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Posted

@crococat and @RandomInternetGuy_

 

the DDI/X betas are on Github.

post that has link and instructions for download located at

make sure to read the first post (and look at the pretty picture) just below the Github links.

 

Posted

I find yps fashion bothersome to install and overheavy to run, for a handful of features that I would like, but don't work so well most of the time.

Most of it, I just don't want anyway.

 

I definitely wouldn't install it with DF.

Posted

About the latest game, in spoiler

 



I used the latest development builds of DDi and DDx from the GitHub.

After dialogue of "Guards, help me to put my slave..." pet suit weren't attached, I manually got one from console and equipped it.

Then all scenes played out. Naturally, when we went out, follower didn't removed the pet suit. So I removed it manually.

After that her DFW dialogue disappeared, only topic of her key game remained.

 

All in all - I like demeaning nature of this game, although I dislike bestiality.

I think there should be some special gag added too, to explain why PC can only woof and bark, it would look more logical and better.

 

So my suggestions are:

1. Replace bestiality with some more human sex with demeaning comments (maybe optional through MCM?)

2. Fix pet suit attach/detach

3. Look into DFW dialogue disappearing

4. Consider adding some special gag in this game, replacing any other worn. I think Dasha's Heavy Gag from Cursed Loot is unfairly under-used. Of course, if at some time dog-mask becomes available, it would suit better.

 

And last, but not the least - thank you very much for your effort!

Posted

why the children stuff?

its as redundant as gamebreaking (dibella's quest, the whiterun girl quest, MANY legit npc mods and much more).

 

this will surely made this mod a HUGE conflict with too many stuff (even dibella's quest).

 

Posted

Pausing the mod doesn't fix compatability with the Sisterhood of Dibella mod.  That mod changes Fjotra into an adult, but pausing DF makes her reappear as a child.  There's gotta be a better way to handle it. Sexlab Sexual Fame does something similiar and its implementation doesn't rewrite Fjotra.

Posted

Interesting mod, I understand using the companion mechanics, however this of course turns all companions into total mercenaries with some pretty hefty organized crime interest rates, lol.  Really like this idea however suggestion

 

-perhaps have a percentage in mcm mod will activate once you get a companion, so it doesn't turn all companions which would make it risky to take on a companion rather than the gaurantee that all companions do this.

 

- also I see an exploit particularily when you are enslaved what's to stop you from simply killing the companion as far as my testing I was able to quickly do this with the companion offering little to no resistance simply saying they were on my side (this doesn't fit with the nature of the mod or new attitude of the companions).  This makes it very easy to take on a companion make deals or borrow money then simply kill them and accumulate alot of coin. 

 

-suggestion perhaps a high bounty for killing a companion regardless of being seen. as they had a contract with you or enslavement. or perhaps sent right away again to simple slavery if you attack or kill companion while mod activated.

 

- would also like to offer friendly suggestion have companions state that they are in effect kidnapping or holding player, and for them to lead them to riches dungeons and to lead the way (or else) or something to that effect which would fit in better imo to the nature of the mod.

 

also eliminating all children in game is pretty drastic don't know why this would be done.

 

Still, Nice work

Posted
6 hours ago, Nazzzgul666 said:

Skooma whore: honestly never liked it that much myself, but i can't remember spending much time to set it up either... just thought it would be a thing for those who like it.

I use Skooma Whore in all my play throughs, sometimes I manage to avoid the drugs and it has little impact on other occasions I get seriously addicted and dealing with that becomes a minigame in itself.

 

Never had a problem with the mod as long as it is patched, personally I also use the Addicted addon to make life as an addict more challenging - but as I wrote Addicted, I guess that's no surprise!  ?

 

I haven't noticed any performance issues with SW Patched + Addicted.

Posted

Some thoughts on chastity and the devious follower.

 

Chastity is a form of control, and a very strict one (anyone who has experimented IRL can attest to that). Even If the follower's motivation is strictly mercenary, this can reap them a lot of benefits. 

 

A chastity deal could involve a belt along with teasing plugs for an extended period of time. This would reduce debt by some amount. Complications for the player: a constant steady loss of willpower because of being in the belt, along with  constant unresolved high arousal. Also, rather than allowing the player to buy out of the deal, the devious follower would offer the player the opportunity to remove the belt and self resolve some "tension", for a hefty fee of course, with the belt being reapplied immediately afterwards. If the player's willpower got low enough, the follower could refuse to remove the belt even at deal's end, and instead just charge the player for taking it off just for a session, as above. So another way to accumulate debt. Perhaps the follower will even decline to remove it even for fee more often than every few days. This would keep the players willpower low. 

