poblivion Posted November 15, 2018 Posted November 15, 2018 Cool, it sounds like an interesting idea Bad Dog's avatar is very interesting. It would need to a bit adjust shape of the head and remove some teeth, but I think it is possible to create it. It would be a very interesting project.
27X Posted November 15, 2018 Posted November 15, 2018 8 hours ago, Blaze69 said: don't have any other source to check. Menacing tooth
NightroModzz Posted November 15, 2018 Posted November 15, 2018 The Tales of the Bandit King (AKA Bad Dog) & His Arch Nemesis, Papa Bone Daddy
loudmouth Posted November 16, 2018 Posted November 16, 2018 On 11/14/2018 at 10:48 AM, Blaze69 said: Use a spolier the next time you post your LO, that doesn't clutter the thread as much. Also your load order is a huge mess, there's a lot to be fixed there. Start by moving YA and its patches to the bottom of the load order, that should take care of the bug with the human bodies. As for the rest, here's what I can see: Disable this. Even though it's included in the YA download, the YiffyAgeSchlongs plugin includes its own separate copy of the system (this will be changed in YA 5.0) and by having this ESM enabled all you are doing is adding unnecessary load to the scripting engine. This is screwing up the Argonian race data and conflicting with YA for no reason whatsoever. RaceMenu includes a manual HSL color selector for all tints including skin tint, so simply use it; you don't need to edit the racial tint data to get non-vanilla colors. This is redundant since you have Horny Werewolves installed, and will probably cause issues. Get rid of it. Remove this, they are not compatible with YA and they are only wasting SOS addon slots and processing power. If this is my own edited version of SLWW, then that's fine. If it's the original (old) one, get rid of it. You already have Horny Werewolves for that. All SOS items like schlong potions and size changer ones haven't worked since v3.0, so the shop is useless. There's no real harm in keeping it enabled but I'd get rid of it because it's useless and it's taking up a plugin slot. YA already includes its own copy of Hoodies, and the standalone Hoodies is also incompatible with YA. Get rid of all the separate Hoodies stuff. You already have both the Nord-Lykaios race and the separate Lykaios entry included in YA, you don't need the standalone Lykaios race on top of that. Get rid of it like, yesterday. In other news: @Kardienlupus, again, that's a lot of stuff to go through and RL isn't going easy on me anytime soon, so I'll have to go through it slowly sometime later. I'll reply to that as soon as possible. 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 ZaZAnimationPack.esm 7 7 Schlongs of Skyrim - Core.esm 8 8 CreatureFramework.esm 9 9 SexLab.esm 10 a SexLabAroused.esm 11 b paradise_halls.esm 12 c RaceCompatibility.esm 13 d ITortureFramework.esm 14 e Devious Devices - Assets.esm 15 f Devious Devices - Integration.esm 16 10 Devious Devices - Expansion.esm 17 11 BadDogSchlongCore.esm 18 12 SkyUI.esp 19 13 UIExtensions.esp 20 14 conjurationhandfxvanilla.esp 21 15 lockpickpro.esp 22 16 SexLabTools.esp 23 17 FNIS.esp 24 18 3DNPC.esp 25 19 SLAnimLoader.esp 26 1a SLAL_AnimationsByLeito.esp 27 1b SLALAnimObjBillyy.esp 28 1c RaceMenu.esp 29 1d Northern Bathhouses.esp 30 1e paradise_halls_SLExtension.esp 31 1f Skyrim Immersive Creatures.esp 32 20 Elemental Destruction.esp 33 21 Schlongs of Skyrim.esp 34 22 EnhancedCharacterEdit.esp 35 23 SlaveTats.esp 36 24 AddItemMenuLE.esp 37 25 pahe-DeviousDevices-addon-DDx-patch.esp 38 26 Devious Devices For Him.esp 39 27 SexLabMatchMaker.esp 40 28 HentaiCreatures.esp 41 29 MoreNastyCritters.esp 42 2a Skyrim Immersive Creatures - DLC2.esp 43 2b BDIC.esp 44 2c SexLab Aroused Creatures.esp 45 2d XPMSE.esp 