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Curse of Life - Alternate Pregnancy Mod View File This is an alternate pregnancy mod that requires very little to get going. Lay special eggs of many various properties. There are over 30 item variations. Beta V4.3.1 Patch Notes Fixed a bug where the widget could clobber another mod's widget randomly due to a typo, oops. Updated Inflation Framework integration for the new Inflation Framework NG It works amazingly better than the old SLIF and makes the inflation animations and egg movement so very nice. I highly recommend grabbing it. Compiled files actually dropped in the correct directory this time >.> I should probably quit releasing things very late before I'm about to go to bed. Current Features ---------------------- Get cursed in combat with charus, spiders, and dragons. Cum Inflation options Weight Gain through ingestion of potions, ingredients, and food options Options for curses activated by sex also available. Picking up various eggs from a container has a chance to cause curses. While cursed, you have a chance of birthing a special corrupt version of the eggs. You can also pray to most all shrines to convert the curse to a blessing or skip to bearing blessed eggs. Each Aedra and Deadric Prince has a unique egg with special properties and messages. Consuming one of the eggs counts as a blessing from that deity. While blessed by most of them, you have a chance to also birth any other special egg and a slightly greater chance of theirs. Milk Production While cursed or blessed, using the defaults, you will produce one milk product every four days Blessed Milk of Luck last for three days and doubles all luck chances. Milk of Empty Prayer empties your womb of all curses and blessings and resets your deity favor. Blessed Milk of Devotion instantly activates a prayer from a random deity. Numerous integrations with other mods available and growing. The whole experience is very customizable via the MCM menu. Female/Male NPCs can be cursed NPC Mechanic Differences They cannot be blessed. They will always fill to 100% max belly size and then the curse will end after laying eggs. This is the only way they get uncursed. They will produce milk as long as they are cursed and reset immediately on uncurse. If the player is present, (IE the npc is 3D loaded) they will respect the labor animation settings. If they're offscreen, items will drop directly into their inventory and no animations will attempt to run. NPCs are processed through non-locking events. They cannot lock player progression during update events and they cannot lock each other. The player will temporarily lock all NPC progression not already in progress and is always first on any update ticks before NPCs are updated. Both of these things are to make sure everything keeps running smoothly. Roadmap ---------------------- So, what's next? I think the main mod is about ready to lose its beta tag once I do some more testing. I have currently released all the base features I intended. It doesn't mean I won't be adding more, but that I'm looking to slow down and expand it in other ways while keeping the core solid. The next big thing will be working on getting Blessed Quests out of its alpha state. I've learned a LOT from working on Curse of Life so I'm hopeful I can get the expansive quest content working to the same standards at least. A huge thank you to everyone who has given feedback, suggestions, bug reports, and just in general has been a solid community as the mod has evolved. I want to hear from you! Sincerely, give me you feedback on what you'd like to see for the balance changes, additional features, or whatever else you'd like. Let me know what you like and what you don't like. No matter how you feel about it after, THANK YOU for installing it and giving it a chance. Version ---------------------- Beta V4.3.1 Patch Notes Fixed a bug where the widget could clobber another mod's widget randomly due to a typo, oops. Updated Inflation Framework integration for the new Inflation Framework NG It works amazingly better than the old SLIF and makes the inflation animations and egg movement so very nice. I highly recommend grabbing it. When upgrading versions, you should just be able to replace the old file without issue. I highly encourage using Mod Organizer 2 as your mod manager. If a problem does occur, disabling the mod in MCM and then turning it back on should fix the issues. PSA: Uninstalling any mod in a running save is never a good idea. Just disable this one if you don't want it. Old Patch Notes ---------------------- Requirements ---------------------- Hard requirements (and honestly, you probably have most of these already): Sky UI RaceMenu PapyrusUtil AE SE - Scripting Utility Functions powerofthree's Papyrus Extender Papyrus Tweaks NG SkyPatcher Soft requirements for widget to work: iWant Widgets DO NOT install the demo files! If you start getting spammed with snowflakes and sheep, you installed the demos and need to follow the