TurboNerd Posted February 9, 2018 Posted February 9, 2018 4 hours ago, maxsteiner said: Got a tiny problem. I put in a butt plug ( i used additem) on my char to check it out and now I cant remove it. I tried key Iv got from said additem but when i try to unlock i get the message that i cant remove the nipple chain piercing when wearing a rubbersuit!? Well, I only got that plug and nothing else so what gives? Is it a quest item maybe? This kind of weirdness should not be happening and my best guess is that your game and/or installation is corrupt. Here are some things to check: There are no leftovers from previous versions of DDi in your Data folder or its subfolders. If you upgraded DDi mid game, you followed the instructions for doing so. You should also understand that so much has changed that the procedure might not be reliable. Make sure that DDa, DDi and DDx all have the correct versions and that none of the files are corrupt. A fresh install after cleaning everything up is one way to do this. Make sure that any content mods that add or manipulate devious devices have been updated for 4.0 or were already compatible. Try it with a new game and see if it works correctly. Use AddItemMenu instead of AddItem from the console. It's easier to know what you're getting. Good luck.
animeace Posted February 9, 2018 Posted February 9, 2018 12 hours ago, animeace said: Devious devices assets, integration and expansion are all the newest version downloaded within the last week.. I honestly just started playing with modded skyrim a week ago after abandoning SE since it has none of the good mods.  I am using lots of mods that modify devious devices. I'll go back and check the details on compatibility but I believe they are all compatible as I was careful to check the requirements on each as I downloaded and installed all their dependencies/requirements.  any other suggestions while I'm doing all that?  Checked everything and only mod i am using that does not mention the current version of Devious devices assets, integration and expansion is captured dreams. it mentions compatibility for: Devious Devices Assets v2.9+Devious Devices Integration v3.2Devious Devices Expansion v1.2.3  I really want to keep that mod so is there anything such as a console command or some other way to clear the heavy bondage animation when i get that error?
maxsteiner Posted February 9, 2018 Posted February 9, 2018 4 hours ago, nigwriter said: First thought: By any chance, do you use SkyUI hotkeys to equip and unequip items? The only reason I ask, is that sometimes they can unequip the visual component, but the the item is still equipped in your inventory.  Second thought: Are you certain that this is a DD plug and not a Zaz plug, because those have issues with unequips  Third thought: Have you used the option in the MCM menu to remove items? If you also have Cursed Loot, you can use the safeword option in that MCM menu as well.  Fourth thought: Try player.removeitem or player.unequipitem Thanks for the reply. Iv tried all the sefewords in both cursed loot and DD. I added the plug via additemmenu but i dont know if it is a Zaz plug or not. I know that the plug is "physically" there cos it vibrates and a does, well, what a plug should do so its not just a "ghost" I will try player.remove. Again, thanks.
DonQuiWho Posted February 9, 2018 Posted February 9, 2018 11 hours ago, maxsteiner said: Got a tiny problem. I put in a butt plug ( i used additem) on my char to check it out and now I cant remove it. I tried key Iv got from said additem but when i try to unlock i get the message that i cant remove the nipple chain piercing when wearing a rubbersuit!? Well, I only got that plug and nothing else so what gives? Is it a quest item maybe? I think Lazyboot posted a file with a script patch to fix this sort of problem. Look up the thread, or do a search for his posts
animeace Posted February 9, 2018 Posted February 9, 2018 On 12/17/2017 at 1:07 PM, Ernest Lemmingway said: I just removed that script, but it was from SL Inflation Framework Patches rather than the original mod.  EDIT: Removing the errant script from Patches didn't fix a thing. So I've removed SLIF completely. Hopefully that fixes things. I have this same issue but I do not have SL Inflation Framework Patches installed.  can i get clarification on what mod the correct version of "zadLibs.pex" originally comes from so i can manually overwrite it? Â
Ernest Lemmingway Posted February 9, 2018 Posted February 9, 2018 51 minutes ago, animeace said: I have this same issue but I do not have SL Inflation Framework Patches installed.  can i get clarification on what mod the correct version of "zadLibs.pex" originally comes from so i can manually overwrite it?  I honestly don't know. SLIF was the only mod I had that had that script.
