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Posted
4 hours ago, valcon767 said:

you actually hit a double problem with the type of mod you wanted

1 - most people either play or are willing to play with a female for the PC

2 - most mods with Dom/Sub content are dependent on DD, which is aimed at a female being bound.

 

as i personally fall into the "prefers to play a female pc" i did not have too much trouble finding mods i like.

 

i just want to wish you the very best of luck in adjusting a mod to give you what you want to play.

 

Thanks,

Even simply editing the dialog on a mod such as this, isn't really enough. It's a step, but there is still much of the mod that will not actually work.

 

I see 3 issues.

1. only some of the items render on a male PC, and even then, there is still some major clipping. And that, as we can see, is not something the authors want to spend time fixing on individual mods.

2. The lack of F/M animations of this type.

3. This one is subjective, but leaving my character just sitting there bound and vulnerable doesn't work for me. I don't really enjoy staring at my PC like that. I can see the appeal with a female PC, but as a male PC, that's not really what I want to stare at. So there needs to be a boat load more interaction between characters. (I'm trying out adding a lot more teasing and torment topics) So, there needs to be a lot of little things to happen constantly and often. And given the 1st 2 limitations, it's just not easy to mod.

Posted

I'm pretty sure that anyone that wants can go out and make an update of DD for Him, and put it forward, and nobody will rage if DD for Him gets updated for DD4.

 

If the things you want aren't available, and nobody wants to make them, the only ways to get them are:

 

1) Pay someone to make them.

 

2) Make them yourself.

 

There are some people who are interested in devices for males for either femdom, or MM scenarios, but they're fewer than people who want Mf of Ff content.

 

Personally, I find a lack of people who want to make exactly the mod I want too :) yet I'm quite happy with the Mf + Ff aspect.

 

Posted

If I knew more about modding, I'd do that. But I'm just getting my feet wet just tweaking an existing mod.

But there are still some interesting options available through mod combinations. There is another mod here called Devious Device Helpers that is very light mod that just allows followers to unlock the player's devices. But it has a function where the player can ask the follower, and they will use devices on the player in a designated safe areas. And there is a function where periodically, the follower will initiate the dialog. So the follower ties up the player. Interesting right? But then the follower goes off and sandboxes for 2 game-hours.  Apparently Lydia thought making potions in the alchemy room was more interesting than her bound thane. As if....."Ok, I tied you up, let's hurry up and get this over with so we can get back out there." (Personally, I guess I could agree with her) But......some interesting mod synergies can be achieved. That mod has a few features. You can set it so the follower uses what's in your inventory. And you can set it so you can't refuse the follower's request to bind you. So, if you keep the Pet Collar mod in your inventory, your follower will use it. With the proper settings....."Lydia needs service"

 

I wonder what would happen in this mod if one of the Deals was to wear the pet collar on certain settings. Of course that would make Pet Collar a dependancy, unless there was a detection in the MCM for it.

Posted

It would be nice if, in future, DF and DH are tweaked a little to work perfectly together, with DH adding more fun things the follower can do, and using keys, and DF adding a few interesting consequences to your follower relationship... They fit fairly well now, but if there were a clear effort to make them compatible, you'd be able to rely on it more going forward.

 

Pet Collar is very old and has some problems. I haven't come across an updated version. Do you have an updated one?

 

For me, it caused a lot of trouble with sexlab, relied on problematic, deprecated NSAP and had generally bad performance characteristics. NSAP animations crop up elsewhere now, and I think most are either in ZAP or SAP, and if you must have a peeing animation, minineeds does that sort of thing with actual needs integration.

 

 

Your Devious Follower will make a pretty good pet of you anyway, but she doesn't make all those random demands for drinks and presents.

 

Maybe that's something you could try asking for DH to add? And then you could dump Pet Collar, because I suspect you'll run into issues with it.

Posted
6 hours ago, jungen said:

I have been using your mod since you posted it for the first time and i have to say that it is one of my favourites and all of these updates, just wow, there is so much content now and it works really well.

 

1Although i don't really understand how the events trigger, I have been trying to trigger the games to try them following all the conditions you listed in the FAQ but I have only triggered them once each. Are there more conditions to trigger them that are not listed in the description?

2Also the naked deal and the armbinder deal in cities only trigger when i have walked around for a while and only if I am already wearing wearing some clothes, if I am already naked, the armbinder won't ever be put. Is this the way is intended to be? If it is the way it works, could i suggest to add a dialogue option so the follower can check if I am complying with the deals? I think that it would be nice.