instructions on the mod page to remove them. Soft requirements for inflation to work: CBBE or some flavor with the PregnancyBelly node BodySlide and Outfit Studio - Make sure you batch build with build morphs checked Official Plugins Blessed Quests 2.1 I will definitely be expanding this extension with more custom text and gear extensively, but for now, it's the single very simple Dibella quest. Spoiler section below has how to start it. Requires main Curse of Life V3.1.0 or greater and the following and (and all of their requirements) Devious Devices NG SexLab Some sort of arousal like OSL Aroused Enhanced Laying (V 1.1 included in main mod) Thanks to ZestyGrill123 for writing the original patch V 1.1 is fully integrated into this version as the base. The optional file in downloads is ONLY for if someone wants to further enhance it. It's written using my API functions and can be edited without worrying about changes to the main mod. Using the two new options in MCM, eggs that are displayed when using the labor animations option can be what you're actually laying (instead of the default safety blessed egg) and you can choose to drop them into the world instead of into your inventory. Known... funness... so, my modded eggs fall the floor in a nice slow controlled manner... but the vanilla eggs have a tendency to fire out with projectile like force. It's pretty hilarious and I have no clue how to fix it. Just don't give birth aimed at anything important.. Why is this a plugin? Because it's at the literal limit of my experience on physics and I personally won't be using the option to spawn them in world. Best I can do it is make it far easier for someone else to get in there and perfect it/extend it. The api also supports listening to the egg laying event, so if someone wanted to even make full mod with an MCM menu for additional options, the flexibility is there. Additional supported mods (make sure you also install all their dependencies): SexLab Inflation Framework SE NOT recommended. Especially after 4.0, it breaks using the same morphs across multiple purposes (like breasts with both milk and weight gain) The mod works better without it, but if you use other inflation mods that have it as a hard requirement it eases compatibility. There's a JSON file included that gives support for Oviposition Inflation Framework NG HIGHLY RECOMMENDED! Even if you don't use any other mods that do inflation, grab this and enable it to enjoy very smooth inflation and egg movement animations with Ovibody. It's even more recommend if you use any other mods that change morphs and support it. This mod registers all of its inflation areas (pregnancy, cum, weight, breasts) with separate keys so that each area can adjust the same morph values if wanted. I suggest using "Additive" if you'd like all the areas to stack. Milk Mod Economy SE Calls Create Milk Maid on player on next blessing/curse The option can be toggled on and then once milk maid is triggered by this mod, it will toggle it off for you. If something happens and you need to become a maid again, you can enable the trigger as many times as needed. Ovibody If turned on with SLIF, use the included json file so it can find the nodes Support for OviMovement-0.0.5 + future updates is officially supported - author credit to Jemel Egg movement has been put directly into my mod if you have OviBody. It shifts the eggs every time the belly is updated instead of being a constant effect and it scales off of how far large the belly is so further along = more dramatic. Sex Lab - Sexual Fame 'Framework' and SLSF Reloaded Currently it increases the Pregnancy fame but there's nothing associated with that fame There's an optional toggle in settings for also adding Slut fame so you can get comments P.A.I.A (Pregnancy and Inflation animations) P.A.I.A Expansion (Pregnancy and Inflation animations) Labor Animations OAR Turn on labor animations in mod extras. Hooks use the bleedout animation. When installing, use Egg Factory as the base files because this mod is not officially supported. Official support is now in V1.4+ There's OAR files included with this mod that will provide unofficial support for these animation packs so make sure COL is installed below these. SexLab SE - Sex Animation Framework v1.66b OR SexLab P+ Having sex with charus, spiders, and dragons can activate the curses. You must have SexLab, FNIS FNIS Creature Pack, and creatures turned on in the SexLab options required unless the "All Sex" option is turned on. You also now get sounds with inflation and labor. Sexlab Aroused Redux SSE OR OSL Aroused Gets triggered by certain blessings when available. OStim Standalone Detecting specific creatures is not supported at this time, so all sex can trigger random curses and inflation by default. Devious Devices NG Support for plugs with plugged status and prayer failure consequences. Features ---------------------- List of Divine Bonuses Prayers for Blessings - How to use the new Prayers mechanic. (The password mini-game.) Everything