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Jaina Main Menu Replacer
Hello everyone,
This is a mod to replace the main menu in fallout 4 with Jaina.
There is no requirement except fallout 4 of course.
Work perfecly with MO2.
The artist is noname55 don't forget to visit her subscribestar.
1,072 downloads
Updated
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GetDirty WOTC Addon
By jarno5
Feel free to make suggestions in the comment section! Source file is included
Get Dirty WOTC addon
This handy little addon will now wash out any cum overlays when using the soap washing function from the mod Get Dirty.
What does it do?
If you have been using the mod Get Dirty, you might have noticed that the option to wash your dirty character with soap, only removes the mods own dirt effects by default.
With this addon, It will now also remove any cum overlays that are usualy added by AAF animations.
The method of removing is pretty much the same method as used in Wash Out That Cum.
But, there is already a mod for this!
True, GrimGrim31 made a mod for this called More Ways of Washing
His mod adds more functions to the washing system.
You can view this mod as a light version only expanding on the current systems. Just an edit on the existing esp and scripts.
Requirements:
- Get Dirty by 7StarC
- LooksMenu by expired6978 (For overlays to work)
- Any LL mod that adds cum overlays Like This or This one.
Installation:
Manual extraction of the zip contents to your Fallout4 Data folder (Overwrite when asked)
By Mod Manager (Overwrite or load after in Vortex)
How it works:
If you have been using Get Dirty, you probably already know.
For those new to Get Dirty:
- acquire a bar of soap in game (Junk item)
- Drop the bar of soap on the ground from your inventory
- On trying to pick it up, you will be prompted to choose to clean yourself, or pick it up
- Choose clean and watch all the nasties go away!
Suggested mods:
AAF Dirty Sex by EgoBallistic (adds the ability to get dirty from AAF animations, Highly Recommended!)
CWSS Redux v4 (Google drive link, taken from Nexus)
Supported ID's:
Note that these ID's are often added by patches such as the Ultimate AAF patch and Indarello's patch. Some of the ID's are added by myself.
You can easely edit this array by opening the GetDirty ESP and look under the Quest entry for CS7_CumOverlayStrings under the 001 SoapCollectionAlias.
The ID's string need to be the exact name that you use in any OverlayData.xml overlay template entries in your AAF folder.
Human:
Mutant:
1,544 downloads
Updated
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Complex Item Sorter Plugin for LoversLab Mods
By Furglitch
** Project Abandoned - Bit off more than I can chew **
Complex Item Sorter Plugin for LoversLab Mods
Despite the name, Complex Item Sorter is not difficult to use! Only takes a few clicks.
While playing through with some mods off LL, I noticed that most weren't tagged, or had unimplemented tags.
What turned into a project to create FallUI categorization and a series of patches turned into a (novice) Complex Item Sorter Plugin.
Hard Requirements
FIS - NEW FallUI Item Sorter
FallUI Icon Library
Complex Item Sorter
Installation
Install the required mods Install this mod via a Mod Manager (Vortex, MO2) - READ THE FOMOD Make sure your load order is correct Run Complex Item Sorter Make sure the generated ESP is at the bottom of your load order.
Changelog + Supported Mods - (Last Updated: 1/10/2024)
835 downloads
Updated
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ZeX - Blender Animation Kit
Overview
This is the ZeX Extension of @dagobaking's Blender Animation Kit for Making Adult Animations.
Male Rig
- Uses BT3 Body and hands.
- Head has Shape Key Expressions for Facial Posing References
- Body has Shape Keys with all Sliders so you can input your preset or adjust for varied body shapes and sizes
Female Rig
- Uses Fusion Girl Body and Hands
- Head has Shape Key Expressions for Facial Posing References
- Body has Shape Keys with all Sliders so you can input your preset or adjust for varied body shapes and size
- (Optional Extra) Strap-on with ZeX Compatibility is included for referencing as needed.
There is a Third Rig set up for Male to Male Animations/posing to use as reference for how to get two rigs to pose with. You can easily append the female meshes in for one of the partners as needed.
These Rigs were tested and used to create my most recent animation work including my (Early Access) Bedroom Hymn animation pack. I have verified they work and work well with Dago's kit.
Requirements
Dagobaking's Blender Animation Kit
RBF Nodes
Credits
Dagobaking - Basic Animation Kit and help getting the rigs set up.
@EngineGaming - Edited Strapon with ZeX Compatibility
Discord|Patreon
319 downloads
Submitted
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Nuclear Naughties Paintings AIO Hentai Edition
By kinevil
Retexture of Nuclear Naughties Paintings AIO
Over 300 paintings.
756 downloads
Submitted
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Videos of the Wasteland : Paizuri Hentai Tapes - The Sequel
By kinevil
The sequel to my first mod.
10 tapes.
Videos have no sound btw.
