matt66 Posted June 7, 2021 Posted June 7, 2021 Question : What time duration for cum on skin works best for cum addiction default settings ?
Nazzzgul666 Posted June 7, 2021 Posted June 7, 2021 (edited) 2 hours ago, 7osisg4d said: The counter is good too, but it's tricky to expose to the player in a non-immersion breaking way. I mean... is it necessary? Depends on how bad it is when a creature dies and you have to find a new one i guess, but in general... i'd be fine with saying "X bleedouts in an hour = death" and you just have to remember how close you are, or it will die. And i say that knowing my memory sucks terrible and my creatures *will* die eventually, but imho that would be fine if the entire progress in that feature isn't tied to a single creature. And for beeing (the?) one who goes way beyond what you wanna do... i'm ok with not getting much of what i suggested, hoping it would still inspire you to do something smaller i couldn't think of or maybe one of the things later. I hope it doesn't bother you.^^ Edited June 7, 2021 by Nazzzgul666
Nazzzgul666 Posted June 7, 2021 Posted June 7, 2021 (edited) Hmmm.... has anybody recently tried to fondle dogs? I just tried one added by SL More creatures and i could click at the fondle thing but all i got was "..." and a notification that his balls are bursting full. No option to click at though that could do something about it. His arousal was -2, but it was the same for a nearby horse also from SL More creatures and there it worked fine. Even more weird... after i increased arousal for the horse i walked back to the dog and got a second dialogue open what i want to do with the horse. Tried this several times and appearently i'll always get a message for the horse when i fondle the dog... and am close enough. Some time later. I understand that SLS encourages bigger creatures... i still think the choice should be mine though.^^ Added log, not sure if that is any help. Papyrus.0.log Oh and... not all blowjob animations trigger the swallow/spit pop-up, i guess it depends on tags? Which tag would i have to add? Edited June 7, 2021 by Nazzzgul666
7osisg4d Posted June 8, 2021 Posted June 8, 2021 11 hours ago, Monoman1 said: Eg: Send creatures into a fight while you hide. They get killed. Revive them. Can you just make it so that the PC has to access the corpse location? The creature goes down in the middle of the enemies and needs 'CPR', which can't be performed in combat Also while I'm dreaming, it would be awesome if SLS could catch creature sex events from any mod. With appropriate skills & performance, a creature should be able to be made non-aggro or even tamed no matter how the interaction started - defeat, enchantress, aroused creatures, etc. Those cases should all count as training for the PC as well, possibly with some victim tweaks for slower progression and a cap on skill maximum. Math wise I'm thinking of something like forced experience = sqrt(10x) or (x+10)/2, where learning is substantially faster when forced at a low skill level, the break even is at 10, after which skill growth starts to have a penalty, all the way down to 1/2 for large values of x.
Genterric Posted June 8, 2021 Posted June 8, 2021 (edited) Dumb question, but some of your screenshots show a wheel menu in use, but for me "all in one" key only enables cover animations. I assume I need to install UIExtensions for it to work? Also, is there a way to deal with trauma taking up SlaveTats slots issue without disabling trauma entirely? Even after I did disable trauma, two body slots are still marked as external. Would your cum overlays mod help? Edited June 8, 2021 by Genterric
Monoman1 Posted June 8, 2021 Author Posted June 8, 2021 (edited) 1 hour ago, Genterric said: I assume I need to install UIExtensions for it to work? Yes. 1 hour ago, Genterric said: Also, is there a way to deal with trauma taking up SlaveTats slots issue without disabling trauma entirely? Even after I did disable trauma, two body slots are still marked as external. Increase the number of overlay slots/decrease max traumas. Disabling trauma should return all slots to 'default'. Traumas are filled starting at the bottom slots so if there are enough slots it should never cross slavetats. 1 hour ago, Genterric said: Would your cum overlays mod help? Nope. It uses more slots so it will only add to your problem. 3 hours ago, 7osisg4d said: Can you just make it so that the PC has to access the corpse location? Well yea. this is how it works atm. But like I said you could technically lure the enemy from their sandbox area and have the creatures attack them there. Then when your creatures are defeated and the enemy returns to their sandbox area you'll be able to revive downed creatures. 3 hours ago, 7osisg4d said: Also while I'm dreaming, it would be awesome if SLS could catch creature sex events from any mod. With appropriate skills & performance, a creature should be able to be made non-aggro or even tamed no matter how the interaction started - defeat, enchantress, aroused creatures, etc. Those cases should all count as training for the PC as well, possibly with some victim tweaks for slower progression and a cap on skill maximum. Math wise I'm thinking of something like forced experience = sqrt(10x) or (x+10)/2, where learning is substantially faster when forced at a low skill level, the break even is at 10, after which skill growth starts to have a penalty, all the way down to 1/2 for large values of x. Sex experience already catches all events but I don't think taming from any event would be good for compatibility. 