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These Skyrim: Special Edition mods are of an adult nature.

1,348 files

  1. Bank of Silver-Bloods

    Hard Requirements: 
    Skyrim Koozie Platform 0.9  
     
     
    List of features: 
    Mortgage  
    Player can take mortgage to buy a house. But he need to return money back in some time with interest rate.  When he woll fail retunrnig money he can be sent to simple slavery.

    233 downloads

    Updated

  2. Adult Survival

    This is second part of my devious adventures. This mod would add more obscolotes to skyrim world, starting with harsher crime system. 
     
     
    Hard Requirements: 
    Skyrim Koozie Platform 0.9 Zaz Animation Pack 8.0  
     
    Soft Requirements: 
    Pama Prison mod  
     
    List of features: 
    Crime system  
    It would add a lot more rules to skyrim world in cities. It's also add 4 punishments level for crimes which you commit. Minot crimes wouldn't get that harsh punishment as major offensive crimes. With some small crimes it's possible to get only fine or warnings.
     
    Crime List:
     
    Crime punishments
     
    Crafting
    Only works in whiterun for vanilla equipment.
    Crafting from now will require tools for crafting and permission from owner of crafting furniture.  Tools can be destroyed while crafting, but you can buy new one from merchants like alchemist, blacksmith and inn owners.

    3,063 downloads

    Updated

  3. Board Adventures

    This is first part of Devious Adventures Split. It contains board quests, with few fixes.
     
    Hard Requirements: 
    Skyrim Koozie Platform 0.8.0  
     
    Incompatibility: 
    Devious Adventures  
     
    For first release 12 quest was prepared. 6 bounty quest and 6 material quests.
     
    Bounty quest
     
    Material Quest
     
     
    Please post your suggestions and opinions about quest and dialogues. Also post your issues I will try to solve them but it can take time. 

    1,490 downloads

    Updated

  4. Skyrim Koozie Platform

    This mods is a framework mod to my others mods, The main focus of this mod is to reduce hard requirments and collect functionality to be used in multiple mods, also this mod would collect information about player, everything is added as soft requirment. If anyone wants to use it, feel free to do it. 
     
    Hard Requirements: 
    Papyrus Extender  
     
    Soft Requirements: 
    SexLab SL Aroused Deciosu Devices Devious Cursed Loot Slaverun Reloaded 3.0 SexLab Sexual Fame Sex Lab Survival GOSSIP State of Dress Zaz Animation Pack Submissive Lola  
     
    One of features of this is managment of the board functionality, it adds boards to all settlemnts in skyrim.
     
    Credits:
    Thanks to the Devious Devices,SexLab, Toys team for making a great framework also to all the people that worked on the mods and software that made this possible.
    Thanks to Monoman1 for help with interfaces.
    Thanks to Oaristys for Board Textures.
    Thanks to Gunslicer for possibility to use his pose, factoryclose for hidden pocket animations.

    3,249 downloads

    Updated

  5. Sexist Guards - Gay/Male

    Introduction
     
    I have been a big fan of the original mod Sexist/Derogatory Guards, NPCs and Player Comments by JimmyJimJim. 
     
    But as a gay male, it wasn't really "up my alley", so to speak. So I started converting the dialogues to fit my needs. Here's the result.
     
    I tried to make most comments fit a gay male player. There are still unconverted comments in the file, mostly the ones spoken by females and/or towards to females. 
     
    If you like to add some or find any mistakes or comments I missed, please let me know. I'll do my best to correct them asap. Please be patient with me, the mod author added so many lines, and it took some time to go through all of them.
     
    Big thanks to the original mod: Sexist/Derogatory Guards, NPCs and Player Comments by JimmyJimJim. I couldn't find any information about using their mod, so I hope it's okay to do so.
    I did not create this mod, nor do I claim as such. This is completely free to use. 
     
    Installation
     
    For new users: Just download the file and install it with any mod manager you like.
     
    If you have the original mod installed, you can either:
     
    Extract the files and just replace the .esp file in your mod folder with this one or Delete the original mod and install this one.  
    Both ways should just work fine.
     
    Again, big thanks to the original mod author for their time and effort they spent on this mod.
     
    Versions
    1.0.0 - Initial Release
    1.0.1 - Reworked a dialogue tree I had completely missed
    1.0.2 - Changed "her" to "him" in a dialogue I had missed
    1.0.3 - Fixed typos/leftover characters and rewrote some dialogues that didn't make sense

    1,607 downloads

    Updated

  6. Filthy Heritage - PAH Slavers Home

    A slaver playerhome for every hold of Skyrim and Solstheim!
     
     
    You may have heard the saying that says "the richer, the filthier"... Well... The powerful of Skyrim have been hiding so much...
     
     
    WELCOME TO FILTHY HERITAGE!
    A a PAH slavers home compilation from yours truly, Kadsend!
     
    Okay, so now why you wasted an entire year doing this? (You massive procrastinator)
    Well, like every good story, out of nothing. I just got pretty bothered that there are so many player homes in the central area of the map, but none at the  other holds (let's just give a break from Whiterun, okay?) so I developed custom player homes (PAH HSH fully supported, luxurious, lore-friendly) for every major hold and Solstheim, close to or inside every city.
     
    Wonderful! But wait, that means...
    Indeed, there are enormous, handcrafted, player homes for every Hold in Skyrim, now! Full with lore, performance optimizations and plenty of "storage". You just need to find them.
     
    Now with new addons!
     
    MME Addon: Adds Milk Mod Economy machines in every slaver home for your daily dose of lactics! (Needs MME)
     
    DOM Addon: Adds DOM Bewitching Tables for the aspiring alchemist! (Needs Diary of MIne)

    Working  Slaves Addon: Finally you can make them put to work! Adds working slaves rooms to every Slaver House with different resources to be aquired! (Needs NS Working Slaves)
     
    HOW TO FIND THEM:
     
    It isn't a secret, but:
    As the name of the mod clearly says, it's filthy heritage from the past, since as we all know, slave labour is the foundation of most cultures in the world.
    But the respective current leaders and powerful people know. And are ashamed of their past.
    Only silent letters speak about this nowadays...

    HOW TO WORK THEM (ONLY AVAILABLE IF YOU INSTALLED THE WORKING SLAVES ADDON AND ITS REQUIREMENT):
     
    Inside every Filthy Heritage slaver home, there's a working slaves room! Thanks to Noonsen, we developed a way that the production of items is fixed, so you only need to wait for the quest to fully load and give you the "WS Manage Slaves" conjuration spell, then use that to put them to work; your harvested resources will appear in a "Production Chest". Using the same spell will release the slave and give them back to PAH or DOM.

    CLUES:

     
     
     
    All of that sounds wonderful but...
    It is wonderful! It's a full release and the only thing that's kinda lazy is this description...
     
    Hey! I downloaded this and now you flipped up my game!
    Whoa, Jeez m8, just relax and post on the comments exactly what's going on! My mod only changes some navmeshing and I tried very hard to make it compatible with everything, what could happen is that may be some funky brightness issues, since I use ENB as you can see on the screenshots above, My save is Ultra Modded, so hopefully it's pretty stable too.
    Be polite and I'll listen to you, trust me, I know it's frustrating mods failing and messing up.
     
    OK, the mod is great and all, but may I make a suggestion to improve it?
    Feel free to post your suggestion, just mind that I DON'T DO SCRIPTING, don't ask anything that changes how his mod works, I can add NPC's, but that's it, I won't touch on scripting, just did a nifty door trick though!
     
    Hey I like your mod so much that I want to share my screenshots!
    I would love to see my player homes "lived in", and if I like it, I will add your screenshot to the list!
     
     
    ALL MY THANKS TO:
     
     
    Zaz Animation Pack 8.0+  for the amazing work in everything bondage related!

    Miss Corruption for the now integrated HSH Addon that makes the Slavers Homes oh so much more lived in!
     
    Nonseen for the wonderful work with NS Working Slaves and all the help with the addon!
     
    AND BETHESDA GAME STUDIOS FOR EVERYTHING ELSE

    19,386 downloads

    Updated

  7. [IDY] Skimpy Jang-shi Robe (Remade)

    Summary
    Add claftable Outfit,Hat,Boots,Pierces(Slot 51),Anal Gem(Slot 48).
    They are able to claft without any Perks.
     
    I have reconstructed an outfit that I myself created a year ago.
    Past made one is https://www.loverslab.com/files/file/19365-idy-skimpy-jiang-shi-robe/
     
    Requirement to use
    (No.2 and 3 either one or the other.):
    CBBE 3BBB(3BA) body          (https://www.nexusmods.com/skyrimspecialedition/mods/30174) HDT-SMP                              (https://www.nexusmods.com/skyrimspecialedition/mods/30872) Faster HDT-SMP                   (https://www.nexusmods.com/skyrimspecialedition/mods/57339) Bodysilde and Outfit Studio (https://www.nexusmods.com/skyrimspecialedition/mods/201) Racemenu High Heels          (https://www.nexusmods.com/skyrimspecialedition/mods/18045)  There is nothing equipes Nif File in Downloaded File at default.
    Please use Bodyslide and Outfit Studio(No.4) and generate NIF Files fitting your body preset.
     
    FAQ
    Q. Do you intend to adapt to other body types?
    A. I'm not going to do it,sorry. But you are free to convert it for use on other body types.
    Q. I have converted this equipment into the body type I want to use.
        Can I publish this converted file?
    A. Yes,you can.You may upload it as long as it is in LoversLab.
        Even if you use it for other games (converted it properly for use in that game.).
        However, in that case, please credit this page to the file or page where you uploaded it.
    Q. Can I use these equipments as part of mods my created?
    A. Yes,You can. The same as the previous question, provided you credit them for using it.