TurboNerd Posted February 9, 2018 Posted February 9, 2018 1 hour ago, animeace said: I have this same issue but I do not have SL Inflation Framework Patches installed.  can i get clarification on what mod the correct version of "zadLibs.pex" originally comes from so i can manually overwrite it?   22 minutes ago, Ernest Lemmingway said: I honestly don't know. SLIF was the only mod I had that had that script. Actually, zadLibs.pex originally comes from Devious Devices Integration. Get a clean copy there. No mod should be overwriting that file as doing so will cause problems on the next update of DDi. 1
animeace Posted February 9, 2018 Posted February 9, 2018 not sure why but I can clear quotes. Thanks TurboNerd. That was exactly what I needed. tested over a dozen rounds of Cursed loots debug Bind me and Safe word never once saw the error again. On 12/16/2017 at 5:38 PM, Kararra said: 2 hours ago, TurboNerd said:  Actually, zadLibs.pex originally comes from Devious Devices Integration. Get a clean copy there. No mod should be overwriting that file as doing so will cause problems on the next update of DDi. Â
johnny jimson Posted February 10, 2018 Posted February 10, 2018 No equip messages appear when I put an Npc in an armbinder but they play the idle after a couple seconds. But when I change cells or fast travel they go back to normal
animeace Posted February 10, 2018 Posted February 10, 2018 8 hours ago, animeace said: Thanks TurboNerd. That was exactly what I needed. tested over a dozen rounds of Cursed loots debug Bind me and Safe word never once saw the error again. Damn - spoke too soon. the reason i'm not getting the error is that it is not applying the "DeviousHeavyBondage" effect or the gagged and can't eat effects at all. I'm stuck in the damsel in distress quest in cursed loot as I keep entering my inventory as opposed to struggling against my armbinder.   any other ideas on where to get a version of the zadLibs.pex file  that has all the correct tags I need, or some way to manually edit in the proper info into the file?  My load order is in the spoiler. No conflicts found in LOOT or in TES5 Edit. Only unusual thing I did was to uninstall and then reinstall Devious Device Integration so that it overwrote the ZadLibs and related info coming from other devious device mods. (doing DD assets, DD expansion and DD integration first then adding stuff like cursed loot, Angeli Devious Expansion, etc after lead to the error with the missing zaz_DeviousHeavyBondage (#######) message that caused the animation glitches).   Spoiler  0  0   Skyrim.esm  1  1   Update.esm  2  2   Dawnguard.esm  3  3   HearthFires.esm  4  4   Dragonborn.esm  5  5   Unofficial Skyrim Legendary Edition Patch.esp  6  6   ApachiiHair.esm  7  7   ApachiiHairFemales.esm  8  8   DreadPrison.esm  9  9   hdtHighHeel.esm  10  a   Heels Sound.esm  11  b   BBLuxurySuite.esm  12  c   ZaZAnimationPack.esm  13  d   Heretical Resources.esm  14  e   SexLab.esm  15  f   SexLabAroused.esm  16 10   Schlongs of Skyrim - Core.esm  17 11   Devious Devices - Assets.esm  18 12   Devious Devices - Integration.esm  19 13   