13 hours ago, Nazzzgul666 said: Hmmm.... has anybody recently tried to fondle dogs? I just tried one added by SL More creatures and i could click at the fondle thing but all i got was "..." and a notification that his balls are bursting full. No option to click at though that could do something about it. His arousal was -2, but it was the same for a nearby horse also from SL More creatures and there it worked fine. Even more weird... after i increased arousal for the horse i walked back to the dog and got a second dialogue open what i want to do with the horse. Tried this several times and appearently i'll always get a message for the horse when i fondle the dog... and am close enough. Some time later. I understand that SLS encourages bigger creatures... i still think the choice should be mine though.^^ Added log, not sure if that is any help. Usually this means no animations were found. 13 hours ago, Nazzzgul666 said: Oh and... not all blowjob animations trigger the swallow/spit pop-up, i guess it depends on tags? Which tag would i have to add? Mouth must be open and a male must have orgasmed. I don't think tags are checked at all. Edited June 8, 2021 by Monoman1
Genterric Posted June 8, 2021 Posted June 8, 2021 9 minutes ago, Monoman1 said: Increase the number of overlay slots/decrease max traumas. Disabling trauma should return all slots to 'default'. Traumas are filled starting at the bottom slots so if there are enough slots it should never cross slavetats. Thanks. Can you please tell me how to increase the number of slots?
Nazzzgul666 Posted June 8, 2021 Posted June 8, 2021 (edited) 18 minutes ago, Monoman1 said: Usually this means no animations were found. Mouth must be open and a male must have orgasmed. I don't think tags are checked at all. Ah... thanks. I guess i have to bind a hotkey to open mouth then. For the animations not found... that's weird. It's the same default race as Aldo, which i had plenty of animations already going... Another issue i had is that now i struggle to get empty cumtainers. I don't get any from father after the first and drinking a full one doesn't give me an empty one... Not sure if that's because the diet thing from wartimes might remove them right away but it makes things... difficult. 3 minutes ago, Genterric said: Thanks. Can you please tell me how to increase the number of slots? Go to nioverride.ini, if you don't have installed it extra it's part of racemenu. There you can set slots, the comments are quite helpful. Edited June 8, 2021 by Nazzzgul666
Monoman1 Posted June 8, 2021 Author Posted June 8, 2021 (edited) 15 hours ago, HaleyToast said: I was thinking that you already have the baseline for the creatures in place with the horses 'Animal Breeder' function. Maybe expand that to all other creatures This is what we've been discussing the last few pages 15 hours ago, HaleyToast said: 1st time: the just follow you around hoping to get another round, and won't become hostile to anything. 2nd time: will fight/scare off smaller/weaker creatures 3rd time: will fight the same type of creature And so on... To prevent them from dying all the time (especially if defending you from something stronger than it), maybe make them flee after losing a certain amount of health or even make it so that it will not become hostile to anything that has a higher level than it/you so it just kinda waits for the outcome or stays at a safe distance. while interesting I think this would be pretty difficult to achieve. Initially at least it'll just be follow + attack without regard of anything. You can already specify a creatures general behavior - fight/flee. 15 hours ago, HaleyToast said: I've played with Untamed and it wasn't that great for me, mostly because there were too many shouts to control everything (more shouts than hotkeys) and it was also on the shout cooldowns. Also the ability to amass an army of creatures super easily that mostly just get in the way all the time was a bit much, just press the shout key and all creatures within loading distance come to be your follower. I don't think that SL Survival should be a revamped version of Untamed where the focus is to have near permanent creature followers. Yes. You have the same problems with untamed that I do. So I've already talked about a 'wildling level' and how it affects what kinds of creatures you can tame. Perhaps there's a case for 'wildling exp points'. So this would replace the x orgasms with a creature tier to 'level up' to the next wildling level. Instead you have wildling points that increase whenever you do wildling type stuff. And decrease naturally over time. Possibly decreasing faster the higher your wildling level. Wildling type stuff: Having sex with creatures obviously. Larger creatures = more points. Consensual = more points. Being pregnant. Being filled with cum/covered in cum Being dirty. Crawling. Wearing at most a bikini/being naked. ?? I can see it being pretty difficult to balance that whole system though. Especially since some users won't be using certain mods (inflation/Bis/etc) Edited June 8, 2021 by Monoman1
Monoman1 Posted June 8, 2021 Author Posted June 8, 2021 6 minutes ago, Nazzzgul666 said: I don't get any from father after the first You should get as many containers as you need to do the task. 7 minutes ago, Nazzzgul666 said: drinking a full one doesn't give me an empty one That was changed in SLS to try to balance cum addiction. Your first source of cum should always be cock. 10 minutes ago, Genterric said: Thanks. Can you please tell me how to increase the number of slots? RaceMenus NiOverride.ini allows you to change the slot counts.
