valcon767 Posted July 16, 2020 Posted July 16, 2020 11 hours ago, coolkid219 said: for some reason im not getting the pop menu to swallow or spit during oral. my charcter still progresses with cum addiction on sex but there is no way of swallowing the animation just ends. im using the open mouth keybind. any ideas? not counting the 2 reasons Monoman1 already stated, you can end up swallowing without use input depending on what mod starts the animation, and whether or not it is voluntary. oral rapes will (from most mods) just have you swallow without choice in the matter.
Aemon85 Posted July 16, 2020 Posted July 16, 2020 Hey there, awesome mod. I've had a couple of recurring issues over several versions I figured I could ask about: I have never gotten a blow job animation to start while trying to pay the toll with favours - the dialogue works and the mod counts it as being done, but no sexlab animation. Other sexlab animations work fine. I see from the discussions that swallowing/addiction is an ongoing issue. I can never seem to reach the orgasm condition for begging with SLSO - not sure why since the NPC bar fills and the cum textures/soulgem oven stuff all work. Autostart Slaverun is always greyed out and not selectable for me. I have had several instances of being caught outside without a follower that results in being teleported to a city barracks and auto-assigned a follower, but no follower has been moved to me (attempting to recruit a new follower has indicated that the game believes I have a follower, but no amount of waiting/resting or anything causes one to show up). After multiple reloads to try that capture scene again, I noticed that I would occasional get a follower assigned and teleported to me correctly, but it was only one of two followers (one custom and one I didn't recognize). Is this a load order issue with custom followers maybe? Then some wish list items: I'd love to see kennels or maybe an alternative in other towns. (Bondage furniture maybe? Or something with Estrus, like a rogue mage offering a place to stay for help with an... "experiment" or something?) More simply knock outcomes, slavery can be pretty harsh. Bondage furniture again might be good here: forced to spend the day or something and thrown out into the next night. Or given to the family dog for the night... Or accused of breaking and entering and given to the guards in the middle of the night. A minor skooma feature might be nice - maybe a chance to black out (similar to skooma whore but with more interesting outcomes) and wake up in the city barracks being taken advantage of.. or in the kennels.. or at the stables.. or in a skooma whore den. An option to "petition" the Jarl of a hold for a license you can't otherwise afford - it would of course require doing some pretty humiliating things, maybe some public displays in the city square or something. There could be a risk the Jarl would decide not to give you the license afterwards too, or give you a different license than you asked for, or even a different reward... (what are you going to do about it?). Basically a very amped up version of the begging feature. Thanks for the great mod!
Monoman1 Posted July 16, 2020 Author Posted July 16, 2020 1 hour ago, Aemon85 said: have never gotten a blow job animation to start while trying to pay the toll with favours - the dialogue works and the mod counts it as being done, but no sexlab animation. Other sexlab animations work fine. No animations fitting the tags provided were found. I'd observe the console debug output carefully on start. Or for some reason DDs believes you are gagged and is changing the animation. 1 hour ago, Aemon85 said: I see from the discussions that swallowing/addiction is an ongoing issue You'll certainly have seen my answer to that then ? 1 hour ago, Aemon85 said: can never seem to reach the orgasm condition for begging with SLSO - not sure why since the NPC bar fills and the cum textures/soulgem oven stuff all work Sounds like "use separate orgasms' is not enabled. See the faq. 1 hour ago, Aemon85 said: Autostart Slaverun is always greyed out and not selectable for me. Are you running the newest version? Have you advanced the quest at all? Autostart won't work if you've already progressed too far. 1 hour ago, Aemon85 said: have had several instances of being caught outside without a follower that results in being teleported to a city barracks and auto-assigned a follower, but no follower has been moved to me (attempting to recruit a new follower has indicated that the game believes I have a follower, but no amount of waiting/resting or anything causes one to show up). After multiple reloads to try that capture scene again, I noticed that I would occasional get a follower assigned and teleported to me correctly, but it was only one of two followers (one custom and one I didn't recognize). Is this a load order issue with custom followers maybe Did you run a follower scan? Was it a different load order you ran the scan in? I'd clear the escort list and rescan. And you've not said which follower framework you use + SE?
