About This File
Now with SSE Support!
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Description
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Some time ago, a group of modders came together to create a creature pack with all sorts of unique and interesting things inside. Some time after that a modder by the name of nofear88 took it upon himself to make a companion from one of those models. This is not his story, he disappeared. The resulting companion, Ihlenda, was plagued with all sorts of issues ranging from graphical errors to extra data that didn't belong. She needed a tune-up. I had a wrench!
Ihlenda Reconstructed is a much more refined, carefully adjusted version of the original mod. She sports greatly improved features, better visual cues, and is overall more reliable!
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Installation Instructions
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Manual, No Toys
- Download archive.
- Extract contents of archive to your Skyrim/Data folder.
- Activate IhlendaReconstructed.esp using the Skyrim Launcher.
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Upgrade Instructions
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When upgrading from a previous version some abilities may not function properly. There are two quick methods, besides an uninstall/clean save/reinstall, to fix this:
Safest, or Mid-Dungeon
Find an open empty space.
Open your console (usually the tilde ~ button on US keyboards).
Click Ihlenda.
Type "disable" without quotes, hit enter.
Type "enable" without quotes, hit enter.
Close your console.
Enjoy the new features!
Less Reliable
Find an area transition, such as a door that causes a loading screen.
Use door, changing areas.
New features should be enabled.
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Where To Find Her
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She's trapped in the Dwemer Storeroom just outside Mzulft, you can't miss her. Don't trip over the skeleton, he's been her only company.
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Features
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Original
- Female Dunmer voice. Mostly friendly.
- Essential, so no accidental offing her mid-combat.
- Caster. Prefers to stay on the edge of the fight whenever possible.
- Custom spells. Likes to scald people with blazing hot steam blasts dealing fire damage.
- Does not equip weapons (to my knowledge), but will equip armor.
- Uses vanilla follower system, should be compatible with any follower mod.
- Marriageable! You know, if you're into them hot metal curves.
- No, seriously, hot metal. Careful with that.
- If you're really into that, read below for warnings.
Updates from Original
- COMPLETELY rebuilt plugin file from the ground up, no copy/pasting, for maximum cleanliness and organization.
- No longer has a flame trail, and now properly rides on a cloud of steam and smoke.
- Stats have been readjusted (way down).
- Now starts at level 5 and no longer has a maximum level, growing indefinitely with you.
- Custom spells have been updated significantly.
-- Her main spell, steam blast, has had its damage cut back quite a bit. Starts off decent and applies a Damage-Over-Time effect which tapers off over 10 seconds when she stops casting. I'd be interested in feedback, and see spell damage scaling below.
-- Her backup spell is now a lightning bolt rather than fire bolt, has a 0.5 second charge time, and costs almost nothing.
- Spell damage now scales with her destruction skill as well as her level. At 100 Destruction her spells do 50% additional damage, and she also gains an additional 1% Destruction spell damage per level.
- Being based off of flame atronachs her magicka regen is fairly high. However, flame atronachs cast a spell with a low mana cost. Sure in theory it could eventually drain their magicka but they rarely live that long either due to combat or to summon duration. Ihlenda's primary spell costs quite a bit of mana and is channeled. Now, have you ever seen a flame atronach actually melee someone? I haven't. To help make up for this her magicka recovery has actually been tripled from the usual amount, to bring her in-combat recovery up to par with the standard out-of-combat recovery of a flame atronach. She's still likely to run dry in a medium or longer length fight but that's why she has that backup spell. I'm also interested in feedback with this.
- Used to have a fire aura similar to flame atronachs, now has an electrical aura imitating storm atronachs.
- Now also more closely imitates other dwemer machines in terms of resistances and passive abilities.
- Self-repairs! Has a 3/second health regeneration rate. She needs it, nobody likes being scalded with blazing steam.
- Now starts with damage resistance equal to a full set of dwarven armor, on top of dwemer machine resistances. This may make it a bit difficult to replace her gear, but she puts a heavy preference on magical enchantments which may help.
- Rewrote small story that she originally came with. No more historical lore logic holes!
- Increased carry weight.
- Additional special effects. When downed and in recovery her battery ruptures, causing her to spew smoke and be covered in electricity. Don't worry, she can self-repair!
Extra Changes
- Forwarded a simple change included in the USKP/USLEEP patch: changed the FollowerHuntingBow to be playable and droppable. This is to allow you to remove the bow should she decide she wants to try and use it, because to my knowledge she can't. Going for the simplest approach this change is unobtrusive and rarely seen, and leaves compatibility open for other follower mods that may edit the offending script that spawns the weapon in the first place. Plus the thing sucks anyway, so it's not unbalancing to get it.
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Potential To-Do
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- Stat, skill, and spell balancing.
- Possibly add more spells and abilities.
- Still looking into texture options. Permission granted from langley02 to use Dwemer Meter Retexture, need to get matching boot/gauntlets.
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Known Issues
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- Doesn't handle ranged attackers (primarily archers) very well. May set avoidance tactic higher in the future. Kites melee for days though!