 

If the follower's arousal got above a certain threshold perhaps they would ask for "service", with the player still belted. If the player accepts, they get the willpower hit for rape. If they don't, the follower tacks on another week in the belt or something. 

 

Of course if it's just about control and without the money element, the follower can play lots of games with the player.

 

Just throwing out some ideas here. I know from your mod that you have a devious imagination yourself. 

Posted

I have pretty option to disable childrens in MoreDeviousQuest. It works perfectly and no problems with turn it on or off. If DF will have same light function it will be nice, no quest breaking and anyone could make its own choice. As for me i just dont pay attention on childrens but usually disable them after quests.

Posted
10 minutes ago, crococat said:

I have pretty option to disable childrens in MoreDeviousQuest. It works perfectly and no problems with turn it on or off. If DF will have same light function it will be nice, no quest breaking and anyone could make its own choice. As for me i just dont pay attention on childrens but usually disable them after quests.

Consider this.

 

If all modders start putting their own version of children protection in the game skyrim mods would cause more problems than anything.

 

You know about Dcur and RS children overhaul? 

The only mod that changed children to non potatoes.... 

Now this that breaks 3 other mods......

 

 

Posted

@CGi Is that 1.51a or 1.51?  He uploaded the A version an hour or so later. 

 

If at all possible, I'd suggest changing the wrist binding used in the 3rd level of the slut deal to something other than armbinders, because there're so few animations that use them.  Devious Cidhna changed its subquests to use the arm & leg shackles from the new DD and its way better now.  ;)

Posted
4 minutes ago, Naps-On-Dirt said:

@CGi Is that 1.51a or 1.51?  He uploaded the A version an hour or so later.

Version 1.51. -.-'

i started working on it yesterday, then went to bed, to work, came back, finished & uploaded it and it's already outdated.
it's a Lozeak mod. 'Nuff said. :D

 

Let me update and watch me suffer from being out of date again. ^^

Posted
5 hours ago, Bane Master said:

I use Skooma Whore in all my play throughs, sometimes I manage to avoid the drugs and it has little impact on other occasions I get seriously addicted and dealing with that becomes a minigame in itself.

 

Never had a problem with the mod as long as it is patched, personally I also use the Addicted addon to make life as an addict more challenging - but as I wrote Addicted, I guess that's no surprise!  ?

 

I haven't noticed any performance issues with SW Patched + Addicted.

It's not that i really had any problems with it - i just never got the feeling it adds anything interesting to my game.

1. I don't like the drugs much - big boni, while unable to see enemies because of the visual effects are rather useless, especially since i usually play archers/mages and need some distance to win a fight. And even without the visuals... well. I use defeat in all my games, and while at times i don't won't to lose a fight the downsides are too big imho to use that stuff voluntarily. 

2. I really dislike the dens. Lots of NPCs which i can't interact at all, they won't even rape me. 

3. The addiction is just adding debuffs, and i already have enough of those from other mods. No story or consequences aside from beeing weak, plus the withdrawel starts way too fast again after using a drug. They are just annoying.

4. The cure isn't any better - no story related to it, just sleep for one week and it's done. Or grind gold. This is just too much like real life to be something i'd like to have in my games.

 

All in all, imho it's a great idea, but the implementation doesn't fit my taste at all. I understand that other people have a different taste, but that's no reason for me to use it. ;)

Imho milk addict is much more attractive, both in effect and withdraw consequences.

 

 

*edit: i agree with most on children stuff. There are enough mods dealing with them, both more devious quests and sexual fame framework have mechanics to "blind them out" which can be disabled to do them quests with them, and doesn't break any quest(mods) including them. At least it should be possible to disable that feature so i can decide if/when/which mod handles them.

Posted
3 hours ago, darkfender666 said:

 

You know about Dcur and RS children overhaul? 

The only mod that changed children to non potatoes.... 

Now this that breaks 3 other mods......

Not that it is that hard to modify that one dcur script, but I feel you.

Posted

Had to remove this entire Children Stuff from this mod. 

I see really no Reason why this Mod now have such a Forced Change, there are so many other Mods to disable, Remove or Hide Children, and all of this Mods offer normally a option to enable or disable this Function.

 

So would be Great if the Mod Creator could answer this simple Questions.

1. Why you thought you need to Force this on all Users?

2. Why you thought you need to add this to the Mod ignoring X other Mods already doing this?

 

But ok at same Time its not that hard to remove this Changes from the mod again, but would be really great if you could add a simple MCM Toggle for that.

