Lupine00 Posted July 12, 2020 Posted July 12, 2020 2 hours ago, Monoman1 said: SMP is nice alright but tends to glitch out pretty often in my experience. HDT is usually more reliable. Where Havok has problems it's because Skyrim has limited access to its full-range of simulation types and data. Probably. The vanishing characters problem can't really be blamed on Havok; that's just an unfixed Skyrim bug. It should reset the simulation when it goes out of bounds. Â SMP might be acceptable if you run a Bullet build that uses the GPU. The standard SMP is CPU only, which is fine as long as it keeps its fingers off the cores Skyrim is running on, which it seems to fail at. The tiny little sims that Skyrim is running should be fine on CPU. You can get at CUDA in Bullet, for example, but that doesn't help AMD users much, and as I don't think there's enough simulation work to really load even the CPU. You have to wonder what's going on if SMP has performance issues. Â Probably the best answer is a custom engine for handling the work that Skyrim skeletons need, which is a far cry from generic physics simulation. I might have done something about it a few years ago. I find my care factor insufficient these days.
Lupine00 Posted July 12, 2020 Posted July 12, 2020 A user raised an issue on the DF forum...  When the PC is sold to SS via SLS, due to Simply Knock, it makes no sense if the PC has a DF.  I agree this is strange. It's basically the NPC stealing the PC from the DF while the DF is there watching. In some cases, the DF may even end up buying the PC back via SS.  I suggest that PCs with followers, devious or otherwise, should not be stolen by the SLS Simply Knock scenario... Rather, the NPC could do other things:  Tell them to go away because they aren't an inn and they don't want some crowd of adventurers/mercenaries - whatever they think they are - visiting at odd hours. Charge the DF follower for accommodating them both. (Add debt to PC). Concoct some scenario where the NPC binds the PC and drugs the follower(s), so they are all sold by the villainous NPC. The DF is unset as SS target if set. The follower should show up naked, in DDs, with some appropriate AI package later (and temporarily removed from the potential followers faction). Follower gets restored if the PC pays for their release, or after enough game days elapse.  Yes, the latter suggestion is probably way too much effort.  Another suggestion was that the NPC buys the PC from the DF, but in that case, why do they immediately sell them?  Probably, the best answer is the simplest... They simply don't enslave the PC if they have a follower, but they do leave them locked in the armbinder afterwards.
blarghxxx Posted July 12, 2020 Posted July 12, 2020 10 minutes ago, Lupine00 said: Another suggestion was that the NPC buys the PC from the DF, but in that case, why do they immediately sell them? In my head the scenario was either: NPC knows about this slave trading and thinks he/she can get more for the PC than they pay the DF or NPC offers DF a "business opportunity" to get rid of that annoying (PC) and share the profits Addmitedly not the most thought out scenarios ever, but it would work for me ?
Lupine00 Posted July 12, 2020 Posted July 12, 2020 1 hour ago, blarghxxx said: Addmitedly not the most thought out scenarios ever, but it would work for me I can't go for it, because the DF could always do this... Â It's hard to believe the DF, who seems to know all too much about slave trading (see Jarl game dialog) would rely on some random house-dweller. Â And if the PC simply being in an armbinder is enough to sell them, the DF could do it first time they get in a bind. Â Why would the DF split profits with some NPC they don't seem to know when they could have all the profits, plus earnings from the PC's adventures? They make a big investment in time and risk; I don't see they'd let some zero-risk late-comer take half (or all) the profit. Â To make sense (and I don't mean be realistic, as nothing about the scenario is realistic)... The NPC either has to overcome the DF by cunning (drugged drink), or not get to enslave the PC. Â Â As enslaving the NPC after Simply Knock entry is only a random chance in SLS, it seems most logical to simply not enslave, no different to the chance check failing.
