout mechanism for the scene, but it didn't work reliably.  I've now fixed that.  I still don't know why the scene doesn't work for some players, but with the fix it can time out and the auction will eventually end.  I'll publish a new version soon.  The update will also replace the destination in Fellglow Keep (the one with the necromancers) and ensure that shields get unequipped.

Posted

Great! I got the same problem as @balistaus  and finding solution kind of drive me mad.

Guess it's about ZaZ8.0 , when I was using 7.0 it just go fluently. And it just stuck after I update ZaZ.

BTW Could I just skip the scene use setstage or anything else? No idea about the code things T T

 

Posted
2 hours ago, IWannaBeatTheGuy3 said:

I got the same problem

If it's the same problem, the upcoming update will have the timeout on the auction scene working, so that part can proceed if you have trouble there.  If it's a ZAP problem, the update doesn't change anything that would affect that.  I'm using ZAP 8 without any problems.

Posted
23 hours ago, HexBolt8 said:

I don't remember this ever being a feature of Simple Slavery, but then I never used the mod in its early days.  The default handling for not having any enslavement mods installed was to be set free.  The original wording was that you were bought and freed by an anti-slavery group, so I don't think they'd want to leave you wearing slave gear.  I changed the wording a little in a recent version, but the intent is the same:  you're really free.

 

23 hours ago, Cammy said:

Hi there i remember there being a feature where at the end of the Auction where you get released without being enslaved you would be set free but with a bunch of restraints on. I don't know if i remembering correctly but was this feature removed or part of another mods scenario or is it tied to Devious Devices only? Would be nice if you don't have any of the enslavement options you could be equipped with Zaz items for a duration.

I think this might be a combination of things. The original did not have DD support, so it is possible you would have been set free but still had DD items equipped. Also, the DCL outcomes have a couple where you are left in the wilderness without a master but with restraints. Just a shortcut to dcl's little mini games.

 

It is also possible that the version in between ours had something like what you describe.

Posted
30 minutes ago, jfraser said:

Also, the DCL outcomes have a couple where you are left in the wilderness without a master but with restraints.

 

I agree. These particular DCL outcomes sound like what the OP may be referring to.

Posted

Version 6.3.13

 

Changed:  Before the auction scene starts, any currently active scene will be stopped.  This should prevent the auction from being blocked if the player is stuck in another scene.
Changed:  Replaced the destination in Fellglow Keep (with the necromancers) with a location outside Riften's north gate.

Fixed:  Auction scene timeout was not working.  If the scene happens to get stuck, it will now time out and end after 180 seconds.
Fixed:  Shields were not being unequipped.

 

Thank you to @Herowynne for the SE conversion!

Posted
9 minutes ago, mouloudeaz said:

Do you know when i'm on the selling plateform, nobody want to me ?

Nobody wants to what?  Your question is missing some words.

 

If you're not seeing auction dialog, you probably don't have Fuz Ro D-oh installed (it's required), or if you're on SE you might have the wrong version of Fuz Ro D-oh for your version of Skyrim.

Posted
1 hour ago, Someone92 said:

...an option to skip the auction scene and go straight from a black screen to the new mod.

That's not in the plans.  The mod's creator worked hard to build the auction scene.  Dating back to the original version, the esp file description states, "The entire sold on a platform experience."  As the current caretaker, I wasn't planning to add a bypass for the heart and soul of the mod.  If you have ideas for new and interesting auction scenes, I can add them and expand the variety.

Posted
2 hours ago, anona mouse said:

How do I get this mod to show up as an option in death alternative

You have to ask Death Alternative to look for mods to connect to.

Posted

Hello ! So I'm not sure what is the problem exactly here. So I've wanted to try the mod just by curiousity. At first I didn't saw that you would need one of these to actually get an outcome out of the auction so...since it was not working I went and download a few of them with their requirement.

Quote

Enslavement Mods

Have at least one installed and enabled in this mod's MCM or you'll simply be released after the auction.

  Hide contents

Dark Arena (LE and SE) - with thanks to Delzaron

Devious Followers - Continued with thanks to Lozeak & Lupine0

Devious Cidhna (the pirate quest) - with thanks to stobor
Deviously Cursed Loot - with thanks to Kimy
Heroine in Distress - with thanks to Quisling
Island of Mara (original or Tweaked versions will work) - with thanks to quimboles and ffabris (gay male adventure; females can use it, but there will be minor oddities)
Maria Eden (legacy Slavery version - will kind of work with the updated one - better connections to the new one coming soon!) - with thanks to Zaira

Meat Farm - with thanks to CorruptGenie

Public Whore - with thanks to Visio Diaboli
Quick as You Like - with thanks to DocClox
Raven Beak Prison - with thanks to Guffel and Airianna
Sanguine's Debauchery Enhanced - with thanks to Skyrimll

Skyrim Licensed Universal Transport Service (SLUTS) Redux - with thanks to DocClox and MrEsturk

Skyrim Licensed Universal Transport Service (SLUTS) Resume - with thanks to Scrab.  SE and LE supported.

Sexlab Stories (Red Wave) - with more thanks to Skyrimll
Slaverun Reloaded - with thanks to Kenjoka (and pchs, since he made the original)

Slaves of Tamriel++ - with thanks to Slaves of Tamriel, theFirstHeretic, and jfraser.
Submissive Lola - the original version, with thanks to alexvkj

Submissive Lola: The Resubmission - rebooted by MrEsturk & Hexbolt8
Things in the Dark - with thanks to Delzaron

Treasure Hunter Whore - with thanks to Tyrant99/Hugh Reckum
Wolfclub - with thanks to pchs

 

Notes from the SS+ page, some of which might be outdated.

- If you use Sanguine's Debauchery, requires Sanguine's Debauchery Enhanced 3.1 or higher.

- Getting sent to Slaverun should skip the quests leading to Whiterun becoming a slave city.

- Island of Mara normally requires the player to be the Harbinger of the Companions, but ffabris has made a unique start that removes this requirement.

 

 

But sadly despite this if say I click on Enslave me now (or something along that way in the debug menu) it does take me to the auction jail then we speak to the jailmaster a few bit. Then we get tp onto the stage, hanged by the arm wich is good but then....nothing happen. My character cant move (wich make sense because of the bondage) but no dialogue is happening or anything.

Posted
25 minutes ago, alexsl said:

Then we get tp onto the stage, hanged by the arm wich is good but then....nothing happen.

You need Fuz Ro D-oh; it's required to see the auction dialog.  If you already have it, you might need to downgrade it to match your version of Skyrim.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...