CGi Posted May 29, 2018 Posted May 29, 2018 1 hour ago, Lupine00 said: How did you translate it without reading the dialog for them? The cage is the one in DW. It destroys your armor. i don't use DW and i didn't think you mean DF specifically. The way you worded it made it sound like a general problem cause by a combination of mods.
valcon767 Posted May 29, 2018 Posted May 29, 2018 1 hour ago, jungen said: I am pretty sure that there is no detection for that. You just ask your followers to untie your hands, they Will do it for free and they won't tie you Up again until you go back to a city. The same for the naked deal. true true and the best part is you can ask in town and your follower will remove the wrist restraints, which of course can lead to punishment for not following the deal you agreed to. yet another mostly hidden way to mess up and end up deeper down the rabbit hole.  oh more goodness to play with  thanks Lozeak  Â
CGi Posted May 29, 2018 Posted May 29, 2018 6 minutes ago, valcon767 said: yet another mostly hidden way to mess up and end up deeper down the rabbit hole. The loose/loose mechanics he created (some maybe even unintentional) are really top notch and something i always wanted but never knew how to do. Â A huge thanks from me too, Lozeak.
bathoz Posted May 29, 2018 Posted May 29, 2018 I found it so frustrating outside Whiterun trying to work out when I put my clothes back on. I'd guess "this feels far enough", walk 100m and then have them ripped off again. Like, come on guy, there are wolves coming!
Lozeak Posted May 29, 2018 Author Posted May 29, 2018 DW has problems, needs fixing. Ultimately if it causes anyone problems, just uninstall.  Area detection is based on Location keywords, I'll look into adding a notification you can turn on to tell you if you entered a Town/Wilderness/Dungeon. 1
Snook001 Posted May 29, 2018 Posted May 29, 2018 Hi, Â I've been playing with your mod for a while now and.... oops, i'm enslaved?. Â I was wondering if it would be a lot of work to have the follower turned into a pimp when they are both back in town? Â She could bring the player to the inn and have her sell her services until a predifine amount of money in the mcm is reached. Â She could tell the player whore yoursel and bring me 500 septims. Â I found it's a waste to sell the player to slavery when she can bring more money throug prostitution. Â You could make TDF Prostitution a requirement which would simplify this part. Â Just an idea like that, hope you'll like it. Â Great mod by the way, i love it?.
Guest Posted May 29, 2018 Posted May 29, 2018 Just out of curiosity, for most of you who play this mod, are your followers Male or Female?
Guest Posted May 29, 2018 Posted May 29, 2018 10 minutes ago, bishlapped said: Just out of curiosity, for most of you who play this mod, are your followers Male or Female? Male pc/Â female follower
Wyrade Posted May 29, 2018 Posted May 29, 2018 10 hours ago, Lozeak said: For example, make it so you can take enslavement to clear 1 set of deals and your debt I like that idea! ? Enslavement currently doesn't add debt over time either, so if you keep that, it would double as an option to temporarily stop yourself raking up debt. Which I think is mostly fine.  Though I feel it would be realistic if they gave debt when they are knocked down - they give without enslavement (when on 0 lives? I'm not sure, they do give some times), so it would be prudent for them to give with enslavement as well. It would also be a way to get debt at all during enslavement, currently pretty much the only ways to increase debt during enslavement is to not dress as instructed, or to play the key game.  I feel it should also be integrated into the core deal mechanic - currently it suspends deals, and on its own it's pretty much less punishing than having deals. Except for the forced whoring event. 5 hours ago, Lupine00 said: 6 hours ago, Nazzzgul666 said: Honestly so far i only tried this mod for a few minutes, had some incompatibility with another mod i wanted to try (still not sure which one, i reported it as a bug here that a collar tied my hands on the back... i suspect ZAP 8 but not sure) so i can't really say much, BUT if you wanna use ZAP for deals... please don't use whipping just like everybody else. There are more animations that almost nobody uses, and imho great ones. For example the one where you use a broom to clean, the somebody comes and sticks it up your butt. There is also this, some sexy but non-sexual animations which could be used for some"I want you to workout in public" or "I've placed the key for your devices somewhere in the house, search for it" games/deals. Whipping is pretty boring. [...] There are also several spanking animations available - needing to ask npcs for spanking was an idea previously mentioned in the thread too.
