Zor2k13 Posted March 6, 2017 Posted March 6, 2017 GODS DAMMIT the mcm menu is not showing up even after very careful installation and running fnis why is it not showing? Google only tells me about the old chaurus mod before this one. EDIT Ok this worked for me it just registered ALL menus immediately and found it. Console command setstage SKI_ConfigManagerInstance 1
bicobus Posted March 6, 2017 Posted March 6, 2017 You have to save an reload for the mod to register itself and the MCM to get listed.
ShajinE Posted March 6, 2017 Posted March 6, 2017 I hope this is not on any of the other pages I did not get to. But I have gone through 30 - 40 pages and not found any help with my problem. If it is EC+ or something else. So here is the problem. I use Deviously Cursed Loot and was looting some plants when the Estrus event was activated. It was the blob that covered my character. After the attack my character was left with pink "cartoony" blob looking mittins and boots. Is this normal? Is there a way to get rid of these blob items. Because I tried changing armor, no good. Went for a dip in the lake, still no good. This happened once before and the blobs did go away, somehow. I dont know if it is set up to go away or something glitched again to get rid of it. So, can someone please help. Thanks in advance. Put all your gear in a container so only quest items left - then use console to "removeallitems" then get your gear back from the container. This can sometimes occur if animation stages are skipped, either due to other mods interfering, script errors/stack dumps or just using the spacebar to skip animation stages. Thanks for the help Bane. However "removeallitems" did not work. I use another mod called "Portable Hole" and stowed all my gear in it. If you dont know Portable Hole is a magical container. So I dont know if putting my stuff in that made a difference or not. I did look up the command on the wiki to see if I missused it or something. No I had the syntax right. So went looking for another way of doing the same trick of removing items. Since I had no items in my inventory I tried the "inv/Showinventory" command. It reveals all items in your inventory and their IDs. Saw the ID for the EC+ item and used the "removeitem" command with it and it worked that way. If this happens again then I will try stowing my stuff in a regular container and see if your method works. But I am just happy that I got rid of thoes pink blobs. Thanks again Bane. With Cursed Loot you can always try the "Free me!!!" debug option in the MCM if anything goes south. Free Me also did not work. But thanks echo for another thing to try.
VaunWolfe Posted March 8, 2017 Posted March 8, 2017 for some reason I cant seem to get the animation to register.
bicobus Posted March 8, 2017 Posted March 8, 2017 Try to reset the sexlab animation registry, then try again?
Nazzzgul666 Posted March 8, 2017 Posted March 8, 2017 I'm still using v4.20a, but i couldn't find anything in the changelog about my problem: After impregnation (slime creature triggered by cursed loot), somehow RND doesn't recognize anymore that i'm eating/drinking/sleeping. Has anybody else experienced this or can anybody tell me if it's something on my end because it should work usually? log: Papyrus.1.log
CliftonJD Posted March 10, 2017 Posted March 10, 2017 I'm still using v4.20a, but i couldn't find anything in the changelog about my problem: After impregnation (slime creature triggered by cursed loot), somehow RND doesn't recognize anymore that i'm eating/drinking/sleeping. Has anybody else experienced this or can anybody tell me if it's something on my end because it should work usually? log: [03/08/2017 - 02:04:09PM] warning: Replacing native function GetCurrentIdle on unlinked object zzEstrusUtil. that's a script from estrus on nexus, its not needed to run estrus chaurus if you use a repacked version, but you may need to clean the save of it with a save cleaner...unless you're still using the nexus version of estrus then you'll need to install the repck first
Nazzzgul666 Posted March 10, 2017 Posted March 10, 2017 I'm still using v4.20a, but i couldn't find anything in the changelog about my problem: After impregnation (slime creature triggered by cursed loot), somehow RND doesn't recognize anymore that i'm eating/drinking/sleeping. Has anybody else experienced this or can anybody tell me if it's something on my end because it should work usually? log: [03/08/2017 - 02:04:09PM] warning: Replacing native function GetCurrentIdle on unlinked object zzEstrusUtil. that's a script from estrus on nexus, its not needed to run estrus chaurus if you use a repacked version, but you may need to clean the save of it with a save cleaner...unless you're still using the nexus version of estrus then you'll need to install the repck first Not sure if i get it right, there is a repacked version of Estrus Chaurus that doesn't need Estrus anymore? At all? Currently i have estrus installed (from Nexus if i remember right), but the .esp is disabled. Or do i need a repacked version of estrus? Where can i get that version?