Monoman1 Posted July 16, 2020 Author Posted July 16, 2020 16 minutes ago, valcon767 said: which invalidates the saved list Just for the record many actions should not invalidate the list. If the mod has the same name and the npc has the same formid then it should be perfectly fine. The follower mods position in your load order doesn't matter. from experimentation even merging more followers into a big follower merge mod should still work if new mods are added to the end and the previous mods are there and all in the same order.
valcon767 Posted July 16, 2020 Posted July 16, 2020 1 hour ago, Aemon85 said: I have had several instances of being caught outside without a follower that results in being teleported to a city barracks and auto-assigned a follower, but no follower has been moved to me (attempting to recruit a new follower has indicated that the game believes I have a follower, but no amount of waiting/resting or anything causes one to show up). After multiple reloads to try that capture scene again, I noticed that I would occasional get a follower assigned and teleported to me correctly, but it was only one of two followers (one custom and one I didn't recognize). Is this a load order issue with custom followers maybe? repost without all the other parts that Monoman1 already covered (better than i could). if you do not want to use the auto scan to build your Escort List i will post how i do it every new game in spoiler. the reason i do this is i do not want the Escort List to include every single possible follower from Skyrim and all my mods, the list would be just to large, and potentially break some of my mods, so what i do is explained here. 1 - start game as normal. 2 - play as normal until i reach a known unique NPC and am not in combat mode. 3 - make a new hard save 4 - temporarily disable all toll mechanics, and clear the Escort List 5 - use the "Are You There" mod to teleport to NPCs i want in the Escort List, and add them to it (disabled toll mechanics to avoid getting slapped with multiple toll evasions during this step) 6 - teleport back to know unique NPC from step 2 (i use the "Are You There" mod anyway as it is already loaded for me). 7 - reset toll mechanics back to normal settings 8 - make a new hard save 9 - continue playing as normal this does take a little time, but works to give me a Escort List that works, does not break other mods added followers, and is not insanely large. edit deleted my entire previous post and did it again, and Monoman1 had responded while i was doing that. the reason mine keeps getting invalidated is due to my (near constant) tinkering from game to game which changes load order and Form IDs on my follower merged mods.
ck2modfan Posted July 16, 2020 Posted July 16, 2020 7 hours ago, Monoman1 said: Inequality - haven't made any changes there. Id check in tesedit if anything is modifying the race records. If so you need a merged patch. You should really be using one anyway. Did some more testing. (Also, ran a tesedit merged patch. Thanks for creating instructions on how to do so!). I am using alternate start. Starting off as vampire (slain and laid to rest) and using Better Vampires mod. If I use camping in the woods, then inequality works fine. Start as ImperialRace and then become ImperialRaceVampire. Looking at race record for ImperialRaceVampire, it does show _SLS_InequalitySpell "Inequality" in the merged patch. After starting as vampire, using setstage 3507025F 1 added inequality back. Thanks!
Monoman1 Posted July 16, 2020 Author Posted July 16, 2020 23 minutes ago, ck2modfan said: After starting as vampire, using setstage 3507025F 1 added inequality back. Ok... Don't know what mod that is (BV I'd guess) or why you need to setstage on it. But tested imperial vampire with AS - "I'm a vampire in a secluded lair" worked a-ok.
donttouchmethere Posted July 16, 2020 Posted July 16, 2020 9 hours ago, Monoman1 said: Crawling needs amputator framework I think. Installed Amputator Framework Type MM1 and crawling worked right away. Awesome ? 1
LatencyRemix Posted July 17, 2020 Posted July 17, 2020 Hi Mono, i like the update. Not sure if this has been mention before or not, Also not sure if its to do with the new beta version or if the new beta version just need's to be higher in the list. For my game change stance for crawling has no effect. Aswell as the Stance for sexy move overwrites FNIS sexy move reguardles of setting. I usualy use 9 but now it will allways just use the default. Using the G menu to swap the sexy move work's for a short while but when changing cell it reverts back to default. P.S. Would you consider making an option in the settings for a global change for the new cum:cock sizeings
Monoman1 Posted July 17, 2020 Author Posted July 17, 2020 1 hour ago, LatencyRemix said: For my game change stance for crawling has no effect 1 post up ^ Just make sure its the tweaked framework not the original. You might get away with just installing the files. I don't think the esp is needed to crawl (I could be wrong) but it is needed for dismemberment. 1 hour ago, LatencyRemix said: Aswell as the Stance for sexy move overwrites FNIS sexy move reguardles of setting. Not sure what you mean. Using the wheel should override sexy moves current move set right? 1 hour ago, LatencyRemix said: menu to swap the sexy move work's for a short while but when changing cell it reverts back to default. Haven't noticed this myself but its not something I tested. I didn't see anything in sexy move that would reset on cell change. Don't think it should be necessary. 1 hour ago, LatencyRemix said: Would you consider making an option in the settings for a global change for the new cum:cock sizeings I'm not sure what you're talking about.