46 2e Remodeled Armor - Vanilla Replacer.esp 47 2f Bondage Furniture World.esp 48 30 Deviously Cursed Loot.esp 49 31 HornyCreatures.esp 50 32 HornyWerewolves.esp 51 33 dc-untamed-000.esp 52 34 PAH_HomeSweetHome.esp 53 35 PAH_AndYouGetASlave.esp 54 36 player bdsm house.esp 55 37 shc3.esm.esp 56 38 SexLab Pheromones.esp 57 39 SlaveHoidingCells.esp 58 3a Laura's Bondage Shop.esp 59 3b Sexy Armor Replacer Patch.esp 60 3c BDSkimpyClothes.esp 61 3d paradise_halls_farengars_study.esp 62 3e pahe_lakeview_manor_cell.esp 63 3f dcc-dm2.esp 64 40 Brawl Bugs CE.esp 65 41 SexLabWerewolves.esp 66 42 SexLab TDF Aggressive Prostitution.esp 67 43 pahe-tdf-patch.esp 68 44 SexLab TDFAP - Requiem Blue Aura Fix.esp 69 45 hornsareforever.esp 70 46 Devious Devices - BRRF.esp 71 47 pahe-DeviousDevices-addon-patch.esp 72 48 DD - BRRF_Patch - Cursed Loot.esp 73 49 Remodeled Armor - Vanilla Replacer - Dragonborn.esp 74 4a Remodeled Armor - Vanilla Replacer - Dawnguard.esp 75 4b Sit Anywhere.esp 76 4c YiffyAgeConsolidated.esp 77 4d YiffyAgeUSLEEPPatch.esp 78 4e YiffyAgeSchlongs.esp 79 4f YiffyAge3DNPCPatch.esp new load order. hopefully its looking better moved some things around and added a couple things
Blaze69 Posted November 16, 2018 Posted November 16, 2018 1 hour ago, loudmouth said: new load order. hopefully its looking better moved some things around and added a couple things Still a bit of a mess by my standards, but it should at least fix most of the issues with YA.
Bad Dog Posted November 16, 2018 Author Posted November 16, 2018 Photoshoot! I decided to go light on LL's server and posted to Google Photos. Female hyena bodies aren't right. Warpaint colors are a bit bright. I brightened them up some because they don't show up as well on fur as they do on skin, but I think I overshot. 8
NuclearMuffin Posted November 16, 2018 Posted November 16, 2018 36 minutes ago, Bad Dog said: Photoshoot! I decided to go light on LL's server and posted to Google Photos. Female hyena bodies aren't right. Warpaint colors are a bit bright. I brightened them up some because they don't show up as well on fur as they do on skin, but I think I overshot. I think the warpaint looks pretty good, considering there are darker colored furs I think it would be good to be that bright. Doesn't look too bad to me.
27X Posted November 16, 2018 Posted November 16, 2018 https://photos.google.com/share/AF1QipMBb-AgYX5jvIV0SpZWl1X_zXuyTPi3GlqwnvdWKJxPTNxmowYEBH4SVusiQjjhiA/photo/AF1QipOAJQRaJpEBXB0fXUAAD1zl0XubFNQ-d1ocMnKA?key=RUZxSkdnV2JYSlZoMVYyV29CVjUwV1c4TGRMcXlR Warpaint needs to be a little more transparent or broken up, and one after this as well. Most of the morphs hit natural or 'anthro style cartoon' and then there's https://photos.google.com/share/AF1QipMBb-AgYX5jvIV0SpZWl1X_zXuyTPi3GlqwnvdWKJxPTNxmowYEBH4SVusiQjjhiA/photo/AF1QipNyXbCpZuTH6vIuhnJOpps66kKP5sbtVO5NY3cN?key=RUZxSkdnV2JYSlZoMVYyV29CVjUwV1c4TGRMcXlR https://photos.google.com/share/AF1QipMBb-AgYX5jvIV0SpZWl1X_zXuyTPi3GlqwnvdWKJxPTNxmowYEBH4SVusiQjjhiA/photo/AF1QipN9mlTol6XYTgwew86ctcJU76CvNczATYpB08Te?key=RUZxSkdnV2JYSlZoMVYyV29CVjUwV1c4TGRMcXlR https://photos.google.com/share/AF1QipMBb-AgYX5jvIV0SpZWl1X_zXuyTPi3GlqwnvdWKJxPTNxmowYEBH4SVusiQjjhiA/photo/AF1QipMTpn7WgnikxsdUMadXQ2bzsN7jecwfDnKPwJbe?key=RUZxSkdnV2JYSlZoMVYyV29CVjUwV1c4TGRMcXlR I can't even that's ugly or cute or whatever it's just... distracting
Kardien Lupus Posted November 16, 2018 Posted November 16, 2018 1 hour ago, Bad Dog said: Photoshoot! I decided to go light on LL's server and posted to Google Photos. Female hyena bodies aren't right. Warpaint colors are a bit bright. I brightened them up some because they don't show up as well on fur as they do on skin, but I think I overshot. Thanks, I love all of your furries. You did Great Work. Cheer!
