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Posted

I have a few questions, I apologize if these questions have been asked before.

 

Could you tell me how added detection for some armor which is not detected by SLS

https://www.nexusmods.com/skyrim/mods/106494

I made a modification so that one of the armor becomes light.

 

Next question Comments made to the PC.

Could it be possible that it is not done immediately example: if It's not the town whore.

Before commenting have some level required which might depend on sexlab fame.

 

Thank you in advance

Posted
4 hours ago, boita said:

While day dreaming and talking to a male NPC merchant, I noticed you can buy his outfit as he removes it, that will leave him naked :D .


Yes, I also bought Belethor’s outfit inadvertently, which left him naked afterwards.

Posted

I temporarily cheated myself a licence because it was the easiest way to get around a bug. Now I want to get rid of the licence and go back to regular gameplay.

 

Can I just drop the licence and the mod will then act as if I never had a licence? Or will it remember that the licence exists, even if I place the licence in a container? If I place the item in a container, will the mod still try to run scripts on it to calculate the expiry date?

 

Generally, what's the safest way to dispose of unwanted licences without creating new bugs?

Posted
4 hours ago, Corsec said:

I temporarily cheated myself a licence because it was the easiest way to get around a bug. Now I want to get rid of the licence and go back to regular gameplay.

 

Can I just drop the licence and the mod will then act as if I never had a licence? Or will it remember that the licence exists, even if I place the licence in a container? If I place the item in a container, will the mod still try to run scripts on it to calculate the expiry date?

 

Generally, what's the safest way to dispose of unwanted licences without creating new bugs?

Just dump it on the ground. Status is dependent on the document being in your possession. 

 

12 hours ago, lcewolf said:

Could you tell me how added detection for some armor which is not detected by SLS

Probably depends on the weight class rather than keywords. Meaning if you sort your apparel inventory by class it should be light armor.

12 hours ago, lcewolf said:

Next question Comments made to the PC.

Could it be possible that it is not done immediately example: if It's not the town whore.

Before commenting have some level required which might depend on sexlab fame.

Doing dialogue based on soft requirements is doable but tricky. Not sure it's worth the effort tbh. 

Plus I'd probably have to duplicate many of the dialogues for those running SLSF and those not.

 

14 hours ago, Xiaron said:

Toll guards don't seem to be having the same issue, but a vanilla guard just stopped me with the chopping vegetables line with only this in my inventory (plus magic license so it skipped collaring my PC.) Invisible items are ADWings and the ALLGUD weapon tokens.

Had a look but I can't figure it out. 

ALLGUD items are marked as non playable and they're armors so they should be fine.

ADWings... I'm guessing is animated wings of some sorts but the one I downloaded doesn't have any armor/weapon records at all. 

I'm not convinced these mods are responsible. 

 

Though it is likely a weapon and probably hidden. I don't think there are checks in SLS for hidden weapons as I never expected it. I'll see about adding checks.

 

17 hours ago, boita said:

While day dreaming and talking to a male NPC merchant, I noticed you can buy his outfit as he removes it, that will leave him naked

Haha

17 hours ago, boita said:

I really like the forced drug on rape, would it be possible to assign more drinks on that feature?

A customizable json is probably the best approach at this stage. Don't know if I'll get around to it though.

17 hours ago, boita said:

Question about the inflate potion, does it grows the weight or is it only breasts and ass ?

Breast morphs and belly and ass nodes AFAIR.

17 hours ago, boita said:

Orgasm fatigue is a nice idea but would be cool if it were more dynamic. Didn't seem to correspond to my char, okay she's always high aroused and would orgasm 4 or 5 times :P but I consider her to be quite skilled in sex now. If it would be tied to sex experience or sexlab perversity, the more experienced the char, the more endurance she has. So I tried to put high value for Orgasm fatigue but later on it reverts back to default it seems, in the end I disabled it.

Yea. Think I'd agree. Though I won't tie it to SLS sex experience as that's on a per race basis. Probably better to tie it to sexlab sex experience. Or just make it it's own thing:

 

Had too many orgasms today? Then you'll be able to tolerate more tomorrow.

Had no orgasms today? Then you'll be able to tolerate less tomorrow.

Or something like that. 

17 hours ago, boita said:

What does the "start fucking" wheel button do ? I tried it and couldn't stop it, making the scripts clog and stuck into the save. Now of course I did a save before trying that ;) It's next to the Cum menu, looks easy misclick on it.

I may add pop up help for this as I've been asked several times lately. It's an auto clicker for SLSO. The script it starts is used for compulsive sex but this is a manual start up for that if you want it. That's all. It's a bit more obvious if STA is installed as it has 'squishy sounds' that make it more... obvious.

 

As for stuck scripts see the big warning message when you enable compulsive sex and https://www.loverslab.com/topic/158818-modder-psa-re-registerforkey/

 

17 hours ago, boita said:

And lastly I like your dancing ideas and implementation, hopefully you'll continue to implement more to it like risks of getting molested.