Lastly i second the pet game idea, that would be amazing.

 

Keep up with this goodwork, I love your ideas and what you have done so far.

 

3Edit: i forgot to ask if It is intended that you can make stend your deals for forever, i feel like there should be a limit, but i haven't found It so far.

 

1 - they should be able to be triggered again (with the same conditions) for the games.  in the latest version i have trigger the Inn Game 3 times so far,

     and it works for me reliably when i meet the conditions.

 

2 - are you on the latest version?? the IASlut deal (level 2 and 3) did indeed used to work that way, but in the latest version the follower will check whether i am already

     naked or not and add the armbinder (when it should be on).  your DF should check while in town to make sure you comply, in fact the dialogue is slightly different 

     when your follower checks while you are in town than entering the town (IIRC that is).

 

3 - as far as i know there is no maximum limit on how long a deal can last (so you can have it last forever if you want), but as the deals all cause increases in 

     difficulty and/or increase the rate of willpower loss, most people will try to get out of them in a shorter amount of time than just letting them run forever.

     while it is true the deals at level 1 and 2 do not take advantage of the player, they do make it easier to much easier for other mods to do so, with all the 

     possibilities that open up. 

     1 - if IAS is at level 2 player must be naked which in turn allows any other mod that takes advantage of naked player to be able to do so much more often.

     2 - other deals lets any other mod that takes advantage of being "visibly bound" have a lot more chances to do so, when they are at the right level.

and a lot of mods that trigger stuff based on those type things will do more than just a comment.  depending on the mod taking advantage of the extra 

chances to trigger it can do any or all of the following (and probably other things that just this short list) rape the player, put the player in more devices,

steal the players keys, rob the player, enslave the player (most of the mods i use just having a follower helps prevent enslavement).  these events will 

also normally also cause a loss of willpower, which in turn makes this mod get stricter faster, and also by having deals your rate of willpower recovery is 

also much slower usually.

 

 

edit 

@bishlapped and @Lupine00

 

the DH mod does have a setting where your follower cannot release you if you (or your follower) do not have the right key for the restraints

put on you during "playtime".

so with proper settings your follower will initiate conversation to start "playtime", will use what you have in inventory (but will conjure restraints

if all the ones in inventory are already equipped), and you (or your follower) must have the correct key(s) to be released, and you cannot tell the 

follower no (well you can but they will give a response to that statement and do it anyway) and they will not remove other mods quest items either.  

end edit

 

edit 2

forgot to mention DH has a setting where your follower will always bind your hands during "playtime", and will "conjure" something to

do so with if you do not have anything that fits.

end edit 2

 

Posted
5 minutes ago, Lupine00 said:

It would be nice if, in future, DF and DH are tweaked a little to work perfectly together, with DH adding more fun things the follower can do, and using keys, and DF adding a few interesting consequences to your follower relationship... They fit fairly well now, but if there were a clear effort to make the compatible, you'd be able to rely on it more going forward.

 

Pet Collar is very old and has some problems. I haven't come across an updated version. Is that what you're using?

 

For me, it caused a lot of trouble with sexlab, and had generally bad performance characteristics. Your Devious Follower will make a pretty good pet of you anyway, but she doesn't make all those random demands for drinks and presents.

 

Maybe that's something you could try asking for DH to add? And then you could dump Pet Collar, because I suspect you'll run into issues with it.

I didn't think Pet Collar had the fetch quests. The Submissive Lola mod does. Which is the one I am working on.

 

BTW, for DF, if as a male, you get enslaved, you are expected to wear a pair of boots you are given. Those boots don't render, but the follwer seems to accept it if you wear a pr of pony boots. (yay?) Also, the paw mittens don't render on a, but this mods, horse mittens do. The prisoner chain renders, but the collar portion as well as some sections of the chain clips and disappears inside the player's body. They probably wouldn't take much to fix, but I've never used Bodyslide, Blender or 3DS. Also, what about using an alternative to a device? If using Frostfall options, when PC says "I'm cold", the follower gives earmuffs or shoulder cape from the Fur mod instead of the cat suit....I understand dependencies and what not. But there could be some creative options and alternatives.

Posted
39 minutes ago, bishlapped said:

I didn't think Pet Collar had the fetch quests. The Submissive Lola mod does. Which is the one I am working on.

Sorry. Brain fuzz. Everything I said was about Submissive Lola, not Pet Collar.

 

I never used Pet Collar, as I read so many bugs reports on it, some of the mechanics seemed weird, and it was clearly from the olden days. I didn't even try to make it work.