    1,410 downloads

    Submitted

  8. TRX-ERF Hybrid Schlong for 3BA Vaginaless v2

    An edit of TRX_Trixter's TRX Futanari Addon that attempts to combine the best aspects of TRX_Trixter's TRX Futanari Addon and EvilReflex's Futanari CBBE SSE as well as Azazellz' LE UUNP conversion of Evil Reflex's Horse Penis Redux, namely the shaft, glans and foreskin shape and customisation from the former with the scrotum shape and sliders from the latter. Specifically made to fit Vaginaless 3BA.
     
    Comparison of TRX-ERF Hybrid and default TRX
     

     
    Demonstration of new scrotum sliders
     
     
     

    trxerfhybridsliderdemonstration.mp4  
     A major impetus behind making this variant of TRX was frustration with trying to make scrotum physics look good with the default mesh. Comparing the structure of TRX's scrotum to ERF's, I concluded that the simpler geometry of the latter deformed less chaotically and the droopier shape made it better for dangly SMP physics, so I decided to combine the two. Here are some videos demonstrating the scrotum physics on this schlong:
     
     
     
     
     

    funwithsmp.mp4  
     
     
     
     
     

    crouch.mp4  
     
     
     
     
     

    rightinyourface.mp4  
     
     
     
     
     

    030303.mp4  
     
     
     
    NOTE: Requires the original TRX Addon. Every variant is SMP-enabled dy befault. To disable SMP, do not install the physics config file and use the "SMP Collisions Object Off" zap slider in BodySlide.
     
    There are several files available. Below is a rundown of each.
     
    TRX-ERF Hybrid Schlong for 3BA Vaginaless v2.1 Default
     
    Just the basic schlong addon made to fit Vaginaless BHUNP. Comes with SMP support, but otherwise nothing fancy.
     
    TRX-ERF Hybrid Schlong for 3BA Vaginaless v2.1
     

     
    The glans has been separated into its own mesh with tweaked specular values, giving it a glistening wet look.
     
    TRX-ERF Hybrid Schlong for 3BA Vaginaless v2.1 DW Pubes
     
    A version with the aforementioned wet glans edit and my 17(+17) pube styles and ball hair, selectable as BodySlide zaps. Separated into three different projects due to size. See screenshots section for previews of each style. SMP-enabled.
     
    TRX-ERF Hybrid Schlong for 3BA Vaginaless v2.1 TRX Pubes
     
    A version with the wet glans and the four TRX Futanari Addon pubic hair by TRX_Trixter, selectable as BodySlide zaps. Note: The meshes for these styles do not show up in BodySlide. SMP-enabled.
     
    FW4 Versions
     

     
    You will notice that there are also versions of each of the above files marked "FW4". This is a reference to the FW4 foreskin slider. I like foreskin on my characters but due to the way that Skyrim's weight painting works, the glans will often clip through the foreskin when using the various TRX foreskin sliders. On these versions, I made the FW1+2+3+4 sliders permanent and readjusted the sliders and weights accordingly to eliminate clipping issues. I made these for my personal use but I figure others might like to use it too.
     
    For additional foreskin related customisation I recommend my TRX Foreskin Overlays (assembly required):
     
     
     
    Note: Unfortunately, all of the above are simple BodySlide projects that output meshes that replace the schlong in the original TRX Futanari Addon. If you wish to turn these into separate addons, I recommend you see this tutorial for instructions:
     
     
     
    dw's Schlong Physics Selector FOMOD
     
    A FOMOD by tznvlw that allows you to select from 4 different SMP configuration files that enable physics and collisions on the scrotum, and optionally the shaft. With the new collision shapes introduced in 2.1, there now are semi-accurate collisions with your characters thighs. They are not perfect, however, and there are several "blind spots" where the balls will simply fall through your character like nothing was there.
     
    Acknowledgements
     
    TRX_Trixter for TRX Futanari Addon, EvilReflex for Futanari CBBE SSE, Azazellz for Horse Penis Redux LE, pema123 for SMP config

    15,519 downloads

    Updated

  9. PAH Slavers Keep

    Basically a PAH compatible player home, that I have been fiddling around with for years.  Originally, this was going to be its own fully fleshed out mod with a slavery system and everything, but it turns out I can't script for shit, so I decided to at least release the keep itself, for now anyway.  I do intend to keep working on the rest and maybe I'll even get it finished before Skyrim turns 20.  Look for Setr, the former owner's, body outside of Riverwood for the key.  The Keep includes cell for up to 10 detainees, two follower beds, a full set of crafting stations, trophy cases, mannequins, and custom bookcase.  There's even a small gift in the bedroom.   The spell in the  spell book on the table doesn't do anything right now, so you can ignore it.  Zaz 8 or 8+ is required, but other than that it should be compatible with anything tha doesn't change the area around North Skybound Watch.
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     





    1,337 downloads

    Updated

  10. TBD SE - "Hentai style" Futanari

    Info
    Big dick with sliders for the exaggerated foreskin of a hentai character, fitted to Touched By Dibella.  Has full support for separate textures for Argonians and Khajiit, as well as support for mods that separate the body textures for each human/elf race.
     
    Base size is large, but it scales down fine, as shown in the last screenshot.  Base foreskin covers much of the glans, with a slider to pull the foreskin back to fully expose the glans, and a slider to pull the foreskin far far forward (like the super loose foreskins that get filled up like cum balloons in hentai).  Small additional slider to remove the glans clipping through the loose foreskin.
     
    This is setup to use a blend of pema123's "separate balls collisions objects" (not as easy to see in screenshots, but you should be able to see how the balls are shifted separately when colliding with the body and hands) and donnerwetter's SMP physics configs.  This is set as a separate xml to avoid conflicts with existing setups. SMP can be disabled by turning on the "SMP Collision Objects Removal" zap slider in BodySlide.  There are additional downloads for these physics files (erect, semi-erect, flaccid, and non-SMP penis) and for a seamless texture resource.
     
    The seamless texture resource has the same usage instructions as the original.
     
    Install
    Activate in mod manager of choice or manually extract to Data folder.
    Build meshes in BodySlide, "outfits" named the same as this file. Filter the Bodyslide list with "hentai".
    Place textures for each race into their corresponding subfolders in 'Textures\Futanari Hentai'.  If not using mods to separate human/elf textures, copy your patched textures into each of those folders.
    Extract choice of physics file into 'SKSE\Plugins\hdtSkinnedMeshConfigs'
     
    Credits
    Touched by Dibella: Themilkdrinker
    Schlongs of Skyrim: VectorPlexus, Smurf, b3lisario
    Original penis mesh and textures: GareanWrld

    2,417 downloads

    Submitted

  11. Sexy Standing Stones RU

    Перевод и легкая доработка напильником Sexy Standing Stones.
    В книшшку добавлены веселые картинки. Сама книга больше не раскидана по миру (дабы попусту не засирать ячейки), а продается у кузнецов.
    Оригинал не требуется.

    154 downloads

    Submitted

  12. ERF Futanari CBBE SSE Uncut for 3BA Vaginaless v2

    An edit of TRX_Trixter's Uncut version of EvilReflex's Futanari CBBE SSE specifically made to fit Vaginaless 3BA v2. It is essentially a Vaginaless 3BA v2 version of my previous mod.
     
    NOTE: Requires original. Every variant is SMP-enabled dy befault. To disable SMP, do not install the physics config file and use the "SMP Collisions Object Off" zap slider in BodySlide.
     
    There are several files available. Here is a rundown of each:
     
    ERF Futanari CBBE SSE Uncut for 3BA Vaginaless v2.1 Default
     
    Just the basic schlong addon edited to fit Vaginaless 3BA. Comes with SMP support, but otherwise nothing fancy.
     
    ERF Futanari CBBE SSE Uncut for 3BA Vaginaless v2.1
     

     
    The glans has been separated into its own mesh with tweaked specular values, giving it a glistening wet look. SMP-enabled.
     
    ERF Futanari CBBE SSE Uncut for 3BA Vaginaless v2.1 DW Pubes
     
    A version with the aforementioned wet glans edit and my 17(+17) pube styles and ball hair, selectable as BodySlide zaps. Separated into three different projects due to size. See screenshots section for previews of each style. SMP-enabled.
     
    ERF Futanari CBBE SSE Uncut for 3BA Vaginaless v2.1 TRX Pubes
     
    A version with the wet glans and the four TRX Futanari Addon pubic hair by TRX_Trixter, selectable as BodySlide zaps. Note: The meshes for these styles do not show up in BodySlide. SMP-enabled.
     
    Note: Unfortunately, all of the above are simple BodySlide projects that output meshes that replace the schlong in the original Futanari CBBE SSE Addon. If you wish to turn these into separate addons, I recommend you see this tutorial for instructions:
     
     
    dw's Schlong Physics Selector FOMOD
     
    A FOMOD by tznvlw that allows you to select from 4 different SMP configuration files that enable physics and collisions on the scrotum, and optionally the shaft. With the new collision shapes introduced in 2.1, there now are semi-accurate collisions with your characters thighs. They are not perfect, however, and there are several "blind spots" where the balls will simply fall through your character like nothing was there.
     
     
    Acknowledgements
     
    EvilReflex for ERF Futanari CBBE SSE, TRX_Trixter for the Uncut version, pema123 for SMP config
     
     
     
     
     
     

    14,615 downloads

    Updated

  13. TBD SE - [TRX] Futanari addon

    Info:
    TRX Futanari Addon, converted to (imperfectly) fit the Touched By Dibella body.
     
    Combined all of the pubic hairs into one BodySlide file, with individual zaps.  Second image is the pubic hairs in order.
     