Dancing has stalled completely I'm afraid due to all the voice lines required. I'm generally not satisfied with the base output from synthesized voice applications which means I need to do them all by hand.

Posted
On 7/6/2021 at 3:49 PM, Ursur1major said:

Question, I was a bit surprised when I realised this mod doesn't prevent you from buying the Hearthfire plots;

Is this something you're planning on implementing or are they just too bothersome to deal with?

Very difficult, if not impossible, to modify dialogue of non hard requirements.

Posted
5 minutes ago, bigschwabbel said:

How would my PC initiate ball fondling (creature content)? I can't seem to find a way to do it.

Enable creature content on the sex page and sneak and activate.

Posted
8 hours ago, Monoman1 said:

Had a look but I can't figure it out. 

ALLGUD items are marked as non playable and they're armors so they should be fine.

ADWings... I'm guessing is animated wings of some sorts but the one I downloaded doesn't have any armor/weapon records at all. 

I'm not convinced these mods are responsible. 

 

Though it is likely a weapon and probably hidden. I don't think there are checks in SLS for hidden weapons as I never expected it. I'll see about adding checks.

Yes, ADWings are animated wings from Animated Dragon Wings which appear to have an invisible token when equipped. 

 

Would a hidden weapon show up in the console or is it hidden there as well? Player.showinventory doesn't show me anything that appears to be a weapon record, just a handful of armor records, but I haven't heard of hidden items before so I'm not sure if I would see anything.

Posted

Having an issue with Frostfall rescue alongside Simple Slavery: When my character reaches 100 Exposure, she is teleported to the SS cell and after that she falls to the ground and screen goes black. Then, she awakens at a random inn, bypassing the auction completely.

 

I use Hexbolt's Simple Slavery++ version. Idk if it's the cause (SLS seems to be designed to work with the "old" Simple Slavery).

Posted

I've been using the .662 beta for a long while, but I did just recently noticed that followers registered on the trauma slots for the trauma system keep getting unregistered. I hadn't quite noticed because if they are not registered on the slots they get assigned to the dynamic slots.

 

But yeah, basically I launch my game, load a save, check the MCM, no followers registered, so I slot them in, everything works fine, check the MCM they are still there save, finish my session, and the next time I launch my game again they are not slotted and I have to do it again. I think they also just lose any traumas they had possibly accumulated from last sesion.

 

Maybe a minor inconvenience but it trauma on followers just doesn't seem to be working.

Posted
2 hours ago, ttpt said:

the next time I launch my game again they are not slotted and I have to do it again. I think they also just lose any traumas they had possibly accumulated from last sesion.

 

I'm using beta 0.661, and I see somewhat similar behavior.

 

The behavior that seems to occur for me is that follower trauma does not show after starting the game, but as soon as a new trauma occurs for a follower, then all the prior traumas from before the previous save get applied to the follower.

 

In short, no traumas showing on follower immediately after loading a save, and those previously accumulated traumas don't display on follower until after a new trauma occurs.

Posted

Huhu Monoman

I think I stumbled on an issue that may be SE specific.

 

Following situation happenend across two different LO one with a lot of script stuff going on and one with quite a bit less scripting intensive mods.

 

Using Wartimes and the Snowberry start, playing normally till Father sends you on the supply run, takes your clothes and all of your items. Entering Whiterun and the Toll Collector checks your licenses. This has a very high tendency to get stuck in an infinite loop. Up to this point, every other time - even with a full inventory - he said his line only 1, maybe 2 times. A workaround is to console "kill" him run away and repeat it as long as you are in the city since he will chase you even up to Dragonsreach. This happenend to me around 3 to 4 times already.

 

Ending the suply run and returning to the city will not cause it to happen again. I don't have any specific numbers, but I have the feeling that having very few items in the inventory (or having items in some kind of seperate inventory) can somehow break the toll collectors.

Posted

Hey,

 

As some of you might know I created voice files for SexLab Survival using SKVASynth a few months back.

Since then, the SKVASynth author has released many new voice models and I've improved my tools and skills regarding making of voice packs, so I regenerated files for SexLab Survival from scratch.

The updated version features:

- More voiced dialogue lines which were previously missing due to bugs in my xEdit script;

- Many new voice models;

- Better dialogue filtering which results in smaller size of the entire package;

- Real lip sync files created using Creation Kit instead of dummy .lip files.

 

Download links (choose one):

SexLab Survival 0.635 voice files (1.51 Gb archived, 1.73 Gb unpacked): https://mega.nz/file/SrZ2TL4K#MTooV6DxKW9m0K9OI5F9JYkyew50ScHLBXvDJ8ePWaI

SexLab Survival 0.662 Beta voice files (1.59 Gb archived, 1.83 Gb unpacked): https://mega.nz/file/urBiyJQC#2CW27L3hKagvLbcB-kGXVycteRa-WQbDIIPgwLwvTNc

 

More details can be found in my "voicification" thread: https://www.loverslab.com/topic/168547-doublecheeseburgers-xvasynth-based-mod-voicification-thread/

 

Posted
1 hour ago, DoubleCheeseburger said:

Hey,

 

As some of you might know I created voice files for SexLab Survival using SKVASynth a few months back.