Can be crafted with the Videos of the Wasteland bench.
Enjoy
335 downloads
Submitted
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Videos of the Wasteland : Blowjob Hentai Tapes - The Sequel
By kinevil
The sequel to my first mod.
10 tapes.
Videos have no sound btw.
Can be crafted with the Videos of the Wasteland bench.
Enjoy.
533 downloads
Submitted
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Eorzean Imports
compilation of nsfw/sfw clothes i imported from ffxiv mostly for use with AAF sex anims, might be a bit glitchy for normal gameplay but some of them actually look pretty good imo so up to you
just the fem miqo racial starting gear, bunny chief top, and the bozjan coat of healing which i did cuz i think it looks cool
378 downloads
Submitted
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Provocative Perks
By spicydoritos
A collection of standalone perks designed to reward, punish, encourage, coerce, and otherwise facilitate your lascivious exploits.
Provocative Perks
Safe to say most folks here want to get laid in this game (or why else would you be on LL?). Sometimes you trigger the fun with sandboxy gameplay mods, turning your combat defeats or NPC rescues into a roll in the hay. Other times you might hike up your heels at the urging of quest mods, placating harassers or transforming into the Commonwealth's newest porn star. Provocative Perks is none of these things. It's a gap filler. An added spice. A collection of useful utilities to improve your digital sex life in minor ways. A bard (OG/2nd edition) to stand in the back and sing stat buffs at your adult modding setup.
As the name implies, this mod contains a selection of adult oriented perks. There are no restrictions on when, which, or how many of the perks you may choose. They are all designed to stand alone. While a couple of them may synergize together or work at a crosswinds, the aim of the mod is for you to choose the exact perks that fit your playstyle. One thing to keep in mind, though: they are designed to be permanent. You may add perks at any time, but there is no method of removing individual perks.
Hopefully the perks, as detailed below, include a little something for a wide array of interests. Certain perks are clearly targeted towards "player as victim", several are designed to drive consensual interactions, and at least one is almost exclusively useful to aggressive players. Others are style-neutral, or promote nudity, or are just plain fun. Even if you decide you only like one or two perks, not to worry! This mod's plugin is an ESL-flagged ESP, and will not occupy one of your valuable ESP slots.
Lastly, acquiring the perks is very simple. Open the mod's MCM, find the “Perk Selection” option, and click the button. That will fire up the selection menu any time, anywhere. Even if you've already taken a perk, you can still view its description in the selection menu to remind yourself how it works.
Perk Descriptions
Additional Features
Long time AAF users may have noticed that certain creatures get “stuck” doing sex idles after a scene. The usual suspects include feral ghouls, insects, and sometimes FEV hounds. Provocative Perks will bump these creatures out of stuck sex idles after a scene ends. This feature does not require any specific perks to be taken.
A Brief Note on Balance
The careful reader will note that these perks generally have pros as well as cons. Nobody who thinks about it for more than a few minutes will accuse them all of being “well balanced” by the typical gaming definition. The perks are designed to grease the skids towards your character having sex, whether by carrot or stick. In this context, any apparent boons ought to be treated as a mere smoke screen, distracting you from the long-term detriments of spreading your legs way too often. Consider yourself warned.
Known Issues and Conflicts
Hard Requirements
-Far Harbor
-Nuka World
-MCM
-Sex Attributes, v2.6.5 or higher
-Working AAF installation, including animations and tags/Themes
Soft Requirements
Provocative Perks can optionally integrate features from the following mods. Some perks may work differently (or not at all) without the following mods, but PVPK will still install and run without them.
-Animated Tentacles v0.9 (LL thread here, MEGA link here) (required for Tentacle Bait)
-Bound in Public (optional outcome after Easy Prey and Homewrecker)
-Daily Life of Hookers (custom idles will play before AAF scenes initiated by Provocative Perks)
-Devious Devices (useful for Latex Fetish)
-Kziitd Fetish Toolset (useful for Latex Fetish)
-NSFW Soundpack (optional moans for Psychosexual and USB Type-V)
-Plugs of the Commonwealth (useful for Latex Fetish)
-Real Handcuffs (required for Abandoned Property, useful for Latex Fetish)
-Sexual Harassment, v1.16.8 or higher (slightly changes functionality of Homewrecker)
-Skimpy Armor Keywords Resource (alternative clothing check option for Delicate Skin, Exhibitionist Streak, and USB Type-V)
Recommended
-AAF Spectators (for synergy with Life of the Party)
-AAF Violate (for synergy with Acquisition Specialist)
Thanks and Credits
-twistedtrebla for Sex Attributes' wonderful API, and for a short sequence of clothing strip code that I lifted almost wholesale from Combat Strip Lite.
-kziitd for the criminally underutilized idles in Daily Life of Hookers, and for the squish sound file used in the USB Type-V perk.