    Attached a TBD version of the TRX seamless texture .blend file, to assist in making more seamless textures.  All screenshots except the first two were taken using this resource.
     
    Install:
    Activate in mod manager of choice or manually extract to Data folder.
    Build meshes in BodySlide, "outfit" named the same as this file.
     
    Credits:
    TRX Futanari Addon: TRX_Trixter
    Touched By Dibella: Themilkdrinker
    Original Nyl2Balls slider: JohnyBungalow1
    TBD-TRX_seamless_sample.blend

    3,714 downloads

    Updated

  14. BananasManiac's - 2B Idle Chatter

    This mod adds voiced kinky idle dialogue to your 2B follower.
    Supports either
    Sswaye's 2B Follower mod VNDKTR's 2B Follower mod  
    Details
    Around 180 lines of idle chatter have been added that represents 2B as a submissive pleasure android that performs best when covered in cum.
     

    BM_2BIC_Hi_BM_2BIC_HighPri_00000842_1.wav BM_2BIC_Hi_BM_2BIC_HighPri_0000089D_1.wav  
     
    The dialogue triggers based on the following criteria:
    Arousal Low (>= 25) 17 lines Mid (>= 50) 28 lines High (>= 75) 19 lines Clothing Being naked 1 line Seeing player naked 1 line Wearing armor with EroticArmor keyword 1 line Cum Covered 14 lines Location Inn 12 lines Store 3 lines Town 17 lines Cum Filled requires Fill Her Up 25 lines No criteria 42 lines  
    Dialogue Chance
     
    Installation
    Steps:
    Install hard requirements Sexlab Sexlab Aroused 2B Follower mod (choose one) Sswaye's 2B Follower mod VNDKTR's 2B Follower mod Install soft requirements Fill Her Up Baka Edition Install mod via mod manager (choose correct mod depending on your 2B follower) Select Fill Her Up only if you have it installed  
     
     
    Voice model was randomly generated in ElevenLabs. No pre-existing voice lines were used. No voice was cloned from any specific VA.

     
    Credit
    Major credit goes to Sswaye & VNDKTR for creating their 2B follower mods ♥️
     

    3,263 downloads

    Updated

  15. Ambient Slaves SE/VR

    This mod adds Frostbite Clan slave dealer branches, at the outskirts of all five of the Skyrim Capitals. In two cases, where the branch facility is not located directly at a main access road, i.e. Windhelm and Solitude, it also adds a market stall at the palace district (Windhelm) and at the marketplace (Solitude).
     
    Please note: Since this mods adds quite a few exterior structures, it is very possible that it will clash with other mods which do the same. Even if the structures aren't in the same place, just the changes in navmeshes can cause CTDs as far as two cells apart. This is as much my fault as much as that of the authors of the other mods. The simple reason being, creating a navmesh which will prevent this issue is an extremely difficult and time-consuming process. It would easily triple the number of hours that go into this, so I just can't be bothered.

    Known Issue: At the Fort Anguish location (near Dusnikh Yal, near Markarth) an unknown phenomenon is causing static objects like walls and towers at the fort become invisible, while preserving their hitboxes. If anyone has any suggestions as to what may be causing this, please share them with me.
     
    TLDR:
     
    Features:
    - 9 non-interactive slaver outposts at or near the Skyrim capitals and towns 
    - 1 outpost at Solstheim: Raven Rock
    - 1 quarry (WIP)
    - 2 non-interactive marketplace stalls, at Windhelm (palace district), and Solitude (marketplace)
    - roughly 300 NPCs
    - 8 slave caravans
    - all slavers and slaves are female (this will have a backstory reason)
    Planned Features:
    - more quarries, mines, brothels...
    - more factions
    - some public pillories with misbehaving slaves
     
    Requirements:
     
    ZAZ8
    v0.2d and lower:
    Devious Devices 5
    Sexlab Framework
     
    and their respective requirements!
     
    Compatibility Patches:
     
    For versions 0.2c and higher I highly recommend downloading the compatibility patches done by gregaaz.
    In the main plugin patch, he optimized a great number of navmeshes and removed a ton of ITMs, and fixed a lot more stuff. If you are running the experimental version 0.3a or higher, do not install the main plugin patch, as it is already integrated, so you would be basically downgrading to 0.2d

    Below a list of gregaaz's patches with the names of the corresponding mods:

        Ambient Slaves SE - updated main plugin
        AS-3DNPC Compatibility Patch - for Interesting NPCs
        AS-CRF Compatibility Patch - for Cutting Room Floor
        AS-Honeyside Compatibility Patch - for Sweet as Honeyside
        AS-LOS Compatibility Patch - for Lanterns of Skyrim II
        AS-MISLP Compatibility Patch - for Midwood Island - Ship Location Patch
        AS-ROB Compatibility Patch - for Rigmor of Bruma
        AS-SC Compatibility Patch - for Markarth Sky City
        AS-SMIM Compatibility Patch - for Static Mesh Improvement Mod
        AS-XPO Compatibility Patch - for Prison Overhaul Patched
        AS-ZDD Compatibility Patch - for Diabloesque Decorations
     
     
    Details:
     
    The purpose of this mod is to provide a slightly less over-the-top alternative to Hydragorgon’s Slave Girls (which deserves the credit for being the inspiration to create this mod in the first place). The goal is to populate Skyrim with slaves and slavers in a non-intrusive way and to create an atmosphere that slavery is a natural part of Skyrim’s life.
    Another purpose of the mod is to provide a stage for another future mod of mine, which will be a slavery campaign, in which the unfortunate enslaved player will be shipped around between outposts and worked hard and/or sold. It will provide a framework for various enslavement mods, like A Perilous Maze, and slavery mods (like quarries, mines, brothels etc.), but that’s still music of the future. Right now, the mod is non-interactive, simply providing the visuals. The only interaction you can have is a hello-line the dealers will drop if you come close to them. All the Frostbite Clan members have rudimentary AI and most (some guards and most slaves always stay in one place) of them will be on a schedule. All the branches feature highly detailed interiors, but stuff like ownership of all the multitudes of objects is still not completely finished. As said, the main purpose of the mod is to give you the impression that slavery is a commonplace thing so that you are not the only slave in Skyrim (if enslaved).
    Future versions will improve upon the detail and features of the current locations (I would like to make the dealers actual merchants able to sell you accessories and sell or buy slaves), Add more outposts in some of the smaller towns, add, as mentioned, various mines and quarries and othe places of slave employment, add one or two more slaver factions, and similar to Hydragorgon’s Slave Girls, some slaver caravans, but much fewer.
     
    This mod, like my previous as well as any of my future mods, focuses on the utilization of VR. Though this makes no practical difference, as of now, the future slavery campaign mod will be best experienced in VR (in particular things like slaving in the mines with realistic mining – you will sweat. But that, too is the music of the far future), though I will try and maintain support for SE, too, with some compromises.
     
    The Branches:
     
    Riften:
    The smallest of the capital outposts. This is due to its vicinity to the Frostbite Clan Fort over the exit from the Perilous Maze, which is a major base of operations with training and storage facilities. Slaves are transported from there, by boat, over Lake Honrich. The outpost is located right at the south-eastern gate of Riften.
    Windhelm:
    The Windhelm Facility is the main hub for the import of dark elf slaves from Solstheim. The facility is located down at the docks, around the corner, to the north.
    Whiterun:
    A slave shop on the main road, south-west of the main gate and west of the stables
    Markarth:
    Can’t miss it. Right on the access road to Markarth, this facility is the only branch trading in orcs. This is due to the difficulty of subduing and dealing with them. Unlike slaves of other races, orcs are only sold in bulk, to companies, for hard labor in mines and the like.
    Solitude:
    Thanks to its deep harbor, Solitude is the main hub for the import of slaves from overseas, mainly Redguards, and, of course, the export of Nord slaves. Due to the local strong influence of the Thalmor, this branch does not trade in high elves.
    Dushnikh Yal:
    Currently under development: The first of the Frostbite Clan quarries, along with a small FC settlement.
    Morthal:
    A small branch next to the sawmill
    Dawnstar:
    A small branch in the center of town, across the street from the jarl's hall
    Riverwood:
    A small branch at the southern side of town, on the small island with the sawmill
    Falkreath:
    A small branch at the southern side of town, leaned against the side of the mountain
     
    Credits:
     
    gregaaz – who has graciously agreed to clean my mods from bad navmeshes and ITMs and other bugs, as well as lend me a hand with some of the more advanced stuff that is coming
    jc321 - for his continued support and essential testing
    Hydragorgon – for creating the mod that inspired this project
    Download his mod here:
    LE
    SE
    The DD, ZAZ and SexLab teams - for providing all those fabulous resources
    philo221 - for his continued support
    Pamatronic - for his furniture alignment script, which is included in the mod
    Dan Ruta - for creating xVASynth, which I am using to do the female voices
     
     
     

    19,734 downloads

    Updated

  16. Devious Lore SE

    Devious Lore SE
     
    I did NOT create this mod, I merely converted Code Serpent's mod for Skyrim Special Edition, and shared it according to the permissions they gave me (screenshot in photos). I CANNOT give any perms not specified on the original upload page for this mod. If you wish to alter, edit, or otherwise make changes and upload them anywhere, please refer to the permissions (if given on upload page) by the Original Author or contact them directly. This mod should be considered a placeholder for when/if the original author decides to upload their own SE conversion.
     
    @krzp created a Voice Pack addon for Devious Lore, HERE!

    If you enjoy this mod, go to the Author’s page and give Code Serpent some love!
     
    The following is copied and edited for SE links from the Original Download Page:
    --------------------------------------------------------------------------
     
     
     
    This mod adds several new NPCs, quests, and mechanics to better incorporate Devious Devices into the world of Skyrim.
     