CliftonJD Posted March 11, 2017 Posted March 11, 2017 I'm still using v4.20a, but i couldn't find anything in the changelog about my problem: After impregnation (slime creature triggered by cursed loot), somehow RND doesn't recognize anymore that i'm eating/drinking/sleeping. Has anybody else experienced this or can anybody tell me if it's something on my end because it should work usually? log: [03/08/2017 - 02:04:09PM] warning: Replacing native function GetCurrentIdle on unlinked object zzEstrusUtil. that's a script from estrus on nexus, its not needed to run estrus chaurus if you use a repacked version, but you may need to clean the save of it with a save cleaner...unless you're still using the nexus version of estrus then you'll need to install the repck first Not sure if i get it right, there is a repacked version of Estrus Chaurus that doesn't need Estrus anymore? At all? Currently i have estrus installed (from Nexus if i remember right), but the .esp is disabled. Or do i need a repacked version of estrus? Where can i get that version? was only a couple pages back in the thread: Here's the repack of Estrus for Skyrim 120 I was made for a personal use, but I may share it if no one mind. It contains the necessary resources from the original Estrus mod: animations, textures, animobjects and some other meshes. And I think everyone already know it, but without Estrus for Skyrim resources you'll have no animations playing with Estrus Chaurus+. Installation: 1. Install Estrus Chaurus+ along with this repack, then run your FNIS and start the game. 2. Load from one of your gamesaves (or start a new game, but it doesn't really matter). 3. Wait a few seconds and save your game to a new save slot. 4. Load this last gamesave you just saved. 5. Wait for Estrus Chaurus+ to initialize, the MCM menu and installation notifications will appear. 6. Play with MCM parameters. 7. ??????? 8. PROFIT Oh yeah, one more thing. Estrus animations should register with SexLab automatically during the process of installation. But if they don't and if you have trouble to manually register Estrus animations via EC+ Animations MCM tab, try to rebuild animations list within SexLab debug & repair MCM tab, then try to register Estrus animations again. If it's to no help, you may try to start your installation of EC+ from a clean save (the one without any previous EC+ installed) or simply start with a new game. I had this problem when I decide to update an old version of EC+, but I think it may be caused due to some other odd reasons. You may also wanna try some retextures for Estrus if you don't like the original textures: http://www.loverslab.com/files/file/1845-hermaeus-moras-estrus/ - Hermaeus Mora's Estrus http://www.nexusmods.com/skyrim/mods/55777/? - Tentacle Reskins for Estrus http://www.nexusmods.com/skyrim/mods/67978/? - Estrus Retexture Just unpack Textrures folder from one of these to your Data folder, confirm to overwrite and you're good to go. here's the sl repack of that: SexLab Estrus Chaurus v 4.30 -repacked.7z changing the textures as mentioned above is still optional this is current repack of estrus and slec+ so no update is needed for version 4.3
ShajinE Posted March 11, 2017 Posted March 11, 2017 I'm still using v4.20a, but i couldn't find anything in the changelog about my problem: After impregnation (slime creature triggered by cursed loot), somehow RND doesn't recognize anymore that i'm eating/drinking/sleeping. Has anybody else experienced this or can anybody tell me if it's something on my end because it should work usually? log: [03/08/2017 - 02:04:09PM] warning: Replacing native function GetCurrentIdle on unlinked object zzEstrusUtil. that's a script from estrus on nexus, its not needed to run estrus chaurus if you use a repacked version, but you may need to clean the save of it with a save cleaner...unless you're still using the nexus version of estrus then you'll need to install the repck first Not sure if i get it right, there is a repacked version of Estrus Chaurus that doesn't need Estrus anymore? At all? Currently i have estrus installed (from Nexus if i remember right), but the .esp is disabled. Or do i need a repacked version of estrus? Where can i get that version? Ok, so I am running EC+ v4.22 with Spider Addon v4.21 RC 1. Have not come across any Chaurus yet in my current game. But the Spiders work so far, DCL triggers everything as well. I got Estrus from Nexus v120. After reading all the requirements for EC+, SA, and Estrus there was no mention of Actor Events needed. Although I did have it and was using it before but caused too much lag so I stopped using it. I followed the EC+ directions saying you need Estrus but it dont need to be active. When I did that I could not get any MCM menues for EC+ or SA. I had to enable Estrus to get the menus. Now I know of an upgrade to EC+ and have read the other pages here. I have a few questions. I downloaded EC+ v4.30 Repack. To upgrade do I simply use NMM remove EC+ v4.22 and SA? Or can I still use SA with v4.30? Would I need to start a new game after upgradeing. I read somewhere here about clean save maybe? BTW I am about to upgrade to the current version of DCL which is v6. Has anyone had any problems with it and EC+ 4.30? Thanks in advance.
CliftonJD Posted March 11, 2017 Posted March 11, 2017 I'm still using v4.20a, but i couldn't find anything in the changelog about my problem: After impregnation (slime creature triggered by cursed loot), somehow RND doesn't recognize anymore that i'm eating/drinking/sleeping. Has anybody else experienced this or can anybody tell me if it's something on my end because it should work usually? log: [03/08/2017 - 02:04:09PM] warning: Replacing native function GetCurrentIdle on unlinked object zzEstrusUtil. that's a script from estrus on nexus, its not needed to run estrus chaurus if you use a repacked version, but you may need to clean the save of it with a save cleaner...unless you're still using the nexus version of estrus then you'll need to install the repck first Not sure if i get it right, there is a repacked version of Estrus Chaurus that doesn't need Estrus anymore? At all? Currently i have estrus installed (from Nexus if i remember right), but the .esp is disabled. Or do i need a repacked version of estrus? Where can i get that version? Ok, so I am running EC+ v4.22 with Spider Addon v4.21 RC 1. Have not come across any Chaurus yet in my current game. But the Spiders work so far, DCL triggers everything as well. I got Estrus from Nexus v120. After reading all the requirements for EC+, SA, and Estrus there was no mention of Actor Events needed. Although I did have it and was using it before but caused too much lag so I stopped using it. I followed the EC+ directions saying you need Estrus but it dont need to be active. When I did that I could not get any MCM menues for EC+ or SA. I had to enable Estrus to get the menus. Now I know of an upgrade to EC+ and have read the other pages here. I have a few questions. I downloaded EC+ v4.30 Repack. To upgrade do I simply use NMM remove EC+ v4.22 and SA? Or can I still use SA with v4.30? Would I need to start a new game after upgradeing. I read somewhere here about clean save maybe? BTW I am about to upgrade to the current version of DCL which is v6. Has anyone had any problems with it and EC+ 4.30? Thanks in advance. if you said you're using mo, i'd say remove previous version before installing the new version, but i've heard nmm has a habit of leaving old scripts behind. might not be a problem if you only had 4.2, but if you previously had an older version than, that there are some scripts that might need to be cleaned from the scripts folder and i can't seem to be certain if its truly a bug with nmm or just how its used. as far as i'm aware the spider addon conflicts with ec as tho it's acting as a replacement for it so that certain features in ec won't work anymore, but i never investigated that far enough to determine why there's an issue there. it could be that the 2 versions have to mmatch up in order to work.i just know i couldn't get the 2 to work together nicely along with some other users i saw reporting issues here with ec no longer working
