LunarMaster Posted March 31, 2020 Posted March 31, 2020 Has anybody converted this version of DDi to VR yet or have an older version, I can't find it anywhere. Guide I followed just brings me here.. ( version 4.1 in the guide)
Elsidia Posted April 2, 2020 Posted April 2, 2020 I have interesting me question - why DDI offers chance to struggle out if chance is zero? Maybe if chance is zero just disable menu struggle, cut off, picklock?
SirCrazy Posted April 2, 2020 Posted April 2, 2020 4 hours ago, Elsidia said: I have interesting me question - why DDI offers chance to struggle out if chance is zero? Maybe if chance is zero just disable menu struggle, cut off, picklock? Some people might like to see their Dragonborn struggle hopelessly.
donttouchmethere Posted April 2, 2020 Posted April 2, 2020 6 minutes ago, SirCrazy said: Some people might like to see their Dragonborn struggle hopelessly. Who would like to see such a thing ??
Elsidia Posted April 2, 2020 Posted April 2, 2020 8 minutes ago, SirCrazy said: Some people might like to see their Dragonborn struggle hopelessly. Ok then change struggle menu name to Struggle (Impossible) - for people what don't want to lose time to struggle out from Mission impossible)
Elsidia Posted April 2, 2020 Posted April 2, 2020 2 minutes ago, donttouchmethere said: Who would like to see such a thing Struggle out from Straightjacket dress or Iron Breast yoke naked looks very sexy
donttouchmethere Posted April 2, 2020 Posted April 2, 2020 17 minutes ago, Elsidia said: Struggle out from Straightjacket dress or Iron Breast yoke naked looks very sexy Now that you say it. I just realized I don't have any struggle screenshots. ?
SirCrazy Posted April 2, 2020 Posted April 2, 2020  12 minutes ago, Elsidia said: Ok then change struggle menu name to Struggle (Impossible) - for people what don't want to lose time to struggle out from Mission impossible)  The mod provides a way for the player to examine the device to see their chances of escape.  Remembering the settings for a single device may be easy but if the player is bound up tight with many devices, remembering the settings for each device may be difficult. Examining every device before struggling because I can't remember which ones are unpickable, uncutable or inescapable can be time consuming. But I have to say, it is immersive. Were I tied up and distracted for real, I can't say I would remember exactly the state of every device either.  This is more of a character memory vs player memory thing.
Elsidia Posted April 2, 2020 Posted April 2, 2020 37 minutes ago, SirCrazy said: Examining every device before struggling You don't need examing any device before struggling. When you press equip unequip button Skyrim itself select properly variables. The same if you try struggle out before time it's says you need x hours before ... Even if you have other device what can be ready to struggle out. I don't try use script variable in menu condition ::struggleescapechance_var - at this moment i don't remember right name of variable. But in Fallout 4 i already do the check in restraintscript before struggling out of chance and if it zero then instead of struggle i inform player that is impossible. Without any lose of time and check other devices on.
unshatter Posted April 3, 2020 Posted April 3, 2020 Sorry if this is an already answered question, my google skills didn't reveal any relevant info.  My character in a pet suit starts the crawl animation, but resets to the default walking animation by itself (within 30s of the pet suit being put on) and walks very slowly. I am doing a playthrough with Toubles of Heroine, Slaverun Reloaded, and Devious Followers. Devious Followers is the mod that attached the Pet Suit to the PC. I have DD(I/X/A) to their latest versions.  Is this usually because another mod resetting the player's state? If so, what kind of mod am I looking for? Are there any known mods that causes such issues?  I'll post my load order if it is needed.
