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About This File

Once upon a time, a disgruntled and misunderstood student from the College of Winterhold had a crush on one of the professors.
She searched archives and ruins for a device that would give her what she wanted - total control over the object of her desires.
The device she eventually found was inactive.
Activating it turned out to be trickier than expected...

 

Read more about the mod in the main thread: http://www.loverslab.com/topic/21334-sexlab-mind-control/

 

Features

  • Adds a mind control circlet somewhere in the game (see below for spoilers)
  • Slip the circlet in the NPC inventory to control them
  • The NPC is usually submissive (with a chance to be dominant)
  • The NPC becomes a follower instantly, with an option for marriage
  • New dialogue options will allow you to interact with your slave
  • Removing the circlet from the NPC comes at a cost depending how long the NPC is your slave - the circlet has no effect if worn by the Player
  • Wearing Ysra's necklace as the Player will give you a spell to scan for potential victims and a boost in Speechcraft - the necklace has no effect if worn by NPCs.
  • The circlet will want to return back to you if the NPC bleeds out too much or dies. Your slave will become essential after wearing the circlet long enough.


Getting started

 


You will find the circlet on the shore, somewhere between Dawnstar and Winterhold

 

 

 

Hint 1: The circlet is surrounded by fire. Look for a note in your assigned bedroom in the Hall of Attainment.

 

Hint 2: The name of the student was Yisra. The circlet is on the ground, under her charred remains (the note will set a map marker for the location of the circlet).

 

Backstory: Yisra was ready to do anything to catch Faralda's attention and secure her affection.
Her research led her underneath the College and to the Atronach Forge.
Using the Forge, she appealed to Clavicus Vile for help.
The Daedric Prince answered true to his form.
He gave her a way to create a circlet of mind control - a sure way to bind Feralda to her will. He even told her how to activate the circlet using a ritual of Fire.
What he didn't tell Yisra was that the circlet required her own sacrifice in order to be activated during the ritual.

 


Known Issues

 

Forcing NPCs to be followers may come with side effects depending on the follower (essential NPCs, quest givers..). Save often in case you have to backtrack. If something goes wrong, you can try to reset the NPC:

 

- Remove the circlet from their inventory to dismiss them
- Open the console and click on the NPC
- Type 'resurrect' in the console to reset them

 

If that doesn't work, you may have to reload from an earlier save game (before you tried to dominate that NPC).

 

Some NPCs will not have the full range of follower options. I did my best to make them follow you anyway but I can't promise it will work for every possible NPCs. Children and guards are especially problematic - stay away from them :)

 

There is no way to force the disposition of NPCs if they are essential. This means a coward NPC will flee combat after being enslaved (I added a Courage spell to the circlet but it doesn't seem to work yet).

 

I haven't tested the mod in every possible configurations. Enhanced follower mods will need testing especially (AFT, EFF or UFO).

 

Enslaving a new NPC will dismiss your current follower. This is by design, to allow management of multiple followers to kick in if you are using an enhanced follower mod (in theory... I haven't tested that aspect yet).

 

The spell to scan for victims will highlight NPCs that are not essential / not children / not guards / not employed by Jarls and with a confidence high enough to help in combat. This is usually a good indication of a 'useful' follower but it is now always the case. This means it is possible some good NPCs will not be highlighted while useless NPCs will be highlighted.

 

It is also possible that an NPC will not follow you because it is running an AI package with higher priority (such as being in the middle of a discussion with another NPC, or someone with a very limited or fixed route).

 

Requirements

 

- SexLab framework (http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v111b-updated-0710/).

 

- Zaz Animation Pack ( http://www.loverslab.com/files/file/156-zaz-animation-pack/ )

 

- Compatibility with Puppet Master through a personal patch ( available on SexLab Hormones download page).