Nazzzgul666 Posted March 11, 2017 Posted March 11, 2017 I'm still using v4.20a, but i couldn't find anything in the changelog about my problem: After impregnation (slime creature triggered by cursed loot), somehow RND doesn't recognize anymore that i'm eating/drinking/sleeping. Has anybody else experienced this or can anybody tell me if it's something on my end because it should work usually? log: [03/08/2017 - 02:04:09PM] warning: Replacing native function GetCurrentIdle on unlinked object zzEstrusUtil. that's a script from estrus on nexus, its not needed to run estrus chaurus if you use a repacked version, but you may need to clean the save of it with a save cleaner...unless you're still using the nexus version of estrus then you'll need to install the repck first Thanks for pointing me the right stuff, i don't follow this mod that regularly. Not sure if i get it right, there is a repacked version of Estrus Chaurus that doesn't need Estrus anymore? At all? Currently i have estrus installed (from Nexus if i remember right), but the .esp is disabled. Or do i need a repacked version of estrus? Where can i get that version? Ok, so I am running EC+ v4.22 with Spider Addon v4.21 RC 1. Have not come across any Chaurus yet in my current game. But the Spiders work so far, DCL triggers everything as well. I got Estrus from Nexus v120. After reading all the requirements for EC+, SA, and Estrus there was no mention of Actor Events needed. Although I did have it and was using it before but caused too much lag so I stopped using it. I followed the EC+ directions saying you need Estrus but it dont need to be active. When I did that I could not get any MCM menues for EC+ or SA. I had to enable Estrus to get the menus. Now I know of an upgrade to EC+ and have read the other pages here. I have a few questions. I downloaded EC+ v4.30 Repack. To upgrade do I simply use NMM remove EC+ v4.22 and SA? Or can I still use SA with v4.30? Would I need to start a new game after upgradeing. I read somewhere here about clean save maybe? BTW I am about to upgrade to the current version of DCL which is v6. Has anyone had any problems with it and EC+ 4.30? Thanks in advance. Didn't upgrade to the repacked version yet, but before estrus is indeed not necessary to be activated. What was necessary though: after installing it, start the game, wait a bit, save and reload. Somehow the MCM menu for ec+ never appears right after installing it, but always after loading a save with it. Still might take some time up to several minutes, probably depends on the amount of scripts currently running. Maybe it would help to do the save in a small interior without (m)any NPCs around to reduce the time it takes to show up. I guess that's the same for the repacked version as well, don't know about the spider addon... don't use it anymore.
CliftonJD Posted March 11, 2017 Posted March 11, 2017 I'm still using v4.20a, but i couldn't find anything in the changelog about my problem: After impregnation (slime creature triggered by cursed loot), somehow RND doesn't recognize anymore that i'm eating/drinking/sleeping. Has anybody else experienced this or can anybody tell me if it's something on my end because it should work usually? log: [03/08/2017 - 02:04:09PM] warning: Replacing native function GetCurrentIdle on unlinked object zzEstrusUtil. that's a script from estrus on nexus, its not needed to run estrus chaurus if you use a repacked version, but you may need to clean the save of it with a save cleaner...unless you're still using the nexus version of estrus then you'll need to install the repck first Thanks for pointing me the right stuff, i don't follow this mod that regularly. Not sure if i get it right, there is a repacked version of Estrus Chaurus that doesn't need Estrus anymore? At all? Currently i have estrus installed (from Nexus if i remember right), but the .esp is disabled. Or do i need a repacked version of estrus? Where can i get that version? Ok, so I am running EC+ v4.22 with Spider Addon v4.21 RC 1. Have not come across any Chaurus yet in my current game. But the Spiders work so far, DCL triggers everything as well. I got Estrus from Nexus v120. After reading all the requirements for EC+, SA, and Estrus there was no mention of Actor Events needed. Although I did have it and was using it before but caused too much lag so I stopped using it. I followed the EC+ directions saying you need Estrus but it dont need to be active. When I did that I could not get any MCM menues for EC+ or SA. I had to enable Estrus to get the menus. Now I know of an upgrade to EC+ and have read the other pages here. I have a few questions. I downloaded EC+ v4.30 Repack. To upgrade do I simply use NMM remove EC+ v4.22 and SA? Or can I still use SA with v4.30? Would I need to start a new game after upgradeing. I read somewhere here about clean save maybe? BTW I am about to upgrade to the current version of DCL which is v6. Has anyone had any problems with it and EC+ 4.30? Thanks in advance. Didn't upgrade to the repacked version yet, but before estrus is indeed not necessary to be activated. What was necessary though: after installing it, start the game, wait a bit, save and reload. Somehow the MCM menu for ec+ never appears right after installing it, but always after loading a save with it. Still might take some time up to several minutes, probably depends on the amount of scripts currently running. Maybe it would help to do the save in a small interior without (m)any NPCs around to reduce the time it takes to show up. I guess that's the same for the repacked version as well, don't know about the spider addon... don't use it anymore. that's intentional by design as a delayed start so it doesn't contribute to the bug known as the "flying cart" for users who have the default startup