Monoman1 Posted July 12, 2020 Author Posted July 12, 2020 Set enslavement chance to zero. Problem solved.Â
Reesewow Posted July 12, 2020 Posted July 12, 2020 5 hours ago, Monoman1 said: + broken site update notifications + sims mod spam = low/no interesting skyrim activity means I don't even bother looking for new mods anymore.  To get around this I actually have this link bookmarked as my primary starting page for LL.  https://www.loverslab.com/files/category/1-skyrim/  I find doing that means I usually catch most of the interesting mods that come out or updates to mods I like where the notifications are broken. That link shows just Skyrim LE updates in date order, so I don't need to sift through games I'm not interested in. Obviously new interesting mods are rare, but sometimes a gem comes out that I'd completely miss otherwise. 1
Monoman1 Posted July 12, 2020 Author Posted July 12, 2020 2 hours ago, Reesewow said: To get around this I actually have this link bookmarked as my primary starting page for LL.  https://www.loverslab.com/files/category/1-skyrim/  I find doing that means I usually catch most of the interesting mods that come out or updates to mods I like where the notifications are broken. That link shows just Skyrim LE updates in date order, so I don't need to sift through games I'm not interested in. Obviously new interesting mods are rare, but sometimes a gem comes out that I'd completely miss otherwise. Yea I know about that page alright (actually I think it was you who gave me it the first time) but like an old dog I keep going to the forum index.Â
Monoman1 Posted July 12, 2020 Author Posted July 12, 2020  Outfit menu. Save up to 6 outfits to quickly equip. Covers all slots. Anything that is currently equipped that wasn't equipped when the outfit was saved will also be unequipped. Outfit name saved = slot32 item or bra slot item if no body slot item found. 1
audhol Posted July 12, 2020 Posted July 12, 2020 3 minutes ago, Monoman1 said: Outfit menu. Save up to 6 outfits to quickly equip. NICE!!! Â Â I got a question about equiping, Can you equip an item when triggering an anim from your wheel and unequip it after?
Monoman1 Posted July 12, 2020 Author Posted July 12, 2020 6 minutes ago, audhol said: NICE!!! Â Â I got a question about equiping, Can you equip an item when triggering an anim from your wheel and unequip it after? Un/Equipping is no problem but it's the timing that would probably be tricky with animations.Â
audhol Posted July 12, 2020 Posted July 12, 2020 8 minutes ago, Monoman1 said: Un/Equipping is no problem but it's the timing that would probably be tricky with animations. it would just be equip at start and unequip at end, I'm working on a little proof of concept, I'll show you when it's done.
audhol Posted July 12, 2020 Posted July 12, 2020 behold the horse cock dildo ring of deepthroating!  Just a proof of concept to see if it's something you are interested in. I can't export a second object using my blender .hkx script so I used a horse penis .nif weighted to the bones of the hand and gave it a partition of 36 (ring) I think if I weighted it to a single finger bone I could make the dido move in the anim by moving the finger and possibly by weighting different parts to different fingers I could bend it. Also I could attach the dildo to a fixed point on the floor for a hands and knees anim. The problem is I cant see the position of the dildo in blender so even this P.O.C has taken me 2 hours (move wrist 1 degree,export,CAE,rename,FNIS, load game) I'm happy to go through that and I think I can make some great dildo blowjob anims now but I don't want to do it if you don't think you will use them. Skyrim Special Edition 2020-07-12 21-55-44.mp4 1
Lupine00 Posted July 13, 2020 Posted July 13, 2020 8 hours ago, Monoman1 said: Outfit menu. Save up to 6 outfits to quickly equip. Covers all slots. Anything that is currently equipped that wasn't equipped when the outfit was saved will also be unequipped. Outfit name saved = slot32 item or bra slot item if no body slot item found. Are you absolutely sure you aren't making ME?
WhatRules Posted July 13, 2020 Posted July 13, 2020 Is Slif needed for belly inflation from being glutted or just for the cum inflation part?