    As you adventure across Skyrim, you may stumble upon strange items; abandoned crates, ancient urns, and other containers. It is likely worthwhile opening them (select them in your inventory), they may contain some gear useful to adventurers, but they may also contain some more devious things; skin-tight dresses imported from the Summerset Isles, ancient engraved steel jewelry used by the Dragon Cult, extreme restraints of Daedric origin. Depending on how aroused you are, it's possible that you will find yourself locked in these devices! Fear not, as blacksmiths, lockpicking experts, some of your allies, and even some of the guards may be willing to help you out of your predicament. Be warned, the blacksmiths and lockpickers will charge you for their time, the guards may take advantage of you, and your allies may come to enjoy seeing you bound up and helpless.
     
    If you aren't able to find someone to help you, and don't want to risk talking with the guards, you can ask the local innkeeper if they've seen anyone strange recently. There's a chance one of the Lore-Mongers has come to town, and may help you if you complete their quest.
     
    Blacksmiths, Fences, Guards:
     
    If you find yourself in any restraints, you may be able to seek out blacksmiths you've befriended, or fences you've recruited to the Thieves Guild. Blacksmiths will be able to cut off any generic device, for a price. Fences and Lockpicking Experts will be able to un-jam and unlock the devices, but will cost twice as much to hire.
     
    You may also approach any hold guard for help. They may be able to get you out of heavy restraints; like yokes, armbinders, bondage mittens; ankle chains and hobble dresses; gags; and chastity items. Keep in mind that being a guard is a boring job, and they may decide to have some fun with you after unlocking some devices.
     
    If you want to avoid getting locked up in jail. You might also be able to convince guards to have some fun with you. Surrendering to them and pleading with them may result in them simply locking you in some iron chains and letting you go. Keep in mind that most violent crimes won't be able to be blown over that easy.
     
    Jailmasters
     
    In each hold there is now a jail-master, in charge of overseeing the prisoners the guards bring in, usually found in the prisons or barracks of the hold capitol. They are incredibly suspicious, and will refuse to talk to you if you are wearing any restraints, as they will suspect you are an escaped prisoner. If you aren't bound in any way, then you will be able to buy generic iron restraints from them, or sell off any of the more devious items you've collected in your travels. You will also be able to buy restraint keys from them, though at a high cost.
     
    Devious Allies:
     
    The friends and allies you've made in your travels can now help you with the strange items you find. If you find you are too 'distracted' to open those items safely, simply ask your allies for their help, and they'll open them for you. Keep in mind, if both of your minds are wandering and daydreaming, you may both end up bound.
     
    If you've managed to pick up a large assortment of devices and keys, you can give them to your allies for safekeeping. You can then ask your allies to try to unlock devices locked on you. Your allies will likely break the keys and tools you gave them, but there will be no risk of jamming the locks on your devices. If your allies unlock several devices of the same type, ie devices that come from the same strange item, or are sold by the same vendor, they will become more skilled with those devices, and less likely to break keys and tools when removing them.
     
    If your allies are skilled warriors, mages, or thieves, they may be able to remove devices locked on you without keys. Keep in mind, warriors and mages may end up breaking the restraints, and thieves will require several lockpicks to get through most restraints.
     
    If you are in a playful mood, you can also ask your allies to lock devices on you or tie you up. They will use the the devices you gave them, or, if you haven't given them any devices to hold onto, they will use simple rope and tape restraints. You can ask any friend to untie you, but the regular devices will be more difficult to remove. If an ally locks several of the same type of device on you, they will become more skilled with those devices, making it easier for them to unlock those devices later.
     
    Note, that whenever an ally locks, unlocks, ties, or unties you, they will become slightly more dominant towards you. Eventually, they may refuse to unlock or untie you for up to two in-game days, depending on how dominant they are, and will persuade your other allies to wait as well.
     
    Struggle Minigame:
     
    As a replacement for the standard timer-based struggle system, you can now struggle out of your restraints in this new minigame!
     
    If you are bound, you can select lockpicks or standard restraint/chastity/piercing keys in your inventory to start the minigame. Or you can use a hotkey you define in the MCM. You can then select the device you want to struggle with (heavy restraints like armbinders, yokes, and bondage mittens have to be removed first before you can struggle out of anything else), and what you are trying to do with it: unlock it, pick its lock, force it off, cut it off, or repair its lock.
     
    Once you have chosen the restraint, and what you are trying to do with it, you'll start the minigame. Your character will start playing a struggle animation (if one is available) and your stamina will start to drain. What you need to do is press and hold one of the WASD movement keys to keep struggling and slow the rate at which your stamina drains. Holding the correct WASD key will slow the drain on your stamina, and improves your struggle attempts. Holding more than one key at a time, or spamming them, will cause you to run out of stamina more quickly. The key you need to hold changes every few seconds. If you fail to escape or repair the device before your stamina runs out, you'll get a temporary stamina regen debuff, preventing you from trying again until you wait for it to wear off or you drink a potion.
     
    The Devious Devices global difficulty settings, device difficulty settings, and your skill in Smithing, Lockpicking, and Pickpocketing will all determine how long it takes you to struggle out of a device, and you will gain some experience in the relevant skill through attempting this minigame.
     
    The Lore-Mongers:
     
    These six individuals are women researching, collecting, or distributing those same devices you may find. If you find them out of their laboratories or shops, then they are looking for one of those strange containers. If you help them, they will help you out of your predicament. They can also give you gold, useful gear, or keys if you decide you enjoy your situation. Ask the local innkeepers if they've seen any strange people recently, they may point you to one of them.
     
    These women will only start to venture out of their shops and labs once you've become acquainted with their associated devices by finding one of the items they've been looking for, and acquire some restraints from them. After this, they may start to show up in town. After they introduce themselves to you, their homes and shops will be open for business.
     
    Once their homes are unlocked, you will be able to purchase some useful gear from them. If you ask about what items they're searching for, you may bring these items to them at any time for a random reward. Once you've discovered what they're actually searching for, you will be able to purchase a set of the devices from them.
     
    Hjorni the Distracted, the Scholar
     
    Hjorni is searching for information about her ancestors: members of the Dragon Cult. She has found texts discussing rituals involving virgin women, and the ornamental gear used to keep them virgins. She is currently looking for more sets of this ornamental jewelry, and some clues as to how to recreate the rituals. Her last attempt left her locked in the jewelry for months, and has left her...distracted.
     
    The jewelry she's looking for are stored in nordic Ceremonial Urns. They are most often found in Nordic Ruins, but might be found in Giant Camps, Vampire Lairs, or as cargo of shipwrecks. It's possible they may also contain some more practical enchanted jewelry.
     
    She is currently working out of the Nordic Archives outpost, located on the road West of Windhelm. There she also sells a handful of enchanted jewelry she has found in her excursions.
     
    Llathesi R'uer, the Scribe
     
    The Dark Elf, Llathesi R'uer, has spent her life studying the Dwemer. She was certain she could find some technology in their brass ruins to help make life in Morrowind more hospitable. While she was exploring ruins in the Eastern side of Skyrim, she discovered a brass vial of some strange fluid, and some tomes discussing a new use for Dwarven Oil. She has fallen in love with the skin-tight suits she has made from the stuff, and is always looking for fresh vials of the material.
     
    The viscous fluid she is looking for is found in Dwarven Vials, most often found in Dwarven Ruins. Falmer hives and Bandit hideouts might also have a set stored away. It's possible these vials may instead contain some useful potions.
     
    Llathesi works out her labratory in a small Dwarven Ruin on the road running along the Velothi Mountains, South of Windhelm. She still has a decent collection of potions from her alchemical experimentation, and is willing to sell some of them off.
     
    Mistress Elarie, the Seamstress
     
    This Altmer ambassador has taken it upon herself to show the women of Skyrim the refinement of her people. Specifically, the skin-tight dresses and nine-inch heels worn by so many in the Summerset Isles. She claims these items, among others, train a women's posture and poise to the highest degree. She also claims the women of Skyrim, wrapped in naught but fur, are in need of some serious training.
     
    Elarie makes most of the dresses and other devices herself, but also often receives shipments from the Summerset Isles through the East Empire Company. These East Empire Company Crates have a habit of not making it to her shop, and can end up in nearly any hideout in Skyrim. The crates occasionally carry some enchanted clothing from the various magic guilds on the isles.
     
    Mistress Elarie works out of her shop, Aldmeri Imports, on the road between Dragon Bridge and Solitude, and only a short distance away from the Thalmor Embassy. In addition to the tight dresses she herself wears, Elarie also has a large collection of mage robes to sell.
     
    Vigilant Laekette, the Seer
     
    This Vigilant of Stendarr has ended up in an unfortunate predicament. A perverted Dremora has asked his worshipers to create sets of brightly colored buckled gear to completely immobile their victims. His worshipers end up binding their sacrifices in this gear before sending them to their master. Laekette managed to remove a set from one such victim, but was locked up in the same devices herself! No magic she knows has been able to weaken the locks, so she has spent her life since seeking out the remaining sets so that no one ends up in the same situation she's in.
     
    Laekette knows that this perverted gear is sometimes transferred to its victims through a Daedric Charm, a miniature Sigil Stone. The devices are thrown through a portal the charm creates, locking onto whatever poor soul is before it. She aims to collect and disarm these charms before they are put to use. Strangely, some charms may instead spit out staves and soul gems. Vampires, Warlocks, Necromancers, and Forsworn are the most likely to carry one of these charms.
     
    Vigilant Laekette is stationed at her vigil, an old imperial watchtower set on a hill North-East of Whiterun, South-East of the Hall of the Vigilant. Laekette is in charge of hoarding magical items deemed to dangerous for the general public, including staves and soul gems. After introducing yourself to her, she may decide to sell you a few pieces.
     