Ed86 Posted March 11, 2017 Posted March 11, 2017 I'm still using v4.20a, but i couldn't find anything in the changelog about my problem: After impregnation (slime creature triggered by cursed loot), somehow RND doesn't recognize anymore that i'm eating/drinking/sleeping. Has anybody else experienced this or can anybody tell me if it's something on my end because it should work usually? log: [03/08/2017 - 02:04:09PM] warning: Replacing native function GetCurrentIdle on unlinked object zzEstrusUtil.that's a script from estrus on nexus, its not needed to run estrus chaurus if you use a repacked version, but you may need to clean the save of it with a save cleaner...unless you're still using the nexus version of estrus then you'll need to install the repck first Thanks for pointing me the right stuff, i don't follow this mod that regularly. Not sure if i get it right, there is a repacked version of Estrus Chaurus that doesn't need Estrus anymore? At all? Currently i have estrus installed (from Nexus if i remember right), but the .esp is disabled. Or do i need a repacked version of estrus? Where can i get that version? Ok, so I am running EC+ v4.22 with Spider Addon v4.21 RC 1. Have not come across any Chaurus yet in my current game. But the Spiders work so far, DCL triggers everything as well. I got Estrus from Nexus v120. After reading all the requirements for EC+, SA, and Estrus there was no mention of Actor Events needed. Although I did have it and was using it before but caused too much lag so I stopped using it. I followed the EC+ directions saying you need Estrus but it dont need to be active. When I did that I could not get any MCM menues for EC+ or SA. I had to enable Estrus to get the menus. Now I know of an upgrade to EC+ and have read the other pages here. I have a few questions. I downloaded EC+ v4.30 Repack. To upgrade do I simply use NMM remove EC+ v4.22 and SA? Or can I still use SA with v4.30? Would I need to start a new game after upgradeing. I read somewhere here about clean save maybe? BTW I am about to upgrade to the current version of DCL which is v6. Has anyone had any problems with it and EC+ 4.30? Thanks in advance. Didn't upgrade to the repacked version yet, but before estrus is indeed not necessary to be activated. What was necessary though: after installing it, start the game, wait a bit, save and reload. Somehow the MCM menu for ec+ never appears right after installing it, but always after loading a save with it. Still might take some time up to several minutes, probably depends on the amount of scripts currently running. Maybe it would help to do the save in a small interior without (m)any NPCs around to reduce the time it takes to show up. I guess that's the same for the repacked version as well, don't know about the spider addon... don't use it anymore. that's intentional by design as a delayed start so it doesn't contribute to the bug known as the "flying cart" for users who have the default startup hm... for some reason i thought that in 2017 everyone use alt start, and there you go ... *jumps into cart and flies away* P.S. im not aware of any SA conflicts, everything seems to work prefectly ... guess ppl just dont bother reporting
Dadii JR Posted March 16, 2017 Posted March 16, 2017 I would like to ask a few questions regarding EC+:- After laying the eggs, how long does it take for the eggs to hatch?- Is there some kind of command to modify(lengthen or shorten) the time they hatch?- Does the Chaurus hatchling grow into full size adults?Thank you for this wonderful mod by the way and thanks in advance to the people who can answer my inquiries.
CliftonJD Posted March 16, 2017 Posted March 16, 2017 I'm still using v4.20a, but i couldn't find anything in the changelog about my problem: After impregnation (slime creature triggered by cursed loot), somehow RND doesn't recognize anymore that i'm eating/drinking/sleeping. Has anybody else experienced this or can anybody tell me if it's something on my end because it should work usually? log: [03/08/2017 - 02:04:09PM] warning: Replacing native function GetCurrentIdle on unlinked object zzEstrusUtil.that's a script from estrus on nexus, its not needed to run estrus chaurus if you use a repacked version, but you may need to clean the save of it with a save cleaner...unless you're still using the nexus version of estrus then you'll need to install the repck firstThanks for pointing me the right stuff, i don't follow this mod that regularly. Not sure if i get it right, there is a repacked version of Estrus Chaurus that doesn't need Estrus anymore? At all? Currently i have estrus installed (from Nexus if i remember right), but the .esp is disabled.Or do i need a repacked version of estrus? Where can i get that version? Ok, so I am running EC+ v4.22 with Spider Addon v4.21 RC 1. Have not come across any Chaurus yet in my current game. But the Spiders work so far, DCL triggers everything as well. I got Estrus from Nexus v120. After reading all the requirements for EC+, SA, and Estrus there was no mention of Actor Events needed. Although I did have it and was using it before but caused too much lag so I stopped using it. I followed the EC+ directions saying you need Estrus but it dont need to be active. When I did that I could not get any MCM menues for EC+ or SA. I had to enable Estrus to get the menus. Now I know of an upgrade to EC+ and have read the other pages here. I have a few questions. I downloaded EC+ v4.30 Repack. To upgrade do I simply use NMM remove EC+ v4.22 and SA? Or can I still use SA with v4.30? Would I need to start a new game after upgradeing. I read somewhere here about clean save maybe? BTW I am about to upgrade to the current version of DCL which is v6. Has anyone had any problems with it and EC+ 4.30? Thanks in advance. Didn't upgrade to the repacked version yet, but before estrus is indeed not necessary to be activated. What was necessary though: after installing it, start the game, wait a bit, save and reload. Somehow the MCM menu for ec+ never appears right after installing it, but always after loading a save with it. Still might take some time up to several minutes, probably depends on the amount of scripts currently running. Maybe it would help to do the save in a small interior without (m)any NPCs around to reduce the time it takes to show up. I guess that's the same for the repacked version as well, don't know about the spider addon... don't use it anymore. that's intentional by design as a delayed start so it doesn't contribute to the bug known as the "flying cart" for users who have the default startup hm... for some reason i thought that in 2017 everyone use alt start, and there you go ... *jumps into cart and flies away*P.S. im not aware of any SA conflicts, everything seems to work prefectly ... guess ppl just dont bother reporting no, i often get users reporting in my thread about the female captain in the vanilla game start until i made an update to fix an old bug from original paradise halls that bugged the questline if a player chose to enslave her everything works perfectly cuz the original ec+ designer (or min) put in the delayed start...i'm thinking enough users have reported that as a bug lately it should be mentioned in the main page they need to reload the game after the game is started in order to start the mod so its a known behavior and not reported as bugs filling up the thread I would like to ask a few questions regarding EC+: - After laying the eggs, how long does it take for the eggs to hatch? - Is there some kind of command to modify(lengthen or shorten) the time they hatch? - Does the Chaurus hatchling grow into full size adults? Thank you for this wonderful mod by the way and thanks in advance to the people who can answer my inquiries. i think its a couple days for hatch time no they don't grow into full sized adults, there was another mod years ago that added onto this to allow them to grow...iirc the only issue with the addon is that it still requires the older requirements of the original ec so you need to use actor events with it
sevenstudios Posted March 22, 2017 Posted March 22, 2017 Greetings Mod master...tried this mod and the quarus keeps killing me while im being tentacled.?? I have defeat...aroused....I can upload my mod list or papryus if necessary. Thanks ! Kevin
sonsuka Posted April 7, 2017 Posted April 7, 2017 Hi, is there any way to make chaurus that already made a female follower or you stop attacking you and change targets?
