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56 minutes ago, Monoman1 said:

Shouldn't need a new game at all!

yes worked on previous save, however I don't see bend over or repeat last action on wheel. says updated to .597 maybee my dirty conversion to se? Also you might want to update the begging idles to the newer ones on my post as these don't suffer from sinkage.

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15 minutes ago, audhol said:

I don't see bend over

Bend over is under the 'change stance' menu

15 minutes ago, audhol said:

or repeat last action

Last action is on the main menu in the '5 o'clock' position. It starts off empty because you haven't selected anything yet but it is never called 'Last action'. It's called whatever you did last. So if you used frostfall instincts it will change name to 'Instincts' etc. 

Not all menu option might change it but most should. 

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2 minutes ago, Monoman1 said:

Bend over is under the 'change stance' menu

yeah my bad. I found it. Updating has made my game super unstable, not saying it's SLS going to try new game to test however I did notice a load of errors in log of SLS looking for voices??

Spoiler

 warning: Variable ::_SLS_CumAddictQuest_var on script sls_mcm loaded from save not found within the actual object. This variable will be skipped.
[08/01/2020 - 01:47:59PM] warning: Variable ::CrBearVoice_var on script sls_mcm loaded from save not found within the actual object. This variable will be skipped.
[08/01/2020 - 01:47:59PM] warning: Variable ::CrChaurusVoice_var on script sls_mcm loaded from save not found within the actual object. This variable will be skipped.
[08/01/2020 - 01:47:59PM] warning: Variable ::CrDeerVoice_var on script sls_mcm loaded from save not found within the actual object. This variable will be skipped.
[08/01/2020 - 01:47:59PM] warning: Variable ::CrDogVoice_var on script sls_mcm loaded from save not found within the actual object. This variable will be skipped.
[08/01/2020 - 01:47:59PM] warning: Variable ::CrDragonPriestVoice_var on script sls_mcm loaded from save not found within the actual object. This variable will be skipped.
[08/01/2020 - 01:47:59PM] warning: Variable ::CrDragonVoice_var on script sls_mcm loaded from save not found within the actual object. This variable will be skipped.
[08/01/2020 - 01:47:59PM] warning: Variable ::CrDraugrVoice_var on script sls_mcm loaded from save not found within the actual object. This variable will be skipped.
[08/01/2020 - 01:47:59PM] warning: Variable ::CrDremoraVoice_var on script sls_mcm loaded from save not found within the actual object. This variable will be skipped.
[08/01/2020 - 01:47:59PM] warning: Variable ::CrDwarvenCenturionVoice_var on script sls_mcm loaded from save not found within the actual object. This variable will be skipped.
[08/01/2020 - 01:47:59PM] warning: Variable ::CrDwarvenSphereVoice_var on script sls_mcm loaded from save not found within the actual object. This variable will be skipped.
[08/01/2020 - 01:47:59PM] warning: Variable ::CrDwarvenSpiderVoice_var on script sls_mcm loaded from save not found within the actual object. This variable will be skipped.
[08/01/2020 - 01:47:59PM] warning: Variable ::CrFalmerVoice_var on script sls_mcm loaded from save not found within the actual object. This variable will be skipped.
[08/01/2020 - 01:47:59PM] warning: Variable ::CrFoxVoice_var on script sls_mcm loaded from save not found within the actual object. This variable will be skipped.
[08/01/2020 - 01:47:59PM] warning: Variable ::CrFrostbiteSpiderGiantVoice_var on script sls_mcm loaded from save not found within the actual object. This variable will be skipped.
[08/01/2020 - 01:47:59PM] warning: Variable ::CrFrostbiteSpiderVoice_var on script sls_mcm loaded from save not found within the actual object. This variable will be skipped.
[08/01/2020 - 01:47:59PM] warning: Variable ::CrGiantVoice_var on script sls_mcm loaded from save not found within the actual object. This variable will be skipped.
[08/01/2020 - 01:47:59PM] warning: Variable ::CrGoatVoice_var on script sls_mcm loaded from save not found within the actual object. This variable will be skipped.
[08/01/2020 - 01:47:59PM] warning: Variable ::CrHorkerVoice_var on script sls_mcm loaded from save not found within the actual object. This variable will be skipped.
[08/01/2020 - 01:47:59PM] warning: Variable ::CrHorseVoice_var on script sls_mcm loaded from save not found within the actual object. This variable will be skipped.
[08/01/2020 - 01:47:59PM] warning: Variable ::CrMammothVoice_var on script sls_mcm loaded from save not found within the actual object. This variable will be skipped.
[08/01/2020 - 01:47:59PM] warning: Variable ::CrSabreCatVoice_var on script sls_mcm loaded from save not found within the actual object. This variable will be skipped.
[08/01/2020 - 01:47:59PM] warning: Variable ::CrSkeeverVoice_var on script sls_mcm loaded from save not found within the actual object. This variable will be skipped.
[08/01/2020 - 01:47:59PM] warning: Variable ::CrSprigganVoice_var on script sls_mcm loaded from save not found within the actual object. This variable will be skipped.
[08/01/2020 - 01:47:59PM] warning: Variable ::CrTrollVoice_var on script sls_mcm loaded from save not found within the actual object. This variable will be skipped.
[08/01/2020 - 01:47:59PM] warning: Variable ::CrWerewolfVoice_var on script sls_mcm loaded from save not found within the actual object. This variable will be skipped.
[08/01/2020 - 01:47:59PM] warning: Variable ::CrWolfVoice_var on script sls_mcm loaded from save not found within the actual object. This variable will be skipped.
[08/01/2020 - 01:47:59PM] warning: Variable ::EatSleepDrink_var on script sls_main loaded from save not found within the actual object. This variable will be skipped.