Wyrade Posted May 29, 2018 Posted May 29, 2018 1 hour ago, Snook001 said: have the follower turned into a pimp when they are both back in town? It is more-or-less already there with a random event that can happen during enslavement. Spoiler You get a gag while playing (outside of a city?), and the follower whores you around a bit when in town before (s)he removes it. Â
Wyrade Posted May 29, 2018 Posted May 29, 2018 Btw even on 0 willpower and naked with the slut deal, the npcs don't react more than pinching nipples when i tell them i'm a slut. Is that normal? I'd assume some forced sex or something would be "realistic". (v1.43) Â Another issue of mine is that the Chains of Debt (during endless mode over enslavement limit) do not show for me for some reason. They do have the chain sound, the character does get into position (hands placed in front of her), it is in the inventory and equipped, the chains are just not visible. My first guess would be that I need to build it in bodyslide, but I checked, and the PrisonerChains01_go.nif is included in DDx4.0 already, and there is no entry for it in my bodyslide to build. (I use CBBE body, I don't see how that could matter in this case though.) The other kind of chain the mod gives (Iron Prisoner Chains?) show properly. Any ideas? Can it possibly be script lag or something? (I did try to wait a lot, but this is modded skyrim we are talking about.)
Guest Posted May 29, 2018 Posted May 29, 2018 31 minutes ago, -Caden- said: Male pc/Â female follower I tried this, but there are a number of situations that are broken for this combination. Not that there aren't workarounds, but they just don't flow naturally. Â
soldaten44 Posted May 29, 2018 Posted May 29, 2018 This mod has a great potential to be one of the most interesting devious mods ever! Keep up the good work! It needs some tinkering, balancing, testing etc. But it's very entertaining already. I played it for a while, maybe you could use an idea or two about enslavement state of the player character...  1. Enslavement mechanics. Well it's not nice to be enslaved in the middle of a battle or essential quest dialog. And it's kinda silly too Idea: the Dragonborn goes to sleep after a day of hard work but awakens in chains with his former Follower, now Owner, telling him how to behave. Whoops...  2. Payment mechanics while enslaved. Being free the Dragonborn pays his Follower her fair cut. Now she takes unfair cut from her slave. Idea: Whenever the Dragonborn earns money through trading, quest rewards, etc. - his owner takes some percentage based on willpower. The lower willpower the more she takes. And it should be really unfair cut. This makes character development and getting out of slavery fairly difficult, as it should be.  3. Treating such slave as the Dragonborn. The Dragonborn is strong, capable, competent, very valuable piece of property! He's definitely not wothless. He'll make his Owner rich in no time. Idea: Owner tracks her wealth status. She won't even speak about her slave's freedom until she's wealthy enough. After that... well, you guess Okay honey, I give you a chance to continue making me rich as a free man. Do not fail me again! So former slave is now free, but with a bunch of deals to pay off first, huh.  4. More means to gain or lose willpower. When the Dragonborn levels up or discovers Words of Power he regains some of willpower. When he shows disobedience he regains some too at the cost of being punished. The goal of the Owner is to keep her slave at low willpower earning her money. The goal of the slave is opposite. Btw there are some spanking animations in Zaz animation pack   5. A trap for a slave who's been too obedient and nice. No, honey, you're too good to set you free. And the Dragonborn gets stuck in slavery permanently. The probability of such outcome should be fairly low though. The whole point is to keep the player in constant fear of such an outcome. You had it coming honey!  All in all, it would be great achievement for the player character to get out of slavery, very satisfying. And fun!    3