effrenatus Posted April 9, 2017 Posted April 9, 2017 I'm still using v4.20a, but i couldn't find anything in the changelog about my problem: After impregnation (slime creature triggered by cursed loot), somehow RND doesn't recognize anymore that i'm eating/drinking/sleeping. Has anybody else experienced this or can anybody tell me if it's something on my end because it should work usually? log: [03/08/2017 - 02:04:09PM] warning: Replacing native function GetCurrentIdle on unlinked object zzEstrusUtil. that's a script from estrus on nexus, its not needed to run estrus chaurus if you use a repacked version, but you may need to clean the save of it with a save cleaner...unless you're still using the nexus version of estrus then you'll need to install the repck first Not sure if i get it right, there is a repacked version of Estrus Chaurus that doesn't need Estrus anymore? At all? Currently i have estrus installed (from Nexus if i remember right), but the .esp is disabled. Or do i need a repacked version of estrus? Where can i get that version? was only a couple pages back in the thread: Here's the repack of Estrus for Skyrim 120 I was made for a personal use, but I may share it if no one mind. It contains the necessary resources from the original Estrus mod: animations, textures, animobjects and some other meshes. And I think everyone already know it, but without Estrus for Skyrim resources you'll have no animations playing with Estrus Chaurus+. Installation: 1. Install Estrus Chaurus+ along with this repack, then run your FNIS and start the game. 2. Load from one of your gamesaves (or start a new game, but it doesn't really matter). 3. Wait a few seconds and save your game to a new save slot. 4. Load this last gamesave you just saved. 5. Wait for Estrus Chaurus+ to initialize, the MCM menu and installation notifications will appear. 6. Play with MCM parameters. 7. ??????? 8. PROFIT Oh yeah, one more thing. Estrus animations should register with SexLab automatically during the process of installation. But if they don't and if you have trouble to manually register Estrus animations via EC+ Animations MCM tab, try to rebuild animations list within SexLab debug & repair MCM tab, then try to register Estrus animations again. If it's to no help, you may try to start your installation of EC+ from a clean save (the one without any previous EC+ installed) or simply start with a new game. I had this problem when I decide to update an old version of EC+, but I think it may be caused due to some other odd reasons. You may also wanna try some retextures for Estrus if you don't like the original textures: http://www.loverslab.com/files/file/1845-hermaeus-moras-estrus/ - Hermaeus Mora's Estrus http://www.nexusmods.com/skyrim/mods/55777/? - Tentacle Reskins for Estrus http://www.nexusmods.com/skyrim/mods/67978/? - Estrus Retexture Just unpack Textrures folder from one of these to your Data folder, confirm to overwrite and you're good to go. here's the sl repack of that: SexLab Estrus Chaurus v 4.30 -repacked.7z changing the textures as mentioned above is still optional this is current repack of estrus and slec+ so no update is needed for version 4.3 Hi I am using this repack, for my first time of Estrus Charus, but the Animations in the MCM are gray and registration seems to do nothing. What am I doing wrong?