-EgoBallistic for being a constant pillar of modding support and answering a couple specific questions.
-lee3310 for a general interest that kept my procrastination at bay.
-Special thanks to the AAF Help Discord for their assistance past, present, and future.
-Honorable mention to Saya_Scarlett for the often thankless work of maintaining the AAF Fucking Manual.
-Credit to kinggath for the controller quest template that I'm still using from his Mod School Resources pack.
Permissions
Feel free to re-post, re-host, patch, translate, and/or incorporate into your own mods as long as the result is freely available and not paywalled. Just give credit back to me and the original LL post. No support offered for sites outside of LL.
34,084 downloads
Updated
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CRX - workshop crosses
By Oakern
CRXXX - New and redesigned version of CRX mod.
This mod adds crosses and other restraining workshop furniture.
All items are under Furniture->CRXXX workshop menu.
Important
Mod is in the BETA version.
Always save the game before using any furniture from this mod.
Save very often and keep many previous saves as unexpected errors breaking the game may happen occasionally!
What's new in version 2.1 BETA
Player can use any CRXXX furniture as guard or slave New furniture - Rack - in 2 different versions with 2 different poses added Fixed issue with pose markers nor appearing in workshop mode Wounds overlays fixed/added for Male characters
What's new in version 2.0 BETA
Furniture mechanics have been completely redesigned and rewritten to avoid issues from the previous versions. Furniture use animation events instead of timers to update animations and state. All animations have been re-done to be more realistic, lot of new poses/animations added. Dead actors remain on the furniture until removed by the player. New furniture - Slave Post added - I recommend trying it! Blood decals applied via overlays which eliminates issues with previous mechanics. Lot of useful options added to the furniture:
"release actor" ensures actor is unassigned from the furniture correctly - I recommend always using it to release the actor!
"move to furniture" moves actor right to the furniture.
Additional information
Mod is in the BETA version so there are still a lot of things to add. All new furniture names are prefixed with [CRXXX] Furniture from CRX 1 were left for the compatibility and can be found under CRX 1.0 (OLD) workshop menu entry. Player can't use any CRXXX furniture in BEAT version. Player can use any CRXXX furniture as guard or slave Crosses from CRX 1 can be updated to CRXXX via configuration menu option. CRXXX crosses don't have poses with ropes in BETA version. Actor assigned to CRXXX furniture stands idle until pose is selected via configuration menu.
Dependencies
Mod is integrated with MCM and F4SE however these are not mandatory. If not installed mod won't use some features and can't be configured.
Installation
Vortex:
Drag and drop RAR Archive to downloads area and install.
Manual:
Extract and copy content of RAR Archive into Fallout 4 Data folder.
Uninstallation
Before uninstalling mod CRX workshop menu must be removed:
Open MCM and go to CRX configuration
Select "Remove workshop menu entry" option from Mod Management section
Optionally remove any CRX furniture placed, however it is not required
Save game and quit
Uninstall mod manually or using mod manager
Continue game from previous save
Upgrading from previous versions
Uninstall previous version and remove all the files before installing version 2.0
Permissions
Modifying this mod in any way without my permission is prohibited.
Redistribution of this mod or making any patches for this mod without permission is prohibited.
If you want to make a patch for this mod or use it in your own mod please ask me for permission first.
Credits
Big thanks to kadsend for creating wound overlays for Male characters!
Different mods changing characters appearance have been used to create screenshots. Thanks to the authors for their work!
182,235 downloads
Updated
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ENGINE - SAM FaceMorphs (Expressive Expresssions) [ MIGRATED ]
By EngineGaming
DESCRIPTION
> +30 Expressions, for those who uses Expressive Expressions
> Folder Location: ENGINE (EE), under SAM -> FaceMorphs
You can either use both versions, but it MIGHT look exagerrated from regular mod, if you use EE, depending on how your character looks
REQUIRED MOD(s)
> Screen Archer Menu [ LINK ]
> Expressive Expressions (Closed Version) [ LINK ]
===
STORY ACTION COMPENDIUM [ DISCORD ]
*Keep in track with my stories / mod status news, support me and you like what i work, or simply feel like home.
1,168 downloads
- expression
- sam
- (and 2 more)
Updated
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ENGINE - SAM FaceMorphs [ MIGRATED ]
By EngineGaming
DESCRIPTION
> 200+ Expressions, which i use for screenies
This mod uses VANILLA morphs (while EE version uses Expressive Expression morphs)
Works with HiPoly Faces Redux (optional mod)
> Folder Location: ENGINE, under SAM -> FaceMorphs
You will only see when you load one of them in your game.
> A list of some groups (e.g Angry) and its index sets (_01, _02 ...). Some of them are similar, depending on your character's facial expressions. You decide.
If you notice my morphs starting with "Scarlett_...", that's one of my characters i play.