else and probably more I forgot to put here... Example Config File and Instructions ---------------------- FAQs ---------------------- Spoilery Blessing Details ---------------------- For Modders ---------------------- Submitter Fairwyn Submitted 08/01/24 Category WIP / Beta Requirements Sky UI, RaceMenu Regular Edition Compatible No Install Instructions For best results, make sure this mod is below all these requirements and any 3rd party addons (if using a pre-SkyPatcher version). I highly encourage using Mod Organizer 2 as your mod manager. Hard requirements (and honestly, you probably have most of these already): Sky UI RaceMenu PapyrusUtil AE SE - Scripting Utility Functions powerofthree's Papyrus Extender Papyrus Tweaks NG SkyPatcher Soft requirements for widget to work: iWant Widgets DO NOT install the demo files! If you start getting spammed with snowflakes and sheep, you installed the demos and need to follow the instructions on the mod page to remove them. Soft requirements for inflation to work: CBBE or some flavor with the PregnancyBelly node BodySlide and Outfit Studio - Make sure you batch build with build morphs checked
- 752 replies
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10
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Version 4.3.1
31413 downloads
This is an alternate pregnancy mod that requires very little to get going. Lay special eggs of many various properties. There are over 30 item variations. Beta V4.3.1 Patch Notes Fixed a bug where the widget could clobber another mod's widget randomly due to a typo, oops. Updated Inflation Framework integration for the new Inflation Framework NG It works amazingly better than the old SLIF and makes the inflation animations and egg movement so very nice. I highly recommend grabbing it. Compiled files actually dropped in the correct directory this time >.> I should probably quit releasing things very late before I'm about to go to bed. Current Features ---------------------- Get cursed in combat with charus, spiders, and dragons. Cum Inflation options Weight Gain through ingestion of potions, ingredients, and food options Options for curses activated by sex also available. Picking up various eggs from a container has a chance to cause curses. While cursed, you have a chance of birthing a special corrupt version of the eggs. You can also pray to most all shrines to convert the curse to a blessing or skip to bearing blessed eggs. Each Aedra and Deadric Prince has a unique egg with special properties and messages. Consuming one of the eggs counts as a blessing from that deity. While blessed by most of them, you have a chance to also birth any other special egg and a slightly greater chance of theirs. Milk Production While cursed or blessed, using the defaults, you will produce one milk product every four days Blessed Milk of Luck last for three days and doubles all luck chances. Milk of Empty Prayer empties your womb of all curses and blessings and resets your deity favor. Blessed Milk of Devotion instantly activates a prayer from a random deity. Numerous integrations with other mods available and growing. The whole experience is very customizable via the MCM menu. Female/Male NPCs can be cursed NPC Mechanic Differences They cannot be blessed. They will always fill to 100% max belly size and then the curse will end after laying eggs. This is the only way they get uncursed. They will produce milk as long as they are cursed and reset immediately on uncurse. If the player is present, (IE the npc is 3D loaded) they will respect the labor animation settings. If they're offscreen, items will drop directly into their inventory and no animations will attempt to run. NPCs are processed through non-locking events. They cannot lock player progression during update events and they cannot lock each other. The player will temporarily lock all NPC progression not already in progress and is always first on any update ticks before NPCs are updated. Both of these things are to make sure everything keeps running smoothly. Roadmap ---------------------- So, what's next? I think the main mod is about ready to lose its beta tag once I do some more testing. I have currently released all the base features I intended. It doesn't mean I won't be adding more, but that I'm looking to slow down and expand it in other ways while keeping the core solid. The next big thing will be working on getting Blessed Quests out of its alpha state. I've learned a LOT from working on Curse of Life so I'm hopeful I can get the expansive quest content working to the same standards at least. A huge thank you to everyone who has given feedback, suggestions, bug reports, and just in general has been a solid community as the mod has evolved. I want to hear from you! Sincerely, give me you feedback on what you'd like to see for the balance changes, additional features, or whatever else you'd like. Let me know what you like and what you don't like. No matter how you feel about it after, THANK YOU for installing it and giving