Bad Dog Posted November 16, 2018 Author Posted November 16, 2018 1 hour ago, 27X said: Most of the morphs hit natural or 'anthro style cartoon' and then there's ... I can't even that's ugly or cute or whatever it's just... distracting Happy to hear critiques but I need something to work with. What's off? 1
27X Posted November 16, 2018 Posted November 16, 2018 1st: Brow is seriously projected against the slope of the rest of the face and the same type of severe curve is replicated on the snout. 2nd: brow and muzzle slant forward and down, jaw slants upward and back and in the lateral-line middle of the snout they fight for dominance in a no holds battle to the death. 3rd: Lovecraftian AntiEuclidean Curves. Predatory faces especially nondomesticated and interbred one tend to have mirrored symmetry against a single tapering focal point, even on blunt faces like Hyenas or Lions.
whitey1105 Posted November 17, 2018 Posted November 17, 2018 On 11/16/2018 at 9:48 AM, Bad Dog said: Photoshoot! I decided to go light on LL's server and posted to Google Photos. Female hyena bodies aren't right. Warpaint colors are a bit bright. I brightened them up some because they don't show up as well on fur as they do on skin, but I think I overshot. Looks REALLY good BD! As said by the McDonalds slogan, I'm lovin' it!
Gayton Kerslut Posted November 18, 2018 Posted November 18, 2018 lolwat? that face. It looks like someone hit them on the top of the nose with a hammer. A lot of these pics actually have really disasterous looking muzzles. particularly https://photos.google.com/share/AF1QipMBb-AgYX5jvIV0SpZWl1X_zXuyTPi3GlqwnvdWKJxPTNxmowYEBH4SVusiQjjhiA/photo/AF1QipN9mlTol6XYTgwew86ctcJU76CvNczATYpB08Te?key=RUZxSkdnV2JYSlZoMVYyV29CVjUwV1c4TGRMcXlR https://photos.google.com/share/AF1QipMBb-AgYX5jvIV0SpZWl1X_zXuyTPi3GlqwnvdWKJxPTNxmowYEBH4SVusiQjjhiA/photo/AF1QipNyXbCpZuTH6vIuhnJOpps66kKP5sbtVO5NY3cN?key=RUZxSkdnV2JYSlZoMVYyV29CVjUwV1c4TGRMcXlR https://photos.google.com/share/AF1QipMBb-AgYX5jvIV0SpZWl1X_zXuyTPi3GlqwnvdWKJxPTNxmowYEBH4SVusiQjjhiA/photo/AF1QipNjDeZZerGdQdm4_lJUZ_S1Xrf5hdeCCdCa0v32?key=RUZxSkdnV2JYSlZoMVYyV29CVjUwV1c4TGRMcXlR There's quite a bit of fuckery thats going on around muzzles and eyes. Makes some characters look like they have mental issues, and others look like they have a wedge of cheese stuck to their face. More offputting than anything else. https://photos.google.com/share/AF1QipMBb-AgYX5jvIV0SpZWl1X_zXuyTPi3GlqwnvdWKJxPTNxmowYEBH4SVusiQjjhiA/photo/AF1QipMMO1OzvIBvHe8__hpwtqwl_JZxuc8mnN46nCWo?key=RUZxSkdnV2JYSlZoMVYyV29CVjUwV1c4TGRMcXlR and he looks like you just told him something both confusing and disgusting simultaneously. On the other hand, where it doesn't go wrong it goes very right. Others look fantastic.
IGotBored Posted November 18, 2018 Posted November 18, 2018 Quick question. When the update drops are we gonna have to restart?