Posted
40 minutes ago, bishlapped said:

I didn't think Pet Collar had the fetch quests. The Submissive Lola mod does. Which is the one I am working on.

 

BTW, for DF, if as a male, you get enslaved, you are expected to wear a pair of boots you are given. Those boots don't render, but the follwer seems to accept it if you wear a pr of pony boots. (yay?) Also, the paw mittens don't render on a, but this mods, horse mittens do. The prisoner chain renders, but the collar portion as well as some sections of the chain clips and disappears inside the player's body. They probably wouldn't take much to fix, but I've never used Bodyslide, Blender or 3DS. Also, what about using an alternative to a device? If using Frostfall options, when PC says "I'm cold", the follower gives earmuffs or shoulder cape from the Fur mod instead of the cat suit....I understand dependencies and what not. But there could be some creative options and alternatives.

this mod should accept any DD item that performs the same function as the requested item for deals.

any DD boots should work when you are supposed to wear boots (not just the ones given), any collar will meet the collar requirement etc.,

not sure about during actual enslavement during this mod though.

if you are supposed to be wearing piercings and are wearing chastity devices over that part of the body it should also count as fulfilling the deal.

 

Posted
42 minutes ago, bishlapped said:

They probably wouldn't take much to fix, but I've never used Bodyslide, Blender or 3DS. Also, what about using an alternative to a device?

The problem is that in DD as is, there is no male model set at all, so nothing renders.

 

You could probably use Bodyslide and Outfit studio to get somewhat functioning items - but there are already tweaked assets in DDfH, so you'd just need to bring them in for the items you really need to have. They might need a bit more tweaking in Outfit Studio to clean up some clipping.

 

There are tutorials on the net for this, and if you don't edit vertices, it's actually easy, just tweaking some sliders.

 

OTOH, editing vertices is a slippery slope... Don't go there unless you have weeks to spend on messing with it, finding out it really isn't enough, getting niftools to work with Blender, learning Blender, etc.

Posted

@Lozeak Finally had some more free time to play V1.44a for a longer time and the problem that DF is no longer active on my active follower is partially back.
it just takes forever for DF to kick back in again (something beween 5 to 10 minutes for me) and trying to pay my follower when gagged resulted in not being able to speak to her due to a gag from a cursed chest. Don't know why DD's dialogue game doesn't kick in or DCL's but i just can't talk to anyone. i guess it's ZAP8 but i'm not sure. So as a result she took what she wanted incl. my toons armor which is worth a fortune. Wouldn't have been a big deal if you had transfered the armor to her but you straight remove it from the game. Bothersome if one invested some time into crafting, upgrading and enchanting it. And transfering it, the follower might even equip it what would make her interesst in my toons equipment look alot more plausible. it even offers the possibility to buy it back.

Posted
30 minutes ago, CGi said:

Wouldn't have been a big deal if you had transfered the armor to her but you straight remove it from the game.

You should get a quest to buy it all back for 200 gold off a merchant?

When you clear debt (Make follower dismissable) there is a delay before DF will refire because of the problem of people dismissing a follower at the same time as the follower triggered DF agian.

 

Posted
24 minutes ago, Lozeak said:

You should get a quest to buy it all back for 200 gold off a merchant?

Wow... i had a quest updating to talk to Assari (or so) but i thought it's from another mod because this was way before she took anything from my toon.

She only took stuff when i tried to talk to her so maybe start the quest only when this actually happens?

24 minutes ago, Lozeak said:

When you clear debt (Make follower dismissable) there is a delay before DF will refire because of the problem of people dismissing a follower at the same time as the follower triggered DF agian.

Makes sense and guess what? After DF kicked in again my follower lost DF functionality not long after. So now it's coming back and vanishes even without reloading the game. i have to reset DF to fix it. Tested with only DF and dependencies so it can be replicated on my end w/o any other mods installed.

Posted
8 hours ago, valcon767 said:

1 - they should be able to be triggered again (with the same conditions) for the games.  in the latest version i have trigger the Inn Game 3 times so far,

     and it works for me reliably when i meet the conditions.

 

2 - are you on the latest version?? the IASlut deal (level 2 and 3) did indeed used to work that way, but in the latest version the follower will check whether i am already

     naked or not and add the armbinder (when it should be on).  your DF should check while in town to make sure you comply, in fact the dialogue is slightly different 

     when your follower checks while you are in town than entering the town (IIRC that is).