Crota Posted July 17, 2020 Posted July 17, 2020 On 7/15/2020 at 1:29 AM, Monoman1 said: You can already do this. Replace texture and if it needs to be assigned to a different overlay area (body -> head etc) there are options in the mcm to do that. Cool, is there any way to force a texture color change? Mine says its handled externally and I cannot change any of the colors in the mcm of Slavetats.
Xiaron Posted July 17, 2020 Posted July 17, 2020 So I had a thought for a possible feature request to tie in with the cum addiction and FHU functionality you've already added. Currently there's no incentive to keep the FHU pools anything but empty as fast as possible to avoid increasing addiction. Is it possible to add a scaling buff for magic, health or stamina increasing based on how full the pools are? With a time decay on pool size, since using a plug 'wouldn't' prevent absorption over time. Practically it would mean making the choice between avoiding addiction and a buff that might provide an edge, but comes with the cost of increasing addiction and having to 'top up' at times and thematically it seems to fit with SLS's theme pretty well.
Monoman1 Posted July 17, 2020 Author Posted July 17, 2020 43 minutes ago, Crota said: Cool, is there any way to force a texture color change? Mine says its handled externally and I cannot change any of the colors in the mcm of Slavetats. Because it's not a slavetat. It's a racemenu overlay (directly). So you could try ShowRaceMenu. But I can't guarantee the color will 'stick'.
Monoman1 Posted July 17, 2020 Author Posted July 17, 2020 30 minutes ago, Xiaron said: So I had a thought for a possible feature request to tie in with the cum addiction and FHU functionality you've already added. Currently there's no incentive to keep the FHU pools anything but empty as fast as possible to avoid increasing addiction. Is it possible to add a scaling buff for magic, health or stamina increasing based on how full the pools are? With a time decay on pool size, since using a plug 'wouldn't' prevent absorption over time. Practically it would mean making the choice between avoiding addiction and a buff that might provide an edge, but comes with the cost of increasing addiction and having to 'top up' at times and thematically it seems to fit with SLS's theme pretty well. I'm always looking for double edged mechanics like that but I don't know about this one. I dunno, favors mages too much? I have been looking for a cum type that would negate or reduce the magic curse but nothing seems to 'fit the bill' that would be: A) appropriate - magicky type creature B) be common enough to be attainable but not so widespread to be.... easy Someone suggested spriggan which while fitting A & B, they don't seem er... equipped to provide cum. Not in my game anyway. They seem 100% female. Plus there's the whole 'How do I get fucked by one without them ripping my face off first'. I have a feeling that comes back to 'creature friends' and some kind of progression and evolving of that system. Which in turns leads back to creature corruption gating access to these features in the first place (good girls shouldn't be getting off the cart to Helgen and immediately want to suck off the cart horse) which IN TURN leads back to 'How do I get creature corrupted to begin with' which in turn leads to needing new scenarios and features that force, trick or seriously encourage the PC to have sex with creatures. Like the kennel. I was considering lately a 'creature stalker' mechanic. Where, obviously, creatures might begin stalking you depending on: A) Naked/bikini/slooty armor? B) Your arousal C) Vulnerability? No weapons/armor etc. The creature would begin from afar and start following you from a distance, gradually getting closer. Should it get within a certain distance without you noticing it then it knocks you to the ground and fucks you. Should you move towards it then it'll back off to a safe distance to wait for you to lose interest and begin stalking again. Something like that. But that's a mod in itself. Easier just to rely on existing mods - AC, pheromones, slaverun etc. /ramble FYI. FHU cum currently affects creature loyalty. Full of cum = getting fucked less often.
Xiaron Posted July 17, 2020 Posted July 17, 2020 7 minutes ago, Monoman1 said: I'm always looking for double edged mechanics like that but I don't know about this one. I dunno, favors mages too much? I have been looking for a cum type that would negate or reduce the magic curse but nothing seems to 'fit the bill' that would be: A) appropriate - magicky type creature B) be common enough to be attainable but not so widespread to be.... easy I actually meant you can choose the buff to effect magic, stamina or health exactly so that it didn't favor mages so much. You could pick the stat that would best help your current play style, but only one of the three. Currently the only mod out there that works vaguely like this for FHU is for magic which does favor mages too much. And nothing out there I'm aware of drains the pool over time, only deflation reduces it. Though I suppose with no buff that doesn't matter as much. And that mod idea of yours does sound a lot like pheromones or AC. Maybe making more sense in how it functions though. And do you mean for the animal breeder mechanic in SLS for creature loyalty? I don't use that function so I wouldn't have noticed to be honest.