Monoman1 Posted July 13, 2020 Author Posted July 13, 2020 5 hours ago, saltshade said: Is Slif needed for belly inflation from being glutted or just for the cum inflation part? For belly inflation from needs yes I believe so but it's very subtle. Cum inflation is not handled by sls but mostly delegated to FHU 2.0. 6 hours ago, Lupine00 said: Are you absolutely sure you aren't making ME? .....Sigh. 11 hours ago, audhol said: behold the horse cock dildo ring of deepthroating!  Just a proof of concept to see if it's something you are interested in. I can't export a second object using my blender .hkx script so I used a horse penis .nif weighted to the bones of the hand and gave it a partition of 36 (ring) I think if I weighted it to a single finger bone I could make the dido move in the anim by moving the finger and possibly by weighting different parts to different fingers I could bend it. Also I could attach the dildo to a fixed point on the floor for a hands and knees anim. The problem is I cant see the position of the dildo in blender so even this P.O.C has taken me 2 hours (move wrist 1 degree,export,CAE,rename,FNIS, load game) I'm happy to go through that and I think I can make some great dildo blowjob anims now but I don't want to do it if you don't think you will use them. Honestly I don't know. I don't know where it would fit in right now. I don't want to be that guy that says yes and then later doesn't use it. I just can't say right now. Have you considered maybe setting up your own download page and creating an animation resource pack? I think it's worth considering.Â
Monoman1 Posted July 13, 2020 Author Posted July 13, 2020 Think I'm going to take a little break from modding (again). Getting a bit fed up of it. + my carpal tunnel is flaring up again.Â
audhol Posted July 13, 2020 Posted July 13, 2020 22 minutes ago, Monoman1 said: Getting a bit fed up of it. + my carpal tunnel is flaring up again. Stop or cut down on anything that causes you to frequently bend your wrist or grip hard  Sorry couldn't resist, was on NHS website!  Seriously I hope it clears up and you come back energised and motivated to inflict more nastiness on our P.C.'s 27 minutes ago, Monoman1 said: Have you considered maybe setting up your own download page and creating an animation resource pack? I think it's worth considering. Maybe, might be good to get some other feedback, certainly couldn't hurt, worst that can happen is people say they are crap right?
Lupine00 Posted July 13, 2020 Posted July 13, 2020 1 hour ago, Monoman1 said: ....Sigh. I don't know why you are so grumpy about the comparison. It's supposed to be complimentary. Â The only problems with ME are its total non-compatibility, and (more recently) its tendency not to function. The older versions of ME still work relatively reliably. It only fell to bits after everything was loaded onto the story manager. Â Hopefully, you would not be planning to replicate those features, so where is the negative? Â I guess you don't share my fondness for ME.
valcon767 Posted July 13, 2020 Posted July 13, 2020 15 hours ago, audhol said: behold the horse cock dildo ring of deepthroating!  now that is good. had not seen that done before. are you sure you are new(ish) to making animations?? (yes that is a compliment) agree with Monoman1 about you setting up a animation resource pack. i am not a mod maker but do think there are some out there that can use the stuff you are making. Â
Monoman1 Posted July 13, 2020 Author Posted July 13, 2020 4 hours ago, Lupine00 said: I don't know why you are so grumpy about the comparison Sorry. I'm just pissy because I haven't slept well in a while.Â
Popular Post Monoman1 Posted July 13, 2020 Author Popular Post Posted July 13, 2020 <Snip> Edit: Beta finished. Thanks to people testing, providing feedback and to other modders providing assets etc.   - V0.600 (04-Aug-2020) - Upgrading? Rebuild your TesEdit patch. Save and load after installing. - Added troll cum potion with all the benefits and drawbacks of sucking it directly from the source. Added potions to apothecaries. They're rare in small towns. Better chance of finding them in city apothecaries. - Added sexy butterflies to daydreaming with thanks to Psycho_Bill for the models and textures. - Added devices menu. Allows you to unlock Npcs but should be used wisely! More importantly it allows you to 'examine' a device and learn what key you need to unlock it (if any). - Gave kennel slaves some starting FHU cum inflation to get the ball rolling. Cut tattoos down to 1 because they're not working and it's wasted processing time. Still waiting on a reply about that. - Some kitchen knife fixes - 1st person model, draw/sheath sound, keywords. With thanks to tamai. - Added 'Look At Debug' to the debug menu. If you have problems with wobbley aim then try setting your IsNpc variable to 0. - Fixed daydreaming causing men to have gaps and er... holes. I think...? - Removed CumSwallowInflate Quest and script and integrated it into Utility. - Updated some of the beg for cock anims by Audhol. - Some minor bug fixes and improvements.  - V0.599 (02-Aug-2020) - Fixed another bug in daydream.  - V0.598 (01-Aug-2020) - Fixes some weirdness with daydreaming effect. Daydreaming will be hard stopped by the update. To those keeping daydream enabled - daydream will restart on satiation level change.  - V0.597 (01-Aug-2020) - Upgrading? Get STA 4.0. Rerun FNIS. Only important for people with modfied jsons: Adds a small change to BikiniArmor.json - Added 'bikinimodname' string. This is the name of the bikini mod SLS will check for in the mcm. - Added daydreaming to cum addiction. When your character starts to become desperate for cum she'll start to daydream a little and see the world from a unique perspective. - Added 'last action' to the wheel. A handy short-cut to repeat what you did previously. - Updated some of the bend over animations with thanks again to audhol. - Bend over and let nearby Npcs go to town on your ass (STA Spanks). Get up to stop. - Added a way for you to add RapeTats to PAH, SBC or Zaz slaves or Npcs wearing heavy bondage via the wheel. Needs charcoal sticks (only thing I could think of). - Added a recipe to create charcoal sticks from charcoal. - Added Devious Drowning effect - Swimming while wearing heavy bondage will quickly drain your stamina. Once your stamina is gone your health will drop quickly. Swimming in heavy bondage is deadly! Don't do it for anything except very short periods of time. - Added 'fly you fools' to combat idles. Tries to force nearby followers to flee with you in fights you can't possibly win. Stops automatically when combat ends or you can manually toggle to re-engage. - Added starting cum, devices & rape tats to kennel slaves to give it that 'lived in' feel. Tats not working for some reason even though they show in slavetats mcm. Waiting on a reply from slavetats author. - Added toggle for equipping Devious suits (hobbleskirt, pet suit, straitjacket etc) in the kennel. Default off. - Stick out tongue no longer requires your mouth be open. Selecting a tongue will automatically open your mouth. - Rejigged the tongue menu to make swapping between tongues easier. - Added cover animation from Zaz to SLS. Credit to Zaz/t.ara. DCL no longer required for covering self. Swap the animation yourself if you want to use something else - \meshes\actors\character\animations\SL_Survival\SLS_ZaZCoverSelf.HKX - Allowed the use of activators (beds, switches etc) when your arms are cut off. Disallowed the use of furniture instead. - Fixed bad start up logic in Devious Effects quest. - Added check to auto suck that their balls are mostly full before sucking otherwise what's the point. - Added a way for you to configure the name of the bikini mod SLS should check for in the Mcm. Change the 'bikinimodname' in BikiniArmors.json. - Added SexlabNoStrip keyword check to your armor for sleep deprivation. - Fixed items from previous outfits bleeding into new outfits. - Auto return your stuff from the chest when leaving the kennel. - Kennel keeper will also strip your weapons now. - Fixed magicka rate debuff when cum hungry or worse and buff when satisfied (nobody reported this? tut tut) - Fixed bug in cry for help sex scene not starting. - Created some more variable space in the mcm script.  - V0.595 (14-July-2020) - Upgrading? Rerun Fnis just to be safe. This update will invalidate your current licences! So dump them, cheat yourself some gold and buy replacements - 'Player.AddItem f 1000' in console. The Misc -> debug -> Teleport To menu can send you straight to a licence guy without your stuff getting confiscated at the gate. - Duplicated licence aliases quest and removed old one. This should stop duplicate licence notifications which was causing log spam. As a result old licences will stop working. - Fixed 'Attract attention' creating a CTD. - Fixed some log spam on new games. - Removed a couple of unused animations from fnis behavior file. - Some minor bug fixes.  - V0.594 (13-July-2020) - Upgrading? Run FNIS. Mod now requires UIextensions: https://www.nexusmods.com/skyrim/mods/57046. Added open mouth scripts for SLSO 1.6.5 - Super deluxe wheel edition (). All keys have been combined into one. Wheel has some things you might find nice for role-play or just useful. - Retrofitted licence system with instanced licences. System should now survive events where licences are destroyed by other mods. Any current licences you have will have two notifications when you read them. One saying it's expired the other saying it's fine. This is ok. Next time you buy a licence should fix it. - Added: Cum fullness. Cum can not be sucked infinitely from cocks. Males will need some time to recover. Load size adjusted based on the male's last orgasm time. Affects the amount of food/drink/cum satiation/belly inflation