Morphs also contain blowjobs and orgasms, for sex, have fun with it!
( Exceptions: AAF Expressions injection. Maybe soon when i work with EXP in vioxsis fix mod )
REQUIRED MOD(s)
> Screen Archer Menu [ LINK ]
Use Expressive Expressions mod ? -> [ ENGINE - FaceMorphs (EE) ]
NOTE
> There are few morphs that i included with suffix [OLD], that's cause i converted my old batch txt files (since 2021-22), i added them all into one place.
Enjoy!
===
STORY ACTION COMPENDIUM [ DISCORD ]
*Keep in track with my stories / mod status news, support me and you like what i work, or simply feel like home.
1,457 downloads
- expression
- sam
- (and 1 more)
Updated
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No More Shitty Rubble + FPS GAINZ
By ZoeyKL
Description
###########
This mod removes all the shitty rubble from the Commonwealth. I hate how useless the rubble is, it's low quality meshes with equally low-effort textures and does nothing but cost performance and look like complete shit.
This mod edits about 302 meshes in total, zeroing out the NIF file with a blank slate.
PERFORMANCE
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I noticed about 5fps gain in a few crowded places on my low end laptop and 5-10s load time decrease. My PC has since changed but these are the PCs this mod was tested with:
Laptop specs:
i5 7300HQ
8GB DDR4 2400
GTX 1050 4GB
Samsung 860 Evo 256GB SSD
Seagate Firecuda 2TB SSHD
Desktop Specs:
Intel Xeon E5 1650 v2 4.6GHz
32GB DDR3 2133
GTX 1070 Ti 2100MHz
2x PNY CS900 RAID0
Seagate Barracuda 2TB HDD
Updating
########
Not necessary at the moment.
Installing
##########
Manual/NMM/MO
Extract to your Fallout 4 directory.
Compatibility
#############
Unknown, please inform me of all issues.
Future Plans
############
?????
Permissions
###########
You may NOT reupload this file to other sites, link to it from other sites for your own profit, or host on private/secure servers like Google Drive, Dropbox, Mediafire, Mega, or other file hosting websites. You may not modify and upload to another site.
(C) 2023 Zoey K Lavender and all years after.
5,435 downloads
Updated
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magazines PiCSeL's Standalone Custom Magazines
By picsel
160 magazines for you to find in random containers.
Injected via leveled lists and Base Object Swapper.
Created with Custom Comic Framework. Original mod not required. Do not install it. DO NOT. It will overwrite my covers with default art.
There are three files in download section:
Main one, with the magazines.
And two Loading Screen Options. Use 99% if you also use Maximum Chance & Less Rotation for Skill Magazine Loading Screens
Use (Normal) if you don't.
What's new?
A good person who decided to remain anonymous helped me to double the amount of magazines.
Also he integrated baseObjectSwapper support into the mod (you will need the mod intself for this to work)
BOS is not required, magazines will appear in containers without it.
If you have issues with Discover Nearby Collectible Items mod, like not marking magazines at all or marking burned mags, execute these two console commands:
CQF SC_Handler ShutDown
StartQuest SC_Handler
That will help
MY MAGAZINE MODS
126 vanilla magazines + 6 restored + 323 from various mods
Ultimate 458 magazines bundle, all in one style, for a devoted lewd pictures collector.
Vanilla magazines retexture (all vanilla magazines + 6 restored Taboo Tattoos)
Missing magazines retexture (+10 magazines with perks)
Wasteland Imports magazines retexture (+14 magazines, consumable, +1 magazine with perk)
Strong Legs magazine retexture (+5 magazines with carryweight perk)
Retexture of Ketaros' New Magazines (+91 magazines, with perks)
SS2 Wasteland Venturers icecream magazines (+8 magazines, allow to cook icecream)
Backpack of the Commonwealth magazines retexture (+5 new magazines, each allows to craft a backpack)
Retexture of Fahrenheit1984's XXX magazines (+73 magazines, no perks)
Erotic Art Magazines retexture (+44 magazines, allow to build erotic poster at your settlement)
Hentai retexture of Companion Ivy magazines (+72 magazines, no perks, added to the world via object swapper and leveled lists)
4,547 downloads
Updated
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main menu replacer Assumi main menu replacer
Hello guy,
This is a simple mod to replace the main menu in fallout 4 with assumi(request).
There is no requirement except fallout 4 of course.
Work pertecly with MO2.
The artist is noname55 don't forget to visit her subscribestar.
715 downloads
Updated
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Charley's World - Vanilla Magazines Replacer
By gregaaz
Part of Charley's Story included a number of custom magazines. In the original Charley's Story build, these magazines randomly appeared in containers and didn't convey any perks or benefits. As part of the new 2024 build, I'm looking to regularize the custom assets and make them a lot less improvised in how they appear in the world. At the same time, while I can't share the full build as a Wabbajack list for permissions reasons, I'll try to keep the custom modules as independent as possible to facilitate sharing them.