 

3 - as far as i know there is no maximum limit on how long a deal can last (so you can have it last forever if you want), but as the deals all cause increases in 

     difficulty and/or increase the rate of willpower loss, most people will try to get out of them in a shorter amount of time than just letting them run forever.

     while it is true the deals at level 1 and 2 do not take advantage of the player, they do make it easier to much easier for other mods to do so, with all the 

     possibilities that open up. 

     1 - if IAS is at level 2 player must be naked which in turn allows any other mod that takes advantage of naked player to be able to do so much more often.

     2 - other deals lets any other mod that takes advantage of being "visibly bound" have a lot more chances to do so, when they are at the right level.

and a lot of mods that trigger stuff based on those type things will do more than just a comment.  depending on the mod taking advantage of the extra 

chances to trigger it can do any or all of the following (and probably other things that just this short list) rape the player, put the player in more devices,

steal the players keys, rob the player, enslave the player (most of the mods i use just having a follower helps prevent enslavement).  these events will 

also normally also cause a loss of willpower, which in turn makes this mod get stricter faster, and also by having deals your rate of willpower recovery is 

also much slower usually.

 

 

edit 

@bishlapped and @Lupine00

 

the DH mod does have a setting where your follower cannot release you if you (or your follower) do not have the right key for the restraints

put on you during "playtime".

so with proper settings your follower will initiate conversation to start "playtime", will use what you have in inventory (but will conjure restraints

if all the ones in inventory are already equipped), and you (or your follower) must have the correct key(s) to be released, and you cannot tell the 

follower no (well you can but they will give a response to that statement and do it anyway) and they will not remove other mods quest items either.  

end edit

 

edit 2

forgot to mention DH has a setting where your follower will always bind your hands during "playtime", and will "conjure" something to

do so with if you do not have anything that fits.

end edit 2

 

 

Thanks for the answer.

 

I guess that for the games I may not be in the right condition to trigger them.

 

On the other hand I have uninstalled a lot of mods to see if the problem with the naked and armbinder deal was that (They were heavily scripted). So far I have been able to trigger them only when i am wearing clothes and It looks like it is working as intended but if I am not wearing any clothes, my follower won't put the armbinder on me. I have the 1.44a version, any ideas about why it doesn't trigger?

 

Posted
38 minutes ago, jungen said:

 

Thanks for the answer.

 

I guess that for the games I may not be in the right condition to trigger them.

 

On the other hand I have uninstalled a lot of mods to see if the problem with the naked and armbinder deal was that (They were heavily scripted). So far I have been able to trigger them only when i am wearing clothes and It looks like it is working as intended but if I am not wearing any clothes, my follower won't put the armbinder on me. I have the 1.44a version, any ideas about why it doesn't trigger?

 

question ... since uninstalling mods have you tried to reset Devious Followers??

one of the problems with uninstalling (or installing new) mods mid-game is that it will change the load order position of all mods that load after it.

any mod that loads after the position change this causes that is scripted can be adversely affected by doing this, in addition to the left over data

from the removed mod that is "baked" into the savegame.

 

some scripted mods will, basically, fix themselves when this happens (these are rare mods).

some scripted mods will fix themselves after a cleanup/reset of the mod (Devious Followers usually will do this).

and some scripted mods are just broken after having its load order position changed.

 

one way you can check if this is what happened to you is to dismiss your follower, then reset the mod.

if you do this what you can do so you will be at the same levels in this mod afterwards is make a note (somewhere you can read it while playing) of what your

Willpower and Resist are at, and which deals you have.  then reset the mod, dismiss your followers (in the note also include who is following you, and if you

have more than 1 follower who is the Devious Follower), make a hard save (manual save in a new slot), load the save you just made and reset the mod again.

now make another hard save, load the save you just made, collect your follower (or if more than 1 collect your Devious Follower first, and wait for the mod to 

engage that follower so he/she becomes your Devious Follower again, then collect any other you had following you), open the console and use the commands

"set _DWill to X" and "set _DResist to X" where X is the number in the note above, then reinstate the deals you had going back to the same level.

when reinstating the deals you can go into Devious Followers MCM and disable one of the 4 deals to help make it more likely you will get the deals you 

want/need to have the same deals running again.  if you do turn off a deal that would normally be on, just make sure to turn it back on when you have 

the correct deals running again.