xboronx Posted May 29, 2018 Posted May 29, 2018 12 hours ago, Lozeak said: Soooo, I'm hopefully done with Simple slavery (that was a hell of a lot of work so I could have my mod as an outcome). I did learn an epic amount about scenes and cross mod things which I can used for DF <---> DW and other things.  What's next.... I've got a game I want to add, then I'm gonna work it out,  At some point I need a road map for a 2.00 version Things 100% That need to be added More games More Deal/s A better system for games (make it more reliable to get them) An rework of the enslaved system Maybe a 2nd enslaved system.   This sounds like a great plan. Currently i find the various deals way more entertaining than the enslaved part, mainly because you can't take deals anymore once enslaved. Â
soldaten44 Posted May 29, 2018 Posted May 29, 2018 7 minutes ago, xboronx said: Â This sounds like a great plan. Currently i find the various deals way more entertaining than the enslaved part, mainly because you can't take deals anymore once enslaved. Â An rework of the enslaved system Yes! I played for some time and found deals/games/etc too easy. No problems at all. The Dragonborn is filthy rich anyways, no some puny deals can change anything Â
Wyrade Posted May 29, 2018 Posted May 29, 2018 10 minutes ago, soldaten44 said: [...] The Dragonborn is filthy rich anyways [...] That heavily depends on your settings though.
Reesewow Posted May 29, 2018 Posted May 29, 2018 12 hours ago, Lozeak said: Enslavement- Sucks, it was one of the firsts things I've added and I've hardly played it or worked on it(I rather the mod in endless mode, deal timers spiralling on forever watching my freedom slowly disappear). First, I need to rework and sort some devices out. Then I might consider how it activates. For example, make it so you can take enslavement to clear 1 set of deals and your debt, So rather than force it on the player the player will offer to be a slave. Either way, it needs a rework and will get some love before I can call it 2.00 Agree that the Enslavement portion is one of the weaker parts of the mod and it makes sense that it is IMO since it hasn't really changed from the original setup and has been bypassed by some of us by "endless" mode anyway.  Some suggestions on how "enslavement" as a mechanic may be more interesting and fit into the current DF framework better:  Enslavement "Deal" as a replacement of being enslaved: Could remove the current "enslavement" system/status in favour of a special enslavement "deal" set When the player goes over Enslavement debt - the follower could now offer a "choice" when they get angry One of the choices could be the same outcome as currently happens at high willpower - they take some items (based on MCM menu) and gold to pay down your debt, and sell them, with the player being able to go to the particular NPC to buy them back if they want. The other option is for the player to agree to become the follower's "slave" instead of paying them off. This would start a special "deal" (Slave deal) and freeze all other DF mechanics, meaning no new debt would be added while under the slave deal. If the player has low willpower, they will be forced to take this Slave Deal, just like how hitting enslavement debt with low willpower works now When taking the enslavement deal, the player's debt and current other deals would be cleared. Instead, they would enter into a deal that they could not buy out of for a certain period of time (MCM toggle available). The deal could have a bunch of rules in place, such as required nudity in towns, wearing a collar ect. The follower would "own" the player's body for the duration of the deal, meaning they could trigger any type of sex scene whenever they wanted (same idea as the other high-level deals). If the player breaks the rules of the deal, time is added to the deal instead of debt, and they are required to do "something" every 24 hours or more time is added (to block cheesing the deal by waiting/sleeping in place for a week straight). There could be a slavery "failure" mechanic still, if the player ends up with more time than a maximum set in the MCM menu (if you aren't going to abide by the slavery deal, your follower could sell you as a real slave via Simple Slavery or just abandon you completely covered in DD).  