 

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3 hours ago, Monoman1 said:

Don't supposed anyone's figured out what mod is closing the PC mouth periodically

Curiouser and curiouser, Have removed open mouth mod, better blowjobs, pc head tracking and mfg fix. Still the same, opens and shuts after 5 seconds however I have noticed my character  blinks which seems to be disabled by the base game so something is definitely overwriting the facial expression.

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7 minutes ago, Lupine00 said:

Blinking is a built-in function of MfgConsole I believe.

Mfg console is LE only, SE is Mfg fix (if I understand correctly)) which I had uninstalled for testing. That's what told me that blinking was disabled in base game.

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47 minutes ago, bubba999 said:

Not seeing .597 on the main download page.

I believe because it's beta and LL doesn't have any conscience way of separating RC and stable releases. So the author opted for having beta builds in a separate post.

4 hours ago, Monoman1 said:

2. Don't supposed anyone's figured out what mod is closing the PC mouth periodically (besides cursed loot?).

I know for sure that outside of SL animations any mod that applies facial expressions to PC is very likely to close mouth. For instance, headtracking mods often do this for me.

 

Also, @Monoman1 - question - what does "Body Type" that's asked during installation do? It allows to chose only CBBE or UUNP and I use Cosio and I never had any issues because of it. Did I miss anything?

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16 minutes ago, Operand said:

Also, @Monoman1 - question - what does "Body Type" that's asked during installation do? It allows to chose only CBBE or UUNP and I use Cosio and I never had any issues because of it. Did I miss anything?

It's for the bikini/magic curse textures iirc. 

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34 minutes ago, Operand said:

For instance, headtracking mods often do this for me.

Yea this seems to be at least half the problem. This head tracking mod seems to half close the PC mouth on track events. https://www.nexusmods.com/skyrim/mods/23600

Still doesn't explain why she eventually closes her mouth fully in my full load order. 

 

In my experience: Open mouth -> some seconds later half close mouth -> some seconds later again fully close mouth. 

 

For the record mfg console + blinking seem to be no problem for me. 

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Hello I am looking to try out the new update glad you're still working on this :D also I just wanted to throw out an idea out there, once you get married I was wondering that if you're with your husband that maybe you dont have to pay the toll or at least they dont call you demeaning names infront of him or something like that i dont know xD just an idea? Or maybe you have to get permission from your husband to leave the city and you'll be punished maybe if you're caught without your wedding ring. Stuff like that

 

Again just an idea still love this mod keep of the good work!!

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1 hour ago, Monoman1 said:

Here's a patch for the following:

The main mod: https://www.nexusmods.com/skyrim/mods/23600

Plus the patching mod: https://www.nexusmods.com/skyrim/mods/61639

HeadtrackingScript.pex 7.12 kB · 1 download

 

It's fairly easy to add compatibility but I'd prefer to come up with some kind of priority system. 

 

Now just need to track down the other mod that's fully closing my PCs mouth. 

How can I get this to work for Look What You See?

 

Oh yeah as a side note, is the reason guys strip and women moan because of the daydreaming feature or had my game shit the bed?

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1 hour ago, tamai said:

Hello I am looking to try out the new update glad you're still working on this :D also I just wanted to throw out an idea out there, once you get married I was wondering that if you're with your husband that maybe you dont have to pay the toll or at least they dont call you demeaning names infront of him or something like that i dont know xD just an idea? Or maybe you have to get permission from your husband to leave the city and you'll be punished maybe if you're caught without your wedding ring. Stuff like that

 

Again just an idea still love this mod keep of the good work!!