Posted
21 hours ago, steelmagpie said:

Will you be adding a link to the DD beta pages in the main description like you did before as this made it very handy for people to use to update with...   Cheers in advance and looking forward to trying out the new update..  Each one adds to the fun of this mod for sure..

Will do thanks!

18 hours ago, Shion11 said:

not sure if the two new  deals are in the list, but i updated DDi/x to the 4.1 beta, but the deals list doesn't show it in there20180530215344_1.thumb.jpg.99ea990977cdad4c350d2f5301de821e.jpg

Not added new deals, yet some time till that happen week-months/when I get round to it.

18 hours ago, donttouchmethere said:

just updated DF from 1.45 to 1.51a via NMM

DF 1.51a overwrites a file from Devious World 0.02

i think it has something to do with sleeping in Cages

the end result:

- rented a cage because of low willpower

- after entering the cage i get endless loop:

enter cage -> tingle clothes removed -> screen fades to black -> but no sleep -> [tingle <-> fade screen] in loop

tried to leave the cage but that ends with a short escape -> immediate reenter the cage -> escape -> reenter

 

will test if that happens if i dont overwrite the cage scene with 1.51 now

 

[and MCM related: same as shion11]

 

EDIT 01:

Dworld file name that wants to be overwritten by DF1.51a:

_DWSleep.pex

makes somewhat sense now

 

EDIT 02:

to NMM users:

dont overwrite the Devious World  _DWSleep.pex  with DF 1.51a

to prevent the sleep in cage bug

That script is so borked cause I was using it see if a furniture item could readd the player on leaving (I'll remove script in next update)

17 hours ago, crococat said:

just idea. fully paid and dismissed followers may remember your slaveslut nature and leave some special attitude to you. maybe specific fraction must be created. and many things may be happened. it is not right that slave and master immediately forgot their relationships.

 

and where are dds 4.1? could only find 4.0beta2. could i upgrade df on dd4.0?

 

I want at a certain point have a system for tracking things that happen and the world makes comments on it, it's a while off though but I think it would be cool if you were walking by and some one was "Isn't that the dragonborn, my friend said she was in a straightjacket licking and sucking everyone off"

 

13 hours ago, notwavman said:

About the latest game, in spoiler

 

 

  Reveal hidden contents

 

 


I used the latest development builds of DDi and DDx from the GitHub.

After dialogue of "Guards, help me to put my slave..." pet suit weren't attached, I manually got one from console and equipped it.

Then all scenes played out. Naturally, when we went out, follower didn't removed the pet suit. So I removed it manually.

After that her DFW dialogue disappeared, only topic of her key game remained.

 

All in all - I like demeaning nature of this game, although I dislike bestiality.

I think there should be some special gag added too, to explain why PC can only woof and bark, it would look more logical and better.

 

So my suggestions are:

1. Replace bestiality with some more human sex with demeaning comments (maybe optional through MCM?)

2. Fix pet suit attach/detach

3. Look into DFW dialogue disappearing

4. Consider adding some special gag in this game, replacing any other worn. I think Dasha's Heavy Gag from Cursed Loot is unfairly under-used. Of course, if at some time dog-mask becomes available, it would suit better.

 

And last, but not the least - thank you very much for your effort!
 

 

 

 

I think I'm gonna make an alternateverison for this and the horse one next with a MCM to get the best of both worlds (thank you for the feedback!)

9 hours ago, Naps-On-Dirt said:

Pausing the mod doesn't fix compatability with the Sisterhood of Dibella mod.  That mod changes Fjotra into an adult, but pausing DF makes her reappear as a child.  There's gotta be a better way to handle it. Sexlab Sexual Fame does something similiar and its implementation doesn't rewrite Fjotra.

I will look into fixing this, also if you load my mod before Sisterhood does that fix it?

7 hours ago, Fenroo said:

Some thoughts on chastity and the devious follower.

 

Chastity is a form of control, and a very strict one (anyone who has experimented IRL can attest to that). Even If the follower's motivation is strictly mercenary, this can reap them a lot of benefits. 

 

A chastity deal could involve a belt along with teasing plugs for an extended period of time. This would reduce debt by some amount. Complications for the player: a constant steady loss of willpower because of being in the belt, along with  constant unresolved high arousal. Also, rather than allowing the player to buy out of the deal, the devious follower would offer the player the opportunity to remove the belt and self resolve some "tension", for a hefty fee of course, with the belt being reapplied immediately afterwards. If the player's willpower got low enough, the follower could refuse to remove the belt even at deal's end, and instead just charge the player for taking it off just for a session, as above. So another way to accumulate debt. Perhaps the follower will even decline to remove it even for fee more often than every few days. This would keep the players willpower low. 