Genterric Posted June 8, 2021 Posted June 8, 2021 18 minutes ago, Nazzzgul666 said: Go to nioverride.ini, if you don't have installed it extra it's part of racemenu. There you can set slots, the comments are quite helpful. 11 minutes ago, Monoman1 said: RaceMenus NiOverride.ini allows you to change the slot counts. Thanks a lot people! I assume the only limit on that number is adequate RAM usage?
Monoman1 Posted June 8, 2021 Author Posted June 8, 2021 50 minutes ago, Genterric said: Thanks a lot people! I assume the only limit on that number is adequate RAM usage? + probably extra time required for mods to either A) find an empty slot B) Find an existing texture to update. Personally I use 40 body slots. Haven't noticed any issues. But I've a beefy pc.
Monoman1 Posted June 8, 2021 Author Posted June 8, 2021 On 6/5/2021 at 2:13 PM, markdf said: It's not really a mod in and of itself, it's just a way of a using UIExtensions and PapyrusUtil or JContainers to implement a simple perk menu. Can you provide a place to start learning this? I had a quick look but there are no source scripts in your mod :S
Nazzzgul666 Posted June 8, 2021 Posted June 8, 2021 (edited) 6 hours ago, Monoman1 said: You should get as many containers as you need to do the task. That was changed in SLS to try to balance cum addiction. Your first source of cum should always be cock. I got a lot of full containers because i had plenty food when it started, but i don't get empty ones.... I'll try what happens when i put them in a chest i guess. Plus... cheating one into inventory and fondling a horse as cum junkie makes me drink it even when hunger is satisfied? Is that intentional? Edited June 8, 2021 by Nazzzgul666
7osisg4d Posted June 8, 2021 Posted June 8, 2021 6 hours ago, Monoman1 said: Well yea. this is how it works atm. But like I said you could technically lure the enemy from their sandbox area and have the creatures attack them there. Then when your creatures are defeated and the enemy returns to their sandbox area you'll be able to revive downed creatures. The creatures heal pretty quickly out of combat, right? Perhaps an appropriately long task to revive?
Genterric Posted June 9, 2021 Posted June 9, 2021 I keep dropping silly questions, but the wheel's survival>sleep on ground option calculates the sleep penalty, brings up "do you really want to sleep here?" prompt, then plays a laying down animation, and... that's it. Am I missing some mod for this? Also, change stance>crawl doesn't work for me, and I'm not sure what's the missing requirement for that either
Nazzzgul666 Posted June 10, 2021 Posted June 10, 2021 (edited) 15 hours ago, Genterric said: I keep dropping silly questions, but the wheel's survival>sleep on ground option calculates the sleep penalty, brings up "do you really want to sleep here?" prompt, then plays a laying down animation, and... that's it. Am I missing some mod for this? Also, change stance>crawl doesn't work for me, and I'm not sure what's the missing requirement for that either Hmm. i had it that it took a while before the sleeping prompt happened, otherwise it should work fine. Not sure if the crawling animation is included, but you can get it here https://www.nexusmods.com/skyrim/mods/33097/?tab=files (there are several versions of it, i personally prefer the version with the camera lowered, it's burried somewhere in the comments.. I am still struggling with the dog fondling not working. I tried it on Aldo himself which i obviously have animations installed, CF recognizes them just fine and all, the only thing not working is fondling. Which has an issue with tags as well i think, the option to "take him in mouth/else/" seems to trigger random animations... And i'm pretty sure the swallow pop-up must have some kind of tag condition, otherwise it would trigger during non-oral sex as well which it doesn't? I'd just like to know which tag so i can add them via slate, at least for humans. And is it intentional that you'll always swallow cum when junkie regardless if your hunger is satisfied? Edited June 10, 2021 by Nazzzgul666
Monoman1 Posted June 10, 2021 Author Posted June 10, 2021 16 hours ago, Genterric said: Am I missing some mod for this? There are no requirements for this AFAIR. Keep an eye out for notifications. Some conditions are not suitable - trespassing/enemies etc. The sleep menu should pop up once you've laid down. 16 hours ago, Genterric said: Also, change stance>crawl doesn't work for me, and I'm not sure what's the missing requirement for that either Needs amputator framework tweaked On 6/8/2021 at 3:44 PM, 7osisg4d said: The creatures heal pretty quickly out of combat, right? Perhaps an appropriately long task to revive? I'd rather not revolve everything around sex. It'll get old pretty quickly.