 

hope the information helps

 

edit

for the "Games" to trigger you cannot be wearing a DD that is in a position to "block" the game, as i am sure you already know.

for the "Inn game" to trigger you have to sleep in an Inn and cannot be wearing anything that counts as a gag for it to be able

to trigger at all.  other games have slots/items that can "block" them as well.

end edit

 

Posted

Soooo, I'm hopefully done with Simple slavery (that was a hell of a lot of work so I could have my mod as an outcome). I did learn an epic amount about scenes and cross mod things which I can used for DF <---> DW and other things.

 

What's next....

I've got a game I want to add, then I'm gonna work it out,

 

At some point I need a road map for a 2.00 version 

Things 100% That need to be added 

More games

More Deal/s

A better system for games (make it more reliable to get them) 

An rework of the enslaved system

Maybe a 2nd enslaved system.

 

Posted
1 hour ago, Foxst said:

What kind of other games/deals do you have in mind?

 

Games I'd rather keep secret until release.... 

The way they trigger sucks though and they need a rework or maybe I'll add a few more first then once I have enough create a better trigger system for them.

 

Deals - So device slot wise there is like nothing left except plugs and bra, I don't want to use bras. So expect something with plug/s (i have rough Idea written down)

 

After that alternate versions of some deals might be a thing, A different Chasity one focus more on denial than being owned and used could be good and is request.

I know how to use other mods without needing a requirement because of the work I did on simple slavery. Slave tat deal maybe :P, Zaz animation deal (whipping) maybe.

 

So thing with deals the more I add the better the mod is like people can customising there slave experience by disabling/enabling the deals they want....

 

Since I feel like typing I'll talk about how I feel with the mod.....

 

Debt system - Is good and configuration and other mods can make it great. I honestly don't think this mod needs anymore to improve this.

 

Willpower- Is brilliant but could use an optional long time mode where it is lost slower and gained slower since it's designed to drop and rise pretty fast. The way the mod changes to reflect your fall from adventure to slave based on willpower is awesome.

 

Deals- Basically, perfect the only thing is I'd like more ways to encourage the player to take deals. On a side note, the deal part of the mod was ment to be a small system to delay enslavery and give the player the effect of struggling agianst being a slave.... it turned into a system, I felt slowly enslaved the player and made the none enslaved mode better than the enslaved mode.

 

Device removal- Is balanced and good enough.

 

Key Game- Is amazing, keygame needs a MCM setting but I love the risk/reward of the key game.

 

Games- There fun but honestly, it's hard to find a meaningful place in the mod. I need more of them but they take a lot of time to do and work out problems where they can activate. I think the mod needs them though.

 

Enslavement- Sucks, it was one of the firsts things I've added and I've hardly played it or worked on it(I rather the mod in endless mode, deal timers spiralling on forever watching my freedom slowly disappear). First, I need to rework and sort some devices out. Then I might consider how it activates.

For example, make it so you can take enslavement to clear 1 set of deals and your debt, So rather than force it on the player the player will offer to be a slave. Either way, it needs a rework and will get some love before I can call it 2.00

 

Overall, I'm so happy I've made a slavery mod that actually let's you play the game.

 

 

Posted

Thanks @valcon767, it was a new save so i don't think It was that but i learnt some new things with your comment that Will be useful while setting up things. Thankfully lozeak seems to have fixed It with 1.45 I Will try It later (Thanks for looking It Up lozeak!).

 

Does anyone know where devious world is? I can't find either the file or the requirements.

Edit: I found devious world in the second comment...i need more sleep.

Posted
4 hours ago, Lozeak said:

 

I know how to use other mods without needing a requirement because of the work I did on simple slavery. Slave tat deal maybe :P, Zaz animation deal (whipping) maybe.

 

 

Honestly so far i only tried this mod for a few minutes, had some incompatibility with another mod i wanted to try (still not sure which one, i reported it as a bug here that a collar tied my hands on the back... i suspect ZAP 8 but not sure) so i can't really say much, BUT if you wanna use ZAP for deals... please don't use whipping just like everybody else. There are more animations that almost nobody uses, and imho great ones. For example the one where you use a broom to clean, the somebody comes and sticks it up your butt.

There is also this, some sexy but non-sexual animations which could be used for some"I want you to workout in public" or "I've placed the key for your devices somewhere in the house, search for it" games/deals.

 

Also, not sure if it doesn't already do that but reading about changing the way games are triggered and slavery... imho the obvious choice would make stuff that was a suggestion earlier mandatory if enslaved, i.e. you can't say no to games. Just a thought, though. ;) 

Right now my game is at the border of "99% stable, few cases where i have to reload because some scripts lagged to bad to be executed" and don't want to add any mod, but in my next playthrough this mod is definitly added. :)

 

And since you mentioned you learned how to use soft dependencies, some ideas for more deals/games (i honestly don't know the difference):

- yps fashion. Let's get you pierced/manicured/shaved/whatever. Depending on the settings in yps, this may lead to addiction.