This mod uses Charley's World custom assets to replace the vanilla Fallout 4 perk magazines. It does not change the perks at all, but it does update the names of the magazines to match the new covers. I've tried to keep the covers reasonably thematic and lore-friendly (at least for the lore of Charley's world). If you're not familiar with Charley's Story, some of the themes covered in the art include:
Bondage and Medical Play Exhibitionism and Forced Exposure Peril, including Asphyx scenarios Genre (sci-fi/fantasy/historical) Femdom Large Insertions and Prolapse Futanari and Transgender Watersports and Catheter Play
This mod does not replace the following magazines
Robco Fun (the covers should match the bundled games - I don't have suitable replacers for these yet) Total Hack (I don't have enough covers to replace all the vanilla versions) Taboo Tattoos (same issue as Total Hack) U.S. Special Ops Manual (I am saving these for a future project) DLC Magazines (The story for these areas isn't established yet so its hard to choose suitable content)
The archive includes replacers for the cut content La Coiffe titles (volumes 3-5). If you have a mod that restores this cut content and the texture paths are unchanged, the new covers will show up in your game, but the inventory titles will not be updated.
I did not reduce the resolution of the world-size textures, but since these are all for unique objects it should not adversely impact game performance. All assets are packed in a BA2 file and will always lose conflicts with loose files. If you want to mix and match these replacers with loose textures from another mod, use Archive2 to extract the BA2 file. Since this set contains relatively few files, unpacking it should not have a big impact on load times.
This mod should not have any incompatibilities or other technical blockers, though other mods that edit the vanilla perk magazines' scripts and effects should load after this one and will require patching to properly display the names of conflicted magazines.
Credits:
While this mod is not built on Custom Comic Framework, I learned all about the structure of the perk magazine records from that mod and its author AmGame deserves recognition here. This mod would not have happened if I hadn't used CCF first for earlier work. This mod uses the templates from Editable Comics and Perk Posters, by Steven Mannion. The artwork used to create the magazine covers comes from many sources around the internet. Unfortunately, some of the art was uncredited or comes from profiles that have been deleted, censored, or are otherwise inaccessible. If you know where a missing artist site is located or can identify an uncredited artist, or if you are the artist and wish to be credited different or do not wish for your work to feature in this mod, please message me. A list of the known artists appears below in alphabetical order. If you enjoyed their art in this mod, please visit their gallery and give them your encouragement and support. Adeptus Astartes Arcas (gallery link unknown) Augustine (old Tumbler gone, current gallery link unknown) Blacksword Boomerman Clyde Caldwell DarkRazer DMFO Dolcett DzeroDzeroNi Edita (gallery link unknown) EvilMercenary Ferres Freddy Gerd1000 Hafnium (gallery link unknown) Horny Fudge Joseph Farrel (gallery link unknown) Kamitora KinkyDept Mama Bliss MercyMagnet NFTW Satyr (gallery link unknown) Smerinka SodomSluts (gallery link unknown) Speedrat SubSophie TedOwen The Hun The Kite - not only for artwork (which doesn't feature in this mod) but also for her version of the Vault 111 story, which served as inspiration for some of the worldbuilding in Charley's Story Tsurugi9000 Wancozow (old website seems to be gone, current gallery link unknown) XXOOM Yezinod Yuni (gallery link unknown)436 downloads
Updated
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Homestuck Comics
By P0188
Replaces The following Comics with FILTHY. VILE. SMUT.
Links:
Source Files (the mod itself, screenshots, and project files)
https://mega.nz/folder/ql0x0QDY#wF4JzZDytLHhuCRYmxXCVg
192 downloads
Updated
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Too Cute (For Own Good)
By Midnight19
the Idea of the Preset is a Pre-War fresh out of the Vault (Possibly Genetically Engineered) Girl who's Face Stands out so much that Every Raider, Pimp, and Slaver in the Wasteland wants to get ahold of.
Requires : Looks Menu
Looks Menu Customization Compendium
Eyes of Beauty
High Poly faces Redux
Common Wealth Cuts
Natural 2k Face Textures
Cridowskin
Extended Facial Sculpting
97 downloads
Updated
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My WIP UAP edits.
By gegging
DO NOT MAKE IT ANYBODY'S PROBLEM EXCEPT MINE
I wanted to learn and practice AAF modding, so I tried filling in the gaps of UAP.
Mainly adding in missing moans in certain animations, trying to add expressions (chose Rufgt's Atomic Lust bj face, and Ookerpak's Aah face) in some, Crazy's gun and fourplay animations have F-M positions now.
Used Screen Archer Menu and SAMFormer to do broad adjustments for the female genital area (credits to Ookerpak).