Kakabishan Posted April 9, 2017 Posted April 9, 2017 I'm still using v4.20a, but i couldn't find anything in the changelog about my problem: After impregnation (slime creature triggered by cursed loot), somehow RND doesn't recognize anymore that i'm eating/drinking/sleeping. Has anybody else experienced this or can anybody tell me if it's something on my end because it should work usually? log: [03/08/2017 - 02:04:09PM] warning: Replacing native function GetCurrentIdle on unlinked object zzEstrusUtil. that's a script from estrus on nexus, its not needed to run estrus chaurus if you use a repacked version, but you may need to clean the save of it with a save cleaner...unless you're still using the nexus version of estrus then you'll need to install the repck first Not sure if i get it right, there is a repacked version of Estrus Chaurus that doesn't need Estrus anymore? At all? Currently i have estrus installed (from Nexus if i remember right), but the .esp is disabled. Or do i need a repacked version of estrus? Where can i get that version? was only a couple pages back in the thread: Here's the repack of Estrus for Skyrim 120 I was made for a personal use, but I may share it if no one mind. It contains the necessary resources from the original Estrus mod: animations, textures, animobjects and some other meshes. And I think everyone already know it, but without Estrus for Skyrim resources you'll have no animations playing with Estrus Chaurus+. Installation: 1. Install Estrus Chaurus+ along with this repack, then run your FNIS and start the game. 2. Load from one of your gamesaves (or start a new game, but it doesn't really matter). 3. Wait a few seconds and save your game to a new save slot. 4. Load this last gamesave you just saved. 5. Wait for Estrus Chaurus+ to initialize, the MCM menu and installation notifications will appear. 6. Play with MCM parameters. 7. ??????? 8. PROFIT Oh yeah, one more thing. Estrus animations should register with SexLab automatically during the process of installation. But if they don't and if you have trouble to manually register Estrus animations via EC+ Animations MCM tab, try to rebuild animations list within SexLab debug & repair MCM tab, then try to register Estrus animations again. If it's to no help, you may try to start your installation of EC+ from a clean save (the one without any previous EC+ installed) or simply start with a new game. I had this problem when I decide to update an old version of EC+, but I think it may be caused due to some other odd reasons. You may also wanna try some retextures for Estrus if you don't like the original textures: http://www.loverslab.com/files/file/1845-hermaeus-moras-estrus/ - Hermaeus Mora's Estrus http://www.nexusmods.com/skyrim/mods/55777/? - Tentacle Reskins for Estrus http://www.nexusmods.com/skyrim/mods/67978/? - Estrus Retexture Just unpack Textrures folder from one of these to your Data folder, confirm to overwrite and you're good to go. here's the sl repack of that: SexLab Estrus Chaurus v 4.30 -repacked.7z changing the textures as mentioned above is still optional this is current repack of estrus and slec+ so no update is needed for version 4.3 Hi I am using this repack, for my first time of Estrus Charus, but the Animations in the MCM are gray and registration seems to do nothing. What am I doing wrong? If you tried registering animations from that MCM tab in estrus chaurus and it didn't work that means you probably exceeded the amount of animations you have in sexlab
effrenatus Posted April 9, 2017 Posted April 9, 2017 I'm still using v4.20a, but i couldn't find anything in the changelog about my problem: After impregnation (slime creature triggered by cursed loot), somehow RND doesn't recognize anymore that i'm eating/drinking/sleeping. Has anybody else experienced this or can anybody tell me if it's something on my end because it should work usually? log: [03/08/2017 - 02:04:09PM] warning: Replacing native function GetCurrentIdle on unlinked object zzEstrusUtil. that's a script from estrus on nexus, its not needed to run estrus chaurus if you use a repacked version, but you may need to clean the save of it with a save cleaner...unless you're still using the nexus version of estrus then you'll need to install the repck first Not sure if i get it right, there is a repacked version of Estrus Chaurus that doesn't need Estrus anymore? At all? Currently i have estrus installed (from Nexus if i remember right), but the .esp is disabled. Or do i need a repacked version of estrus? Where can i get that version? was only a couple pages back in the thread: Here's the repack of Estrus for Skyrim 120 I was made for a personal use, but I may share it if no one mind. It contains the necessary resources from the original Estrus mod: animations, textures, animobjects and some other meshes. And I think everyone already know it, but without Estrus for Skyrim resources you'll have no animations playing with Estrus Chaurus+. Installation: 1. Install Estrus Chaurus+ along with this repack, then run your FNIS and start the game. 2. Load from one of your gamesaves (or start a new game, but it doesn't really matter). 3. Wait a few seconds and save your game to a new save slot. 4. Load this last gamesave you just saved. 5. Wait for Estrus Chaurus+ to initialize, the MCM menu and installation notifications will appear. 6. Play with MCM parameters. 7. ??????? 8. PROFIT Oh yeah, one more thing. Estrus animations should register with SexLab automatically during the process of installation. But if they don't and if you have trouble to manually register Estrus animations via EC+ Animations MCM tab, try to rebuild animations list within SexLab debug & repair MCM tab, then try to register Estrus animations again. If it's to no help, you may try to start your installation of EC+ from a clean save (the one without any previous EC+ installed) or simply start with a new game. I had this problem when I decide to update an old version of EC+, but I think it may be caused due to some other odd reasons. You may also wanna try some retextures for Estrus if you don't like the original textures: http://www.loverslab.com/files/file/1845-hermaeus-moras-estrus/ - Hermaeus Mora's Estrus http://www.nexusmods.com/skyrim/mods/55777/? - Tentacle Reskins for Estrus http://www.nexusmods.com/skyrim/mods/67978/? - Estrus Retexture Just unpack Textrures folder from one of these to your Data folder, confirm to overwrite and you're good to go. here's the sl repack of that: SexLab Estrus Chaurus v 4.30 -repacked.7z changing the textures as mentioned above is still optional this is current repack of estrus and slec+ so no update is needed for version 4.3 Hi I am using this repack, for my first time of Estrus Charus, but the Animations in the MCM are gray and registration seems to do nothing. What am I doing wrong? If you tried registering animations from that MCM tab in estrus chaurus and it didn't work that means you probably exceeded the amount of animations you have in sexlab Hm, woulnd't it be a strange coinceidence if just those 6 aniations of slec+ are too much? The animation pack I recently added via SL Animation Loader was regiesteded completely... To be clear: The SLEC+ Anomations in the MCM Animations tab are all greyed out and when I click the Register checkbox, the popup comes, I press enter, and the cross disappears again. Maybe that's normal. THen I close and go back to the game, I get the message. That's all, I waited quite a while several times and nothing else comes. Also, nothing in the Papyrus log...