 

Recommendations to add the circlet to an NPC

 

- Pickpocket. The easiest way assuming you don't get caught.
- Give gifts to anyone in Skyrim - for a simple way to add the circlet to an NPC inventory ( http://skyrim.nexusmods.com/mods/37495//? )

 

- SexLab Defeat - for a way to force the item on a reluctant NPC - use the grapple / rob option ( http://www.loverslab.com/files/file/286-sexlab-defeat/ )

 

Acknowledgements

 

- Aetherial Crown Replacer - for the circlet model ( http://skyrim.nexusmods.com/mods/38778//? )

 

Full change log

 

 

 


Version 0.8 (2015/06/13)

 

- Added: Basic support for SexLab Dialogues relationship type
- Added: Manual puppet master call (under Mind Control menu)
:: Chance of enslavement by SD if NPC is Dominant

 

Version 0.7 (2014/06/04)

 

- Fixed: Removed broken 'infuse mind control' spell
- Fixed: issue with Puppet Master spells only available for a few seconds after wearing control necklace
- Fixed: Breasts slider was incorrectly greyed out if player character is male (same with schlong if PC is female).
- Fixed: Added compatibility with Puppet Master trigger from Hormones
- Fixed: Place circlet on flater altar

 

- Scripts clean up for SexLab 1.53+ compatibility

 

Version 0.6 (2014/02/06)

 

- Added a new MCM menu to configure options to
:: Enable changes body and eyes textures
:: Set the base size of breasts, butt and schlong changes
:: Set chance for side effects - dominant personality and gender change (only as far as SexLab is concerned... there is no visual change except for schlongs instead of strap-on if you are using SOS equippable schlongs).

 

- Added body changes to breasts, butt (female) and schlong if available (male), as well as eyes while NPC is under influence of the circlet

 

- Rearranged dialogue options.
:: Moved all Mind Control options under a single topic (Come closer).
:: Split 'Surprise me' into a 'Show me your love' and 'What do you have for me'
:: Improved Dress and Undress options with code from Puppet Master
:: Added option to skip the race menu when a Dom NPC doesn't like the way you look

 

- Moved control spells to Yisra's necklace
:: The vision spell to detect potential victims is available only when wearing the necklace
:: Another spell allows you to get stats from a victim

 

- Added: experimental support for multiple Mind Control devices.
:: One is the circlet at the same location as before (Yisra's corpse).
:: The others are a ring and a necklace in their place of origin (read Yisra's research note for a clue).

 

- Added: experimental support for Puppet Master commands
:: Puppet spells are available to PC when you carry the circlet and when victim equips the circlet
:: Victim turned into a puppet automatically when circlet is equipped
:: Spells are disabled if one of your puppets is a Dom

 

- Rewrote internal storage of values to use StorageUtil and a ReferenceAlias for the circlet
:: Values should persist between NPCs
:: That should allow to transfer the effect to other devices

 

Version 0.5 (2013/11/02)

 

- Tuned NPC behavior: followers keep following after circlet is removed.
- Fixed backward 'essential NPC' side effect of the circlet.
- Fixed: Empty result for 'Surprise me'
- Fixed: update of GameDaysPassed (displayed as 0 after waiting 48 hours)
- Surprise me (sub): Added chance of NPC to open their Gift/Inventory menu for you
- Surprise me (Dom): Added chance NPC will steal item from player, feed some skooma to the player or strip and bind the player.

 

Version 0.4 (2013/09/23)

 

- Added note in College of Winterhold and map marker to circlet location
- Implemented more complete game mechanics (see spoiler section below)
- Fixed an issue with infinite loop when 'freeze' spell is triggered during spell attacks
- Fixed important bug (circlet could become inactive when dropped to the ground after NPC death)

 

- Test adding circlet to hostile NPC - Done. Working like a charm
- Test if NPC picks up circlet if dropped to the ground. - Done. Nobody picks up the circlet.

 

Version 0.3 (2013/09/22)

 

Disabled automatic transfer of circlet on bleedout (issues with multiple copies of circlet)
Added paralyzing spell to indicate the circlet is rejecting this victim

 

Version 0.2 (2013/09/22)

 

Tweaks to spell triggers during battle
Removed some debug messages
Added checks to prevent multiple copies of circlet in inventory / limit how circlet changes hands
Tested adding circlet to inventory of another container (not NPC) or animal

 

Version 0.1 (2013/09/21)

 

First release (probably needs more testing)
Adds a lore-friendly circlet to control one NPC at a time

 

 

 


What's New in Version 0.8

Released

  • - Added: Basic support for SexLab Dialogues relationship type
  • - Added: Manual puppet master call (under Mind Control menu)
  • :: Chance of enslavement by SD if NPC is Dominant


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