This was not done smart. It was done hard. Broad sweeping changes and edits then sifting through them in-game to check. There are a lot of animations, and I most likely missed some or made a change that doesn't fit.
I made this edit for myself and presumably other people that installed every animation pack currently(as of 2023. February. 13th) supported by UAP except Rufgt's older discontinued animations
So it requires.
AAF, SAM, SAMFormer that works properly.
Because the SAM edits by Ookerpak used FusionGirl bones, that is a requirement. No plans to support CBBE for now.
ZaZOut4 [REPACK] v0.0.3.3
Bad End v1.05 Upon closer inspection I didn't make any edits to UAP's Bad End patches.
50 Shades v1.05 Repacked
Farelle Animations v0.1.2
[AAF] FO4 Animations by Leito v2.1b
Vadermania Animations v1.1
Four-Play Animations by Crazy v1.3
Four-Play Animations by Crazy Gun Version 3-11-17
Creature Pack v3.01
Creature Pack 2 v0.1beta (ONLY if you have DLC's)
Atomic Lust v2.7
Mutated Lust v1.4
SavageCabbages Animations v1.2.8
BP70 Animations v2.8
Brave's Animations v1.3
(UAP) Ultimate AAF Patch v2.6.64-1
I plan to work on and off on the edits. This is a learning experience for me.
Credit to the people that made UAP and the animators.
410 downloads
Updated
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Laser Musket Mark 2 (Now With Workshop Turret Versions)
By ZoeyKL
Description
###########
Laser Musket Mark 2 was born of my hatred for the impossibly stupid and horrendously modeled original laser musket. I didn't want to replace it, I just wanted to make it better.
This mod is my crown jewel, one of my greatest achievements in modding.
Crafting
########
One can be crafted at the Chem Bench under Utility with one Laser Rifle and one Laser Musket with Science 4.
You can also craft Workshop Turret versions with the optional plugin. BE AWARE! The workshop recipe calls for a LMM2 - this includes any uniques you may have in your inventory and/or workshop! This also includes workshops from which you have a supply line to! For best results, drop any you care about before crafting these turrets!
Mod Categories:
- Capacitor (13 + 1 unique)
- Batteries (9 + 3 unique)
- Stocks and Grips (8)
- Barrel (13 + 2 unique)
- Muzzle (10)
- Scopes and sights (23)
- Underbarrel attachments (8)
- Legendary Slot (UCO/Armorsmith Extended/AWKCR)
- Legendary Slot 2 (Specific to Uniques)
- Paints (6)
Total player available mods: 90
Total mods: 96
Some mods require full affinity with a specific companion, bobbleheads, crafting components, quest progress, or other esoteric perks:
Added and replaced some in the world:
-Preston Garvey carries one
-Goodneighbor behind Kle0
-Replaced Righteous Authority
-Prydwen, behind Proctor Tegan
-The Castle, on a shelf during Old Guns
-Old North Church, second level, under a bench
-Tessa, Quincy ruins. Carries a unique Plasma version
-Paladin Danse's companion weapon is now a laser musket
-Proctor Ingram now carries one
-Human Virgil now has his own version
-The Mechanist now has one
-Jake Finch will have one tradeable after doing his quest
Uniques and Unique Abilities:
###########################
Righteous Authority
- Comes with Fusion Core Capacitor and has near zero recoil and a bumped fire rate. Does not support Scopes or other Capacitors.
Tessa's Plasma Blaster
- Unique Plasma variation that comes with Power Armor Bayonet. Has 4.0 crit multiplier. Full auto deals 0.8x damage, and is slightly slower to reload. Does not support Sniper barrels or other capacitors.
Botblight
- Unique "Troubleshooter's" variation. Has the highest base damage of any other Unique. Comes with 8-way beam splitter, white paint, and has a white beam. Has the slowest reload speed. Does not support muzzles, scopes, sniper barrels, or automatic barrels. Has a significantly reduced ammo capacity (stock 8, max 9).
Machine's Vengeance
- Unique "Assassin's" version. Has unique Cryo capacitor and uses Cryo cells. Has decent base damage, but is capped at 40. Has very fast melee speed. Does not deal extra Crit damage and deals only 1/4 damage when out of range. Has very poor range but reloads very quickly. Only supports fully automatic barrels. Does not support scopes.
Denial of Loyalty
- Unique Poison version. Deals Poison damage and a small amount of Energy damage. Has a 3.0 crit multiplier and no damage falloff. Cannot dismember or explode enemies. Does not support any auto or sniper barrels. Has a 100% accuracy bonus in VATS. Has a slight increase to reload speed.
History's Teacher
- Unique Gauss version. Takes a full second to reach full damage. Uncharged shots deal half damage. Deals more damage to targets that are further away. Fully charged critical shots deal 4x damage. Normal critical shots do not do extra damage. Fires both full auto and single shot, simply pull or hold the trigger. Significantly increased weight. Takes 2mm EC carts. Does not support muzzles, Fusion Cells, or reflex sights. Significantly reduced ammo capacity. Standard 10, max 20.
