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Will Lovers Lab mods work with Skyrim Anniversary edition?


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Posted

I follow a mod list which may soon change to become compliant with Skyrim Anniversary Edition.  Will old Lovers Lab  mods work with Skyrim AE?

Posted

https://www.loverslab.com/topic/181136-skyrim-ae/

https://www.loverslab.com/topic/179578-anniversary-edition/#comments

https://www.loverslab.com/topic/178906-11-11-2021-skyrim-doomsday/#comments

https://www.loverslab.com/topic/179142-skyrim-anniversary-edition-note-to-se-users-effective-111121/

https://www.loverslab.com/topic/177837-skyrim-anniversary-edition-issues-for-se-users/#comments

https://www.loverslab.com/topic/180533-sos-ae/

https://www.loverslab.com/topic/181308-instant-ctd-when-trying-to-load-my-sse-save-game-after-installing-new-skse64/

https://www.loverslab.com/topic/181092-npc-dialogue-not-showing-up-since-ae-update/

https://www.loverslab.com/topic/181338-solved-my-sos-and-papyrus-problems-it-might-help-someone-else/

https://www.loverslab.com/topic/181352-which-one-of-these-sum-mods-is-meant-for-skyrim-ae/

https://www.loverslab.com/topic/181391-sexlab-not-working-after-ae-upgrade/

https://www.loverslab.com/topic/181466-sexlab-framework-will-not-install/

https://www.loverslab.com/topic/181539-skyrim-ae-sexlab-technical-problem/

https://www.loverslab.com/topic/180747-jcontainers-42-ae-issues/

https://www.loverslab.com/topic/181652-skyrim-ae-wont-start-using-sl-framework-164b/

https://www.loverslab.com/topic/181586-sexlab-will-not-work-after-ae-upgrade/#comment-3609629

https://www.loverslab.com/topic/181837-upgrade-to-ae-16342-codegen-buffer-error/

https://www.loverslab.com/topic/181861-skse-error-help-please/

https://www.loverslab.com/topic/181872-first-person-mods-for-ae/

https://www.loverslab.com/topic/182682-skyrim-ae-access-violation-error/

https://www.loverslab.com/topic/180699-schlongs-of-skyrim-se-fix-for-anniversary-editiongame-ver-16/

https://www.loverslab.com/topic/182882-can-someone-help-me-and-tell-me-is-there-an-update-yet-im-using-skyrim-se/

https://www.loverslab.com/topic/182920-sexlabs-install-issues/

https://www.loverslab.com/topic/181292-netimmerse-override-not-in-racemenu-skyrim-special-edition/#comment-3634959

https://www.loverslab.com/topic/183101-whats-the-problem-with-adressed-library/

https://www.loverslab.com/topic/183191-mcm-will-not-recognize-any-of-my-mods/#comment-3640044

https://www.loverslab.com/topic/183316-schlongs-of-skyrim-question/

https://www.loverslab.com/topic/183835-help-all-my-npcs-and-character-are-stuck-in-a-pose/

https://www.loverslab.com/topic/183877-setting-up-sexlab-for-skyrim-ae-loads-of-errors/

https://www.loverslab.com/topic/183874-what-are-the-exact-files-that-ae-update-replaces/

https://www.loverslab.com/topic/184054-anniversary-edition/

Posted

I'm impressed that SL Framework has already come out with an AE compatible version.  My worry is that many of the older LL mods whose creators are no longer modding for Skyrim will never be adapted for AE.  Hopefully, someone will come up with a list of those mods that have been adapted.

Posted
6 hours ago, rodrigo2 said:

I'm impressed that SL Framework has already come out with an AE compatible version.  My worry is that many of the older LL mods whose creators are no longer modding for Skyrim will never be adapted for AE.  Hopefully, someone will come up with a list of those mods that have been adapted.

You mean, like this one that's pinned at the top of the SE forum? ;)

 

Remember "AE" is just shorthand for "Versions of SE greated than 1.6.x", so most mods (generally anything that doesn't have a DLL or really heavy scripting), just work in AE with no conversions needed. Out of my 200ish mods, I think that less than 10 needed conversion, and another 50odd depended on one of those 10. Last time there was a bugfix, all bar one the mod updates that I was waiting on arrived within 2 days, and the last one was about a week later.

 

 

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