    Thelia, the Stable Master
     
    This redguard blacksmith girl was sent across the border by her master in Hammerfell. She is to tame and send back servants to her master. Since being renounced from the Empire, Hammerfell has grown more hostile to outsiders. Thelia's master has taken this to his advantage, and has been smuggling in servants of other races across the border, where no one will search for them, and no one in Hammerfell will care about them. The restraints Thelia's master uses are designed to resemble horse harnesses, to further disguise his actions when the devices cross the border.
     
    Thelia makes these restraints herself, and sends them off to other servants of her master, and the occasional deviant noble. However, the couriers she sends are not of fighting stock and are often lost along the way. The Smuggled Packages end up in any number of locations. Some other group has also been shipping similar packages, but they seem to be smuggling enchanted weapons and armor.
     
    The new servants Thelia corrals end up at her farm, Hammer-Worn Stables, along the road between Whiterun and The Reach, South-East of Rorikstead. Thelia master has incredible resources at his disposal, some of which is spent on Thelia's creation. Powerful enchanted armor and weapons are often being made at her stables, and she may part with a few.
     
    Mirtienne the Mix-Blood, the Sorceress
     
    Mirtrienne claims to be an Imperial mage, though her nickname doesn't agree. She has moved slightly North of the Cyrodiil border to set up shop, and now travels the province looking for the work of one of the last members of the Mage's Guild. The binding and animating spells he created are of incredible interest to her, and their results she finds very precious.
     
    The old mage's work lies within Old Grimoires, which can be found in most hideouts, but most often with Vampries and Warlocks. Inside you will find the remnants of one of the mage's binding spells, still waiting to be activated. You may also find grimoire's from other mages, which will still hold useful pages which can be used as scrolls.
     
    The new shop Mirtrienne has set up is called Mix-Blood Magics, and is within eyesight of the gate to Cyrodiil. There, she has brought an extensive collection of books and scrolls, and works diligently to make copies to sell.
     
    The Skeleton Key:
     
    One final way to get yourself out of any device. If you manage to find and secure the legendary Skeleton Key, you will be able to remove any device at any time. Simply examine it, and it's power will unlock you.
     
    Credits:
    Kimy, creator of Cursed Loot, which was my inspiration for this mod.
    The Devious Devices Dev Team, who made this game much more interesting

    502,095 downloads

    Updated

  17. TBD/3BA PubicHair SOS Bodyslide, SOS Female Pubic Hairs colored for NPCs

    Bodyslide Files for Touched By Dibella and 3BA for colorable 3D pubic hair in 11 styles for SOS.
    This version Works, others dont BTW not even original file works as well sorry (05/04/2022)
     
    Description of the file in detail.
    Your best bet on the internet for 3D Pubic hair right here and no where else, I know, I know its technically a Bodyslide, technically a Fixes mod...But the original mod wont fully function properly without the fixes contained withen these mesh files, and you get sooo many pubic hairs with color options to boot...So what are you waiting for there slayer?
    11 pubic hairs for female characters and npc's that have color options inside SOS MCM menu.
    Pubic Hairs are destributed by SOS randomly to all females in the game and the hair color defaults to the hair color of said female unless said female has the unlikely instance that no hair color was assigned in their respective ESP/ESM file.  Too be very clear, I mean that the "Pubic Hair Color" will match the "Hair on the Head" color.
    You can use SOS menu in MCM, to assign a specific pubic hair for your Player Character female or NPC female, along with 1 of 24 preselect colors or even assign a numerical value for an exact color option.  There are also shaved option, which is also a random chance for NPC's to be assigned, this chance can be edited in game through MCM by race just as any other pubic hair or schlong.
    The Bodyslide files are intended for Touched by Dibella Bodies in CBPC or SMP physics formats basically the only two available physics formats of TBD at this time.
    The 3BA Bodyslide is for 3BA body users, a CBBE SMP type body please be sure you download the correct file for your needs as you only can use 1 file!
     
    FIXED up the original file by doing the following,
    Remove ShaderFlags1, "decal" and "dynamicDecals" those flags told the game to render these 3D meshes as flat decals on female bodies.
    The result is that now these pubic hairs are treated as 3D objects that will appear above any tattoos, suntans, or body paints the player may apply through mods such as racemenu.
    Side result, as of this finding this may be the only working meshes that have a result as the original author had intended no joke.
     
    Uploaded,
    3BA version from the original mod page is now here in the downloads section with the ShaderFlags1 flags "decal" and "dynamicDecals" removed, this should fix this bodyslide up for 3BA users, I am not able to support it beyond that as I currently do not have proper 3BA bodyslide installed on my system, however I know for fact that those flags resulted in a lot of error reports on the main page and this change will correct those issues.  Have fun 3BA users.
     
    Installation,
    Original Mod is required, version: SOS NPC Female Pubics v 2.0.4
    Install original mod,  https://www.loverslab.com/files/file/10318-sos-female-pubic-hairs-colored-for-npcs/
    Install SOS SE, https://www.loverslab.com/files/file/5355-schlongs-of-skyrim-se/
    Install these bodyslide files,
    Open Bodyslide,
    Find group 03TBD PubicHair
    Select BuildMorphs,
    Export Meshes
    Give 5 Star Rating and Review
    Thumbs up work,
    Make funny comments about carpet cleaning in comments section, (trust me if you dont the file wont work)
     
    Play game
     
    Share photo's of your carpet munchers in comments section!
     
    FAQ,,
     
    Original file links, REQUIRED DOWNLOAD AND INSTALL FIRST
    Suggested Mod,
    Are you tired of labeling every single KS SMP Wig as Sexlab no strip in Sexlab everytime!?  How about a mod that fixes that right up for ya!
     
    Compliments and works well with,
    Want the player character Pubic Hair to grow?  This mod link is a real gem.
    https://www.nexusmods.com/skyrimspecialedition/mods/95645
     
    DES:  Female Dragonborn has to manage her pubic hair growth otherwise it becomes a messy wild bush.
     
    3D SOS Pubic Hair for Females and Males,
    https://www.nexusmods.com/skyrimspecialedition/mods/63882
     
    Des: Male pubic hair, FUTA pubic hair, female pubic hair.

    38,509 downloads

    Updated

  18. Beastess Lore

    I did NOT create this mod, I merely converted Delzaron's Beastess Lore mod for Skyrim Special Edition, and shared it according to the open permissions they gave on the original download page. I CANNOT give any perms not specified on the original upload page for this mod. If you wish to alter, edit, or otherwise make changes and upload them anywhere, please refer to the permissions (if given on upload page) by the Original Author or contact them directly. This mod should be considered a placeholder for when/if the original author decides to take control of it.

    If you enjoy this mod, go to the Author’s page and give @Delzaron some love!
     
    If you enjoy my conversion work and would like to toss a coin to my coffee fund, you can visit my Patreon ~ Nomkaz
     
    The following is copied and edited for SE links from the Original Download Page:
    ------------------------------------------------------------------------
     
     
    BEASTESS LORE (commission mod)
     
    A small quest mod about beastesses.
     
    Chosen after an hunt to be Hircine plaything for one of his wild hunts, meet the Hagraven Mordra, and learn the secretq of the Beastesses/
     
    - A quest line
    - two side quests : the troll prince, and the spriggan secrets
    - two radiant quests : hunt the beast, and jarl show.
     
    Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron
     
    Permissions :
    You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors.

    1,475 downloads

    Submitted

  19. Interactive BDSM SE

    Interactive BDSM SE
     
    I did NOT create this mod. That honor belongs to the Talented Musje
    I only converted it for Skyrim Special Edition, and have shared it with you with their permission.
     
    If you enjoy this mod, click on the link and give Musje some love, and check out their other mods!
     
    The following copied from the original LE page:
    -----------------------------------------------------------------------
     
    Interactive Torture (BDSM)
     
    There are a lot of wonderful bondage devices available in ZAP, but don't you wish you could do a bit more with them? This mod offers some interactive BDSM fun around these devices.
     
    What this mod does is create a BDSM session whenever a ZAP 8 furniture is used, whether scripted, through sandboxing, or ordered by the player:
    If you sit in a BDSM device, a nearby NPC will lock you in it and start playing with you. If an NPC sits in a device and another NPC is nearby, the other NPC will start torturing the one in the device If you order a follower into a device while standing nearby, they are locked in and you get to play with them yourself through dialogue.  
    Play can range from sensual, sexual, teasing to painful. The current version only has one set of animations: kissing. More to be added soon!

    There is an MCM menu to give you some control over which NPCs take part as victims or torturers, how long the player will be kept in the furniture, etc.

    The mod is already compatible with PAHE SE and HSH (SE version in download files). In HSH there is an option to let ITF handle the torture if a torture device is involved (in play or during training)
     
    Limitations:
    Works only with furniture provided in ZAP 8... but modders can register their own furniture as BDSM equipment. Not all furniture in ZAP 8 is suitable for the included BDSM animations; in this case the torturer will resort to a default beating animation. There are a lot of ways a victim can be bound: standing, sitting, upside down, hanging, etc, and matching BDSM animations have to be made for each. This means that in some cases there is no appropriate animation (yet) The animations are not paired, i.e. the victim's action isn't matched to the torturer's, and things won't be perfectly lined up. This may change in the future as soon as I find out how to properly override the furniture animations. The animations still need a bit of polish! My first priority was to create basic versions of each animation, since there are quite a few of them If a furniture provides its own activator (like the wheels on the garotte or rack), the animations won;t be used and the torturer uses the activator instead. The mod only detects a limited amount of BDSM devices in any location (currently up to 25). If you have more (like in the zap test cell), only some of them will start a BDSM session if an NPC sits in them. This does not affect sessions where the player sits in the device.  
    This is in beta! It has been tested on a limited nr of configuration and there may still be issues with performance, script lag etc. Let me know!
     