Devious Devices - Expansion.esm  20 14   XPMSE.esp  21 15   Shout Like a Virgin.esp  22 16   Map Markers.esp  23 17   AnkleBoots.esp  24 18   AnubAnimObj.esp  25 19   Aradia Devious Expansion.esp  26 1a   AutoHarvest2.esp  27 1b   Headbomb's Better Sorting - Ammo.esp  28 1c   Headbomb's Better Sorting - Books.esp  29 1d   Headbomb's Better Sorting - Potions (Normal Weight).esp  30 1e   Headbomb's Better Sorting - Food (Normal Weight).esp  31 1f   Headbomb's Better Sorting - Ingredients.esp  32 20   Headbomb's Better Sorting - Miscellaneous.esp  33 21   Headbomb's Better Sorting - Soul Gems (Ranked).esp  34 22   Headbomb's Better Sorting - Spells.esp  35 23   FNIS.esp  36 24   Gatti14Yumiko.esp  37 25   LeatherHarness - Bombshell.esp  38 26   LingerieSetCBBE3_2ByNausicaa.esp  39 27   pick100.esp  40 28   Proper Aiming.esp  41 29   RaceMenu.esp  42 2a   RaceMenuPlugin.esp  43 2b   dD - Realistic Ragdoll Force - Realistic.esp  44 2c   Remodeled Armor - Vanilla Replacer.esp  45 2d   Remodeled Armor - Vanilla Replacer - Dawnguard.esp  46 2e   Remodeled Armor - Vanilla Replacer - Dragonborn.esp  47 2f   SkyUI.esp  48 30   SkyrimConfigMenu.esp  49 31   BBD_CatsuitSpearhead.esp  50 32   BarenziahQuestMarkers.esp  51 33   TERAArmors_CBBE.esp  52 34   UIExtensions.esp  53 35   aradia_latex.esp  54 36   SexLab_Solutions.esp  55 37   Captured Dreams.esp  56 38   SMIM-Merged-All.esp  57 39   prostitutes.esp  58 3a   AliciaPainSlut.esp  59 3b   Schlongs of Skyrim.esp  60 3c   Deviously Cursed Loot.esp  61 3d   Immersive Patrols II.esp  62 3e   ElysiumEstate.esp  63 3f   SOS - Shop.esp  64 40   Remodeled Armor.esp  65 41   Sweet&Sexy Lingerie.esp  66 42   sextoys-calyps-2.esp  67 43   Linked Home Chests.esp  68 44   RosaFollower.esp  69 45   BBLuxurySuiteENM.esp  70 46   R18pn - lingerie Set.esp  71 47   Shiny Catsuits.esp  72 48   Bob's Boots CBBE v8.0.esp  73 49   FNISspells.esp  74 4a   Minou Bondage Sets.esp  75 4b   NIOVHH.esp  76 4c   Ballet Boots.esp  77 4d   RaceMenuMorphsCBBE.esp  78 4e   Jennifer.esp  79 4f   ASX_Spells.esp  80 50   Angeli Devious Expansion.esp  81 51   Devious Devices - Equip.esp  82 52   DeviousBox.esp  83 53   SLA Monitor Widget.esp  84 54   SOS Equipable Schlong.esp  85 55   SOS - Smurf Average Addon.esp  86 56   The Bondage House.esp  87 57   VivisCockcage.esp  88 58   VivisCockCage Addon for DD.esp  89 59   ChrisRichardz Anime Eyes.esp  90 5a   Sailor Moon Cosplay.esp  91 5b   TheEyesOfBeauty.esp  92 5c   Remodeled Armor - Underwear.esp  93 5d   Alternate Start - Live Another Life.esp  94 5e   Deviously Cursed Loot LAL AddOn.esp   Â
SleepyJim Posted February 10, 2018 Posted February 10, 2018 1 hour ago, animeace said: I'm stuck in the damsel in distress quest in cursed loot as I keep entering my inventory as opposed to struggling against my armbinder.  I don't use cursed loot myself and I'm not very familiar with that quest, but being able to open your inventory when bound is intended behaviour for DD v4.0. In order to struggle against an armbinder, or other heavy restraints, you now have to select it in your inventory and choose from different options.