 

If the follower's arousal got above a certain threshold perhaps they would ask for "service", with the player still belted. If the player accepts, they get the willpower hit for rape. If they don't, the follower tacks on another week in the belt or something. 

 

Of course if it's just about control and without the money element, the follower can play lots of games with the player.

 

Just throwing out some ideas here. I know from your mod that you have a devious imagination yourself. 

Thank you, I'll note it down for now and read and think about it more when I get to that content :D.

 

==========================================

Child removal agian.

 

Simply my mod is not intended to do the things it does with children around. If it did the follower wouldn't walk you through town naked ect. No matter how modified they are.

 

Quest wise, pause works.

Other Mod wise.... Let me know, if a mod changes a child into an adult then ok I'll work it out (I think a load order would fix this tho).

Will my mod cause problems with other mods that remove children, no the way the script works if DF is not running/paused/uninstalled the script won't function at all. I need to add a message explaining how it work at the start of the mod.

 

Why I did this and my responsibility as a mod maker.

 

When, I was making the last content it took place where 3 kids run around and I was like ok, I need to deal with this because I am 100% not ok with sexual content with kids around and this content puts the player where kids run around all the time so that was my reason to act. I tryed a lot of things....

Deleting but decided not to because a lot of Main quests would be broken.

Changing them all to chickens: but they'd still have kid dialog and skyrim would look dumb

Then I worked out that lightweight script that just disables children while there in the same cell and DF is running. Meaning, if you uninstall DF you'll be fine and you can do quest while DF is running with the pause function.

 

The solution is amazing, basically it make skyrim a kid free zone and you can still do main quests. Which imo, is the only environment a sexualized/devious skyrim should exist.

 

As creator/mod maker, I can not be like.... ahh I'm ok that my mod forces you to degrade yourself in front of kids even if not intended, especially when I can do something about it.

 

As for certain things, MCM for it again this is me saying, I'm ok for this things to happen round kid.

I could make it. It's own mod but it would become a requirement of DF.

I could make Sexlab Fame a requirement but if you can turn it off nevermind.

 

Yes, maybe I'm being a little over the top with these thing but when I think about what middle ground is there with sexual content and kids and in my opinion is there is none at all. (Unless you making kids and they're not exposed to it).

 

 

Posted
14 minutes ago, Lozeak said:

Changing them all to chickens: but they'd still have kid dialog and skyrim would look dumb

Wait!??! You can do that? 

 

Is it bad that I totally want this feature now?

 

*maybe bunnies instead of chickens though... 

 

?-I'm not afraid of you even if you are my elder!

 

 

Posted

@lozeak:

Sure yes 99% of the Stuff the mods on Loverslab do are nothing that should be happening if Children are watching.

 

But and for me the most Important Part is, this Children are only some Rendered Pixels and no real Children. But i Understand your Reason for adding this Child Remover.

 

But at Same Time, yes i think you are little bit over the Top with that. 

Most Players will not really look if a Pixel Child is near and then decide to go and have Sex in Front of this Pixel Child.

 

And yes Mods like Sexual Fame have a option to enable or disable Children, but that does not mean this Mod Authors think its ok to have Sex in Front of Children.

 

And i really could not remember the Last time your Mod did something to my Char and a Child was there watching.

 

So i use the Mod The Childrens are all Right, but after updating your Mod all this Children had bugs, no Clothing, strange Body Colors . After i removed the Childrens from your ESP File it worked fine again.

And to be honest, i dont think its a good Idea to overwrite other mods without any real Reason.

 

I Really like your mod but if this Mod now become some sort of Monster if it comes to Compatibility i dont think i will keep it in my Load Order.

Posted
43 minutes ago, crazyduck said:

So i use the Mod The Childrens are all Right, but after updating your Mod all this Children had bugs, no Clothing, strange Body Colors . After i removed the Childrens from your ESP File it worked fine again.

And to be honest, i dont think its a good Idea to overwrite other mods without any real Reason.

 

I Really like your mod but if this Mod now become some sort of Monster if it comes to Compatibility i dont think i will keep it in my Load Order.

 

Ok, I thought the fix was clean(once DF stopped the game went back to normal), if it's stripping kid it's not a good thing. I'll just release it as an optional mod for now and removing the fix. That said, I really don't like the idea of the content existing in the same world as children ><.

 

See the way I added I thought if you stopped DF or uninstalled it skyrim would go back to normal because it was just a script addition. Clearly not.

So when people asks me why i did this, I'm like ...... I hate that children could be in my content and the fix is clean so what's the problem... do you want kids in a sexualised skyrim?