Since then, the SKVASynth author has released many new voice models and I've improved my tools and skills regarding making of voice packs, so I regenerated files for SexLab Survival from scratch.

The updated version features:

- More voiced dialogue lines which were previously missing due to bugs in my xEdit script;

- Many new voice models;

- Better dialogue filtering which results in smaller size of the entire package;

- Real lip sync files created using Creation Kit instead of dummy .lip files.

 

Download links (choose one):

SexLab Survival 0.635 voice files (1.51 Gb archived, 1.73 Gb unpacked): https://mega.nz/file/SrZ2TL4K#MTooV6DxKW9m0K9OI5F9JYkyew50ScHLBXvDJ8ePWaI

SexLab Survival 0.662 Beta voice files (1.59 Gb archived, 1.83 Gb unpacked): https://mega.nz/file/urBiyJQC#2CW27L3hKagvLbcB-kGXVycteRa-WQbDIIPgwLwvTNc

 

More details can be found in my "voicification" thread: https://www.loverslab.com/topic/168547-doublecheeseburgers-xvasynth-based-mod-voicification-thread/

 

Can I use this voice file for LE version? or I have to convert them first?

Posted
10 hours ago, dakotad said:

ok running into a problem  for some reason i cant get my stamina to come back up. i stood still after i took a potion and lost it like nuts.my load order and please some he

Are you sure it's the bikini curse? If the bikini curse is white in your active effects it means it's currently dormant and if it's red it means it's active and draining stamina. If it's red then you need to figure out why. Open the mcm, Licences 1, scroll down to bikini licence and it will display the trigger.

On 7/11/2021 at 1:42 PM, DoubleCheeseburger said:

Hey,

Good work.

On 7/10/2021 at 12:38 PM, Silvain said:

Following situation happenend across two different LO one with a lot of script stuff going on and one with quite a bit less scripting intensive mods.

I've seen this happen when:

You enter via the door and a regular licence inspection with the toll guards is fired.

You move away from the door before entering dialogue with the toll guard.

Further into town you get stopped by a vanilla guard on enforcement duty and he does his dialogue and force greet.

Toll guard never got the memo and keeps coming. 

 

StopQuest   _SLS_LicenceForceGreetQuest

should do the trick

On 7/9/2021 at 1:28 AM, Vaccinated Alligator said:

Having an issue with Frostfall rescue alongside Simple Slavery: When my character reaches 100 Exposure, she is teleported to the SS cell and after that she falls to the ground and screen goes black. Then, she awakens at a random inn, bypassing the auction completely.

Waking up at the inn is a frostfall behavior. It's been so long since I did that part I'm not sure what order things are meant to happen tbh. I'd have to go back and look.

On 7/9/2021 at 2:58 AM, ttpt said:

I've been using the .662 beta for a long while, but I did just recently noticed that followers registered on the trauma slots for the trauma system keep getting unregistered. I hadn't quite noticed because if they are not registered on the slots they get assigned to the dynamic slots.

What about not using the slots and just stick with dynamic?

I'll have to look into it later.

Posted
40 minutes ago, Monoman1 said:

I've seen this happen when:

You enter via the door and a regular licence inspection with the toll guards is fired.

You move away from the door before entering dialogue with the toll guard.

Further into town you get stopped by a vanilla guard on enforcement duty and he does his dialogue and force greet.

Toll guard never got the memo and keeps coming. 

 

StopQuest   _SLS_LicenceForceGreetQuest

should do the trick

Jep, that sounds about right. I also observed the tendency for it to happen when a) I don't have much stuff in the inventory and b) I don't have any licences at all. Actually the more licenses I have the speedier and more reliable the checks seem to be.

 

But thanks, I'll note that down.

Posted
3 hours ago, Monoman1 said:

Sorry folks but I'm pushing to get work on wartimes finished so I can stick a fork in it and call it done.

Your work is awesome, thank you so much for all your modding.

Posted

ok it green and im at the verry beginning of the game. if i disable sls it goes back to normal and im not sure what in sls is causng it its why i came here

Posted
5 hours ago, dakotad said:

ok it green and im at the verry beginning of the game. if i disable sls it goes back to normal and im not sure what in sls is causng it its why i came here

If you're at the very beginning of the game then you can't possibly have the bikini curse so I don't know what's green or what green means. You'll have to provide more detail.

 

Try disabling inequality and see what happens. 

Posted

ok will try  and what i ment my stamina bar was green not red and wow i just stood there and it drained like there was no tomorrow

 

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