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Toronam

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About Toronam

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    Xenophile Isolationist

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  • Location
    Sol III, Milky Way

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  1. Hello! I haven't being here since a small moment. Sorry, I have lost my interest to the game, so I correct and update my mods at a super slow speed. But the traits and more for 2.2 and more mod is updated. With few fix, 3 new traits and an unfinished but usable name list (SSM 2). I don't remember that I said there is somes new rooms since something like multiple months? XD At least I'm sure it's finally done. The 2.7 is not officially supported because *drum roll* that's an additional mess. If somebody have managed to get the 2nd tech of the habitats i'm super interested. And the scrolls bars are still absent in the species list, I will be forced to update the fat ssx portraits mod to move the hidden portraits in an empty list. Next time I will find what funny minor negative traits I can add, and i do something for the pathetic sexysxenos countries mod, with good engrish lore. 🙃 Yes! Sorry if i respond a bit late. That's really nice! Sadly, i'm not motivated enough to make new events. The diplomacy_ssx_event_view_broken.gui, eventwindow_ssx.gui and ssx_custom_ui are just piece of junk of an abandoned project. dpcb_trigger_job is a small script optimizing the pop jobs but normally, since the 2.6.0 he is obsolete. jobs_save_goods : i don't known what it's this and his job/role. And thanks for your work, I'm very likely to retrofit the corrections. 👍 I do my best but my "best" is bad. 😧 I'm often forced to make, short, cold and scientific/detached looking descriptions.
  2. Oups, yes it's the same size. I have patched again ssx traits and more, the planet window is nicer again. It's a little different from the previous modification. preview:
  3. Ssx traits and more is patched again. I can't manage to make work again my customized pop details window and i have lost the previous version of the file. This feature is removed. Yes.
  4. No origins planed, for now. I have corrected the ssx trait and more. The first bug is a feature, it's for those who use "mod menu", you can ignore it. The second bug is now moved to a better world, i was not sure from where was this "build queue desc", thanks.
  5. The ssx traits and more is updated. Surprisingly, it has never crashed the game. You have one more civic in bonus. If you use the "mod menu" steam mod, it must be loaded before ssx traits and more or you will have a smaller ruler window.
  6. The ssx portraits mod is updated! The file is renamed "sexyxenos portraits". I have removed 2 species, the gardevoir like and the anime species with monster hunter clothing. But you have a new weird prototype species made by me, the light bulb elves. I have sadly forgot to change the supported version after 2 entire hours of upload but that change nothing, and i have removed a small incompatibility with the lithoid dlc. Normally, the current ssx trait and more will make crash the 2.6 update. I start to update soon.
  7. I play at 1280x960, it's working now, with 0.9 scaling. Good point. I have ssx trait and more and ui overhaul in the same time and no problem. It was probably from a wrong load order, i recommend to give to ui overhaul a better priority (loading after ssx), but maybe it's from an other mod.
  8. Delete the interface folder in trait and more. I can't truly test ui overhaul because my screen is too small, i can't reach the others panels in the bottom of the planet window, so no patching possible. 😛 You have already an improved ruler window with this mod anyway. I have reuploaded the older ssx trait and more with a easier name.
  9. Nowhere. I will do something about that, that was not a good choice from me.
  10. Update done ! Only for the traits and more file. I don't even remember i have added so much stuff over time. The update log is incomplete but the important stuff is inside. The compatibility is a bit lowered but nothing too critical. The vanilla border opinion and the species happiness are rewritten but if an other mod is in conflict that will not crash. BUT! I have also increased the size of the ruler and pop portrait in their windows. That will crash if you use an other mod that change the sames interface files. So, planetary diversity planet view is included and mod menu is still compatible. Known issue: the paradox launcher is still telling me the mod is still for 2.2 despite i have updated that Have fun.
  11. The mods are still in development even if it's super slow because i'm not playing much to the game with all of the problems he actually have . I don't plan to make a custom sexy vassal state even if it's a good idea. Maybe i will make an update in a geologically really short time if i'm not too lazy. *use the "sorry for my english" card*
  12. The mod still work fine, many people are still on the 2.3 version and the launcher do not show the mods with a superior version ( not always ).
  13. You must limit yourself with a 952x340 picture like the originals. There is a way to make pictures bigger but ui modding is really painful and i have tried multiple time and failed. Oni-Noboru
  14. But I wrote a changelog with what file is upgraded...
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