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Should I switch from oldrim to SE


akayds

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Posted

good pics but yeh , need monster machine and lot of settings to take pics , show as gameplay pics not  show-up pics a lot better pics exist in nexus then your , but when you see gameplay one he have right , for my self come from LE with snapdragon  , SE is not better then LE in enb

Posted
4 hours ago, AnotherUserOff said:

I dont know if this has already been asked here but i want to make a good decision, which of the two games is the most worth it for adult modding  this 2020.

I only play Fallout 4 but i want more to play and im considering to start playing Skyrim.

Sorry for bad english...

If you aren't going to know what you're missing, go SSE.

Posted

Go for the VR Woke the wow edition. That is what all the cool kids are doing.

 

I heard that SE isn't much more stable than LE. Best wait until Creation Club dies out.

Posted
2 hours ago, regain said:

good pics but yeh , need monster machine and lot of settings to take pics , show as gameplay pics not  show-up pics a lot better pics exist in nexus then your , but when you see gameplay one he have right , for my self come from LE with snapdragon  , SE is not better then LE in enb

"LE with snapdragon" ?  it's not enb it's cartoon...now I understand what you think is better

 

you never seem to have seen Rudy ENB

 

"monster machine"  

 

o2ikpznzjro1v17zg.jpg

 

 

Posted
6 hours ago, AnotherUserOff said:

I dont know if this has already been asked here

Only about a million times by people too lazy to do any reading but just want a game with dangly bits.

Posted
1 hour ago, Kokan said:

"LE with snapdragon" ?  it's not enb it's cartoon...now I understand what you think is better

 

you never seem to have seen Rudy ENB

 

"monster machine"  

 

 

 

 

can list what you use for get that it will help all people using SSE and make others want use SSE

and good job for pics .very nice , i see smp hair how it affect your fps , and tuto will be good for beginner or noob ^^

Posted

AnotherUserOff


 

Sorry my English. Also it's not my language.


 

If you like to see tits and butt giggles, on bodies and on some armours, and you want also to play almost any imaginable sex mod, alone or with the must crazy and hot followers, than Skyrim LE it's your choice. You will have some problems, like memory limitations from a 32 bits game, but if you could be patient to learn what you are doing, you will not regret it. I strong advise you to use a mod manager, like Vortex or Mod Manager 2 (I use this last one and I recommended it very much!).


 

If you want a more stable game, with some improvements in game ambient light and shadows, than chose Skyrim SE. Some old sex mods (and non sex mods), from Skyrim LE will not work in Skyrim SE, but, the truth is that some of this mods are so old that they don't work properly in Skyrim LE neither, because they were made for previous versions of the game and no one update it. The mod A Forsworn Story it looks to be one of then, which is a pitty!


 

I must say that there are now some mods (bodies and armours) that support giggles in Skyrim SE, but I think that they use HTD-SMP (not HDT-PE, like in Skyrim LE), which is very CPU depending and taxing.


 

But other people could speak better than I about HDT, which is maybe the reason so many people still playing Skyrim with the LE version (that's the main reason for me).

Posted
6 minutes ago, chevalierx said:

can list what you use for get that it will help all people using SSE and make others want use SSE

and good job for pics .very nice , i see smp hair how it affect your fps , and tuto will be good for beginner or noob ^^

I will try

Posted

You can check the latest situation of SE mods here. And I think that SE actually already has better tit and butt jiggles than LE. The next versions might also add some hair action.

 

The main reason why I'm now using the SE version is the Legacy of Dragonborn mod V5, which is available only for SE.

Posted

I'm guessing that there are just too many of these threads for the moderators to combine them all together in a timely fashion. 

If your PC is relatively modern (by which I mean 5 years old or less rather, not cutting edge), there is no real reason to use the older version of Skyrim.

 

Between the Special Edition exclusive mods and the upgrades to pre-existing mods (not the least of which are the physics related mods), the only advantages to LE is knowing that one will never have to worry about updating SKSE or any of their other mods following an update due to it being deprecated and Fall of the Space Core. If you really need Nolan North in your Skyrim, then LE is the version for you.

Posted
23 minutes ago, FauxFurry said:

there is no real reason to use the older version of Skyrim.

SE looks like ass compared to LE, and until enb parity is reached, will continue to. SMP for SSE is also an open garbage fire until parity with LE is reached.