     
    Modders, you can:
    Register your own furniture to be used by this mod * If your mod uses ZAP furniture, you can set the parameters for that furniture: who uses it, for how long, etc. * For example in a location where the player is to be tortured as part of a quest, you can specify that devices are to be ignored by sandboxing NPCs. Your mod can provide its own flow for custom BDSM sessions. For example: an NPC lowers a cage with the player in it into a well, and brings it back up just before the player drowns. The player is then dunked again or let go, depending on choices made in a dialogue. Or the torturer could taunt the player, question him as part of a quest, etc. Your mod can also initiate a BSDM session through scripting: specify victim, device, (optionally) torturer and (optionally) activator to be used. The role of the activator is to position the torturer, and have them do something (whip, play an animation, say something) every few seconds during the session. If you don't supply an activator, the mod will place the default one. If you don't supply a torturer, the mod will recruit a nearby eligible NPC.  
    *) Can be done without creating a hard dependency on this mod.
     
     
    Troubleshooting
    If you sit in a furniture and you are not locked in (controls remain enabled): check that the option to lock player into furniture is enabled. Also check that you are not wearing any ZaZ items.
    If you are bound in a furniture with disabled controls, you can still hit Num Pad 3 to enable free camera and use the arrow keys to move the camera around
     
    Installation
     
    Install the file to your Data folder, or use a mod manager
    Then run FNIS
     
    Prerequisites
     
    Zaz Animation pack SE 8.0 FNIS SE SKSE64  
    If you enjoy my conversion work and would like to toss a coin to my coffee fund, you can visit my Patreon ~ Nomkaz

    49,997 downloads

    Updated

  20. Stress And Trauma SE

    Stress And Trauma SE
     
    I did NOT create this mod. That honor belongs to the Talented Guffel
    I only converted it for Skyrim Special Edition, and have shared it with you with their permission.
     
    If you enjoy this mod, click on the link and give Guffel some love, and check out their other mods!
     
    The following copied from the original LE page:
    -----------------------------------------------------------------------
     
    Stress and Trauma
     
    Overview: 
    This is a lightweight mod that simulates Stress through combat and Trauma by violation through non-intrusive visual effects only, no status effects are used.
     
    Description:
     
    All options, that can be changed and/or turned off are marked with an "(MCM)".
     
    SAT uses a simplistic approach to simulate Stress and Trauma. The aim is to alter only the feel of the game, not the gameplay itself. Therefore only visual effects are used, no "hidden" status effects, buffs or de-buffs. The effects are subtle and easy to ignore for some time, but still aim to make the game feel diffrent.
    SAT introduces two new values into the game, Stress and Trauma, ranging from 0 to 100. While these values rise the mod applies increasing visual effects at values of 10 (MCM), 33 and 66. The lower threshold can be adjusted in the MCM and serves as a "grace period", so the values don't have to sink down to zero until the effects to stop.
    Trauma:
    The Trauma effect adds a recurring, pulsating, circular blur to give a feel of flashback and anxiety. Trauma points are gained by being violated (i.e. the player is the victim of an aggressive animation). The gain values differ depending on the animation (anal, oral, vaginal, beastiality) and can be adjusted individually. There is also the option to set Trauma gain for consentual animations, too.
    Once the lower threshold is exceeded, Arousal will be blocked (MCM), because the character is taumatised.
    Trauma can be reduced by drinking alcohol or Skooma/ Sleeping Tree Sap (MCM). Apart from that, Trauma sinks over time by a daily rate (MCM). For that the player can't have sex or can't be violated (MCM) for a number of days (MCM), before the Trauma value starts to fall.
    Example: By default, you can't have sex for 2 days for Trauma to start sinking, after 3 days of no sex the reduction will be 20 (default daily rate), after 4 days of no sex the reduction will be 40 and so on.
    Stress:
    Stress adds an increasing tunnel vision and, at high values, short flashes of double-vision. Stress is gained in two ways:
    1. Time spent in combat. Every 10 in-game minutes of combat generate 1 point of Stress times a multiplier (MCM).
    2. Damage taken. Every 10% of health lost generate 1 point of Stress times a multiplier (MCM).
    Stress can be reduced by drinking alcohol or Skooma/ Sleeping Tree Sap (MCM). Stress, too, sinks over time by a daily rate (MCM). The Stress reduction starts directly after leaving combat, without any waiting time.
    Stress is also reduced when having sex (MCM). Not when being violated, being the violator is okay.
    Arousal: 
    At Arousal values of 50 and 70 surreal, colorful effects appear in irregular intervals (MCM). Also Arousal is linked to the Stress value and rises, but doesn't sink, with it (MCM). This show the effect of the adrenalin that has build up over a long fight. The linking can also be enabled for up to 4 follower (MCM).
    Violation: 
    When the player is violated a light blur flashes up every 0.5 seconds for the time of the animation (MCM) to underline the horror of the act.
     
    Requirements:
    Sexlab Framework SE Sexlab Aroused Redux SE  
    Personal Note:
    You can't imagine how much I cursed making this mod... My original plan was to used a purple filter for arousal, strong desaturation for Trauma and bright red flashed in violations. But than I had to learn the hard way, that ENB says no to Imagespace Modifiers (the name of the filter in CK)... No colors, no saturation changes... The only thing that did work were diffrent kinds of blurs. At first I was so disapointed that I wanted to drop the mod, but since it was basically finished I decided to not give up and changed all visuals to use blurs. And I'm rather pleased with the outcome 
     
    ChangeLog:
    07/11/2018 Initial Upload  
    If you enjoy my conversion work and would like to toss a coin to my coffee fund, you can visit my Patreon ~ Nomkaz
     

    6,035 downloads

    Updated

  21. Fall of The Dragonborn SSE

    Fall of The Dragonborn SSE
     
    I did NOT create this mod, I simply converted SkyLover37's Wonderful for Skyrim Special Edition.
     
    Description copied from SkyLover37's original upload page:

     
     
    Fall of the Dragonborn
     
    What this mod adds(Right now) - Details in mechanics
    Humiliation System - Character will feel humiliation based on events sent to the mod. 
    Exhibitionism system - character will slowly progress to like being naked.
    Armor skimpiness system(ASS) - Allows you to set your armors skimpiness, also allows automatic armor resize based on player settings that is based on character breast, belly, ass size.(SLIF)
    Upgrading from 0.6 to 0.7
    Just overwrite. New game shouldn't be required.
     
     
     
    Requierments
    PapyrusUtil SE
    FNIS SE
    SexlabFramework SE
    Sexlab Aroused Redux SE
    Sexlab Sexual Fame SE
    UiExtensions SE
     
     and all their requirements.
     
    Soft Requirements
    S_L_U_T_S (No SE Conversion YET)- Character will not enter break animations while in SLUTS gear
    Devious Training SE - Reduces humiliation gain from DD items the higher trained you are in DD items
    SXP (No SE Conversion YET) - Explanation in mechanics
       Devious Mind Break (No SE Conversion YET)- Explanation in mechanics
       Separate Orgasm SE - Explanation in mechanics
    Skooma Whore SE - Explanation in mechanics
    SlaveTats SE - Required for Dibellan Defender
    Dibellan Defender (No SE Conversion YET)- Will be helpful for naked gameplay.
    Realistic Needs and Diseases SE - For intoxication
    Milk Mod Economy SE - Break Event
    Simple Slavery Plus SE - Break Event
     
     
    Known issues.
    1. Once in game, you will need to remove and re-equip your clothes to get SLSF to register you as wearing clothing.
    2. If your not running devious devices, SLSF may register you as naked while wearing most hats, to fix this open the SLSf menu and add your hat to the excluded list. Or toggle the 'Fix SLSF' toggle in the gernal tab of the MCM to on, and it will do it automatically.
    3. The 'events' tab of the MCM has a lowercase E. It is a capital in the script. the mcm appears to just be being a dick ATM.
    Mechanics(including not implemented yet).
    SLSF = Sexlab Sexual Fame
     
     
    Exhibitionism Decay - First iteration:
    If toggle on, if player goes long enough without gaining exhibitionism XP, the players exhibitionism level/xp will begin to decay. If the player will lose 1 exhibitionism level per day equal to their level so a level 1 exhibitionist will go down 1 level after 1 day and a level 35 exhibitionist will go down after 35 days. the xp required for the next level does not go down with the level.
    The exhibitionist levels are:
     
                          Beginner Exhibitionist  -partial                      
    Only stages are implemented, buffs are not.
    Exhibitionist Stage 1 - Pure - In skyrim, being properly dressed is the difference between life and death.
     
    Exhibitionist Stage 2 - Denial - How is it possible I survived this long after losing my clothing so often?
     
     
                          Natural Exhibitionist                        
    Only stages are implemented, buffs are not.
    Exhibitionist Stage 3 - Broken in - I've come to accept being naked sometimes is part of my journey.
        
    Exhibitionist Stage 4 - Experimenting - I prefer to wear less clothing than the average person... if any at all.
        
    Exhibitionist Stage 5 - Exhibitionist - I hate wearing anything now, I wave to everyone as I let my breasts bounce in the open, and laugh as the men try to hide their erections. It's great feeling wanted.
         
     
    Current Events
     
    -NPC LoS
    If a NPC sees you it will create a unique humiliating event.
     
    -Area fame humiliation.
    feel humiliation when entering a place with bad fame about you.
     