Tinker's Wet Dream
- 15% improvement over the base Laser Musket Mk. 2 stats. Supports all mods except unique Plasma and Cryo capacitors.
Sense of Duty
- Very wimpy damage and wimpy mag size, but it has the Furious effect (changed from Righteous Authority) and it has a 2.25 critical multiplier. Supports all mods.
Protectron's Grasp
- Completely randomized
Extra Notes
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Machine's Vengeance must be stolen.
Denial of Loyalty must be stolen.
Tinker's Wet Dream must be pickpocketed.
Sense of Duty must be pickpocketed or Human Virgil must be killed.
Some unique versions have modding sections restricted - this is intentional behavior.
The Heavy Automatic Barrel has been severely restricted due to issues with how the game handles semiauto and full auto sounds. Due to the barrel using the CSlide animation node from the laser pistol, it is restricted to rifles that only support nonautomatic and sniper barrels. Its stats reflect this change, and at this point it's a trade off between fire rate and damage in terms of semi or fully automatic Heavy barrels. The Heavy Automatic Barrel still only counts as Semi-Auto perkwise and will use the Rifleman perks.
Fusion Core Capacitor is limited to 250 shots on Righteous Authority due to RA being a startgame weapon, as is Paladin Danse's companion weapon.
The Nuclear Physicist perk will double this to 500 shots, and for some reason, in Power Armor, you get 750.
Preston's companion weapon is limited to 5 shots due to it being easily obtainable at the beginning of the game.
Danse's companion weapon cannot be modified.
Preston's companion weapon cannot be modified.
Installing
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Manual or NMM/MO, doesn't matter.
It is HIGHLY recommended to completely remove old versions of the mod before updating.
Updating
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It is HIGHLY recommended to start a new game as of the 2.0 update.
This mod has been around for over 3 years and has undergone many changes and reworks.
PLEASE COMPLETELY REMOVE THE MOD FROM A CLEAN SAVE BEFORE UPDATING.
Known Bugs
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- Magazine/Battery is removed when switching a normal capacitor to/from a Fusion Core capacitor
- Third person barrel spin animations don't work
- Some Unique versions may not have their battery mods installed when first added to the player's inventory
- Some crafting recipes may not be unlocked if the mod is installed after events that would unlock these recipes have already occurred
- Most mods do not increase elemental damage (poison/cryo)
- Some crafting requirements are not shown.
- Power Armor Headlamps will override the Flashlight.
- The mod may cause severe lag in certain areas when looking in a specific direction. Enabling multithreading in your INI may solve the issue on some systems.
- Known areas: Behind the red trailer near Outpost Zimonja, Valentine's Detective Agency 2nd floor, Fort Hagen Building Corner looking East, Old North Church first floor and tunnels)
Compatibility
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Unique folder names and file paths, should be 100% compatible with everything. If you need a patch for any mods, please let me know.
This mod DOES NOT break precombines in any exterior - it may break them in Goodneighbor, but the Laser Musket that you get from the very beginning of the game is actually a scripted DummyWeapon marker so I did not touch anything there.
This mod creates AddonNode300, AddonNode301, AddonNode302, and AddonNode303. If you have mods that also use nodes with the same IDs there may be conflicts.
Future Plans
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Charging Gauss version
To-Do list:
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Transparent gun shield
Permissions regarding my mod
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"Laser Musket Mk. II", associated original designs, and associated 3D data are all my intellectual property and inherit certain copyrights under United States property law. I can and will file a proper takedown against anyone attempting to deliberately copy or mimic my intellectual property.
"Laser Musket Mk. II" and its design, effects, and other media pertaining to the Fallout franchise owned by Bethesda Softworks, and by extension, Microsoft are my intellectual property. Any deliberate attempts to copy or mimic their design, effects, and other representative media will result in a DMCA takedown. All other representative media, including ambiguous function outside of the Fallout franchise, is my intellectual property.
(C) Zoey K Lavender, 2023 and all years after.
3,239 downloads
Updated
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NGamma's AAF IKAROS Androids Patch collection
By N.Gamma
A collection of patches I created to make the gear/clothing/armor of various AAF mods compatible with IKAROS Androids.
All pateches are seperate ESL flagged ESP and therefore take no space in the load order.
? ? ? ? ? ? ? ? ? ? ?