Posted
4 hours ago, FauxFurry said:

the only advantages to LE is knowing that one will never have to worry about updating SKSE or any of their other mods following an update...

That's a pretty big advantage if you ask me.

Posted

SE all day long, more stable for modding (x64) rather than Skyrim LE (x86) and the modding scene is catching up, fast!!!

 

Another plus, just looks a whole lot better than LE.

 

Live long and prosper!

Posted
20 hours ago, Darkpig said:

^ A museum to store your tankards hardly seems like a reason to use SE but what whatever tickles your pickle.

And Skyrim's just another version of Solitaire ;)

Posted

Apart from being asked 1000 times in the last three years... The answer is always the same...

 

Skyrim LE is perfectly stable, you just have to put the stability tools and learn to mod the game.

You can play for 2, 3, 4 or 6 consecutive hours with all the mods that you want.

 

Skyrim SE not needs tools, just put the mods in the correct way and it works.
But not all mods are available and some will probably never be, officially.

Every x months you will not be able to play for days or weeks until SKSE and all mods with DLL's are updated.

Posted
1 hour ago, AnotherUserOff said:

Yeah, i noticed that lurking around here...

Both are very good in differents ways but i cannot decide : /

Have you ever tried Oldrim before or 1st time playing skyrim?

That's a good point tbh

 

Edit: Also apparently Skyrim LE got removed from steam, you can buy the DLCs searching them on google but you have to pay for the DLCs separately... So sad : /

Used to play LE a couple years back, the wife still does but she is thinking of moving over to SE after noticing how much more stable SE is over LE and the amount of support there is for SE.

 

Take for instance the mod Legacy of the Dragonborn, V5 is now only available for SE, no LE support and there will never be any support for LE. Personally, I can see this kind of thing will be happening a lot more often.

Posted
2 hours ago, GenioMaestro said:

Apart from being asked 1000 times in the last three years... The answer is always the same...

 

Skyrim LE is perfectly stable, you just have to put the stability tools and learn to mod the game.

You can play for 2, 3, 4 or 6 consecutive hours with all the mods that you want.

 

Skyrim SE not needs tools, just put the mods in the correct way and it works.
But not all mods are available and some will probably never be, officially.

Every x months you will not be able to play for days or weeks until SKSE and all mods with DLL's are updated.

Having old 32bit software running on 64bit architecture is never truly stable, that was the reason for SE, and to update the game as much as it could be from the original code. There will always be LE die hard fans, just wake up and smell the roses!

 

With regards to updates, the last update it took two days for developers to get the updated mods out. Personally, I have auto updates turned off, simple! the I am in control, never a problem.

 

I can see no reason not to update to SE, the game is still receiving official updates and support, the mods scene is fantastic, the game is more up to date than LE and more stable without having to waste time to try and make it stable (never happen). There are so many positives to updating to SE and only one negative, that being the amount of mods to LE. LE is sooooo last year, do yourselves a favour and make the jump.  

Posted
3 hours ago, harrymac68 said:

Having old 32bit software running on 64bit architecture is never truly stable, that was the reason for SE, and to update the game as much as it could be from the original code. There will always be LE die hard fans, just wake up and smell the roses!

How about no? Honestly you sound like a desperate car salesman. SE is more stable but LE is still better. LE users already have a collection of 60k+ mods on the nexus alone as opposed to 20k SE.  A properly setup Legendary Edition can last for hours of play time. For this there might be better guides out there but this is the one I used and I got no complaints: 

People are quick to jump on board and us old timers are waiting for the modding scene to die down so we don't end up breaking our game with incomplete mods like LOTDB legacyofthedragonborn *cough*

Me personally I got the full Legendary Edition so my free copy of Special Edition is not going anywhere. The future of modding can wait cause we already have the game we want. Now I'm not saying you should switch to LE but just stating the facts.

Posted
3 hours ago, harrymac68 said:

Having old 32bit software running on 64bit architecture is never truly stable, that was the reason for SE

What? The reason for SE was pretty obviously Creation Club. x86 running on x64 isn't some inherently unstable thing you are implying it to be.

  

3 hours ago, harrymac68 said:

I can see no reason not to update to SE, the game is still receiving official updates and support

And by "official updates and support" you mean "microtransactions handled in such way that it breaks SKSE every time because big B can't figure out a sane way of delivering CC content."