ShadowKitty42 Posted November 18, 2018 Posted November 18, 2018 5 hours ago, IGotBored said: Quick question. When the update drops are we gonna have to restart? I'm sure the others will agree with me that restarting is always a good idea. However, I will put it as a maybe. I converted V4.2 of this from LE to SE, and although i didn't do a perfect job of it, i managed to do so and continue using the save file I was on prior to the mod.
Bad Dog Posted November 19, 2018 Author Posted November 19, 2018 When I update a major version number it means I think you need a new game. That said, ShadowKitty is right. Since the mod really only affects character appearance (mostly) you often can upgrade. Biggest problem with YA5 will likely be switching to really truly using the hoodies engine. A script cleaner might fix that. I can't believe I'm getting no love for this guy. I think he's dead cute, in a gormless kind of way. The foxes all seem to have that jutting chin. I'll see if I can fix that. The flattened muzzle you're objecting to is the Citrus "nose down" morph. I'll see if I can make it look better. For this round I'm trying to use the morphs from the base NPC, on the ground that if they don't look good on the animal head they should be changed until they do.
S14787 Posted November 19, 2018 Posted November 19, 2018 WOW look at those SS's that is awsome! keep up the Good work bad dog cheers! also obligatory *Hype intensifies*
Kuroyami Posted November 19, 2018 Posted November 19, 2018 29 minutes ago, Bad Dog said: I can't believe I'm getting no love for this guy. I think he's dead cute, in a gormless kind of way. I do like the hair. I'd just make his chin a little less...flat.
Kardien Lupus Posted November 19, 2018 Posted November 19, 2018 I'm afraid to see Fallout 76 Game play. Because I here How it worse, more importantly No NPC. But I saw it. Now, I'm starting to worry about Elderscroll 6. IN Name of Furry saint of all times. For furries' sake they reused 2011 skyrim's Dragon fighting motion! I have will to buy Yiffy Age of Skyrim comes out AAA Game independent. I will to pay 170.00 USD. But, If should play That game or must, I need to pay -60. dollars; mean discount of all Their game; for experiencing Horror of Fallout 76. Bad Dog win, Your Winner. Yiffy age 5.0 isn't AAA but it still worth than Fallout 76. And YA 5.0 Great. Oh, damn in name of wolf goddess. 1
Voldearag Posted November 19, 2018 Posted November 19, 2018 2 hours ago, Kuroyami said: I do like the hair. I'd just make his chin a little less...flat. Inconceivable! That chin is a fine style so rarely used anymore that I can't for certain remember another place I've seen it, (maybe Nana from Disney's Peter Pan) but it's a striking characteristic look, fun to imagine interesting personalities on top of. But that hair bashes that impression of mine across the head. Why did he do that with it, does this alien dog man think that's stylish? Well, my preferred fantasy here isn't completely in line with TES fantasy, maybe a very rich weird dog man would wear a slick emo combover, like the human badguy from The Fifth Element. Never mind me, I always have to disconnect animal-people in settings from every human quirk quirk I can. I feel rage at Zootopia fanfic writers who add cigarettes to their setting. X< Yuck, why not also dress them in Nike shoes, Monster shirts and rip them from the prior-animal-environment housing to a tropical beach house, drinking Pepsi.