monsta88 Posted February 11, 2018 Posted February 11, 2018 Hi Devs, Â probably this was suggested before, sorry if I repeat someone. Â I have a suggestion: Â Corsets are using bodyslide. Currently the corset follows perfectly the original body. Â It would be nice to see different "versions" of corsets which actually constrict the wearer's waist. It could be made easily (I think, I'm no expert) by manipulating the proper bodyslides while the corset is worn. Also, the "tighter" the corset the more effects could it have on the character. For example increased stamina cost for strenous activities (fighting, running), blackouts, etc. Â Thanks for considering, M
КапитанЧикушка Posted February 11, 2018 Posted February 11, 2018 fnis 7.0 XXL DDI ver/ 3.3b, 4.0:  ERROR(2015): Wrong subblock header or end, line: 37 PatchAnimationFiles.txt
permidion Posted February 11, 2018 Posted February 11, 2018 On 2/9/2018 at 4:48 AM, nigwriter said: Great info. Those animations annoy me as well, so now I know what to turn off. thank you too that animation is too long and happens too often
Leeeeeroy Posted February 11, 2018 Posted February 11, 2018 So, i just reinstalled skyrim after some time away from it. Installed everything with no problem whatsoever, except that the escape configurations from the devious devices menu aren't loading, other options are apearing as normal, but key breaking, lock jamming and stuff like that are't. Anyone knows how can i make then appear again?
Guest Posted February 12, 2018 Posted February 12, 2018 On 2/11/2018 at 1:05 PM, Leeeeeroy said: So, i just reinstalled skyrim after some time away from it. Installed everything with no problem whatsoever, except that the escape configurations from the devious devices menu aren't loading, other options are apearing as normal, but key breaking, lock jamming and stuff like that are't. Anyone knows how can i make then appear again? Escape configurations aren't loading because they were intentionally removed by DDi's new team. Instead there should a difficulty slider which effects all the removed settings. If I remember right, the easiest setting is "75%" easier than default and the hardest is "75%" harder than default (Not sure what the default settings are).  Key breaking and lock jamming cannot be completely disabled. It also seems that some items use different difficulty levels, aside from the difficulty slider. (ie: Some gags prevent talking without a pen and paper (I think it was ballgags, but not sure))  Finally, the odds of escaping items by different methods (Struggling/LockPicking/Cutting) varies from item to item, influenced, I believe, by the difficulty slider. You can get an idea of which way an item behaves by using the "carefully examine" option.  That is what I know. I am sure that someone on DDi's team can give you a more complete answer.
Leeeeeroy Posted February 12, 2018 Posted February 12, 2018 4 minutes ago, cedec0 said: Escape configurations aren't loading because they were intentionally removed by DDi's new team. Instead there should a difficulty slider which effects all the removed settings. If I remember right, the easiest setting is "75%" easier than default and the hardest is "75%" harder than default (don't ask me what default settings are, I don't know).  Key breaking and lock jamming cannot be completely disabled. It also seems that some items use different difficulty levels, aside from the difficulty slider. For example, Some gags prevent talking all together without a pen and paper (I think it was ballgags, but not sure). Also not sure how to tell which items have special settings. you will have to play around.  Finally, the odds of escaping items by different methods (Struggling/LockPicking/Cutting) varies from item to item, influenced, I believe, by the difficulty slider. You can get an idea of which way an item behaves by using the "carefully examine" option.  That is what I know. I am sure that someone on DDi's team can give you a more complete answer. Thanks. I have looked a little further yesterday and saw that they had removed it... Just don't know why they would do it it. I have played a little with, didn't liked and saddly uninstalled it, i'll miss it, but i prefer the wait to see what they'do next. Again, thanks for the answer.
worik Posted February 13, 2018 Posted February 13, 2018 Is it a bug or a feature? I was put into an armbinder xx028a5a by a quest mod. But I could still open chests, pick up items and pickpocket the villain for the key. My difficulty was set at "questioning" . Did that make it possible? If it's part of the new difficulty system, at which level is pickpocketing made impossible?