darktej Posted April 4, 2020 Posted April 4, 2020 2 hours ago, unshatter said: Sorry if this is an already answered question, my google skills didn't reveal any relevant info.  My character in a pet suit starts the crawl animation, but resets to the default walking animation by itself (within 30s of the pet suit being put on) and walks very slowly. I am doing a playthrough with Toubles of Heroine, Slaverun Reloaded, and Devious Followers. Devious Followers is the mod that attached the Pet Suit to the PC. I have DD(I/X/A) to their latest versions.  Is this usually because another mod resetting the player's state? If so, what kind of mod am I looking for? Are there any known mods that causes such issues?  I'll post my load order if it is needed. Slaverun is a issue here. try disabling sex call in the MCM (if I remember right) 1
unshatter Posted April 4, 2020 Posted April 4, 2020 4 hours ago, darktej said: Slaverun is a issue here. try disabling sex call in the MCM (if I remember right)Â Many thanks! Working great so far. 1
BeranabusBarnes Posted April 7, 2020 Posted April 7, 2020 Since the mod description does not specify, can someone check if I got this right? This mod adds a locked Forbidden Bookcase to the Arcanaeum as well as a corresponding key. Where is the key placed? Inside the bookcase is a book that allows you to craft the devious devices, correct? Is that the whole of it? Do you need anything else to be able to craft the stuff?
darktej Posted April 7, 2020 Posted April 7, 2020 1 hour ago, BeranabusBarnes said: Since the mod description does not specify, can someone check if I got this right? This mod adds a locked Forbidden Bookcase to the Arcanaeum as well as a corresponding key. Where is the key placed? Inside the bookcase is a book that allows you to craft the devious devices, correct? Is that the whole of it? Do you need anything else to be able to craft the stuff? yes you got it right. even though there is no longer any quest related to it..you can still access the bookshelf and the books in it. the key shuld be located on urag's table in the arcaneum. it should be on the top of the table it will be located next to a note. yes you just need to read the book in the bookshelf and then you can start crafting devious gear. 1
MVSKLO Posted April 11, 2020 Posted April 11, 2020 How I love all this. ?  I use all the DD mods as a requirement for Prison Overhaul Patched and Sexlab Adventures. All is set to actually play Skyrim. But, …  I still have my nipple and clit piercings when I take a look in the magic spells menu. ? They are the remnants of my test walk-through jailing experience with POP. I had set the options to remove them from inventory when they are unequipped after my jail time.  They are not visible on my body. When I look into the inventory they are not listed. When I look into the MCM Devious Devices I see the following (see image attached). How can I remove my piercings? In MCM DD menu. Should I just set all these to NONE (DISABLED) or should I use ‘Remove Quest Items’? Or something else? In the POP support groep they told me NOT to touch any settings as it might be needed for POP to work.  Is it a bug (or a feature haha)? Any suggestions appreciated. If I cannot remove them then I have accepted to keep my nipple and clit piercings as long as it doesn't interfere with future jailtime.  Â
swords and sandals Posted April 11, 2020 Posted April 11, 2020 1 minute ago, MVSKLO said: How I love all this. ?  I use all the DD mods as a requirement for Prison Overhaul Patched and Sexlab Adventures. All is set to actually play Skyrim. But, …  I still have my nipple and clit piercings when I take a look in the magic spells menu. ? They are the remnants of my test walk-through jailing experience with POP. I had set the options to remove them from inventory when they are unequipped after my jail time.  They are not visible on my body. When I look into the inventory they are not listed. When I look into the MCM Devious Devices I see the following (see image attached). How can I remove my piercings? In MCM DD menu. Should I just set all these to NONE (DISABLED) or should I use ‘Remove Quest Items’? Or something else? In the POP support groep they told me NOT to touch any settings as it might be needed for POP to work.  Is it a bug (or a feature haha)? Any suggestions appreciated. If I cannot remove them then I have accepted to keep my nipple and clit piercings as long as it doesn't interfere with future jailtime.  Spoiler   The piercings listed in the magic menu aren't actual piercings, they're just telling you that your character has been pierced. As in, the holes are there, whether you're wearing rings through them or not.  The screenshot shows the device hider settings in their default configuration. All that means is that, when your character is wearing a piece of armour or clothing in the main body slot (32) any items worn in slots 51, 56, 58 and 49 will be rendered invisible, so they don't clip. This applies to all items, not just devious ones. If you're happy with that, there's no need to change anything. If you want any of those slots to show when wearing a main torso piece, feel free to set them to none.  So, everything is working normally, nothing to worry about. ? 1
Chloe Rose Posted April 14, 2020 Posted April 14, 2020 Hi all Hope you are all doing fine in these strange times.  I come to you with the gag problem and the mouth closed when wearing it. I'll be straight and quick: i tried almost EVERYTHING. Downloaded patches from this thread, tried minimal number of mods (though only on SSE not LE), rebuilt thousand times in BodySlide, generated FNIS every time and... had read many pages of this thread. No luck so far, and my char mouths stay closed when wearing DD gags. I am an average user. Can do some things (installed succesfully ENB :)) but here... i am really stuck and tired. I had read that a file from DDi 4.3 can work replacing file from 4.3a . Here is my problem... I DO NOT HAVE it. Searched everywhere on the web, can't find it I know redistribution is forbidden but.... please... HELP     Â
swords and sandals Posted April 14, 2020 Posted April 14, 2020 10 minutes ago, BlueBerryCaffe said: I had read that a file from DDi 4.3 can work replacing file from 4.3a . Here is my problem... I DO NOT HAVE it. Searched everywhere on the web, can't find it I know redistribution is forbidden but.... please... HELP  For the gag problem, Zaflis attached that file to this post. It's just a single script from v4.3. Overwriting the script from v4.3a should hopefully fix the issue.