Monoman1 Posted July 17, 2020 Author Posted July 17, 2020 12 minutes ago, Xiaron said: And do you mean for the animal breeder mechanic in SLS for creature loyalty? Animal friend. Where a horse will follow you if you make him cum via fondling. Follow you as long as you let him fuck you. For how long depends a lot on cum.
Xiaron Posted July 17, 2020 Posted July 17, 2020 1 hour ago, Monoman1 said: Someone suggested spriggan which while fitting A & B, they don't seem er... equipped to provide cum. Not in my game anyway. They seem 100% female. Plus there's the whole 'How do I get fucked by one without them ripping my face off first'. Just remembered something about this, I don't run into spriggans often so I forgot! If you did want to use spriggans, I think they've had a male/futa mesh added in MNC and I know at least Billyy has a few animations that take advantage of that. A defeat mod would probably handle the sex part, though there may be calm-for-sex mechanics in either succubus or enchantress/beastess type mods you could use but that starts getting into the whole system you were thinking about and not just one mechanic to remove a curse. Otherwise maybe ghosts? Defeat or other mod needed to not get your face ripped off, with a few hard to find exceptions? I think there are a few NPC ghosts that aren't hostle anyway. 1 hour ago, Monoman1 said: Animal friend. Where a horse will follow you if you make him cum via fondling. Follow you as long as you let him fuck you. For how long depends a lot on cum. Ah, yeah, I'd never used that so wasn't aware that FHU impacted that. And buff/no buff aside, I would seriously appreciate a decrease over time setting for FHU. though I don't know how complicated that would be or admittedly if doing so interests you at all. Plugs somehow being a perfect seal drives me bonkers.
dakotad Posted July 18, 2020 Posted July 18, 2020 a question i do not know what mod is doing it but the door to follow ether railof or hadvar for some reason i am getting stuck between both some times when i am going through or when i die going through helgan
Monoman1 Posted July 18, 2020 Author Posted July 18, 2020 6 hours ago, dakotad said: a question i do not know what mod is doing it but the door to follow ether railof or hadvar for some reason i am getting stuck between both some times when i am going through or when i die going through helgan ...no idea. Maybe try getting the refid of the door and see if multiple mods are overriding the record in tesedit. Other than that try the tech support forum. It is definitely not sls.
spinachedog Posted July 18, 2020 Posted July 18, 2020 On 7/13/2020 at 9:16 AM, Monoman1 said: - Added: Cum fullness. Cum can not be sucked infinitely from cocks. Males will need some time to recover. Load size adjusted based on the male's last orgasm time. Affects the amount of food/drink/cum satiation/belly inflation provided. If a male hasn't got enough cum then cum effects won't fire including magic effects and healing amputations. You should spread that mouth of yours around. Anyway we could get an MCM option to enable/disable/tweak amount for this? Or where I could find it in the Creation Kit to change it in the mean time? Just for characters that have one partner as a master. Otherwise great stuff thanks!
Monoman1 Posted July 18, 2020 Author Posted July 18, 2020 1 hour ago, spinachedog said: Anyway we could get an MCM option to enable/disable/tweak amount for this? Or where I could find it in the Creation Kit to change it in the mean time? Just for characters that have one partner as a master. Otherwise great stuff thanks! Cum menu -> Cum replenish time
spinachedog Posted July 18, 2020 Posted July 18, 2020 39 minutes ago, Monoman1 said: Cum menu -> Cum replenish time Wow thanks. Didn't see it the multiple times i went through looking for it. ?
Roggvir Posted July 18, 2020 Posted July 18, 2020 I looked into making a patch for Open Cities and apart from moving placed stuff, which is trivial, it would also require significant script rewrites which i am not willing to do right now. So, now i am looking into how to get some of SLS features into OCS-based setup via other means. For starters - the knocking on doors and people letting you in if you put on some restraints, and the possibilities of some random consequence - is there some other mod that does this?
dult Posted July 18, 2020 Posted July 18, 2020 Any chance we can get the other licenses to have options to be individually disabled or set to slaverun only, the way clothes already are? Would be nice to have weapons licenses, but not armor ones in general areas, or have licenses only be a thing in slaverun towns. I don't know how hard this would be to implement, but the framework seems to be there, and you seem to be working on the mod again, so thought I'd ask.
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