DonQuiWho Posted February 13, 2018 Posted February 13, 2018 11 hours ago, Leeeeeroy said: Thanks. I have looked a little further yesterday and saw that they had removed it... Just don't know why they would do it it. I have played a little with, didn't liked and saddly uninstalled it, i'll miss it, but i prefer the wait to see what they'do next. Again, thanks for the answer. You're right. Like life in general. Just wait a little while and things will move on again. eg Look at the development and DCL threads. The potential downsides are getting aired as issues, and it's likely the pendulum will swing back as the rough at the edges bits get addressed.  Meantime, there are already complementary developments working to remove the more grinding aspects... For instance:  https://www.loverslab.com/topic/93521-devious-device-helpers-wip/?page=3&tab=comments#comment-2147654  ... so it may be worth putting back in your game again with those  Hope that helps Â
worik Posted February 13, 2018 Posted February 13, 2018 11 minutes ago, donkeywho said: Meantime, there are already complementary developments working to remove the more grinding aspects... For instance: If I got the meaning of "framework" right, developments like this are exactly what was intended. Any dedicated mod for "get me out of these" could offer far more possibilities and flexibiity for new ideas, than the DD family could ever achieve.  16 minutes ago, donkeywho said: ... so it may be worth putting back in your game again with those  1
xwhiteninjax Posted February 13, 2018 Posted February 13, 2018 strange behaviour updating to v4-versions of DDi, DDx and DDa 3.0e  checked all requirements, did the needed Bodyslide, created a new Bashed patch, created new DyndoLod outputs, run FNIS 7.0XXL and started a new game... the usual sounds are coming up with the black screen and the mainscreen-pics but I am ending into an infinite-loop without opening racemenu (have Alternate Life installed)...  without the FNIS-Output-files all is running (even without the T-Pose at characters), all installed mods with respective messages are shown up, version number of installed DD-mods are the new ones, activated Sexlab, registered all animations inside AnimLoader... did a save, reloaded it... looked into sexlab and found the ?User FNIS Behaviour Files - failure...  new Start with the generated FNIS-Output-file activated (again) and loading the created new game went to the blackscreen and infinite loading loop again... Just to mentioned it, even without doing the registering the outcome is the same... the only addition or substraction is the FNIS-Output-mod (meshes, scripts, tools)  the same mods with DDi 3.3b, DDx 2.0 and DDa 3.0e are working with FNIS (new Output-files generated for the DD-versions) without any problems  what I am missing? checked the loading order within TESVedit (no failures), within Merge Plugins (logfiles shows no failures again) any help is greatly appriciated  pps... found it... tested ZaZ v8 with some mods and did a downgrade to V7, since more mods are using this version... but simply changing the version back I forgot, that some other mods had patches inside it for working with ZaZ v8... a clean reinstall for the basic mods did the trick.... sorry for disturbing
Kimy Posted February 13, 2018 Posted February 13, 2018 5 hours ago, worik said: If I got the meaning of "framework" right, developments like this are exactly what was intended. Any dedicated mod for "get me out of these" could offer far more possibilities and flexibiity for new ideas, than the DD family could ever achieve. Â Â That's indeed the intention - we provide the framework (guess why it's called that way!), and 3rd party mods provide the actual content. Player customization isn't gone, it just happens by picking the mods that are right for you. Â That being said, we're working on smoothing the rough edges in the framework, too! 1
permidion Posted February 14, 2018 Posted February 14, 2018 hello  I have a problem with Nipple Magic and arms/hand binding Devious Device: magic is still blocked  I have installed the XP32 skeleton with Nipple Magic option enabled, in the XP32 skeleton MCM menu I have selected the "nipple magic" option for both hands but DD is still blocking magic  how do I tell DD to stop blocking magic ?  thank in advance
LazyBoot Posted February 14, 2018 Posted February 14, 2018 56 minutes ago, permidion said: hello  I have a problem with Nipple Magic and arms/hand binding Devious Device: magic is still blocked  I have installed the XP32 skeleton with Nipple Magic option enabled, in the XP32 skeleton MCM menu I have selected the "nipple magic" option for both hands but DD is still blocking magic  how do I tell DD to stop blocking magic ?  thank in advance You'll need to edit the scripts in order to do that, I think.
permidion Posted February 14, 2018 Posted February 14, 2018 43 minutes ago, LazyBoot said: You'll need to edit the scripts in order to do that, I think. mmm, im surprised that after so many years there is no other possibility ?
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now