CliftonJD Posted April 9, 2017 Posted April 9, 2017 I'm still using v4.20a, but i couldn't find anything in the changelog about my problem: After impregnation (slime creature triggered by cursed loot), somehow RND doesn't recognize anymore that i'm eating/drinking/sleeping. Has anybody else experienced this or can anybody tell me if it's something on my end because it should work usually? log: [03/08/2017 - 02:04:09PM] warning: Replacing native function GetCurrentIdle on unlinked object zzEstrusUtil. that's a script from estrus on nexus, its not needed to run estrus chaurus if you use a repacked version, but you may need to clean the save of it with a save cleaner...unless you're still using the nexus version of estrus then you'll need to install the repck first Not sure if i get it right, there is a repacked version of Estrus Chaurus that doesn't need Estrus anymore? At all? Currently i have estrus installed (from Nexus if i remember right), but the .esp is disabled. Or do i need a repacked version of estrus? Where can i get that version? was only a couple pages back in the thread: Here's the repack of Estrus for Skyrim 120 I was made for a personal use, but I may share it if no one mind. It contains the necessary resources from the original Estrus mod: animations, textures, animobjects and some other meshes. And I think everyone already know it, but without Estrus for Skyrim resources you'll have no animations playing with Estrus Chaurus+. Installation: 1. Install Estrus Chaurus+ along with this repack, then run your FNIS and start the game. 2. Load from one of your gamesaves (or start a new game, but it doesn't really matter). 3. Wait a few seconds and save your game to a new save slot. 4. Load this last gamesave you just saved. 5. Wait for Estrus Chaurus+ to initialize, the MCM menu and installation notifications will appear. 6. Play with MCM parameters. 7. ??????? 8. PROFIT Oh yeah, one more thing. Estrus animations should register with SexLab automatically during the process of installation. But if they don't and if you have trouble to manually register Estrus animations via EC+ Animations MCM tab, try to rebuild animations list within SexLab debug & repair MCM tab, then try to register Estrus animations again. If it's to no help, you may try to start your installation of EC+ from a clean save (the one without any previous EC+ installed) or simply start with a new game. I had this problem when I decide to update an old version of EC+, but I think it may be caused due to some other odd reasons. You may also wanna try some retextures for Estrus if you don't like the original textures: http://www.loverslab.com/files/file/1845-hermaeus-moras-estrus/ - Hermaeus Mora's Estrus http://www.nexusmods.com/skyrim/mods/55777/? - Tentacle Reskins for Estrus http://www.nexusmods.com/skyrim/mods/67978/? - Estrus Retexture Just unpack Textrures folder from one of these to your Data folder, confirm to overwrite and you're good to go. here's the sl repack of that: SexLab Estrus Chaurus v 4.30 -repacked.7z changing the textures as mentioned above is still optional this is current repack of estrus and slec+ so no update is needed for version 4.3 Hi I am using this repack, for my first time of Estrus Charus, but the Animations in the MCM are gray and registration seems to do nothing. What am I doing wrong? If you tried registering animations from that MCM tab in estrus chaurus and it didn't work that means you probably exceeded the amount of animations you have in sexlab Hm, woulnd't it be a strange coinceidence if just those 6 aniations of slec+ are too much? The animation pack I recently added via SL Animation Loader was regiesteded completely... To be clear: The SLEC+ Anomations in the MCM Animations tab are all greyed out and when I click the Register checkbox, the popup comes, I press enter, and the cross disappears again. Maybe that's normal. THen I close and go back to the game, I get the message. That's all, I waited quite a while several times and nothing else comes. Also, nothing in the Papyrus log... i use this with zaz animation pack, can't vouch for other animation pack issues
ercramer69 Posted April 9, 2017 Posted April 9, 2017 I'm still using v4.20a, but i couldn't find anything in the changelog about my problem: After impregnation (slime creature triggered by cursed loot), somehow RND doesn't recognize anymore that i'm eating/drinking/sleeping. Has anybody else experienced this or can anybody tell me if it's something on my end because it should work usually? log: [03/08/2017 - 02:04:09PM] warning: Replacing native function GetCurrentIdle on unlinked object zzEstrusUtil. that's a script from estrus on nexus, its not needed to run estrus chaurus if you use a repacked version, but you may need to clean the save of it with a save cleaner...unless you're still using the nexus version of estrus then you'll need to install the repck first Not sure if i get it right, there is a repacked version of Estrus Chaurus that doesn't need Estrus anymore? At all? Currently i have estrus installed (from Nexus if i remember right), but the .esp is disabled. Or do i need a repacked version of estrus? Where can i get that version? was only a couple pages back in the thread: Here's the repack of Estrus for Skyrim 120 I was made for a personal use, but I may share it if no one mind. It contains the necessary resources from the original Estrus mod: animations, textures, animobjects and some other meshes. And I think everyone already know it, but without Estrus for Skyrim resources you'll have no animations playing with Estrus Chaurus+. Installation: 1. Install Estrus Chaurus+ along with this repack, then run your FNIS and start the game. 2. Load from one of your gamesaves (or start a new game, but it doesn't really matter). 3. Wait a few seconds and save your game to a new save slot. 4. Load this last gamesave you just saved. 5. Wait for Estrus Chaurus+ to initialize, the MCM menu and installation notifications will appear. 6. Play with MCM parameters. 7. ??????? 8. PROFIT Oh yeah, one more thing. Estrus animations should register with SexLab automatically during the process of installation. But if they don't and if you have trouble to manually register Estrus animations via EC+ Animations MCM tab, try to rebuild animations list within SexLab debug & repair MCM tab, then try to register Estrus animations again. If it's to no help, you may try to start your installation of EC+ from a clean save (the one without any previous EC+ installed) or simply start with a new game. I had this problem when I decide to update an old version of EC+, but I think it may be caused due to some other odd reasons. You may also wanna try some retextures for Estrus if you don't like the original textures: http://www.loverslab.com/files/file/1845-hermaeus-moras-estrus/ - Hermaeus Mora's Estrus http://www.nexusmods.com/skyrim/mods/55777/? - Tentacle Reskins for Estrus http://www.nexusmods.com/skyrim/mods/67978/? - Estrus Retexture Just unpack Textrures folder from one of these to your Data folder, confirm to overwrite and you're good to go. here's the sl repack of that: SexLab Estrus Chaurus v 4.30 -repacked.7z changing the textures as mentioned above is still optional this is current repack of estrus and slec+ so no update is needed for version 4.3 Hi I am using this repack, for my first time of Estrus Charus, but the Animations in the MCM are gray and registration seems to do nothing. What am I doing wrong? If you tried registering animations from that MCM tab in estrus chaurus and it didn't work that means you probably exceeded the amount of animations you have in sexlab Hm, woulnd't it be a strange coinceidence if just those 6 aniations of slec+ are too much? The animation pack I recently added via SL Animation Loader was regiesteded completely... To be clear: The SLEC+ Anomations in the MCM Animations tab are all greyed out and when I click the Register checkbox, the popup comes, I press enter, and the cross disappears again. Maybe that's normal. THen I close and go back to the game, I get the message. That's all, I waited quite a while several times and nothing else comes. Also, nothing in the Papyrus log... I had the same issue at one point, found it best to wait to add any animations via SLAL until after the EC+ animations loaded. Also make sure you enabled creature sex in SL before the save and reload to get the EC+ mcm to appear. Good luck.