Posted

Hi Lonzeak

 

 

As i said i understand why you did that, but as i also said, there are other Mods around already with Options to disable Childrens. Other thing is , this Issue happend with The Kids are al Right happend before my Char was Enslaved or had any Device attached.  So it seems something is not working as it should. And if your mod break many other Mods like Children Overhauls to have normal looking Kids and not this cloned Potato Heads Bethesda added its also not a good thing.

 

And why you thought its a clean fix if you add the Children as NPC to your ESP overwriting all Changes other Mods would do to Childrens?

 

And for your last Question, not sure if its cause English is not my Native Language, but for me this Question sounds like "you want children in a Sexualised Skyrim you ......" , if its not meant like that then sorry.

 

But to answer that Question.

No i dont want or need Children somewhere where Sex happens, but at same Time i dont go around in Skyrim searching for Childrens.

 

Make Kids run away from the Sex Scenes, make them hide somewhere or something like that, but disable the Kids is not really a good Idea and overwriting all Childrens in the Game is also not a good Idea.

 

Posted
8 minutes ago, crazyduck said:

Make Kids run away from the Sex Scenes, make them hide somewhere or something like that

I like that idea more than the disabling

 

37 minutes ago, Lozeak said:

I'll just release it as an optional mod for now and removing the fix

when my toon is naked and she see a kid passing by, she goes and tries to hide from them to not be seen.

 

Also guards because they fine my toon with sexlabs adventures

 

Posted
29 minutes ago, Lozeak said:

do you want kids in a sexualised skyrim.

The way Bethesda did it, I am not sure I want kids in non-sexualized Skyrim. :P

 

So as far as I am concerned Delete em, change em to bunnies(?), convert them into young adults (18+), immersion be damned! :)

 

Whatever breaks the least amount of anything else. 

Posted
On 6/1/2018 at 3:42 AM, Corsayr said:

The way Bethesda did it, I am not sure I want kids in non-sexualized Skyrim. :P

 

So as far as I am concerned Delete em, change em to bunnies(?), convert them into young adults (18+), immersion be damned! :)

 

Whatever breaks the least amount of anything else. 

i totaly support the bunny idea

the pictures in my brain go already wild

ban kids from devious skyrim and add some professional bunnies!

 

bunnys-kaefig-DW-Vermischtes-Berlin-jpg.thumb.jpg.a2e5cb2029d5240edafbe2cbcd57221b.jpg

Posted
7 minutes ago, crazyduck said:

Hi Lonzeak

 

 

As i said i understand why you did that, but as i also said, there are other Mods around already with Options to disable Childrens. Other thing is , this Issue happend with The Kids are al Right happend before my Char was Enslaved or had any Device attached.  So it seems something is not working as it should. And if your mod break many other Mods like Children Overhauls to have normal looking Kids and not this cloned Potato Heads Bethesda added its also not a good thing.

 

And why you thought its a clean fix if you add the Children as NPC to your ESP overwriting all Changes other Mods would do to Childrens?

 

And for your last Question, not sure if its cause English is not my Native Language, but for me this Question sounds like "you want children in a Sexualised Skyrim you ......" , if its not meant like that then sorry.

 

But to answer that Question.

No i dont want or need Children somewhere where Sex happens, but at same Time i dont go around in Skyrim searching for Childrens.

 

Make Kids run away from the Sex Scenes, make them hide somewhere or something like that, but disable the Kids is not really a good Idea and overwriting all Childrens in the Game is also not a good Idea.

 

It's a CK thing, so I attached a script to the actor the and when I saved it. I'm guessing it did a lot more than just attach a script (save them in there default form) it seems. 

 

My last thing was me wondering what the problem was. And when people complained without explaining properly, I could not understand the issue. See on my end I thought it just added a script so I really didn't get why people had a issue and wondering "why do people care if I exclude kids from my mod"?

Posted

@Lonzeak:

Sure i know that the Creation kit can sometimes add Stuff somewhere without giving some Informations about it.

 

But i think also if it would only remove the Kids from Skyrim people would complain cause not everyone see this Pixels as Kids , for most People its only a NPC createt from the Game engine and nothing more. 

 

Sure i know they are Kids cause Bethesda decided they are Kids, but you could also call them Dwarfs they only need more Hair and some Beer.

 

And disabling NPC a Game like Skyrim with all the Bugs, Hiccups Papyrus Lags is really not very good. No one can be Sure that a disabled NPC come back if Papyrus have hiccups , some rare Engine Bug or something else. 

 

So really try to make them run away if a Sex Scene happens , NPC can alreay run if a Dragon Attack or a Fight happens somewhere, so it should be Possible to make Kids run away if Sex happens.

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