- Skooma whore/Milk addict would be other obvious candidates

- Just get drunk at a bar. May have intresting consequences with sexlab drunk (or add your own).

- Combine all of the above and attend to a party with some nobles. PC might become the attraction for the evening independently from other mods, maybe only if enslaved.

Posted
17 hours ago, Lozeak said:
17 hours ago, CGi said:

Wouldn't have been a big deal if you had transfered the armor to her but you straight remove it from the game.

You should get a quest to buy it all back for 200 gold off a merchant?

Is this by any chance related to the gauntlets (and cage) that destroy armor items?

 

Speaking of Devious World...

 

As you drop to zero willpower so quickly, DW stops you sleeping in inns (unless you want to pay 500), and thus stops you getting the follower events that require sleeping in inns, because you're outside, in a cage.

 

I do like the cage, but its armor destroying properties are probably not anywhere near as fun as getting stripped by the innkeeper when you rent it would be.

 

It saves you a bit of money using that cage, and it has no real drawbacks, unless you have some armor and don't remove it ... but it's normal to have a "be naked" deal anyway so that's a non-problem.

 

Perhaps a future version of the cage will have its own events though...

Posted
3 minutes ago, Lupine00 said:

Is this by any chance related to the gauntlets (and cage) that destroy armor items?

No and i never heard about that one either. O_o

Posted
31 minutes ago, Nazzzgul666 said:

Honestly so far i only tried this mod for a few minutes, had some incompatibility with another mod i wanted to try (still not sure which one, i reported it as a bug here that a collar tied my hands on the back... i suspect ZAP 8 but not sure) so i can't really say much, BUT if you wanna use ZAP for deals... please don't use whipping just like everybody else. There are more animations that almost nobody uses, and imho great ones. For example the one where you use a broom to clean, the somebody comes and sticks it up your butt.

There is also this, some sexy but non-sexual animations which could be used for some"I want you to workout in public" or "I've placed the key for your devices somewhere in the house, search for it" games/deals.

 

Whipping is pretty boring. I totally burned out on it in Slaverun, and now all I see is how silly it is when the NPC does one of those twirls when they whip. Zaz has non-twirling whipping, but it's still super-dull. Also, so many mods do whipping so you slide about all over the place, which is silly.

 

Also, I think the feel of DF has the follower more mischievous than vicious. It's a bit tongue in cheek, not dark and gritty.

 

If you did do it, it ought to do some decent damage, so you can be pushed into injured or exhausted states and have them trigger more things as a result.

 

There are so many fancy furnitures in Zaz 8+, so many... It's a huge (too huge) mod. Lots of items don't work well, but some do. Most need some help with cameras at the least, but there's some great potential there. The water-wheels, cage dunking, tree-bondage, funky beds, numerous hanging poses, webs... It's all under-used.

Posted
3 minutes ago, CGi said:

No and i never heard about that one either. O_o

How did you translate it without reading the dialog for them?

The cage is the one in DW. It destroys your armor.

 

The trick gloves also destroy armor. Literally DESTROY it. It's gone forever. Goodbye Nightingale armor, goodbye Arch Mage robes, goodbye to that set of fully-enchanted ebony you made for yourself.

 

Personally, my complaint is that if it's going to do that, it should at least destroy EVERYTHING you're carrying that you could wear.

Posted

Yeah... Slaverun (particularly at the painslut training part)... too much whipping.

 

It has its place. But needs to be used waaaaaaay more conservatively. One strike. Something like that.

 

Milk Mod seems an obvious connection.

Tattoos are another (and then another from stripping). Of course, in that case, it would be better to get custom tattoos done, as opposed to generic rape tattoos.

YPS is good (and might even work against the follower. "I look good" extra willpower)

Maybe introduce rituals – having to introduce yourself to the innkeeper as "the slut, if you need anything."

 

 

Different question: how does the detection for leaving settlements go? I've never noticed a "oh, you can get dressed" line.

Posted
17 minutes ago, bathoz said:

Different question: how does the detection for leaving settlements go? I've never noticed a "oh, you can get dressed" line.

I am pretty sure that there is no detection for that. You just ask your followers to untie your hands, they Will do it for free and they won't tie you Up again until you go back to a city. The same for the naked deal.

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