it a chance. Version ---------------------- Beta V4.2 Patch Notes Fixed a bug where the widget could clobber another mod's widget randomly due to a typo, oops. Updated Inflation Framework integration for the new Inflation Framework NG It works amazingly better than the old SLIF and makes the inflation animations and egg movement so very nice. I highly recommend grabbing it. When upgrading versions, you should just be able to replace the old file without issue. I highly encourage using Mod Organizer 2 as your mod manager. If a problem does occur, disabling the mod in MCM and then turning it back on should fix the issues. PSA: Uninstalling any mod in a running save is never a good idea. Just disable this one if you don't want it. Old Patch Notes ---------------------- Requirements ---------------------- Hard requirements (and honestly, you probably have most of these already): Sky UI RaceMenu PapyrusUtil AE SE - Scripting Utility Functions powerofthree's Papyrus Extender Papyrus Tweaks NG SkyPatcher Soft requirements for widget to work: iWant Widgets DO NOT install the demo files! If you start getting spammed with snowflakes and sheep, you installed the demos and need to follow the instructions on the mod page to remove them. Soft requirements for inflation to work: CBBE or some flavor with the PregnancyBelly node BodySlide and Outfit Studio - Make sure you batch build with build morphs checked Official Plugins Blessed Quests 2.1 I will definitely be expanding this extension with more custom text and gear extensively, but for now, it's the single very simple Dibella quest. Spoiler section below has how to start it. Requires main Curse of Life V3.1.0 or greater and the following and (and all of their requirements) Devious Devices NG SexLab Some sort of arousal like OSL Aroused Enhanced Laying (V 1.1 included in main mod) Thanks to ZestyGrill123 for writing the original patch V 1.1 is fully integrated into this version as the base. The optional file in downloads is ONLY for if someone wants to further enhance it. It's written using my API functions and can be edited without worrying about changes to the main mod. Using the two new options in MCM, eggs that are displayed when using the labor animations option can be what you're actually laying (instead of the default safety blessed egg) and you can choose to drop them into the world instead of into your inventory. Known... funness... so, my modded eggs fall the floor in a nice slow controlled manner... but the vanilla eggs have a tendency to fire out with projectile like force. It's pretty hilarious and I have no clue how to fix it. Just don't give birth aimed at anything important.. Why is this a plugin? Because it's at the literal limit of my experience on physics and I personally won't be using the option to spawn them in world. Best I can do it is make it far easier for someone else to get in there and perfect it/extend it. The api also supports listening to the egg laying event, so if someone wanted to even make full mod with an MCM menu for additional options, the flexibility is there. Additional supported mods (make sure you also install all their dependencies): SexLab Inflation Framework SE NOT recommended. Especially after 4.0, it breaks using the same morphs across multiple purposes (like breasts with both milk and weight gain) The mod works better without it, but if you use other inflation mods that have it as a hard requirement it eases compatibility. There's a JSON file included that gives support for Oviposition Inflation Framework NG HIGHLY RECOMMENDED! Even if you don't use any other mods that do inflation, grab this and enable it to enjoy very smooth inflation and egg movement animations with Ovibody. It's even more recommend if you use any other mods that change morphs and support it. This mod registers all of its inflation areas (pregnancy, cum, weight, breasts) with separate keys so that each area can adjust the same morph values if wanted. I suggest using "Additive" if you'd like all the areas to stack. Milk Mod Economy SE Calls Create Milk Maid on player on next blessing/curse The option can be toggled on and then once milk maid is triggered by this mod, it will toggle it off for you. If something happens and you need to become a maid again, you can enable the trigger as many times as needed. Ovibody If turned on with SLIF, use the included json file so it can find the nodes Support for OviMovement-0.0.5 + future updates is officially supported - author credit to Jemel Egg movement has been put directly into my mod if you have OviBody. It shifts the eggs every time the belly is updated instead of being a constant effect and it scales off of how far large the belly is so further along = more dramatic. Sex Lab - Sexual Fame 'Framework' and SLSF Reloaded Currently it increases the Pregnancy fame but there's nothing associated with that fame There's an optional toggle in settings for also adding Slut fame so you can get comments P.A.I.A (Pregnancy and Inflation animations) P.A.I.A