effrenatus Posted April 9, 2017 Posted April 9, 2017 I'm still using v4.20a, but i couldn't find anything in the changelog about my problem: After impregnation (slime creature triggered by cursed loot), somehow RND doesn't recognize anymore that i'm eating/drinking/sleeping. Has anybody else experienced this or can anybody tell me if it's something on my end because it should work usually? log: [03/08/2017 - 02:04:09PM] warning: Replacing native function GetCurrentIdle on unlinked object zzEstrusUtil. that's a script from estrus on nexus, its not needed to run estrus chaurus if you use a repacked version, but you may need to clean the save of it with a save cleaner...unless you're still using the nexus version of estrus then you'll need to install the repck first Not sure if i get it right, there is a repacked version of Estrus Chaurus that doesn't need Estrus anymore? At all? Currently i have estrus installed (from Nexus if i remember right), but the .esp is disabled. Or do i need a repacked version of estrus? Where can i get that version? was only a couple pages back in the thread: Here's the repack of Estrus for Skyrim 120 I was made for a personal use, but I may share it if no one mind. It contains the necessary resources from the original Estrus mod: animations, textures, animobjects and some other meshes. And I think everyone already know it, but without Estrus for Skyrim resources you'll have no animations playing with Estrus Chaurus+. Installation: 1. Install Estrus Chaurus+ along with this repack, then run your FNIS and start the game. 2. Load from one of your gamesaves (or start a new game, but it doesn't really matter). 3. Wait a few seconds and save your game to a new save slot. 4. Load this last gamesave you just saved. 5. Wait for Estrus Chaurus+ to initialize, the MCM menu and installation notifications will appear. 6. Play with MCM parameters. 7. ??????? 8. PROFIT Oh yeah, one more thing. Estrus animations should register with SexLab automatically during the process of installation. But if they don't and if you have trouble to manually register Estrus animations via EC+ Animations MCM tab, try to rebuild animations list within SexLab debug & repair MCM tab, then try to register Estrus animations again. If it's to no help, you may try to start your installation of EC+ from a clean save (the one without any previous EC+ installed) or simply start with a new game. I had this problem when I decide to update an old version of EC+, but I think it may be caused due to some other odd reasons. You may also wanna try some retextures for Estrus if you don't like the original textures: http://www.loverslab.com/files/file/1845-hermaeus-moras-estrus/ - Hermaeus Mora's Estrus http://www.nexusmods.com/skyrim/mods/55777/? - Tentacle Reskins for Estrus http://www.nexusmods.com/skyrim/mods/67978/? - Estrus Retexture Just unpack Textrures folder from one of these to your Data folder, confirm to overwrite and you're good to go. here's the sl repack of that: SexLab Estrus Chaurus v 4.30 -repacked.7z changing the textures as mentioned above is still optional this is current repack of estrus and slec+ so no update is needed for version 4.3 Hi I am using this repack, for my first time of Estrus Charus, but the Animations in the MCM are gray and registration seems to do nothing. What am I doing wrong? If you tried registering animations from that MCM tab in estrus chaurus and it didn't work that means you probably exceeded the amount of animations you have in sexlab Hm, woulnd't it be a strange coinceidence if just those 6 aniations of slec+ are too much? The animation pack I recently added via SL Animation Loader was regiesteded completely... To be clear: The SLEC+ Anomations in the MCM Animations tab are all greyed out and when I click the Register checkbox, the popup comes, I press enter, and the cross disappears again. Maybe that's normal. THen I close and go back to the game, I get the message. That's all, I waited quite a while several times and nothing else comes. Also, nothing in the Papyrus log... I had the same issue at one point, found it best to wait to add any animations via SLAL until after the EC+ animations loaded. Also make sure you enabled creature sex in SL before the save and reload to get the EC+ mcm to appear. Good luck. You are right, thank you very very much!! Dont even need to save and reload! Just did the folllowing without interrupting the game and it worked: 1. Disable all animations in Sexlab Animation Loader. Reser Animation Registry. Leave MCM and wait. 2. Activate Register animations in estrus Chaurus+ MCM. Leave MCM and wait. 3. Activate and register animations in SL Animation Loader.
DeepBlueFrog Posted April 10, 2017 Posted April 10, 2017 Potential bug report. I noticed that the birth scene strips the player character from all items worn, including Devious Devices flagged with SexLabNoStrip keyword. I suppose it is done to equip the leaking effects for breasts among other things. Could you add a check for the SexLabNoStrip keyword on items before unequipping them? or better yet, use the strip function from sexlab itself and not equip the fluid effects if devices are secured in place?
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