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CTD approaching Solitude, Crash Logger installed but not logging


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Posted

Hey all, hoping I can get some assistance on this issue I'm running into. I'm running the latest Skyrim AE and all associated mods. I've been hitting this consistent CTD wall just past the carriage approaching Solitude, and I'm stuck on what could be causing it. I did install Crashlogger, but it isn't producing any actual Crash logs- so any help fixing this issue or helping me establish actual Crash logs would be incredibly helpful. I do have some Papyrus logs, and I can share my SKSE log as well in case those are of any help. Please and thank you very much!

 

 

Papyrus.0.log Papyrus.1.log Papyrus.2.log Papyrus.3.log skse64.log

Posted

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Posted

Do you have any NPC overhauls? A consistent CTD in an area usually means that the deploy/overwrite and load orders for those mods do not match.

Posted

Doesn't look like .netscript framework has been done for AE which is prolly the best bet for finding the cause of a repeatable crash

 

If its repeatable and only happens when approaching solitude i'd think its texture/mesh related tbh as i've had that before so your best bet is prolly to look at mods that only modify solitude and try disabling those or seeing if you get the same when approaching other cities

Posted
6 hours ago, belegost said:

Do you have any NPC overhauls? A consistent CTD in an area usually means that the deploy/overwrite and load orders for those mods do not match.

I am actually using Interesting NPCs

Posted
3 hours ago, pinky6225 said:

Doesn't look like .netscript framework has been done for AE which is prolly the best bet for finding the cause of a repeatable crash

 

If its repeatable and only happens when approaching solitude i'd think its texture/mesh related tbh as i've had that before so your best bet is prolly to look at mods that only modify solitude and try disabling those or seeing if you get the same when approaching other cities

It has also happened to me when trying to enter Whiterun, but I was able to walk all the way up to the door and interact with it. I installed Crash Logger, which is a logger similar to netscript but for AE, though it isn't populating crash logs, and I'm not sure why that would be.

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