Expansion (Pregnancy and Inflation animations) Labor Animations OAR Turn on labor animations in mod extras. Hooks use the bleedout animation. When installing, use Egg Factory as the base files because this mod is not officially supported. Official support is now in V1.4+ There's OAR files included with this mod that will provide unofficial support for these animation packs so make sure COL is installed below these. SexLab SE - Sex Animation Framework v1.66b OR SexLab P+ Having sex with charus, spiders, and dragons can activate the curses. You must have SexLab, FNIS FNIS Creature Pack, and creatures turned on in the SexLab options required unless the "All Sex" option is turned on. You also now get sounds with inflation and labor. Sexlab Aroused Redux SSE OR OSL Aroused Gets triggered by certain blessings when available. OStim Standalone Detecting specific creatures is not supported at this time, so all sex can trigger random curses and inflation by default. Devious Devices NG Support for plugs with plugged status and prayer failure consequences. Features ---------------------- List of Divine Bonuses Prayers for Blessings - How to use the new Prayers mechanic. (The password mini-game.) Everything else and probably more I forgot to put here... Example Config File and Instructions ---------------------- FAQs ---------------------- Spoilery Blessing Details ---------------------- For Modders ---------------------- -
View File PalBreeder - A Palworld Breeding System Fertility. Pregnancy. Lactation. Lineage. Palworld finally lets you be part of the cycle too. Somewhere between the twentieth Lamball and the third base expansion, I notice something. Palworld build an entire game about breeding and eggs - for everyone except for US. If that is not unfair, what is? You are perfectly equipped to bring new life into this world, so lets do it. PalBreeder closes that gap. A female player-focused breeding system: One SCake scene with the right partner. And then, a few in-game days later, you notice your silhouette isn't quite what it used to be. Congratulations — you're expecting. What happens next is entirely up to you: an egg to store away for the time beeing, or going straight to the finish line. The mod gives you several breeder levels, craftable medicines, a full lineage browser, and a generational DNA system. Built for offline and single-player Palworld. EARLY ALPHA - This mod is in active development. Expect rough edges, unfinished corners, broken saves and systems that will change between builds. Lots of items are available very early for now and the systems will be balanced on the way. Features Requirements Installation + Menu Found a Bug? Have an Idea? Drop it in the comments. Bugs, feature ideas, or requests to hook your own animations and mods into the API are all welcome. But no promises on timelines or features. Changelog Support If you just want to support me, check my Patreon. Submitter KazeYako Submitted 08/17/26 Category Palworld
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Version 0.2.1
12655 downloads
Introduction This is my first real Palworld mod, LoversLab mod or even Unreal Engine mod, that I've made, so a lot of firsts. There will probably be some rough edges until I get a grip on how these things and systems should be handled. But I could not wait any longer for a full pregnancy mod for Palworld, so I went ahead and started PalBreeder. I always loved the old OGs like Being Female, Fertility, and Milk Mod Economy from Skyrim, and missed them. I think Palworld has the perfect base to include this into the normal gameplay loop, so here we are. Depending on my time and the general interest in this kind of mod, I'll see how far this one grows. Mod Description What this mod is / should be A persistent, female player-focused breeding system for Palworld — fertility cycle, conception, pregnancy, lactation, incubation, offspring outcomes, breeder progression and full lineage tracking. Focused on Offline / Single Player modes. This mod does not support male players or multiplayer. Status: Early alpha. It's still very much in active development. Expect rough edges. This also currently limits the supported version to the Steam release of Palworld. I don't know if there are general differences on other platforms or just installation path differences, but keep that in mind. Feature Overview Currently Planned Features Requirements Installation Mod Hot-Keys Opens the PalBreeder menu: O (not a Zero) Pal Info Card: Holding ALT How It Works Changelog Issues, Ideas & Collaborations Leave a comment if you find any bugs and If you have any ideas for the mod that you think would be interesting features, feel free to leave them in the comments. This obviously isn't a guarantee — but I'll see if there are good ideas that can be added to the mod. Or if you want to make an add-on, etc., for it and maybe need an API for that, let me know and I'll see what I can do (still a beginner at this UE modding thing). Support If you just want to support me, check my Patreon.