~~ (Changes have been implemented, hoping to see a noticeable change)
- Level-to-damage scaling script only works on the ORIGINAL Ihlenda. Spawning a clone through the console means you get a lesser version. Actually go rescue her from her cage, it doesn't take that long!
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Compatibility/Conflicts
Safe -> Unlikely -> Possibly -> Definitely
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- Has keyword JobHireling, enabling compatibility with some more obscure follower mods.
- Minimal additional script cost, single script checks level and updates own Variable09 accordingly once per 30 seconds, scaling Destruction damage.
- Uses vanilla follower packages/scripts, does not make changes. Mods changing these will affect her, but shouldn't cause problems.
- Modifies actor value Variable09 on self. Generally used for innkeeper room dialogue functions, which followers don't need.
- Should be compatible with major follower overhauls due to usage of vanilla scripts. (Untested)
- Uses installed textures. May end up looking strange depending on mod install. (See Recommended Mods)
- Contains custom combat AI, perks, spells, and more. May not be affected by overhauls to these features. (Spells use Destruction school)
- NOT currently compatible with AFT or ImAFT, as these follower mods are looking for vanilla spells specifically. Trying to find a solution.
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Recommended Mods
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Most Useful
- Unofficial Skyrim Legendary Edition Patch - by Arthmoor & Team (Everyone should have this!)
Screenshot Appearance (Not included with Ihlenda)
- aMidianBorn Book of Silence - by CaBaL120 (Dwarven boots and gauntlets)
- Dwemer Metal Retexture - by langley02 (Remaining metal textures)
Other Misc
- Markarth - The White City - by FrankFamily (Dwemer Metal Retexture comes with a compatibility pack to match!)
- NobleSkyrimMod HD-2K - by Shutt3r (Be sure to grab that SSE version if necessary! Install before "Markarth - The White City", "Dwemer Metal Retexture", and "aMidianBorn Book of Silence".)
- Enhanced Landscapes - by AceeQ
- Verdant - A Skyrim Grass Plugin - by Preeum
- Purity - by Laast (This guy needs more love, beautiful mod)
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Credits
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nofear88, for the original mod found here.
Vicn, for the creature pack containing the original model.
Vicn Creature Pack - Dwarven Gynoid
Enhanced Character Edit by ECE Team
DIMONIZED UNP female body by dimon99
Hair packs of TES IV Oblivion for Female Only by Radioragae
REN, Peggy, NewSea, SKS
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Special Thanks
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tonicmole, for being the one to somehow convince me (purposely or otherwise) to do more modding stuff.
vpoteryaev, for without their help I'd probably still be pulling my hair out over leveled skill weights!
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Content Warnings
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- Included story journal contains naughty vulgar words not suitable for children. The man wasn't a nice guy. Really.
- Technically Ihlenda is naked, all the time. I mean, if you're into that sort of thing.
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Changelog
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Version 1.3
Made significant combat style changes in an effort to make her a bit more evasive versus long ranged attackers, as well as occasionally attempt to bash melee attackers who may be vulnerable to interruption/stagger.
Version 1.2.2
Prepping for conversion to SSE, made a couple balance changes. Primarily, increasing her damage slightly. At low levels she hits fairly hard, but come late game she starts to drop off sharply. This should mitigate that issue a bit!
- SKILLS: Steam Blast damage increased to mag 8.5 from mag 7.5
- SKILLS: Zap damage increased to mag 7.0 from mag 6.0
Version 1.2
- EFFECTS: Steam effect FX removed when downed
- EFFECTS: Shock effect FX added when downed
- EFFECTS: Smoke effect FX added when downed
- MISC: Carry Weight increased to 300
- SKILLS: Steam Blast damage increased
- SKILLS: Zap range increased
- SKILLS: Shock damage aura damage reduced
- SKILLS: Shock damage aura removed when downed
Version 1.1
- Forwarded a simple change included in the USKP/USLEEP patch: changed the FollowerHuntingBow to be playable and droppable. Harmless change, and removing bow may fix hesitation issues.
- Increased acceleration factor and speed so she isn't left behind as often.
- New custom combat style for her, heavily biased towards magic use.
- Removed sandboxing package from her, letting Skyrim handle that by itself.
- Spell damage now scales up by 1% per level, in addition to 50% of Destruction skill.
- Steam Blast main spell heavily adjusted, full damage while channeling, tapers off over 10 seconds afterwards.
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Also On The Nexus
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Ihlenda Reconstructed for Skyrim Classic
Ihlenda Reconstructed SSE for Skyrim Special Edition
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Videos
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Mod Review - New Blades and the Metal Maiden (by Porterhause)
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To All You Robosexuals
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https://youtu.be/IrrADTN-dvg
What's New in Version 1.3
Released
- Added version for SSE.
- Made significant combat style changes in an effort to make her a bit more evasive versus long ranged attackers, as well as occasionally attempt to bash melee attackers who may be vulnerable to interruption/stagger.
- SKILLS: Steam Blast damage increased to mag 8.5 from mag 7.5
- SKILLS: Zap damage increased to mag 7.0 from mag 6.0