    -Break events
    When the character breaks, a random event will selected to happen to the character. If any event interrupts anything, please let me know.
    Armor Skimpiness System - ASS
    If you toggle the ASS on in the MCM, when you equip a piece of armor it will ask you to mark it as Well fitted, tight, suggestive, revealing, arousing, micro armor, or nipple tassels. If you have the inflation framework mod, as your characters body grows armor will get tighter and eventually you wont be able to wear it, forcing you to go to skimpier armor. All of this is configurable in the MCM. Nipple tassels are exempt from being effected by body growth. 
     
    It compares your current body size difference against the skimpiest armor first. So it checks your body difference in this order: Arousing, Revealing, tight, Well fitted. So even if your 'Well fitted' tier up setting is set to not go up a tier till body difference of, say, 5. If your arousing armor tier up is still at 2 it will still assume your past the threshold.  Also, the max armor size is per armor type, not universal.
     
     
    Mod Integrations
    SXP
    Character will lose XP if they encounter a break.
    MCM option to increase humiliation gain the more XP you have on hand.
     
    Devious Mindbreak
    Character will gain XP if they have a pleasure break, and will lose XP if they have a frustration break
    Separate Orgasm
    Chracter gains XP per orgasm of non-aggresive 
     
    All XP gains/losses are not fixed, they are a percentage of your total XP. so the mroe XP you have the more you can gain, and the more you can lose.
     
     
    Misc
    Dragon Souls
    Dragon souls increase players purity.
     
     
    How to make SLSF recognize all DD devices:
    Use the FixSLSF setting in the general tab of the MCM
     
    -OR-
     
    This requires you to know how to compile pscs.
    Disclaimer: This is what I did to fix it, and it works for me. If it doesn't work for you. not my fault, promise.
    Open "SLSF_Monitor.psc".
    on line 284, add "|| PlayerRef.WornHasKeyword(Config.DDHeadDevice[2]" at the end.
    On line 299, remove the ';' 
    Compile
    thanks
     
    SkyLover37 for creating this wonderful mod and giving me permission to share this conversion with you
    To Ashal for Sexlab
    Fishburger for Sexlab aroused
     Murfk for slavetats and Dibellan Defender
     Versh for his framework
     m.skynet for DAtt framework.
    MrEsturk for most of the code for the random exhibitionist stripping
     
    If you enjoy my conversion work and would like to toss a coin to my coffee fund, you can visit my Patreon ~ Nomkaz

    22,592 downloads

    Updated

  22. SMUT Books SE

    SMUT Books SE
    I did NOT create this mod, I merely converted @Buddy Christ's mod for Skyrim Special Edition, and shared it according to the open permissions they gave on the original download page. I CANNOT give any perms not specified on the original upload page for this mod. If you wish to alter, edit, or otherwise make changes and upload them anywhere, please refer to the permissions (if given on upload page) by the Original Author or contact them directly. This mod should be considered a placeholder for when/if the original author decides to take control of it.

    If you enjoy this mod, go to the Author’s page and give Buddy Christ some love!
     
    The following is copied and edited for SE links from the Original Download Page:
    --------------------------------------------------------------------------
     
    SMUT Books
     
     
     
     
    Attention: SMUT Books now requires the SexLab Framework!
     
     
     
    With SMUT Books, I wanted to integrate some sort of smutty and explicit writings.
    It soon turned into a different direction and now I am expanding the range of books towards folk tales and will branch into less explicit material as well.
    Since many of the books were published by "Sven Morkard's Uncensored Texts", I kept the name SMUT Books
     
    My writing skills aren't on par with many others, English is not my main language and therefore mistakes might be abundant in the texts.
    Feel free to send me corrections, I will polish the books as I add new ones.
     
    So far there are 13 books in the mod. I added 4 of them to the leveled list for book clutter.
    I have no idea if I did it right, so if you find a book somewhere, please let me know it works
     
    One of the books can be found near the sign post at the crossroads Helgen/Riverwood. Or so I hope at least...
    I am again not sure if I did everything right, this is the first time I actually did something with the CK.
     
    Some of the books contain pictures. Those are not really connected to the stories. I intended them to be like "Page Three Girls" or like Centerfolds. But they are neither on page 3 or in the center
     
    Books so far: (e = explicit, f = folklore, s = sexy/erotic, c = creature/animal)
    Bed Time Stories Issue 1 (e)
    Ladies of Comfort Vol. I (e)
    Ladies of Comfort Vol. II (e)
    Ladies of Comfort Vol. III (e)
    Lorna the Bard Book I (e,c)
    Lorna the Bard Book II (e)
    Lorna the Bard Book III (e)
    Lorna the Bard Book IV (e)
    The cursed Pendant (f)
    Cedric's First Journal (e)
    Travelling the Roads of Skyrim I (s)
    Travelling the Roads of Skyrim II (s)
    Brylla the Wild Book I ©
    Please check the info.txt for more information!
    The "Ladies of Comfort" Series was inspired by "Radiant Prostitution", if anyone wonders about certain aspects sounding familiar
    "Brylla the Wild" was inspired by "Beastess"
    SMUT books V.01b: The new book already was in the works before I did the poll, so it is more of the erotic kind. I tried to cater to the poll so far with the picture
     
    SMUT books V.01c: Sorry, still no Comics......
     
    SMUT books V.01d: Still working on the Comics, really!

    6,082 downloads

    Updated

  23. CBBE SMP (3BBBL) Female Body For Skyrim Special Edition

    Hi,
    this is finally my new body made for SKYRIM SSE v.1.5.97.0, which can replace different other 3B-Bodies to allow to get a more better compatibility with ZAP and other BDSM-related mods. The body is using the same physics, like known from the SMP-3boners for Skyrim SSE.
    Why? - Because I wanted to to use a working SMP 3/4-boner-female bodies to support ZAP/DD.
     
    PLEASE READ THIS GUIDE CAREFULLY BEFORE YOU INSTALL THIS BODY BY USING A MOD-MANAGER, SOME FEW FILES WILL OTHERWISE BECOME OVERRIDDEN, IF NOT RENAMED/SAFED BEFORE AN INSTALLATION OF THIS FILE !!!
     
     
    What is inside?
     
    -It´s a mod which is adding a new body to your Bodyslide-Setup and ONLY three files will become overriden if being installed by a mod-manager:
     
    1. The CBBE.XML inside of the SliderCategory Folder Of Bodyslide (rename that before an installation for a first test!) (This one is spending a better order of all the new sliders inside of the Bodyslide "arranging-window".
    2+3. The TWO script-files for RACEMENU for the MORPH-shaping under RACEMENU in the game: RaceMenuMorphsCBBE.pex and it´s source file RaceMenuMorphsCBBE.psc
    TIP: Both script-files and their destination-folders are NOT compatible with the SLE version which I have released earlier !!!! A direct conversation of the SLE version is only possible with some few background changes!!! That´s why I now also share this body for SSE here (again). Scripts are using the standard version of FASTER SMP.
     
    This small pack comes also with the SSE-SMP-Version of Caliente as a basic setup for the collisions. The body uses a different named single file for the breast-behavior, renamed, so that an existing SMP-Body inside of Skyrim SE should not become overridden by my changes, the mod is ONLY overriding the defaultBBPs.xml. Important: make COPIES of your folders under SKSE and then install this mod !!!! I have added the fast SMP-mod (HDTsmp64-files), all has been tested here since some month and now it´s ready for a release.
     
    If in game and in RACEMENU you´ll notice that RACEMENU-edits will be much more showing up with delay if you change a slider-setting ingame. This is normal and a very sad downside of using so many sliders with the fast SSE-version of the game inside of RACEMENU.
     
    The body is shape-congruent with the old HDT body/UUNP/CBBE but offers a HQ smooth mesh with detailed sex-part, so that there´s NO NEED to care about lot of templates/uniboob or other different additional stuff which we all know from different slim-body-versions. CLothing and restraints can be converted quickly from SKYRIM LE to Skyrim SSE and the other way around.
    IF you like to PLAY the slim CBBE body-shape-version, you can choose the WHOLE body by pushing it´s dedicated slider and then use other sliders as usually as an overlay and additional morphs.
    I created endless new sliders (250+) for having endless new fun and game-joyment inside of Bodyslide and Racemenu.
     
    Until now, there´s NO vanilla clothing available. If one likes to start with such a job, please write it down into the thread of this mod.
    Beside this BODY, you can of course run also other sort of physics for SSE, both do not harm each other. As long you do not replace the first vanilla cloth or other cloth/assets with this body, your female NPCS will still walk around with the actual "printed" clothing assets. As long as not running around naked...
     
    I tested the body since a lot of month now and I found it is working very well and nicely. So I think it´s not bad to finally share it with you and I hope you will enjoy it!
     
     
     
    IMPORTANT!
    Before you create NEW clothing for this BODY !!!
     
    Before you use the CONFIRM SLIDERS-FUNCTION inside of Bodyslide, make sure that ALL sliders are MARKED. Simply deselect and then SELECT again all sliders to be sure about that all sliders are really ACTIVE. If you deny this hint, you may get new clothing which has not all sliders completely for all morphs available. I guess this is a BODYSLIDE-bug caused by the huge amount of sliders, which come with this mod, itself.
     
    (after lot of fighting with other body-shapes and after converting hours-by-hours I dropped other body-creations and replaced those with this one: ZAP 10 will take this body as it´s reference, check it out and enjoy!)
     