Onomatophobia Posted June 10, 2021 Posted June 10, 2021 (edited) First of all, thanks for the mod, absolutely love it. Im having a problem with TAWOBA - I've installed the patch mentioned in the first post, both parts, but I still cant equip the left shoulder slot and the tasset slot. Apparently they use the same slots as buttplugs and clit piercings, respectively. Could anyone help me with fixing it? I have absolutely no idea what to do. Edited June 10, 2021 by Onomatophobia
Monoman1 Posted June 10, 2021 Author Posted June 10, 2021 36 minutes ago, Onomatophobia said: First of all, thanks for the mod, absolutely love it. Im having a problem with TAWOBA - I've installed the patch mentioned in the first post, both parts, but I still cant equip the left shoulder slot and the tasset slot. Apparently they use the same slots as buttplugs and clit piercings, respectively. Could anyone help me with fixing it? I have absolutely no idea what to do. Not much that can be done about it. The number of slots to equip stuff is limited so you're going to get contention for slots where you want to equip a lot of items. The patches reduce contention somewhat by reassigning armors to slots that generally overlay in the same physical area on the body. Eg. TAWoBA thongs and chastity belts use slot 49.
Racihti Posted June 11, 2021 Posted June 11, 2021 I don't know if anyone has suggested this feature or not, but it'd be nice if you could collect cum from followers. You could also maybe drain them, but as far as I know the only FHU version with that ability is 2.20.
creationkit123 Posted June 11, 2021 Posted June 11, 2021 Toll collector gets stuck in loop saying "One moment while I check your licenses". Started happening after I updated, anyone else have this issue?
Monoman1 Posted June 11, 2021 Author Posted June 11, 2021 23 minutes ago, creationkit123 said: Toll collector gets stuck in loop saying "One moment while I check your licenses". Started happening after I updated, anyone else have this issue? Yea. There seems to be a timing issue/conflict between the toll door inspection and guard enforcers. I think if you pass through the door and fire a toll door inspection but are first caught by a guard enforcer it causes this. So wait to be inspected at the door. Plus maybe set the force greet delay window to 0. try Stopquest _SLS_LicenceForceGreetQuest Wait a little for the AI to refresh and tab out of the dialogue.
creationkit123 Posted June 11, 2021 Posted June 11, 2021 26 minutes ago, Monoman1 said: Yea. There seems to be a timing issue/conflict between the toll door inspection and guard enforcers. I think if you pass through the door and fire a toll door inspection but are first caught by a guard enforcer it causes this. So wait to be inspected at the door. Plus maybe set the force greet delay window to 0. try Stopquest _SLS_LicenceForceGreetQuest Wait a little for the AI to refresh and tab out of the dialogue. Thanks for the quick reply, that helps stop the loop! Also to note it happens every time I talk to a toll collector or get close. Even if I've been in the city for a while. I'll probably try a clean install and see if it fixes is as it may be caused by overwriting the previous version
43deadwood Posted June 11, 2021 Posted June 11, 2021 On the question of Wilding - in my current playthrough I'm using 'Pacifist Mni-mods - less agressive animals (Nexus 21183)) and I got my character to sneak approach a wolf & got the 'fondle' dialogue, followed by sex. After that all wolves are no longer hostile. Now camping in Greywater Grotto where there a lots of wolves but no aggression, one even seems to be following my character!
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