Blaze69 Posted November 19, 2018 Posted November 19, 2018 4 hours ago, Bad Dog said: I can't believe I'm getting no love for this guy. I think he's dead cute, in a gormless kind of way. That chin is just wrong, it looks like it doesn't even have enough room for the actual jaw. And IMO the black hyena snout paint/marking doesn't really fit either. 4 hours ago, Bad Dog said: The foxes all seem to have that jutting chin. I'll see if I can fix that. The flattened muzzle you're objecting to is the Citrus "nose down" morph. I'll see if I can make it look better. For this round I'm trying to use the morphs from the base NPC, on the ground that if they don't look good on the animal head they should be changed until they do. Each vanilla race is limited to a certain range of head part slider options, so if you use their vanilla values, sometimes they tend to get the same options all the time (IIRC many Redguards get the "curved" nose shape option, for example). Maybe most Bretons use a mouth/chin shape value that causes that weird shape and that's why you see so many of them. 2 hours ago, Voldearag said: But that hair bashes that impression of mine across the head. Why did he do that with it, does this alien dog man think that's stylish? Well, my preferred fantasy here isn't completely in line with TES fantasy, maybe a very rich weird dog man would wear a slick emo combover, like the human badguy from The Fifth Element. To be fair, that's one of Kritta's new hairs for the Lykaios and I get the feeling it was meant for females only. Also that one is pretty much the only modern-looking hair, all of the others are more "natural" like manes or dreads or combinations thereof (see the male Panther pics in the image album for another example of Kritta's hairs). 2 hours ago, Voldearag said: Never mind me, I always have to disconnect animal-people in settings from every human quirk quirk I can. I feel rage at Zootopia fanfic writers who add cigarettes to their setting. X< Yuck, why not also dress them in Nike shoes, Monster shirts and rip them from the prior-animal-environment housing to a tropical beach house, drinking Pepsi. Anthros may not be human (gods be praised for that), but chances are they will still use drugs, so I don't see why cigarettes would be out of place. See Elder Scrolls with Khajiit and totally-not-heroin-or-meth skooma. As for the other stuff, amusingly enough you can do all of that already in Skyrim. Combine Aether Suite with my Modern Clothes mod and one of the tropical scenario mods like GomaPeroLand or Azura's Watch and you're golden, lol.
Bad Dog Posted November 19, 2018 Author Posted November 19, 2018 So the super-flat chin is part of the original Vaalsark head mesh and I've never corrected it. Now that the meshes are mine I'm more willing to make that kind of change. Same with the foxes. As for the flip hairstyle, that was in KK's male hair folder. But I agree that it doesn't really fit with Skyrim. It's not so bad, maybe, on the younger guys like Erik but generally I'd be okay without it and separating younger and older guys wouldn't be easy. (Could go by voice type, maybe.) What do people think? Stay or go? 5 hours ago, Blaze69 said: Each vanilla race is limited to a certain range of head part slider options I haven't actually looked at this. Have you checked? Each race does have a race morph to set the base head shape and then the character morphs work off of that. I have considered calculating a race-specific adjustment to normalize the sliders. So if Bretons always use the chin length range 0-5, adjust it so the range is reset to -2.5 - 2.5. It's not really that much work but it seemed like overkill. But maybe I should do that. Edit: Did a quick check and it turns out NPCs use the full range of the sliders. I didn't check them all, but I dumped the first 10 or so into Excel and did a max/min by race. The only races that don't use the full range are the vampire races, where there simply aren't that many NPCs. So looks like there's no need to re-normalize.
Blaze69 Posted November 19, 2018 Posted November 19, 2018 55 minutes ago, Bad Dog said: As for the flip hairstyle, that was in KK's male hair folder. But I agree that it doesn't really fit with Skyrim. It's not so bad, maybe, on the younger guys like Erik but generally I'd be okay without it and separating younger and older guys wouldn't be easy. (Could go by voice type, maybe.) What do people think? Stay or go? Huh. The only pics of the hairs that I could find on Kritta's tumblr are of female characters, and I didn't check the actual file to see whether they were in the male folder or not, so I assumed that one was meant for females. I'd say keep them, but on younger characters. Maybe only assign it to NPCs with the YoungEager voices and maybe the EvenToned/ElfHaughty ones in specific characters that are clearly meant to be younger. But I'm happy as long as the hair itself is available for the player even if no NPCs have it, so your call, I guess. 55 minutes ago, Bad Dog said: I haven't actually looked at this. Have you checked? Each race does have a race morph to set the base head shape and then the character morphs work off of that. Vanilla race data has a specific set of "X shape" sliders available, so for example Orcs only get Orc noses and Redguards don't get sharp Nord noses. RaceMenu automatically overrides this and has every shape option available for all races, but since the NPC appearance was creating using the vanilla setup, all NPCs of the same race tend to use the same values. Or at least that's what it looks like.
howlwind Posted November 19, 2018 Posted November 19, 2018 18 hours ago, Bad Dog said: I can't believe I'm getting no love for this guy. I think he's dead cute, in a gormless kind of way. I admit that I really like that guy too. It's one of the few that I like the hair on.
Blaze69 Posted November 19, 2018 Posted November 19, 2018 Okay, not to take away from Bad Dog's photoshoot, but here are some more pics of my she-wolf Kara by popular demand. (*cough* mostly Kardien *cough*) This time around it's Akaviri themed, because why not: Spoiler 3
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