Some other ideas for follower "activities" while enslaved they may choose to play dressup with the player - giving the player a semi-random DD item to wear for at least 24 hours they could randomly choose to let someone/something nearby have sex with the player in town they could demand the player earn them some extra cash and prostitute the player out (similar to old pig slave game, but triggers in town/inn at max once per 24 hours and a bit shorter) they could trigger any of the currently existing games while "games" are on cooldown, without pre-reqs there could be tie-ins to other slavery style mods via soft dependency - example would be randomly offering the player a few days off their "slave" debt if they earn some money for the follower by running a SLUTS delivery. Basically, the idea I have is that being "Enslaved" could work better if it was just a more hardcore deal that you can't buy out of, with some aspects of all of the other deals and a lot more forced nudity/sex scenes (without it taking too much control away from the player). Since it is actually offered as an option instead of gear stealing, people could even use it as an alternate playstyle, if they would prefer to have a lightweight "dominant follower" that triggers sex scenes and demands some light bondage/nudity from the player, but not be constantly scrounging for money to pay them. With Simple Slavery now a possible outcome for complete failure, I think more hard-core slavery styles would be better left to those mods that specialize in that gameplay.  1
Naps-On-Dirt Posted May 29, 2018 Posted May 29, 2018 Is there a way to check the status of your active deals? LIke to see what level they are at, and how much time is remaining. If not, could a status question be added to the dialogue?  Also, I'm having trouble trying to dismiss a follower. I use EFF, first I select "pay debt - follower will be dismissable", then dismiss via the EFF menu option (because there isn't a dialogue option to do it.) But he keeps following me, and if I try to rehire, the EFF menus don't come back. I suspect I'm supposed to use a DF dismiss command and that maybe one isn't available because I still have deals going, but I can't tell. I'm not given the option to buy out my deals either.
jungen Posted May 29, 2018 Posted May 29, 2018 So i have tried the last version with DW and I have to say that it works perfectly for me and the problem I was having with the armbinder deal is completly solved, Thanks!. Â Looking forward to seeing the following updates. ?
Guest Posted May 29, 2018 Posted May 29, 2018 As long as I don't spend hour after hour (real time, not game time) sweeping virtual dust piles out of a mansion that is owned by a woman who sells more Chastity belts each week than there are people in Skyrim. That's Probably because every bandit in Skyrim has to carry a dozen or so devices on them at all times just in case the Dragonborn shows up.
Fenroo Posted May 29, 2018 Posted May 29, 2018 15 hours ago, Lozeak said: Â Â Â After that alternate versions of some deals might be a thing, A different Chasity one focus more on denial than being owned and used could be good and is request. Â Â Yes, please!!! If you need ideas I'm sure we could contribute ?
soldaten44 Posted May 29, 2018 Posted May 29, 2018 2 hours ago, Reesewow said: Agree that the Enslavement portion is one of the weaker parts of the mod Yeah it needs some polishing but still has its moments Overcoming gameplay obstacles while enslaved is very amusing to me. Just one examle out of many: following the Thieves Guild's main questline. You need to lockpick the door to follow Gulum-Ei but you can't because of mitts! And you follower won't remove them. Solution: trade for a restrains key, unlock mitts, quickly pick the lock before they notice and put restrains back on. So I believe enslavement part isn't so bad and can become even better. Just make the mod aware of NPCs' sexlab/aroused preferences 1
Siudhne Posted May 29, 2018 Posted May 29, 2018 Playing around with this mod a bit more and starting to really like it. Some random ideas: Â Gold deal: Take a share of all gold income => since you already took this deal, you are probably low on gold anyway... Prolongment deal (offered only when other deals are active): Whenever a deal would run out of time or gets bought out, roll a die! If you roll unlucky enough, the deal has increased duration (goes without saying that it can trigger multiple times on the same deal - and even on the prolongment deal itself).
TokalaSelah Posted May 30, 2018 Posted May 30, 2018 Just out of curiosity does the simple slavery tie in (as in being sold into deals/enslavement) require any set up like other mods in the MCM where you go and say that it should be tied in? Can't seem to find where to enable it and haven't actually been able to land on it yet and don't see any particular updates for SS to do so.
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