Posted
5 hours ago, harrymac68 said:

Having old 32bit software running on 64bit architecture is never truly stable, that was the reason for SE, and to update the game as much as it could be from the original code. There will always be LE die hard fans, just wake up and smell the roses!

 

With regards to updates, the last update it took two days for developers to get the updated mods out. Personally, I have auto updates turned off, simple! the I am in control, never a problem.

 

I can see no reason not to update to SE, the game is still receiving official updates and support, the mods scene is fantastic, the game is more up to date than LE and more stable without having to waste time to try and make it stable (never happen). There are so many positives to updating to SE and only one negative, that being the amount of mods to LE. LE is sooooo last year, do yourselves a favour and make the jump.  

None of this contains facts. Also considering Ice cream assassin has a literal shit fit anytime anyone mentions this site, no comment.

 

Remember kids, fetish != facts.

Posted
6 hours ago, harrymac68 said:

I can see no reason not to update to SE, the game is still receiving official updates and support, the mods scene is fantastic, the game is more up to date than LE and more stable without having to waste time to try and make it stable (never happen). There are so many positives to updating to SE and only one negative, that being the amount of mods to LE. LE is sooooo last year, do yourselves a favour and make the jump.  

 

Todd, is that you trying to sell us Skyrim yet again?

 

I mean...

On 1/6/2020 at 11:11 PM, 27X said:

SE looks like ass compared to LE, and until enb parity is reached, will continue to. SMP for SSE is also an open garbage fire until parity with LE is reached.

^This may not be a good enough reason for you, but it's a pretty damn serious business for me, and I'm pretty sure I'm far from being the only one. And that's just the tip of the iceberg.

 

Also yeah, if you don't have the attention span required to complete the not-extremely-complex tasks to get LE to be stable (which is definitely possible, even if not 100% perfectly stable), going for SE instead may be more convenient for you since you can throw more (unoptimized) crap at SE's engine before it pukes its guts out and cries for its mama, but that =/= SE being a better game than LE or anything.

 

Specially considering SE is just a quick and dirty cash grab the execs at Beth/Zeni came up with after they saw the devs trying to port the Skyrim engine to 64bit as practice for FO4.

1 hour ago, 27X said:

Also considering Ice cream assassin has a literal shit fit anytime anyone mentions this site, no comment.

Was wondering if that would come up, or I should mention it myself. Guess there's no need to now, lol.

Posted
41 minutes ago, Blaze69 said:

 

 

 

I mean...

^This may not be a good enough reason for you, but it's a pretty damn serious business for me, and I'm pretty sure I'm far from being the only one. And that's just the tip of the iceberg.

 

Also yeah, if you don't have the attention span required to complete the not-extremely-complex tasks to get LE to be stable (which is definitely possible, even if not 100% perfectly stable), going for SE instead may be more convenient for you since you can throw more (unoptimized) crap at SE's engine before it pukes its guts out and cries for its mama, but that =/= SE being a better game than LE or anything.

 

Specially considering SE is just a quick and dirty cash grab the execs at Beth/Zeni came up with after they saw the devs trying to port the Skyrim engine to 64bit as practice for FO4.

Was wondering if that would come up, or I should mention it myself. Guess there's no need to now, lol.

I don't hate SSE, I hate SSE evangelists. I don't hate the dallas cowboys, I do hate dallas cowboy fans, because in both cases they've generally earned it, over time, over case by case.

Posted

Starting a 32 bit app on a 64 bit OS will never lead to any additional crashes or instability. Only the program itself may cause crashes. Build platform may bring hardware restrictions passing which may cause crashes, but, inability to handle the restrictions and crashes caused by them is always fault of developers. 95% of CTDs nowadays happen because of memory access violation, developers simply don't check neither capacities nor pointers of given data. No file consistence checks also exist. It is an inacceptable approach for a game, designed for modding and this is why we have problems. 

 

But, SSE not just a recompile, they left hardware restrictions and did several major changes for the game process which help with memory problems. They also trying to fix some crashes and overall I'd say SSE should be more stable than LE. However, the trash code is still there, you will crash, but less. 

 

As for content, ofc LE version has much more stuff of any kind. A big part of the stuff you can convert or an SSE version already exists. But some important things you'll not be able to use on SSE, especially SKSE plugins, unless you're a reverse engeneer. For example, SSE version of HDT physics system appeared only a month ago (thx to Aers) and still in early beta.

 

So, as here already was written, gameplay -> SSE, content -> LE. 

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