ChewGun Posted April 14, 2020 Posted April 14, 2020 Any known mods that cause unavalaibility of bound combat while wearing yoke? Character readies for attack, but the actual attack not happening by clicking mouse...
Chloe Rose Posted April 14, 2020 Posted April 14, 2020 3 hours ago, merManc said:  For the gag problem, Zaflis attached that file to this post. It's just a single script from v4.3. Overwriting the script from v4.3a should hopefully fix the issue. Hiyah.  Thanks! I tried it. It aeem to work  But to be honest i tried it before and it did not. I know moded Skyrim is literally a Babel Tower but i made a knew save and i'am enabling mods almost one by one and i started with DD mains and their dependencies. So far so good... it is working. I will post something if i stumble upon a mod which seems to brake the fixÂ
evilblade Posted April 25, 2020 Posted April 25, 2020 On 4/14/2020 at 12:35 PM, ChewGun said: Any known mods that cause unavalaibility of bound combat while wearing yoke? Character readies for attack, but the actual attack not happening by clicking mouse... Same here when I equip yokes/armbinders via DDEquip. Also, I noticed that when you choose them from DDe - fighting doesn't work (happens the exact thing you described) but if you choose from DDx - it works just fine. Oh, and btw, "Disable fighting" is certainly off.
evilblade Posted April 25, 2020 Posted April 25, 2020 Hi, guys. I'm playing here with timescale set to 5 for you know.. more realistic time passing by.. So, the minimal polling interval of 0.5 in-game hours for me is a rather small frequency. Is there to way to set it lower.. say every 10 or even 5 in-game minutes?
Zaflis Posted April 26, 2020 Posted April 26, 2020 On 4/14/2020 at 12:35 PM, ChewGun said: Any known mods that cause unavalaibility of bound combat while wearing yoke? Character readies for attack, but the actual attack not happening by clicking mouse...  On 4/25/2020 at 4:28 AM, evilblade said: Same here when I equip yokes/armbinders via DDEquip. Also, I noticed that when you choose them from DDe - fighting doesn't work (happens the exact thing you described) but if you choose from DDx - it works just fine. Oh, and btw, "Disable fighting" is certainly off. DD-Equip has MCM options like that to disable combat sometimes and it has a support thread here on the forums too. It might even change behavior of some things just by being installed. If you have ankle chains or hobble you can't kick at all anyway.
evilblade Posted April 28, 2020 Posted April 28, 2020 On 4/14/2020 at 12:35 PM, ChewGun said: Any known mods that cause unavalaibility of bound combat while wearing yoke? Character readies for attack, but the actual attack not happening by clicking mouse... Got an answer to our problem.. doesn't solve it but makes it clear though Â
xyzxyz Posted April 28, 2020 Posted April 28, 2020 When a mod equips multiple devices at once some of them are often not visible. It happens mostly with corset and belts. Is there anything to do against that?
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