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  • Xenophile Isolationist
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    Sol III, Milky Way

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  1. There appears to be a trojan in your mod.


  2. I have removed this species and I forgot to update the description, this was made with the koikatsu's character editor and many mods. That was not so good. I have tried really hard to make this specific machine empire more like synthetics, thinking I will discover how to finish it later. But I will probably remove this happiness feature next time.
  3. I have made a few fixes and completely reworked the escaped gene sex slave origin. You now start with a single pop, a op trait and a terrifying lack of stuff. Easy with a pop growth abuse empire ( lawless sex and pervert society civic, fanatic xenophobe, light snu fever, erogenous skin, nuptial hypnose and a bit sex obsessed traits ). But it's maybe too hard with a more normal empire, even far more with a purifier neighbor, huhu. Always deleting the previous one, it's far more easier and safer.
  4. Hello again. I will come much more often on this website now. At least to be aware of this kind of problem earlier. I find nothing too but I have made a new fresh trait and more rar. Hopefully that will work. If not, I don't know what to do. I have updated only the trait and more mod. There is only a few corrections and the replacement of many line of code in the events to make them work in the 3.0.3 version. Escaped gene sex slave was mean to be even more powerful because you was mean to start with only one pop and the colony building. But I don't know how to make this thing work, half of the features I have tried to make are never working. 😠 Sorry of I'm not motivated to improve SSX, I don't play much this game but after 6300 hours of game that was expected. Ha yes and also THIS: Thanks paradox.
  5. the recent update for stellaris lewd mod, has some sorta backdoor virus on it, what is with that!?

    1. Toronam


      That extremely abnormal. My computer is safe, at least adwcleaner, norton and the windows included anti virus find nothing in the rar and nothing in the whole computer.


      Sorry for the super late response.

  6. I'm back, I've just made a first crude update for the traits and more file, I need to test more things. Surprisingly the events have survived. The portraits cities and countries mods are fine. With this 3rd new planetary management my mod is probably greatly unbalanced. I've already tweaked some values and I'm steel still doing it with my actual game. The main new features I've added are 3 experimental flags, 2 origins, 12 technologies for the non gestalt empires and many rooms. The events will be far less annoying. In fact I like them because I'm a weird xenophile purifier but I understand their are far too much common. It's written without google trad, my english is potentially butchered.
  7. Hello! I haven't being here since a small moment. Sorry, I have lost my interest to the game, so I correct and update my mods at a super slow speed. But the traits and more for 2.2 and more mod is updated. With few fix, 3 new traits and an unfinished but usable name list (SSM 2). I don't remember that I said there is somes new rooms since something like multiple months? XD At least I'm sure it's finally done. The 2.7 is not officially supported because *drum roll* that's an additional mess. If somebody have managed to get the 2nd tech of the habitats i'm super interested. And the scrolls bars are still absent in the species list, I will be forced to update the fat ssx portraits mod to move the hidden portraits in an empty list. Next time I will find what funny minor negative traits I can add, and i do something for the pathetic sexysxenos countries mod, with good engrish lore. 🙃 Yes! Sorry if i respond a bit late. That's really nice! Sadly, i'm not motivated enough to make new events. The diplomacy_ssx_event_view_broken.gui, eventwindow_ssx.gui and ssx_custom_ui are just piece of junk of an abandoned project. dpcb_trigger_job is a small script optimizing the pop jobs but normally, since the 2.6.0 he is obsolete. jobs_save_goods : i don't known what it's this and his job/role. And thanks for your work, I'm very likely to retrofit the corrections. 👍 I do my best but my "best" is bad. 😧 I'm often forced to make, short, cold and scientific/detached looking descriptions.
  8. Oups, yes it's the same size. I have patched again ssx traits and more, the planet window is nicer again. It's a little different from the previous modification. preview:
  9. Ssx traits and more is patched again. I can't manage to make work again my customized pop details window and i have lost the previous version of the file. This feature is removed. Yes.
  10. No origins planed, for now. I have corrected the ssx trait and more. The first bug is a feature, it's for those who use "mod menu", you can ignore it. The second bug is now moved to a better world, i was not sure from where was this "build queue desc", thanks.
  11. The ssx traits and more is updated. Surprisingly, it has never crashed the game. You have one more civic in bonus. If you use the "mod menu" steam mod, it must be loaded before ssx traits and more or you will have a smaller ruler window.
  12. The ssx portraits mod is updated! The file is renamed "sexyxenos portraits". I have removed 2 species, the gardevoir like and the anime species with monster hunter clothing. But you have a new weird prototype species made by me, the light bulb elves. I have sadly forgot to change the supported version after 2 entire hours of upload but that change nothing, and i have removed a small incompatibility with the lithoid dlc. Normally, the current ssx trait and more will make crash the 2.6 update. I start to update soon.
  13. I play at 1280x960, it's working now, with 0.9 scaling. Good point. I have ssx trait and more and ui overhaul in the same time and no problem. It was probably from a wrong load order, i recommend to give to ui overhaul a better priority (loading after ssx), but maybe it's from an other mod.
  14. Delete the interface folder in trait and more. I can't truly test ui overhaul because my screen is too small, i can't reach the others panels in the bottom of the planet window, so no patching possible. 😛 You have already an improved ruler window with this mod anyway. I have reuploaded the older ssx trait and more with a easier name.
  15. Nowhere. I will do something about that, that was not a good choice from me.
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