Vioxsis Strap-on - IKAROS Patch
Strap-ons can be worn with IKAROS Androids
Vioxsis Strap-ons - ZeX Bones Fixed - IKAROS Patch
Strap-ons can be worn with IKAROS Androids Select the ESL flagged option when installing Vioxsis Strap-Ons
Real Handcuffs - IKAROS Patch
Handcuffs and slave collars can be worn with IKAROS Androids Works only with slot 57 version
PotC Morph Plus (Slot 57) - IKAROS Patch
All plugs can be worn with IKAROS Androids
Bound In Public - IKAROS Patch
Blindfolds can be worn with IKAROS Androids
Commonwealth Moisturizer - IKAROS Patch
CUM will be displayed on IKAROS Androids Body
2,185 downloads
Updated
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Just Business More Slavers
By travelmedic
This file is an addition for the excellent Just Business mod here on Lovers Lab. What it does is make certain vanilla NPCs from the game into slave merchants using the same slave selling quest that's in Just Business.
Requirements
Fallout 4
Nuka World
Far Harbor
Just Business and whatever Just Business requires
How Does It Work?
The same way you'd sell slaves with the main mod. If you don't know how that works, then I recommend you read this excellent guide by @SlaveHunter311.
Who Have I Added?
From the main game:
Penny Fitzgerald
Arturo
KLEO (I don't think she works for some reason)
Cricket
Joe Savoldi
Eleanor
Tommy Lonegan
Connie Abernathy
Trudy
Daisy
Fred Allen
From Far Harbor:
Allen Lee
From Nuka World:
Cora
Monique Dunmore
Katelyn Alden
I've also posted up a pdf document of how I made the mod in the Creation Kit, but it's probably easier to look at it in xEdit and add more people there if you're so inclined.
I usually play as either a good or amoral character who only takes raiders and gunners as prisoners. The new slavers I added are mostly already vendors, some of whom have a good reason to hate raiders, or have some other need for fighters/weapons testing/synth testing/whatever.
Why?
You now have some way to offload your excess slaves and make some caps right from the beginning of the game. Also, if you're like me and run Depravity by Thuggysmurf, there's a conflict with the Auction House mod.
Optional
2024-February-08 - I'm adding an optional version/patch to work with The Auction House (BETA 1.3.4a version) that will obviously require The Auction House. I don't use that mod so can't really support it, but you would add Just Business and it's requirements, The Auction House, and then my Auction House version of this mod. You would only need one version of my plugin or the other, not both. Should let you sell to the vanilla vendors I added and still sell to the vendors added by The Auction House.
One More (OK Two More) Things
There are no scripts in this mod, it just adds conditions to the original quest in Just Business. It's also flagged as an esl file, so it won't count against your 255 plugin limit. Just install your prerequisites, then install this with your mod manager, and start selling.
1,281 downloads
- justbusiness
- just business
- (and 3 more)
Updated
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[FO4] Akali Cosplay
adds spawnable via-console nsfw Akali clothing for use with AAF and other sex mods
do "help akali 4" and you'll find it, theres a few variations. not meant for normal gameplay, just meant for sex anims, will probably be weird cuz i dont think i set up fpp meshes properly for it
i found the model on that nsfw sfm model resource website i think but i cant remember cuz its been a while
found ithttps://sfmlab.com/project/29859/
pretty sure it was this one anyway
57 downloads
- fallout 4
- fo4adultmods
- (and 1 more)
Updated
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Proper Furry Cocks for Lupines
Add's proper furry cocks to the Lupine race, both digitigrade-partial NPC's and plantigrade MC
they are perma-erect but its better than nothing, the other way i tried to do it did not work.
this uses the penis mesh from the furry fallout nsfw patch -- more specifically, the lykaios penis meshes. the mod doesnt include the textures or materials from FFO so that mod is 100% required.
thats basically it, might be a bit scuffed but better than nothing and works fine in most animations
allow this to overwrite furry fallout - nsfw patch
There are only three requirements:
Furry Fallout
Furry Fallout NSFW Patch
Lupine Race
253 downloads
Updated
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Half-Wolf Blaidd Follower (NSFW AND SFW)
Add's a npc that you can spawn in via console.
Do "help blaidd" and you'll find his id, then do "player.placeatme whatevertheidis 1" and he'll appear. then you can make him a follower via AFT and have sex with him (if you have the nsfw patch enabled)
the nsfw patch just adds a permanently erect wolf dick from my lupine nsfw patch, which uses the lykaios dick mesh from the Furry Fallout nsfw pack.
also adds his clothes but they arent really meant for player use and the hands don't animate for some reason, i might try re-rigging them.
i had similar issues with his head not turning but fixed that. (as that felt more of a absolute necessary patch over fixing the hands, which look fine, just dont animate for w/e reason)
there are two variants of the head that you can spawn and give to him to change via the equipment manager, one with his mouth closed (the default) and one with it open.
Most likely required: Furry Fallout, Furry Fallout NSFW Patch (not sure, but most likely given that i dont include the textures/materials from FFO with this mod, just the mesh of the lykaios penis)
143 downloads
- blaidd
- elden ring
- (and 4 more)
Updated