provided. If a male hasn't got enough cum then cum effects won't fire including magic effects and healing amputations. You should spread that mouth of yours around. - Swallowing cum provides a PSQ succubus with an energy boost. Load size counts so bigger balls = more cum = more energy. Cum fullness also applies. - You can gag yourself now to stop yourself automatically sucking creature cock. Ring gags obviously won't do the job. - Filtered kennel door activation for the player. Stops npcs firing the script during Whiterun siege. - Enforcers now too can show you some appreciation in the form of ass slapping and cat calling. - Added another check for another type of invisible invisible inventory objects for licence confiscations. - Added toggle for Frostfall 'rescue events'. - Added check to auto suck that you're not riding a horse. - Added some checks to enforcer force greet to try to avoid the player when she's 'otherwise occupied'. - Possible fix for mcm name bug. - Added a button to import followers from json again should you make manual changes to the file. - Fixed some bugs in import options. - Fixed mouth being open on sex start with the open mouth scripts. - Fixed a bug in the scene where you try to sleep on the ground in town. - Fixed automatic removing of cursed collar when buying a magic licence. - Made some variable space in the Mcm script. - Fixed a bug around interactions with slot 61. - Other stuff I forgot.  Notes: The tongues are at a set height and so Female Facial Animations is sort of needed because otherwise the mouth doesn't open to the right height. Some menu options aren't complete/don't do anything. But most are finished. Some mods periodically reset your characters expression. Cursed loot seems to be one. No idea why. Resetting your characters expression will close her mouth again.  Credits: Includes Zaz animations for 'teasing' and cover up animation so thanks to zaz/t.ara for those. Includes tongues originally created by fafcf09 but I believe later modified by Halo here: http://mod.dysintropi.me/htongues/. So thanks to those guys. Includes new animations by audhol - https://www.loverslab.com/files/file/13601-auds-animation-repository/ Includes 'Imagined' sperm textures by QuiteUnfortunate (permission pending). Includes sexualized mushrooms by aradia (permission pending). Includes sexy fairy model replacer for butterflies by Psycho_Bill.  To Do: Make dancing actually do something -> earn gold equip tongue during cunnilingus animations when the players mouth is open. auto-ahegao face (open mouth, add drool, stick out tongue - need an expression preset that'll match the tongue heights) with high enjoyment in SLSO during sex and for x seconds after orgasm? Add STA drool if mouth is open longer than x seconds. Finish begging for cock and bend over stance. Make crawling give a sneak bonus but perhaps with some drawbacks.  20
audhol Posted July 13, 2020 Posted July 13, 2020 @valcon767 Cheers, I need to give them a lot more polish before thinking about it but maybe.  @Monoman1 Wheel seems to be working ok, possibly my hack conversion to se but dances don't do anything and the sexlab voice continues to play indefinitely after tease. Also is it intentional that when an idle is triggered your locked into it until you press jump? I think the sore ass is an old version too. I need to go through them all anyway.
Monoman1 Posted July 13, 2020 Author Posted July 13, 2020 14 minutes ago, audhol said: the sexlab voice continues to play indefinitely after tease. Teasing has a stop button. 14 minutes ago, audhol said: Also is it intentional that when an idle is triggered your locked into it until you press jump? Ah not intentional. Just unfinished. I need to go through the timings and play another idle when it's finished. Or set it as not looping in the fnis file.   14 minutes ago, audhol said: but dances don't do anything Most of the dances are from zaz pack. So you need that installed. The cicero ones are from skyrim though. They should work.Â
audhol Posted July 13, 2020 Posted July 13, 2020 4 minutes ago, Monoman1 said: Teasing has a stop button. ah ok and I broke the anim by jumping but the sound was waiting for a stop. Did you use nio to adjust the height? I didn't think to remove heels to check for sinking otherwise an easy fix would be to make them all squatting instead of kneeling, could also help to differentiate from the kneel option on the wheel when you do it? Â
Monoman1 Posted July 13, 2020 Author Posted July 13, 2020 17 minutes ago, audhol said: Did you use nio to adjust the height? I didn't think to remove heels to check for sinking otherwise an easy fix would be to make them all squatting instead of kneeling, could also help to differentiate from the kneel option on the wheel when you do it? No I haven't done much with the anims yet except add them to the wheel. Modding is slow work.
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