I often bring up things like this, but Monoman prefers to turn the PC into a broken cum-addicted ruin (possibly limbless) that no sane man would marry in the first place, thus solving the problem before it occurs. :) Though now I think about it, there are problem some male NPCs that would be into that.

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15 minutes ago, Dupline said:

How can I get this to work for Look What You See?

 

Oh yeah as a side note, is the reason guys strip and women moan because of the daydreaming feature or had my game shit the bed?

Guys strip and girls moan for me when i talk to them lol so its not just you.

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1 hour ago, ck2modfan said:

Are there any events that would force the player into the kennel?

Yea, breaking guard rules can possibly send you to the kennel as punishment in whiterun. 

16 minutes ago, Dupline said:

How can I get this to work for Look What You See?

You just add a check:

If !sslBaseExpression.IsMouthOpen(PlayerRef)

       ; Ok to change/clear expression

EndIf

16 minutes ago, Dupline said:

Oh yeah as a side note, is the reason guys strip and women moan because of the daydreaming feature

Yea that's daydreaming. 

You character should also stare at his junk with her mouth open and tongue out. Difficult to see with the vanilla camera but you can see it with Alternate Conversation Camera. 

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On 7/13/2020 at 4:16 PM, Monoman1 said:

- Added daydreaming to cum addiction. When your character starts to become desperate for cum she'll start to daydream a little and see the world from a unique perspective. 

V0.597  (01-Aug-2020) 

Just updated and now I have an odd effect that if my PC talks to male NPC they show up naked. I guess it's from the daydreaming?

Problem is that they quickly phase between naked/sos underwear, and I'm also not sure which option effects it if it's daydreaming. Does Daydreaming start if the PC is cum covered? It happens even if Cum addiction is deactivated. Arousal seems to not effect it (arousal was low already, thx to a wolf and Lola mistress ^^)

 

It feels a bit broken, especially if not the whole armor gets removed and on my setup gaps on limps appear.

Guess I have to overwork some male armor/male texture now =D

Spoiler

1827735610_enb2020_08_0118_21_39_73.jpg.a567d82a81e1cc4a7fb28cb0c2123db1.jpg

 

2137004410_enb2020_08_0118_21_36_16.jpg.199ba549f73575e9cbfdec8ecb5fdb0b.jpg

 

That poor guy was fighting a lot with SOS, maybe cause he is a follower? Also I need to give him some armor that doesn't cause gaps if only boots are worn ?

118494885_enb2020_08_0118_19_23_20.jpg.fa8c6ebf8db0fd37c57f0806dba8f977.jpg

 

762800242_enb2020_08_0118_17_36_91.jpg.d82ebbef06580420ef1951eb9e57f183.jpg

 

1126702311_enb2020_08_0118_16_39_14.jpg.270eaa9580cfc47dc68c94cf2cb1924d.jpg

 

1180869789_enb2020_08_0118_16_38_02.jpg.668c7fbc1f9add3a92f30dd40890a260.jpg

 

29622298_enb2020_08_0118_16_35_40.jpg.8f0cb283759b456fa46c27e181bfb397.jpg

 

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1 minute ago, Lupine00 said:

I often bring up things like this, but Monoman prefers to turn the PC into a broken cum-addicted ruin (possibly limbless) that no sane man would marry in the first place, thus solving the problem before it occurs. :) 

haha i plan to avoid all those things if possible xD I just saw and downloaded this https://www.nexusmods.com/skyrim/mods/103674  and was looking to test it out so it gave me the idea ?I just need to find a strong handsome male follower who can protect me

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8 minutes ago, donttouchmethere said:

Problem is that they quickly phase between naked/sos underwear,

I didn't see this in my testing. Probably a conflict. Disable daydreaming in the cum menu if it causes issues. 

 

Daydreaming is active when cum hunger >= hungry. 

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2 hours ago, Monoman1 said:

In my experience: Open mouth -> some seconds later half close mouth -> some seconds later again fully close mouth. 

I got that too with my first test with Expressive Facial Animation -Female Edition-.

After that I changed to Female Facial Animation and had the same issue => half open mouth.

Only after I exchanged mouth nifs to a fitting version to my head sculpt preset the mouth opened fully again, but that's only part of the issue and didn't repair the constant open/close mouth issue.

For a moment I feared the DDi gag fix patch was overwritten, but that wasn't it either.

 

Need to check now without Female Facial Animation.

 

Mouth nifs, mouth nifs everywhere now ?

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