     
    Requirements:
     
    Skyrim SSE ,  version 1.5.97.0 CBBE Skin/CBBE XPMSSE skeleton Racemenu Bodyslide (latest/later versions) HDT SMP (is inside, FAST SMP) SKSE 64 (last or later version recommended)  
    Physics support for:
    Breasts Butt Thighs Arms
    Collision support for:
    Breasts Butt Hands Feet Ground Head Genitals  
     
     
    About the body and slider-features:
     
    -CBBE-HDT-topology HQ-optimized with more detailed genital-area, carefully smoothed mesh
    -gap-free areas between neck, hands and feet by using convex and texture-mirrored, seamlessly added cylinders at the wrist-, neck-, and leg- ends
    -new hands with longer nails, smoothed HQ, new feet with more accurate nails and with some detailed directional toe-corrections as well
    -weightpaint-optimizations specially at the breast area for nipples, areola and the global part against "areola-drifting"
    -optimized navel, breast-nipple-butt-leg-knee-topology
    -250+ sliders for endless new female body shape-fun inside of skyrim, about 20 unified body-shapes available
    -upper and lower sliders for mixing different new shapes with only two sliders in use
    -leg-and feet-rotation-sliders, knee-z-rotation-slider
    -horiz. and vert. stretch sliders for breasts and butt
    -x- and y- stretching for the whole body and for only the upper body
    -ultimate leg-detail sliders for thigs and shin
    -ultimate slider variations for all sort of different breasts, from natural style up to "fake-tits"
    -7B support
    -apart-sliders for legs and breasts, sag-types and more
    -100% BS and RM support as reference "CBBE 3BBBL SMP" - body
     
     
    THIS BODY WILL GET AN SIGNIFICANT UPDATE, SOON !!!!!
     
     
     

    1,260 downloads

    Updated

  24. ArchersPetFoxes

    The Custom Pet Fox Followers Themselves Includes Seven Unique Pet Foxes new wild spawning Vareints Aswell As Over Hauling The fox mesh to Add Teeth and tongue aswell as Adding small tweaks to make foxes more passive
    The Pet foxes are As follows And are found A short Distance From Anise's Cabin
    1 Autumn A Vampiric Fox Using the Cc Texture for SweetRoll
    2 Kragg A smaller fox with brown fur uses cute eyed Fox ReTexture
    3 Granite A grey fox using BS Bruma Grey Texture 
    4 Nightshade A Fatter fox using BS Brumas Black fox texture
    5 Cinders Vanilla Textured Fox
    6 Anarchy A silver fox using dynamic creature variants texture
    7 Boreal A Vanilla Snow Fox
     
    Added ScreenShots of each fox and their spawn Location
     
    All coding was done By MadMansGun Mesh Rework by Balora
     
    Original Textures Come From CC Pets Of Skyrim BS Burma And cute eyed Fox ReTexture abd dynamic creature variants

    890 downloads

    Updated

  25. NS Working Slaves SSE

    ----------------------------
    Header:
    ----------------------------
    Written in the
    year: 2023
    Month: 07
    Day: 23
    NS Working Slaves
    V1.10 / V2.1.3-Realise 8
    Status: 
    Considered Final, until proven bugg found inside, or future need to be added.
     
    ----------------------------
    What this mod do:
    ----------------------------
    Make possible store your pahe/dom slaves in a workplace, use them as free labor force to produce you stuff, and same time free up PAHE/DoM slave Slots.
    More details in the user manual found down of this page.
     
    ----------------------------
    User Manuals:
    ----------------------------
     
    User Manual For Version 2.1 R5
     
    WorkingSlaves-UserGuide.txt
     
    Advanced user guide for Version 2.0 R2-R5 ( no changes made )
     
    WorkingSlaves-AdvancedUserGuide.txt
     
    Modmaker Guide Version 2.1 R5
     
     
    Workingslaves-ModMakersGuide.txt
     
    Sex Modul Guide 2.1.3 R8 (  updated with the new external scripts ) :
    WorkingSlaves-SexModulGuide.txt
     
    ----------------------------
    About files - or what i shuld donwload? :
    ----------------------------
     
    Simple solution:
     
    WorkingSlaves-AIO
    All the avible addon plus working slaves file packed to one. for those who wish to use all the optional functions.
    The avbiel version always contain the last version of all possible addon!
    This package not contain the modders only things!
     
     
    Option B check out the file list and dicide what you need!
     
    ----------------------------
    File list - what file do what:
    ----------------------------
     
    WorkingSlaves -V2.YYY
    Main file for the mod you need it.
     
    WorkingSlaves-PatchForV2.1.Zip
    Contain a bugfix, that effect only the external usage of working slaves. no update needed just install this file let owerite the WorkingSlaves.bsa then you done.
    The bug nested inside a function. This bug not effect normal game play only if external mods attempt to use thie function called "ExternalMakeWorkplace".
     
    Other files:
    these files are addons that adds new stuff to working slaves. they are 100% optional. You not need them to use the working slaves.
    Think this files as extras stuff you can add for your meal:
    like bonus ketchup for potato.
     
    Workingslaves - ChestAddon:
    Adds few bandit camp/mines production and sample chest so you not need place them.
     
    WorkingSlaves - Addon Fast Slave Transfer:
    Changes a bit how slaves transfered from pahe and DOM. making the transfer procces bit faster.
     
    WorkingSlaves-Addon-SexModul:
    Adds a new modul: sex modul. Make possible create 40+ actor orgie anywhere! All non hostile npc from current loaded location going to particapate it.
    Added bonus if the orgie happen a workplace after evry aprticipant you get production bonus!
     
    Makes possible to sex with active working slaves.
     
    Supports Toys and SexLab, for giant orgies with max numbers you need use lovers lab.
     
    WorkingSlaves-Addon-TestModul:
    Modders only stuff, its a sample how to make modul to working slaves.
    i used this exact file with this scripts to test out and make the sex modul.
     
    WorkingSlaves-Addon-QuestModul:
    This one contain 2 quest( probably 10-15 minute playtime, ) lot of possible ending. plus few suprise event . A Slave Storage space for 10-15 slave.
    Some random events made for this place, that happen randomly.
    The quest contain a tutorial that can be switched off from the menu system.
    To start the quest need enter Belethor Store in whiterun. 
     
    NSWorkingSlaves_OldVersion_ForModders_ToStudy:
    This one here for users and modders who wish to see what happen if a lot of record made persistent.
    This is the old V1.xxx versions of the working slaves. During devlopment i made a disign mistake, that lead multiple skyrim.esm record persistent.
    just check out embershard mine in xedit( or SSE Edit if you like ). if you make a mod that delete half of embershard mine bandits then let say add the lod order of yours before NSworkingSlaves.
    Well my mod going to undelete the bandits or bug out becuse the disign error i made.
     
    WS-ModdersPackage
    Contain sample file, a new cell called: WSSamplceCell. The cell contain 2 prepared chest one sample, one production. plus 4 barel a trigger prepared to start a workpalce in this cell. the cell added to WSSampleLocation.
    This file demonstrate how to make a WorkingSlaves Frendly location with a triger script that automaticly start the workplace here upon player entering the script area. The script fires by default only once then disable self. Can be changed the behavior to fire multiple time if need be. Or a mopd maker can extract the code from the script source to use own mod to tigger making new workplace.
     
    ----------------------------
    News, plans, open notes:
    ----------------------------
    Update: 2023-06-10
     
    I consider this mod finished and complite. The modul serves its original goal. if users send me future request i might add to it, if i recive bug report i fix it.
     
    ----------------------------
    Recommended Mods:
    ----------------------------
    Toys users:
    -Toys framework + toyboxes +toystory +SLAVE
    if you use toys a lot i suggest check out: NS ToysMaker so you can craft own toys/keys
     
    PAHE users:
    -NS Actor protector so you can punish your slaves long as you like they not going to die
    -HSH, AYGAS, DoM  -- all fantastic mods!
    -Traders Sell ZAZ  - you can buy new zaz items for your slaves at cheap prices... (and restrained slaves behave better)
    -Billy Anim packs or other anim packs for mass orgy animations
    -Filty Heritage This one get a new addon made specificly for working slaves!
     
    PAHE - DOM -HSH- AYAGAS Voice packs
     
    ----------------------------
    Credits:
    ----------------------------
     
    Very big thanks for @CliftonJD the help with PAHE transfer script, and the endless patience.
    To the community that giving ideas, feedbacks! its means a LOT!
     
    Thanks for @InsanityFactor for fixing this discription. :)
     
    For @KHCN for fixing my spelling mistakes inside the mod!
     
    For @TrollAutokill giving me lot of help with DoM - NSWS slave transfer, plus tips how to transfer slaves beatwen PAHE and NSWS.
     
    ----------------------------
    Thanks giving:
    ----------------------------
    Thanks for Toys team making this fantastic frame work!
    Thanks to Ashal and all who working/worked SexLab Frame work!
    Special thenk to AutoTrollKill author of DOM!
    For @Ultima1990to reporting nasty script messup bug i not noticed my testing.
    for @Arthurj650 to discovering lot of bugs and shade light i need make a more detailed guide.
     
    for @DocClox idea Quality of life changes: working slaves inventory opening.
     
    for @Pfiffy ida of option to disable/remove slave quest markers.
     
    ----------------------------
    Permissions:
    ----------------------------
    This mod is meant only for the Loverslab community, DO NOT upload on other sites.
     
    It is okay to:
    -Convert to other Skyrim versions and upload to Loverslab
    -Translate to other languages and upload to Loverslab
    -Make this mod a part of other mods (as long as credit given and the mod is completely free.)
    -Make patches/addons to for this mod (if this happens please let me know and I will put a link to it here and you'll make me very happy :))
     
    Its not okay to:
    -Upload other sites, without explicit permission from me.
    -Use part of other mod/work that is not completely free.
     
    Special permissions:
    CliftonJD has unlimited permissions for this mod.
     
    Please don't touch the scripts that link up with PAHE. These scripts come from CliftonJD, not me.

    16,757 downloads

    Updated


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